From bfb15e68b763800587fa57727fc4baaa0e5e2800 Mon Sep 17 00:00:00 2001 From: momacabu Date: Fri, 9 Nov 2012 00:26:36 +0000 Subject: - Removed backup.pl (for TXT servers) and vs9-to-vs8.php (outdated versions); - Merged @killmonster2 with @killmonster tid:73632; - Fixed bugreport:6764, auction code was misplaced; - Follow up to r16753 (bugreport:6523), fixed bugreport:6673, using Gravitational Field with Safety Wall would keep the character immobilized. Blame myself, thankyou Lunar for the fix; - Fixed bugreport:6514, @slaveclone wouldn't be targeted by monster. Thanks to zippy; - Fixed bugreport:6837, some code was duplicated; - Fixed bugreport:6768, removed some leftovers from TXT removal; - Fixed bugreport:6868, Unequipping a weapon with Incantation Samurai card will not kill you if you have less than 999 hp and are on a non-pvp map; - Fixed wrong bit field on ai field in mob_data structure. Credits to Ind. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16881 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/elemental.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/map/elemental.h') diff --git a/src/map/elemental.h b/src/map/elemental.h index 124c7ff83..698cf6fb9 100644 --- a/src/map/elemental.h +++ b/src/map/elemental.h @@ -67,9 +67,8 @@ int elemental_save(struct elemental_data *ed); int elemental_change_mode_ack(struct elemental_data *ed, int mode); int elemental_change_mode(struct elemental_data *ed, int mode); -void elemental_damage(struct elemental_data *ed, int hp, int sp); void elemental_heal(struct elemental_data *ed, int hp, int sp); -int elemental_dead(struct elemental_data *ed, struct block_list *src); +int elemental_dead(struct elemental_data *ed); int elemental_delete(struct elemental_data *ed, int reply); void elemental_summon_stop(struct elemental_data *ed); -- cgit v1.2.3-60-g2f50