From 63062f9ddbc2c2a2384bfbbd496fc0572318a9e0 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 25 Feb 2019 00:32:06 +0300 Subject: Move local variables in atcommand.c into interface Also move defines from map.h inot mapdefines.h for fix cycle include issue. --- src/map/mapdefines.h | 103 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 103 insertions(+) create mode 100644 src/map/mapdefines.h (limited to 'src/map/mapdefines.h') diff --git a/src/map/mapdefines.h b/src/map/mapdefines.h new file mode 100644 index 000000000..df9e9bccb --- /dev/null +++ b/src/map/mapdefines.h @@ -0,0 +1,103 @@ +/** + * This file is part of Hercules. + * http://herc.ws - http://github.com/HerculesWS/Hercules + * + * Copyright (C) 2012-2018 Hercules Dev Team + * Copyright (C) Athena Dev Teams + * + * Hercules is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#ifndef MAP_MAPDEFINES_H +#define MAP_MAPDEFINES_H + +#define MAX_NPC_PER_MAP 512 +#define AREA_SIZE (battle->bc->area_size) +#define CHAT_AREA_SIZE (battle->bc->chat_area_size) +#define DEAD_AREA_SIZE (battle->bc->dead_area_size) +#define DAMAGELOG_SIZE 30 +#define LOOTITEM_SIZE 10 +#define MAX_MOBSKILL 50 +#define MAX_MOB_LIST_PER_MAP 100 +#define MAX_EVENTQUEUE 2 +#define MAX_EVENTTIMER 32 +#define NATURAL_HEAL_INTERVAL 500 +#define MIN_FLOORITEM 2 +#define MAX_FLOORITEM START_ACCOUNT_NUM +#define MAX_IGNORE_LIST 20 // official is 14 +#define MAX_VENDING 12 +#define MAX_MAP_SIZE (512*512) // Wasn't there something like this already? Can't find it.. [Shinryo] + +#define BLOCK_SIZE 8 +#define block_free_max 1048576 +#define BL_LIST_MAX 1048576 + +// The following system marks a different job ID system used by the map server, +// which makes a lot more sense than the normal one. [Skotlex] +// These marks the "level" of the job. +#define JOBL_2_1 0x0100 +#define JOBL_2_2 0x0200 +#define JOBL_2 0x0300 // JOBL_2_1 | JOBL_2_2 +#define JOBL_UPPER 0x1000 +#define JOBL_BABY 0x2000 +#define JOBL_THIRD 0x4000 + +// For filtering and quick checking. +#define MAPID_BASEMASK 0x00ff +#define MAPID_UPPERMASK 0x0fff +#define MAPID_THIRDMASK (JOBL_THIRD|MAPID_UPPERMASK) + +// Max size for inputs to Graffiti, Talkie Box and Vending text prompts +#define MESSAGE_SIZE (79 + 1) +// String length you can write in the 'talking box' +#define CHATBOX_SIZE (70 + 1) +// Chatroom-related string sizes +#define CHATROOM_TITLE_SIZE (36 + 1) +#define CHATROOM_PASS_SIZE (8 + 1) +// Max allowed chat text length +#define CHAT_SIZE_MAX (255 + 1) +// 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS +#define EVENT_NAME_LENGTH ( NAME_LENGTH * 2 + 3 ) +#define DEFAULT_AUTOSAVE_INTERVAL (5*60*1000) +// Specifies maps where players may hit each other +#define map_flag_vs(m) ( \ + map->list[m].flag.pvp \ + || map->list[m].flag.gvg_dungeon \ + || map->list[m].flag.gvg \ + || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle) \ + || map->list[m].flag.battleground \ + || map->list[m].flag.cvc \ + ) +// Specifies maps that have special GvG/WoE restrictions +#define map_flag_gvg(m) (map->list[m].flag.gvg || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle)) +// Specifies if the map is tagged as GvG/WoE (regardless of map->agit_flag status) +#define map_flag_gvg2(m) (map->list[m].flag.gvg || map->list[m].flag.gvg_castle) +// No Kill Steal Protection +#define map_flag_ks(m) (map->list[m].flag.town || map->list[m].flag.pvp || map->list[m].flag.gvg || map->list[m].flag.battleground) +// No ViewID +#define map_no_view(m, view) (map->list[m].flag.noviewid & (view)) + +// For common mapforeach calls. Since pets cannot be affected, they aren't included here yet. +#define BL_CHAR (BL_PC|BL_MOB|BL_HOM|BL_MER|BL_ELEM) + +#define MAP_ZONE_NAME_LENGTH 60 +#define MAP_ZONE_ALL_NAME "All" +#define MAP_ZONE_NORMAL_NAME "Normal" +#define MAP_ZONE_PVP_NAME "PvP" +#define MAP_ZONE_GVG_NAME "GvG" +#define MAP_ZONE_BG_NAME "Battlegrounds" +#define MAP_ZONE_CVC_NAME "CvC" +#define MAP_ZONE_PK_NAME "PK Mode" +#define MAP_ZONE_MAPFLAG_LENGTH 65 + +#endif /* MAP_MAPDEFINES_H */ -- cgit v1.2.3-60-g2f50