From d9dd828fb28802edf9573179826fdbaca50e4828 Mon Sep 17 00:00:00 2001 From: ultramage Date: Sun, 21 Feb 2010 00:20:27 +0000 Subject: Adjusted the 'rare drop announce' code to only process if there's a valid mvp_sd. This eliminates "??? won item" announces that occured when there were no damagelog entries and the killer src was NULL. Examples include @killmonster use, and cases where a homunculus gets killed while attacking, and its delayed damage kills the target. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14249 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/mob.c') diff --git a/src/map/mob.c b/src/map/mob.c index de9b66ba1..a0066bfa3 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2220,12 +2220,12 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) ditem = mob_setdropitem(md->db->dropitem[i].nameid, 1); //A Rare Drop Global Announce by Lupus - if( drop_rate <= battle_config.rare_drop_announce ) + if( mvp_sd && drop_rate <= battle_config.rare_drop_announce ) { struct item_data *i_data; char message[128]; i_data = itemdb_search(ditem->item_data.nameid); - sprintf (message, msg_txt(541), (mvp_sd?mvp_sd->status.name:"???"), md->name, i_data->jname, (float)drop_rate/100); + sprintf (message, msg_txt(541), mvp_sd->status.name, md->name, i_data->jname, (float)drop_rate/100); //MSG: "'%s' won %s's %s (chance: %0.02f%%)" intif_broadcast(message,strlen(message)+1,0); } -- cgit v1.2.3-60-g2f50