From 6fccf18b6112475d00c3abc63804043df8cb4df6 Mon Sep 17 00:00:00 2001 From: Dastgir Date: Mon, 11 Jan 2016 19:37:02 +0530 Subject: Added NoKnockback Mode for monsters Signed-off-by: Haru --- src/map/mob.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/map/mob.c') diff --git a/src/map/mob.c b/src/map/mob.c index 063a1ff6e..e26006599 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3760,6 +3760,8 @@ int mob_read_db_mode_sub(struct mob_db *entry, struct config_setting_t *t) mode |= libconfig->setting_get_bool(t2) ? MD_CHANGETARGET_CHASE : 0; if ((t2 = libconfig->setting_get_member(t, "TargetWeak"))) mode |= libconfig->setting_get_bool(t2) ? MD_TARGETWEAK : 0; + if ((t2 = libconfig->setting_get_member(t, "NoKnockback"))) + mode |= libconfig->setting_get_bool(t2) ? MD_NOKNOCKBACK : 0; return mode; } @@ -4109,6 +4111,7 @@ int mob_read_db_sub(struct config_setting_t *mobt, int n, const char *source) * ChangeTargetMelee: true/false * ChangeTargetChase: true/false * TargetWeak: true/false + * NoKnockback: true/false * } * MoveSpeed: move speed * AttackDelay: attack delay -- cgit v1.2.3-60-g2f50