From 490d9a982e70974d2f4e09eea4c14e1146839fbe Mon Sep 17 00:00:00 2001 From: ai4rei Date: Thu, 7 Apr 2011 16:10:02 +0000 Subject: * Fixed monster skill associated emotions were always ignored when having less than three digits ( = all ) (bugreport:4842). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14778 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/mob.c') diff --git a/src/map/mob.c b/src/map/mob.c index 9bd8c086c..1626f49a0 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -4167,7 +4167,7 @@ static bool mob_parse_row_mobskilldb(char** str, int columns, int current) ms->val[1] = 0; //Do not "set" it. } - if(str[17] != NULL && strlen(str[17])>2) + if(*str[17]) ms->emotion=atoi(str[17]); else ms->emotion=-1; -- cgit v1.2.3-60-g2f50