From 4fdf699da7e0f80e4d66fb54a9aa5783fba9b6ff Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 30 Jan 2006 16:19:31 +0000 Subject: - Autoloot now uses the item's base drop chance rather than final drop rate to determine if it should autoloot the item or not. - Fixed super novices getting +10 to all stats temporarily whentheir death count isn't zero. - Fixed Kahai displaying HP-SP as the total healed instead of HP - Cleaned up skill_repairweapon to prevent crashes when the target vanishes/changes/whatever before the weapon to repair has been selected. - Parsing the Storage/Guild Storage from the char server will now fail if the storage has been modified and not saved yet. - Being hit now cancels confuse. - Added back the bleeding icon. - Fixed Combo Finish Soul Linked Effect being a 11x11 area o.O git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5121 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/map.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/map.h') diff --git a/src/map/map.h b/src/map/map.h index 3f7226eba..28a1748d6 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -516,7 +516,7 @@ struct map_session_data { //unsigned int skillstatictimer[MAX_SKILL]; unsigned short timerskill_count; // [celest] int cloneskill_id; - struct map_session_data *repair_target; + int repair_target; int invincible_timer; unsigned int canact_tick; -- cgit v1.2.3-70-g09d2