From a6325af8d937fbf600362bacde389e6fa7d02719 Mon Sep 17 00:00:00 2001 From: gepard1984 Date: Mon, 5 Mar 2012 00:08:28 +0000 Subject: - Guild Castle code cleanup: - all changes to guild castle data are now handled first by map-server and only sent to char-server for saving - ensured that changes made to guild castle during char-server disconnection time will be resent on reconnect - actually removed definition of `MAX_GUILDCASTLE` (r15657) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15658 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/guild.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/map/guild.h') diff --git a/src/map/guild.h b/src/map/guild.h index 3af5be6c4..ded8468d3 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -91,10 +91,9 @@ int guild_gm_change(int guild_id, struct map_session_data *sd); int guild_gm_changed(int guild_id, int account_id, int char_id); void guild_castle_map_init(void); -int guild_castledataload(int castle_id,int index); int guild_castledatasave(int castle_id,int index,int value); -int guild_castledatasaveack(int castle_id,int index,int value); int guild_castledataloadack(int len, struct guild_castle *gc); +void guild_castle_reconnect(int castle_id, int index, int value); int guild_agit_start(void); int guild_agit_end(void); -- cgit v1.2.3-60-g2f50