From 09a2201e0d8563608a421378970f9d9ae6bc38bc Mon Sep 17 00:00:00 2001 From: Haru Date: Tue, 15 Dec 2015 00:23:15 +0100 Subject: Replaced some numeric mob IDs with the proper constants (MOBID_TREASURE_BOX*) Signed-off-by: Haru --- src/map/itemdb.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/itemdb.c') diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 54458d248..2894463de 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -2095,9 +2095,9 @@ void itemdb_reload(void) { //Epoque's awesome @reloaditemdb fix - thanks! [Ind] //- Fixes the need of a @reloadmobdb after a @reloaditemdb to re-link monster drop data - for( i = 0; i < MAX_MOB_DB; i++ ) { + for (i = 0; i < MAX_MOB_DB; i++) { struct mob_db *entry; - if( !((i < 1324 || i > 1363) && (i < 1938 || i > 1946)) ) + if ((i >= MOBID_TREASURE_BOX1 && i <= MOBID_TREASURE_BOX40) || (i >= MOBID_TREASURE_BOX41 && i <= MOBID_TREASURE_BOX49)) continue; entry = mob->db(i); for(d = 0; d < MAX_MOB_DROP; d++) { -- cgit v1.2.3-60-g2f50