From 09d5c20572424e7a92dff5cf560001278c6ffaa0 Mon Sep 17 00:00:00 2001 From: Haru Date: Mon, 30 Oct 2017 01:59:04 +0100 Subject: Reduce confusion between skill IDs and skill DB indexes (part 2) Remove MAX_SKILL in favor of MAX_SKILL_DB, when referring to the maximum skill DB index. This is opposed to MAX_SKILL_ID, the maximum skill ID. Signed-off-by: Haru --- src/map/homunculus.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/homunculus.h') diff --git a/src/map/homunculus.h b/src/map/homunculus.h index a80392cf6..f3b10fc19 100644 --- a/src/map/homunculus.h +++ b/src/map/homunculus.h @@ -124,7 +124,7 @@ struct homun_data { struct map_session_data *master; //pointer back to its master int hungry_timer; //[orn] unsigned int exp_next; - char blockskill[MAX_SKILL]; // [orn] + char blockskill[MAX_SKILL_DB]; // [orn] int64 masterteleport_timer; }; -- cgit v1.2.3-70-g09d2