From 201d850ec63f84808533d44b37caa5f582c4c25e Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 9 May 2006 17:08:09 +0000 Subject: - Script commands sc_start, sc_start2 and sc_start4 will now start regardless of sc defense of the target player (that is, they cannot be avoided) - Fixed a possible counter overflow in attacked_count, changed the var size to unsigned char since the code can handle the overflow now. - Multiple targets again reduces armor defense, as reported by Tharis. - Increased dex increase of NPC_POWERUP to +20 per level. - Fog of Wall's -50 hit reduction is now only for ranged attacks. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6528 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/map.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/map.h') diff --git a/src/map/map.h b/src/map/map.h index 839dccd31..44b29af42 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -901,7 +901,7 @@ struct mob_data { short speed; short attacked_count; unsigned short level; - unsigned short attacked_players; + unsigned char attacked_players; unsigned int tdmg; //Stores total damage given to the mob, for exp calculations. [Skotlex] int hp, max_hp; int target_id,attacked_id; -- cgit v1.2.3-70-g09d2