From 5d51ba8e8b84af11603b0c9c87b6203618604df0 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 1 May 2006 21:53:17 +0000 Subject: - Added function map_foreachinshootrange, behaves the same way as map_foreachinrange, but it also performs a "shoot-path" check before invoking the function. Used in the skill subtimer function if skill_wall_check is defined. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6436 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/map.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/map.h') diff --git a/src/map/map.h b/src/map/map.h index 105183244..66a242545 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -1254,6 +1254,7 @@ int map_delblock_sub(struct block_list *, int); #define map_delblock(bl) map_delblock_sub(bl,1) int map_moveblock(struct block_list *, int, int, unsigned int); int map_foreachinrange(int (*)(struct block_list*,va_list),struct block_list *,int,int,...); +int map_foreachinshootrange(int (*)(struct block_list*,va_list),struct block_list *,int,int,...); int map_foreachinarea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,...); // -- moonsoul (added map_foreachincell) int map_foreachincell(int (*)(struct block_list*,va_list),int,int,int,int,...); -- cgit v1.2.3-70-g09d2