From dc45b9c29cfcf7c64f95dc9f81b1612dda68341d Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 10 Sep 2015 19:12:45 +0300 Subject: Add to path search functions source bl for plugins usage. --- src/map/mob.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/mob.c') diff --git a/src/map/mob.c b/src/map/mob.c index f64c7e582..8c5e398b7 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1079,7 +1079,7 @@ int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap) ) { //Pick closest target? #ifdef ACTIVEPATHSEARCH struct walkpath_data wpd; - if (!path->search(&wpd, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, 0, CELL_CHKNOPASS)) // Count walk path cells + if (!path->search(&wpd, &md->bl, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, 0, CELL_CHKNOPASS)) // Count walk path cells return 0; //Standing monsters use range2, walking monsters use range3 if ((md->ud.walktimer == INVALID_TIMER && wpd.path_len > md->db->range2) -- cgit v1.2.3-60-g2f50