From 0698f0b34299624e6ac535442b4e7b8894dd8167 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Sat, 2 Dec 2006 04:21:35 +0000 Subject: - Replaced @send with the version I use for testing packets. Can display the packet length. Supports dynamic packets, quoted strings with escaped characters and fixed/variable length, and normal/hex byte/word/long data types. The number of fields is not limited, but it automatically stops parsing when the packet is full. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9387 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/clif.c | 24643 +++++++++++++++++++++++++++---------------------------- 1 file changed, 12301 insertions(+), 12342 deletions(-) (limited to 'src/map/clif.c') diff --git a/src/map/clif.c b/src/map/clif.c index 825fabb8b..69b7d1af8 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1,12342 +1,12301 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#define DUMP_UNKNOWN_PACKET 0 -#define DUMP_ALL_PACKETS 0 - -#include -#include -#include -#include -#include -#include -#include - -#include "../common/socket.h" -#include "../common/timer.h" -#include "../common/malloc.h" -#include "../common/version.h" -#include "../common/nullpo.h" -#include "../common/showmsg.h" - -#include "map.h" -#include "chrif.h" -#include "clif.h" -#include "pc.h" -#include "status.h" -#include "npc.h" -#include "itemdb.h" -#include "chat.h" -#include "trade.h" -#include "storage.h" -#include "script.h" -#include "skill.h" -#include "atcommand.h" -#include "charcommand.h" -#include "intif.h" -#include "battle.h" -#include "mob.h" -#include "party.h" -#include "unit.h" -#include "guild.h" -#include "vending.h" -#include "pet.h" -#include "mercenary.h" //[orn] -#include "log.h" - -#include "irc.h" - -struct Clif_Config { - int packet_db_ver; //Preferred packet version. - int connect_cmd[MAX_PACKET_VER + 1]; //Store the connect command for all versions. [Skotlex] -} clif_config; - -struct packet_db packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB]; - -static const int packet_len_table[MAX_PACKET_DB] = { - 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -//#0x0040 - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 55, 17, 3, 37, 46, -1, 23, -1, 3,108, 3, 2, -#if PACKETVER < 2 - 3, 28, 19, 11, 3, -1, 9, 5, 52, 51, 56, 58, 41, 2, 6, 6, -#else // 78-7b 亀島以降 lv99エフェクト用 - 3, 28, 19, 11, 3, -1, 9, 5, 54, 53, 58, 60, 41, 2, 6, 6, -#endif -//#0x0080 - 7, 3, 2, 2, 2, 5, 16, 12, 10, 7, 29, 2, -1, -1, -1, 0, // 0x8b changed to 2 (was 23) - 7, 22, 28, 2, 6, 30, -1, -1, 3, -1, -1, 5, 9, 17, 17, 6, - 23, 6, 6, -1, -1, -1, -1, 8, 7, 6, 7, 4, 7, 0, -1, 6, - 8, 8, 3, 3, -1, 6, 6, -1, 7, 6, 2, 5, 6, 44, 5, 3, -//#0x00C0 - 7, 2, 6, 8, 6, 7, -1, -1, -1, -1, 3, 3, 6, 3, 2, 27, // 0xcd change to 3 (was 6) - 3, 4, 4, 2, -1, -1, 3, -1, 6, 14, 3, -1, 28, 29, -1, -1, - 30, 30, 26, 2, 6, 26, 3, 3, 8, 19, 5, 2, 3, 2, 2, 2, - 3, 2, 6, 8, 21, 8, 8, 2, 2, 26, 3, -1, 6, 27, 30, 10, - -//#0x0100 - 2, 6, 6, 30, 79, 31, 10, 10, -1, -1, 4, 6, 6, 2, 11, -1, - 10, 39, 4, 10, 31, 35, 10, 18, 2, 13, 15, 20, 68, 2, 3, 16, - 6, 14, -1, -1, 21, 8, 8, 8, 8, 8, 2, 2, 3, 4, 2, -1, - 6, 86, 6, -1, -1, 7, -1, 6, 3, 16, 4, 4, 4, 6, 24, 26, -//#0x0140 - 22, 14, 6, 10, 23, 19, 6, 39, 8, 9, 6, 27, -1, 2, 6, 6, - 110, 6, -1, -1, -1, -1, -1, 6, -1, 54, 66, 54, 90, 42, 6, 42, - -1, -1, -1, -1, -1, 30, -1, 3, 14, 3, 30, 10, 43, 14,186,182, - 14, 30, 10, 3, -1, 6,106, -1, 4, 5, 4, -1, 6, 7, -1, -1, -//#0x0180 - 6, 3,106, 10, 10, 34, 0, 6, 8, 4, 4, 4, 29, -1, 10, 6, -#if PACKETVER < 1 - 90, 86, 24, 6, 30,102, 8, 4, 8, 4, 14, 10, -1, 6, 2, 6, -#else // 196 comodo以降 状態表示アイコン用 - 90, 86, 24, 6, 30,102, 9, 4, 8, 4, 14, 10, -1, 6, 2, 6, -#endif - 3, 3, 35, 5, 11, 26, -1, 4, 4, 6, 10, 12, 6, -1, 4, 4, - 11, 7, -1, 67, 12, 18,114, 6, 3, 6, 26, 26, 26, 26, 2, 3, -//#0x01C0, Set 0x1d5=-1 - 2, 14, 10, -1, 22, 22, 4, 2, 13, 97, 3, 9, 9, 30, 6, 28, - 8, 14, 10, 35, 6, -1, 4, 11, 54, 53, 60, 2, -1, 47, 33, 6, - 30, 8, 34, 14, 2, 6, 26, 2, 28, 81, 6, 10, 26, 2, -1, -1, - -1, -1, 20, 10, 32, 9, 34, 14, 2, 6, 48, 56, -1, 4, 5, 10, -//#0x200 - 26, -1, 26, 10, 18, 26, 11, 34, 14, 36, 10, 0, 0, -1, 32, 10, // 0x20c change to 0 (was 19) - 22, 0, 26, 26, 42, 6, 6, 2, 2,282,282,10, 10, -1, -1, 66, - 10, -1, -1, 8, 10, 2,282, 18, 18, 15, 58, 57, 64, 5, 71, 5, - 12, 26, 9, 11, -1, -1, 10, 2, 282, 11, 4, 36, -1,-1, 4, 2, - -1, -1, -1, -1, -1, 3, 4, 8, -1, 3, 70, 4, 8,12, 4, 10, - 3, 32, -1, 3, 3, 5, 5, 8, 2, 3, -1, -1, 4,-1, 4 -}; - -//Converts item type in case of pet eggs. -#define itemtype(a) (a == 7)?4:a - -#define WBUFPOS(p,pos,x,y,dir) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x)>>2; __p[1] = ((x)<<6) | (((y)>>4)&0x3f); __p[2] = ((y)<<4)|((dir)&0xf); } -#define WBUFPOS2(p,pos,x0,y0,x1,y1) { unsigned char *__p = (p); __p+=(pos); __p[0] = (unsigned char)((x0)>>2); __p[1] = (unsigned char)(((x0)<<6) | (((y0)>>4)&0x3f)); __p[2] = (unsigned char)(((y0)<<4) | (((x1)>>6)&0x0f)); __p[3]=(unsigned char)(((x1)<<2) | (((y1)>>8)&0x03)); __p[4]=(unsigned char)(y1); } - -#define WFIFOPOS(fd,pos,x,y,dir) { WBUFPOS (WFIFOP(fd,pos),0,x,y,dir); } -#define WFIFOPOS2(fd,pos,x0,y0,x1,y1) { WBUFPOS2(WFIFOP(fd,pos),0,x0,y0,x1,y1); } - -//To make the assignation of the level based on limits clearer/easier. [Skotlex] -#define clif_setlevel(lv) (lvnpc_shopid because there is no packet sent from the client when you cancel a buy! -//Quick check to know if the player shouldn't be "busy" with something else to deny action requests. [Skotlex] -#define clif_cant_act(sd) (sd->npc_id || sd->vender_id || sd->chatID || sd->sc.opt1 || sd->state.trading || sd->state.storage_flag) - -// Checks if SD is in a trade/shop (where messing with the inventory can cause problems/exploits) -#define clif_trading(sd) (sd->npc_id || sd->vender_id || sd->state.trading ) - -//To idenfity disguised characters. -#define disguised(bl) (bl->type==BL_PC && ((TBL_PC*)bl)->disguise) -static char map_ip_str[128]; -static in_addr_t map_ip; -static in_addr_t bind_ip = INADDR_ANY; -static int map_port = 5121; -int map_fd; -char talkie_mes[MESSAGE_SIZE]; - -//These two will be used to verify the incoming player's validity. -//It helps identify their client packet version correctly. [Skotlex] -static int max_account_id = DEFAULT_MAX_ACCOUNT_ID; -static int max_char_id = DEFAULT_MAX_CHAR_ID; - -int clif_parse (int fd); -static void clif_hpmeter_single(int fd, struct map_session_data *sd); - -/*========================================== - * map鯖のip設定 - *------------------------------------------ - */ -int clif_setip(char *ip) -{ - char ip_str[16]; - map_ip = resolve_hostbyname(ip,NULL,ip_str); - if (!map_ip) { - ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip); - return 0; - } - - strncpy(map_ip_str, ip, sizeof(map_ip_str)); - ShowInfo("Map Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip_str); - return 1; -} - -void clif_setbindip(char *ip) -{ - unsigned char ip_str[4]; - bind_ip = resolve_hostbyname(ip,ip_str,NULL); - if (bind_ip) { - ShowInfo("Map Server Bind IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%d.%d.%d.%d"CL_RESET"'.\n", ip, ip_str[0], ip_str[1], ip_str[2], ip_str[3]); - } else { - ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip); - } -} - -/*========================================== - * map鯖のport設定 - *------------------------------------------ - */ -void clif_setport(int port) -{ - map_port = port; -} - -/*========================================== - * map鯖のip読み出し - *------------------------------------------ - */ -in_addr_t clif_getip(void) -{ - return map_ip; -} - -//Returns the ip casted as a basic type, to avoid needing to include the socket/net related libs by calling modules. -unsigned long clif_getip_long(void) -{ - return (unsigned long)map_ip; -} - -//Refreshes map_server ip, returns the new ip if the ip changed, otherwise it -//returns 0. -unsigned long clif_refresh_ip(void) { - in_addr_t new_ip; - - new_ip = resolve_hostbyname(map_ip_str, NULL, NULL); - if (new_ip && new_ip != map_ip) { - map_ip = new_ip; - ShowInfo("Updating IP resolution of [%s].\n",map_ip_str); - return (unsigned long)map_ip; - } - return 0; -} - -/*========================================== - * map鯖のport読み出し - *------------------------------------------ - */ -int clif_getport(void) -{ - return map_port; -} - -/*========================================== - * Counts connected players. - *------------------------------------------ - */ -int clif_countusers(void) -{ - int users = 0, i; - struct map_session_data *sd; - - for(i = 0; i < fd_max; i++) { - if (session[i] && session[i]->func_parse == clif_parse && - (sd = (struct map_session_data*)session[i]->session_data) && - sd->state.auth && !(battle_config.hide_GM_session && pc_isGM(sd))) - users++; - } - return users; -} - -/*========================================== - * 全てのclientに対してfunc()実行 - *------------------------------------------ - */ - -int clif_foreachclient(int (*func)(struct map_session_data*, va_list),...) //recoded by sasuke, bug when player count gets higher [Kevin] -{ - int i; - va_list ap; - struct map_session_data *sd; - - va_start(ap,func); - - for(i = 0; i < fd_max; i++) { - if ( session[i] && session[i]->func_parse == clif_parse) { - sd = (struct map_session_data*)session[i]->session_data; - if ( sd && sd->state.auth && !sd->state.waitingdisconnect ) - func(sd, ap); - } - } - - va_end(ap); - return 0; -} - -/*========================================== - * clif_sendでAREA*指定時用 - *------------------------------------------ - */ -int clif_send_sub(struct block_list *bl, va_list ap) -{ - struct block_list *src_bl; - struct map_session_data *sd; - unsigned char *buf; - int len, type, fd; - - nullpo_retr(0, bl); - nullpo_retr(0, ap); - nullpo_retr(0, sd = (struct map_session_data *)bl); - - fd = sd->fd; - if (!fd) //Don't send to disconnected clients. - return 0; - - buf = va_arg(ap,unsigned char*); - len = va_arg(ap,int); - nullpo_retr(0, src_bl = va_arg(ap,struct block_list*)); - type = va_arg(ap,int); - - switch(type) { - case AREA_WOS: - if (bl == src_bl) - return 0; - break; - case AREA_WOC: - if (sd->chatID || bl == src_bl) - return 0; - break; - case AREA_WOSC: - { - struct map_session_data *ssd = (struct map_session_data *)src_bl; - if (ssd && (src_bl->type == BL_PC) && sd->chatID && (sd->chatID == ssd->chatID)) - return 0; - } - break; - } - - if (session[fd] != NULL) { - WFIFOHEAD(fd, len); - if (WFIFOP(fd,0) == buf) { - printf("WARNING: Invalid use of clif_send function\n"); - printf(" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0)); - printf(" Please correct your code.\n"); - // don't send to not move the pointer of the packet for next sessions in the loop - } else { - if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version - memcpy(WFIFOP(fd,0), buf, len); - //Check if hidden, better to modify the char's buffer than the - //given buffer to prevent intravision affecting the packet as - //it's being received by everyone. [Skotlex] - /* New implementation... not quite correct yet as the client no longer - * displays correctly the SI_INTRAVISION effect. - if ((sd->special_state.intravision || sd->sc.data[SC_INTRAVISION].timer != -1 ) - && bl != src_bl && WFIFOW(fd,0) == 0x0196) - { //New intravision method, just modify the status change/start packet. [Skotlex] - switch (WFIFOW(fd,2)) { - case SI_HIDING: - case SI_CLOAKING: - case SI_CHASEWALK: - WFIFOW(fd,2) = SI_INTRAVISION; - } - } - */ - - // Previous implementation. - if ((sd->special_state.intravision || sd->sc.data[SC_INTRAVISION].timer != -1 ) && bl != src_bl) { - - struct status_change *sc = status_get_sc(src_bl); - if(sc && (sc->option&(OPTION_HIDE|OPTION_CLOAK))) - { //optionの修正 - switch(((unsigned short*)buf)[0]) - { -#if PACKETVER > 6 - case 0x229: - WFIFOL(fd,10) &= ~(OPTION_HIDE|OPTION_CLOAK); - break; - case 0x22a: - case 0x22b: - case 0x22c: - WFIFOL(fd,12) &=~(OPTION_HIDE|OPTION_CLOAK); - break; -#endif -#if PACKETVER > 3 - case 0x119: - WFIFOW(fd,10) &= ~(OPTION_HIDE|OPTION_CLOAK); - break; - case 0x1d8: - case 0x1d9: - case 0x1da: -#endif - case 0x78: - case 0x79: - case 0x7a: - case 0x7b: - case 0x7c: - WFIFOW(fd,12) &=~(OPTION_HIDE|OPTION_CLOAK); - break; - } - } - } - WFIFOSET(fd,len); - } - } - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_send (unsigned char *buf, int len, struct block_list *bl, int type) { - int i; - struct map_session_data *sd = NULL; - struct party_data *p = NULL; - struct guild *g = NULL; - int x0 = 0, x1 = 0, y0 = 0, y1 = 0, fd; - - if (type != ALL_CLIENT && - type != CHAT_MAINCHAT) { - nullpo_retr(0, bl); - if (bl->type == BL_PC) { - sd = (struct map_session_data *)bl; - } - } - - switch(type) { - case ALL_CLIENT: //All player clients. - for (i = 0; i < fd_max; i++) { - if (session[i] && session[i]->func_parse == clif_parse && - (sd = (struct map_session_data *)session[i]->session_data) != NULL&& - sd->state.auth) { - if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version - WFIFOHEAD(i, len); - memcpy(WFIFOP(i,0), buf, len); - WFIFOSET(i,len); - } - } - } - break; - case ALL_SAMEMAP: //All players on the same map - for(i = 0; i < fd_max; i++) { - if (session[i] && session[i]->func_parse == clif_parse && - (sd = (struct map_session_data*)session[i]->session_data) != NULL && - sd->state.auth && sd->bl.m == bl->m) { - if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version - WFIFOHEAD(i,len); - memcpy(WFIFOP(i,0), buf, len); - WFIFOSET(i,len); - } - } - } - break; - case AREA: - case AREA_WOSC: - if (sd && bl->prev == NULL) //Otherwise source misses the packet.[Skotlex] - clif_send (buf, len, bl, SELF); - case AREA_WOC: - case AREA_WOS: - map_foreachinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE, - BL_PC, buf, len, bl, type); - break; - case AREA_CHAT_WOC: - map_foreachinarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5), - bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC); - break; - case CHAT: - case CHAT_WOS: - { - struct chat_data *cd; - if (sd) { - cd = (struct chat_data*)map_id2bl(sd->chatID); - } else if (bl->type == BL_CHAT) { - cd = (struct chat_data*)bl; - } else break; - if (cd == NULL) - break; - for(i = 0; i < cd->users; i++) { - if (type == CHAT_WOS && cd->usersd[i] == sd) - continue; - if (packet_db[cd->usersd[i]->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version - if ((fd=cd->usersd[i]->fd) >0 && session[fd]) // Added check to see if session exists [PoW] - { - WFIFOHEAD(fd,len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - } - } - } - } - break; - case CHAT_MAINCHAT: //[LuzZza] - for(i=1; ifunc_parse == clif_parse && - (sd = (struct map_session_data*)session[i]->session_data) != NULL && - sd->state.mainchat && (fd=sd->fd)) - { - WFIFOHEAD(fd, len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd, len); - } - } - break; - case PARTY_AREA: - case PARTY_AREA_WOS: - x0 = bl->x - AREA_SIZE; - y0 = bl->y - AREA_SIZE; - x1 = bl->x + AREA_SIZE; - y1 = bl->y + AREA_SIZE; - case PARTY: - case PARTY_WOS: - case PARTY_SAMEMAP: - case PARTY_SAMEMAP_WOS: - if (sd && sd->status.party_id) - p = party_search(sd->status.party_id); - - if (p) { - for(i=0;idata[i].sd) == NULL) - continue; - if (!(fd=sd->fd) || session[fd] == NULL || sd->state.auth == 0 - || session[fd]->session_data == NULL || sd->packet_ver > MAX_PACKET_VER) - continue; - - if (sd->bl.id == bl->id && (type == PARTY_WOS || type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS)) - continue; - - if (type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m) - continue; - - if ((type == PARTY_AREA || type == PARTY_AREA_WOS) && - (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1)) - continue; - - if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version - WFIFOHEAD(fd,len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - } - } - if (!enable_spy) //Skip unnecessary parsing. [Skotlex] - break; - for (i = 1; i < fd_max; i++){ // partyspy [Syrus22] - - if (session[i] && session[i]->func_parse == clif_parse && - (sd = (struct map_session_data*)session[i]->session_data) != NULL && - sd->state.auth && (fd=sd->fd) && sd->partyspy == p->party.party_id) - { - if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version - WFIFOHEAD(fd,len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - } - } - } - } - break; - case DUEL: - case DUEL_WOS: - if (!sd || !sd->duel_group) break; //Invalid usage. - - x0 = sd->duel_group; //Here we use x0 to store the duel group. [Skotlex] - for (i = 0; i < fd_max; i++) { - if (session[i] && session[i]->func_parse == clif_parse && - (sd = (struct map_session_data *)session[i]->session_data) != NULL && - sd->state.auth && sd->duel_group == x0) { - if (type == DUEL_WOS && bl->id == sd->bl.id) - continue; - if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { - WFIFOHEAD(i, len); - memcpy(WFIFOP(i,0), buf, len); - WFIFOSET(i,len); - } - } - } - break; - case SELF: - if (sd && (fd=sd->fd) && packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version - WFIFOHEAD(fd,len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - } - break; - -// New definitions for guilds [Valaris] - Cleaned up and reorganized by [Skotlex] - case GUILD_AREA: - case GUILD_AREA_WOS: - x0 = bl->x - AREA_SIZE; - y0 = bl->y - AREA_SIZE; - x1 = bl->x + AREA_SIZE; - y1 = bl->y + AREA_SIZE; - case GUILD_SAMEMAP: - case GUILD_SAMEMAP_WOS: - case GUILD: - case GUILD_WOS: - if (sd && sd->status.guild_id) - g = guild_search(sd->status.guild_id); - - if (g) { - for(i = 0; i < g->max_member; i++) { - if ((sd = g->member[i].sd) != NULL) { - if (!(fd=sd->fd) || session[fd] == NULL || sd->state.auth == 0 - || session[fd]->session_data == NULL || sd->packet_ver > MAX_PACKET_VER) - continue; - - if (sd->bl.id == bl->id && (type == GUILD_WOS || type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS)) - continue; - - if (type != GUILD && type != GUILD_WOS && sd->bl.m != bl->m) - continue; - - if ((type == GUILD_AREA || type == GUILD_AREA_WOS) && - (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1)) - continue; - - if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version - WFIFOHEAD(fd,len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - } - } - } - if (!enable_spy) //Skip unnecessary parsing. [Skotlex] - break; - for (i = 1; i < fd_max; i++){ // guildspy [Syrus22] - if (session[i] && session[i]->func_parse == clif_parse && - (sd = (struct map_session_data*)session[i]->session_data) != NULL && - sd->state.auth && (fd=sd->fd) && sd->guildspy == g->guild_id) { - if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version - WFIFOHEAD(fd,len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - } - } - } - } - break; -/* End [Valaris] */ - - default: - if (battle_config.error_log) - ShowError("clif_send: Unrecognized type %d\n",type); - return -1; - } - - return 0; -} - -//For use in the @send command. -int clif_send_debug(struct map_session_data *sd, int cmd, int* args, int args_num) -{ - int fd = sd->fd; - int len; - if (cmd < 0 || cmd >= MAX_PACKET_DB) - return 0; - - len = packet_db[sd->packet_ver][cmd].len; - - if (!fd || !len || len == -1) //len -1, variable width, not supported! - return 0; - - switch (cmd) - { - case 0x209: - { - WFIFOHEAD(fd, len); - WFIFOW(fd,0) = 0x209; - WFIFOW(fd,2) = 2; - memcpy(WFIFOP(fd, 12), sd->status.name, NAME_LENGTH); - WFIFOSET(fd, len); - break; - } - default: - { - int i; - WFIFOHEAD(fd, len); - memset(WFIFOP(fd,0), 0, len); - WFIFOW(fd,0) = cmd; - //Packet can only have len/2 arguments. Since each arg is a Word - if (args_num > len/2 -2) - args_num = len/2 -2; - for(i=0; ifd) - return 0; - fd = sd->fd; - - WFIFOHEAD(fd, packet_len_table[0x73]); - WFIFOW(fd, 0) = 0x73; - WFIFOL(fd, 2) = gettick(); - WFIFOPOS(fd, 6, sd->bl.x, sd->bl.y, sd->ud.dir); - WFIFOB(fd, 9) = 5; - WFIFOB(fd,10) = 5; - WFIFOSET(fd,packet_len_table[0x73]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_authfail_fd(int fd, int type) { - if (!fd || !session[fd] || session[fd]->func_parse != clif_parse) //clif_authfail should only be invoked on players! - return 0; - - WFIFOHEAD(fd, packet_len_table[0x81]); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = type; - WFIFOSET(fd,packet_len_table[0x81]); - clif_setwaitclose(fd); - return 0; -} - -/*========================================== - * Used to know which is the max valid account/char id [Skotlex] - *------------------------------------------ - */ -void clif_updatemaxid(int account_id, int char_id) -{ - max_account_id = account_id; - max_char_id = char_id; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_charselectok(int id) { - struct map_session_data *sd; - int fd; - - if ((sd = map_id2sd(id)) == NULL) - return 1; - - if (!sd->fd) - return 1; - - fd = sd->fd; - WFIFOHEAD(fd, packet_len_table[0xb3]); - WFIFOW(fd,0) = 0xb3; - WFIFOB(fd,2) = 1; - WFIFOSET(fd,packet_len_table[0xb3]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -static int clif_set009e(struct flooritem_data *fitem,unsigned char *buf) { - int view; - - nullpo_retr(0, fitem); - - //009e .l .w .B .w .w .B .B .w - WBUFW(buf, 0) = 0x9e; - WBUFL(buf, 2) = fitem->bl.id; - if ((view = itemdb_viewid(fitem->item_data.nameid)) > 0) - WBUFW(buf, 6) = view; - else - WBUFW(buf, 6) = fitem->item_data.nameid; - WBUFB(buf, 8) = fitem->item_data.identify; - WBUFW(buf, 9) = fitem->bl.x; - WBUFW(buf,11) = fitem->bl.y; - WBUFB(buf,13) = fitem->subx; - WBUFB(buf,14) = fitem->suby; - WBUFW(buf,15) = fitem->item_data.amount; - - return packet_len_table[0x9e]; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_dropflooritem(struct flooritem_data *fitem) { - unsigned char buf[64]; - - nullpo_retr(0, fitem); - - if (fitem->item_data.nameid <= 0) - return 0; - clif_set009e(fitem, buf); - clif_send(buf, packet_len_table[0x9e], &fitem->bl, AREA); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_clearflooritem(struct flooritem_data *fitem, int fd) { - unsigned char buf[16]; - - nullpo_retr(0, fitem); - - WBUFW(buf,0) = 0xa1; - WBUFL(buf,2) = fitem->bl.id; - - if (fd == 0) { - clif_send(buf, packet_len_table[0xa1], &fitem->bl, AREA); - } else { - WFIFOHEAD(fd,packet_len_table[0xa1]); - memcpy(WFIFOP(fd,0), buf, 6); - WFIFOSET(fd,packet_len_table[0xa1]); - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_clearchar(struct block_list *bl, int type) { - unsigned char buf[16]; - - nullpo_retr(0, bl); - - WBUFW(buf,0) = 0x80; - WBUFL(buf,2) = bl->id; - WBUFB(buf,6) = type; - - clif_send(buf, packet_len_table[0x80], bl, type == 1 ? AREA : AREA_WOS); - if(disguised(bl)) { - WBUFL(buf,2) = -bl->id; - clif_send(buf, packet_len_table[0x80], bl, SELF); - } - - return 0; -} - -static int clif_clearchar_delay_sub(int tid, unsigned int tick, int id, int data) { - struct block_list *bl = (struct block_list *)id; - - clif_clearchar(bl,data); - aFree(bl); - return 0; -} - -int clif_clearchar_delay(unsigned int tick, struct block_list *bl, int type) { - struct block_list *tbl; - tbl = aMalloc(sizeof (struct block_list)); - memcpy (tbl, bl, sizeof (struct block_list)); - add_timer(tick, clif_clearchar_delay_sub, (int)tbl, type); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_clearchar_id(int id, int type, int fd) { - - WFIFOHEAD(fd, packet_len_table[0x80]); - WFIFOW(fd,0) = 0x80; - WFIFOL(fd,2) = id; - WFIFOB(fd,6) = (char)type; // Why use int for a char in the first place? - WFIFOSET(fd, packet_len_table[0x80]); - - return 0; -} - -void clif_get_weapon_view(TBL_PC* sd, unsigned short *rhand, unsigned short *lhand) -{ -#if PACKETVER > 3 - struct item_data *id; -#endif - - if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS)) - { - *rhand = *lhand = 0; - return; - } - -#if PACKETVER < 4 - *rhand = sd->status.weapon; - *lhand = sd->status.shield; -#else - if (sd->equip_index[EQI_HAND_R] >= 0 && - sd->inventory_data[sd->equip_index[EQI_HAND_R]]) - { - id = sd->inventory_data[sd->equip_index[EQI_HAND_R]]; - if (id->view_id > 0) - *rhand = id->view_id; - else - *rhand = id->nameid; - } else - *rhand = 0; - - if (sd->equip_index[EQI_HAND_L] >= 0 && - sd->equip_index[EQI_HAND_L] != sd->equip_index[EQI_HAND_R] && - sd->inventory_data[sd->equip_index[EQI_HAND_L]]) - { - id = sd->inventory_data[sd->equip_index[EQI_HAND_L]]; - if (id->view_id > 0) - *lhand = id->view_id; - else - *lhand = id->nameid; - } else - *lhand = 0; -#endif -} - -static void clif_get_guild_data(struct block_list *bl, long *guild_id, short *emblem_id) -{ - //TODO: There has to be a way to clean this up. - switch (bl->type) { - case BL_PC: - *guild_id = ((TBL_PC*)bl)->status.guild_id; - *emblem_id = ((TBL_PC*)bl)->guild_emblem_id; - break; - case BL_MOB: - if (((TBL_MOB*)bl)->guardian_data) { - *guild_id =((TBL_MOB*)bl)->guardian_data->guild_id; - *emblem_id =((TBL_MOB*)bl)->guardian_data->emblem_id; - } - break; - case BL_NPC: - if (bl->subtype == SCRIPT && ((TBL_NPC*)bl)->u.scr.guild_id > 0) { - struct guild *g = guild_search(((TBL_NPC*)bl)->u.scr.guild_id); - if (g) { - *guild_id =g->guild_id; - *emblem_id =g->emblem_id; - } - } - break; - default: - *guild_id = status_get_guild_id(bl); - } - return; -} -/*========================================== - * - *------------------------------------------ - */ -static int clif_set0078(struct block_list *bl, struct view_data *vd, unsigned char *buf) { - struct status_change *sc; - struct map_session_data *sd; - long guild_id=0; - unsigned short emblem_id=0, lv; - unsigned short dir; - - nullpo_retr(0, bl); - BL_CAST(BL_PC, bl, sd); - sc = status_get_sc(bl); - - clif_get_guild_data(bl, &guild_id, &emblem_id); - dir = unit_getdir(bl); - lv = status_get_lv(bl); - if(pcdb_checkid(vd->class_)) { -#if PACKETVER > 6 - malloc_set(buf,0,packet_len_table[0x22a]); - - WBUFW(buf,0)=0x22a; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=status_get_speed(bl); - if (sc) { - WBUFW(buf,8)=sc->opt1; - WBUFW(buf,10)=sc->opt2; - WBUFL(buf,12)=sc->option; - WBUFL(buf,44)=sc->opt3; - } - WBUFW(buf,16)=vd->class_; - WBUFW(buf,18)=vd->hair_style; - WBUFW(buf,20)=vd->weapon; - WBUFW(buf,22)=vd->shield; - WBUFW(buf,24)=vd->head_bottom; - WBUFW(buf,26)=vd->head_top; - WBUFW(buf,28)=vd->head_mid; - WBUFW(buf,30)=vd->hair_color; - WBUFW(buf,32)=vd->cloth_color; - WBUFW(buf,34)=sd?sd->head_dir:0; - WBUFL(buf,36)=guild_id; - WBUFW(buf,40)=emblem_id; - if (sd) { - WBUFW(buf,42)=sd->status.manner; - WBUFB(buf,48)=sd->status.karma; - } - WBUFB(buf,49)=vd->sex; - WBUFPOS(buf,50,bl->x,bl->y,dir); - WBUFB(buf,53)=5; - WBUFB(buf,54)=5; - WBUFB(buf,55)=vd->dead_sit; - WBUFW(buf,56)=clif_setlevel(lv); - return packet_len_table[0x22a]; -#elif PACKETVER > 3 - malloc_set(buf,0,packet_len_table[0x1d8]); - - WBUFW(buf,0)=0x1d8; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=status_get_speed(bl); - if (sc) { - WBUFW(buf,8)=sc->opt1; - WBUFW(buf,10)=sc->opt2; - WBUFW(buf,12)=sc->option; - WBUFW(buf,42)=sc->opt3; - } - WBUFW(buf,14)=vd->class_; - WBUFW(buf,16)=vd->hair_style; - WBUFW(buf,18)=vd->weapon; - WBUFW(buf,20)=vd->shield; - WBUFW(buf,22)=vd->head_bottom; - WBUFW(buf,24)=vd->head_top; - WBUFW(buf,26)=vd->head_mid; - WBUFW(buf,28)=vd->hair_color; - WBUFW(buf,30)=vd->cloth_color; - WBUFW(buf,32)=sd?sd->head_dir:0; - WBUFL(buf,34)=guild_id; - WBUFW(buf,38)=emblem_id; - if (sd) { - WBUFW(buf,40)=sd->status.manner; - WBUFB(buf,44)=sd->status.karma; - } - WBUFB(buf,45)=vd->sex; - WBUFPOS(buf,46,bl->x,bl->y,dir); - WBUFB(buf,49)=5; - WBUFB(buf,50)=5; - WBUFB(buf,51)=vd->dead_sit; - WBUFW(buf,52)=clif_setlevel(lv); - return packet_len_table[0x1d8]; -#else - malloc_set(buf,0,packet_len_table[0x78]); - - WBUFW(buf,0)=0x78; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=status_get_speed(bl); - if (sc) { - WBUFW(buf,8)=sc->opt1; - WBUFW(buf,10)=sc->opt2; - WBUFW(buf,12)=sc->option; - WBUFW(buf,42)=sc->opt3; - } - WBUFW(buf,14)=vd->class_; - WBUFW(buf,16)=vd->hair_style; - WBUFW(buf,18)=vd->weapon; - WBUFW(buf,20)=vd->head_bottom; - WBUFW(buf,22)=vd->shield; - WBUFW(buf,24)=vd->head_top; - WBUFW(buf,26)=vd->head_mid; - WBUFW(buf,28)=vd->hair_color; - WBUFW(buf,30)=vd->cloth_color; - WBUFW(buf,32)=sd?sd->head_dir:0; - WBUFL(buf,34)=guild_id; - WBUFL(buf,38)=emblem_id; - if (sd) - WBUFB(buf,44)=sd->status.karma; - WBUFB(buf,45)=vd->sex; - WBUFPOS(buf,46,bl->x,bl->y,dir); - WBUFB(buf,49)=5; - WBUFB(buf,50)=5; - WBUFB(buf,51)=vd->dead_sit; - WBUFW(buf,52)=clif_setlevel(lv); - return packet_len_table[0x78]; -#endif - } - //Non-player sprites need just a few fields filled. - malloc_set(buf,0,packet_len_table[0x78]); - - WBUFW(buf,0)=0x78; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=status_get_speed(bl); - if (sc) { - WBUFW(buf,8)=sc->opt1; - WBUFW(buf,10)=sc->opt2; - WBUFW(buf,12)=sc->option; - WBUFW(buf,42)=sc->opt3; - } - WBUFW(buf,14)=vd->class_; - WBUFW(buf,16)=vd->hair_style; //Required for pets. - WBUFW(buf,20)=vd->head_bottom; //Pet armor - if (bl->type == BL_NPC && vd->class_ == 722) - { //The hell, why flags work like this? - WBUFL(buf,22)=emblem_id; - WBUFL(buf,26)=guild_id; - } - WBUFW(buf,32)=dir; - WBUFL(buf,34)=guild_id; - WBUFL(buf,38)=emblem_id; - WBUFPOS(buf,46,bl->x,bl->y,dir); - WBUFB(buf,49)=5; - WBUFB(buf,50)=5; - WBUFW(buf,52)=clif_setlevel(lv); - return packet_len_table[0x78]; -} - -/*========================================== - * - *------------------------------------------ - */ -static int clif_set007b(struct block_list *bl, struct view_data *vd, struct unit_data *ud, unsigned char *buf) { - struct status_change *sc; - struct map_session_data *sd; - long guild_id=0; - unsigned short emblem_id=0, lv; - - nullpo_retr(0, bl); - BL_CAST(BL_PC, bl, sd); - sc = status_get_sc(bl); - - clif_get_guild_data(bl, &guild_id, &emblem_id); - lv = status_get_lv(bl); - - if(pcdb_checkid(vd->class_)) { -#if PACKETVER > 6 - malloc_set(buf,0,packet_len_table[0x22c]); - - WBUFW(buf,0)=0x22c; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=status_get_speed(bl); - if (sc) { - WBUFW(buf,8)= sc->opt1; - WBUFW(buf,10)= sc->opt2; - WBUFL(buf,12)= sc->option; - WBUFL(buf,48)= sc->opt3; - } - WBUFW(buf,16)=vd->class_; - WBUFW(buf,18)=vd->hair_style; - WBUFW(buf,20)=vd->weapon; - WBUFW(buf,22)=vd->shield; - WBUFW(buf,24)=vd->head_bottom; - WBUFL(buf,26)=gettick(); - WBUFW(buf,30)=vd->head_top; - WBUFW(buf,32)=vd->head_mid; - WBUFW(buf,34)=vd->hair_color; - WBUFW(buf,36)=vd->cloth_color; - WBUFW(buf,38)=sd?sd->head_dir:0; - WBUFL(buf,40)=guild_id; - WBUFW(buf,44)=emblem_id; - if (sd) { - WBUFW(buf,46)=sd->status.manner; - WBUFB(buf,52)=sd->status.karma; - } - WBUFB(buf,53)=vd->sex; - WBUFPOS2(buf,54,bl->x,bl->y,ud->to_x,ud->to_y); - WBUFB(buf,59)=0x88; // Deals with acceleration in directions. [Valaris] - WBUFB(buf,60)=0; - WBUFB(buf,61)=0; - WBUFW(buf,62)=clif_setlevel(lv); - - return packet_len_table[0x22c]; -#elif PACKETVER > 3 - malloc_set(buf,0,packet_len_table[0x1da]); - - WBUFW(buf,0)=0x1da; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=status_get_speed(bl); - if (sc) { - WBUFW(buf,8)=sc->opt1; - WBUFW(buf,10)=sc->opt2; - WBUFW(buf,12)=sc->option; - WBUFW(buf,46)=sc->opt3; - } - WBUFW(buf,14)=vd->class_; - WBUFW(buf,16)=vd->hair_style; - WBUFW(buf,18)=vd->weapon; - WBUFW(buf,20)=vd->shield; - WBUFW(buf,22)=vd->head_bottom; - WBUFL(buf,24)=gettick(); - WBUFW(buf,28)=vd->head_top; - WBUFW(buf,30)=vd->head_mid; - WBUFW(buf,32)=vd->hair_color; - WBUFW(buf,34)=vd->cloth_color; - WBUFW(buf,36)=sd?sd->head_dir:0; - WBUFL(buf,38)=guild_id; - WBUFW(buf,42)=emblem_id; - if (sd) { - WBUFW(buf,44)=sd->status.manner; - WBUFB(buf,48)=sd->status.karma; - } - WBUFB(buf,49)=vd->sex; - WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y); - WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris] - WBUFB(buf,56)=5; - WBUFB(buf,57)=5; - WBUFW(buf,58)=clif_setlevel(lv); - - return packet_len_table[0x1da]; -#else - malloc_set(buf,0,packet_len_table[0x7b]); - - WBUFW(buf,0)=0x7b; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=status_get_speed(bl); - if (sc) { - WBUFW(buf,8)=sc->opt1; - WBUFW(buf,10)=sc->opt2; - WBUFW(buf,12)=sc->option; - WBUFW(buf,46)=sc->opt3; - } - WBUFW(buf,14)=vd->class_; - WBUFW(buf,16)=vd->hair_style; - WBUFW(buf,18)=vd->weapon; - WBUFW(buf,20)=vd->head_bottom; - WBUFL(buf,22)=gettick(); - WBUFW(buf,26)=vd->shield; - WBUFW(buf,28)=vd->head_top; - WBUFW(buf,30)=vd->head_mid; - WBUFW(buf,32)=vd->hair_color; - WBUFW(buf,34)=vd->cloth_color; - WBUFW(buf,36)=sd?sd->head_dir:0; - WBUFL(buf,38)=guild_id; - WBUFL(buf,42)=emblem_id; - if (sd) - WBUFB(buf,48)=sd->status.karma; - WBUFB(buf,49)=vd->sex; - WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y); - WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris] - WBUFB(buf,56)=5; - WBUFB(buf,57)=5; - WBUFW(buf,58)=clif_setlevel(lv); - - return packet_len_table[0x7b]; -#endif - } - //Non-player sprites only require a few fields. -#if PACKETVER > 6 - malloc_set(buf,0,packet_len_table[0x22c]); - - WBUFW(buf,0)=0x22c; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=status_get_speed(bl); - if (sc) { - WBUFW(buf,8)=sc->opt1; - WBUFW(buf,10)=sc->opt2; - WBUFL(buf,12)=sc->option; - WBUFL(buf,48)=sc->opt3; - } - WBUFW(buf,16)=vd->class_; - WBUFW(buf,18)=vd->hair_style; //For pets - WBUFW(buf,24)=vd->head_bottom; //Pet armor - WBUFL(buf,26)=gettick(); - WBUFW(buf,38)=unit_getdir(bl); - WBUFL(buf,40)=guild_id; - WBUFL(buf,44)=emblem_id; - WBUFPOS2(buf,54,bl->x,bl->y,ud->to_x,ud->to_y); - WBUFB(buf,59)=0x88; // Deals with acceleration in directions. [Valaris] - WBUFB(buf,60)=0; - WBUFB(buf,61)=0; - WBUFW(buf,62)=clif_setlevel(lv); - return packet_len_table[0x22c]; -#else - malloc_set(buf,0,packet_len_table[0x7b]); - - WBUFW(buf,0)=0x7b; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=status_get_speed(bl); - if (sc) { - WBUFW(buf,8)=sc->opt1; - WBUFW(buf,10)=sc->opt2; - WBUFW(buf,12)=sc->option; - WBUFW(buf,46)=sc->opt3; - } - WBUFW(buf,14)=vd->class_; - WBUFW(buf,16)=vd->hair_style; //For pets - WBUFW(buf,20)=vd->head_bottom; //Pet armor - WBUFL(buf,22)=gettick(); - WBUFW(buf,36)=unit_getdir(bl); - WBUFL(buf,38)=guild_id; - WBUFL(buf,42)=emblem_id; - WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y); - WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris] - WBUFB(buf,56)=5; - WBUFB(buf,57)=5; - WBUFW(buf,58)=clif_setlevel(lv); - return packet_len_table[0x7b]; -#endif -} - -//Modifies the buffer for disguise characters and sends it to self. -//Flag = 0: change id to negative, buf will have disguise data. -//Flag = 1: change id to positive, class and option to make your own char invisible. -//Luckily, the offsets that need to be changed are the same in packets 0x78, 0x7b, 0x1d8 and 0x1da -//But no longer holds true for those packet of PACKETVER 7. -static void clif_setdisguise(struct map_session_data *sd, unsigned char *buf,int len, int flag) { - - if (flag) { -#if PACKETVER > 6 - switch (WBUFW(buf,0)) { - case 0x22c: - case 0x22b: - case 0x22a: - WBUFL(buf,12)=OPTION_INVISIBLE; - WBUFW(buf,16)=sd->status.class_; - break; - default: -#endif - WBUFL(buf,2)=sd->bl.id; - WBUFW(buf,12)=OPTION_INVISIBLE; - WBUFW(buf,14)=sd->status.class_; -#if PACKETVER > 6 - break; - } -#endif - } else { - WBUFL(buf,2)=-sd->bl.id; - } - clif_send(buf, len, &sd->bl, SELF); -} - -/*========================================== - * クラスチェンジ typeはMobの場合は1で他は0? - *------------------------------------------ - */ -int clif_class_change(struct block_list *bl,int class_,int type) -{ - unsigned char buf[16]; - - nullpo_retr(0, bl); - - if(!pcdb_checkid(class_)) { - WBUFW(buf,0)=0x1b0; - WBUFL(buf,2)=bl->id; - WBUFB(buf,6)=type; - WBUFL(buf,7)=class_; - clif_send(buf,packet_len_table[0x1b0],bl,AREA); - } - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -static void clif_spiritball_single(int fd, struct map_session_data *sd) -{ - WFIFOHEAD(fd, packet_len_table[0x1e1]); - WFIFOW(fd,0)=0x1e1; - WFIFOL(fd,2)=sd->bl.id; - WFIFOW(fd,6)=sd->spiritball; - WFIFOSET(fd, packet_len_table[0x1e1]); -} - -/*========================================== - * - *------------------------------------------ - */ -static int clif_set0192(int fd, int m, int x, int y, int type) { - WFIFOHEAD(fd, packet_len_table[0x192]); - WFIFOW(fd,0) = 0x192; - WFIFOW(fd,2) = x; - WFIFOW(fd,4) = y; - WFIFOW(fd,6) = type; - memcpy(WFIFOP(fd,8),map[m].name,MAP_NAME_LENGTH); - WFIFOSET(fd,packet_len_table[0x192]); - - return 0; -} - -// new and improved weather display [Valaris] -static void clif_weather_sub(int fd, int id, int type) { - WFIFOHEAD(fd, packet_len_table[0x1f3]); - WFIFOW(fd,0) = 0x1f3; - WFIFOL(fd,2) = id; - WFIFOL(fd,6) = type; - WFIFOSET(fd,packet_len_table[0x1f3]); -} - -/*========================================== - * - *------------------------------------------ - */ -static void clif_weather_check(struct map_session_data *sd) { - int m = sd->bl.m, fd = sd->fd; - - if (map[m].flag.snow - || map[m].flag.clouds - || map[m].flag.fog - || map[m].flag.fireworks - || map[m].flag.sakura - || map[m].flag.leaves - || map[m].flag.rain - || map[m].flag.clouds2) - { - if (map[m].flag.snow) - clif_weather_sub(fd, sd->bl.id, 162); - if (map[m].flag.clouds) - clif_weather_sub(fd, sd->bl.id, 233); - if (map[m].flag.clouds2) - clif_weather_sub(fd, sd->bl.id, 516); - if (map[m].flag.fog) - clif_weather_sub(fd, sd->bl.id, 515); - if (map[m].flag.fireworks) { - clif_weather_sub(fd, sd->bl.id, 297); - clif_weather_sub(fd, sd->bl.id, 299); - clif_weather_sub(fd, sd->bl.id, 301); - } - if (map[m].flag.sakura) - clif_weather_sub(fd, sd->bl.id, 163); - if (map[m].flag.leaves) - clif_weather_sub(fd, sd->bl.id, 333); - if (map[m].flag.rain) - clif_weather_sub(fd, sd->bl.id, 161); - } -} - -int clif_weather(int m) { - int i; - - struct map_session_data *sd=NULL; - - for(i = 0; i < fd_max; i++) { - if (session[i] && session[i]->func_parse == clif_parse && - (sd = session[i]->session_data) != NULL && - sd->state.auth && sd->bl.m == m) { - clif_weather_check(sd); - } - } - - return 0; -} - -int clif_spawn(struct block_list *bl) -{ - unsigned char buf[128]; - struct view_data *vd; - nullpo_retr(0, bl); - vd = status_get_viewdata(bl); - if (!vd || vd->class_ == INVISIBLE_CLASS) - return 0; - - if (pcdb_checkid(vd->class_)) - { //Player spawn packet. - clif_set0078(bl, vd, buf); - switch(WBUFW(buf,0)) { - case 0x78: //Convert to 0x79 - WBUFW(buf, 0) = 0x79; - WBUFW(buf,51) = WBUFW(buf,52); //Lv is placed on offset 52 - clif_send(buf, packet_len_table[0x79], bl, AREA_WOS); - if (disguised(bl)) - clif_setdisguise((TBL_PC*)bl, buf, packet_len_table[0x79], 0); - break; -#if PACKETVER > 3 - case 0x1d8: //Convert to 0x1d9 - WBUFW(buf, 0) = 0x1d9; - WBUFW(buf,51) = WBUFW(buf,52); //Lv is placed on offset 52 - clif_send(buf, packet_len_table[0x1d9], bl, AREA_WOS); - if (disguised(bl)) - clif_setdisguise((TBL_PC*)bl, buf, packet_len_table[0x1d9], 0); - break; -#endif -#if PACKETVER > 6 - case 0x22a: //Convert to 0x22b - WBUFW(buf, 0) = 0x22b; - WBUFW(buf,55) = WBUFW(buf,56); //Lv is placed on offset 56 - clif_send(buf, packet_len_table[0x22b], bl, AREA_WOS); - if (disguised(bl)) - clif_setdisguise((TBL_PC*)bl, buf, packet_len_table[0x22b], 0); - break; -#endif - } - } else { //Mob spawn packet. - struct status_change *sc = status_get_sc(bl); - malloc_tsetdword(buf,0,sizeof(buf)); - WBUFW(buf,0)=0x7c; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=status_get_speed(bl); - if (sc) { - WBUFW(buf,8)=sc->opt1; - WBUFW(buf,10)=sc->opt2; - WBUFW(buf,12)=sc->option; - } - WBUFW(buf,20)=vd->class_; - WBUFW(buf,22)=vd->hair_style; //Required for pets. - WBUFW(buf,24)=vd->head_bottom; //Pet armor - - WBUFPOS(buf,36,bl->x,bl->y,unit_getdir(bl)); - clif_send(buf,packet_len_table[0x7c],bl,AREA_WOS); - if (disguised(bl)) { - WBUFL(buf,2)=-bl->id; - clif_send(buf,packet_len_table[0x7c],bl,SELF); - } - } - - if (vd->cloth_color) - clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); - - switch (bl->type) - { - case BL_PC: - { - TBL_PC *sd = ((TBL_PC*)bl); - if (sd->spiritball > 0) - clif_spiritball(sd); - if(sd->state.size==2) // tiny/big players [Valaris] - clif_specialeffect(bl,423,AREA); - else if(sd->state.size==1) - clif_specialeffect(bl,421,AREA); - } - break; - case BL_MOB: - { - TBL_MOB *md = ((TBL_MOB*)bl); - if(md->special_state.size==2) // tiny/big mobs [Valaris] - clif_specialeffect(&md->bl,423,AREA); - else if(md->special_state.size==1) - clif_specialeffect(&md->bl,421,AREA); - } - break; - } - return 0; -} - -//[orn] -int clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag) -{ - struct status_data *status; - unsigned char buf[128]; - - nullpo_retr(0, hd); - - status = &hd->battle_status; - malloc_set(buf,0,packet_len_table[0x22e]); - WBUFW(buf,0)=0x22e; - memcpy(WBUFP(buf,2),hd->homunculus.name,NAME_LENGTH); - // Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true) - WBUFB(buf,26)=hd->homunculus.rename_flag | (hd->homunculus.vaporize << 1) | (hd->homunculus.hp?0:4); - WBUFW(buf,27)=hd->homunculus.level; - WBUFW(buf,29)=hd->homunculus.hunger; - WBUFW(buf,31)=(unsigned short) (hd->homunculus.intimacy / 100) ; - WBUFW(buf,33)=0; // equip id - WBUFW(buf,35)=cap_value(status->rhw.atk2+status->batk, 0, SHRT_MAX); - WBUFW(buf,37)=cap_value(status->matk_max, 0, SHRT_MAX); - WBUFW(buf,39)=status->hit; - WBUFW(buf,41)=status->luk/3 + 1; //crit is a +1 decimal value! Just display purpose.[Vicious] - WBUFW(buf,43)=status->def + status->vit ; - WBUFW(buf,45)=status->mdef; - WBUFW(buf,47)=status->flee; - WBUFW(buf,49)=(flag)?0:status->amotion; - if (status->max_hp > SHRT_MAX) { - WBUFW(buf,51) = status->hp/(status->max_hp/100); - WBUFW(buf,53) = 100; - } else { - WBUFW(buf,51)=status->hp; - WBUFW(buf,53)=status->max_hp; - } - if (status->max_sp > SHRT_MAX) { - WBUFW(buf,55) = status->sp/(status->max_sp/100); - WBUFW(buf,57) = 100; - } else { - WBUFW(buf,55)=status->sp; - WBUFW(buf,57)=status->max_sp; - } - WBUFL(buf,59)=hd->homunculus.exp; - WBUFL(buf,63)=hd->exp_next; - WBUFW(buf,67)=hd->homunculus.skillpts; - WBUFW(buf,69)=1; // FIXME: Attackable? When exactly is a homun not attackable? [Skotlex] - clif_send(buf,packet_len_table[0x22e],&sd->bl,SELF); - return 0; -} - -void clif_send_homdata(struct map_session_data *sd, int type, int param) { //[orn] - int fd = sd->fd; - WFIFOHEAD(fd, packet_len_table[0x230]); - nullpo_retv(sd->hd); - WFIFOW(fd,0)=0x230; - WFIFOW(fd,2)=type; - WFIFOL(fd,4)=sd->hd->bl.id; - WFIFOL(fd,8)=param; - WFIFOSET(fd,packet_len_table[0x230]); - - return; -} - -int clif_homskillinfoblock(struct map_session_data *sd) { //[orn] - struct homun_data *hd; - int fd = sd->fd; - int i,j,len=4,id; - WFIFOHEAD(fd, 4+37*MAX_HOMUNSKILL); - - hd = sd->hd; - if ( !hd ) - return 0 ; - - WFIFOW(fd,0)=0x235; - for ( i = 0; i < MAX_HOMUNSKILL; i++){ - if( (id = hd->homunculus.hskill[i].id) != 0 ){ - j = id - HM_SKILLBASE - 1 ; - WFIFOW(fd,len ) = id ; - WFIFOW(fd,len+2) = skill_get_inf(id) ; - WFIFOW(fd,len+4) = 0 ; - WFIFOW(fd,len+6) = hd->homunculus.hskill[j].lv ; - WFIFOW(fd,len+8) = skill_get_sp(id,hd->homunculus.hskill[j].lv) ; - WFIFOW(fd,len+10)= skill_get_range2(&sd->hd->bl, id,hd->homunculus.hskill[j].lv) ; - strncpy(WFIFOP(fd,len+12), skill_get_name(id), NAME_LENGTH) ; - WFIFOB(fd,len+36) = (hd->homunculus.hskill[j].lv < merc_skill_tree_get_max(id, hd->homunculus.class_))?1:0; - len+=37; - } - } - WFIFOW(fd,2)=len; - WFIFOSET(fd,len); - - return 0; -} - -void clif_homskillup(struct map_session_data *sd, int skill_num) { //[orn] - struct homun_data *hd; - int fd=sd->fd, skillid; - WFIFOHEAD(fd, packet_len_table[0x239]); - nullpo_retv(sd); - skillid = skill_num - HM_SKILLBASE - 1; - - hd=sd->hd; - - WFIFOW(fd,0) = 0x239; - WFIFOW(fd,2) = skill_num; - WFIFOW(fd,4) = hd->homunculus.hskill[skillid].lv; - WFIFOW(fd,6) = skill_get_sp(skill_num,hd->homunculus.hskill[skillid].lv); - WFIFOW(fd,8) = skill_get_range2(&hd->bl, skill_num,hd->homunculus.hskill[skillid].lv); - WFIFOB(fd,10) = (hd->homunculus.hskill[skillid].lv < skill_get_max(hd->homunculus.hskill[skillid].id)) ? 1 : 0; - WFIFOSET(fd,packet_len_table[0x239]); - - return; -} - -void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd) { //[orn] - struct homun_data *hd; - RFIFOHEAD(fd); - nullpo_retv(sd); - - if((hd=sd->hd) == NULL) - return; - - memcpy(hd->homunculus.name,RFIFOP(fd,2),24); - hd->homunculus.rename_flag = 1; - clif_hominfo(sd,hd,0); - clif_charnameack(sd->fd,&hd->bl); -} - -void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd) { //[orn] - - nullpo_retv(sd); - - if(!merc_is_hom_active(sd->hd)) - return; - - if (!unit_can_move(&sd->hd->bl)) - return; - unit_walktoxy(&sd->hd->bl, sd->bl.x,sd->bl.y-1, 0); -} - -void clif_parse_HomMoveTo(int fd,struct map_session_data *sd) { //[orn] - int x,y,cmd; - RFIFOHEAD(fd); - nullpo_retv(sd); - - if(!merc_is_hom_active(sd->hd)) - return; - - cmd = RFIFOW(fd,0); - x = RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]) * 4 + - (RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 1) >> 6); - y = ((RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]+1) & 0x3f) << 4) + - (RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 2) >> 4); - - if (!unit_can_move(&sd->hd->bl)) - return; - - unit_walktoxy(&(sd->hd->bl),x,y,0); -} - -void clif_parse_HomAttack(int fd,struct map_session_data *sd) { //[orn] - struct block_list *target; - RFIFOHEAD(fd); - nullpo_retv(sd); - - if(!merc_is_hom_active(sd->hd)) - return; - - if ((target = map_id2bl(RFIFOL(fd,6))) == NULL || status_isdead(target)) - return; - - merc_stop_walking(sd->hd, 1); - merc_stop_attack(sd->hd); - unit_attack(&sd->hd->bl,RFIFOL(fd,6),1) ; -} - -void clif_parse_HomMenu(int fd, struct map_session_data *sd) { //[orn] - int cmd; - - RFIFOHEAD(fd); - cmd = RFIFOW(fd,0); - - if(!merc_is_hom_active(sd->hd)) - return; - - merc_menu(sd,RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0])); -} - -int clif_hom_food(struct map_session_data *sd,int foodid,int fail) //[orn] -{ - int fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x22f]); - WFIFOW(fd,0)=0x22f; - WFIFOB(fd,2)=fail; - WFIFOW(fd,3)=foodid; - WFIFOSET(fd,packet_len_table[0x22f]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_walkok(struct map_session_data *sd) -{ - int fd=sd->fd; - WFIFOHEAD(fd, packet_len_table[0x87]); - WFIFOW(fd,0)=0x87; - WFIFOL(fd,2)=gettick(); - WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y); - WFIFOB(fd,11)=0x88; - WFIFOSET(fd,packet_len_table[0x87]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_movepc(struct map_session_data *sd) { - unsigned char buf[256]; - - nullpo_retr(0, sd); - - if (map[sd->bl.m].flag.snow - || map[sd->bl.m].flag.clouds - || map[sd->bl.m].flag.fog - || map[sd->bl.m].flag.fireworks - || map[sd->bl.m].flag.sakura - || map[sd->bl.m].flag.leaves - || map[sd->bl.m].flag.rain - || map[sd->bl.m].flag.clouds2 - ) { - malloc_set(buf,0,packet_len_table[0x7b]); - WBUFW(buf,0)=0x7b; - WBUFL(buf,2)=-10; - WBUFW(buf,6)=sd->battle_status.speed; - WBUFW(buf,8)=0; - WBUFW(buf,10)=0; - WBUFW(buf,12)=OPTION_INVISIBLE; - WBUFW(buf,14)=100; - WBUFL(buf,22)=gettick(); - WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y); - WBUFB(buf,56)=5; - WBUFB(buf,57)=5; - clif_send(buf, packet_len_table[0x7b], &sd->bl, SELF); - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_move(struct block_list *bl) { - struct view_data *vd; - struct unit_data *ud; - unsigned char buf[256]; - int len; - - nullpo_retr(0, bl); - - vd = status_get_viewdata(bl); - if (!vd || vd->class_ == INVISIBLE_CLASS) - return 0; - - ud = unit_bl2ud(bl); - nullpo_retr(0, ud); - - len = clif_set007b(bl,vd,ud,buf); - clif_send(buf,len,bl,AREA_WOS); - if (disguised(bl)) - clif_setdisguise((TBL_PC*)bl, buf, len, 0); - - //Stupid client that needs this resent every time someone walks :X - if(vd->cloth_color) - clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); - - switch(bl->type) - { - case BL_PC: - { - TBL_PC *sd = ((TBL_PC*)bl); -// clif_movepc(sd); - if(sd->state.size==2) // tiny/big players [Valaris] - clif_specialeffect(&sd->bl,423,AREA); - else if(sd->state.size==1) - clif_specialeffect(&sd->bl,421,AREA); - } - break; - case BL_MOB: - { - TBL_MOB *md = ((TBL_MOB*)bl); - if(md->special_state.size==2) // tiny/big mobs [Valaris] - clif_specialeffect(&md->bl,423,AREA); - else if(md->special_state.size==1) - clif_specialeffect(&md->bl,421,AREA); - } - break; - } - return 0; -} - - -/*========================================== - * Delays the map_quit of a player after they are disconnected. [Skotlex] - *------------------------------------------ - */ -static int clif_delayquit(int tid, unsigned int tick, int id, int data) { - struct map_session_data *sd = NULL; - - //Remove player from map server - if ((sd = map_id2sd(id)) != NULL && sd->fd == 0) //Should be a disconnected player. - map_quit(sd); - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_quitsave(int fd,struct map_session_data *sd) -{ - if (sd->state.waitingdisconnect || //Was already waiting to be disconnected. - !battle_config.prevent_logout || - DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) - map_quit(sd); - else if (sd->fd) - { //Disassociate session from player (session is deleted after this function was called) - //And set a timer to make him quit later. - session[sd->fd]->session_data = NULL; - sd->fd = 0; - add_timer(gettick() + 10000, clif_delayquit, sd->bl.id, 0); - } -} - -/*========================================== - * - *------------------------------------------ - */ -static int clif_waitclose(int tid, unsigned int tick, int id, int data) { - if (session[id] && session[id]->func_parse == clif_parse) //Avoid disconnecting non-players, as pointed out by End of Exam [Skotlex] - session[id]->eof = 1; - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_setwaitclose(int fd) { - struct map_session_data *sd; - - // if player is not already in the game (double connection probably) - if ((sd = (struct map_session_data*)session[fd]->session_data) == NULL) { - // limited timer, just to send information. - add_timer(gettick() + 1000, clif_waitclose, fd, 0); - } else - add_timer(gettick() + 5000, clif_waitclose, fd, 0); -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_changemap(struct map_session_data *sd, short map, int x, int y) { - int fd; - - nullpo_retr(0, sd); - - fd = sd->fd; - - WFIFOHEAD(fd, packet_len_table[0x91]); - WFIFOW(fd,0) = 0x91; - memcpy(WFIFOP(fd,2), mapindex_id2name(map), MAP_NAME_LENGTH); - WFIFOW(fd,18) = x; - WFIFOW(fd,20) = y; - WFIFOSET(fd, packet_len_table[0x91]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_changemapserver(struct map_session_data *sd, char *mapname, int x, int y, int ip, int port) { - int fd; - - nullpo_retr(0, sd); - - fd = sd->fd; - WFIFOHEAD(fd, packet_len_table[0x92]); - WFIFOW(fd,0) = 0x92; - //Better not trust the null-terminator is there. [Skotlex] - memcpy(WFIFOP(fd,2), mapname, MAP_NAME_LENGTH); - WFIFOB(fd,17) = 0; //Null terminator for mapname - WFIFOW(fd,18) = x; - WFIFOW(fd,20) = y; - WFIFOL(fd,22) = ip; - WFIFOW(fd,26) = port; - WFIFOSET(fd, packet_len_table[0x92]); - - return 0; -} - -int clif_blown(struct block_list *bl) { -//Previous Aegis versions simply used clif_fixpos, but it seems clif_slide works better on current clients. -// return clif_fixpos(bl); - return clif_slide(bl, bl->x, bl->y); - -} -/*========================================== - * - *------------------------------------------ - */ -int clif_fixpos(struct block_list *bl) { - unsigned char buf[16]; - - nullpo_retr(0, bl); - - WBUFW(buf,0)=0x88; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=bl->x; - WBUFW(buf,8)=bl->y; - clif_send(buf, packet_len_table[0x88], bl, AREA); - if (disguised(bl)) { - WBUFL(buf,2)=-bl->id; - clif_send(buf, packet_len_table[0x88], bl, SELF); - } - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_npcbuysell(struct map_session_data* sd, int id) { - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd, packet_len_table[0xc4]); - WFIFOW(fd,0)=0xc4; - WFIFOL(fd,2)=id; - WFIFOSET(fd,packet_len_table[0xc4]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_buylist(struct map_session_data *sd, struct npc_data *nd) { - struct item_data *id; - int fd,i,val; - - nullpo_retr(0, sd); - nullpo_retr(0, nd); - - fd=sd->fd; - WFIFOHEAD(fd, 200 * 11 + 4); - WFIFOW(fd,0)=0xc6; - for(i=0;nd->u.shop_item[i].nameid > 0;i++){ - id = itemdb_search(nd->u.shop_item[i].nameid); - val=nd->u.shop_item[i].value; - WFIFOL(fd,4+i*11)=val; - if (!id->flag.value_notdc) - val=pc_modifybuyvalue(sd,val); - WFIFOL(fd,8+i*11)=val; - WFIFOB(fd,12+i*11)=itemtype(id->type); - if (id->view_id > 0) - WFIFOW(fd,13+i*11)=id->view_id; - else - WFIFOW(fd,13+i*11)=nd->u.shop_item[i].nameid; - } - WFIFOW(fd,2)=i*11+4; - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_selllist(struct map_session_data *sd) { - int fd,i,c=0,val; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd, MAX_INVENTORY * 10 + 4); - WFIFOW(fd,0)=0xc7; - for(i=0;istatus.inventory[i].nameid > 0 && sd->inventory_data[i]) { - if (!itemdb_cansell(&sd->status.inventory[i], pc_isGM(sd))) - continue; - - val=sd->inventory_data[i]->value_sell; - if (val < 0) - continue; - WFIFOW(fd,4+c*10)=i+2; - WFIFOL(fd,6+c*10)=val; - if (!sd->inventory_data[i]->flag.value_notoc) - val=pc_modifysellvalue(sd,val); - WFIFOL(fd,10+c*10)=val; - c++; - } - } - WFIFOW(fd,2)=c*10+4; - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_scriptmes(struct map_session_data *sd, int npcid, char *mes) { - int fd = sd->fd; - int slen = strlen(mes) + 9; - WFIFOHEAD(fd, slen); - WFIFOW(fd,0)=0xb4; - WFIFOW(fd,2)=slen; - WFIFOL(fd,4)=npcid; - strcpy((char*)WFIFOP(fd,8),mes); - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_scriptnext(struct map_session_data *sd,int npcid) { - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd, packet_len_table[0xb5]); - WFIFOW(fd,0)=0xb5; - WFIFOL(fd,2)=npcid; - WFIFOSET(fd,packet_len_table[0xb5]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_scriptclose(struct map_session_data *sd, int npcid) { - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd, packet_len_table[0xb6]); - WFIFOW(fd,0)=0xb6; - WFIFOL(fd,2)=npcid; - WFIFOSET(fd,packet_len_table[0xb6]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_sendfakenpc(struct map_session_data *sd, int npcid) { - int fd = sd->fd; - WFIFOHEAD(fd, packet_len_table[0x78]); - sd->state.using_fake_npc = 1; - malloc_set(WFIFOP(fd,0), 0, packet_len_table[0x78]); - WFIFOW(fd,0)=0x78; - WFIFOL(fd,2)=npcid; - WFIFOW(fd,14)=111; - WFIFOPOS(fd,46,sd->bl.x,sd->bl.y,sd->ud.dir); - WFIFOB(fd,49)=5; - WFIFOB(fd,50)=5; - WFIFOSET(fd, packet_len_table[0x78]); - return; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_scriptmenu(struct map_session_data *sd, int npcid, char *mes) { - int fd = sd->fd; - int slen = strlen(mes) + 8; - struct block_list *bl = NULL; - WFIFOHEAD(fd, slen); - - if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || - bl->xbl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || - bl->ybl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)))) - clif_sendfakenpc(sd, npcid); - - WFIFOW(fd,0)=0xb7; - WFIFOW(fd,2)=slen; - WFIFOL(fd,4)=npcid; - strcpy((char*)WFIFOP(fd,8),mes); - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_scriptinput(struct map_session_data *sd, int npcid) { - int fd; - struct block_list *bl = NULL; - - nullpo_retr(0, sd); - - if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || - bl->xbl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || - bl->ybl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)))) - clif_sendfakenpc(sd, npcid); - - fd=sd->fd; - WFIFOHEAD(fd, packet_len_table[0x142]); - WFIFOW(fd,0)=0x142; - WFIFOL(fd,2)=npcid; - WFIFOSET(fd,packet_len_table[0x142]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_scriptinputstr(struct map_session_data *sd, int npcid) { - int fd; - struct block_list *bl = NULL; - - nullpo_retr(0, sd); - - if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || - bl->xbl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || - bl->ybl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)))) - clif_sendfakenpc(sd, npcid); - - fd=sd->fd; - WFIFOHEAD(fd, packet_len_table[0x1d4]); - WFIFOW(fd,0)=0x1d4; - WFIFOL(fd,2)=npcid; - WFIFOSET(fd,packet_len_table[0x1d4]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color) { - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd, packet_len_table[0x144]); - WFIFOW(fd,0)=0x144; - WFIFOL(fd,2)=npc_id; - WFIFOL(fd,6)=type; - WFIFOL(fd,10)=x; - WFIFOL(fd,14)=y; - WFIFOB(fd,18)=id; - WFIFOL(fd,19)=color; - WFIFOSET(fd,packet_len_table[0x144]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_cutin(struct map_session_data *sd, char *image, int type) { - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd, packet_len_table[0x1b3]); - WFIFOW(fd,0)=0x1b3; - strncpy((char*)WFIFOP(fd,2),image,64); - WFIFOB(fd,66)=type; - WFIFOSET(fd,packet_len_table[0x1b3]); - - return 0; -} - -/*========================================== - * Fills in card data from the given item and into the buffer. [Skotlex] - *------------------------------------------ - */ -static void clif_addcards(unsigned char* buf, struct item* item) -{ - int i=0,j; - if (item == NULL) { //Blank data - WBUFW(buf,0)=0; - WBUFW(buf,2)=0; - WBUFW(buf,4)=0; - WBUFW(buf,6)=0; - return; - } - if(item->card[0]==CARD0_PET) { //pet eggs - WBUFW(buf,0)=0; - WBUFW(buf,2)=0; - WBUFW(buf,4)=0; - WBUFW(buf,6)=item->card[3]; //Pet renamed flag. - return; - } - if(item->card[0]==CARD0_FORGE || item->card[0]==CARD0_CREATE) { //Forged/created items - WBUFW(buf,0)=item->card[0]; - WBUFW(buf,2)=item->card[1]; - WBUFW(buf,4)=item->card[2]; - WBUFW(buf,6)=item->card[3]; - return; - } - //Client only receives four cards.. so randomly send them a set of cards. [Skotlex] - if (MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4) - i = rand()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rand()%3; - - //Normal items. - if (item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0) - WBUFW(buf,0)=j; - else - WBUFW(buf,0)= item->card[i]; - - if (item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0) - WBUFW(buf,2)=j; - else - WBUFW(buf,2)=item->card[i]; - - if (item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0) - WBUFW(buf,4)=j; - else - WBUFW(buf,4)=item->card[i]; - - if (item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0) - WBUFW(buf,6)=j; - else - WBUFW(buf,6)=item->card[i]; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_additem(struct map_session_data *sd, int n, int amount, int fail) { - int fd; - unsigned char *buf; - - nullpo_retr(0, sd); - - fd = sd->fd; - if (!session_isActive(fd)) //Sasuke- - return 0; - - WFIFOHEAD(fd,packet_len_table[0xa0]); - buf = WFIFOP(fd,0); - if(fail) { - WBUFW(buf,0)=0xa0; - WBUFW(buf,2)=n+2; - WBUFW(buf,4)=amount; - WBUFW(buf,6)=0; - WBUFB(buf,8)=0; - WBUFB(buf,9)=0; - WBUFB(buf,10)=0; - WBUFW(buf,11)=0; - WBUFW(buf,13)=0; - WBUFW(buf,15)=0; - WBUFW(buf,17)=0; - WBUFW(buf,19)=0; - WBUFB(buf,21)=0; - WBUFB(buf,22)=fail; - } else { - if (n<0 || n>=MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL) - return 1; - - WBUFW(buf,0)=0xa0; - WBUFW(buf,2)=n+2; - WBUFW(buf,4)=amount; - if (sd->inventory_data[n]->view_id > 0) - WBUFW(buf,6)=sd->inventory_data[n]->view_id; - else - WBUFW(buf,6)=sd->status.inventory[n].nameid; - WBUFB(buf,8)=sd->status.inventory[n].identify; - WBUFB(buf,9)=sd->status.inventory[n].attribute; - WBUFB(buf,10)=sd->status.inventory[n].refine; - clif_addcards(WBUFP(buf,11), &sd->status.inventory[n]); - WBUFW(buf,19)=pc_equippoint(sd,n); - WBUFB(buf,21)=itemtype(sd->inventory_data[n]->type); - WBUFB(buf,22)=fail; - } - - WFIFOSET(fd,packet_len_table[0xa0]); - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_delitem(struct map_session_data *sd,int n,int amount) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd, packet_len_table[0xaf]); - WFIFOW(fd,0)=0xaf; - WFIFOW(fd,2)=n+2; - WFIFOW(fd,4)=amount; - - WFIFOSET(fd,packet_len_table[0xaf]); - - return 0; -} - -// Simplifies inventory/cart/storage packets by handling the packet section relevant to items. [Skotlex] -// Equip is >= 0 for equippable items (holds the equip-point, is 0 for pet -// armor/egg) -1 for stackable items, -2 for stackable items where arrows must send in the equip-point. -void clif_item_sub(unsigned char *buf, int n, struct item *i, struct item_data *id, int equip) -{ - if (id->view_id > 0) - WBUFW(buf,n)=id->view_id; - else - WBUFW(buf,n)=i->nameid; - WBUFB(buf,n+2)=itemtype(id->type); - WBUFB(buf,n+3)=i->identify; - if (equip >= 0) { //Equippable item - WBUFW(buf,n+4)=equip; - WBUFW(buf,n+6)=i->equip; - WBUFB(buf,n+8)=i->attribute; - WBUFB(buf,n+9)=i->refine; - } else { //Stackable item. - WBUFW(buf,n+4)=i->amount; - if (equip == -2 && id->equip == EQP_AMMO) - WBUFW(buf,n+6)=EQP_AMMO; - else - WBUFW(buf,n+6)=0; - } - -} - -//Unified inventory function which sends all of the inventory (requires two packets, one for equipable items and one for stackable ones. [Skotlex] -void clif_inventorylist(struct map_session_data *sd) -{ - int i,n,ne,fd = sd->fd,arrow=-1; - unsigned char *buf; - unsigned char bufe[MAX_INVENTORY*20+4]; -#if PACKETVER < 5 - const int s = 10; //Entry size. -#else - const int s = 18; -#endif - WFIFOHEAD(fd, MAX_INVENTORY * s + 4); - buf = WFIFOP(fd,0); - - for(i=0,n=0,ne=0;istatus.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL) - continue; - - if(!itemdb_isstackable2(sd->inventory_data[i])) - { //Non-stackable (Equippable) - WBUFW(bufe,ne*20+4)=i+2; - clif_item_sub(bufe, ne*20+6, &sd->status.inventory[i], sd->inventory_data[i], pc_equippoint(sd,i)); - clif_addcards(WBUFP(bufe, ne*20+16), &sd->status.inventory[i]); - ne++; - } else { //Stackable. - WBUFW(buf,n*s+4)=i+2; - clif_item_sub(buf, n*s+6, &sd->status.inventory[i], sd->inventory_data[i], -2); - if (sd->inventory_data[i]->equip == EQP_AMMO && - sd->status.inventory[i].equip) - arrow=i; -#if PACKETVER >= 5 - clif_addcards(WBUFP(buf, n*s+14), &sd->status.inventory[i]); -#endif - n++; - } - } - if (n) { -#if PACKETVER < 5 - WBUFW(buf,0)=0xa3; -#else - WBUFW(buf,0)=0x1ee; -#endif - WBUFW(buf,2)=4+n*s; - WFIFOSET(fd,WFIFOW(fd,2)); - } - if(arrow >= 0) - clif_arrowequip(sd,arrow); - - if(ne){ - WBUFW(bufe,0)=0xa4; - WBUFW(bufe,2)=4+ne*20; - clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF); - } - -} - -//Required when items break/get-repaired. Only sends equippable item list. -void clif_equiplist(struct map_session_data *sd) -{ - int i,n,fd = sd->fd; - unsigned char *buf; - WFIFOHEAD(fd, MAX_INVENTORY * 20 + 4); - buf = WFIFOP(fd,0); - - for(i=0,n=0;istatus.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL) - continue; - - if(itemdb_isstackable2(sd->inventory_data[i])) - continue; - //Equippable - WBUFW(buf,n*20+4)=i+2; - clif_item_sub(buf, n*20+6, &sd->status.inventory[i], sd->inventory_data[i], pc_equippoint(sd,i)); - clif_addcards(WBUFP(buf, n*20+16), &sd->status.inventory[i]); - n++; - } - if (n) { - WBUFW(buf,0)=0xa4; - WBUFW(buf,2)=4+n*20; - WFIFOSET(fd,WFIFOW(fd,2)); - } -} - -//Unified storage function which sends all of the storage (requires two packets, one for equipable items and one for stackable ones. [Skotlex] -void clif_storagelist(struct map_session_data *sd,struct storage *stor) -{ - struct item_data *id; - int i,n,ne,fd=sd->fd; - unsigned char *buf; - unsigned char bufe[MAX_STORAGE*20+4]; -#if PACKETVER < 5 - const int s = 10; //Entry size. -#else - const int s = 18; -#endif - WFIFOHEAD(fd,MAX_STORAGE * s + 4); - buf = WFIFOP(fd,0); - - for(i=0,n=0,ne=0;istorage_[i].nameid<=0) - continue; - id = itemdb_search(stor->storage_[i].nameid); - if(!itemdb_isstackable2(id)) - { //Equippable - WBUFW(bufe,ne*20+4)=i+1; - clif_item_sub(bufe, ne*20+6, &stor->storage_[i], id, id->equip); - clif_addcards(WBUFP(bufe, ne*20+16), &stor->storage_[i]); - ne++; - } else { //Stackable - WBUFW(buf,n*s+4)=i+1; - clif_item_sub(buf, n*s+6, &stor->storage_[i], id,-1); -#if PACKETVER >= 5 - clif_addcards(WBUFP(buf,n*s+14), &stor->storage_[i]); -#endif - n++; - } - } - if(n){ -#if PACKETVER < 5 - WBUFW(buf,0)=0xa5; -#else - WBUFW(buf,0)=0x1f0; -#endif - WBUFW(buf,2)=4+n*s; - WFIFOSET(fd,WFIFOW(fd,2)); - } - if(ne){ - WBUFW(bufe,0)=0xa6; - WBUFW(bufe,2)=4+ne*20; - clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF); - } -} - -//Unified storage function which sends all of the storage (requires two packets, one for equipable items and one for stackable ones. [Skotlex] -void clif_guildstoragelist(struct map_session_data *sd,struct guild_storage *stor) -{ - struct item_data *id; - int i,n,ne,fd=sd->fd; - unsigned char *buf; - unsigned char bufe[MAX_GUILD_STORAGE*20+4]; -#if PACKETVER < 5 - const int s = 10; //Entry size. -#else - const int s = 18; -#endif - WFIFOHEAD(fd,MAX_GUILD_STORAGE * s + 4); - buf = WFIFOP(fd,0); - - for(i=0,n=0,ne=0;istorage_[i].nameid<=0) - continue; - id = itemdb_search(stor->storage_[i].nameid); - if(!itemdb_isstackable2(id)) - { //Equippable - WBUFW(bufe,ne*20+4)=i+1; - clif_item_sub(bufe, ne*20+6, &stor->storage_[i], id, id->equip); - clif_addcards(WBUFP(bufe, ne*20+16), &stor->storage_[i]); - ne++; - } else { //Stackable - WBUFW(buf,n*s+4)=i+1; - clif_item_sub(buf, n*s+6, &stor->storage_[i], id,-1); -#if PACKETVER >= 5 - clif_addcards(WBUFP(buf,n*s+14), &stor->storage_[i]); -#endif - n++; - } - } - if(n){ -#if PACKETVER < 5 - WBUFW(buf,0)=0xa5; -#else - WBUFW(buf,0)=0x1f0; -#endif - WBUFW(buf,2)=4+n*s; - WFIFOSET(fd,WFIFOW(fd,2)); - } - if(ne){ - WBUFW(bufe,0)=0xa6; - WBUFW(bufe,2)=4+ne*20; - clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF); - } -} - -void clif_cartlist(struct map_session_data *sd) -{ - struct item_data *id; - int i,n,ne,fd=sd->fd; - unsigned char *buf; - unsigned char bufe[MAX_CART*20+4]; -#if PACKETVER < 5 - const int s = 10; //Entry size. -#else - const int s = 18; -#endif - WFIFOHEAD(fd, MAX_CART * s + 4); - buf = WFIFOP(fd,0); - - for(i=0,n=0,ne=0;istatus.cart[i].nameid<=0) - continue; - id = itemdb_search(sd->status.cart[i].nameid); - if(!itemdb_isstackable2(id)) - { //Equippable - WBUFW(bufe,ne*20+4)=i+2; - clif_item_sub(bufe, ne*20+6, &sd->status.cart[i], id, id->equip); - clif_addcards(WBUFP(bufe, ne*20+16), &sd->status.cart[i]); - ne++; - } else { //Stackable - WBUFW(buf,n*s+4)=i+2; - clif_item_sub(buf, n*s+6, &sd->status.cart[i], id,-1); -#if PACKETVER >= 5 - clif_addcards(WBUFP(buf,n*s+14), &sd->status.cart[i]); -#endif - n++; - } - } - if(n){ -#if PACKETVER < 5 - WBUFW(buf,0)=0x123; -#else - WBUFW(buf,0)=0x1ef; -#endif - WBUFW(buf,2)=4+n*s; - WFIFOSET(fd,WFIFOW(fd,2)); - } - if(ne){ - WBUFW(bufe,0)=0x122; - WBUFW(bufe,2)=4+ne*20; - clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF); - } - return; -} - -// Guild XY locators [Valaris] -int clif_guild_xy(struct map_session_data *sd) -{ - unsigned char buf[10]; - - nullpo_retr(0, sd); - - WBUFW(buf,0)=0x1eb; - WBUFL(buf,2)=sd->status.account_id; - WBUFW(buf,6)=sd->bl.x; - WBUFW(buf,8)=sd->bl.y; - clif_send(buf,packet_len_table[0x1eb],&sd->bl,GUILD_SAMEMAP_WOS); - - return 0; -} - -/*========================================== - * Sends x/y dot to a single fd. [Skotlex] - *------------------------------------------ - */ - -int clif_guild_xy_single(int fd, struct map_session_data *sd) -{ - WFIFOHEAD(fd,packet_len_table[0x1eb]); - WFIFOW(fd,0)=0x1eb; - WFIFOL(fd,2)=sd->status.account_id; - WFIFOW(fd,6)=sd->bl.x; - WFIFOW(fd,8)=sd->bl.y; - WFIFOSET(fd,packet_len_table[0x1eb]); - return 0; -} - -// Guild XY locators [Valaris] -int clif_guild_xy_remove(struct map_session_data *sd) -{ - unsigned char buf[10]; - - nullpo_retr(0, sd); - - WBUFW(buf,0)=0x1eb; - WBUFL(buf,2)=sd->status.account_id; - WBUFW(buf,6)=-1; - WBUFW(buf,8)=-1; - clif_send(buf,packet_len_table[0x1eb],&sd->bl,GUILD_SAMEMAP_WOS); - - return 0; -} - -/*========================================== - * ステータスを送りつける - * 表示専用数字はこの中で計算して送る - *------------------------------------------ - */ -int clif_updatestatus(struct map_session_data *sd,int type) -{ - int fd,len=8; - - nullpo_retr(0, sd); - - fd=sd->fd; - - if ( !session_isActive(fd) ) // Invalid pointer fix, by sasuke [Kevin] - return 0; - - WFIFOHEAD(fd, 14); - WFIFOW(fd,0)=0xb0; - WFIFOW(fd,2)=type; - switch(type){ - // 00b0 - case SP_WEIGHT: - pc_checkweighticon(sd); - WFIFOW(fd,0)=0xb0; //Need to re-set as pc_checkweighticon can alter the buffer. [Skotlex] - WFIFOW(fd,2)=type; - WFIFOL(fd,4)=sd->weight; - break; - case SP_MAXWEIGHT: - WFIFOL(fd,4)=sd->max_weight; - break; - case SP_SPEED: - WFIFOL(fd,4)=sd->battle_status.speed; - break; - case SP_BASELEVEL: - WFIFOL(fd,4)=sd->status.base_level; - break; - case SP_JOBLEVEL: - WFIFOL(fd,4)=sd->status.job_level; - break; - case SP_KARMA: // Adding this back, I wonder if the client intercepts this - [Lance] - WFIFOL(fd,4)=sd->status.karma; - break; - case SP_MANNER: - WFIFOL(fd,4)=sd->status.manner; - clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner); - break; - case SP_STATUSPOINT: - WFIFOL(fd,4)=sd->status.status_point; - break; - case SP_SKILLPOINT: - WFIFOL(fd,4)=sd->status.skill_point; - break; - case SP_HIT: - WFIFOL(fd,4)=sd->battle_status.hit; - break; - case SP_FLEE1: - WFIFOL(fd,4)=sd->battle_status.flee; - break; - case SP_FLEE2: - WFIFOL(fd,4)=sd->battle_status.flee2/10; - break; - case SP_MAXHP: - WFIFOL(fd,4)=sd->battle_status.max_hp; - break; - case SP_MAXSP: - WFIFOL(fd,4)=sd->battle_status.max_sp; - break; - case SP_HP: - WFIFOL(fd,4)=sd->battle_status.hp; - if (battle_config.disp_hpmeter) - clif_hpmeter(sd); - if (!battle_config.party_hp_mode && sd->status.party_id) - clif_party_hp(sd); - break; - case SP_SP: - WFIFOL(fd,4)=sd->battle_status.sp; - break; - case SP_ASPD: - WFIFOL(fd,4)=sd->battle_status.amotion; - break; - case SP_ATK1: - WFIFOL(fd,4)=sd->battle_status.batk +sd->battle_status.rhw.atk +sd->battle_status.lhw->atk; - break; - case SP_DEF1: - WFIFOL(fd,4)=sd->battle_status.def; - break; - case SP_MDEF1: - WFIFOL(fd,4)=sd->battle_status.mdef; - break; - case SP_ATK2: - WFIFOL(fd,4)=sd->battle_status.rhw.atk2 + sd->battle_status.lhw->atk2; - break; - case SP_DEF2: - WFIFOL(fd,4)=sd->battle_status.def2; - break; - case SP_MDEF2: - //negative check (in case you have something like Berserk active) - len = sd->battle_status.mdef2 - (sd->battle_status.vit>>1); - if (len < 0) len = 0; - WFIFOL(fd,4)= len; - len = 8; - break; - case SP_CRITICAL: - WFIFOL(fd,4)=sd->battle_status.cri/10; - break; - case SP_MATK1: - WFIFOL(fd,4)=sd->battle_status.matk_max; - break; - case SP_MATK2: - WFIFOL(fd,4)=sd->battle_status.matk_min; - break; - - - case SP_ZENY: - WFIFOW(fd,0)=0xb1; - WFIFOL(fd,4)=sd->status.zeny; - break; - case SP_BASEEXP: - WFIFOW(fd,0)=0xb1; - WFIFOL(fd,4)=sd->status.base_exp; - break; - case SP_JOBEXP: - WFIFOW(fd,0)=0xb1; - WFIFOL(fd,4)=sd->status.job_exp; - break; - case SP_NEXTBASEEXP: - WFIFOW(fd,0)=0xb1; - WFIFOL(fd,4)=pc_nextbaseexp(sd); - break; - case SP_NEXTJOBEXP: - WFIFOW(fd,0)=0xb1; - WFIFOL(fd,4)=pc_nextjobexp(sd); - break; - - // 00be 終了 - case SP_USTR: - case SP_UAGI: - case SP_UVIT: - case SP_UINT: - case SP_UDEX: - case SP_ULUK: - WFIFOW(fd,0)=0xbe; - WFIFOB(fd,4)=pc_need_status_point(sd,type-SP_USTR+SP_STR); - len=5; - break; - - // 013a 終了 - case SP_ATTACKRANGE: - WFIFOW(fd,0)=0x13a; - WFIFOW(fd,2)=sd->battle_status.rhw.range; - len=4; - break; - - // 0141 終了 - case SP_STR: - WFIFOW(fd,0)=0x141; - WFIFOL(fd,2)=type; - WFIFOL(fd,6)=sd->status.str; - WFIFOL(fd,10)=sd->battle_status.str - sd->status.str; - len=14; - break; - case SP_AGI: - WFIFOW(fd,0)=0x141; - WFIFOL(fd,2)=type; - WFIFOL(fd,6)=sd->status.agi; - WFIFOL(fd,10)=sd->battle_status.agi - sd->status.agi; - len=14; - break; - case SP_VIT: - WFIFOW(fd,0)=0x141; - WFIFOL(fd,2)=type; - WFIFOL(fd,6)=sd->status.vit; - WFIFOL(fd,10)=sd->battle_status.vit - sd->status.vit; - len=14; - break; - case SP_INT: - WFIFOW(fd,0)=0x141; - WFIFOL(fd,2)=type; - WFIFOL(fd,6)=sd->status.int_; - WFIFOL(fd,10)=sd->battle_status.int_ - sd->status.int_; - len=14; - break; - case SP_DEX: - WFIFOW(fd,0)=0x141; - WFIFOL(fd,2)=type; - WFIFOL(fd,6)=sd->status.dex; - WFIFOL(fd,10)=sd->battle_status.dex - sd->status.dex; - len=14; - break; - case SP_LUK: - WFIFOW(fd,0)=0x141; - WFIFOL(fd,2)=type; - WFIFOL(fd,6)=sd->status.luk; - WFIFOL(fd,10)=sd->battle_status.luk - sd->status.luk; - len=14; - break; - - case SP_CARTINFO: - WFIFOW(fd,0)=0x121; - WFIFOW(fd,2)=sd->cart_num; - WFIFOW(fd,4)=sd->cart_max_num; - WFIFOL(fd,6)=sd->cart_weight; - WFIFOL(fd,10)=sd->cart_max_weight; - len=14; - break; - - default: - if(battle_config.error_log) - ShowError("clif_updatestatus : unrecognized type %d\n",type); - return 1; - } - WFIFOSET(fd,len); - - return 0; -} -int clif_changestatus(struct block_list *bl,int type,int val) -{ - unsigned char buf[12]; - struct map_session_data *sd = NULL; - - nullpo_retr(0, bl); - - if(bl->type == BL_PC) - sd = (struct map_session_data *)bl; - -//printf("clif_changestatus id:%d type:%d val:%d\n",bl->id,type,val); - if(sd){ - WBUFW(buf,0)=0x1ab; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=type; - switch(type){ - case SP_MANNER: - WBUFL(buf,8)=val; - break; - default: - if(battle_config.error_log) - ShowError("clif_changestatus : unrecognized type %d.\n",type); - return 1; - } - clif_send(buf,packet_len_table[0x1ab],bl,AREA_WOS); - } - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_changelook(struct block_list *bl,int type,int val) -{ - unsigned char buf[32]; - struct map_session_data *sd = NULL; - struct view_data *vd; - vd = status_get_viewdata(bl); - nullpo_retr(0, vd); - - BL_CAST(BL_PC, bl, sd); - - switch(type) { - case LOOK_WEAPON: - if (sd) clif_get_weapon_view(sd, &vd->weapon, &vd->shield); - else vd->weapon = val; - break; - case LOOK_SHIELD: - if (sd) clif_get_weapon_view(sd, &vd->weapon, &vd->shield); - else vd->shield = val; - break; - case LOOK_BASE: - vd->class_ = val; - if (vd->class_ == JOB_WEDDING || vd->class_ == JOB_XMAS) - vd->weapon = vd->shield = 0; - if (vd->cloth_color && ( - (vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) || - (vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette) - )) - clif_changelook(bl,LOOK_CLOTHES_COLOR,0); - break; - case LOOK_HAIR: - vd->hair_style = val; - break; - case LOOK_HEAD_BOTTOM: - vd->head_bottom = val; - break; - case LOOK_HEAD_TOP: - vd->head_top = val; - break; - case LOOK_HEAD_MID: - vd->head_mid = val; - break; - case LOOK_HAIR_COLOR: - vd->hair_color = val; - break; - case LOOK_CLOTHES_COLOR: - if (val && ( - (vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) || - (vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette) - )) - val = 0; - vd->cloth_color = val; - break; - case LOOK_SHOES: -#if PACKETVER > 3 - if (sd) { - int n; - if((n = sd->equip_index[2]) >= 0 && sd->inventory_data[n]) { - if(sd->inventory_data[n]->view_id > 0) - val = sd->inventory_data[n]->view_id; - else - val = sd->status.inventory[n].nameid; - } - val = 0; - } -#endif - //Shoes? No packet uses this.... - break; - } -#if PACKETVER < 4 - WBUFW(buf,0)=0xc3; - WBUFL(buf,2)=bl->id; - WBUFB(buf,6)=type; - WBUFB(buf,7)=val; - clif_send(buf,packet_len_table[0xc3],bl,AREA); -#else - if(type == LOOK_WEAPON || type == LOOK_SHIELD) { - WBUFW(buf,0)=0x1d7; - WBUFL(buf,2)=bl->id; - WBUFB(buf,6)=LOOK_WEAPON; - WBUFW(buf,7)=vd->weapon; - WBUFW(buf,9)=vd->shield; - clif_send(buf,packet_len_table[0x1d7],bl,AREA); - } - else - { - WBUFW(buf,0)=0x1d7; - WBUFL(buf,2)=bl->id; - WBUFB(buf,6)=type; - WBUFW(buf,7)=val; - WBUFW(buf,9)=0; - clif_send(buf,packet_len_table[0x1d7],bl,AREA); - } -#endif - return 0; -} - -//Sends a change-base-look packet required for traps as they are triggered. -void clif_changetraplook(struct block_list *bl,int val) -{ - unsigned char buf[32]; -#if PACKETVER < 4 - WBUFW(buf,0)=0xc3; - WBUFL(buf,2)=bl->id; - WBUFB(buf,6)=LOOK_BASE; - WBUFB(buf,7)=val; - clif_send(buf,packet_len_table[0xc3],bl,AREA); -#else - WBUFW(buf,0)=0x1d7; - WBUFL(buf,2)=bl->id; - WBUFB(buf,6)=LOOK_BASE; - WBUFW(buf,7)=val; - WBUFW(buf,9)=0; - clif_send(buf,packet_len_table[0x1d7],bl,AREA); -#endif - - -} -//For the stupid cloth-dye bug. Resends the given view data -//to the area specified by bl. -void clif_refreshlook(struct block_list *bl,int id,int type,int val,int area) -{ - unsigned char buf[32]; -#if PACKETVER < 4 - WBUFW(buf,0)=0xc3; - WBUFL(buf,2)=id; - WBUFB(buf,6)=type; - WBUFB(buf,7)=val; - clif_send(buf,packet_len_table[0xc3],bl,area); -#else - WBUFW(buf,0)=0x1d7; - WBUFL(buf,2)=id; - WBUFB(buf,6)=type; - WBUFW(buf,7)=val; - WBUFW(buf,9)=0; - clif_send(buf,packet_len_table[0x1d7],bl,area); -#endif - return; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_initialstatus(struct map_session_data *sd) -{ - int fd; - unsigned char *buf; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xbd]); - buf=WFIFOP(fd,0); - - WBUFW(buf,0)=0xbd; - WBUFW(buf,2)=(sd->status.status_point > SHRT_MAX)? SHRT_MAX:sd->status.status_point; - WBUFB(buf,4)=(sd->status.str > UCHAR_MAX)? UCHAR_MAX:sd->status.str; - WBUFB(buf,5)=pc_need_status_point(sd,SP_STR); - WBUFB(buf,6)=(sd->status.agi > UCHAR_MAX)? UCHAR_MAX:sd->status.agi; - WBUFB(buf,7)=pc_need_status_point(sd,SP_AGI); - WBUFB(buf,8)=(sd->status.vit > UCHAR_MAX)? UCHAR_MAX:sd->status.vit; - WBUFB(buf,9)=pc_need_status_point(sd,SP_VIT); - WBUFB(buf,10)=(sd->status.int_ > UCHAR_MAX)? UCHAR_MAX:sd->status.int_; - WBUFB(buf,11)=pc_need_status_point(sd,SP_INT); - WBUFB(buf,12)=(sd->status.dex > UCHAR_MAX)? UCHAR_MAX:sd->status.dex; - WBUFB(buf,13)=pc_need_status_point(sd,SP_DEX); - WBUFB(buf,14)=(sd->status.luk > UCHAR_MAX)? UCHAR_MAX:sd->status.luk; - WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK); - - WBUFW(buf,16) = sd->battle_status.batk + sd->battle_status.rhw.atk + sd->battle_status.lhw->atk; - WBUFW(buf,18) = sd->battle_status.rhw.atk2 + sd->battle_status.lhw->atk2; //atk bonus - WBUFW(buf,20) = sd->battle_status.matk_max; - WBUFW(buf,22) = sd->battle_status.matk_min; - WBUFW(buf,24) = sd->battle_status.def; // def - WBUFW(buf,26) = sd->battle_status.def2; - WBUFW(buf,28) = sd->battle_status.mdef; // mdef - fd = sd->battle_status.mdef2 - (sd->battle_status.vit>>1); - if (fd < 0) fd = 0; //Negative check for Frenzy'ed characters. - WBUFW(buf,30) = fd; - fd = sd->fd; - WBUFW(buf,32) = sd->battle_status.hit; - WBUFW(buf,34) = sd->battle_status.flee; - WBUFW(buf,36) = sd->battle_status.flee2/10; - WBUFW(buf,38) = sd->battle_status.cri/10; - WBUFW(buf,40) = sd->status.karma; - WBUFW(buf,42) = sd->status.manner; - - WFIFOSET(fd,packet_len_table[0xbd]); - - clif_updatestatus(sd,SP_STR); - clif_updatestatus(sd,SP_AGI); - clif_updatestatus(sd,SP_VIT); - clif_updatestatus(sd,SP_INT); - clif_updatestatus(sd,SP_DEX); - clif_updatestatus(sd,SP_LUK); - - clif_updatestatus(sd,SP_ATTACKRANGE); - clif_updatestatus(sd,SP_ASPD); - - return 0; -} - -/*========================================== - *矢装備 - *------------------------------------------ - */ -int clif_arrowequip(struct map_session_data *sd,int val) -{ - int fd; - - nullpo_retr(0, sd); - - pc_stop_attack(sd); // [Valaris] - - fd=sd->fd; - WFIFOHEAD(fd, packet_len_table[0x013c]); - WFIFOW(fd,0)=0x013c; - WFIFOW(fd,2)=val+2;//矢のアイテムID - - WFIFOSET(fd,packet_len_table[0x013c]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_arrow_fail(struct map_session_data *sd,int type) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd, packet_len_table[0x013b]); - WFIFOW(fd,0)=0x013b; - WFIFOW(fd,2)=type; - - WFIFOSET(fd,packet_len_table[0x013b]); - - return 0; -} - -/*========================================== - * 作成可能 矢リスト送信 - *------------------------------------------ - */ -int clif_arrow_create_list(struct map_session_data *sd) -{ - int i, c, j; - int fd; - - nullpo_retr(0, sd); - - fd = sd->fd; - WFIFOHEAD(fd, MAX_SKILL_ARROW_DB*2+4); - WFIFOW(fd,0) = 0x1ad; - - for (i = 0, c = 0; i < MAX_SKILL_ARROW_DB; i++) { - if (skill_arrow_db[i].nameid > 0 && - (j = pc_search_inventory(sd, skill_arrow_db[i].nameid)) >= 0 && - !sd->status.inventory[j].equip && sd->status.inventory[j].identify) - { - if ((j = itemdb_viewid(skill_arrow_db[i].nameid)) > 0) - WFIFOW(fd,c*2+4) = j; - else - WFIFOW(fd,c*2+4) = skill_arrow_db[i].nameid; - c++; - } - } - WFIFOW(fd,2) = c*2+4; - WFIFOSET(fd, WFIFOW(fd,2)); - if (c > 0) { - sd->menuskill_id = AC_MAKINGARROW; - sd->menuskill_lv = c; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_statusupack(struct map_session_data *sd,int type,int ok,int val) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xbc]); - WFIFOW(fd,0)=0xbc; - WFIFOW(fd,2)=type; - WFIFOB(fd,4)=ok; - WFIFOB(fd,5)=val; - WFIFOSET(fd,packet_len_table[0xbc]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xaa]); - WFIFOW(fd,0)=0xaa; - WFIFOW(fd,2)=n+2; - WFIFOW(fd,4)=pos; - WFIFOB(fd,6)=ok; - WFIFOSET(fd,packet_len_table[0xaa]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xac]); - WFIFOW(fd,0)=0xac; - WFIFOW(fd,2)=n+2; - WFIFOW(fd,4)=pos; - WFIFOB(fd,6)=ok; - WFIFOSET(fd,packet_len_table[0xac]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_misceffect(struct block_list* bl,int type) -{ - unsigned char buf[32]; - - nullpo_retr(0, bl); - - WBUFW(buf,0) = 0x19b; - WBUFL(buf,2) = bl->id; - WBUFL(buf,6) = type; - - clif_send(buf,packet_len_table[0x19b],bl,AREA); - - return 0; -} -int clif_misceffect2(struct block_list *bl, int type) { - unsigned char buf[24]; - - nullpo_retr(0, bl); - - malloc_set(buf, 0, packet_len_table[0x1f3]); - - WBUFW(buf,0) = 0x1f3; - WBUFL(buf,2) = bl->id; - WBUFL(buf,6) = type; - - clif_send(buf, packet_len_table[0x1f3], bl, AREA); - - return 0; - -} -/*========================================== - * 表示オプション変更 - *------------------------------------------ - */ -int clif_changeoption(struct block_list* bl) -{ - unsigned char buf[32]; - struct status_change *sc; - - nullpo_retr(0, bl); - sc = status_get_sc(bl); - if (!sc) return 0; //How can an option change if there's no sc? - -#if PACKETVER > 6 - WBUFW(buf,0) = 0x229; - WBUFL(buf,2) = bl->id; - WBUFW(buf,6) = sc->opt1; - WBUFW(buf,8) = sc->opt2; - WBUFL(buf,10) = sc->option; - WBUFB(buf,14) = 0; // ?? - if(disguised(bl)) { - clif_send(buf,packet_len_table[0x229],bl,AREA_WOS); - WBUFL(buf,2) = -bl->id; - clif_send(buf,packet_len_table[0x229],bl,SELF); - WBUFL(buf,2) = bl->id; - WBUFL(buf,10) = OPTION_INVISIBLE; - clif_send(buf,packet_len_table[0x229],bl,SELF); - } else - clif_send(buf,packet_len_table[0x229],bl,AREA); -#else - WBUFW(buf,0) = 0x119; - WBUFL(buf,2) = bl->id; - WBUFW(buf,6) = sc->opt1; - WBUFW(buf,8) = sc->opt2; - WBUFW(buf,10) = sc->option; - WBUFB(buf,12) = 0; // ?? - if(disguised(bl)) { - clif_send(buf,packet_len_table[0x119],bl,AREA_WOS); - WBUFL(buf,2) = -bl->id; - clif_send(buf,packet_len_table[0x119],bl,SELF); - WBUFL(buf,2) = bl->id; - WBUFW(buf,10) = OPTION_INVISIBLE; - clif_send(buf,packet_len_table[0x119],bl,SELF); - } else - clif_send(buf,packet_len_table[0x119],bl,AREA); -#endif - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_useitemack(struct map_session_data *sd,int index,int amount,int ok) -{ - nullpo_retr(0, sd); - - if(!ok) { - int fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xa8]); - WFIFOW(fd,0)=0xa8; - WFIFOW(fd,2)=index+2; - WFIFOW(fd,4)=amount; - WFIFOB(fd,6)=ok; - WFIFOSET(fd,packet_len_table[0xa8]); - } - else { -#if PACKETVER < 3 - int fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xa8]); - WFIFOW(fd,0)=0xa8; - WFIFOW(fd,2)=index+2; - WFIFOW(fd,4)=amount; - WFIFOB(fd,6)=ok; - WFIFOSET(fd,packet_len_table[0xa8]); -#else - unsigned char buf[32]; - - WBUFW(buf,0)=0x1c8; - WBUFW(buf,2)=index+2; - if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) - WBUFW(buf,4)=sd->inventory_data[index]->view_id; - else - WBUFW(buf,4)=sd->status.inventory[index].nameid; - WBUFL(buf,6)=sd->bl.id; - WBUFW(buf,10)=amount; - WBUFB(buf,12)=ok; - clif_send(buf,packet_len_table[0x1c8],&sd->bl,AREA); -#endif - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_createchat(struct map_session_data *sd,int fail) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xd6]); - WFIFOW(fd,0)=0xd6; - WFIFOB(fd,2)=fail; - WFIFOSET(fd,packet_len_table[0xd6]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_dispchat(struct chat_data *cd,int fd) -{ - unsigned char buf[128]; // 最大title(60バイト)+17 - - if(cd==NULL || *cd->owner==NULL) - return 1; - - WBUFW(buf,0)=0xd7; - WBUFW(buf,2)=strlen((const char*)cd->title)+17; - WBUFL(buf,4)=(*cd->owner)->id; - WBUFL(buf,8)=cd->bl.id; - WBUFW(buf,12)=cd->limit; - WBUFW(buf,14)=cd->users; - WBUFB(buf,16)=cd->pub; - strcpy((char*)WBUFP(buf,17),(const char*)cd->title); - if(fd){ - WFIFOHEAD(fd, WBUFW(buf,2)); - memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2)); - WFIFOSET(fd,WBUFW(buf,2)); - } else { - clif_send(buf,WBUFW(buf,2),*cd->owner,AREA_WOSC); - } - - return 0; -} - -/*========================================== - * chatの状態変更成功 - * 外部の人用と命令コード(d7->df)が違うだけ - *------------------------------------------ - */ -int clif_changechatstatus(struct chat_data *cd) -{ - unsigned char buf[128]; // 最大title(60バイト)+17 - - if(cd==NULL || cd->usersd[0]==NULL) - return 1; - - WBUFW(buf,0)=0xdf; - WBUFW(buf,2)=strlen((char*)cd->title)+17; - WBUFL(buf,4)=cd->usersd[0]->bl.id; - WBUFL(buf,8)=cd->bl.id; - WBUFW(buf,12)=cd->limit; - WBUFW(buf,14)=cd->users; - WBUFB(buf,16)=cd->pub; - strcpy((char*)WBUFP(buf,17),(const char*)cd->title); - clif_send(buf,WBUFW(buf,2),&cd->usersd[0]->bl,CHAT); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_clearchat(struct chat_data *cd,int fd) -{ - unsigned char buf[32]; - - nullpo_retr(0, cd); - - WBUFW(buf,0)=0xd8; - WBUFL(buf,2)=cd->bl.id; - if(fd){ - WFIFOHEAD(fd,packet_len_table[0xd8]); - memcpy(WFIFOP(fd,0),buf,packet_len_table[0xd8]); - WFIFOSET(fd,packet_len_table[0xd8]); - } else { - clif_send(buf,packet_len_table[0xd8],*cd->owner,AREA_WOSC); - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_joinchatfail(struct map_session_data *sd,int fail) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - - WFIFOHEAD(fd,packet_len_table[0xda]); - WFIFOW(fd,0)=0xda; - WFIFOB(fd,2)=fail; - WFIFOSET(fd,packet_len_table[0xda]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_joinchatok(struct map_session_data *sd,struct chat_data* cd) -{ - int fd; - int i; - - nullpo_retr(0, sd); - nullpo_retr(0, cd); - - fd = sd->fd; - if (!session_isActive(fd)) - return 0; - WFIFOHEAD(fd, 8 + (28*cd->users)); - WFIFOW(fd, 0) = 0xdb; - WFIFOW(fd, 2) = 8 + (28*cd->users); - WFIFOL(fd, 4) = cd->bl.id; - for (i = 0; i < cd->users; i++) { - WFIFOL(fd, 8+i*28) = (i!=0) || ((*cd->owner)->type == BL_NPC); - memcpy(WFIFOP(fd, 8+i*28+4), cd->usersd[i]->status.name, NAME_LENGTH); - } - WFIFOSET(fd, WFIFOW(fd, 2)); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_addchat(struct chat_data* cd,struct map_session_data *sd) -{ - unsigned char buf[32]; - - nullpo_retr(0, sd); - nullpo_retr(0, cd); - - WBUFW(buf, 0) = 0x0dc; - WBUFW(buf, 2) = cd->users; - memcpy(WBUFP(buf, 4),sd->status.name,NAME_LENGTH); - clif_send(buf,packet_len_table[0xdc],&sd->bl,CHAT_WOS); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_changechatowner(struct chat_data* cd,struct map_session_data *sd) -{ - unsigned char buf[64]; - - nullpo_retr(0, sd); - nullpo_retr(0, cd); - - WBUFW(buf, 0) = 0xe1; - WBUFL(buf, 2) = 1; - memcpy(WBUFP(buf,6),cd->usersd[0]->status.name,NAME_LENGTH); - WBUFW(buf,30) = 0xe1; - WBUFL(buf,32) = 0; - memcpy(WBUFP(buf,36),sd->status.name,NAME_LENGTH); - - clif_send(buf,packet_len_table[0xe1]*2,&sd->bl,CHAT); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_leavechat(struct chat_data* cd,struct map_session_data *sd) -{ - unsigned char buf[32]; - - nullpo_retr(0, sd); - nullpo_retr(0, cd); - - WBUFW(buf, 0) = 0xdd; - WBUFW(buf, 2) = cd->users-1; - memcpy(WBUFP(buf,4),sd->status.name,NAME_LENGTH); - WBUFB(buf,28) = 0; - - clif_send(buf,packet_len_table[0xdd],&sd->bl,CHAT); - - return 0; -} - -/*========================================== - * 取り引き要請受け - *------------------------------------------ - */ -int clif_traderequest(struct map_session_data *sd,char *name) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - - WFIFOHEAD(fd,packet_len_table[0xe5]); - WFIFOW(fd,0)=0xe5; - - strcpy((char*)WFIFOP(fd,2),name); - - WFIFOSET(fd,packet_len_table[0xe5]); - - return 0; -} - -/*========================================== - * 取り引き要求応答 - *------------------------------------------ - */ -int clif_tradestart(struct map_session_data *sd,int type) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xe7]); - WFIFOW(fd,0)=0xe7; - WFIFOB(fd,2)=type; - WFIFOSET(fd,packet_len_table[0xe7]); - - return 0; -} - -/*========================================== - * 相手方からのアイテム追加 - *------------------------------------------ - */ -int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount) -{ - int fd; - - nullpo_retr(0, sd); - nullpo_retr(0, tsd); - - fd=tsd->fd; - WFIFOHEAD(fd,packet_len_table[0xe9]); - WFIFOW(fd,0)=0xe9; - WFIFOL(fd,2)=amount; - if(index==0){ - WFIFOW(fd,6) = 0; // type id - WFIFOB(fd,8) = 0; //identify flag - WFIFOB(fd,9) = 0; // attribute - WFIFOB(fd,10)= 0; //refine - WFIFOW(fd,11)= 0; //card (4w) - WFIFOW(fd,13)= 0; //card (4w) - WFIFOW(fd,15)= 0; //card (4w) - WFIFOW(fd,17)= 0; //card (4w) - } - else{ - index-=2; //index fix - if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) - WFIFOW(fd,6) = sd->inventory_data[index]->view_id; - else - WFIFOW(fd,6) = sd->status.inventory[index].nameid; // type id - WFIFOB(fd,8) = sd->status.inventory[index].identify; //identify flag - WFIFOB(fd,9) = sd->status.inventory[index].attribute; // attribute - WFIFOB(fd,10)= sd->status.inventory[index].refine; //refine - clif_addcards(WFIFOP(fd, 11), &sd->status.inventory[index]); - } - WFIFOSET(fd,packet_len_table[0xe9]); - - return 0; -} - -/*========================================== - * アイテム追加成功/失敗 - *------------------------------------------ - */ -int clif_tradeitemok(struct map_session_data *sd,int index,int fail) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xea]); - WFIFOW(fd,0)=0xea; - WFIFOW(fd,2)=index; - WFIFOB(fd,4)=fail; - WFIFOSET(fd,packet_len_table[0xea]); - - return 0; -} - -/*========================================== - * 取り引きok押し - *------------------------------------------ - */ -int clif_tradedeal_lock(struct map_session_data *sd,int fail) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xec]); - WFIFOW(fd,0)=0xec; - WFIFOB(fd,2)=fail; // 0=you 1=the other person - WFIFOSET(fd,packet_len_table[0xec]); - - return 0; -} - -/*========================================== - * 取り引きがキャンセルされました - *------------------------------------------ - */ -int clif_tradecancelled(struct map_session_data *sd) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xee]); - WFIFOW(fd,0)=0xee; - WFIFOSET(fd,packet_len_table[0xee]); - - return 0; -} - -/*========================================== - * 取り引き完了 - *------------------------------------------ - */ -int clif_tradecompleted(struct map_session_data *sd,int fail) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xf0]); - WFIFOW(fd,0)=0xf0; - WFIFOB(fd,2)=fail; - WFIFOSET(fd,packet_len_table[0xf0]); - - return 0; -} - -/*========================================== - * カプラ倉庫のアイテム数を更新 - *------------------------------------------ - */ -int clif_updatestorageamount(struct map_session_data *sd,struct storage *stor) -{ - int fd; - - nullpo_retr(0, sd); - nullpo_retr(0, stor); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xf2]); - WFIFOW(fd,0) = 0xf2; // update storage amount - WFIFOW(fd,2) = stor->storage_amount; //items - WFIFOW(fd,4) = MAX_STORAGE; //items max - WFIFOSET(fd,packet_len_table[0xf2]); - - return 0; -} - -/*========================================== - * カプラ倉庫にアイテムを追加する - *------------------------------------------ - */ -int clif_storageitemadded(struct map_session_data *sd,struct storage *stor,int index,int amount) -{ - int view,fd; - - nullpo_retr(0, sd); - nullpo_retr(0, stor); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xf4]); - WFIFOW(fd,0) =0xf4; // Storage item added - WFIFOW(fd,2) =index+1; // index - WFIFOL(fd,4) =amount; // amount - if((view = itemdb_viewid(stor->storage_[index].nameid)) > 0) - WFIFOW(fd,8) =view; - else - WFIFOW(fd,8) =stor->storage_[index].nameid; // id - WFIFOB(fd,10)=stor->storage_[index].identify; //identify flag - WFIFOB(fd,11)=stor->storage_[index].attribute; // attribute - WFIFOB(fd,12)=stor->storage_[index].refine; //refine - clif_addcards(WFIFOP(fd,13), &stor->storage_[index]); - WFIFOSET(fd,packet_len_table[0xf4]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_updateguildstorageamount(struct map_session_data *sd,struct guild_storage *stor) -{ - int fd; - - nullpo_retr(0, sd); - nullpo_retr(0, stor); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xf2]); - WFIFOW(fd,0) = 0xf2; // update storage amount - WFIFOW(fd,2) = stor->storage_amount; //items - WFIFOW(fd,4) = MAX_GUILD_STORAGE; //items max - WFIFOSET(fd,packet_len_table[0xf2]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_guildstorageitemadded(struct map_session_data *sd,struct guild_storage *stor,int index,int amount) -{ - int view,fd; - - nullpo_retr(0, sd); - nullpo_retr(0, stor); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xf4]); - WFIFOW(fd,0) =0xf4; // Storage item added - WFIFOW(fd,2) =index+1; // index - WFIFOL(fd,4) =amount; // amount - if((view = itemdb_viewid(stor->storage_[index].nameid)) > 0) - WFIFOW(fd,8) =view; - else - WFIFOW(fd,8) =stor->storage_[index].nameid; // id - WFIFOB(fd,10)=stor->storage_[index].identify; //identify flag - WFIFOB(fd,11)=stor->storage_[index].attribute; // attribute - WFIFOB(fd,12)=stor->storage_[index].refine; //refine - clif_addcards(WFIFOP(fd,13), &stor->storage_[index]); - WFIFOSET(fd,packet_len_table[0xf4]); - - return 0; -} - -/*========================================== - * カプラ倉庫からアイテムを取り去る - *------------------------------------------ - */ -int clif_storageitemremoved(struct map_session_data *sd,int index,int amount) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xf6]); - WFIFOW(fd,0)=0xf6; // Storage item removed - WFIFOW(fd,2)=index+1; - WFIFOL(fd,4)=amount; - WFIFOSET(fd,packet_len_table[0xf6]); - - return 0; -} - -/*========================================== - * カプラ倉庫を閉じる - *------------------------------------------ - */ -int clif_storageclose(struct map_session_data *sd) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xf8]); - WFIFOW(fd,0)=0xf8; // Storage Closed - WFIFOSET(fd,packet_len_table[0xf8]); - - return 0; -} - -// -// callback系 ? -// -/*========================================== - * PC表示 - *------------------------------------------ - */ -void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd) -{ - int len; - if(dstsd->chatID){ - struct chat_data *cd; - cd=(struct chat_data*)map_id2bl(dstsd->chatID); - if(cd && cd->usersd[0]==dstsd) - clif_dispchat(cd,sd->fd); - } - if(dstsd->vender_id) - clif_showvendingboard(&dstsd->bl,dstsd->message,sd->fd); - - if(dstsd->spiritball > 0) - clif_spiritball_single(sd->fd, dstsd); - - if((sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting. - (battle_config.disp_hpmeter && (len = pc_isGM(sd)) >= battle_config.disp_hpmeter && len >= pc_isGM(dstsd)) - ) - clif_hpmeter_single(sd->fd, dstsd); - - if(dstsd->status.manner < 0) - clif_changestatus(&dstsd->bl,SP_MANNER,dstsd->status.manner); - - // pvp circle for duel [LuzZza] - /* - if(dstsd->duel_group) - clif_specialeffect(&dstsd->bl, 159, 4); - */ - -} -void clif_getareachar_char(struct map_session_data* sd,struct block_list *bl) -{ - struct unit_data *ud; - struct view_data *vd; - int len, fd = sd->fd; - - vd = status_get_viewdata(bl); - - if (!vd || vd->class_ == INVISIBLE_CLASS) - return; - - ud = unit_bl2ud(bl); - if (ud && ud->walktimer != -1) - { -#if PACKETVER > 6 - WFIFOHEAD(fd, packet_len_table[0x22c]); -#elif PACKETVER > 3 - WFIFOHEAD(fd, packet_len_table[0x1da]); -#else - WFIFOHEAD(fd, packet_len_table[0x7b]); -#endif - len = clif_set007b(bl,vd,ud,WFIFOP(fd,0)); - WFIFOSET(fd,len); - } else { -#if PACKETVER > 6 - WFIFOHEAD(fd,packet_len_table[0x22a]); -#elif PACKETVER > 3 - WFIFOHEAD(fd,packet_len_table[0x1d8]); -#else - WFIFOHEAD(fd,packet_len_table[0x78]); -#endif - len = clif_set0078(bl,vd,WFIFOP(fd,0)); - WFIFOSET(fd,len); - } - - if (vd->cloth_color) - clif_refreshlook(&sd->bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,SELF); - - switch (bl->type) - { - case BL_PC: - { - TBL_PC* tsd = (TBL_PC*)bl; - clif_getareachar_pc(sd, tsd); - if(tsd->state.size==2) // tiny/big players [Valaris] - clif_specialeffect(bl,423,AREA); - else if(tsd->state.size==1) - clif_specialeffect(bl,421,AREA); - } - break; - case BL_NPC: - { - if(((TBL_NPC*)bl)->chat_id) - clif_dispchat((struct chat_data*)map_id2bl(((TBL_NPC*)bl)->chat_id),sd->fd); - } - break; - case BL_MOB: - { - TBL_MOB* md = (TBL_MOB*)bl; - if(md->special_state.size==2) // tiny/big mobs [Valaris] - clif_specialeffect(bl,423,AREA); - else if(md->special_state.size==1) - clif_specialeffect(bl,421,AREA); - } - break; - } -} - -/*========================================== - * Older fix pos packet. - *------------------------------------------ - */ -int clif_fixpos2(struct block_list* bl) -{ - struct unit_data *ud; - struct view_data *vd; - unsigned char buf[256]; - int len; - - nullpo_retr(0, bl); - ud = unit_bl2ud(bl); - vd = status_get_viewdata(bl); - if (!vd || vd->class_ == INVISIBLE_CLASS) - return 0; - - if(ud && ud->walktimer != -1) - len = clif_set007b(bl,vd,ud,buf); - else - len = clif_set0078(bl,vd,buf); - - if (disguised(bl)) { - clif_send(buf,len,bl,AREA_WOS); - clif_setdisguise((TBL_PC*)bl, buf, len, 0); - clif_setdisguise((TBL_PC*)bl, buf, len, 1); - } else - clif_send(buf,len,bl,AREA); - return 0; -} - -//Modifies the type of damage according to status changes [Skotlex] -#define clif_calc_delay(type,delay) (type==1||type==4||type==0x0a)?type:(delay==0?9:type) - -/*========================================== - * Estimates walk delay based on the damage criteria. [Skotlex] - *------------------------------------------ - */ -static int clif_calc_walkdelay(struct block_list *bl,int delay, int type, int damage, int div_) { - - if (type == 4 || type == 9 || damage <=0) - return 0; - - if (bl->type == BL_PC) { - if (battle_config.pc_walk_delay_rate != 100) - delay = delay*battle_config.pc_walk_delay_rate/100; - } else - if (battle_config.walk_delay_rate != 100) - delay = delay*battle_config.walk_delay_rate/100; - - if (div_ > 1) //Multi-hit skills mean higher delays. - delay += battle_config.multihit_delay*(div_-1); - - return delay>0?delay:1; //Return 1 to specify there should be no noticeable delay, but you should stop walking. -} - -/*========================================== - * 通常攻撃エフェクト&ダメージ - *------------------------------------------ - */ -int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2) -{ - unsigned char buf[256]; - struct status_change *sc; - - nullpo_retr(0, src); - nullpo_retr(0, dst); - - type = clif_calc_delay(type, ddelay); //Type defaults to 0 for normal attacks. - - sc = status_get_sc(dst); - - if(sc && sc->count) { - if(sc->data[SC_HALLUCINATION].timer != -1) { - if(damage > 0) - damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; - if(damage2 > 0) - damage2 = damage2*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; - } - } - - WBUFW(buf,0)=0x8a; - WBUFL(buf,2)=src->id; - WBUFL(buf,6)=dst->id; - WBUFL(buf,10)=tick; - WBUFL(buf,14)=sdelay; - WBUFL(buf,18)=ddelay; - if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { - WBUFW(buf,22)=damage?div:0; - WBUFW(buf,27)=damage2?div:0; - } else { - WBUFW(buf,22)=(damage > SHRT_MAX)?SHRT_MAX:damage; - WBUFW(buf,27)=damage2; - } - WBUFW(buf,24)=div; - WBUFB(buf,26)=type; - clif_send(buf,packet_len_table[0x8a],src,AREA); - - if(disguised(src)) { - WBUFL(buf,2)=-src->id; - if(damage > 0) - WBUFW(buf,22)=-1; - if(damage2 > 0) - WBUFW(buf,27)=-1; - clif_send(buf,packet_len_table[0x8a],src,SELF); - } - if (disguised(dst)) { - WBUFL(buf,6)=-dst->id; - if (disguised(src)) - WBUFL(buf,2)=src->id; - else { - if(damage > 0) - WBUFW(buf,22)=-1; - if(damage2 > 0) - WBUFW(buf,27)=-1; - } - clif_send(buf,packet_len_table[0x8a],dst,SELF); - } - //Return adjusted can't walk delay for further processing. - return clif_calc_walkdelay(dst,ddelay,type,damage+damage2,div); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem) -{ - int view,fd; - fd=sd->fd; - //009d .l .w .B .w .w .w .B .B - WFIFOHEAD(fd,packet_len_table[0x9d]); - - WFIFOW(fd,0)=0x9d; - WFIFOL(fd,2)=fitem->bl.id; - if((view = itemdb_viewid(fitem->item_data.nameid)) > 0) - WFIFOW(fd,6)=view; - else - WFIFOW(fd,6)=fitem->item_data.nameid; - WFIFOB(fd,8)=fitem->item_data.identify; - WFIFOW(fd,9)=fitem->bl.x; - WFIFOW(fd,11)=fitem->bl.y; - WFIFOW(fd,13)=fitem->item_data.amount; - WFIFOB(fd,15)=fitem->subx; - WFIFOB(fd,16)=fitem->suby; - WFIFOSET(fd,packet_len_table[0x9d]); -} - -/*========================================== - * 場所スキルエフェクトが視界に入る - *------------------------------------------ - */ -int clif_getareachar_skillunit(struct map_session_data *sd,struct skill_unit *unit) -{ - int fd; - struct block_list *bl; - - fd=sd->fd; - bl=map_id2bl(unit->group->src_id); -#if PACKETVER >= 3 - if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris] - WFIFOHEAD(fd,packet_len_table[0x1c9]); - malloc_set(WFIFOP(fd,0),0,packet_len_table[0x1c9]); - WFIFOW(fd, 0)=0x1c9; - WFIFOL(fd, 2)=unit->bl.id; - WFIFOL(fd, 6)=unit->group->src_id; - WFIFOW(fd,10)=unit->bl.x; - WFIFOW(fd,12)=unit->bl.y; // might be typo? [Lance] - WFIFOB(fd,14)=unit->group->unit_id; - WFIFOB(fd,15)=1; - WFIFOB(fd,16)=1; - memcpy(WFIFOP(fd,17),unit->group->valstr,MESSAGE_SIZE); - WFIFOSET(fd,packet_len_table[0x1c9]); - return 0; - } -#endif - WFIFOHEAD(fd,packet_len_table[0x11f]); - malloc_set(WFIFOP(fd,0),0,packet_len_table[0x11f]); - WFIFOW(fd, 0)=0x11f; - WFIFOL(fd, 2)=unit->bl.id; - WFIFOL(fd, 6)=unit->group->src_id; - WFIFOW(fd,10)=unit->bl.x; - WFIFOW(fd,12)=unit->bl.y; - //Use invisible unit id for traps. - if (battle_config.traps_setting&1 && skill_get_inf2(unit->group->skill_id)&INF2_TRAP) - WFIFOB(fd,14)=UNT_ATTACK_SKILLS; - else - WFIFOB(fd,14)=unit->group->unit_id; - WFIFOB(fd,15)=0; - WFIFOSET(fd,packet_len_table[0x11f]); - - if(unit->group->skill_id == WZ_ICEWALL) - clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,5); - return 0; -/* Previous implementation guess of packet 0x1c9, who can understand what all those fields are for? [Skotlex] - WFIFOHEAD(fd,packet_len_table[0x1c9]); - malloc_set(WFIFOP(fd,0),0,packet_len_table[0x1c9]); - WFIFOW(fd, 0)=0x1c9; - WFIFOL(fd, 2)=unit->bl.id; - WFIFOL(fd, 6)=unit->group->src_id; - WFIFOW(fd,10)=unit->bl.x; - WFIFOW(fd,12)=unit->bl.y; - WFIFOB(fd,14)=unit->group->unit_id; - WFIFOB(fd,15)=1; - if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris] - WFIFOB(fd,16)=1; - memcpy(WFIFOP(fd,17),unit->group->valstr,MESSAGE_SIZE); - } else { - WFIFOL(fd,15+1)=0; //1-4調べた限り固定 - WFIFOL(fd,15+5)=0; //5-8調べた限り固定 - //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字 - WFIFOL(fd,15+13)=unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF) - WFIFOL(fd,15+17)=0x004f37dd; //17-20調べた限り固定 - WFIFOL(fd,15+21)=0x0012f674; //21-24調べた限り固定 - WFIFOL(fd,15+25)=0x0012f664; //25-28調べた限り固定 - WFIFOL(fd,15+29)=0x0012f654; //29-32調べた限り固定 - WFIFOL(fd,15+33)=0x77527bbc; //33-36調べた限り固定 - //37-39 - WFIFOB(fd,15+40)=0x2d; //40調べた限り固定 - WFIFOL(fd,15+41)=0; //41-44調べた限り0固定 - WFIFOL(fd,15+45)=0; //45-48調べた限り0固定 - WFIFOL(fd,15+49)=0; //49-52調べた限り0固定 - WFIFOL(fd,15+53)=0x0048d919; //53-56調べた限り固定 - WFIFOL(fd,15+57)=0x0000003e; //57-60調べた限り固定 - WFIFOL(fd,15+61)=0x0012f66c; //61-64調べた限り固定 - //65-68 - //69-72 - if(bl) WFIFOL(fd,15+73)=bl->y; //73-76術者のY座標 - WFIFOL(fd,15+77)=unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字 - WFIFOB(fd,15+81)=0xaa; //81終端文字0xaa - } - - WFIFOSET(fd,packet_len_table[0x1c9]); -#endif - if(unit->group->skill_id == WZ_ICEWALL) - clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,5); - - return 0; -*/ -} - -/*========================================== - * 場所スキルエフェクトが視界から消える - *------------------------------------------ - */ -int clif_clearchar_skillunit(struct skill_unit *unit,int fd) -{ - nullpo_retr(0, unit); - - WFIFOHEAD(fd,packet_len_table[0x120]); - WFIFOW(fd, 0)=0x120; - WFIFOL(fd, 2)=unit->bl.id; - WFIFOSET(fd,packet_len_table[0x120]); - if(unit->group && unit->group->skill_id == WZ_ICEWALL) - clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_01ac(struct block_list *bl) -{ - unsigned char buf[32]; - - nullpo_retr(0, bl); - - WBUFW(buf, 0) = 0x1ac; - WBUFL(buf, 2) = bl->id; - - clif_send(buf,packet_len_table[0x1ac],bl,AREA); - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ - int clif_getareachar(struct block_list* bl,va_list ap) -{ - struct map_session_data *sd; - - nullpo_retr(0, bl); - nullpo_retr(0, ap); - - sd=va_arg(ap,struct map_session_data*); - - if (sd == NULL || !sd->fd || session[sd->fd] == NULL) - return 0; - - switch(bl->type){ - case BL_ITEM: - clif_getareachar_item(sd,(struct flooritem_data*) bl); - break; - case BL_SKILL: - clif_getareachar_skillunit(sd,(TBL_SKILL*)bl); - break; - default: - if(&sd->bl == bl) - break; - clif_getareachar_char(sd,bl); - break; - } - return 0; -} - -/*========================================== - * tbl has gone out of view-size of bl - *------------------------------------------ - */ -int clif_outsight(struct block_list *bl,va_list ap) -{ - struct block_list *tbl; - struct view_data *vd; - TBL_PC *sd, *tsd; - tbl=va_arg(ap,struct block_list*); - if(bl == tbl) return 0; - BL_CAST(BL_PC, bl, sd); - BL_CAST(BL_PC, tbl, tsd); - - if (tsd && tsd->fd) - { //tsd has lost sight of the bl object. - switch(bl->type){ - case BL_PC: - if (((TBL_PC*)bl)->vd.class_ != INVISIBLE_CLASS) - clif_clearchar_id(bl->id,0,tsd->fd); - if(sd->chatID){ - struct chat_data *cd; - cd=(struct chat_data*)map_id2bl(sd->chatID); - if(cd->usersd[0]==sd) - clif_dispchat(cd,tsd->fd); - } - if(sd->vender_id) - clif_closevendingboard(bl,tsd->fd); - break; - case BL_ITEM: - clif_clearflooritem((struct flooritem_data*)bl,tsd->fd); - break; - case BL_SKILL: - clif_clearchar_skillunit((struct skill_unit *)bl,tsd->fd); - break; - default: - if ((vd=status_get_viewdata(bl)) && vd->class_ != INVISIBLE_CLASS) - clif_clearchar_id(bl->id,0,tsd->fd); - break; - } - } - if (sd && sd->fd) - { //sd is watching tbl go out of view. - if ((vd=status_get_viewdata(tbl)) && vd->class_ != INVISIBLE_CLASS) - clif_clearchar_id(tbl->id,0,sd->fd); - } - return 0; -} - -/*========================================== - * tbl has come into view of bl - *------------------------------------------ - */ -int clif_insight(struct block_list *bl,va_list ap) -{ - struct block_list *tbl; - TBL_PC *sd, *tsd; - tbl=va_arg(ap,struct block_list*); - - if (bl == tbl) return 0; - - BL_CAST(BL_PC, bl, sd); - BL_CAST(BL_PC, tbl, tsd); - - if (tsd && tsd->fd) - { //Tell tsd that bl entered into his view - switch(bl->type){ - case BL_ITEM: - clif_getareachar_item(tsd,(struct flooritem_data*)bl); - break; - case BL_SKILL: - clif_getareachar_skillunit(tsd,(TBL_SKILL*)bl); - break; - default: - clif_getareachar_char(tsd,bl); - break; - } - } - if (sd && sd->fd) - { //Tell sd that tbl walked into his view - clif_getareachar_char(sd,tbl); - } - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range) -{ - int fd,id, inf2; - - nullpo_retr(0, sd); - - fd=sd->fd; - if( (id=sd->status.skill[skillid].id) <= 0 ) - return 0; - WFIFOHEAD(fd,packet_len_table[0x147]); - WFIFOW(fd,0)=0x147; - WFIFOW(fd,2) = id; - if(type < 0) - WFIFOW(fd,4) = skill_get_inf(id); - else - WFIFOW(fd,4) = type; - WFIFOW(fd,6) = 0; - WFIFOW(fd,8) = sd->status.skill[skillid].lv; - WFIFOW(fd,10) = skill_get_sp(id,sd->status.skill[skillid].lv); - if(range < 0) - range = skill_get_range2(&sd->bl, id,sd->status.skill[skillid].lv); - - WFIFOW(fd,12)= range; - strncpy(WFIFOP(fd,14), skill_get_name(id), NAME_LENGTH); - inf2 = skill_get_inf2(id); - if(((!(inf2&INF2_QUEST_SKILL) || battle_config.quest_skill_learn) && - !(inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL))) || - (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill)) - //WFIFOB(fd,38)= (sd->status.skill[skillid].lv < skill_get_max(id) && sd->status.skill[skillid].flag ==0 )? 1:0; - WFIFOB(fd,38)= (sd->status.skill[skillid].lv < skill_tree_get_max(id, sd->status.class_) && sd->status.skill[skillid].flag ==0 )? 1:0; - else - WFIFOB(fd,38) = 0; - WFIFOSET(fd,packet_len_table[0x147]); - - return 0; -} - -/*========================================== - * スキルリストを送信する - *------------------------------------------ - */ -int clif_skillinfoblock(struct map_session_data *sd) -{ - int fd; - int i,c,len=4,id, inf2; - - nullpo_retr(0, sd); - - fd=sd->fd; - if (!fd) return 0; - - WFIFOHEAD(fd, MAX_SKILL * 37 + 4); - WFIFOW(fd,0)=0x10f; - for ( i = c = 0; i < MAX_SKILL; i++){ - if( (id=sd->status.skill[i].id)!=0 ){ - WFIFOW(fd,len ) = id; - WFIFOW(fd,len+2) = skill_get_inf(id); - WFIFOW(fd,len+4) = 0; - WFIFOW(fd,len+6) = sd->status.skill[i].lv; - WFIFOW(fd,len+8) = skill_get_sp(id,sd->status.skill[i].lv); - WFIFOW(fd,len+10)= skill_get_range2(&sd->bl, id,sd->status.skill[i].lv); - strncpy(WFIFOP(fd,len+12), skill_get_name(id), NAME_LENGTH); - inf2 = skill_get_inf2(id); - if(((!(inf2&INF2_QUEST_SKILL) || battle_config.quest_skill_learn) && - !(inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL))) || - (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill) ) - WFIFOB(fd,len+36)= (sd->status.skill[i].lv < skill_tree_get_max(id, sd->status.class_) && sd->status.skill[i].flag ==0 )? 1:0; - else - WFIFOB(fd,len+36) = 0; - len+=37; - c++; - } - } - WFIFOW(fd,2)=len; - WFIFOSET(fd,len); - - return 1; -} - -/*========================================== - * スキル割り振り通知 - *------------------------------------------ - */ -int clif_skillup(struct map_session_data *sd,int skill_num) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x10e]); - WFIFOW(fd,0) = 0x10e; - WFIFOW(fd,2) = skill_num; - WFIFOW(fd,4) = sd->status.skill[skill_num].lv; - WFIFOW(fd,6) = skill_get_sp(skill_num,sd->status.skill[skill_num].lv); - WFIFOW(fd,8) = skill_get_range2(&sd->bl,skill_num,sd->status.skill[skill_num].lv); - //WFIFOB(fd,10) = (sd->status.skill[skill_num].lv < skill_get_max(sd->status.skill[skill_num].id)) ? 1 : 0; - WFIFOB(fd,10) = (sd->status.skill[skill_num].lv < skill_tree_get_max(sd->status.skill[skill_num].id, sd->status.class_)) ? 1 : 0; - WFIFOSET(fd,packet_len_table[0x10e]); - - return 0; -} - -/*========================================== - * スキル詠唱エフェクトを送信する - *------------------------------------------ - */ -int clif_skillcasting(struct block_list* bl, - int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime) -{ - int pl = skill_get_pl(skill_num); - unsigned char buf[32]; - WBUFW(buf,0) = 0x13e; - WBUFL(buf,2) = src_id; - WBUFL(buf,6) = dst_id; - WBUFW(buf,10) = dst_x; - WBUFW(buf,12) = dst_y; - WBUFW(buf,14) = skill_num; - WBUFL(buf,16) = pl<0?0:pl; //Avoid sending negatives as element [Skotlex] - WBUFL(buf,20) = casttime; - clif_send(buf,packet_len_table[0x13e], bl, AREA); - if (disguised(bl)) { - WBUFL(buf,2) = -src_id; - WBUFL(buf,20) = 0; - clif_send(buf,packet_len_table[0x13e], bl, SELF); - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_skillcastcancel(struct block_list* bl) -{ - unsigned char buf[16]; - - nullpo_retr(0, bl); - - WBUFW(buf,0) = 0x1b9; - WBUFL(buf,2) = bl->id; - clif_send(buf,packet_len_table[0x1b9], bl, AREA); - - return 0; -} - -/*========================================== - * スキル詠唱失敗 - *------------------------------------------ - */ -int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype) -{ - int fd; - - if (!sd) { //Since this is the most common nullpo.... - ShowDebug("clif_skill_fail: Error, received NULL sd for skill %d\n", skill_id); - return 0; - } - - fd=sd->fd; - - if(battle_config.display_skill_fail&1) - return 0; //Disable all skill failed messages - - if(type==0x4 && !sd->state.showdelay) - return 0; //Disable delay failed messages - - if(skill_id == RG_SNATCHER && battle_config.display_skill_fail&4) - return 0; - - if(skill_id == TF_POISON && battle_config.display_skill_fail&8) - return 0; - - WFIFOHEAD(fd,packet_len_table[0x110]); - WFIFOW(fd,0) = 0x110; - WFIFOW(fd,2) = skill_id; - WFIFOW(fd,4) = btype; - WFIFOW(fd,6) = 0; - WFIFOB(fd,8) = 0; - WFIFOB(fd,9) = type; - WFIFOSET(fd,packet_len_table[0x110]); - - return 1; -} - -/*========================================== - * スキル攻撃エフェクト&ダメージ - *------------------------------------------ - */ -int clif_skill_damage(struct block_list *src,struct block_list *dst, - unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type) -{ - unsigned char buf[64]; - struct status_change *sc; - - nullpo_retr(0, src); - nullpo_retr(0, dst); - - type = (type>0)?type:skill_get_hit(skill_id); - type = clif_calc_delay(type, ddelay); - sc = status_get_sc(dst); - - if(sc && sc->count) { - if(sc->data[SC_HALLUCINATION].timer != -1 && damage > 0) - damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; - } - -#if PACKETVER < 3 - WBUFW(buf,0)=0x114; - WBUFW(buf,2)=skill_id; - WBUFL(buf,4)=src->id; - WBUFL(buf,8)=dst->id; - WBUFL(buf,12)=tick; - WBUFL(buf,16)=sdelay; - WBUFL(buf,20)=ddelay; - if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { - WBUFW(buf,24)=damage?div:0; - } else { - WBUFW(buf,24)=damage; - } - WBUFW(buf,26)=skill_lv; - WBUFW(buf,28)=div; - WBUFB(buf,30)=type; - clif_send(buf,packet_len_table[0x114],src,AREA); - if(disguised(src)) { - WBUFL(buf,4)=-src->id; - if(damage > 0) - WBUFW(buf,24)=-1; - clif_send(buf,packet_len_table[0x114],src,SELF); - } - if (disguised(dst)) { - WBUFL(buf,8)=-dst->id; - if (disguised(src)) - WBUFL(buf,4)=src->id; - else if(damage > 0) - WBUFW(buf,24)=-1; - clif_send(buf,packet_len_table[0x114],dst,SELF); - } -#else - WBUFW(buf,0)=0x1de; - WBUFW(buf,2)=skill_id; - WBUFL(buf,4)=src->id; - WBUFL(buf,8)=dst->id; - WBUFL(buf,12)=tick; - WBUFL(buf,16)=sdelay; - WBUFL(buf,20)=ddelay; - if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { - WBUFL(buf,24)=damage?div:0; - } else { - WBUFL(buf,24)=damage; - } - WBUFW(buf,28)=skill_lv; - WBUFW(buf,30)=div; - WBUFB(buf,32)=type; - clif_send(buf,packet_len_table[0x1de],src,AREA); - if(disguised(src)) { - WBUFL(buf,4)=-src->id; - if(damage > 0) - WBUFW(buf,24)=-1; - clif_send(buf,packet_len_table[0x1de],src,SELF); - } - if (disguised(dst)) { - WBUFL(buf,8)=-dst->id; - if (disguised(src)) - WBUFL(buf,4)=src->id; - else if(damage > 0) - WBUFW(buf,24)=-1; - clif_send(buf,packet_len_table[0x1de],dst,SELF); - } -#endif - - //Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex] - return clif_calc_walkdelay(dst,ddelay,type,damage,div); -} - -/*========================================== - * 吹き飛ばしスキル攻撃エフェクト&ダメージ - *------------------------------------------ - */ -int clif_skill_damage2(struct block_list *src,struct block_list *dst, - unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type) -{ - unsigned char buf[64]; - struct status_change *sc; - - nullpo_retr(0, src); - nullpo_retr(0, dst); - - type = (type>0)?type:skill_get_hit(skill_id); - type = clif_calc_delay(type, ddelay); - sc = status_get_sc(dst); - - if(sc && sc->count) { - if(sc->data[SC_HALLUCINATION].timer != -1 && damage > 0) - damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; - } - - WBUFW(buf,0)=0x115; - WBUFW(buf,2)=skill_id; - WBUFL(buf,4)=src->id; - WBUFL(buf,8)=dst->id; - WBUFL(buf,12)=tick; - WBUFL(buf,16)=sdelay; - WBUFL(buf,20)=ddelay; - WBUFW(buf,24)=dst->x; - WBUFW(buf,26)=dst->y; - if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { - WBUFW(buf,28)=damage?div:0; - } else { - WBUFW(buf,28)=damage; - } - WBUFW(buf,30)=skill_lv; - WBUFW(buf,32)=div; - WBUFB(buf,34)=type; - clif_send(buf,packet_len_table[0x115],src,AREA); - if(disguised(src)) { - WBUFL(buf,4)=-src->id; - if(damage > 0) - WBUFW(buf,28)=-1; - clif_send(buf,packet_len_table[0x115],src,SELF); - } - if (disguised(dst)) { - WBUFL(buf,8)=-dst->id; - if (disguised(src)) - WBUFL(buf,4)=src->id; - else if(damage > 0) - WBUFW(buf,28)=-1; - clif_send(buf,packet_len_table[0x115],dst,SELF); - } - - //Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex] - return clif_calc_walkdelay(dst,ddelay,type,damage,div); -} - -/*========================================== - * 支援/回復スキルエフェクト - *------------------------------------------ - */ -int clif_skill_nodamage(struct block_list *src,struct block_list *dst, - int skill_id,int heal,int fail) -{ - unsigned char buf[32]; - - nullpo_retr(0, dst); - - WBUFW(buf,0)=0x11a; - WBUFW(buf,2)=skill_id; - WBUFW(buf,4)=(heal > SHRT_MAX)? SHRT_MAX:heal; - WBUFL(buf,6)=dst->id; - WBUFL(buf,10)=src?src->id:0; - WBUFB(buf,14)=fail; - clif_send(buf,packet_len_table[0x11a],dst,AREA); - - if (disguised(dst)) { - WBUFL(buf,6)=-dst->id; - clif_send(buf,packet_len_table[0x115],dst,SELF); - } - - if(src && disguised(src)) { - WBUFL(buf,10)=-src->id; - if (disguised(dst)) - WBUFL(buf,6)=dst->id; - clif_send(buf,packet_len_table[0x115],src,SELF); - } - - return fail; -} - -/*========================================== - * 場所スキルエフェクト - *------------------------------------------ - */ -int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y,int tick) -{ - unsigned char buf[32]; - - nullpo_retr(0, src); - - WBUFW(buf,0)=0x117; - WBUFW(buf,2)=skill_id; - WBUFL(buf,4)=src->id; - WBUFW(buf,8)=val; - WBUFW(buf,10)=x; - WBUFW(buf,12)=y; - WBUFL(buf,14)=tick; - clif_send(buf,packet_len_table[0x117],src,AREA); - if(disguised(src)) { - WBUFL(buf,4)=-src->id; - clif_send(buf,packet_len_table[0x117],src,SELF); - } - - return 0; -} - -/*========================================== - * 場所スキルエフェクト表示 - *------------------------------------------ - */ -int clif_skill_setunit(struct skill_unit *unit) -{ - unsigned char buf[128]; - struct block_list *bl; - - nullpo_retr(0, unit); - - bl=map_id2bl(unit->group->src_id); - -// These are invisible client-side, but are necessary because -// otherwise the client will not know who caused the attack. -// if (unit->group->unit_id == UNT_ATTACK_SKILLS) -// return 0; - -#if PACKETVER >= 3 - if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris] - malloc_set(WBUFP(buf, 0),0,packet_len_table[0x1c9]); - WBUFW(buf, 0)=0x1c9; - WBUFL(buf, 2)=unit->bl.id; - WBUFL(buf, 6)=unit->group->src_id; - WBUFW(buf,10)=unit->bl.x; - WBUFW(buf,12)=unit->bl.y; - if (unit->group->state.song_dance&0x1 && unit->val2&UF_ENSEMBLE) { - WBUFB(buf,14)=unit->val2&UF_SONG?UNT_DISSONANCE:UNT_UGLYDANCE; - } else { - WBUFB(buf,14)=unit->group->unit_id; - } - WBUFB(buf,15)=1; - WBUFB(buf,16)=1; - memcpy(WBUFP(buf,17),unit->group->valstr,MESSAGE_SIZE); - clif_send(buf,packet_len_table[0x1c9],&unit->bl,AREA); - return 0; - } -#endif - malloc_set(WBUFP(buf, 0),0,packet_len_table[0x11f]); - WBUFW(buf, 0)=0x11f; - WBUFL(buf, 2)=unit->bl.id; - WBUFL(buf, 6)=unit->group->src_id; - WBUFW(buf,10)=unit->bl.x; - WBUFW(buf,12)=unit->bl.y; - if (unit->group->state.song_dance&0x1 && unit->val2&UF_ENSEMBLE) { - WBUFB(buf,14)=unit->val2&UF_SONG?UNT_DISSONANCE:UNT_UGLYDANCE; - } else { - WBUFB(buf,14)=unit->group->unit_id; - } - WBUFB(buf,15)=0; - clif_send(buf,packet_len_table[0x11f],&unit->bl,AREA); - return 0; - -/* Previous mysterious implementation noone really understands. [Skotlex] - malloc_set(WBUFP(buf, 0),0,packet_len_table[0x1c9]); - WBUFW(buf, 0)=0x1c9; - WBUFL(buf, 2)=unit->bl.id; - WBUFL(buf, 6)=unit->group->src_id; - WBUFW(buf,10)=unit->bl.x; - WBUFW(buf,12)=unit->bl.y; - WBUFB(buf,14)=unit->group->unit_id; - WBUFB(buf,15)=1; - if(unit->group->unit_id==0xb0) { // Graffiti [Valaris] - WBUFB(buf,16)=1; - memcpy(WBUFP(buf,17),unit->group->valstr,MESSAGE_SIZE); - } else { - WBUFL(buf,15+1)=0; //1-4調べた限り固定 - WBUFL(buf,15+5)=0; //5-8調べた限り固定 - //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字 - WBUFL(buf,15+13)=unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF) - WBUFL(buf,15+17)=0x004f37dd; //17-20調べた限り固定(0x1b2で0x004fdbddだった) - WBUFL(buf,15+21)=0x0012f674; //21-24調べた限り固定 - WBUFL(buf,15+25)=0x0012f664; //25-28調べた限り固定 - WBUFL(buf,15+29)=0x0012f654; //29-32調べた限り固定 - WBUFL(buf,15+33)=0x77527bbc; //33-36調べた限り固定 - //37-39 - WBUFB(buf,15+40)=0x2d; //40調べた限り固定 - WBUFL(buf,15+41)=0; //41-44調べた限り0固定 - WBUFL(buf,15+45)=0; //45-48調べた限り0固定 - WBUFL(buf,15+49)=0; //49-52調べた限り0固定 - WBUFL(buf,15+53)=0x0048d919; //53-56調べた限り固定(0x01b2で0x00495119だった) - WBUFL(buf,15+57)=0x0000003e; //57-60調べた限り固定 - WBUFL(buf,15+61)=0x0012f66c; //61-64調べた限り固定 - //65-68 - //69-72 - if(bl) WBUFL(buf,15+73)=bl->y; //73-76術者のY座標 - WBUFL(buf,15+77)=unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字 - WBUFB(buf,15+81)=0xaa; //81終端文字0xaa - } - clif_send(buf,packet_len_table[0x1c9],&unit->bl,AREA); -#endif - return 0; -*/ -} -/*========================================== - * 場所スキルエフェクト削除 - *------------------------------------------ - */ -int clif_skill_delunit(struct skill_unit *unit) -{ - unsigned char buf[16]; - - nullpo_retr(0, unit); - - WBUFW(buf, 0)=0x120; - WBUFL(buf, 2)=unit->bl.id; - clif_send(buf,packet_len_table[0x120],&unit->bl,AREA); - return 0; -} -/*========================================== - * ワープ場所選択 - *------------------------------------------ - */ -int clif_skill_warppoint(struct map_session_data *sd,int skill_num,int skill_lv, - const char *map1,const char *map2,const char *map3,const char *map4) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x11c]); - WFIFOW(fd,0)=0x11c; - WFIFOW(fd,2)=skill_num; - strncpy((char*)WFIFOP(fd, 4),map1,MAP_NAME_LENGTH); - strncpy((char*)WFIFOP(fd,20),map2,MAP_NAME_LENGTH); - strncpy((char*)WFIFOP(fd,36),map3,MAP_NAME_LENGTH); - strncpy((char*)WFIFOP(fd,52),map4,MAP_NAME_LENGTH); - WFIFOSET(fd,packet_len_table[0x11c]); - sd->menuskill_id = skill_num; - if (skill_num == AL_WARP) - sd->menuskill_lv = (sd->ud.skillx<<16)|sd->ud.skilly; //Store warp position here. - else - sd->menuskill_lv = skill_lv; - return 0; -} -/*========================================== - * メモ応答 - *------------------------------------------ - */ -int clif_skill_memo(struct map_session_data *sd,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - - WFIFOHEAD(fd,packet_len_table[0x11e]); - WFIFOW(fd,0)=0x11e; - WFIFOB(fd,2)=flag; - WFIFOSET(fd,packet_len_table[0x11e]); - return 0; -} -int clif_skill_teleportmessage(struct map_session_data *sd,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x189]); - WFIFOW(fd,0)=0x189; - WFIFOW(fd,2)=flag; - WFIFOSET(fd,packet_len_table[0x189]); - return 0; -} - -/*========================================== - * モンスター情報 - *------------------------------------------ - */ -int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) -{ - struct status_data *status; - unsigned char buf[64]; - int i;//, fix; - - nullpo_retr(0, sd); - nullpo_retr(0, dst); - - if(dst->type!=BL_MOB ) - return 0; - - status = status_get_status_data(dst); - - WBUFW(buf, 0)=0x18c; - WBUFW(buf, 2)=status_get_class(dst); - WBUFW(buf, 4)=status_get_lv(dst); - WBUFW(buf, 6)=status->size; - WBUFL(buf, 8)=status->hp; - WBUFW(buf,12)= (battle_config.estimation_type&1?status->def:0) - +(battle_config.estimation_type&2?status->def2:0); - WBUFW(buf,14)=status->race; - WBUFW(buf,16)= (battle_config.estimation_type&1?status->mdef:0) - +(battle_config.estimation_type&2?status->mdef2:0); - WBUFW(buf,18)= status->def_ele; - for(i=0;i<9;i++) - WBUFB(buf,20+i)= (unsigned char)battle_attr_fix(NULL,dst,100,i+1,status->def_ele, status->ele_lv); -// The following caps negative attributes to 0 since the client displays them as 255-fix. [Skotlex] -// WBUFB(buf,20+i)= (unsigned char)((fix=battle_attr_fix(NULL,dst,100,i+1,status->def_ele, status->ele_lv))<0?0:fix); - - clif_send(buf,packet_len_table[0x18c],&sd->bl, - sd->status.party_id>0?PARTY_SAMEMAP:SELF); - return 0; -} -/*========================================== - * アイテム合成可能リスト - *------------------------------------------ - */ -int clif_skill_produce_mix_list(struct map_session_data *sd, int trigger) -{ - int i,c,view,fd; - nullpo_retr(0, sd); - - if(sd->menuskill_id == AM_PHARMACY) - return 0; //Avoid resending the menu twice or more times... - fd=sd->fd; - WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB * 8 + 8); - WFIFOW(fd, 0)=0x18d; - - for(i=0,c=0;i 0) - WFIFOW(fd,c*8+ 4)= view; - else - WFIFOW(fd,c*8+ 4)= skill_produce_db[i].nameid; - WFIFOW(fd,c*8+ 6)= 0x0012; - WFIFOL(fd,c*8+ 8)= sd->status.char_id; - c++; - } - } - WFIFOW(fd, 2)=c*8+8; - WFIFOSET(fd,WFIFOW(fd,2)); - if(c > 0) { - sd->menuskill_id = AM_PHARMACY; - sd->menuskill_lv = trigger; - return 1; - } - return 0; -} - -/*========================================== - * Sends a status change packet to the object only, used for loading status changes. [Skotlex] - *------------------------------------------ - */ -int clif_status_load(struct block_list *bl,int type, int flag) -{ - int fd; - if (type == SI_BLANK) //It shows nothing on the client... - return 0; - - if (bl->type != BL_PC) - return 0; - - fd = ((struct map_session_data*)bl)->fd; - - WFIFOHEAD(fd,packet_len_table[0x196]); - WFIFOW(fd,0)=0x0196; - WFIFOW(fd,2)=type; - WFIFOL(fd,4)=bl->id; - WFIFOB(fd,8)=flag; //Status start - WFIFOSET(fd, packet_len_table[0x196]); - return 0; -} -/*========================================== - * 状態異常アイコン/メッセージ表示 - *------------------------------------------ - */ -int clif_status_change(struct block_list *bl,int type,int flag) -{ - unsigned char buf[16]; - - if (type == SI_BLANK) //It shows nothing on the client... - return 0; - - nullpo_retr(0, bl); - - WBUFW(buf,0)=0x0196; - WBUFW(buf,2)=type; - WBUFL(buf,4)=bl->id; - WBUFB(buf,8)=flag; - clif_send(buf,packet_len_table[0x196],bl,AREA); - return 0; -} - -/*========================================== - * Send message (modified by [Yor]) - *------------------------------------------ - */ -int clif_displaymessage(const int fd, char* mes) -{ - // invalid pointer? - nullpo_retr(-1, mes); - - //Console [Wizputer] //Scrapped, as these are shared by disconnected players =X [Skotlex] - if (fd == 0) - return 0; - else { - int len_mes = strlen(mes); - - if (len_mes > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line. - WFIFOHEAD(fd, 5 + len_mes); - WFIFOW(fd,0) = 0x8e; - WFIFOW(fd,2) = 5 + len_mes; // 4 + len + NULL teminate - memcpy(WFIFOP(fd,4), mes, len_mes + 1); - WFIFOSET(fd, 5 + len_mes); - } - } - - return 0; -} - -/*========================================== - * 天の声を送信する - *------------------------------------------ - */ -int clif_GMmessage(struct block_list *bl, char* mes, int len, int flag) -{ - unsigned char *buf; - int lp; - - lp = (flag & 0x10) ? 8 : 4; - buf = (unsigned char*)aMallocA((len + lp + 8)*sizeof(unsigned char)); - - WBUFW(buf,0) = 0x9a; - WBUFW(buf,2) = len + lp; - WBUFL(buf,4) = 0x65756c62; //"blue": - memcpy(WBUFP(buf,lp), mes, len); - flag &= 0x07; - clif_send(buf, WBUFW(buf,2), bl, - (flag == 1) ? ALL_SAMEMAP : - (flag == 2) ? AREA : - (flag == 3) ? SELF : - ALL_CLIENT); - if(buf) aFree(buf); - - if(use_irc && irc_announce_flag && !flag) - irc_announce(mes); - - return 0; -} - -/*========================================== - * グローバルメッセージ - *------------------------------------------ - */ -void clif_GlobalMessage(struct block_list *bl,char *message) -{ - char buf[100]; - int len; - - nullpo_retv(bl); - - if(!message) - return; - - len = strlen(message)+1; - - WBUFW(buf,0)=0x8d; - WBUFW(buf,2)=len+8; - WBUFL(buf,4)=bl->id; - strncpy((char *) WBUFP(buf,8),message,len); - clif_send((unsigned char *) buf,WBUFW(buf,2),bl,ALL_CLIENT); -} - -/*========================================== - * Send main chat message [LuzZza] - *------------------------------------------ - */ -void clif_MainChatMessage(char* message) { - - char buf[200]; - int len; - - if(!message) - return; - - len = strlen(message)+1; - if (len+8 > sizeof(buf)) { - ShowDebug("clif_MainChatMessage: Received message too long (len %d): %s\n", len, message); - len = sizeof(buf)-8; - } - WBUFW(buf,0)=0x8d; - WBUFW(buf,2)=len+8; - WBUFL(buf,4)=0; - strncpy((char *) WBUFP(buf,8),message,len); - clif_send((unsigned char *) buf,WBUFW(buf,2),NULL,CHAT_MAINCHAT); -} - -/*========================================== - * Does an announce message in the given color. - *------------------------------------------ - */ -int clif_announce(struct block_list *bl, char* mes, int len, unsigned long color, int flag) -{ - unsigned char *buf; - buf = (unsigned char*)aMallocA((len + 16)*sizeof(unsigned char)); - WBUFW(buf,0) = 0x1c3; - WBUFW(buf,2) = len + 16; - WBUFL(buf,4) = color; - WBUFW(buf,8) = 0x190; //Font style? Type? - WBUFW(buf,10) = 0x0c; //12? Font size? - WBUFL(buf,12) = 0; //Unknown! - memcpy(WBUFP(buf,16), mes, len); - - flag &= 0x07; - clif_send(buf, WBUFW(buf,2), bl, - (flag == 1) ? ALL_SAMEMAP : - (flag == 2) ? AREA : - (flag == 3) ? SELF : - ALL_CLIENT); - - if(buf) aFree(buf); - return 0; -} -/*========================================== - * HPSP回復エフェクトを送信する - *------------------------------------------ - */ -int clif_heal(int fd,int type,int val) -{ - WFIFOHEAD(fd,packet_len_table[0x13d]); - WFIFOW(fd,0)=0x13d; - WFIFOW(fd,2)=type; - WFIFOW(fd,4)=val; - WFIFOSET(fd,packet_len_table[0x13d]); - - return 0; -} - -/*========================================== - * 復活する - *------------------------------------------ - */ -int clif_resurrection(struct block_list *bl,int type) -{ - unsigned char buf[16]; - - nullpo_retr(0, bl); - - WBUFW(buf,0)=0x148; - WBUFL(buf,2)=bl->id; - WBUFW(buf,6)=type; - - clif_send(buf,packet_len_table[0x148],bl,type==1 ? AREA : AREA_WOS); - if (disguised(bl)) - clif_spawn(bl); - - return 0; -} - -/*========================================== - * PVP実装?(仮) - *------------------------------------------ - */ -int clif_set0199(int fd,int type) -{ - WFIFOHEAD(fd,packet_len_table[0x199]); - WFIFOW(fd,0)=0x199; - WFIFOW(fd,2)=type; - WFIFOSET(fd,packet_len_table[0x199]); - - return 0; -} - -/*========================================== - * PVP実装?(仮) - *------------------------------------------ - */ -int clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type) -{ - nullpo_retr(0, sd); - - if(type == 2) { - WFIFOHEAD(sd->fd,packet_len_table[0x19a]); - WFIFOW(sd->fd,0) = 0x19a; - WFIFOL(sd->fd,2) = sd->bl.id; - WFIFOL(sd->fd,6) = pvprank; - WFIFOL(sd->fd,10) = pvpnum; - WFIFOSET(sd->fd,packet_len_table[0x19a]); - } else { - unsigned char buf[32]; - WBUFW(buf,0) = 0x19a; - WBUFL(buf,2) = sd->bl.id; - if(sd->sc.option&(OPTION_HIDE|OPTION_CLOAK)) - WBUFL(buf,6) = ULONG_MAX; //On client displays as -- - else - WBUFL(buf,6) = pvprank; - WBUFL(buf,10) = pvpnum; - if(sd->sc.option&OPTION_INVISIBLE) - clif_send(buf,packet_len_table[0x19a],&sd->bl,SELF); - else if(!type) - clif_send(buf,packet_len_table[0x19a],&sd->bl,AREA); - else - clif_send(buf,packet_len_table[0x19a],&sd->bl,ALL_SAMEMAP); - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_send0199(int map,int type) -{ - struct block_list bl; - unsigned char buf[16]; - - bl.id = 0; - bl.type = BL_NUL; - bl.m = map; - WBUFW(buf,0)=0x199; - WBUFW(buf,2)=type; - clif_send(buf,packet_len_table[0x199],&bl,ALL_SAMEMAP); - - return 0; -} - -/*========================================== - * 精錬エフェクトを送信する - *------------------------------------------ - */ -int clif_refine(int fd,struct map_session_data *sd,int fail,int index,int val) -{ - WFIFOHEAD(fd,packet_len_table[0x188]); - WFIFOW(fd,0)=0x188; - WFIFOW(fd,2)=fail; - WFIFOW(fd,4)=index+2; - WFIFOW(fd,6)=val; - WFIFOSET(fd,packet_len_table[0x188]); - - return 0; -} - -/*========================================== - * Wisp/page is transmitted to the destination player - *------------------------------------------ - */ -int clif_wis_message(int fd, char *nick, char *mes, int mes_len) // R 0097 .w .24B .?B -{ -// printf("clif_wis_message(%d, %s, %s)\n", fd, nick, mes); - - WFIFOHEAD(fd, mes_len + NAME_LENGTH + 4); - WFIFOW(fd,0) = 0x97; - WFIFOW(fd,2) = mes_len + NAME_LENGTH + 4; - memcpy(WFIFOP(fd,4), nick, NAME_LENGTH); - memcpy(WFIFOP(fd,28), mes, mes_len); - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} - -/*========================================== - * The transmission result of Wisp/page is transmitted to the source player - *------------------------------------------ - */ -int clif_wis_end(int fd, int flag) // R 0098 .B: 0: success to send wisper, 1: target character is not loged in, 2: ignored by target, 3: everyone ignored by target -{ - WFIFOHEAD(fd,packet_len_table[0x98]); - WFIFOW(fd,0) = 0x98; - WFIFOW(fd,2) = flag; - WFIFOSET(fd,packet_len_table[0x98]); - return 0; -} - -/*========================================== - * キャラID名前引き結果を送信する - *------------------------------------------ - */ -int clif_solved_charname(struct map_session_data *sd,int char_id) -{ - char *p= map_charid2nick(char_id); - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - if(p!=NULL){ - WFIFOHEAD(fd,packet_len_table[0x194]); - WFIFOW(fd,0)=0x194; - WFIFOL(fd,2)=char_id; - memcpy(WFIFOP(fd,6), p, NAME_LENGTH); - WFIFOSET(fd,packet_len_table[0x194]); - }else{ - map_reqchariddb(sd,char_id); - chrif_searchcharid(char_id); - } - return 0; -} - -/*========================================== - * カードの挿入可能リストを返す - *------------------------------------------ - */ -int clif_use_card(struct map_session_data *sd,int idx) -{ - int i,c,ep; - int fd=sd->fd; - - nullpo_retr(0, sd); - if (idx < 0 || idx >= MAX_INVENTORY) //Crash-fix from bad packets. - return 0; - - if (!sd->inventory_data[idx] || sd->inventory_data[idx]->type != IT_CARD) - return 0; //Avoid parsing invalid item indexes (no card/no item) - - ep=sd->inventory_data[idx]->equip; - WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4); - WFIFOW(fd,0)=0x017b; - - for(i=c=0;iinventory_data[i] == NULL) - continue; - if(sd->inventory_data[i]->type!=IT_WEAPON && sd->inventory_data[i]->type!=IT_ARMOR) - continue; - if(itemdb_isspecial(sd->status.inventory[i].card[0])) //Can't slot it - continue; - - if(sd->status.inventory[i].identify==0 ) //Not identified - continue; - - if((sd->inventory_data[i]->equip&ep)==0) //Not equippable on this part. - continue; - - if(sd->inventory_data[i]->type==IT_WEAPON && ep==EQP_HAND_L) //Shield card won't go on left weapon. - continue; - - for(j=0;jinventory_data[i]->slot;j++){ - if( sd->status.inventory[i].card[j]==0 ) - break; - } - if(j==sd->inventory_data[i]->slot) // No room - continue; - - WFIFOW(fd,4+c*2)=i+2; - c++; - } - WFIFOW(fd,2)=4+c*2; - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} -/*========================================== - * カードの挿入終了 - *------------------------------------------ - */ -int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x17d]); - WFIFOW(fd,0)=0x17d; - WFIFOW(fd,2)=idx_equip+2; - WFIFOW(fd,4)=idx_card+2; - WFIFOB(fd,6)=flag; - WFIFOSET(fd,packet_len_table[0x17d]); - return 0; -} - -/*========================================== - * 鑑定可能アイテムリスト送信 - *------------------------------------------ - */ -int clif_item_identify_list(struct map_session_data *sd) -{ - int i,c; - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - - WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4); - WFIFOW(fd,0)=0x177; - for(i=c=0;istatus.inventory[i].nameid > 0 && !sd->status.inventory[i].identify){ - WFIFOW(fd,c*2+4)=i+2; - c++; - } - } - if(c > 0) { - WFIFOW(fd,2)=c*2+4; - WFIFOSET(fd,WFIFOW(fd,2)); - sd->menuskill_id = MC_IDENTIFY; - sd->menuskill_lv = c; - } - return 0; -} - -/*========================================== - * 鑑定結果 - *------------------------------------------ - */ -int clif_item_identified(struct map_session_data *sd,int idx,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x179]); - WFIFOW(fd, 0)=0x179; - WFIFOW(fd, 2)=idx+2; - WFIFOB(fd, 4)=flag; - WFIFOSET(fd,packet_len_table[0x179]); - return 0; -} - -/*========================================== - * 修理可能アイテムリスト送信 - *------------------------------------------ - */ -int clif_item_repair_list(struct map_session_data *sd,struct map_session_data *dstsd) -{ - int i,c; - int fd; - int nameid; - - nullpo_retr(0, sd); - nullpo_retr(0, dstsd); - - fd=sd->fd; - - WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4); - WFIFOW(fd,0)=0x1fc; - for(i=c=0;istatus.inventory[i].nameid) > 0 && dstsd->status.inventory[i].attribute!=0){// && skill_can_repair(sd,nameid)){ - WFIFOW(fd,c*13+4) = i; - WFIFOW(fd,c*13+6) = nameid; - WFIFOL(fd,c*13+8) = sd->status.char_id; - WFIFOL(fd,c*13+12)= dstsd->status.char_id; - WFIFOB(fd,c*13+16)= c; - c++; - } - } - if(c > 0) { - WFIFOW(fd,2)=c*13+4; - WFIFOSET(fd,WFIFOW(fd,2)); - sd->menuskill_id = BS_REPAIRWEAPON; - sd->menuskill_lv = dstsd->bl.id; - }else - clif_skill_fail(sd,sd->ud.skillid,0,0); - - return 0; -} -int clif_item_repaireffect(struct map_session_data *sd,int nameid,int flag) -{ - int view,fd; - - nullpo_retr(0, sd); - fd=sd->fd; - - WFIFOHEAD(fd,packet_len_table[0x1fe]); - WFIFOW(fd, 0)=0x1fe; - if((view = itemdb_viewid(nameid)) > 0) - WFIFOW(fd, 2)=view; - else - WFIFOW(fd, 2)=nameid; - WFIFOB(fd, 4)=flag; - WFIFOSET(fd,packet_len_table[0x1fe]); - - return 0; -} - -/*========================================== - * Weapon Refining - Taken from jAthena - *------------------------------------------ - */ -int clif_item_refine_list(struct map_session_data *sd) -{ - int i,c; - int fd; - int skilllv; - int wlv; - int refine_item[5]; - - nullpo_retr(0, sd); - - skilllv = pc_checkskill(sd,WS_WEAPONREFINE); - - fd=sd->fd; - - refine_item[0] = -1; - refine_item[1] = pc_search_inventory(sd,1010); - refine_item[2] = pc_search_inventory(sd,1011); - refine_item[3] = refine_item[4] = pc_search_inventory(sd,984); - - WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4); - WFIFOW(fd,0)=0x221; - for(i=c=0;istatus.inventory[i].nameid > 0 && sd->status.inventory[i].refine < skilllv && - sd->status.inventory[i].identify && (wlv=itemdb_wlv(sd->status.inventory[i].nameid)) >=1 && - refine_item[wlv]!=-1 && !(sd->status.inventory[i].equip&0x0022)){ - WFIFOW(fd,c*13+ 4)=i+2; - WFIFOW(fd,c*13+ 6)=sd->status.inventory[i].nameid; - WFIFOW(fd,c*13+ 8)=0; //TODO: Wonder what are these for? Perhaps ID of weapon's crafter if any? - WFIFOW(fd,c*13+10)=0; - WFIFOB(fd,c*13+12)=c; - c++; - } - } - WFIFOW(fd,2)=c*13+4; - WFIFOSET(fd,WFIFOW(fd,2)); - sd->menuskill_id = WS_WEAPONREFINE; - sd->menuskill_lv = skilllv; - - return 0; -} - -/*========================================== - * アイテムによる一時的なスキル効果 - *------------------------------------------ - */ -int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x147]); - WFIFOW(fd, 0)=0x147; - WFIFOW(fd, 2)=skillid; - WFIFOW(fd, 4)=skill_get_inf(skillid); - WFIFOW(fd, 6)=0; - WFIFOW(fd, 8)=skilllv; - WFIFOW(fd,10)=skill_get_sp(skillid,skilllv); - WFIFOW(fd,12)=skill_get_range2(&sd->bl, skillid,skilllv); - strncpy((char*)WFIFOP(fd,14),name,NAME_LENGTH); - WFIFOB(fd,38)=0; - WFIFOSET(fd,packet_len_table[0x147]); - return 0; -} - -/*========================================== - * カートにアイテム追加 - *------------------------------------------ - */ -int clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail) -{ - int view,fd; - unsigned char *buf; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x124]); - buf=WFIFOP(fd,0); - if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0) - return 1; - - WBUFW(buf,0)=0x124; - WBUFW(buf,2)=n+2; - WBUFL(buf,4)=amount; - if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0) - WBUFW(buf,8)=view; - else - WBUFW(buf,8)=sd->status.cart[n].nameid; - WBUFB(buf,10)=sd->status.cart[n].identify; - WBUFB(buf,11)=sd->status.cart[n].attribute; - WBUFB(buf,12)=sd->status.cart[n].refine; - clif_addcards(WBUFP(buf,13), &sd->status.cart[n]); - WFIFOSET(fd,packet_len_table[0x124]); - return 0; -} - -/*========================================== - * カートからアイテム削除 - *------------------------------------------ - */ -int clif_cart_delitem(struct map_session_data *sd,int n,int amount) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - - WFIFOHEAD(fd,packet_len_table[0x125]); - WFIFOW(fd,0)=0x125; - WFIFOW(fd,2)=n+2; - WFIFOL(fd,4)=amount; - - WFIFOSET(fd,packet_len_table[0x125]); - - return 0; -} - -/*========================================== - * 露店開設 - *------------------------------------------ - */ -int clif_openvendingreq(struct map_session_data *sd,int num) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x12d]); - WFIFOW(fd,0)=0x12d; - WFIFOW(fd,2)=num; - WFIFOSET(fd,packet_len_table[0x12d]); - - return 0; -} - -/*========================================== - * 露店看板表示 - *------------------------------------------ - */ -int clif_showvendingboard(struct block_list* bl,char *message,int fd) -{ - unsigned char buf[128]; - - nullpo_retr(0, bl); - - WBUFW(buf,0)=0x131; - WBUFL(buf,2)=bl->id; - strncpy((char*)WBUFP(buf,6),message,80); - if(fd){ - WFIFOHEAD(fd,packet_len_table[0x131]); - memcpy(WFIFOP(fd,0),buf,packet_len_table[0x131]); - WFIFOSET(fd,packet_len_table[0x131]); - }else{ - clif_send(buf,packet_len_table[0x131],bl,AREA_WOS); - } - return 0; -} - -/*========================================== - * 露店看板消去 - *------------------------------------------ - */ -int clif_closevendingboard(struct block_list* bl,int fd) -{ - unsigned char buf[16]; - - nullpo_retr(0, bl); - - WBUFW(buf,0)=0x132; - WBUFL(buf,2)=bl->id; - if(fd){ - WFIFOHEAD(fd,packet_len_table[0x132]); - memcpy(WFIFOP(fd,0),buf,packet_len_table[0x132]); - WFIFOSET(fd,packet_len_table[0x132]); - }else{ - clif_send(buf,packet_len_table[0x132],bl,AREA_WOS); - } - - return 0; -} -/*========================================== - * 露店アイテムリスト - *------------------------------------------ - */ -int clif_vendinglist(struct map_session_data *sd,int id,struct vending *vending) -{ - struct item_data *data; - int i,n,index,fd; - struct map_session_data *vsd; - unsigned char *buf; - - nullpo_retr(0, sd); - nullpo_retr(0, vending); - nullpo_retr(0, vsd=map_id2sd(id)); - - fd=sd->fd; - WFIFOHEAD(fd, 8+vsd->vend_num*22); - buf = WFIFOP(fd,0); - for(i=0,n=0;ivend_num;i++){ - if(vending[i].amount<=0) - continue; - WBUFL(buf,8+n*22)=vending[i].value; - WBUFW(buf,12+n*22)=vending[i].amount; - WBUFW(buf,14+n*22)=(index=vending[i].index)+2; - if(vsd->status.cart[index].nameid <= 0 || vsd->status.cart[index].amount <= 0) - continue; - data = itemdb_search(vsd->status.cart[index].nameid); - WBUFB(buf,16+n*22)=itemtype(data->type); - if(data->view_id > 0) - WBUFW(buf,17+n*22)=data->view_id; - else - WBUFW(buf,17+n*22)=vsd->status.cart[index].nameid; - WBUFB(buf,19+n*22)=vsd->status.cart[index].identify; - WBUFB(buf,20+n*22)=vsd->status.cart[index].attribute; - WBUFB(buf,21+n*22)=vsd->status.cart[index].refine; - clif_addcards(WBUFP(buf, 22+n*22), &vsd->status.cart[index]); - n++; - } - if(n > 0){ - WBUFW(buf,0)=0x133; - WBUFW(buf,2)=8+n*22; - WBUFL(buf,4)=id; - WFIFOSET(fd,WFIFOW(fd,2)); - } - - return 0; -} - -/*========================================== - * 露店アイテム購入失敗 - *------------------------------------------ -*/ -int clif_buyvending(struct map_session_data *sd,int index,int amount,int fail) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x135]); - WFIFOW(fd,0)=0x135; - WFIFOW(fd,2)=index+2; - WFIFOW(fd,4)=amount; - WFIFOB(fd,6)=fail; - WFIFOSET(fd,packet_len_table[0x135]); - - return 0; -} - -/*========================================== - * 露店開設成功 - *------------------------------------------ -*/ -int clif_openvending(struct map_session_data *sd,int id,struct vending *vending) -{ - struct item_data *data; - int i,n,index,fd; - unsigned char *buf; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd, 8+sd->vend_num*22); - buf = WFIFOP(fd,0); - for(i=0,n=0;ivend_num;i++){ - if (sd->vend_num > 2+pc_checkskill(sd,MC_VENDING)) return 0; - WBUFL(buf,8+n*22)=vending[i].value; - WBUFW(buf,12+n*22)=(index=vending[i].index)+2; - WBUFW(buf,14+n*22)=vending[i].amount; - if(sd->status.cart[index].nameid <= 0 || sd->status.cart[index].amount <= 0 || !sd->status.cart[index].identify || - sd->status.cart[index].attribute==1) // Prevent unidentified and broken items from being sold [Valaris] - continue; - data = itemdb_search(sd->status.cart[index].nameid); - WBUFB(buf,16+n*22)=itemtype(data->type); - if(data->view_id > 0) - WBUFW(buf,17+n*22)=data->view_id; - else - WBUFW(buf,17+n*22)=sd->status.cart[index].nameid; - WBUFB(buf,19+n*22)=sd->status.cart[index].identify; - WBUFB(buf,20+n*22)=sd->status.cart[index].attribute; - WBUFB(buf,21+n*22)=sd->status.cart[index].refine; - clif_addcards(WBUFP(buf, 22+n*22), &sd->status.cart[index]); - n++; - } - if(n > 0){ - WBUFW(buf,0)=0x136; - WBUFW(buf,2)=8+n*22; - WBUFL(buf,4)=id; - WFIFOSET(fd,WFIFOW(fd,2)); - } - return n; -} - -/*========================================== - * 露店アイテム販売報告 - *------------------------------------------ -*/ -int clif_vendingreport(struct map_session_data *sd,int index,int amount) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x137]); - WFIFOW(fd,0)=0x137; - WFIFOW(fd,2)=index+2; - WFIFOW(fd,4)=amount; - WFIFOSET(fd,packet_len_table[0x137]); - - return 0; -} -/*========================================== - * パーティ作成完了 - *------------------------------------------ - */ -int clif_party_created(struct map_session_data *sd,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xfa]); - WFIFOW(fd,0)=0xfa; - WFIFOB(fd,2)=flag; - WFIFOSET(fd,packet_len_table[0xfa]); - return 0; -} - -int clif_party_main_info(struct party_data *p, int fd) -{ - struct map_session_data *sd; - int i; - unsigned char buf[96]; - - for (i=0; iparty.member[i].leader; i++); - if (i >= MAX_PARTY) return 0; //Should never happen... - sd = p->data[i].sd; - WBUFW(buf,0)=0x1e9; - WBUFL(buf,2)= p->party.member[i].account_id; - WBUFL(buf,6)= 0; //We don't know yet what this long is about. - WBUFW(buf,10)=sd?sd->bl.x:0; - WBUFW(buf,12)=sd?sd->bl.y:0; - WBUFB(buf,14)=(p->party.member[i].online)?0:1; //This byte is also unconfirmed... - memcpy(WBUFP(buf,15), p->party.name, NAME_LENGTH); - memcpy(WBUFP(buf,39), p->party.member[i].name, NAME_LENGTH); - memcpy(WBUFP(buf,63), mapindex_id2name(p->party.member[i].map), MAP_NAME_LENGTH); - WBUFB(buf,79) = (p->party.item&1)?1:0; - WBUFB(buf,80) = (p->party.item&2)?1:0; - if(fd>=0){ - WFIFOHEAD(fd,packet_len_table[0x1e9]); - memcpy(WFIFOP(fd,0),buf,packet_len_table[0x1e9]); - WFIFOSET(fd,packet_len_table[0x1e9]); - return 1; - } - if (!sd) { - for (i=0; idata[i].sd; i++) - if (i >= MAX_PARTY) return 0; //Should never happen... - sd=p->data[i].sd; - } - clif_send(buf,packet_len_table[0x1e9],&sd->bl,PARTY); - return 1; -} - -int clif_party_join_info(struct party *p, struct map_session_data *sd) -{ - unsigned char buf[96]; - WBUFW(buf,0)=0x1e9; - WBUFL(buf,2)= sd->status.account_id; - WBUFL(buf,6)= 0; //Apparently setting this to 1 makes you adoptable. - WBUFW(buf,10)=sd->bl.x; - WBUFW(buf,12)=sd->bl.y; - WBUFB(buf,14)=0; //Unconfirmed byte. - memcpy(WBUFP(buf,15), p->name, NAME_LENGTH); - memcpy(WBUFP(buf,39), sd->status.name, NAME_LENGTH); - memcpy(WBUFP(buf,63), mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH); - WBUFB(buf,79) = (p->item&1)?1:0; - WBUFB(buf,80) = (p->item&2)?1:0; - clif_send(buf,packet_len_table[0x1e9],&sd->bl,PARTY_WOS); - return 1; -} - - -/*========================================== - * パーティ情報送信 - *------------------------------------------ - */ -int clif_party_info(struct party_data *p,int fd) -{ - unsigned char buf[1024]; - int i,c; - struct map_session_data *sd=NULL; - - nullpo_retr(0, p); - - WBUFW(buf,0)=0xfb; - memcpy(WBUFP(buf,4),p->party.name,NAME_LENGTH); - for(i=c=0;iparty.member[i]; - if(!m->account_id) - continue; - if(sd==NULL) sd=p->data[i].sd; - WBUFL(buf,28+c*46)=m->account_id; - memcpy(WBUFP(buf,28+c*46+ 4),m->name,NAME_LENGTH); - memcpy(WBUFP(buf,28+c*46+28),mapindex_id2name(m->map),MAP_NAME_LENGTH); - WBUFB(buf,28+c*46+44)=(m->leader)?0:1; - WBUFB(buf,28+c*46+45)=(m->online)?0:1; - c++; - } - WBUFW(buf,2)=28+c*46; - if(fd>=0){ // fdが設定されてるならそれに送る - WFIFOHEAD(fd, 28+c*46); - memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2)); - WFIFOSET(fd,WFIFOW(fd,2)); - return 9; - } - if(sd!=NULL) - clif_send(buf,WBUFW(buf,2),&sd->bl,PARTY); - return 0; -} -/*========================================== - * パーティ勧誘 - *------------------------------------------ - */ -int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd) -{ - int fd; - struct party_data *p; - - nullpo_retr(0, sd); - nullpo_retr(0, tsd); - - fd=tsd->fd; - - if( (p=party_search(sd->status.party_id))==NULL ) - return 0; - - WFIFOHEAD(fd,packet_len_table[0xfe]); - WFIFOW(fd,0)=0xfe; - WFIFOL(fd,2)=sd->status.account_id; - memcpy(WFIFOP(fd,6),p->party.name,NAME_LENGTH); - WFIFOSET(fd,packet_len_table[0xfe]); - return 0; -} - -/*========================================== - * Party invitation result. Flag values are: - * 0 -> char is already in a party - * 1 -> party invite was rejected - * 2 -> party invite was accepted - * 3 -> party is full - * 4 -> char of the same account already joined the party - *------------------------------------------ - */ -int clif_party_inviteack(struct map_session_data *sd,char *nick,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xfd]); - WFIFOW(fd,0)=0xfd; - memcpy(WFIFOP(fd,2),nick,NAME_LENGTH); - WFIFOB(fd,26)=flag; - WFIFOSET(fd,packet_len_table[0xfd]); - return 0; -} - -/*========================================== - * パーティ設定送信 - * flag & 0x001=exp変更ミス - * 0x010=item変更ミス - * 0x100=一人にのみ送信 - *------------------------------------------ - */ -int clif_party_option(struct party_data *p,struct map_session_data *sd,int flag) -{ - unsigned char buf[16]; - - nullpo_retr(0, p); - -// if(battle_config.etc_log) -// printf("clif_party_option: %d %d %d\n",p->exp,p->item,flag); - if(sd==NULL && flag==0){ - int i; - for(i=0;idata[i].sd;i++); - if (i < MAX_PARTY) - sd = p->data[i].sd; - } - if(sd==NULL) - return 0; - WBUFW(buf,0)=0x101; - WBUFW(buf,2)=((flag&0x01)?2:p->party.exp); - WBUFW(buf,4)=0; //NOTE: We don't know yet what this is for, it is NOT for item share rules, though. [Skotlex] - if(flag==0) - clif_send(buf,packet_len_table[0x101],&sd->bl,PARTY); - else { - WFIFOHEAD(sd->fd,packet_len_table[0x101]); - memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x101]); - WFIFOSET(sd->fd,packet_len_table[0x101]); - } - return 0; -} -/*========================================== - * パーティ脱退(脱退前に呼ぶこと) - *------------------------------------------ - */ -int clif_party_leaved(struct party_data *p,struct map_session_data *sd,int account_id,char *name,int flag) -{ - unsigned char buf[64]; - int i; - - nullpo_retr(0, p); - - WBUFW(buf,0)=0x105; - WBUFL(buf,2)=account_id; - memcpy(WBUFP(buf,6),name,NAME_LENGTH); - WBUFB(buf,30)=flag&0x0f; - - if((flag&0xf0)==0){ - if(sd==NULL) { - for(i=0;idata[i].sd;i++); - if (i < MAX_PARTY) - sd = p->data[i].sd; - } - if (sd) - clif_send(buf,packet_len_table[0x105],&sd->bl,PARTY); - } else if (sd!=NULL) { - WFIFOHEAD(sd->fd,packet_len_table[0x105]); - memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x105]); - WFIFOSET(sd->fd,packet_len_table[0x105]); - } - return 0; -} -/*========================================== - * パーティメッセージ送信 - *------------------------------------------ - */ -int clif_party_message(struct party_data *p,int account_id,char *mes,int len) -{ - struct map_session_data *sd; - int i; - - nullpo_retr(0, p); - - for(i=0; i < MAX_PARTY && !p->data[i].sd;i++); - if(i < MAX_PARTY){ - unsigned char buf[1024]; - sd = p->data[i].sd; - WBUFW(buf,0)=0x109; - WBUFW(buf,2)=len+8; - WBUFL(buf,4)=account_id; - memcpy(WBUFP(buf,8),mes,len); - clif_send(buf,len+8,&sd->bl,PARTY); - } - return 0; -} -/*========================================== - * パーティ座標通知 - *------------------------------------------ - */ -int clif_party_xy(struct map_session_data *sd) -{ - unsigned char buf[16]; - - nullpo_retr(0, sd); - - WBUFW(buf,0)=0x107; - WBUFL(buf,2)=sd->status.account_id; - WBUFW(buf,6)=sd->bl.x; - WBUFW(buf,8)=sd->bl.y; - clif_send(buf,packet_len_table[0x107],&sd->bl,PARTY_SAMEMAP_WOS); - - return 0; -} - -/*========================================== - * Sends x/y dot to a single fd. [Skotlex] - *------------------------------------------ - */ - -int clif_party_xy_single(int fd, struct map_session_data *sd) -{ - WFIFOHEAD(fd,packet_len_table[0x107]); - WFIFOW(fd,0)=0x107; - WFIFOL(fd,2)=sd->status.account_id; - WFIFOW(fd,6)=sd->bl.x; - WFIFOW(fd,8)=sd->bl.y; - WFIFOSET(fd,packet_len_table[0x107]); - return 0; -} - - -/*========================================== - * パーティHP通知 - *------------------------------------------ - */ -int clif_party_hp(struct map_session_data *sd) -{ - unsigned char buf[16]; - - nullpo_retr(0, sd); - - WBUFW(buf,0)=0x106; - WBUFL(buf,2)=sd->status.account_id; - if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex] - WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100); - WBUFW(buf,8) = 100; - } else { - WBUFW(buf,6) = sd->battle_status.hp; - WBUFW(buf,8) = sd->battle_status.max_hp; - } - clif_send(buf,packet_len_table[0x106],&sd->bl,PARTY_AREA_WOS); - return 0; -} - -/*========================================== - * Sends HP bar to a single fd. [Skotlex] - *------------------------------------------ - */ -static void clif_hpmeter_single(int fd, struct map_session_data *sd) -{ - WFIFOHEAD(fd,packet_len_table[0x106]); - WFIFOW(fd,0) = 0x106; - WFIFOL(fd,2) = sd->status.account_id; - if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex] - WFIFOW(fd,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100); - WFIFOW(fd,8) = 100; - } else { - WFIFOW(fd,6) = sd->battle_status.hp; - WFIFOW(fd,8) = sd->battle_status.max_hp; - } - WFIFOSET (fd, packet_len_table[0x106]); -} - -/*========================================== - * GMへ場所とHP通知 - *------------------------------------------ - */ -int clif_hpmeter(struct map_session_data *sd) -{ - struct map_session_data *sd2; - unsigned char buf[16]; - int i, x0, y0, x1, y1; - int level; - - nullpo_retr(0, sd); - - x0 = sd->bl.x - AREA_SIZE; - y0 = sd->bl.y - AREA_SIZE; - x1 = sd->bl.x + AREA_SIZE; - y1 = sd->bl.y + AREA_SIZE; - - WBUFW(buf,0) = 0x106; - WBUFL(buf,2) = sd->status.account_id; - if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex] - WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100); - WBUFW(buf,8) = 100; - } else { - WBUFW(buf,6) = sd->battle_status.hp; - WBUFW(buf,8) = sd->battle_status.max_hp; - } - for (i = 0; i < fd_max; i++) { - if (session[i] && session[i]->func_parse == clif_parse && - (sd2 = (struct map_session_data*)session[i]->session_data) && - sd != sd2 && sd2->state.auth) { - if (sd2->bl.m != sd->bl.m || - sd2->bl.x < x0 || sd2->bl.y < y0 || - sd2->bl.x > x1 || sd2->bl.y > y1 || - (level = pc_isGM(sd2)) < battle_config.disp_hpmeter || - level < pc_isGM(sd)) - continue; - WFIFOHEAD (i, packet_len_table[0x106]); - memcpy (WFIFOP(i,0), buf, packet_len_table[0x106]); - WFIFOSET (i, packet_len_table[0x106]); - } - } - - return 0; -} - -/*========================================== - * パーティ場所移動(未使用) - *------------------------------------------ - */ -int clif_party_move(struct party *p,struct map_session_data *sd,int online) -{ - unsigned char buf[128]; - - nullpo_retr(0, sd); - nullpo_retr(0, p); - - WBUFW(buf, 0)=0x104; - WBUFL(buf, 2)=sd->status.account_id; - WBUFL(buf, 6)=0; - WBUFW(buf,10)=sd->bl.x; - WBUFW(buf,12)=sd->bl.y; - WBUFB(buf,14)=!online; - memcpy(WBUFP(buf,15),p->name, NAME_LENGTH); - memcpy(WBUFP(buf,39),sd->status.name, NAME_LENGTH); - memcpy(WBUFP(buf,63),map[sd->bl.m].name, MAP_NAME_LENGTH); - clif_send(buf,packet_len_table[0x104],&sd->bl,PARTY); - return 0; -} -/*========================================== - * 攻撃するために移動が必要 - *------------------------------------------ - */ -int clif_movetoattack(struct map_session_data *sd,struct block_list *bl) -{ - int fd; - - nullpo_retr(0, sd); - nullpo_retr(0, bl); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x139]); - WFIFOW(fd, 0)=0x139; - WFIFOL(fd, 2)=bl->id; - WFIFOW(fd, 6)=bl->x; - WFIFOW(fd, 8)=bl->y; - WFIFOW(fd,10)=sd->bl.x; - WFIFOW(fd,12)=sd->bl.y; - WFIFOW(fd,14)=sd->battle_status.rhw.range; - WFIFOSET(fd,packet_len_table[0x139]); - return 0; -} -/*========================================== - * 製造エフェクト - *------------------------------------------ - */ -int clif_produceeffect(struct map_session_data *sd,int flag,int nameid) -{ - int view,fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - // 名前の登録と送信を先にしておく - if( map_charid2nick(sd->status.char_id)==NULL ) - map_addchariddb(sd->status.char_id,sd->status.name); - clif_solved_charname(sd,sd->status.char_id); - - WFIFOHEAD(fd,packet_len_table[0x18f]); - WFIFOW(fd, 0)=0x18f; - WFIFOW(fd, 2)=flag; - if((view = itemdb_viewid(nameid)) > 0) - WFIFOW(fd, 4)=view; - else - WFIFOW(fd, 4)=nameid; - WFIFOSET(fd,packet_len_table[0x18f]); - return 0; -} - -// pet -int clif_catch_process(struct map_session_data *sd) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x19e]); - WFIFOW(fd,0)=0x19e; - WFIFOSET(fd,packet_len_table[0x19e]); - sd->menuskill_id = SA_TAMINGMONSTER; - if (sd->ud.skillid == SA_TAMINGMONSTER) - sd->menuskill_lv = 0; //Free catch - else - sd->menuskill_lv = sd->itemid; //Consume catch - return 0; -} - -int clif_pet_rulet(struct map_session_data *sd,int data) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x1a0]); - WFIFOW(fd,0)=0x1a0; - WFIFOB(fd,2)=data; - WFIFOSET(fd,packet_len_table[0x1a0]); - - return 0; -} - -/*========================================== - * pet卵リスト作成 - *------------------------------------------ - */ -int clif_sendegg(struct map_session_data *sd) -{ - //R 01a6 .w .w* - int i,n=0,fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - if (battle_config.pet_no_gvg && map_flag_gvg(sd->bl.m)) - { //Disable pet hatching in GvG grounds during Guild Wars [Skotlex] - clif_displaymessage(fd, "Pets are not allowed in Guild Wars."); - return 0; - } - WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4); - WFIFOW(fd,0)=0x1a6; - if(sd->status.pet_id <= 0) { - for(i=0,n=0;istatus.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL || - sd->inventory_data[i]->type!=IT_PETEGG || - sd->status.inventory[i].amount<=0) - continue; - WFIFOW(fd,n*2+4)=i+2; - n++; - } - } - WFIFOW(fd,2)=4+n*2; - WFIFOSET(fd,WFIFOW(fd,2)); - - sd->menuskill_id = SA_TAMINGMONSTER; - sd->menuskill_lv = -1; - return 0; -} - -int clif_send_petdata(struct map_session_data *sd,int type,int param) -{ - int fd; - - nullpo_retr(0, sd); - nullpo_retr(0, sd->pd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x1a4]); - WFIFOW(fd,0)=0x1a4; - WFIFOB(fd,2)=type; - WFIFOL(fd,3)=sd->pd->bl.id; - WFIFOL(fd,7)=param; - WFIFOSET(fd,packet_len_table[0x1a4]); - - return 0; -} - -int clif_send_petstatus(struct map_session_data *sd) -{ - int fd; - struct s_pet *pet; - - nullpo_retr(0, sd); - nullpo_retr(0, sd->pd); - - fd=sd->fd; - pet = &sd->pd->pet; - WFIFOHEAD(fd,packet_len_table[0x1a2]); - WFIFOW(fd,0)=0x1a2; - memcpy(WFIFOP(fd,2),pet->name,NAME_LENGTH); - WFIFOB(fd,26)=(battle_config.pet_rename == 1)? 0:pet->rename_flag; - WFIFOW(fd,27)=pet->level; - WFIFOW(fd,29)=pet->hungry; - WFIFOW(fd,31)=pet->intimate; - WFIFOW(fd,33)=pet->equip; - WFIFOSET(fd,packet_len_table[0x1a2]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_pet_emotion(struct pet_data *pd,int param) -{ - unsigned char buf[16]; - - nullpo_retr(0, pd); - - malloc_set(buf,0,packet_len_table[0x1aa]); - - WBUFW(buf,0)=0x1aa; - WBUFL(buf,2)=pd->bl.id; - if(param >= 100 && pd->petDB->talk_convert_class) { - if(pd->petDB->talk_convert_class < 0) - return 0; - else if(pd->petDB->talk_convert_class > 0) { - param -= (pd->pet.class_ - 100)*100; - param += (pd->petDB->talk_convert_class - 100)*100; - } - } - WBUFL(buf,6)=param; - - clif_send(buf,packet_len_table[0x1aa],&pd->bl,AREA); - - return 0; -} - -int clif_pet_performance(struct block_list *bl,int param) -{ - unsigned char buf[16]; - - nullpo_retr(0, bl); - - malloc_set(buf,0,packet_len_table[0x1a4]); - - WBUFW(buf,0)=0x1a4; - WBUFB(buf,2)=4; - WBUFL(buf,3)=bl->id; - WBUFL(buf,7)=param; - - clif_send(buf,packet_len_table[0x1a4],bl,AREA); - - return 0; -} - -int clif_pet_equip(struct pet_data *pd) -{ - unsigned char buf[16]; - - nullpo_retr(0, pd); - - malloc_set(buf,0,packet_len_table[0x1a4]); - - WBUFW(buf,0)=0x1a4; - WBUFB(buf,2)=3; - WBUFL(buf,3)=pd->bl.id; - WBUFL(buf,7)=pd->vd.shield; - clif_send(buf,packet_len_table[0x1a4],&pd->bl,AREA); - - return 0; -} - -int clif_pet_food(struct map_session_data *sd,int foodid,int fail) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x1a3]); - WFIFOW(fd,0)=0x1a3; - WFIFOB(fd,2)=fail; - WFIFOW(fd,3)=foodid; - WFIFOSET(fd,packet_len_table[0x1a3]); - - return 0; -} - -/*========================================== - * オートスペル リスト送信 - *------------------------------------------ - */ -int clif_autospell(struct map_session_data *sd,int skilllv) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x1cd]); - WFIFOW(fd, 0)=0x1cd; - - if(skilllv>0 && pc_checkskill(sd,MG_NAPALMBEAT)>0) - WFIFOL(fd,2)= MG_NAPALMBEAT; - else - WFIFOL(fd,2)= 0x00000000; - if(skilllv>1 && pc_checkskill(sd,MG_COLDBOLT)>0) - WFIFOL(fd,6)= MG_COLDBOLT; - else - WFIFOL(fd,6)= 0x00000000; - if(skilllv>1 && pc_checkskill(sd,MG_FIREBOLT)>0) - WFIFOL(fd,10)= MG_FIREBOLT; - else - WFIFOL(fd,10)= 0x00000000; - if(skilllv>1 && pc_checkskill(sd,MG_LIGHTNINGBOLT)>0) - WFIFOL(fd,14)= MG_LIGHTNINGBOLT; - else - WFIFOL(fd,14)= 0x00000000; - if(skilllv>4 && pc_checkskill(sd,MG_SOULSTRIKE)>0) - WFIFOL(fd,18)= MG_SOULSTRIKE; - else - WFIFOL(fd,18)= 0x00000000; - if(skilllv>7 && pc_checkskill(sd,MG_FIREBALL)>0) - WFIFOL(fd,22)= MG_FIREBALL; - else - WFIFOL(fd,22)= 0x00000000; - if(skilllv>9 && pc_checkskill(sd,MG_FROSTDIVER)>0) - WFIFOL(fd,26)= MG_FROSTDIVER; - else - WFIFOL(fd,26)= 0x00000000; - - WFIFOSET(fd,packet_len_table[0x1cd]); - sd->menuskill_id = SA_AUTOSPELL; - sd->menuskill_lv = skilllv; - - return 0; -} - -/*========================================== - * ディボーションの青い糸 - *------------------------------------------ - */ -int clif_devotion(struct map_session_data *sd) -{ - unsigned char buf[56]; - int i,n; - - nullpo_retr(0, sd); - - WBUFW(buf,0)=0x1cf; - WBUFL(buf,2)=sd->bl.id; - for(i=0,n=0;i<5;i++) { - if (!sd->devotion[i]) - continue; - WBUFL(buf,6+4*n)=sd->devotion[i]; - n++; - } - for(;n<5;n++) - WBUFL(buf,6+4*n)=0; - - WBUFB(buf,26)=8; - WBUFB(buf,27)=0; - - clif_send(buf,packet_len_table[0x1cf],&sd->bl,AREA); - return 0; -} - -int clif_marionette(struct block_list *src, struct block_list *target) -{ - unsigned char buf[56]; - int n; - - WBUFW(buf,0)=0x1cf; - WBUFL(buf,2)=src->id; - for(n=0;n<5;n++) - WBUFL(buf,6+4*n)=0; - if (target) //The target goes on the second slot. - WBUFL(buf,6+4) = target->id; - WBUFB(buf,26)=8; - WBUFB(buf,27)=0; - - clif_send(buf,packet_len_table[0x1cf],src,AREA); - return 0; -} - -/*========================================== - * 氣球 - *------------------------------------------ - */ -int clif_spiritball(struct map_session_data *sd) -{ - unsigned char buf[16]; - - nullpo_retr(0, sd); - - WBUFW(buf,0)=0x1d0; - WBUFL(buf,2)=sd->bl.id; - WBUFW(buf,6)=sd->spiritball; - clif_send(buf,packet_len_table[0x1d0],&sd->bl,AREA); - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_combo_delay(struct block_list *bl,int wait) -{ - unsigned char buf[32]; - - nullpo_retr(0, bl); - - WBUFW(buf,0)=0x1d2; - WBUFL(buf,2)=bl->id; - WBUFL(buf,6)=wait; - clif_send(buf,packet_len_table[0x1d2],bl,AREA); - - return 0; -} -/*========================================== - *白刃取り - *------------------------------------------ - */ -int clif_bladestop(struct block_list *src,struct block_list *dst, - int _bool) -{ - unsigned char buf[32]; - - nullpo_retr(0, src); - nullpo_retr(0, dst); - - WBUFW(buf,0)=0x1d1; - WBUFL(buf,2)=src->id; - WBUFL(buf,6)=dst->id; - WBUFL(buf,10)=_bool; - - clif_send(buf,packet_len_table[0x1d1],src,AREA); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_changemapcell(int m,int x,int y,int cell_type,int type) -{ - struct block_list bl; - unsigned char buf[32]; - - bl.type = BL_NUL; - bl.m = m; - bl.x = x; - bl.y = y; - WBUFW(buf,0) = 0x192; - WBUFW(buf,2) = x; - WBUFW(buf,4) = y; - WBUFW(buf,6) = cell_type; - memcpy(WBUFP(buf,8),map[m].name,MAP_NAME_LENGTH); - if(!type) - clif_send(buf,packet_len_table[0x192],&bl,AREA); - else - clif_send(buf,packet_len_table[0x192],&bl,ALL_SAMEMAP); - - return 0; -} - -/*========================================== - * MVPエフェクト - *------------------------------------------ - */ -int clif_mvp_effect(struct map_session_data *sd) -{ - unsigned char buf[16]; - - nullpo_retr(0, sd); - - WBUFW(buf,0)=0x10c; - WBUFL(buf,2)=sd->bl.id; - clif_send(buf,packet_len_table[0x10c],&sd->bl,AREA); - return 0; -} -/*========================================== - * MVPアイテム所得 - *------------------------------------------ - */ -int clif_mvp_item(struct map_session_data *sd,int nameid) -{ - int view,fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x10a]); - WFIFOW(fd,0)=0x10a; - if((view = itemdb_viewid(nameid)) > 0) - WFIFOW(fd,2)=view; - else - WFIFOW(fd,2)=nameid; - WFIFOSET(fd,packet_len_table[0x10a]); - return 0; -} -/*========================================== - * MVP経験値所得 - *------------------------------------------ - */ -int clif_mvp_exp(struct map_session_data *sd,unsigned long exp) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x10b]); - WFIFOW(fd,0)=0x10b; - WFIFOL(fd,2)=exp; - WFIFOSET(fd,packet_len_table[0x10b]); - return 0; -} - -/*========================================== - * ギルド作成可否通知 - *------------------------------------------ - */ -int clif_guild_created(struct map_session_data *sd,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x167]); - WFIFOW(fd,0)=0x167; - WFIFOB(fd,2)=flag; - WFIFOSET(fd,packet_len_table[0x167]); - return 0; -} -/*========================================== - * ギルド所属通知 - *------------------------------------------ - */ -int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g) -{ - int ps,fd; - - nullpo_retr(0, sd); - nullpo_retr(0, g); - - fd=sd->fd; - ps=guild_getposition(sd,g); - - WFIFOHEAD(fd,packet_len_table[0x16c]); - malloc_set(WFIFOP(fd,0),0,packet_len_table[0x16c]); - WFIFOW(fd,0)=0x16c; - WFIFOL(fd,2)=g->guild_id; - WFIFOL(fd,6)=g->emblem_id; - WFIFOL(fd,10)=g->position[ps].mode; - memcpy(WFIFOP(fd,19),g->name,NAME_LENGTH); - WFIFOSET(fd,packet_len_table[0x16c]); - return 0; -} -/*========================================== - * ギルドメンバログイン通知 - *------------------------------------------ - */ -int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag) -{ - unsigned char buf[64]; - - nullpo_retr(0, g); - - WBUFW(buf, 0)=0x16d; - WBUFL(buf, 2)=g->member[idx].account_id; - WBUFL(buf, 6)=g->member[idx].char_id; - WBUFL(buf,10)=flag; - if(g->member[idx].sd==NULL){ - struct map_session_data *sd=guild_getavailablesd(g); - if(sd!=NULL) - clif_send(buf,packet_len_table[0x16d],&sd->bl,GUILD); - }else - clif_send(buf,packet_len_table[0x16d],&g->member[idx].sd->bl,GUILD_WOS); - return 0; -} - -// Function `clif_guild_memberlogin_notice` sends info about -// logins and logouts of a guild member to the rest members. -// But at the 1st time (after a player login or map changing) -// the client won't show the message. -// So I suggest use this function for sending "first-time-info" -// to some player on entering the game or changing location. -// At next time the client would always show the message. -// The function sends all the statuses in the single packet -// to economize traffic. [LuzZza] -int clif_guild_send_onlineinfo(struct map_session_data *sd) { - - struct guild *g; - char buf[14*128]; - int i, count=0, p_len; - - nullpo_retr(0, sd); - - p_len = packet_len_table[0x16d]; - - if(!(g = guild_search(sd->status.guild_id))) - return 0; - - for(i=0; imax_member; i++) { - - if(g->member[i].account_id > 0 && - g->member[i].account_id != sd->status.account_id) { - - WBUFW(buf,count*p_len) = 0x16d; - WBUFL(buf,count*p_len+2) = g->member[i].account_id; - WBUFL(buf,count*p_len+6) = g->member[i].char_id; - WBUFL(buf,count*p_len+10) = g->member[i].online; - count++; - } - } - - clif_send(buf,p_len*count,&sd->bl,SELF); - - return 0; -} - -/*========================================== - * ギルドマスター通知(14dへの応答) - *------------------------------------------ - */ -int clif_guild_masterormember(struct map_session_data *sd) -{ - int type=0x57,fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - if(sd->state.gmaster_flag) - type=0xd7; - WFIFOHEAD(fd,packet_len_table[0x14e]); - WFIFOW(fd,0)=0x14e; - WFIFOL(fd,2)=type; - WFIFOSET(fd,packet_len_table[0x14e]); - return 0; -} -/*========================================== - * Basic Info (Territories [Valaris]) - *------------------------------------------ - */ -int clif_guild_basicinfo(struct map_session_data *sd) -{ - int fd,i,t=0; - struct guild *g; - struct guild_castle *gc=NULL; - - nullpo_retr(0, sd); - - fd=sd->fd; - g=guild_search(sd->status.guild_id); - if(g==NULL) - return 0; - - WFIFOHEAD(fd,packet_len_table[0x1b6]); - WFIFOW(fd, 0)=0x1b6;//0x150; - WFIFOL(fd, 2)=g->guild_id; - WFIFOL(fd, 6)=g->guild_lv; - WFIFOL(fd,10)=g->connect_member; - WFIFOL(fd,14)=g->max_member; - WFIFOL(fd,18)=g->average_lv; - WFIFOL(fd,22)=g->exp; - WFIFOL(fd,26)=g->next_exp; - WFIFOL(fd,30)=0; // 上納 - WFIFOL(fd,34)=0; // VW(性格の悪さ?:性向グラフ左右) - WFIFOL(fd,38)=0; // RF(正義の度合い?:性向グラフ上下) - WFIFOL(fd,42)=0; // 人数? - memcpy(WFIFOP(fd,46),g->name, NAME_LENGTH); - memcpy(WFIFOP(fd,70),g->master, NAME_LENGTH); - - for(i=0;iguild_id == gc->guild_id) t++; - } - if (t>=0 && t<=MAX_GUILDCASTLE) //(0=None, 1..24 = N of Casles) [Lupus] - strncpy((char*)WFIFOP(fd,94),msg_txt(300+t),20); - else - strncpy((char*)WFIFOP(fd,94),msg_txt(299),20); - - WFIFOSET(fd,packet_len_table[WFIFOW(fd,0)]); - clif_guild_emblem(sd,g); // Guild emblem vanish fix [Valaris] - return 0; -} - -/*========================================== - * ギルド同盟/敵対情報 - *------------------------------------------ - */ -int clif_guild_allianceinfo(struct map_session_data *sd) -{ - int fd,i,c; - struct guild *g; - - nullpo_retr(0, sd); - - fd=sd->fd; - g=guild_search(sd->status.guild_id); - if(g==NULL) - return 0; - WFIFOHEAD(fd, MAX_GUILDALLIANCE * 32 + 4); - WFIFOW(fd, 0)=0x14c; - for(i=c=0;ialliance[i]; - if(a->guild_id>0){ - WFIFOL(fd,c*32+4)=a->opposition; - WFIFOL(fd,c*32+8)=a->guild_id; - memcpy(WFIFOP(fd,c*32+12),a->name,NAME_LENGTH); - c++; - } - } - WFIFOW(fd, 2)=c*32+4; - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} - -/*========================================== - * ギルドメンバーリスト - *------------------------------------------ - */ -int clif_guild_memberlist(struct map_session_data *sd) -{ - int fd; - int i,c; - struct guild *g; - - nullpo_retr(0, sd); - - fd=sd->fd; - if (!fd) - return 0; - g=guild_search(sd->status.guild_id); - if(g==NULL) - return 0; - - WFIFOHEAD(fd, g->max_member * 104 + 4); - WFIFOW(fd, 0)=0x154; - for(i=0,c=0;imax_member;i++){ - struct guild_member *m=&g->member[i]; - if(m->account_id==0) - continue; - WFIFOL(fd,c*104+ 4)=m->account_id; - WFIFOL(fd,c*104+ 8)=m->char_id; - WFIFOW(fd,c*104+12)=m->hair; - WFIFOW(fd,c*104+14)=m->hair_color; - WFIFOW(fd,c*104+16)=m->gender; - WFIFOW(fd,c*104+18)=m->class_; - WFIFOW(fd,c*104+20)=m->lv; - WFIFOL(fd,c*104+22)=m->exp; - WFIFOL(fd,c*104+26)=m->online; - WFIFOL(fd,c*104+30)=m->position; - malloc_tsetword(WFIFOP(fd,c*104+34),0,50); // メモ? - memcpy(WFIFOP(fd,c*104+84),m->name,NAME_LENGTH); - c++; - } - WFIFOW(fd, 2)=c*104+4; - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} -/*========================================== - * ギルド役職名リスト - *------------------------------------------ - */ -int clif_guild_positionnamelist(struct map_session_data *sd) -{ - int i,fd; - struct guild *g; - - nullpo_retr(0, sd); - - fd=sd->fd; - g=guild_search(sd->status.guild_id); - if(g==NULL) - return 0; - WFIFOHEAD(fd, MAX_GUILDPOSITION * 28 + 4); - WFIFOW(fd, 0)=0x166; - for(i=0;iposition[i].name,NAME_LENGTH); - } - WFIFOW(fd,2)=i*28+4; - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} -/*========================================== - * ギルド役職情報リスト - *------------------------------------------ - */ -int clif_guild_positioninfolist(struct map_session_data *sd) -{ - int i,fd; - struct guild *g; - - nullpo_retr(0, sd); - - fd=sd->fd; - g=guild_search(sd->status.guild_id); - if(g==NULL) - return 0; - WFIFOHEAD(fd, MAX_GUILDPOSITION * 16 + 4); - WFIFOW(fd, 0)=0x160; - for(i=0;iposition[i]; - WFIFOL(fd,i*16+ 4)=i; - WFIFOL(fd,i*16+ 8)=p->mode; - WFIFOL(fd,i*16+12)=i; - WFIFOL(fd,i*16+16)=p->exp_mode; - } - WFIFOW(fd, 2)=i*16+4; - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} -/*========================================== - * ギルド役職変更通知 - *------------------------------------------ - */ -int clif_guild_positionchanged(struct guild *g,int idx) -{ - struct map_session_data *sd; - unsigned char buf[128]; - - nullpo_retr(0, g); - - WBUFW(buf, 0)=0x174; - WBUFW(buf, 2)=44; - WBUFL(buf, 4)=idx; - WBUFL(buf, 8)=g->position[idx].mode; - WBUFL(buf,12)=idx; - WBUFL(buf,16)=g->position[idx].exp_mode; - memcpy(WBUFP(buf,20),g->position[idx].name,NAME_LENGTH); - if( (sd=guild_getavailablesd(g))!=NULL ) - clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD); - return 0; -} -/*========================================== - * ギルドメンバ変更通知 - *------------------------------------------ - */ -int clif_guild_memberpositionchanged(struct guild *g,int idx) -{ - struct map_session_data *sd; - unsigned char buf[64]; - - nullpo_retr(0, g); - - WBUFW(buf, 0)=0x156; - WBUFW(buf, 2)=16; - WBUFL(buf, 4)=g->member[idx].account_id; - WBUFL(buf, 8)=g->member[idx].char_id; - WBUFL(buf,12)=g->member[idx].position; - if( (sd=guild_getavailablesd(g))!=NULL ) - clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD); - return 0; -} -/*========================================== - * ギルドエンブレム送信 - *------------------------------------------ - */ -int clif_guild_emblem(struct map_session_data *sd,struct guild *g) -{ - int fd; - - nullpo_retr(0, sd); - nullpo_retr(0, g); - - fd=sd->fd; - - if(g->emblem_len<=0) - return 0; - WFIFOHEAD(fd,g->emblem_len+12); - WFIFOW(fd,0)=0x152; - WFIFOW(fd,2)=g->emblem_len+12; - WFIFOL(fd,4)=g->guild_id; - WFIFOL(fd,8)=g->emblem_id; - memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len); - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} -/*========================================== - * ギルドスキル送信 - *------------------------------------------ - */ -int clif_guild_skillinfo(struct map_session_data *sd) -{ - int fd; - int i,id,c,up=1; - struct guild *g; - - nullpo_retr(0, sd); - - fd=sd->fd; - g=guild_search(sd->status.guild_id); - if(g==NULL) - return 0; - WFIFOHEAD(fd, MAX_GUILDSKILL * 37 + 6); - WFIFOW(fd,0)=0x0162; - WFIFOW(fd,4)=g->skill_point; - for(i=c=0;iskill[i].id>0 && guild_check_skill_require(g,g->skill[i].id)){ - WFIFOW(fd,c*37+ 6) = id = g->skill[i].id; - WFIFOW(fd,c*37+ 8) = skill_get_inf(id); - WFIFOW(fd,c*37+10) = 0; - WFIFOW(fd,c*37+12) = g->skill[i].lv; - WFIFOW(fd,c*37+14) = skill_get_sp(id,g->skill[i].lv); - WFIFOW(fd,c*37+16) = skill_get_range(id,g->skill[i].lv); - strncpy(WFIFOP(fd,c*37+18), skill_get_name(id), NAME_LENGTH); - if(g->skill[i].lv < guild_skill_get_max(id) && (sd == g->member[0].sd)) - up = 1; - else - up = 0; - WFIFOB(fd,c*37+42)= up; - c++; - } - } - WFIFOW(fd,2)=c*37+6; - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} -/*========================================== - * ギルド告知送信 - *------------------------------------------ - */ -int clif_guild_notice(struct map_session_data *sd,struct guild *g) -{ - int fd; - - nullpo_retr(0, sd); - nullpo_retr(0, g); - - fd = sd->fd; - - if ( !session_isActive(fd) ) //null pointer right here [Kevin] - return 0; - - if (fd <= 0) - return 0; - if(*g->mes1==0 && *g->mes2==0) - return 0; - WFIFOHEAD(fd,packet_len_table[0x16f]); - WFIFOW(fd,0)=0x16f; - memcpy(WFIFOP(fd,2),g->mes1,60); - memcpy(WFIFOP(fd,62),g->mes2,120); - WFIFOSET(fd,packet_len_table[0x16f]); - return 0; -} - -/*========================================== - * ギルドメンバ勧誘 - *------------------------------------------ - */ -int clif_guild_invite(struct map_session_data *sd,struct guild *g) -{ - int fd; - - nullpo_retr(0, sd); - nullpo_retr(0, g); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x16a]); - WFIFOW(fd,0)=0x16a; - WFIFOL(fd,2)=g->guild_id; - memcpy(WFIFOP(fd,6),g->name,NAME_LENGTH); - WFIFOSET(fd,packet_len_table[0x16a]); - return 0; -} -/*========================================== - * ギルドメンバ勧誘結果 - *------------------------------------------ - */ -int clif_guild_inviteack(struct map_session_data *sd,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x169]); - WFIFOW(fd,0)=0x169; - WFIFOB(fd,2)=flag; - WFIFOSET(fd,packet_len_table[0x169]); - return 0; -} -/*========================================== - * ギルドメンバ脱退通知 - *------------------------------------------ - */ -int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes) -{ - unsigned char buf[128]; - - nullpo_retr(0, sd); - - WBUFW(buf, 0)=0x15a; - memcpy(WBUFP(buf, 2),name,NAME_LENGTH); - memcpy(WBUFP(buf,26),mes,40); - clif_send(buf,packet_len_table[0x15a],&sd->bl,GUILD); - return 0; -} -/*========================================== - * ギルドメンバ追放通知 - *------------------------------------------ - */ -int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes, - int account_id) -{ - unsigned char buf[128]; - - nullpo_retr(0, sd); - - WBUFW(buf, 0)=0x15c; - memcpy(WBUFP(buf, 2),name,NAME_LENGTH); - memcpy(WBUFP(buf,26),mes,40); - memcpy(WBUFP(buf,66),"dummy",NAME_LENGTH); - clif_send(buf,packet_len_table[0x15c],&sd->bl,GUILD); - return 0; -} -/*========================================== - * ギルド追放メンバリスト - *------------------------------------------ - */ -int clif_guild_expulsionlist(struct map_session_data *sd) -{ - int fd; - int i,c; - struct guild *g; - - nullpo_retr(0, sd); - - fd=sd->fd; - g=guild_search(sd->status.guild_id); - if(g==NULL) - return 0; - WFIFOHEAD(fd,MAX_GUILDEXPULSION * 88 + 4); - WFIFOW(fd,0)=0x163; - for(i=c=0;iexpulsion[i]; - if(e->account_id>0){ - memcpy(WFIFOP(fd,c*88+ 4),e->name,NAME_LENGTH); - memcpy(WFIFOP(fd,c*88+28),e->acc,24); - memcpy(WFIFOP(fd,c*88+52),e->mes,44); - c++; - } - } - WFIFOW(fd,2)=c*88+4; - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} - -/*========================================== - * ギルド会話 - *------------------------------------------ - */ -int clif_guild_message(struct guild *g,int account_id,const char *mes,int len) -{ - struct map_session_data *sd; - unsigned char *buf; - - buf = (unsigned char*)aMallocA((len + 4)*sizeof(unsigned char)); - - WBUFW(buf, 0) = 0x17f; - WBUFW(buf, 2) = len + 4; - memcpy(WBUFP(buf,4), mes, len); - - if ((sd = guild_getavailablesd(g)) != NULL) - clif_send(buf, WBUFW(buf,2), &sd->bl, GUILD); - - if(buf) aFree(buf); - - return 0; -} -/*========================================== - * ギルドスキル割り振り通知 - *------------------------------------------ - */ -int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,11); - WFIFOW(fd,0) = 0x10e; - WFIFOW(fd,2) = skill_num; - WFIFOW(fd,4) = lv; - WFIFOW(fd,6) = skill_get_sp(skill_num,lv); - WFIFOW(fd,8) = skill_get_range(skill_num,lv); - WFIFOB(fd,10) = 1; - WFIFOSET(fd,11); - return 0; -} -/*========================================== - * ギルド同盟要請 - *------------------------------------------ - */ -int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x171]); - WFIFOW(fd,0)=0x171; - WFIFOL(fd,2)=account_id; - memcpy(WFIFOP(fd,6),name,NAME_LENGTH); - WFIFOSET(fd,packet_len_table[0x171]); - return 0; -} -/*========================================== - * ギルド同盟結果 - *------------------------------------------ - */ -int clif_guild_allianceack(struct map_session_data *sd,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x173]); - WFIFOW(fd,0)=0x173; - WFIFOL(fd,2)=flag; - WFIFOSET(fd,packet_len_table[0x173]); - return 0; -} -/*========================================== - * ギルド関係解消通知 - *------------------------------------------ - */ -int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd = sd->fd; - if (fd <= 0) - return 0; - WFIFOHEAD(fd,packet_len_table[0x184]); - WFIFOW(fd,0)=0x184; - WFIFOL(fd,2)=guild_id; - WFIFOL(fd,6)=flag; - WFIFOSET(fd,packet_len_table[0x184]); - return 0; -} -/*========================================== - * ギルド敵対結果 - *------------------------------------------ - */ -int clif_guild_oppositionack(struct map_session_data *sd,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x181]); - WFIFOW(fd,0)=0x181; - WFIFOB(fd,2)=flag; - WFIFOSET(fd,packet_len_table[0x181]); - return 0; -} -/*========================================== - * ギルド関係追加 - *------------------------------------------ - */ -/*int clif_guild_allianceadded(struct guild *g,int idx) -{ - unsigned char buf[64]; - WBUFW(fd,0)=0x185; - WBUFL(fd,2)=g->alliance[idx].opposition; - WBUFL(fd,6)=g->alliance[idx].guild_id; - memcpy(WBUFP(fd,10),g->alliance[idx].name,NAME_LENGTH); - clif_send(buf,packet_len_table[0x185],guild_getavailablesd(g),GUILD); - return 0; -}*/ - -/*========================================== - * ギルド解散通知 - *------------------------------------------ - */ -int clif_guild_broken(struct map_session_data *sd,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x15e]); - WFIFOW(fd,0)=0x15e; - WFIFOL(fd,2)=flag; - WFIFOSET(fd,packet_len_table[0x15e]); - return 0; -} - -/*========================================== - * エモーション - *------------------------------------------ - */ -void clif_emotion(struct block_list *bl,int type) -{ - unsigned char buf[8]; - - nullpo_retv(bl); - - WBUFW(buf,0)=0xc0; - WBUFL(buf,2)=bl->id; - WBUFB(buf,6)=type; - clif_send(buf,packet_len_table[0xc0],bl,AREA); -} - -/*========================================== - * トーキーボックス - *------------------------------------------ - */ -void clif_talkiebox(struct block_list *bl,char* talkie) -{ - unsigned char buf[86]; - - nullpo_retv(bl); - - WBUFW(buf,0)=0x191; - WBUFL(buf,2)=bl->id; - memcpy(WBUFP(buf,6),talkie,MESSAGE_SIZE); - clif_send(buf,packet_len_table[0x191],bl,AREA); -} - -/*========================================== - * 結婚エフェクト - *------------------------------------------ - */ -void clif_wedding_effect(struct block_list *bl) { - unsigned char buf[6]; - - nullpo_retv(bl); - - WBUFW(buf,0) = 0x1ea; - WBUFL(buf,2) = bl->id; - clif_send(buf, packet_len_table[0x1ea], bl, AREA); -} -/*========================================== - * あなたに逢いたい使用時名前叫び - *------------------------------------------ - -void clif_callpartner(struct map_session_data *sd) -{ - unsigned char buf[26]; - char *p; - - nullpo_retv(sd); - - if(sd->status.partner_id){ - WBUFW(buf,0)=0x1e6; - p = map_charid2nick(sd->status.partner_id); - if(p){ - memcpy(WBUFP(buf,2),p,NAME_LENGTH); - }else{ - map_reqchariddb(sd,sd->status.partner_id); - chrif_searchcharid(sd->status.partner_id); - WBUFB(buf,2) = 0; - } - clif_send(buf,packet_len_table[0x1e6],&sd->bl,AREA); - } - return; -} -*/ -/*========================================== - * Adopt baby [Celest] - *------------------------------------------ - */ -void clif_adopt_process(struct map_session_data *sd) -{ - int fd; - nullpo_retv(sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x1f8]); - WFIFOW(fd,0)=0x1f8; - WFIFOSET(fd,packet_len_table[0x1f8]); -} -/*========================================== - * Marry [DracoRPG] - *------------------------------------------ - */ -void clif_marriage_process(struct map_session_data *sd) -{ - int fd; - nullpo_retv(sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x1e4]); - WFIFOW(fd,0)=0x1e4; - WFIFOSET(fd,packet_len_table[0x1e4]); -} - - -/*========================================== - * Notice of divorce - *------------------------------------------ - */ -void clif_divorced(struct map_session_data *sd, char *name) -{ - int fd; - nullpo_retv(sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x205]); - WFIFOW(fd,0)=0x205; - memcpy(WFIFOP(fd,2), name, NAME_LENGTH); - WFIFOSET(fd, packet_len_table[0x205]); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_ReqAdopt(int fd, struct map_session_data *sd) { - nullpo_retv(sd); - - WFIFOHEAD(fd,packet_len_table[0x1f6]); - WFIFOW(fd,0)=0x1f6; - WFIFOSET(fd, packet_len_table[0x1f6]); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_ReqMarriage(int fd, struct map_session_data *sd) { - nullpo_retv(sd); - - WFIFOHEAD(fd,packet_len_table[0x1e2]); - WFIFOW(fd,0)=0x1e2; - WFIFOSET(fd, packet_len_table[0x1e2]); -} - -/*========================================== - * 座る - *------------------------------------------ - */ -void clif_sitting(struct map_session_data *sd) -{ - unsigned char buf[64]; - - nullpo_retv(sd); - - WBUFW(buf, 0) = 0x8a; - WBUFL(buf, 2) = sd->bl.id; - WBUFB(buf,26) = 2; - clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA); -} - -/*========================================== - * - *------------------------------------------ - */ -int clif_disp_onlyself(struct map_session_data *sd, char *mes, int len) -{ - int fd; - nullpo_retr(0, sd); - fd = sd->fd; - if (!fd || !len) return 0; //Disconnected player. - WFIFOHEAD(fd, len+5); - WFIFOW(fd, 0) = 0x17f; - WFIFOW(fd, 2) = len + 5; - memcpy(WFIFOP(fd,4), mes, len); - WFIFOSET(fd, WFIFOW(fd,2)); - return 1; -} - -/*========================================== - * Displays a message using the guild-chat colors to the specified targets. [Skotlex] - *------------------------------------------ - */ -void clif_disp_message(struct block_list *src, char *mes, int len, int type) -{ - unsigned char buf[1024]; - if (!len) return; - WBUFW(buf, 0) = 0x17f; - WBUFW(buf, 2) = len + 5; - memcpy(WBUFP(buf,4), mes, len); - clif_send(buf, WBUFW(buf,2), src, type); - return; -} - -/*========================================== - * - *------------------------------------------ - */ - -int clif_GM_kickack(struct map_session_data *sd, int id) -{ - int fd; - - nullpo_retr(0, sd); - - fd = sd->fd; - WFIFOHEAD(fd,packet_len_table[0xcd]); - WFIFOW(fd,0) = 0xcd; - WFIFOL(fd,2) = id; - WFIFOSET(fd, packet_len_table[0xcd]); - return 0; -} - -void clif_parse_QuitGame(int fd,struct map_session_data *sd); - -int clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd,int type) -{ - int fd = tsd->fd; - WFIFOHEAD(fd,packet_len_table[0x18b]); - if(type) - clif_GM_kickack(sd,tsd->status.account_id); - if (!fd) { - map_quit(tsd); - return 0; - } - - WFIFOW(fd,0) = 0x18b; - WFIFOW(fd,2) = 0; - WFIFOSET(fd,packet_len_table[0x18b]); - clif_setwaitclose(fd); - return 0; -} - -int clif_GM_silence(struct map_session_data *sd, struct map_session_data *tsd, int type) -{ - int fd; - - nullpo_retr(0, sd); - nullpo_retr(0, tsd); - - fd = tsd->fd; - if (fd <= 0) - return 0; - WFIFOHEAD(fd,packet_len_table[0x14b]); - WFIFOW(fd,0) = 0x14b; - WFIFOB(fd,2) = 0; - memcpy(WFIFOP(fd,3), sd->status.name, NAME_LENGTH); - WFIFOSET(fd, packet_len_table[0x14b]); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ - -int clif_timedout(struct map_session_data *sd) -{ - nullpo_retr(0, sd); - - ShowInfo("%sCharacter with Account ID '"CL_WHITE"%d"CL_RESET"' timed out.\n", (pc_isGM(sd))?"GM ":"", sd->bl.id); - clif_authfail_fd(sd->fd,3); // Even if player is not on we still send anyway - clif_setwaitclose(sd->fd); // Set session to EOF - return 0; -} - -/*========================================== - * Wis拒否許可応答 - *------------------------------------------ - */ -int clif_wisexin(struct map_session_data *sd,int type,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xd1]); - WFIFOW(fd,0)=0xd1; - WFIFOB(fd,2)=type; - WFIFOB(fd,3)=flag; - WFIFOSET(fd,packet_len_table[0xd1]); - - return 0; -} -/*========================================== - * Wis全拒否許可応答 - *------------------------------------------ - */ -int clif_wisall(struct map_session_data *sd,int type,int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0xd2]); - WFIFOW(fd,0)=0xd2; - WFIFOB(fd,2)=type; - WFIFOB(fd,3)=flag; - WFIFOSET(fd,packet_len_table[0xd2]); - - return 0; -} -/*========================================== - * サウンドエフェクト - *------------------------------------------ - */ -void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type) -{ - int fd; - - nullpo_retv(sd); - nullpo_retv(bl); - - fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x1d3]); - WFIFOW(fd,0)=0x1d3; - memcpy(WFIFOP(fd,2),name,NAME_LENGTH); - WFIFOB(fd,26)=type; - WFIFOL(fd,27)=0; - WFIFOL(fd,31)=bl->id; - WFIFOSET(fd,packet_len_table[0x1d3]); - - return; -} - -int clif_soundeffectall(struct block_list *bl, char *name, int type, int coverage) -{ - unsigned char buf[40]; - malloc_set(buf, 0, packet_len_table[0x1d3]); - - if(coverage < 0 || coverage > 22){ - ShowError("clif_soundeffectall: undefined coverage.\n"); - return 0; - } - - nullpo_retr(0, bl); - - WBUFW(buf,0)=0x1d3; - memcpy(WBUFP(buf,2), name, NAME_LENGTH); - WBUFB(buf,26)=type; - WBUFL(buf,27)=0; - WBUFL(buf,31)=bl->id; - clif_send(buf, packet_len_table[0x1d3], bl, coverage); - - return 0; -} - -// displaying special effects (npcs, weather, etc) [Valaris] -int clif_specialeffect(struct block_list *bl, int type, int flag) -{ - unsigned char buf[24]; - - nullpo_retr(0, bl); - - malloc_set(buf, 0, packet_len_table[0x1f3]); - - WBUFW(buf,0) = 0x1f3; - WBUFL(buf,2) = bl->id; - WBUFL(buf,6) = type; - - clif_send(buf, packet_len_table[0x1f3], bl, flag); - - if (disguised(bl)) { - WBUFL(buf,2) = -bl->id; - clif_send(buf, packet_len_table[0x1f3], bl, SELF); - } - return 0; -} - -// refresh the client's screen, getting rid of any effects -int clif_refresh(struct map_session_data *sd) { - nullpo_retr(-1, sd); - clif_changemap(sd,sd->mapindex,sd->bl.x,sd->bl.y); - clif_inventorylist(sd); - if(pc_iscarton(sd)){ - clif_cartlist(sd); - clif_updatestatus(sd,SP_CARTINFO); - } - clif_updatestatus(sd,SP_MAXWEIGHT); - clif_updatestatus(sd,SP_WEIGHT); - map_foreachinrange(clif_getareachar,&sd->bl,AREA_SIZE,BL_ALL,sd); - clif_weather_check(sd); - return 0; -} - -// updates the object's (bl) name on client -int clif_charnameack (int fd, struct block_list *bl) -{ - unsigned char buf[103]; - int cmd = 0x95; - - nullpo_retr(0, bl); - - WBUFW(buf,0) = cmd; - WBUFL(buf,2) = bl->id; - - switch(bl->type) { - case BL_PC: - { - struct map_session_data *ssd = (struct map_session_data *)bl; - struct party_data *p = NULL; - struct guild *g = NULL; - - //Requesting your own "shadow" name. [Skotlex] - if (ssd->fd == fd && ssd->disguise) - WBUFL(buf,2) = -bl->id; - - if (strlen(ssd->fakename)>1) { - memcpy(WBUFP(buf,6), ssd->fakename, NAME_LENGTH); - break; - } - memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH); - - if (ssd->status.party_id > 0) - p = party_search(ssd->status.party_id); - - if (ssd->status.guild_id > 0) - g = guild_search(ssd->status.guild_id); - - if (p == NULL && g == NULL) - break; - - WBUFW(buf, 0) = cmd = 0x195; - if (p) - memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH); - else - WBUFB(buf,30) = 0; - - if (g) - { - int i, ps = -1; - for(i = 0; i < g->max_member; i++) { - if (g->member[i].account_id == ssd->status.account_id && - g->member[i].char_id == ssd->status.char_id ) - { - ps = g->member[i].position; - break; - } - } - if (ps >= 0 && ps < MAX_GUILDPOSITION) - { - memcpy(WBUFP(buf,54), g->name,NAME_LENGTH); - memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH); - } else { //Assume no guild. - WBUFB(buf,54) = 0; - WBUFB(buf,78) = 0; - } - } else { - WBUFB(buf,54) = 0; - WBUFB(buf,78) = 0; - } - } - break; - //[blackhole89] - case BL_HOM: - memcpy(WBUFP(buf,6), ((TBL_HOM*)bl)->homunculus.name, NAME_LENGTH); - break; - case BL_PET: - memcpy(WBUFP(buf,6), ((TBL_PET*)bl)->pet.name, NAME_LENGTH); - break; - case BL_NPC: - memcpy(WBUFP(buf,6), ((TBL_NPC*)bl)->name, NAME_LENGTH); - break; - case BL_MOB: - { - struct mob_data *md = (struct mob_data *)bl; - nullpo_retr(0, md); - - memcpy(WBUFP(buf,6), md->name, NAME_LENGTH); - if (md->guardian_data && md->guardian_data->guild_id) { - WBUFW(buf, 0) = cmd = 0x195; - WBUFB(buf,30) = 0; - memcpy(WBUFP(buf,54), md->guardian_data->guild_name, NAME_LENGTH); - memcpy(WBUFP(buf,78), md->guardian_data->castle->castle_name, NAME_LENGTH); - } else if (battle_config.show_mob_info) { - char mobhp[50], *str_p = mobhp; - - WBUFW(buf, 0) = cmd = 0x195; - if (battle_config.show_mob_info&4) - str_p += sprintf(str_p, "Lv. %d | ", md->level); - if (battle_config.show_mob_info&1) - str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp); - if (battle_config.show_mob_info&2) - str_p += sprintf(str_p, "HP: %d%% | ", - md->status.max_hp > 10000? - md->status.hp/(md->status.max_hp/100): - 100*md->status.hp/md->status.max_hp); - //Even thought mobhp ain't a name, we send it as one so the client - //can parse it. [Skotlex] - if (str_p != mobhp) { - *(str_p-3) = '\0'; //Remove trailing space + pipe. - memcpy(WBUFP(buf,30), mobhp, NAME_LENGTH); - WBUFB(buf,54) = 0; - memcpy(WBUFP(buf,78), mobhp, NAME_LENGTH); - } - } - } - break; - case BL_CHAT: //FIXME: Clients DO request this... what should be done about it? The chat's title may not fit... [Skotlex] -// memcpy(WBUFP(buf,6), (struct chat*)->title, NAME_LENGTH); -// break; - return 0; - default: - if (battle_config.error_log) - ShowError("clif_parse_GetCharNameRequest : bad type %d(%d)\n", bl->type, bl->id); - return 0; - } - - // if no receipient specified just update nearby clients - if (fd == 0) - clif_send(buf, packet_len_table[cmd], bl, AREA); - else { - WFIFOHEAD(fd, packet_len_table[cmd]); - memcpy(WFIFOP(fd, 0), buf, packet_len_table[cmd]); - WFIFOSET(fd, packet_len_table[cmd]); - } - - return 0; -} - -//Used to update when a char leaves a party/guild. [Skotlex] -//Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent. -int clif_charnameupdate (struct map_session_data *ssd) -{ - unsigned char buf[103]; - int cmd = 0x195; - struct party_data *p = NULL; - struct guild *g = NULL; - - nullpo_retr(0, ssd); - - if (strlen(ssd->fakename)>1) - return 0; //No need to update as the party/guild was not displayed anyway. - - WBUFW(buf,0) = cmd; - WBUFL(buf,2) = ssd->bl.id; - - memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH); - - if (ssd->status.party_id > 0) - p = party_search(ssd->status.party_id); - - if (ssd->status.guild_id > 0) - g = guild_search(ssd->status.guild_id); - - if (p) - memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH); - else - WBUFB(buf,30) = 0; - - if (g) - { - int i, ps = -1; - for(i = 0; i < g->max_member; i++) { - if (g->member[i].account_id == ssd->status.account_id && - g->member[i].char_id == ssd->status.char_id ) - { - ps = g->member[i].position; - break; - } - } - if (ps >= 0 && ps < MAX_GUILDPOSITION) - { - memcpy(WBUFP(buf,54), g->name,NAME_LENGTH); - memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH); - } else { //Assume no guild. - WBUFB(buf,54) = 0; - WBUFB(buf,78) = 0; - } - } else { - WBUFB(buf,54) = 0; - WBUFB(buf,78) = 0; - } - - // Update nearby clients - clif_send(buf, packet_len_table[cmd], &ssd->bl, AREA); - return 0; -} - -int clif_slide(struct block_list *bl, int x, int y){ - unsigned char buf[10]; - - nullpo_retr(0, bl); - - WBUFW(buf, 0) = 0x01ff; - WBUFL(buf, 2) = bl->id; - WBUFW(buf, 6) = x; - WBUFW(buf, 8) = y; - - clif_send(buf, packet_len_table[0x1ff], bl, AREA); - return 0; -} - -/*------------------------------------------ - * @me command by lordalfa, rewritten implementation by Skotlex - *------------------------------------------ -*/ -int clif_disp_overhead(struct map_session_data *sd, char* mes) -{ - unsigned char buf[256]; //This should be more than sufficient, the theorical max is MESSAGE_SIZE+NAME_LENGTH + 8 (pads and extra inserted crap) - int len_mes = strlen(mes)+1; //Account for \0 - - if (len_mes + 8 >= 256) { - if (battle_config.error_log) - ShowError("clif_disp_overhead: Message too long (length %d)\n", len_mes); - len_mes = 247; //Trunk it to avoid problems. - } - // send message to others - WBUFW(buf,0) = 0x8d; - WBUFW(buf,2) = len_mes + 8; // len of message + 8 (command+len+id) - WBUFL(buf,4) = sd->bl.id; - memcpy(WBUFP(buf,8), mes, len_mes); - clif_send(buf, WBUFW(buf,2), &sd->bl, AREA_CHAT_WOC); - - // send back message to the speaker - WBUFW(buf,0) = 0x8e; - WBUFW(buf, 2) = len_mes + 4; - memcpy(WBUFP(buf,4), mes, len_mes); - clif_send(buf, WBUFW(buf,2), &sd->bl, SELF); - - return 0; -} - -/*========================== - * Minimap fix [Kevin] - * Remove dot from minimap - *-------------------------- -*/ -int clif_party_xy_remove(struct map_session_data *sd) -{ - unsigned char buf[16]; - nullpo_retr(0, sd); - WBUFW(buf,0)=0x107; - WBUFL(buf,2)=sd->status.account_id; - WBUFW(buf,6)=-1; - WBUFW(buf,8)=-1; - clif_send(buf,packet_len_table[0x107],&sd->bl,PARTY_SAMEMAP_WOS); - return 0; -} - -//Displays gospel-buff information (thanks to Rayce): -//Type determines message based on this table: -/* - 0x15 End all negative status - 0x16 Immunity to all status - 0x17 MaxHP +100% - 0x18 MaxSP +100% - 0x19 All stats +20 - 0x1c Enchant weapon with Holy element - 0x1d Enchant armor with Holy element - 0x1e DEF +25% - 0x1f ATK +100% - 0x20 HIT/Flee +50 - 0x28 Full strip failed because of coating (unrelated to gospel, maybe for ST_FULLSTRIP) -*/ -void clif_gospel_info(struct map_session_data *sd, int type) -{ - int fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x215]); - WFIFOW(fd,0)=0x215; - WFIFOL(fd,2)=type; - WFIFOSET(fd, packet_len_table[0x215]); - -} -/*========================================== - * Info about Star Glaldiator save map [Komurka] - * type: 1: Information, 0: Map registered - *------------------------------------------ - */ -void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type) -{ - int fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x20e]); - WFIFOW(fd,0)=0x20e; - memcpy(WFIFOP(fd,2),mapindex_id2name(sd->feel_map[feel_level].index), MAP_NAME_LENGTH); - WFIFOL(fd,26)=sd->bl.id; - WFIFOB(fd,30)=feel_level; - WFIFOB(fd,31)=type?1:0; - WFIFOSET(fd, packet_len_table[0x20e]); -} - -/*========================================== - * Info about Star Glaldiator hate mob [Komurka] - * type: 1: Register mob, 0: Information. - *------------------------------------------ - */ -void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type) -{ - int fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x20e]); - WFIFOW(fd,0)=0x20e; - if (pcdb_checkid(class_)) - strncpy(WFIFOP(fd,2),job_name(class_), NAME_LENGTH); - else if (mobdb_checkid(class_)) - strncpy(WFIFOP(fd,2),mob_db(class_)->jname, NAME_LENGTH); - else //Really shouldn't happen... - malloc_tsetdword(WFIFOP(fd,2), 0, NAME_LENGTH); - WFIFOL(fd,26)=sd->bl.id; - WFIFOB(fd,30)=hate_level; - WFIFOB(fd,31)=type?10:11; //Register/Info - WFIFOSET(fd, packet_len_table[0x20e]); -} - -/*========================================== - * Info about TaeKwon Do TK_MISSION mob [Skotlex] - *------------------------------------------ - */ -void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress) -{ - int fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x20e]); - WFIFOW(fd,0)=0x20e; - strncpy(WFIFOP(fd,2),mob_db(mob_id)->jname, NAME_LENGTH); - WFIFOL(fd,26)=mob_id; - WFIFOB(fd,30)=progress; //Message to display - WFIFOB(fd,31)=20; - WFIFOSET(fd, packet_len_table[0x20e]); -} - -/*========================================== - * Feel/Hate reset (thanks to Rayce) [Skotlex] - *------------------------------------------ - */ -void clif_feel_hate_reset(struct map_session_data *sd) -{ - int fd=sd->fd; - WFIFOHEAD(fd,packet_len_table[0x20e]); - WFIFOW(fd,0)=0x20e; - malloc_tsetdword(WFIFOP(fd,2), 0, NAME_LENGTH); //Blank name as all was reset. - WFIFOL(fd,26)=sd->bl.id; - WFIFOB(fd,30)=0; //Feel/hate level: irrelevant - WFIFOB(fd,31)=30; - WFIFOSET(fd, packet_len_table[0x20e]); -} - -// --------------------- -// clif_guess_PacketVer -// --------------------- -// Parses a WantToConnection packet to try to identify which is the packet version used. [Skotlex] -static int clif_guess_PacketVer(int fd, int get_previous) -{ - static int packet_ver = -1; - int cmd, packet_len, value; //Value is used to temporarily store account/char_id/sex - RFIFOHEAD(fd); - - if (get_previous) //For quick reruns, since the normal code flow is to fetch this once to identify the packet version, then again in the wanttoconnect function. [Skotlex] - return packet_ver; - - //By default, start searching on the default one. - packet_ver = clif_config.packet_db_ver; - cmd = RFIFOW(fd,0); - packet_len = RFIFOREST(fd); - - if ( - cmd == clif_config.connect_cmd[packet_ver] && - packet_len == packet_db[packet_ver][cmd].len && - ((value = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4])) == 0 || value == 1) && - (value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0])) > 700000 && //Account ID is valid - value <= max_account_id && - (value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1])) > 0 && //Char ID is valid - value <= max_char_id && - (int)RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]) > 0 //Login 1 is a positive value (?) - ) - return clif_config.packet_db_ver; //Default packet version found. - - for (packet_ver = MAX_PACKET_VER; packet_ver > 0; packet_ver--) - { //Start guessing the version, giving priority to the newer ones. [Skotlex] - if (cmd != clif_config.connect_cmd[packet_ver] || //it is not a wanttoconnection for this version. - packet_len != packet_db[packet_ver][cmd].len) //The size of the wantoconnection packet does not matches. - continue; - - if ( - (value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0])) < 700000 || value > max_account_id - || (value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1])) < 1 || value > max_char_id - //What is login 1? In my tests it is a very very high value. - || (int)RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]) < 1 - //This check seems redundant, all wanttoconnection packets have the gender on the very - //last byte of the packet. - || (value = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4])) < 0 || value > 1 - ) - continue; - - return packet_ver; //This is our best guess. - } - packet_ver = -1; - return -1; -} - -// ------------ -// clif_parse_* -// ------------ -// パケット読み取って色々操作 -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_WantToConnection(int fd, struct map_session_data *sd) -{ - struct map_session_data *old_sd; - int cmd, account_id, char_id, login_id1, sex; - unsigned int client_tick; //The client tick is a tick, therefore it needs be unsigned. [Skotlex] - int packet_ver; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04, 11: 21sept04, 12: 18oct04, 13: 25oct04 (by [Yor]) - RFIFOHEAD(fd); - - if (sd) { - if (battle_config.error_log) - ShowError("clif_parse_WantToConnection : invalid request (character already logged in)?\n"); - return; - } - - packet_ver = clif_guess_PacketVer(fd, 1); - cmd = RFIFOW(fd,0); - - if (packet_ver <= 0) - return; - - account_id = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0]); - char_id = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1]); - login_id1 = RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]); - client_tick = RFIFOL(fd, packet_db[packet_ver][cmd].pos[3]); - sex = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4]); - - if ((old_sd = map_id2sd(account_id)) != NULL) - { // if same account already connected, we disconnect the 2 sessions - //Check for characters with no connection (includes those that are using autotrade) [durf],[Skotlex] - if (old_sd->state.finalsave || !old_sd->state.auth) - ; //Previous player is not done loading. - //Or he has quit, but is not done saving on the charserver. - else if (old_sd->fd) - clif_authfail_fd(old_sd->fd, 2); // same id - else - map_quit(old_sd); - clif_authfail_fd(fd, 8); // still recognizes last connection - return; - } - sd = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data)); - sd->fd = fd; - sd->packet_ver = packet_ver; - session[fd]->session_data = sd; - - pc_setnewpc(sd, account_id, char_id, login_id1, client_tick, sex, fd); - WFIFOHEAD(fd,4); - WFIFOL(fd,0) = sd->bl.id; - WFIFOSET(fd,4); - chrif_authreq(sd); - return; -} - -static int clif_nighttimer(int tid, unsigned int tick, int id, int data) -{ - TBL_PC *sd; - sd=map_id2sd(id); - if (!sd) return 0; - - //Check if character didn't instant-warped after logging in. - if (sd->bl.prev!=NULL) { - sd->state.night = 1; - clif_status_load(&sd->bl, SI_NIGHT, 1); - } - return 0; -} - -/*========================================== - * 007d クライアント側マップ読み込み完了 - * map侵入時に必要なデータを全て送りつける - *------------------------------------------ - */ -void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) -{ - if(sd->bl.prev != NULL) - return; - - if (!sd->state.auth) - { //Character loading is not complete yet! - //Let pc_reg_received reinvoke this when ready. - sd->state.connect_new = 0; - return; - } - - if (sd->state.rewarp) - { //Rewarp player. - sd->state.rewarp = 0; - clif_changemap(sd,sd->mapindex,sd->bl.x,sd->bl.y); - return; - } - - // look -#if PACKETVER < 4 - clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); - clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); -#else - clif_changelook(&sd->bl,LOOK_WEAPON,0); -#endif - - if(sd->vd.cloth_color) - clif_refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF); - - // item - pc_checkitem(sd); - clif_inventorylist(sd); - - // cart - if(pc_iscarton(sd)){ - clif_cartlist(sd); - clif_updatestatus(sd,SP_CARTINFO); - } - - // weight max , now - clif_updatestatus(sd,SP_MAXWEIGHT); - clif_updatestatus(sd,SP_WEIGHT); - - if(battle_config.pc_invincible_time > 0) { - if(map_flag_gvg(sd->bl.m)) - pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1); - else - pc_setinvincibletimer(sd,battle_config.pc_invincible_time); - } - map_addblock(&sd->bl); // ブロック登録 - clif_spawn(&sd->bl); // spawn - - // Party - if(sd->status.party_id) { - party_send_movemap(sd); - clif_party_hp(sd); // Show hp after displacement [LuzZza] - } - - // guild - if(sd->status.guild_id) - guild_send_memberinfoshort(sd,1); - - if(map[sd->bl.m].flag.pvp){ - if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris] - if (!map[sd->bl.m].flag.pvp_nocalcrank) - sd->pvp_timer= add_timer(gettick()+200, - pc_calc_pvprank_timer,sd->bl.id,0); - sd->pvp_rank=0; - sd->pvp_lastusers=0; - sd->pvp_point=5; - sd->pvp_won=0; - sd->pvp_lost=0; - } - clif_set0199(fd,1); - } else - // set flag, if it's a duel [LuzZza] - if(sd->duel_group) - clif_set0199(fd, 1); - - if (map[sd->bl.m].flag.gvg_dungeon) - clif_set0199(fd,2); //TODO: Figure out the real thing to do here. - - if(map_flag_gvg(sd->bl.m)) - clif_set0199(fd,3); - - // pet - if(sd->pd) { - map_addblock(&sd->pd->bl); - clif_spawn(&sd->pd->bl); - clif_send_petdata(sd,0,0); - clif_send_petdata(sd,5,battle_config.pet_hair_style); - clif_send_petstatus(sd); -// skill_unit_move(&sd->pd->bl,gettick(),1); - } - - //homunculus [blackhole89] - if(merc_is_hom_active(sd->hd)) { - map_addblock(&sd->hd->bl); - clif_spawn(&sd->hd->bl); - clif_hominfo(sd,sd->hd,1); - clif_hominfo(sd,sd->hd,0); //for some reason, at least older clients want this sent twice - clif_send_homdata(sd,0,0); - clif_homskillinfoblock(sd); - //Homunc mimic their master's speed on each map change. [Skotlex] - if (battle_config.slaves_inherit_speed&1) - status_calc_bl(&sd->hd->bl, SCB_SPEED); -// Since hom is inmune to land effects, unneeded. -// skill_unit_move(&sd->hd->bl,gettick(),1); - } - - if(sd->state.connect_new) { - int lv; - struct guild *g; - sd->state.connect_new = 0; - clif_skillinfoblock(sd); - clif_updatestatus(sd,SP_NEXTBASEEXP); - clif_updatestatus(sd,SP_NEXTJOBEXP); - clif_updatestatus(sd,SP_SKILLPOINT); - clif_initialstatus(sd); - - if (sd->sc.option&OPTION_FALCON) - clif_status_load(&sd->bl, SI_FALCON, 1); - - if (sd->sc.option&OPTION_RIDING) - clif_status_load(&sd->bl, SI_RIDING, 1); - - if(sd->status.manner < 0) - sc_start(&sd->bl,SC_NOCHAT,100,0,0); - - //Auron reported that This skill only triggers when you logon on the map o.O [Skotlex] - if ((lv = pc_checkskill(sd,SG_KNOWLEDGE)) > 0) { - if(sd->bl.m == sd->feel_map[0].m - || sd->bl.m == sd->feel_map[1].m - || sd->bl.m == sd->feel_map[2].m) - sc_start(&sd->bl, SC_KNOWLEDGE, 100, lv, skill_get_time(SG_KNOWLEDGE, lv)); - } - - if(sd->pd && sd->pd->pet.intimate > 900) - clif_pet_emotion(sd->pd,(sd->pd->pet.class_ - 100)*100 + 50 + pet_hungry_val(sd->pd)); - if(sd->hd) - merc_hom_init_timers(sd->hd); - - if (sd->status.guild_id > 0 && !sd->state.gmaster_flag && - (g=guild_search(sd->status.guild_id)) && - strcmp(sd->status.name,g->master) == 0) - { //Block Guild Skills to prevent logout/login reuse exploiting. [Skotlex] - guild_block_skill(sd, 300000); - //Also set the Guild Master flag. - sd->state.gmaster_flag = g; - } - - //Delayed night effect on log-on fix for the glow-issue. Thanks to Larry. - if (night_flag && map[sd->bl.m].flag.nightenabled) - add_timer(gettick()+1000,clif_nighttimer,sd->bl.id,0); - - // Notify everyone that this char logged in [Skotlex]. - clif_foreachclient(clif_friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 1); - - //Login Event - npc_script_event(sd, NPCE_LOGIN); - } else { - //For some reason the client "loses" these on map-change. - clif_updatestatus(sd,SP_STR); - clif_updatestatus(sd,SP_AGI); - clif_updatestatus(sd,SP_VIT); - clif_updatestatus(sd,SP_INT); - clif_updatestatus(sd,SP_DEX); - clif_updatestatus(sd,SP_LUK); - - sd->state.using_fake_npc = 0; - - //New 'night' effect by dynamix [Skotlex] - if (night_flag && map[sd->bl.m].flag.nightenabled) - { //Display night. - if (sd->state.night) //It must be resent because otherwise players get this annoying aura... - clif_status_load(&sd->bl, SI_NIGHT, 0); - else - sd->state.night = 1; - clif_status_load(&sd->bl, SI_NIGHT, 1); - } else if (sd->state.night) { //Clear night display. - sd->state.night = 0; - clif_status_load(&sd->bl, SI_NIGHT, 0); - } - - if(sd->npc_id) - npc_event_dequeue(sd); - } - - // Lance - if(sd->state.event_loadmap && map[sd->bl.m].flag.loadevent){ - pc_setregstr(sd, add_str("@maploaded$"), map[sd->bl.m].name); - npc_script_event(sd, NPCE_LOADMAP); - } - - if (pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd)) - clif_status_load(&sd->bl, SI_DEVIL, 1); //blindness [Komurka] - - clif_weather_check(sd); - - map_foreachinarea(clif_getareachar,sd->bl.m, - sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE, - BL_ALL,sd); - - // For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first) - if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC)) - npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y); - else - sd->areanpc_id = 0; - - // If player is dead, and is spawned (such as @refresh) send death packet. [Valaris] - if(pc_isdead(sd)) - clif_clearchar_area(&sd->bl,1); - -// Uncomment if you want to make player face in the same direction he was facing right before warping. [Skotlex] -// else -// clif_changed_dir(&sd->bl, SELF); -// Trigger skill effects if you appear standing on them - if(!battle_config.pc_invincible_time) - skill_unit_move(&sd->bl,gettick(),1); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_TickSend(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - - sd->client_tick=RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); - - WFIFOHEAD(fd, packet_len_table[0x7f]); - WFIFOW(fd,0)=0x7f; - WFIFOL(fd,2)=gettick(); - WFIFOSET(fd,packet_len_table[0x7f]); - return; -} - -static int clif_walktoxy_timer(int tid, unsigned int tick, int id, int data) -{ - struct map_session_data *sd; - short x,y; - - if (!session[id] || (sd = session[id]->session_data) == NULL) - return 0; - - if (!unit_can_move(&sd->bl)) - return 0; - - x = data>>16; - y = data&0xffff; - - unit_walktoxy(&sd->bl, x, y, 0); - return 1; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_WalkToXY(int fd, struct map_session_data *sd) { - int x, y; - int cmd; - unsigned int tick; - RFIFOHEAD(fd); - - if (pc_isdead(sd)) { - clif_clearchar_area(&sd->bl, 1); - return; - } - - if (clif_cant_act(sd) && sd->sc.opt1 != OPT1_STONEWAIT) - return; - - if(sd->sc.count && sd->sc.data[SC_RUN].timer != -1) - return; - - pc_stop_attack(sd); - - if (sd->invincible_timer != -1) - pc_delinvincibletimer(sd); - - cmd = RFIFOW(fd,0); - x = RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]) * 4 + - (RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 1) >> 6); - y = ((RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]+1) & 0x3f) << 4) + - (RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 2) >> 4); - //Set last idle time... [Skotlex] - sd->idletime = last_tick; - - tick = gettick(); - if (DIFF_TICK(sd->ud.canmove_tick, tick) > 0 && - DIFF_TICK(sd->ud.canmove_tick, tick) < 2000) - { // Delay walking command. [Skotlex] - add_timer(sd->ud.canmove_tick+1, clif_walktoxy_timer, fd, (x<<16)|y); - return; - } - if (!unit_can_move(&sd->bl)) - return; - unit_walktoxy(&sd->bl, x, y, 0); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_QuitGame(int fd, struct map_session_data *sd) { - WFIFOHEAD(fd,packet_len_table[0x18b]); - WFIFOW(fd,0) = 0x18b; - - /* Rovert's prevent logout option fixed [Valaris] */ - if (sd->sc.data[SC_CLOAKING].timer==-1 && sd->sc.data[SC_HIDING].timer==-1 && - (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) - ) { - clif_setwaitclose(fd); - WFIFOW(fd,2)=0; - } else { - WFIFOW(fd,2)=1; - } - WFIFOSET(fd,packet_len_table[0x18b]); -} - - -/*========================================== - * - *------------------------------------------ - */ -void check_fake_id(int fd, struct map_session_data *sd, int target_id) { - // if player asks for the fake player (only bot and modified client can see a hiden player) -/* if (target_id == server_char_id) { - char message_to_gm[strlen(msg_txt(536)) + strlen(msg_txt(540)) + strlen(msg_txt(507)) + strlen(msg_txt(508))]; - sprintf(message_to_gm, msg_txt(536), sd->status.name, sd->status.account_id); // Character '%s' (account: %d) try to use a bot (it tries to detect a fake player). - intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); - // if we block people - if (battle_config.ban_bot < 0) { - chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block - clif_setwaitclose(sd->fd); // forced to disconnect because of the hack - // message about the ban - sprintf(message_to_gm, msg_txt(540)); // This player has been definitivly blocked. - // if we ban people - } else if (battle_config.ban_bot > 0) { - chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_bot, 0); // type: 2 - ban (year, month, day, hour, minute, second) - clif_setwaitclose(sd->fd); // forced to disconnect because of the hack - // message about the ban - sprintf(message_to_gm, msg_txt(507), battle_config.ban_bot); // This player has been banned for %d minute(s). - } else { // impossible to display: we don't send fake player if battle_config.ban_bot is == 0 - // message about the ban - sprintf(message_to_gm, msg_txt(508)); // This player hasn't been banned (Ban option is disabled). - } - intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); - // send this info cause the bot ask until get an answer, damn spam - malloc_tsetdword(WPACKETP(0), 0, packet_len_table[0x95]); - WPACKETW(0) = 0x95; - WPACKETL(2) = server_char_id; - strncpy(WPACKETP(6), sd->status.name, 24); - SENDPACKET(fd, packet_len_table[0x95]); - // take fake player out of screen - WPACKETW(0) = 0x80; - WPACKETL(2) = server_char_id; - WPACKETB(6) = 0; - SENDPACKET(fd, packet_len_table[0x80]); - // take fake mob out of screen - WPACKETW(0) = 0x80; - WPACKETL(2) = server_fake_mob_id; - WPACKETB(6) = 0; - SENDPACKET(fd, packet_len_table[0x80]); - } - - // if player asks for the fake mob (only bot and modified client can see a hiden mob) - if (target_id == server_fake_mob_id) { - int fake_mob; - char message_to_gm[strlen(msg_txt(537)) + strlen(msg_txt(540)) + strlen(msg_txt(507)) + strlen(msg_txt(508))]; - sprintf(message_to_gm, msg_txt(537), sd->status.name, sd->status.account_id); // Character '%s' (account: %d) try to use a bot (it tries to detect a fake mob). - intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); - // if we block people - if (battle_config.ban_bot < 0) { - chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block - clif_setwaitclose(sd->fd); // forced to disconnect because of the hack - // message about the ban - sprintf(message_to_gm, msg_txt(540)); // This player has been definitivly blocked. - // if we ban people - } else if (battle_config.ban_bot > 0) { - chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_bot, 0); // type: 2 - ban (year, month, day, hour, minute, second) - clif_setwaitclose(sd->fd); // forced to disconnect because of the hack - // message about the ban - sprintf(message_to_gm, msg_txt(507), battle_config.ban_bot); // This player has been banned for %d minute(s). - } else { // impossible to display: we don't send fake player if battle_config.ban_bot is == 0 - // message about the ban - sprintf(message_to_gm, msg_txt(508)); // This player hasn't been banned (Ban option is disabled). - } - intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); - // send this info cause the bot ask until get an answer, damn spam - malloc_tsetdword(WPACKETP(0), 0, packet_len_table[0x95]); - WPACKETW(0) = 0x95; - WPACKETL(2) = server_fake_mob_id; - fake_mob = fake_mob_list[(sd->bl.m + sd->fd + sd->status.char_id) % (sizeof(fake_mob_list) / sizeof(fake_mob_list[0]))]; // never same mob - if (!mobdb_checkid(fake_mob)) - fake_mob = 1002; // poring (default) - strncpy(WPACKETP(6), mob_db[fake_mob].name, 24); - SENDPACKET(fd, packet_len_table[0x95]); - // take fake mob out of screen - WPACKETW(0) = 0x80; - WPACKETL(2) = server_fake_mob_id; - WPACKETB(6) = 0; - SENDPACKET(fd, packet_len_table[0x80]); - // take fake player out of screen - WPACKETW(0) = 0x80; - WPACKETL(2) = server_char_id; - WPACKETB(6) = 0; - SENDPACKET(fd, packet_len_table[0x80]); - } -*/ - return; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) { - int account_id; - struct block_list* bl; - struct status_change *sc; - RFIFOHEAD(fd); - - account_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); - - if(account_id<0 && -account_id == sd->bl.id) // for disguises [Valaris] - account_id= sd->bl.id; - - bl = map_id2bl(account_id); - //Is this possible? Lagged clients could request names of already gone mobs/players. [Skotlex] - if (!bl) return; - - sc = status_get_sc(bl); - if (sc && sc->option&OPTION_INVISIBLE && !disguised(bl) && pc_isGM(sd) < battle_config.hack_info_GM_level) - { - //GM characters (with client side GM enabled are able to see invisible stuff) [Lance] - //Asked name of invisible player, this shouldn't be possible! - //Possible bot? Thanks to veider and qspirit - //FIXME: Still isn't perfected as clients keep asking for this on legitimate situations. - unsigned char gm_msg[256]; - sprintf(gm_msg, "Hack on NameRequest: character '%s' (account: %d) requests name of invisible chars.", sd->status.name, sd->status.account_id); - ShowWarning(gm_msg); - // information is sended to all online GM - intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg); - return; - } - clif_charnameack(fd, bl); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_GlobalMessage(int fd, struct map_session_data *sd) { // S 008c .w .?B - char *message, *buf, buf2[128]; - RFIFOHEAD(fd); - WFIFOHEAD(fd, RFIFOW(fd,2) + 4); - - message = (unsigned char*)RFIFOP(fd,4); - if (strlen(message) < strlen(sd->status.name) || //If the incoming string is too short... - strncmp(message, sd->status.name, strlen(sd->status.name)) != 0) //Or the name does not matches... - { - //Hacked message, or infamous "client desynch" issue where they pick - //one char while loading another. Just kick them out to correct it. - clif_setwaitclose(fd); - return; - } - - if ((is_atcommand(fd, sd, message) != AtCommand_None) || - (is_charcommand(fd, sd, message) != CharCommand_None)) - return; - - if (sd->sc.count && - (sd->sc.data[SC_BERSERK].timer != -1 || - (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT))) - return; - - if (battle_config.min_chat_delay) - { //[Skotlex] - if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) - return; - sd->cantalk_tick = gettick() + battle_config.min_chat_delay; - } - - if (RFIFOW(fd,2)+4 < 128) - buf = buf2; //Use a static buffer. - else - buf = (unsigned char*)aMallocA((RFIFOW(fd,2) + 4)*sizeof(char)); - - // send message to others - WBUFW(buf,0) = 0x8d; - WBUFW(buf,2) = RFIFOW(fd,2) + 4; // len of message - 4 + 8 - WBUFL(buf,4) = sd->bl.id; - memcpy(WBUFP(buf,8), message, RFIFOW(fd,2) - 4); - clif_send(buf, WBUFW(buf,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC); - - if(buf != buf2) aFree(buf); - - // send back message to the speaker - memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,2)); - WFIFOW(fd,0) = 0x8e; - WFIFOSET(fd, WFIFOW(fd,2)); - -#ifdef PCRE_SUPPORT - map_foreachinrange(npc_chat_sub, &sd->bl, AREA_SIZE, BL_NPC, message, strlen(message), &sd->bl); - map_foreachinrange(mob_chat_sub, &sd->bl, AREA_SIZE, BL_MOB, message, strlen(message), &sd->bl); -#endif - - // Celest - if ((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE) { //Super Novice. - int next = pc_nextbaseexp(sd); - if (next > 0 && (sd->status.base_exp * 1000 / next)% 100 == 0) { - switch (sd->state.snovice_flag) { - case 0: - if (strstr(message, msg_txt(504))) - sd->state.snovice_flag++; - break; - case 1: - sprintf(buf2, msg_txt(505), sd->status.name); - if (strstr(message, buf2)) - sd->state.snovice_flag++; - break; - case 2: - if (strstr(message, msg_txt(506))) - sd->state.snovice_flag++; - break; - case 3: - if (skillnotok(MO_EXPLOSIONSPIRITS,sd)) - break; //Do not override the noskill mapflag. [Skotlex] - clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,-1, - sc_start(&sd->bl,SkillStatusChangeTable(MO_EXPLOSIONSPIRITS),100, - 17,skill_get_time(MO_EXPLOSIONSPIRITS,1))); //Lv17-> +50 critical (noted by Poki) [Skotlex] - sd->state.snovice_flag = 0; - break; - } - } - } - return; -} - -int clif_message(struct block_list *bl, char* msg) -{ - unsigned short msg_len = strlen(msg) + 1; - unsigned char buf[256]; - - nullpo_retr(0, bl); - - WBUFW(buf, 0) = 0x8d; - WBUFW(buf, 2) = msg_len + 8; - WBUFL(buf, 4) = bl->id; - memcpy(WBUFP(buf, 8), msg, msg_len); - - clif_send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC); // by Gengar - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_MapMove(int fd, struct map_session_data *sd) { -// /m /mapmove (as @rura GM command) - char output[30]; // 17+4+4=26, 30 max. - char message[34]; // "/mm "+output - char map_name[MAP_NAME_LENGTH]; //Err... map names are 15+'\0' in size, not 16+'\0' [Skotlex] - RFIFOHEAD(fd); - - if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && - (pc_isGM(sd) >= get_atcommand_level(AtCommand_MapMove))) { - memcpy(map_name, RFIFOP(fd,2), MAP_NAME_LENGTH-1); - map_name[MAP_NAME_LENGTH-1]='\0'; - sprintf(output, "%s %d %d", map_name, RFIFOW(fd,18), RFIFOW(fd,20)); - atcommand_rura(fd, sd, "@rura", output); - if((log_config.gm) && (get_atcommand_level(AtCommand_MapMove) >= log_config.gm)) { - sprintf(message, "/mm %s", output); - log_atcommand(sd, message); - } - } - - return; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_changed_dir(struct block_list *bl, int type) { - unsigned char buf[64]; - - WBUFW(buf,0) = 0x9c; - WBUFL(buf,2) = bl->id; - WBUFW(buf,6) = bl->type==BL_PC?((TBL_PC*)bl)->head_dir:0; - WBUFB(buf,8) = unit_getdir(bl); - - clif_send(buf, packet_len_table[0x9c], bl, type); - if (disguised(bl)) { - WBUFL(buf,2) = -bl->id; - WBUFW(buf,6) = 0; - clif_send(buf, packet_len_table[0x9c], bl, SELF); - } - - return; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_ChangeDir(int fd, struct map_session_data *sd) { - unsigned char headdir, dir; - RFIFOHEAD(fd); - - headdir = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); - dir = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]); - pc_setdir(sd, dir, headdir); - - clif_changed_dir(&sd->bl, AREA_WOS); - return; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_Emotion(int fd, struct map_session_data *sd) { - unsigned char buf[64]; - RFIFOHEAD(fd); - - if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 2) { - if (RFIFOB(fd,2) == 34) {// prevent use of the mute emote [Valaris] - clif_skill_fail(sd, 1, 0, 1); - return; - } - // fix flood of emotion icon (ro-proxy): flood only the hacker player - if (sd->emotionlasttime >= time(NULL)) { - sd->emotionlasttime = time(NULL) + 1; // not more than 1 per second (using /commands the client can spam it) - clif_skill_fail(sd, 1, 0, 1); - return; - } - sd->emotionlasttime = time(NULL) + 1; // not more than 1 per second (using /commands the client can spam it) - - WBUFW(buf,0) = 0xc0; - WBUFL(buf,2) = sd->bl.id; - WBUFB(buf,6) = RFIFOB(fd,2); - clif_send(buf, packet_len_table[0xc0], &sd->bl, AREA); - } else - clif_skill_fail(sd, 1, 0, 1); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) { - WFIFOHEAD(fd,packet_len_table[0xc2]); - WFIFOW(fd,0) = 0xc2; - WFIFOL(fd,2) = map_getusers(); - WFIFOSET(fd,packet_len_table[0xc2]); -} - -void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick) -{ - unsigned char buf[64]; - if (pc_isdead(sd)) { - clif_clearchar_area(&sd->bl, 1); - return; - } - - if (sd->sc.count && - (sd->sc.data[SC_TRICKDEAD].timer != -1 || - sd->sc.data[SC_AUTOCOUNTER].timer != -1 || - sd->sc.data[SC_BLADESTOP].timer != -1)) - return; - - pc_stop_walking(sd, 1); - pc_stop_attack(sd); - - if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris] - target_id = sd->bl.id; - - switch(action_type) { - case 0x00: // once attack - case 0x07: // continuous attack - - if (clif_cant_act(sd) || sd->sc.option&OPTION_HIDE) - return; - - if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS)) - return; - - if (!battle_config.sdelay_attack_enable && pc_checkskill(sd, SA_FREECAST) <= 0) { - if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) { - clif_skill_fail(sd, 1, 4, 0); - return; - } - } - if (sd->invincible_timer != -1) - pc_delinvincibletimer(sd); - - sd->idletime = last_tick; - unit_attack(&sd->bl, target_id, action_type != 0); - break; - case 0x02: // sitdown - if (battle_config.basic_skill_check && pc_checkskill(sd, NV_BASIC) < 3) { - clif_skill_fail(sd, 1, 0, 2); - break; - } - if(pc_issit(sd)) { - //Bugged client? Just refresh them. - WBUFW(buf, 0) = 0x8a; - WBUFL(buf, 2) = sd->bl.id; - WBUFB(buf,26) = 2; - clif_send(buf, packet_len_table[0x8a], &sd->bl, SELF); - return; - } - - if (sd->ud.skilltimer != -1 || sd->sc.opt1) - break; - - if (sd->sc.count && ( - sd->sc.data[SC_DANCING].timer != -1 || - (sd->sc.data[SC_GRAVITATION].timer != -1 && sd->sc.data[SC_GRAVITATION].val3 == BCT_SELF) - )) //No sitting during these states neither. - break; - pc_setsit(sd); - skill_sit(sd, 1); - clif_sitting(sd); - break; - case 0x03: // standup - if (!pc_issit(sd)) { - //Bugged client? Just refresh them. - WBUFW(buf, 0) = 0x8a; - WBUFL(buf, 2) = sd->bl.id; - WBUFB(buf,26) = 3; - clif_send(buf, packet_len_table[0x8a], &sd->bl, SELF); - return; - } - pc_setstand(sd); - skill_sit(sd, 0); - WBUFW(buf, 0) = 0x8a; - WBUFL(buf, 2) = sd->bl.id; - WBUFB(buf,26) = 3; - clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA); - break; - } -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_ActionRequest(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - clif_parse_ActionRequest_sub(sd, - RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]), - RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), - gettick() - ); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_Restart(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - - switch(RFIFOB(fd,2)) { - case 0x00: - if (pc_isdead(sd)) { - pc_setstand(sd); - pc_setrestartvalue(sd, 3); - if (sd->sc.count && battle_config.debuff_on_logout&2) { - //For some reason food buffs are removed when you respawn. - if(sd->sc.data[SC_STRFOOD].timer!=-1) - status_change_end(&sd->bl,SC_STRFOOD,-1); - if(sd->sc.data[SC_AGIFOOD].timer!=-1) - status_change_end(&sd->bl,SC_AGIFOOD,-1); - if(sd->sc.data[SC_VITFOOD].timer!=-1) - status_change_end(&sd->bl,SC_VITFOOD,-1); - if(sd->sc.data[SC_INTFOOD].timer!=-1) - status_change_end(&sd->bl,SC_INTFOOD,-1); - if(sd->sc.data[SC_DEXFOOD].timer!=-1) - status_change_end(&sd->bl,SC_DEXFOOD,-1); - if(sd->sc.data[SC_LUKFOOD].timer!=-1) - status_change_end(&sd->bl,SC_LUKFOOD,-1); - if(sd->sc.data[SC_HITFOOD].timer!=-1) - status_change_end(&sd->bl,SC_HITFOOD,-1); - if(sd->sc.data[SC_FLEEFOOD].timer!=-1) - status_change_end(&sd->bl,SC_FLEEFOOD,-1); - if(sd->sc.data[SC_BATKFOOD].timer!=-1) - status_change_end(&sd->bl,SC_BATKFOOD,-1); - if(sd->sc.data[SC_WATKFOOD].timer!=-1) - status_change_end(&sd->bl,SC_WATKFOOD,-1); - if(sd->sc.data[SC_MATKFOOD].timer!=-1) - status_change_end(&sd->bl,SC_MATKFOOD,-1); - } - pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 2); - } - // in case the player's status somehow wasn't updated yet [Celest] - else if (sd->battle_status.hp <= 0) - pc_setdead(sd); - break; - case 0x01: - /* Rovert's Prevent logout option - Fixed [Valaris] */ - if (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) - { //Send to char-server for character selection. - chrif_charselectreq(sd, session[fd]->client_addr.sin_addr.s_addr); - } else { - WFIFOHEAD(fd,packet_len_table[0x18b]); - WFIFOW(fd,0)=0x18b; - WFIFOW(fd,2)=1; - - WFIFOSET(fd,packet_len_table[0x018b]); - } - break; - } -} - -/*========================================== - * Transmission of a wisp (S 0096 .w .24B .?B) - *------------------------------------------ - */ -void clif_parse_Wis(int fd, struct map_session_data *sd) { // S 0096 .w .24B .?B // rewritten by [Yor] - char *command, *msg; - struct map_session_data *dstsd; - int i=0; - struct npc_data *npc; - char split_data[10][50]; - char target[NAME_LENGTH+1]; - char output[256]; - unsigned int len; - RFIFOHEAD(fd); - len = RFIFOW(fd,2); //Packet length - if (len < 28) - { //Invalid packet, specified size is less than minimum! [Skotlex] - ShowWarning("Hack on Whisper: %s (AID/CID: %d:%d)!\n", sd->status.name, sd->status.account_id, sd->status.char_id); - clif_setwaitclose(fd); - return; - } - if (len == 28) return; //Not sure if client really lets you send a blank line. - len-=28; //Message length - // 24+3+(RFIFOW(fd,2)-28)+1 <- last 1 is '\0' - command = (char*)aMallocA((NAME_LENGTH+4+len) * sizeof(char)); - //No need for out of memory checks, malloc.c aborts the map when that happens. - msg = command; - msg+= sprintf(command, "%s : ", sd->status.name); - memcpy(msg, RFIFOP(fd, 28), len); - msg[len]='\0'; //Force a terminator - if ((is_charcommand(fd, sd, command) != CharCommand_None) || - (is_atcommand(fd, sd, command) != AtCommand_None)) { - aFree(command); - return; - } - if (sd->sc.count && - (sd->sc.data[SC_BERSERK].timer!=-1 || - (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT))) { - aFree(command); - return; - } - - if (battle_config.min_chat_delay) - { //[Skotlex] - if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) { - aFree(command); - return; - } - sd->cantalk_tick = gettick() + battle_config.min_chat_delay; - } - - memcpy(&target,RFIFOP(fd, 4),NAME_LENGTH); - target[NAME_LENGTH]='\0'; - - //Chat Logging type 'W' / Whisper - if(log_config.chat&1 //we log everything then - || ( log_config.chat&2 //if Whisper bit is on - && ( !agit_flag || !(log_config.chat&16) ))) //if WOE ONLY flag is off or AGIT is OFF - log_chat("W", 0, sd->status.char_id, sd->status.account_id, (char*)mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, target, msg); - - //-------------------------------------------------------// - // Lordalfa - Paperboy - To whisper NPC commands // - //-------------------------------------------------------// - if (target[0] && (strncasecmp(target,"NPC:",4) == 0) && (strlen(target) >4)) { - char *str= target+4; //Skip the NPC: string part. - if ((npc = npc_name2id(str))) - { - char *split; - str = msg; - for( i=0; i < 10; ++i ) - {// Splits the message using '#' as separators - split = strchr(str,'#'); - if( split == NULL ) - { // use the remaining string - strncpy(split_data[i], str, sizeof(split_data[0])/sizeof(char)); - split_data[i][sizeof(split_data[0])/sizeof(char)-1] = '\0'; - for( ++i; i < 10; ++i ) - split_data[i][0] = '\0'; - break; - } - *split = '\0'; - strncpy(split_data[i], str, sizeof(split_data[0])/sizeof(char)); - split_data[i][sizeof(split_data[0])/sizeof(char)-1] = '\0'; - str = split+1; - } - - for (i=0;i<10;i++) - { - sprintf(output, "@whispervar%d$", i); - set_var(sd,output,(char *) split_data[i]); - } - - sprintf(output, "%s::OnWhisperGlobal", npc->name); - npc_event(sd,output,0); // Calls the NPC label - - aFree(command); - return; - } - } - - // Main chat [LuzZza] - if(strcmpi(target, main_chat_nick) == 0) { - if(!sd->state.mainchat) - clif_displaymessage(fd, msg_txt(388)); // You should enable main chat with "@main on" command. - else { - snprintf(output, sizeof(output)/sizeof(char), msg_txt(386), sd->status.name, msg); - intif_announce(output, strlen(output) + 1, 0xFE000000, 0); - } - aFree(command); - return; - } - - // searching destination character - dstsd = map_nick2sd(target); - // player is not on this map-server - // At this point, don't send wisp/page if it's not exactly the same name, because (example) - // if there are 'Test' player on an other map-server and 'test' player on this map-server, - // and if we ask for 'Test', we must not contact 'test' player - // so, we send information to inter-server, which is the only one which decide (and copy correct name). - if (dstsd == NULL || - strcmp(dstsd->status.name, target) != 0) - { // send message to inter-server - intif_wis_message(sd, target, msg, len); - aFree(command); - return; - } - // player is on this map-server - if (dstsd->fd == fd) { - // if you send to your self, don't send anything to others - // but, normaly, it's impossible! - clif_wis_message(fd, wisp_server_name, - "You can not page yourself. Sorry.", - strlen("You can not page yourself. Sorry.") + 1); - aFree(command); - return; - } - // otherwise, send message and answer immediatly - if (dstsd->state.ignoreAll) { - if (dstsd->sc.option & OPTION_INVISIBLE && pc_isGM(sd) < pc_isGM(dstsd)) - clif_wis_end(fd, 1); // 1: target character is not loged in - else - clif_wis_end(fd, 3); // 3: everyone ignored by target - aFree(command); - return; - } - // if player ignore the source character - for(i = 0; i < MAX_IGNORE_LIST && - dstsd->ignore[i].name[0] != '\0' && - strcmp(dstsd->ignore[i].name, sd->status.name) != 0 - ; i++); - - if(i < MAX_IGNORE_LIST && dstsd->ignore[i].name[0] != '\0') - { //Ignored - clif_wis_end(fd, 2); // 2: ignored by target - aFree(command); - return; - } - - // if source player not found in ignore list - if(dstsd->away_message[0] != '\0') { // Send away automessage [LuzZza] - //(Automessage has been sent) - sprintf(output, "%s %s", msg, msg_txt(543)); - clif_wis_message(dstsd->fd, sd->status.name, output, strlen(output) + 1); - clif_wis_end(fd, 0); // 0: success to send wisper - if(dstsd->state.autotrade) - //"Away [AT] - \"%s\"" - sprintf(output, msg_txt(544), dstsd->away_message); - else - //"Away - \"%s\"" - sprintf(output, msg_txt(545), dstsd->away_message); - aFree(command); - clif_wis_message(fd, dstsd->status.name, output, strlen(output) + 1); - return; - } - // Normal message - clif_wis_message(dstsd->fd, sd->status.name, msg, len); - clif_wis_end(fd, 0); // 0: success to send wisper - aFree(command); - return; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_GMmessage(int fd, struct map_session_data *sd) { -// /b - char message[MESSAGE_SIZE]; - RFIFOHEAD(fd); - if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && - (pc_isGM(sd) >= get_atcommand_level(AtCommand_Broadcast))) { - intif_GMmessage((char*)RFIFOP(fd,4), RFIFOW(fd,2)-4, 0); - if((log_config.gm) && (get_atcommand_level(AtCommand_Broadcast) >= log_config.gm)) { - snprintf(message, RFIFOW(fd,2)-1, "/b %s", RFIFOP(fd,4)); - log_atcommand(sd, message); - } - } -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_TakeItem(int fd, struct map_session_data *sd) { - struct flooritem_data *fitem; - int map_object_id; - RFIFOHEAD(fd); - - map_object_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); - - fitem = (struct flooritem_data*)map_id2bl(map_object_id); - - do { - if (pc_isdead(sd)) { - clif_clearchar_area(&sd->bl, 1); - break; - } - - if (fitem == NULL || fitem->bl.type != BL_ITEM || fitem->bl.m != sd->bl.m) - break; - - if (clif_cant_act(sd)) - break; - - //Disable cloaking/chasewalking characters from looting [Skotlex] - if(pc_iscloaking(sd) || pc_ischasewalk(sd)) - break; - - if(sd->sc.count && ( - sd->sc.data[SC_TRICKDEAD].timer != -1 || - sd->sc.data[SC_BLADESTOP].timer != -1 || - (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOITEM)) - ) - break; - - if (!pc_takeitem(sd, fitem)) - break; - return; - } while (0); - // Client REQUIRES a fail packet or you can no longer pick items. - clif_additem(sd,0,0,6); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_DropItem(int fd, struct map_session_data *sd) { - int item_index, item_amount; - RFIFOHEAD(fd); - - if (pc_isdead(sd)) { - clif_clearchar_area(&sd->bl, 1); - return; - } - - if (clif_cant_act(sd)) - return; - - if (sd->sc.count && ( - sd->sc.data[SC_AUTOCOUNTER].timer != -1 || - sd->sc.data[SC_BLADESTOP].timer != -1 || - (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOITEM) - )) - return; - - item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2; - item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]); - if (!pc_dropitem(sd, item_index, item_amount)) - //Because the client does not likes being ignored. - clif_delitem(sd, item_index,0); - -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_UseItem(int fd, struct map_session_data *sd) { - int n; - RFIFOHEAD(fd); - - if (pc_isdead(sd)) { - clif_clearchar_area(&sd->bl, 1); - return; - } - - if (sd->sc.opt1 > 0 && sd->sc.opt1 != OPT1_STONEWAIT) - return; - - //This flag enables you to use items while in an NPC. [Skotlex] - if (sd->npc_id) { - if (sd->npc_id != sd->npc_item_flag) - return; - } else - if (clif_trading(sd)) - return; - - if (sd->invincible_timer != -1) - pc_delinvincibletimer(sd); - - //Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex] - sd->idletime = last_tick; - n = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2; - - if(n <0 || n >= MAX_INVENTORY) - return; - if (!pc_useitem(sd,n)) - clif_useitemack(sd,n,0,0); //Send an empty ack packet or the client gets stuck. -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_EquipItem(int fd,struct map_session_data *sd) -{ - int index; - RFIFOHEAD(fd); - - if(pc_isdead(sd)) { - clif_clearchar_area(&sd->bl,1); - return; - } - index = RFIFOW(fd,2)-2; - if (index < 0 || index >= MAX_INVENTORY) - return; //Out of bounds check. - - if(sd->npc_id) { - if (sd->npc_id != sd->npc_item_flag) - return; - } else if (sd->state.storage_flag || sd->sc.opt1) - ; //You can equip/unequip stuff while storage is open/under status changes - else if (clif_cant_act(sd)) - return; - - if(sd->sc.data[SC_BLADESTOP].timer!=-1 || sd->sc.data[SC_BERSERK].timer!=-1 ) - return; - - if(!sd->status.inventory[index].identify) { // 未鑑定 - clif_equipitemack(sd,index,0,0); // fail - return; - } - //ペット用装備であるかないか - if(sd->inventory_data[index]) { - if(sd->inventory_data[index]->type != IT_PETARMOR){ - if(sd->inventory_data[index]->type == IT_AMMO) - pc_equipitem(sd,index,EQP_AMMO); //Client doesn't sends the position. - else - pc_equipitem(sd,index,RFIFOW(fd,4)); - } else - pet_equipitem(sd,index); - } -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_UnequipItem(int fd,struct map_session_data *sd) -{ - int index; - RFIFOHEAD(fd); - - if(pc_isdead(sd)) { - clif_clearchar_area(&sd->bl,1); - return; - } - - if (sd->state.storage_flag) - ; //You can equip/unequip stuff while storage is open. - else if (clif_cant_act(sd)) - return; - - index = RFIFOW(fd,2)-2; - - pc_unequipitem(sd,index,1); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_NpcClicked(int fd,struct map_session_data *sd) -{ - struct block_list *bl; - RFIFOHEAD(fd); - - if(pc_isdead(sd)) { - clif_clearchar_area(&sd->bl,1); - return; - } - - if (clif_cant_act(sd)) - return; - - bl = map_id2bl(RFIFOL(fd,2)); - if (!bl) return; - switch (bl->type) { - case BL_MOB: - if (!((TBL_MOB *)bl)->nd || !mob_script_callback((TBL_MOB *)bl, &sd->bl, CALLBACK_NPCCLICK)) - clif_parse_ActionRequest_sub(sd, 0x07, bl->id, gettick()); - break; - case BL_PC: - clif_parse_ActionRequest_sub(sd, 0x07, bl->id, gettick()); - break; - case BL_NPC: - npc_click(sd,(TBL_NPC*)bl); - break; - } - return; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - if (sd->state.trading) - return; - npc_buysellsel(sd,RFIFOL(fd,2),RFIFOB(fd,6)); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_NpcBuyListSend(int fd,struct map_session_data *sd) -{ - int fail=0,n; - unsigned short *item_list; - RFIFOHEAD(fd); - - n = (RFIFOW(fd,2)-4) /4; - item_list = (unsigned short*)RFIFOP(fd,4); - - if (sd->state.trading|| !sd->npc_shopid) - fail = 1; - else - fail = npc_buylist(sd,n,item_list); - - sd->npc_shopid = 0; //Clear shop data. - WFIFOHEAD(fd,packet_len_table[0xca]); - WFIFOW(fd,0)=0xca; - WFIFOB(fd,2)=fail; - WFIFOSET(fd,packet_len_table[0xca]); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd) -{ - int fail=0,n; - unsigned short *item_list; - RFIFOHEAD(fd); - - n = (RFIFOW(fd,2)-4) /4; - item_list = (unsigned short*)RFIFOP(fd,4); - - if (sd->state.trading || !sd->npc_shopid) - fail = 1; - else - fail = npc_selllist(sd,n,item_list); - - sd->npc_shopid = 0; //Clear shop data. - - WFIFOHEAD(fd,packet_len_table[0xcb]); - WFIFOW(fd,0)=0xcb; - WFIFOB(fd,2)=fail; - WFIFOSET(fd,packet_len_table[0xcb]); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_CreateChatRoom(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - if (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOROOM) - return; - if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 4){ - chat_createchat(sd,RFIFOW(fd,4),RFIFOB(fd,6),(char*)RFIFOP(fd,7),(char*)RFIFOP(fd,15),RFIFOW(fd,2)-15); - } else - clif_skill_fail(sd,1,0,3); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_ChatAddMember(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - chat_joinchat(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6)); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_ChatRoomStatusChange(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - chat_changechatstatus(sd,RFIFOW(fd,4),RFIFOB(fd,6),(char*)RFIFOP(fd,7),(char*)RFIFOP(fd,15),RFIFOW(fd,2)-15); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_ChangeChatOwner(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - chat_changechatowner(sd,(char*)RFIFOP(fd,6)); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_KickFromChat(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - chat_kickchat(sd,(char*)RFIFOP(fd,2)); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_ChatLeave(int fd,struct map_session_data *sd) -{ - chat_leavechat(sd); -} - -//Handles notifying asker and rejecter of what has just ocurred. -//Type is used to determine the correct msg_txt to use: -//0: -static void clif_noask_sub(struct map_session_data *src, struct map_session_data *target, int type) -{ - char *msg, output[256]; - // Your request has been rejected by autoreject option. - msg = msg_txt(392); - clif_disp_onlyself(src, msg, strlen(msg)); - //Notice that a request was rejected. - snprintf(output, 256, msg_txt(393+type), src->status.name, 256); - clif_disp_onlyself(target, output, strlen(output)); -} - -/*========================================== - * 取引要請を相手に送る - *------------------------------------------ - */ -void clif_parse_TradeRequest(int fd,struct map_session_data *sd) -{ - struct map_session_data *t_sd; - - RFIFOHEAD(fd); - t_sd = map_id2sd(RFIFOL(fd,2)); - - if(!sd->chatID && clif_cant_act(sd)) - return; //You can trade while in a chatroom. - - // @noask [LuzZza] - if(t_sd) { - if (t_sd->state.noask) { - clif_noask_sub(sd, t_sd, 0); - return; - } - if(!t_sd->chatID && clif_cant_act(t_sd)) - return; - } - - if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 1){ - trade_traderequest(sd,t_sd); - } else - clif_skill_fail(sd,1,0,0); -} - -/*========================================== - * 取引要請 - *------------------------------------------ - */ -void clif_parse_TradeAck(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - trade_tradeack(sd,RFIFOB(fd,2)); -} - -/*========================================== - * アイテム追加 - *------------------------------------------ - */ -void clif_parse_TradeAddItem(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - trade_tradeadditem(sd,RFIFOW(fd,2),RFIFOL(fd,4)); -} - -/*========================================== - * アイテム追加完了(ok押し) - *------------------------------------------ - */ -void clif_parse_TradeOk(int fd,struct map_session_data *sd) -{ - trade_tradeok(sd); -} - -/*========================================== - * 取引キャンセル - *------------------------------------------ - */ -void clif_parse_TradeCancel(int fd,struct map_session_data *sd) -{ - trade_tradecancel(sd); -} - -/*========================================== - * 取引許諾(trade押し) - *------------------------------------------ - */ -void clif_parse_TradeCommit(int fd,struct map_session_data *sd) -{ - trade_tradecommit(sd); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_StopAttack(int fd,struct map_session_data *sd) -{ - pc_stop_attack(sd); -} - -/*========================================== - * カートへアイテムを移す - *------------------------------------------ - */ -void clif_parse_PutItemToCart(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - - if (clif_trading(sd)) - return; - pc_putitemtocart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4)); -} -/*========================================== - * カートからアイテムを出す - *------------------------------------------ - */ -void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - pc_getitemfromcart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4)); -} - -/*========================================== - * 付属品(鷹,ペコ,カート)をはずす - *------------------------------------------ - */ -void clif_parse_RemoveOption(int fd,struct map_session_data *sd) -{ - //Can only remove Cart/Riding/Falcon. - pc_setoption(sd,sd->sc.option&~(OPTION_CART|OPTION_RIDING|OPTION_FALCON)); -} - -/*========================================== - * チェンジカート - *------------------------------------------ - */ -void clif_parse_ChangeCart(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - pc_setcart(sd,RFIFOW(fd,2)); -} - -/*========================================== - * ステータスアップ - *------------------------------------------ - */ -void clif_parse_StatusUp(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - pc_statusup(sd,RFIFOW(fd,2)); -} - -/*========================================== - * スキルレベルアップ - *------------------------------------------ - */ -void clif_parse_SkillUp(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - pc_skillup(sd,RFIFOW(fd,2)); -} - -static void clif_parse_UseSkillToId_homun(struct homun_data *hd, struct map_session_data *sd, unsigned int tick, int skillnum, int skilllv, int target_id) -{ - int lv; - - if (!hd) - return; - - if (skillnotok_hom(skillnum, hd)) //[orn] - return; - - if (hd->bl.id != target_id && - skill_get_inf(skillnum)&INF_SELF_SKILL) - target_id = hd->bl.id; //What good is it to mess up the target in self skills? Wished I knew... [Skotlex] - - if (hd->ud.skilltimer != -1) { - if (skillnum != SA_CASTCANCEL) - return; - } else if (DIFF_TICK(tick, hd->ud.canact_tick) < 0) - return; - - lv = merc_hom_checkskill(hd, skillnum); - if (skilllv > lv) - skilllv = lv; - - if (skilllv) - unit_skilluse_id(&hd->bl, target_id, skillnum, skilllv); -} - -/*========================================== - * スキル使用(ID指定) - *------------------------------------------ - */ -void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) { - int skillnum, skilllv, tmp, target_id; - unsigned int tick = gettick(); - RFIFOHEAD(fd); - - if (clif_cant_act(sd)) - return; - if (pc_issit(sd)) - return; - - skilllv = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); - if (skilllv < 1) skilllv = 1; //No clue, I have seen the client do this with guild skills :/ [Skotlex] - skillnum = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]); - target_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]); - - //Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex] - sd->idletime = last_tick; - - tmp = skill_get_inf(skillnum); - if (tmp&INF_GROUND_SKILL) - return; //Using a ground skill on a target? WRONG. - - if (skillnum >= HM_SKILLBASE && skillnum <= HM_SKILLBASE+MAX_HOMUNSKILL) { - clif_parse_UseSkillToId_homun(sd->hd, sd, tick, skillnum, skilllv, target_id); - return; - } - - if (skillnotok(skillnum, sd)) - return; - - if (sd->bl.id != target_id && !sd->state.skill_flag && tmp&INF_SELF_SKILL) - target_id = sd->bl.id; //What good is it to mess up the target in self skills? Wished I knew... [Skotlex] - - if (sd->ud.skilltimer != -1) { - if (skillnum != SA_CASTCANCEL) - return; - } else if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) { - clif_skill_fail(sd, skillnum, 4, 0); - return; - } - - if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS)) - return; - - if (sd->invincible_timer != -1) - pc_delinvincibletimer(sd); - - if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris] - target_id = sd->bl.id; - - if (sd->skillitem == skillnum) { - if (skilllv != sd->skillitemlv) - skilllv = sd->skillitemlv; - unit_skilluse_id(&sd->bl, target_id, skillnum, skilllv); - return; - } - - sd->skillitem = sd->skillitemlv = 0; - if (skillnum == MO_EXTREMITYFIST) { - if ((sd->sc.data[SC_COMBO].timer == -1 || - (sd->sc.data[SC_COMBO].val1 != MO_COMBOFINISH && - sd->sc.data[SC_COMBO].val1 != CH_TIGERFIST && - sd->sc.data[SC_COMBO].val1 != CH_CHAINCRUSH))) { - if (!sd->state.skill_flag ) { - sd->state.skill_flag = 1; - clif_skillinfo(sd, MO_EXTREMITYFIST, INF_ATTACK_SKILL, -1); - return; - } else if (sd->bl.id == target_id) { - clif_skillinfo(sd, MO_EXTREMITYFIST, INF_ATTACK_SKILL, -1); - return; - } - } - } - if (skillnum == TK_JUMPKICK) { - if (sd->sc.data[SC_COMBO].timer == -1 || - sd->sc.data[SC_COMBO].val1 != TK_JUMPKICK) { - if (!sd->state.skill_flag ) { - sd->state.skill_flag = 1; - clif_skillinfo(sd, TK_JUMPKICK, INF_ATTACK_SKILL, -1); - return; - } else if (sd->bl.id == target_id) { - clif_skillinfo(sd, TK_JUMPKICK, INF_ATTACK_SKILL, -1); - return; - } - } - } - - if (skillnum >= GD_SKILLBASE) { - if (sd->state.gmaster_flag) - skilllv = guild_checkskill(sd->state.gmaster_flag, skillnum); - else - skilllv = 0; - } else { - tmp = pc_checkskill(sd, skillnum); - if (skilllv > tmp) - skilllv = tmp; - } - - if (skilllv) - unit_skilluse_id(&sd->bl, target_id, skillnum, skilllv); - - if (sd->state.skill_flag) - sd->state.skill_flag = 0; -} - -/*========================================== - * スキル使用(場所指定) - *------------------------------------------ - */ -void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, int skilllv, int skillnum, int x, int y, int skillmoreinfo) -{ - int lv; - unsigned int tick = gettick(); - RFIFOHEAD(fd); - - //Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex] - sd->idletime = last_tick; - - if (skillnotok(skillnum, sd)) - return; - - if (!(skill_get_inf(skillnum)&INF_GROUND_SKILL)) - return; //Using a target skill on the ground? WRONG. - - if (skillmoreinfo != -1) { - if (pc_issit(sd)) { - clif_skill_fail(sd, skillnum, 0, 0); - return; - } - memcpy(talkie_mes, RFIFOP(fd,skillmoreinfo), MESSAGE_SIZE); - talkie_mes[MESSAGE_SIZE-1] = '\0'; //Overflow protection [Skotlex] - } - - if (sd->ud.skilltimer != -1) - return; - if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) - { - clif_skill_fail(sd, skillnum, 4, 0); - return; - } - - if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS)) - return; - - if (sd->invincible_timer != -1) - pc_delinvincibletimer(sd); - if (sd->skillitem == skillnum) { - if (skilllv != sd->skillitemlv) - skilllv = sd->skillitemlv; - unit_skilluse_pos(&sd->bl, x, y, skillnum, skilllv); - } else { - sd->skillitem = sd->skillitemlv = 0; - if ((lv = pc_checkskill(sd, skillnum)) > 0) { - if (skilllv > lv) - skilllv = lv; - unit_skilluse_pos(&sd->bl, x, y, skillnum,skilllv); - } - } -} - - -void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - - if (clif_cant_act(sd)) - return; - if (pc_issit(sd)) - return; - - clif_parse_UseSkillToPosSub(fd, sd, - RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), //skill lv - RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]), //skill num - RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]), //pos x - RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[3]), //pos y - -1 //Skill more info. - ); -} - -void clif_parse_UseSkillToPosMoreInfo(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - - if (clif_cant_act(sd)) - return; - if (pc_issit(sd)) - return; - - clif_parse_UseSkillToPosSub(fd, sd, - RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), //Skill lv - RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]), //Skill num - RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]), //pos x - RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[3]), //pos y - packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[4] //skill more info - ); -} -/*========================================== - * スキル使用(map指定) - *------------------------------------------ - */ -void clif_parse_UseSkillMap(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - - if (clif_cant_act(sd)) - return; - - if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS)) - return; - - if(sd->invincible_timer != -1) - pc_delinvincibletimer(sd); - - skill_castend_map(sd,RFIFOW(fd,2),(char*)RFIFOP(fd,4)); -} -/*========================================== - * メモ要求 - *------------------------------------------ - */ -void clif_parse_RequestMemo(int fd,struct map_session_data *sd) -{ - if (!pc_isdead(sd)) - pc_memo(sd,-1); -} -/*========================================== - * アイテム合成 - *------------------------------------------ - */ -void clif_parse_ProduceMix(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - - if (sd->menuskill_id != AM_PHARMACY) - return; - - if (clif_trading(sd)) { - //Make it fail to avoid shop exploits where you sell something different than you see. - clif_skill_fail(sd,sd->ud.skillid,0,0); - sd->menuskill_lv = sd->menuskill_id = 0; - return; - } - skill_produce_mix(sd,0,RFIFOW(fd,2),RFIFOW(fd,4),RFIFOW(fd,6),RFIFOW(fd,8), 1); - sd->menuskill_lv = sd->menuskill_id = 0; -} -/*========================================== - * 武器修理 - *------------------------------------------ - */ -void clif_parse_RepairItem(int fd, struct map_session_data *sd) -{ - RFIFOHEAD(fd); - - if (sd->menuskill_id != BS_REPAIRWEAPON) - return; - if (clif_trading(sd)) { - //Make it fail to avoid shop exploits where you sell something different than you see. - clif_skill_fail(sd,sd->ud.skillid,0,0); - sd->menuskill_lv = sd->menuskill_id = 0; - return; - } - skill_repairweapon(sd,RFIFOW(fd,2)); - sd->menuskill_lv = sd->menuskill_id = 0; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) { - int idx; - RFIFOHEAD(fd); - - if (sd->menuskill_id != WS_WEAPONREFINE) //Packet exploit? - return; - if (clif_trading(sd)) { - //Make it fail to avoid shop exploits where you sell something different than you see. - clif_skill_fail(sd,sd->ud.skillid,0,0); - sd->menuskill_lv = sd->menuskill_id = 0; - return; - } - idx = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); - skill_weaponrefine(sd, idx-2); - sd->menuskill_lv = sd->menuskill_id = 0; -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd) -{ - unsigned char select; - RFIFOHEAD(fd); - - select = RFIFOB(fd,6); - if((select > sd->max_menu && select != 0xff) || !select){ - ShowWarning("Hack on NPC Select Menu: %s (AID: %d)!\n",sd->status.name,sd->bl.id); - clif_GM_kick(sd,sd,0); - } else { - sd->npc_menu=select; - npc_scriptcont(sd,RFIFOL(fd,2)); - } -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); -#ifdef __WIN32 - //For some extraordinarily eerie reason that noone has figured out yet, - //windows native compiles NEED this nullpo_retv or the function is not found! - nullpo_retv(sd); -#endif - npc_scriptcont(sd,RFIFOL(fd,2)); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); -#define RFIFOL_(fd,pos) (*(int*)(session[fd]->rdata+session[fd]->rdata_pos+(pos))) - //Input Value overflow Exploit FIX - sd->npc_amount=RFIFOL_(fd,6); //fixed by Lupus. npc_amount is (int) but was RFIFOL changing it to (unsigned int) -#undef RFIFOL_ - - npc_scriptcont(sd,RFIFOL(fd,2)); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_NpcStringInput(int fd,struct map_session_data *sd) -{ - short message_len; - RFIFOHEAD(fd); - message_len = RFIFOW(fd,2)-7; - - if(message_len < 1) - return; //Blank message? - - if(message_len >= sizeof(sd->npc_str)){ - ShowWarning("clif: input string too long !\n"); - message_len = sizeof(sd->npc_str); - } - - // Exploit prevention if crafted packets (without null) is being sent. [Lance] - memcpy(sd->npc_str,RFIFOP(fd,8),message_len); - sd->npc_str[message_len-1]=0; - npc_scriptcont(sd,RFIFOL(fd,4)); -} - -/*========================================== - * - *------------------------------------------ - */ -void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - if (sd->npc_id) //Avoid parsing anything when the script was done with. [Skotlex] - npc_scriptcont(sd,RFIFOL(fd,2)); -} - -/*========================================== - * アイテム鑑定 - *------------------------------------------ - */ -void clif_parse_ItemIdentify(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - if (sd->menuskill_id != MC_IDENTIFY) - return; - skill_identify(sd,RFIFOW(fd,2)-2); - sd->menuskill_lv = sd->menuskill_id = 0; -} -/*========================================== - * 矢作成 - *------------------------------------------ - */ -void clif_parse_SelectArrow(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - if (sd->menuskill_id != AC_MAKINGARROW) - return; - if (clif_trading(sd)) { - //Make it fail to avoid shop exploits where you sell something different than you see. - clif_skill_fail(sd,sd->ud.skillid,0,0); - sd->menuskill_lv = sd->menuskill_id = 0; - return; - } - skill_arrow_create(sd,RFIFOW(fd,2)); - sd->menuskill_lv = sd->menuskill_id = 0; -} -/*========================================== - * オートスペル受信 - *------------------------------------------ - */ -void clif_parse_AutoSpell(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - if (sd->menuskill_id != SA_AUTOSPELL) - return; - skill_autospell(sd,RFIFOW(fd,2)); - sd->menuskill_lv = sd->menuskill_id = 0; -} -/*========================================== - * カード使用 - *------------------------------------------ - */ -void clif_parse_UseCard(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - if (sd->state.trading!= 0) - return; - clif_use_card(sd,RFIFOW(fd,2)-2); -} -/*========================================== - * カード挿入装備選択 - *------------------------------------------ - */ -void clif_parse_InsertCard(int fd,struct map_session_data *sd) -{ - RFIFOHEAD(fd); - if (sd->state.trading!= 0) - return; - pc_insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2); -} - -/*========================================== - * 0193 キャラID名前引き - *------------------------------------------ - */ -void clif_parse_SolveCharName(int fd, struct map_session_data *sd) { - int char_id; - RFIFOHEAD(fd); - - char_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); - clif_solved_charname(sd, char_id); -} - -/*========================================== - * 0197 /resetskill /resetstate - *------------------------------------------ - */ -void clif_parse_ResetChar(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && - pc_isGM(sd) >= get_atcommand_level(AtCommand_ResetState)) { - switch(RFIFOW(fd,2)){ - case 0: - pc_resetstate(sd); - break; - case 1: - pc_resetskill(sd,1); - break; - } - if((log_config.gm) && (get_atcommand_level(AtCommand_ResetState) >= log_config.gm)) { - log_atcommand(sd, RFIFOW(fd,2) ? "/resetskill" : "/resetstate"); - } - } -} - -/*========================================== - * 019c /lb等 - *------------------------------------------ - */ -void clif_parse_LGMmessage(int fd, struct map_session_data *sd) { - unsigned char buf[512]; - char message[MESSAGE_SIZE]; - RFIFOHEAD(fd); - - if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && - (pc_isGM(sd) >= get_atcommand_level(AtCommand_LocalBroadcast))) { - WBUFW(buf,0) = 0x9a; - WBUFW(buf,2) = RFIFOW(fd,2); - memcpy(WBUFP(buf,4), RFIFOP(fd,4), RFIFOW(fd,2) - 4); - clif_send(buf, RFIFOW(fd,2), &sd->bl, ALL_SAMEMAP); - if((log_config.gm) && (get_atcommand_level(AtCommand_LocalBroadcast) >= log_config.gm)) { - snprintf(message, RFIFOW(fd,2), "/lb %s", RFIFOP(fd,4)); - log_atcommand(sd, message); - } - } -} - -/*========================================== - * カプラ倉庫へ入れる - *------------------------------------------ - */ -void clif_parse_MoveToKafra(int fd, struct map_session_data *sd) { - int item_index, item_amount; - RFIFOHEAD(fd); - - if (clif_trading(sd)) - return; - - item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2; - item_amount = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]); - if (item_index < 0 || item_index >= MAX_INVENTORY || item_amount < 1) - return; - - if (sd->state.storage_flag == 1) - storage_storageadd(sd, item_index, item_amount); - else if (sd->state.storage_flag == 2) - storage_guild_storageadd(sd, item_index, item_amount); -} - -/*========================================== - * カプラ倉庫から出す - *------------------------------------------ - */ -void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) { - int item_index, item_amount; - RFIFOHEAD(fd); - - item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-1; - item_amount = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]); - - if (sd->state.storage_flag == 1) - storage_storageget(sd, item_index, item_amount); - else if(sd->state.storage_flag == 2) - storage_guild_storageget(sd, item_index, item_amount); -} - -/*========================================== - * カプラ倉庫へカートから入れる - *------------------------------------------ - */ -void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - - if(sd->vender_id) - return; - - if (sd->state.storage_flag == 1) - storage_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4)); - else if (sd->state.storage_flag == 2) - storage_guild_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4)); -} - -/*========================================== - * カプラ倉庫から出す - *------------------------------------------ - */ -void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - - if (sd->vender_id) - return; - if (sd->state.storage_flag == 1) - storage_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4)); - else if (sd->state.storage_flag == 2) - storage_guild_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4)); -} - -/*========================================== - * カプラ倉庫を閉じる - *------------------------------------------ - */ -void clif_parse_CloseKafra(int fd, struct map_session_data *sd) { - if (sd->state.storage_flag == 1) - storage_storageclose(sd); - else if (sd->state.storage_flag == 2) - storage_guild_storageclose(sd); -} - -/*========================================== - * パーティを作る - *------------------------------------------ - */ -void clif_parse_CreateParty(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - if(map[sd->bl.m].flag.partylock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(227)); - return; - } - if (battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7) { - party_create(sd,(char*)RFIFOP(fd,2),0,0); - } else - clif_skill_fail(sd,1,0,4); -} - -/*========================================== - * パーティを作る - *------------------------------------------ - */ -void clif_parse_CreateParty2(int fd, struct map_session_data *sd) { - if(map[sd->bl.m].flag.partylock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(227)); - return; - } - if (battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7){ - RFIFOHEAD(fd); - party_create(sd,(char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27)); - } else - clif_skill_fail(sd,1,0,4); -} - -/*========================================== - * パーティに勧誘 - *------------------------------------------ - */ -void clif_parse_PartyInvite(int fd, struct map_session_data *sd) { - - struct map_session_data *t_sd; - - RFIFOHEAD(fd); - if(map[sd->bl.m].flag.partylock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(227)); - return; - } - - t_sd = map_id2sd(RFIFOL(fd,2)); - - // @noask [LuzZza] - if(t_sd && t_sd->state.noask) { - clif_noask_sub(sd, t_sd, 1); - return; - } - - party_invite(sd, t_sd); -} - -/*========================================== - * パーティ勧誘返答 - *------------------------------------------ - */ -void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd) { - RFIFOHEAD(fd); - if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 5){ - party_reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6)); - } else { - party_reply_invite(sd,RFIFOL(fd,2),-1); - clif_skill_fail(sd,1,0,4); - } -} - -/*========================================== - * パーティ脱退要求 - *------------------------------------------ - */ -void clif_parse_LeaveParty(int fd, struct map_session_data *sd) { - if(map[sd->bl.m].flag.partylock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(227)); - return; - } - party_leave(sd); -} - -/*========================================== - * パーティ除名要求 - *------------------------------------------ - */ -void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - if(map[sd->bl.m].flag.partylock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(227)); - return; - } - party_removemember(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6)); -} - -/*========================================== - * パーティ設定変更要求 - *------------------------------------------ - */ -void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) { - struct party_data *p; - RFIFOHEAD(fd); - - if(!sd->status.party_id) - return; - - p = party_search(sd->status.party_id); - if (!p) return; - //The client no longer can change the item-field, therefore it always - //comes as zero. Here, resend the item data as it is. -// party_changeoption(sd, RFIFOW(fd,2), RFIFOW(fd,4)); - party_changeoption(sd, RFIFOW(fd,2), p->party.item); -} - -/*========================================== - * パーティメッセージ送信要求 - *------------------------------------------ - */ -void clif_parse_PartyMessage(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - - if (is_charcommand(fd, sd, (char*)RFIFOP(fd,4)) != CharCommand_None || - is_atcommand(fd, sd, (char*)RFIFOP(fd,4)) != AtCommand_None) - return; - - if (sd->sc.count && ( - sd->sc.data[SC_BERSERK].timer!=-1 || - (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT) - )) - return; - - if (battle_config.min_chat_delay) - { //[Skotlex] - if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) - return; - sd->cantalk_tick = gettick() + battle_config.min_chat_delay; - } - - party_send_message(sd, (char*)RFIFOP(fd,4), RFIFOW(fd,2)-4); -} - -/*========================================== - * 露店閉鎖 - *------------------------------------------ - */ -void clif_parse_CloseVending(int fd, struct map_session_data *sd) { - vending_closevending(sd); -} - -/*========================================== - * 露店アイテムリスト要求 - *------------------------------------------ - */ -void clif_parse_VendingListReq(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - - vending_vendinglistreq(sd,RFIFOL(fd,2)); - if(sd->npc_id) - npc_event_dequeue(sd); -} - -/*========================================== - * 露店アイテム購入 - *------------------------------------------ - */ -void clif_parse_PurchaseReq(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - vending_purchasereq(sd, RFIFOW(fd,2), RFIFOL(fd,4), RFIFOP(fd,8)); -} - -/*========================================== - * 露店開設 - *------------------------------------------ - */ -void clif_parse_OpenVending(int fd,struct map_session_data *sd) { - RFIFOHEAD(fd); - if (clif_trading(sd)) - return; - if (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOROOM) - return; - vending_openvending(sd, RFIFOW(fd,2), (char*)RFIFOP(fd,4), RFIFOB(fd,84), RFIFOP(fd,85)); -} - -/*========================================== - * ギルドを作る - *------------------------------------------ - */ -void clif_parse_CreateGuild(int fd,struct map_session_data *sd) { - RFIFOHEAD(fd); - if(map[sd->bl.m].flag.guildlock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(228)); - return; - } - guild_create(sd, (char*)RFIFOP(fd,6)); -} - -/*========================================== - * ギルドマスターかどうか確認 - *------------------------------------------ - */ -void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd) { - clif_guild_masterormember(sd); -} - -/*========================================== - * ギルド情報要求 - *------------------------------------------ - */ -void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - switch(RFIFOL(fd,2)){ - case 0: // ギルド基本情報、同盟敵対情報 - clif_guild_basicinfo(sd); - clif_guild_allianceinfo(sd); - break; - case 1: // メンバーリスト、役職名リスト - clif_guild_positionnamelist(sd); - clif_guild_memberlist(sd); - break; - case 2: // 役職名リスト、役職情報リスト - clif_guild_positionnamelist(sd); - clif_guild_positioninfolist(sd); - break; - case 3: // スキルリスト - clif_guild_skillinfo(sd); - break; - case 4: // 追放リスト - clif_guild_expulsionlist(sd); - break; - default: - if (battle_config.error_log) - ShowError("clif: guild request info: unknown type %d\n", RFIFOL(fd,2)); - break; - } -} - -/*========================================== - * ギルド役職変更 - *------------------------------------------ - */ -void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd) { - int i; - RFIFOHEAD(fd); - - for(i = 4; i < RFIFOW(fd,2); i += 40 ){ - guild_change_position(sd, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), (char*)RFIFOP(fd,i+16)); - } -} - -/*========================================== - * ギルドメンバ役職変更 - *------------------------------------------ - */ -void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd) { - int i; - RFIFOHEAD(fd); - - for(i=4;istatus.guild_id, - RFIFOL(fd,i),RFIFOL(fd,i+4),RFIFOL(fd,i+8)); - } -} - -/*========================================== - * ギルドエンブレム要求 - *------------------------------------------ - */ -void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd) { - struct guild *g; - RFIFOHEAD(fd); - g=guild_search(RFIFOL(fd,2)); - if(g!=NULL) - clif_guild_emblem(sd,g); -} - -/*========================================== - * ギルドエンブレム変更 - *------------------------------------------ - */ -void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd) { - RFIFOHEAD(fd); - guild_change_emblem(sd,RFIFOW(fd,2)-4,(char*)RFIFOP(fd,4)); -} - -/*========================================== - * ギルド告知変更 - *------------------------------------------ - */ -void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd) { - RFIFOHEAD(fd); - guild_change_notice(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6),(char*)RFIFOP(fd,66)); -} - -/*========================================== - * ギルド勧誘 - *------------------------------------------ - */ -void clif_parse_GuildInvite(int fd,struct map_session_data *sd) { - - struct map_session_data *t_sd; - - RFIFOHEAD(fd); - - if(map[sd->bl.m].flag.guildlock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(228)); - return; - } - - t_sd = map_id2sd(RFIFOL(fd,2)); - - // @noask [LuzZza] - if(t_sd && t_sd->state.noask) { - clif_noask_sub(sd, t_sd, 2); - return; - } - - guild_invite(sd,t_sd); -} - -/*========================================== - * ギルド勧誘返信 - *------------------------------------------ - */ -void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd) { - RFIFOHEAD(fd); - guild_reply_invite(sd,RFIFOL(fd,2),RFIFOB(fd,6)); -} - -/*========================================== - * ギルド脱退 - *------------------------------------------ - */ -void clif_parse_GuildLeave(int fd,struct map_session_data *sd) { - RFIFOHEAD(fd); - if(map[sd->bl.m].flag.guildlock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(228)); - return; - } - guild_leave(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14)); -} - -/*========================================== - * ギルド追放 - *------------------------------------------ - */ -void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) { - RFIFOHEAD(fd); - if(map[sd->bl.m].flag.guildlock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(228)); - return; - } - guild_expulsion(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14)); -} - -/*========================================== - * ギルド会話 - *------------------------------------------ - */ -void clif_parse_GuildMessage(int fd,struct map_session_data *sd) { - RFIFOHEAD(fd); - - if (is_charcommand(fd, sd, (char*)RFIFOP(fd, 4)) != CharCommand_None || - is_atcommand(fd, sd, (char*)RFIFOP(fd, 4)) != AtCommand_None) - return; - - if (sd->sc.count && ( - sd->sc.data[SC_BERSERK].timer!=-1 || - (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT) - )) - return; - - if (battle_config.min_chat_delay) - { //[Skotlex] - if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) - return; - sd->cantalk_tick = gettick() + battle_config.min_chat_delay; - } - - guild_send_message(sd, (char*)RFIFOP(fd,4), RFIFOW(fd,2)-4); -} - -/*========================================== - * ギルド同盟要求 - *------------------------------------------ - */ -void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) { - - struct map_session_data *t_sd; - - RFIFOHEAD(fd); - - if(map[sd->bl.m].flag.guildlock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(228)); - return; - } - - t_sd = map_id2sd(RFIFOL(fd,2)); - - // @noask [LuzZza] - if(t_sd && t_sd->state.noask) { - clif_noask_sub(sd, t_sd, 3); - return; - } - - guild_reqalliance(sd,t_sd); -} - -/*========================================== - * ギルド同盟要求返信 - *------------------------------------------ - */ -void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - guild_reply_reqalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6)); -} - -/*========================================== - * ギルド関係解消 - *------------------------------------------ - */ -void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - if(map[sd->bl.m].flag.guildlock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(228)); - return; - } - guild_delalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6)); -} - -/*========================================== - * ギルド敵対 - *------------------------------------------ - */ -void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) { - - struct map_session_data *t_sd; - RFIFOHEAD(fd); - - if(map[sd->bl.m].flag.guildlock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(228)); - return; - } - - t_sd = map_id2sd(RFIFOL(fd,2)); - - // @noask [LuzZza] - if(t_sd && t_sd->state.noask) { - clif_noask_sub(sd, t_sd, 4); - return; - } - - guild_opposition(sd,t_sd); -} - -/*========================================== - * ギルド解散 - *------------------------------------------ - */ -void clif_parse_GuildBreak(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - if(map[sd->bl.m].flag.guildlock) - { //Guild locked. - clif_displaymessage(fd, msg_txt(228)); - return; - } - guild_break(sd,(char*)RFIFOP(fd,2)); -} - -// pet -void clif_parse_PetMenu(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - pet_menu(sd,RFIFOB(fd,2)); -} - -void clif_parse_CatchPet(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - pet_catch_process2(sd,RFIFOL(fd,2)); -} - -void clif_parse_SelectEgg(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - if (sd->menuskill_id != SA_TAMINGMONSTER || sd->menuskill_lv != -1) - return; - pet_select_egg(sd,RFIFOW(fd,2)-2); - sd->menuskill_lv = sd->menuskill_id = 0; -} - -void clif_parse_SendEmotion(int fd, struct map_session_data *sd) { - if(sd->pd) { - RFIFOHEAD(fd); - clif_pet_emotion(sd->pd,RFIFOL(fd,2)); - } -} - -void clif_parse_ChangePetName(int fd, struct map_session_data *sd) { - RFIFOHEAD(fd); - pet_change_name(sd,(char*)RFIFOP(fd,2), 0); -} - -// Kick (right click menu for GM "(name) force to quit") -void clif_parse_GMKick(int fd, struct map_session_data *sd) { - struct block_list *target; - int tid; - char message[MESSAGE_SIZE]; - - RFIFOHEAD(fd); - tid = RFIFOL(fd,2); - - if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && - (pc_isGM(sd) >= get_atcommand_level(AtCommand_Kick))) { - target = map_id2bl(tid); - if (target) { - if (target->type == BL_PC) { - struct map_session_data *tsd = (struct map_session_data *)target; - if (pc_isGM(sd) > pc_isGM(tsd)) { - clif_GM_kick(sd, tsd, 1); - if((log_config.gm) && (get_atcommand_level(AtCommand_Kick) >= log_config.gm)) { - sprintf(message, "/kick %d", tsd->status.char_id); - log_atcommand(sd, message); - } - } else - clif_GM_kickack(sd, 0); - } else if (target->type == BL_MOB) { - status_percent_damage(&sd->bl, target, 100, 0); - sprintf(message, "/kick %d %d %d %d", tid, target->id, target->type, target->subtype); - if((log_config.gm) && (get_atcommand_level(AtCommand_Kick) >= log_config.gm)) { - sprintf(message, "/kick %s", ((struct mob_data*)target)->db->sprite); - log_atcommand(sd, message); - } - } else - clif_GM_kickack(sd, 0); - } else - clif_GM_kickack(sd, 0); - } -} - -/*========================================== - * /shift - *------------------------------------------ - */ -void clif_parse_Shift(int fd, struct map_session_data *sd) { // Rewriten by [Yor] - char player_name[NAME_LENGTH]; - char message[MESSAGE_SIZE]; - - malloc_tsetdword(player_name, '\0', sizeof(player_name)); - - if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && - (pc_isGM(sd) >= get_atcommand_level(AtCommand_JumpTo))) { - RFIFOHEAD(fd); - memcpy(player_name, RFIFOP(fd,2), NAME_LENGTH); - atcommand_jumpto(fd, sd, "@jumpto", player_name); // as @jumpto - if((log_config.gm) && (get_atcommand_level(AtCommand_JumpTo) >= log_config.gm)) { - sprintf(message, "/shift %s", player_name); - log_atcommand(sd, message); - } - } - - return; -} - -/*========================================== - * /recall - *------------------------------------------ - */ -void clif_parse_Recall(int fd, struct map_session_data *sd) { // Added by RoVeRT - char player_name[NAME_LENGTH]; - char message[MESSAGE_SIZE]; - - malloc_tsetdword(player_name, '\0', sizeof(player_name)); - - if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && - (pc_isGM(sd) >= get_atcommand_level(AtCommand_Recall))) { - RFIFOHEAD(fd); - memcpy(player_name, RFIFOP(fd,2), NAME_LENGTH); - atcommand_recall(fd, sd, "@recall", player_name); // as @recall - if((log_config.gm) && (get_atcommand_level(AtCommand_Recall) >= log_config.gm)) { - sprintf(message, "/recall %s", player_name); - log_atcommand(sd, message); - } - } - - return; -} - -/*========================================== - * /monster /item rewriten by [Yor] - *------------------------------------------ - */ -void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) { - char monster_item_name[NAME_LENGTH+10]; //Additional space is for logging, eg: "@monster Poring" - int level; - - malloc_tsetdword(monster_item_name, '\0', sizeof(monster_item_name)); - - if (battle_config.atc_gmonly == 0 || pc_isGM(sd)) { - RFIFOHEAD(fd); - memcpy(monster_item_name, RFIFOP(fd,2), NAME_LENGTH); - - if (mobdb_searchname(monster_item_name) != 0) { - if (pc_isGM(sd) >= (level =get_atcommand_level(AtCommand_Spawn))) // changed from AtCommand_Monster for Skots [Reddozen] - { - atcommand_monster(fd, sd, "@spawn", monster_item_name); // as @spawn - if(log_config.gm && level >= log_config.gm) - { //Log action. [Skotlex] - snprintf(monster_item_name, sizeof(monster_item_name)-1, "@spawn %s", RFIFOP(fd,2)); - log_atcommand(sd, monster_item_name); - } - } - } else if (itemdb_searchname(monster_item_name) != NULL) { - if (pc_isGM(sd) >= (level = get_atcommand_level(AtCommand_Item))) - { - atcommand_item(fd, sd, "@item", monster_item_name); // as @item - if(log_config.gm && level >= log_config.gm) - { //Log action. [Skotlex] - snprintf(monster_item_name, sizeof(monster_item_name)-1, "@item %s", RFIFOP(fd,2)); - log_atcommand(sd, monster_item_name); - } - } - } - } -} - -void clif_parse_GMHide(int fd, struct map_session_data *sd) { // Modified by [Yor] - if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && - (pc_isGM(sd) >= get_atcommand_level(AtCommand_Hide))) { - if (sd->sc.option & OPTION_INVISIBLE) { - sd->sc.option &= ~OPTION_INVISIBLE; - if (sd->disguise) - status_set_viewdata(&sd->bl, sd->disguise); - else - status_set_viewdata(&sd->bl, sd->status.class_); - clif_displaymessage(fd, "Invisible: Off."); - } else { - sd->sc.option |= OPTION_INVISIBLE; - //Experimental hidden mode, changes your view class to invisible [Skotlex] - sd->vd.class_ = INVISIBLE_CLASS; - clif_displaymessage(fd, "Invisible: On."); - if((log_config.gm) && (get_atcommand_level(AtCommand_Hide) >= log_config.gm)) { - log_atcommand(sd, "/hide"); - } - } - clif_changeoption(&sd->bl); - } -} - -/*========================================== - * GMによるチャット禁止時間付与 - *------------------------------------------ - */ -void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) -{ - int type, limit, level; - struct block_list *bl; - struct map_session_data *dstsd; - - RFIFOHEAD(fd); - bl = map_id2bl(RFIFOL(fd,2)); - if (!bl || bl->type != BL_PC) - return; - nullpo_retv(dstsd =(struct map_session_data *)bl); - - type = RFIFOB(fd,6); - limit = RFIFOW(fd,7); - if (type == 0) - limit = 0 - limit; - - //If type is 2 and the ids don't match, this is a crafted hacked packet! - //Disabled because clients keep self-muting when you give players public @ commands... [Skotlex] - if (type == 2/* && sd->bl.id != dstsd->bl.id*/) - return; - - if ( - ((level = pc_isGM(sd)) > pc_isGM(dstsd) && level >= get_atcommand_level(AtCommand_Mute)) - || (type == 2 && !level)) { - clif_GM_silence(sd, dstsd, ((type == 2) ? 1 : type)); - dstsd->status.manner -= limit; - if(dstsd->status.manner < 0) - sc_start(bl,SC_NOCHAT,100,0,0); - else - { - dstsd->status.manner = 0; - status_change_end(bl,SC_NOCHAT,-1); - } - } - - return; -} -/*========================================== - * GMによるチャット禁止時間参照(?) - *------------------------------------------ - */ -void clif_parse_GMReqNoChatCount(int fd, struct map_session_data *sd) -{ - int tid; - RFIFOHEAD(fd); - tid = RFIFOL(fd,2); - - WFIFOHEAD(fd,packet_len_table[0x1e0]); - WFIFOW(fd,0) = 0x1e0; - WFIFOL(fd,2) = tid; - sprintf((char*)WFIFOP(fd,6),"%d",tid); -// memcpy(WFIFOP(fd,6), "TESTNAME", 24); - WFIFOSET(fd, packet_len_table[0x1e0]); - - return; -} - -static int pstrcmp(const void *a, const void *b) -{ - char *name1 = (char *)a; - char *name2 = (char *)b; - if (name1[0] && name2[0]) - return strcmp(name1, name2); - //Since names are sorted in ascending order, send blank entries to the bottom. - if (name1[0]) - return -1; - if (name2[0]) - return 1; - return 0; -} - -void clif_parse_PMIgnore(int fd, struct map_session_data *sd) { // Rewritten by [Yor] - char output[512]; - char *nick; // S 00cf .24B .B: 00 (/ex nick) deny speech from nick, 01 (/in nick) allow speech from nick - int i; - WFIFOHEAD(fd,packet_len_table[0xd1]); - RFIFOHEAD(fd); - - malloc_tsetdword(output, '\0', sizeof(output)); - - nick = (char*)RFIFOP(fd,2); // speed up - nick[NAME_LENGTH-1] = '\0'; // to be sure that the player name have at maximum 23 characters - - WFIFOW(fd,0) = 0x0d1; // R 00d1 .B .B: type: 0: deny, 1: allow, fail: 0: success, 1: fail - WFIFOB(fd,2) = RFIFOB(fd,26); - // do nothing only if nick can not exist - if (strlen(nick) < 4) { - WFIFOB(fd,3) = 1; // fail - WFIFOSET(fd, packet_len_table[0x0d1]); - clif_wis_message(fd, wisp_server_name, - "This player name is not valid.", - strlen("This player name is not valid.")+1); - return; - } - // name can exist - // deny action (we add nick only if it's not already exist - if (RFIFOB(fd,26) == 0) { // Add block - for(i = 0; i < MAX_IGNORE_LIST && - sd->ignore[i].name[0] != '\0' && - strcmp(sd->ignore[i].name, nick) != 0 - ; i++); - - if (i == MAX_IGNORE_LIST) { //Full List - WFIFOB(fd,3) = 1; // fail - WFIFOSET(fd, packet_len_table[0x0d1]); - clif_wis_message(fd, wisp_server_name, - "You can not block more people.", - strlen("You can not block more people.") + 1); - if (strcmp(wisp_server_name, nick) == 0) - { // to found possible bot users who automaticaly ignore people. - sprintf(output, "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name); - intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output); - } - return; - } - if(sd->ignore[i].name[0] != '\0') - { //Name already exists. - WFIFOB(fd,3) = 1; // fail - WFIFOSET(fd, packet_len_table[0x0d1]); - clif_wis_message(fd, wisp_server_name, - "This player is already blocked.", - strlen("This player is already blocked.") + 1); - if (strcmp(wisp_server_name, nick) == 0) { // to found possible bot users who automaticaly ignore people. - sprintf(output, "Character '%s' (account: %d) has tried AGAIN to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name); - intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output); - } - return; - } - //Insert in position i - memcpy(sd->ignore[i].name, nick, NAME_LENGTH-1); - WFIFOB(fd,3) = 0; // success - WFIFOSET(fd, packet_len_table[0x0d1]); - if (strcmp(wisp_server_name, nick) == 0) - { // to found possible bot users who automaticaly ignore people. - sprintf(output, "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name); - intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output); - // send something to be inform and force bot to ignore twice... If GM receiving block + block again, it's a bot :) - clif_wis_message(fd, wisp_server_name, - "Adding me in your ignore list will not block my wisps.", - strlen("Adding me in your ignore list will not block my wisps.") + 1); - } - //Sort the ignore list. - qsort (sd->ignore[0].name, MAX_IGNORE_LIST, sizeof(sd->ignore[0].name), pstrcmp); - return; - } - //Remove name - for(i = 0; i < MAX_IGNORE_LIST && - sd->ignore[i].name[0] != '\0' && - strcmp(sd->ignore[i].name, nick) != 0 - ; i++); - - if (i == MAX_IGNORE_LIST || sd->ignore[i].name[i] == '\0') - { //Not found - WFIFOB(fd,3) = 1; // fail - WFIFOSET(fd, packet_len_table[0x0d1]); - clif_wis_message(fd, wisp_server_name, - "This player is not blocked by you.", - strlen("This player is not blocked by you.") + 1); - return; - } - //Move everything one place down to overwrite removed entry. - memmove(sd->ignore[i].name, sd->ignore[i+1].name, - (MAX_IGNORE_LIST-i-1)*sizeof(sd->ignore[0].name)); - malloc_tsetdword(sd->ignore[MAX_IGNORE_LIST-1].name, 0, sizeof(sd->ignore[0].name)); - // success - WFIFOB(fd,3) = 0; - WFIFOSET(fd, packet_len_table[0x0d1]); - -// for debug only -// for(i = 0; i < MAX_IGNORE_LIST && sd->ignore[i].name[0] != '\0'; i++) / -// ShowDebug("Ignored player: '%s'\n", sd->ignore[i].name); - return; -} - -void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd) { // Rewritten by [Yor] - //printf("Ignore all: state: %d\n", RFIFOB(fd,2)); - RFIFOHEAD(fd); - WFIFOHEAD(fd,packet_len_table[0xd2]); - // R 00d2 .B .B: type: 0: deny, 1: allow, fail: 0: success, 1: fail - // S 00d0 len.B: 00 (/exall) deny all speech, 01 (/inall) allow all speech - WFIFOW(fd,0) = 0x0d2; - WFIFOB(fd,2) = RFIFOB(fd,2); - if (RFIFOB(fd,2) == 0) { //Deny all - if (sd->state.ignoreAll) { - WFIFOB(fd,3) = 1; // fail - WFIFOSET(fd, packet_len_table[0x0d2]); - clif_wis_message(fd, wisp_server_name, - "You already block everyone.", - strlen("You already block everyone.") + 1); - return; - } - sd->state.ignoreAll = 1; - WFIFOB(fd,3) = 0; // success - WFIFOSET(fd, packet_len_table[0x0d2]); - return; - } - //Unblock everyone - if (!sd->state.ignoreAll) { - WFIFOB(fd,3) = 1; // fail - WFIFOSET(fd, packet_len_table[0x0d2]); - clif_wis_message(fd, wisp_server_name, - "You already allow everyone.", - strlen("You already allow everyone.") + 1); - return; - } - sd->state.ignoreAll = 0; - WFIFOB(fd,3) = 0; // success - WFIFOSET(fd, packet_len_table[0x0d2]); - return; -} - -/*========================================== - * Wis拒否リスト - *------------------------------------------ - */ -void clif_parse_PMIgnoreList(int fd,struct map_session_data *sd) -{ - int i; - - WFIFOHEAD(fd, 4 + (NAME_LENGTH * MAX_IGNORE_LIST)); - WFIFOW(fd,0) = 0xd4; - - for(i = 0; i < MAX_IGNORE_LIST && sd->ignore[i].name[0] != '\0'; i++) - memcpy(WFIFOP(fd, 4 + i * NAME_LENGTH),sd->ignore[i].name, NAME_LENGTH); - - WFIFOW(fd,2) = 4 + i * NAME_LENGTH; - WFIFOSET(fd, WFIFOW(fd,2)); - return; -} - -/*========================================== - * スパノビの/doridoriによるSPR2倍 - *------------------------------------------ - */ -void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd) { - if (sd->state.doridori) return; - - switch (sd->class_&MAPID_UPPERMASK) - { - case MAPID_SOUL_LINKER: - case MAPID_STAR_GLADIATOR: - case MAPID_TAEKWON: - if (!sd->state.rest) - break; - case MAPID_SUPER_NOVICE: - sd->state.doridori=1; - break; - } - return; -} -/*========================================== - * スパノビの爆裂波動 - *------------------------------------------ - */ -void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd) -{ - if(sd){ - int nextbaseexp=pc_nextbaseexp(sd); - if (battle_config.etc_log){ - if(nextbaseexp != 0) - ShowInfo("SuperNovice explosionspirits!! %d %d %d %d\n",sd->bl.id,sd->status.class_,sd->status.base_exp,(int)((double)1000*sd->status.base_exp/nextbaseexp)); - else - ShowInfo("SuperNovice explosionspirits!! %d %d %d 000\n",sd->bl.id,sd->status.class_,sd->status.base_exp); - } - if((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE && sd->status.base_exp > 0 && nextbaseexp > 0 && (int)((double)1000*sd->status.base_exp/nextbaseexp)%100==0){ - clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,5, - sc_start(&sd->bl,SkillStatusChangeTable(MO_EXPLOSIONSPIRITS),100, - 5,skill_get_time(MO_EXPLOSIONSPIRITS,5))); - } - } - return; -} - -// random notes: -// 0x214: monster/player info ? - -/*========================================== - * Friends List - *------------------------------------------ - */ -void clif_friendslist_toggle(struct map_session_data *sd,int account_id, int char_id, int online) -{ //Toggles a single friend online/offline [Skotlex] - int i, fd = sd->fd; - - //Seek friend. - for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id && - (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++); - - if(i == MAX_FRIENDS || sd->status.friends[i].char_id == 0) - return; //Not found - - WFIFOHEAD(fd,packet_len_table[0x206]); - WFIFOW(fd, 0) = 0x206; - WFIFOL(fd, 2) = sd->status.friends[i].account_id; - WFIFOL(fd, 6) = sd->status.friends[i].char_id; - WFIFOB(fd,10) = !online; //Yeah, a 1 here means "logged off", go figure... - WFIFOSET(fd, packet_len_table[0x206]); -} - -//Subfunction called from clif_foreachclient to toggle friends on/off [Skotlex] -int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap) -{ - int account_id, char_id, online; - account_id = va_arg(ap, int); - char_id = va_arg(ap, int); - online = va_arg(ap, int); - clif_friendslist_toggle(sd, account_id, char_id, online); - return 0; -} - -//For sending the whole friends list. -void clif_friendslist_send(struct map_session_data *sd) { - int i = 0, n, fd = sd->fd; - - // Send friends list - WFIFOHEAD(fd, MAX_FRIENDS * 32 + 4); - WFIFOW(fd, 0) = 0x201; - for(i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id; i++) - { - WFIFOL(fd, 4 + 32 * i + 0) = sd->status.friends[i].account_id; - WFIFOL(fd, 4 + 32 * i + 4) = sd->status.friends[i].char_id; - memcpy(WFIFOP(fd, 4 + 32 * i + 8), &sd->status.friends[i].name, NAME_LENGTH); - } - - if (i) { - WFIFOW(fd,2) = 4 + 32 * i; - WFIFOSET(fd, WFIFOW(fd,2)); - } - - for (n = 0; n < i; n++) - { //Sending the online players - if (map_charid2sd(sd->status.friends[n].char_id)) - clif_friendslist_toggle(sd, sd->status.friends[n].account_id, sd->status.friends[n].char_id, 1); - } -} - - -// Status for adding friend - 0: successfull 1: not exist/rejected 2: over limit -void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type) -{ - int fd; - nullpo_retv(sd); - - fd = sd->fd; - WFIFOHEAD(fd,packet_len_table[0x209]); - WFIFOW(fd,0) = 0x209; - WFIFOW(fd,2) = type; - if (f_sd) - { - WFIFOW(fd,4) = f_sd->status.account_id; - WFIFOW(fd,8) = f_sd->status.char_id; - memcpy(WFIFOP(fd, 12), f_sd->status.name,NAME_LENGTH); - } - WFIFOSET(fd, packet_len_table[0x209]); -} - -void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd) { - struct map_session_data *f_sd; - int i, f_fd; - RFIFOHEAD(fd); - - f_sd = map_nick2sd((char*)RFIFOP(fd,2)); - - // Friend doesn't exist (no player with this name) - if (f_sd == NULL) { - clif_displaymessage(fd, msg_txt(3)); - return; - } - - // @noask [LuzZza] - if(f_sd->state.noask) { - clif_noask_sub(sd, f_sd, 5); - return; - } - - // Friend already exists - for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id != 0; i++) { - if (sd->status.friends[i].char_id == f_sd->status.char_id) { - clif_displaymessage(fd, "Friend already exists."); - return; - } - } - - if (i == MAX_FRIENDS) { - //No space, list full. - clif_friendslist_reqack(sd, f_sd, 2); - return; - } - - f_fd = f_sd->fd; - WFIFOHEAD(f_fd,packet_len_table[0x207]); - WFIFOW(f_fd,0) = 0x207; - WFIFOL(f_fd,2) = sd->status.account_id; - WFIFOL(f_fd,6) = sd->status.char_id; - memcpy(WFIFOP(f_fd,10), sd->status.name, NAME_LENGTH); - WFIFOSET(f_fd, packet_len_table[0x207]); - - return; -} - -void clif_parse_FriendsListReply(int fd, struct map_session_data *sd) { - // - struct map_session_data *f_sd; - int char_id, account_id; - char reply; - RFIFOHEAD(fd); - - account_id = RFIFOL(fd,2); - char_id = RFIFOL(fd,6); - reply = RFIFOB(fd,10); - //printf ("reply: %d %d %d\n", char_id, id, reply); - - f_sd = map_id2sd(account_id); //The account id is the same as the bl.id of players. - if (f_sd == NULL) - return; - - if (reply == 0) - clif_friendslist_reqack(f_sd, sd, 1); - else { - int i; - // Find an empty slot - for (i = 0; i < MAX_FRIENDS; i++) - if (f_sd->status.friends[i].char_id == 0) - break; - if (i == MAX_FRIENDS) { - clif_friendslist_reqack(f_sd, sd, 2); - return; - } - - f_sd->status.friends[i].account_id = sd->status.account_id; - f_sd->status.friends[i].char_id = sd->status.char_id; - memcpy(f_sd->status.friends[i].name, sd->status.name, NAME_LENGTH); - clif_friendslist_reqack(f_sd, sd, 0); - - if (battle_config.friend_auto_add) { - // Also add f_sd to sd's friendlist. - for (i = 0; i < MAX_FRIENDS; i++) { - if (sd->status.friends[i].char_id == f_sd->status.char_id) - return; //No need to add anything. - if (sd->status.friends[i].char_id == 0) - break; - } - if (i == MAX_FRIENDS) { - clif_friendslist_reqack(sd, f_sd, 2); - return; - } - - sd->status.friends[i].account_id = f_sd->status.account_id; - sd->status.friends[i].char_id = f_sd->status.char_id; - memcpy(sd->status.friends[i].name, f_sd->status.name, NAME_LENGTH); - clif_friendslist_reqack(sd, f_sd, 0); - } - } - - return; -} - -void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd) { - // 0x203 - int account_id, char_id; - int i, j; - RFIFOHEAD(fd); - - account_id = RFIFOL(fd,2); - char_id = RFIFOL(fd,6); - - // Search friend - for (i = 0; i < MAX_FRIENDS && - (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++); - - if (i == MAX_FRIENDS) { - clif_displaymessage(fd, "Name not found in list."); - return; - } - - // move all chars down - for(j = i + 1; j < MAX_FRIENDS; j++) - memcpy(&sd->status.friends[j-1], &sd->status.friends[j], sizeof(sd->status.friends[0])); - - malloc_set(&sd->status.friends[MAX_FRIENDS-1], 0, sizeof(sd->status.friends[MAX_FRIENDS-1])); - clif_displaymessage(fd, "Friend removed"); - - WFIFOHEAD(fd,packet_len_table[0x20a]); - WFIFOW(fd,0) = 0x20a; - WFIFOL(fd,2) = account_id; - WFIFOL(fd,6) = char_id; - WFIFOSET(fd, packet_len_table[0x20a]); -// clif_friendslist_send(sd); //This is not needed anymore. - - return; -} - -/*========================================== - * /killall - *------------------------------------------ - */ -void clif_parse_GMKillAll(int fd,struct map_session_data *sd) -{ - char message[50]; - - strncpy(message,sd->status.name, NAME_LENGTH); - is_atcommand(fd, sd, strcat(message," : @kickall")); - - return; -} - -/*========================================== - * /pvpinfo - *------------------------------------------ - */ -void clif_parse_PVPInfo(int fd,struct map_session_data *sd) -{ - WFIFOHEAD(fd,packet_len_table[0x210]); - WFIFOW(fd,0) = 0x210; - //WFIFOL(fd,2) = 0; // not sure what for yet - //WFIFOL(fd,6) = 0; - WFIFOL(fd,10) = sd->pvp_won; // times won - WFIFOL(fd,14) = sd->pvp_lost; // times lost - WFIFOL(fd,18) = sd->pvp_point; - WFIFOSET(fd, packet_len_table[0x210]); - - return; -} - -/*========================================== - * /blacksmith - *------------------------------------------ - */ -void clif_parse_Blacksmith(int fd,struct map_session_data *sd) -{ - int i; - char *name; - - WFIFOHEAD(fd,packet_len_table[0x219]); - WFIFOW(fd,0) = 0x219; - //Packet size limits this list to 10 elements. [Skotlex] - for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { - if (smith_fame_list[i].id > 0) { - if (strcmp(smith_fame_list[i].name, "-") == 0 && - (name = map_charid2nick(smith_fame_list[i].id)) != NULL) - { - strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), name, NAME_LENGTH); - } else - strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), smith_fame_list[i].name, NAME_LENGTH); - } else - strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "None", 5); - WFIFOL(fd, 242 + i * 4) = smith_fame_list[i].fame; - } - for(;i < 10; i++) { //In case the MAX is less than 10. - strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "Unavailable", 12); - WFIFOL(fd, 242 + i * 4) = 0; - } - - WFIFOSET(fd, packet_len_table[0x219]); -} - -int clif_fame_blacksmith(struct map_session_data *sd, int points) -{ - int fd = sd->fd; - WFIFOHEAD(fd,packet_len_table[0x21b]); - WFIFOW(fd,0) = 0x21b; - WFIFOL(fd,2) = points; - WFIFOL(fd,6) = sd->status.fame; - WFIFOSET(fd, packet_len_table[0x21b]); - - return 0; -} - -/*========================================== - * /alchemist - *------------------------------------------ - */ -void clif_parse_Alchemist(int fd,struct map_session_data *sd) -{ - int i; - char *name; - - WFIFOHEAD(fd,packet_len_table[0x21a]); - WFIFOW(fd,0) = 0x21a; - //Packet size limits this list to 10 elements. [Skotlex] - for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { - if (chemist_fame_list[i].id > 0) { - if (strcmp(chemist_fame_list[i].name, "-") == 0 && - (name = map_charid2nick(chemist_fame_list[i].id)) != NULL) - { - memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH); - } else - memcpy(WFIFOP(fd, 2 + 24 * i), chemist_fame_list[i].name, NAME_LENGTH); - } else - memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH); - WFIFOL(fd, 242 + i * 4) = chemist_fame_list[i].fame; - } - for(;i < 10; i++) { //In case the MAX is less than 10. - memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH); - WFIFOL(fd, 242 + i * 4) = 0; - } - - WFIFOSET(fd, packet_len_table[0x21a]); -} - -int clif_fame_alchemist(struct map_session_data *sd, int points) -{ - int fd = sd->fd; - WFIFOHEAD(fd,packet_len_table[0x21c]); - WFIFOW(fd,0) = 0x21c; - WFIFOL(fd,2) = points; - WFIFOL(fd,6) = sd->status.fame; - WFIFOSET(fd, packet_len_table[0x21c]); - - return 0; -} - -/*========================================== - * /taekwon - *------------------------------------------ - */ -void clif_parse_Taekwon(int fd,struct map_session_data *sd) -{ - int i; - char *name; - - WFIFOHEAD(fd,packet_len_table[0x226]); - WFIFOW(fd,0) = 0x226; - //Packet size limits this list to 10 elements. [Skotlex] - for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { - if (taekwon_fame_list[i].id > 0) { - if (strcmp(taekwon_fame_list[i].name, "-") == 0 && - (name = map_charid2nick(taekwon_fame_list[i].id)) != NULL) - { - memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH); - } else - memcpy(WFIFOP(fd, 2 + 24 * i), taekwon_fame_list[i].name, NAME_LENGTH); - } else - memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH); - WFIFOL(fd, 242 + i * 4) = taekwon_fame_list[i].fame; - } - for(;i < 10; i++) { //In case the MAX is less than 10. - memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH); - WFIFOL(fd, 242 + i * 4) = 0; - } - WFIFOSET(fd, packet_len_table[0x226]); -} - -int clif_fame_taekwon(struct map_session_data *sd, int points) -{ - int fd = sd->fd; - WFIFOHEAD(fd,packet_len_table[0x224]); - WFIFOW(fd,0) = 0x224; - WFIFOL(fd,2) = points; - WFIFOL(fd,6) = sd->status.fame; - WFIFOSET(fd, packet_len_table[0x224]); - - return 0; -} - -/*========================================== - * PK Ranking table? - *------------------------------------------ - */ -void clif_parse_RankingPk(int fd,struct map_session_data *sd) -{ - int i; - - WFIFOHEAD(fd,packet_len_table[0x238]); - WFIFOW(fd,0) = 0x238; - for(i=0;i<10;i++){ - memcpy(WFIFOP(fd,i*24+2), "Unknown", NAME_LENGTH); - WFIFOL(fd,i*4+242) = 0; - } - WFIFOSET(fd, packet_len_table[0x238]); - return; -} - -/*========================================== - * SG Feel save OK [Komurka] - *------------------------------------------ - */ -void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd) -{ - char feel_var[3][NAME_LENGTH] = {"PC_FEEL_SUN","PC_FEEL_MOON","PC_FEEL_STAR"}; - int i; - if (sd->menuskill_id != SG_FEEL) - return; - i = sd->menuskill_lv-1; - if (i<0 || i > 2) return; //Bug? - - sd->feel_map[i].index = map[sd->bl.m].index; - sd->feel_map[i].m = sd->bl.m; - pc_setglobalreg(sd,feel_var[i],map[sd->bl.m].index); - -//Are these really needed? Shouldn't they show up automatically from the feel save packet? -// clif_misceffect2(&sd->bl, 0x1b0); -// clif_misceffect2(&sd->bl, 0x21f); - clif_feel_info(sd, i, 0); - sd->menuskill_lv = sd->menuskill_id = 0; -} - -/*========================================== - * Question about Star Glaldiator save map [Komurka] - *------------------------------------------ - */ -void clif_parse_ReqFeel(int fd, struct map_session_data *sd, int skilllv) { - WFIFOHEAD(fd,packet_len_table[0x253]); - WFIFOW(fd,0)=0x253; - WFIFOSET(fd, packet_len_table[0x253]); - sd->menuskill_id=SG_FEEL; - sd->menuskill_lv=skilllv; -} - -void clif_parse_AdoptRequest(int fd,struct map_session_data *sd) { - //TODO: add somewhere the adopt code, checks for exploits, etc, etc. - //Missing packets are the client's reply packets to the adopt request one. - //[Skotlex] - int account_id; - struct map_session_data *sd2; - RFIFOHEAD(fd); - - account_id = RFIFOL(fd,2); - sd2 = map_id2sd(account_id); - if(sd2 && sd2->fd && sd2 != sd && sd2->status.party_id == sd->status.party_id) { //FIXME: No checks whatsoever are in place yet! - fd = sd2->fd; - WFIFOHEAD(fd,packet_len_table[0x1f9]); - WFIFOW(fd,0)=0x1f9; - WFIFOSET(fd, packet_len_table[0x1f9]); - } -} -/*========================================== - * パケットデバッグ - *------------------------------------------ - */ -void clif_parse_debug(int fd,struct map_session_data *sd) -{ - int i, cmd, len; - RFIFOHEAD(fd); - - cmd = RFIFOW(fd,0); - len = sd?packet_db[sd->packet_ver][cmd].len:RFIFOREST(fd); //With no session, just read the remaining in the buffer. - ShowDebug("packet debug 0x%4X\n",cmd); - printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); - for(i=0;isession_data; - - if (sd && sd->fd != fd) - { //FIXME: Temporal debug until a certain mysterious crash is fixed. - ShowError("Player's connection value is incorrect! %d != %d\n", sd->fd, fd); - sd->fd = fd; - } - - if (session[fd]->eof) { - if (sd) { - if (sd->state.autotrade) { - //Disassociate character from the socket connection. - session[fd]->session_data = NULL; - sd->fd = 0; - ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n", - (pc_isGM(sd))?"GM ":"",sd->status.name); - } else - if (sd->state.auth) { - // Player logout display [Valaris] - ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off.\n", - (pc_isGM(sd))?"GM ":"",sd->status.name); - clif_quitsave(fd, sd); - } else { - ShowInfo("Player AID:%d/CID:%d (not authenticated) logged off.\n", - sd->bl.id, sd->status.char_id); - map_quit(sd); - } - } else { - unsigned char *ip = (unsigned char *) &session[fd]->client_addr.sin_addr; - ShowInfo("Closed connection from '"CL_WHITE"%d.%d.%d.%d"CL_RESET"'.\n", ip[0],ip[1],ip[2],ip[3]); - } - do_close(fd); - return 0; - } - - if (RFIFOREST(fd) < 2) - return 0; - -// printf("clif_parse: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - - cmd = RFIFOW(fd,0); - - // 管理用パケット処理 - if (cmd >= 30000) { - switch(cmd) { - case 0x7530: { //Why are we letting people know which version we are running? - WFIFOHEAD(fd, 10); - WFIFOW(fd,0) = 0x7531; - WFIFOB(fd,2) = ATHENA_MAJOR_VERSION; - WFIFOB(fd,3) = ATHENA_MINOR_VERSION; - WFIFOB(fd,4) = ATHENA_REVISION; - WFIFOB(fd,5) = ATHENA_RELEASE_FLAG; - WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG; - WFIFOB(fd,7) = ATHENA_SERVER_MAP; - WFIFOW(fd,8) = ATHENA_MOD_VERSION; - WFIFOSET(fd,10); - RFIFOSKIP(fd,2); - break; - } - case 0x7532: // 接続の切断 - ShowWarning("clif_parse: session #%d disconnected for sending packet 0x04%x\n", fd, cmd); - session[fd]->eof=1; - break; - default: - ShowWarning("Unknown incoming packet (command: 0x%04x, session: %d), disconnecting.\n", cmd, fd); - session[fd]->eof=1; - break; - } - return 0; - } - - // get packet version before to parse - packet_ver = 0; - if (sd) { - packet_ver = sd->packet_ver; - if (packet_ver < 0 || packet_ver > MAX_PACKET_VER) { // This should never happen unless we have some corrupted memory issues :X [Skotlex] - session[fd]->eof = 1; - return 0; - } - } else { - // check authentification packet to know packet version - packet_ver = clif_guess_PacketVer(fd, 0); - // check if version is accepted - if (packet_ver < 5 || // reject really old client versions - (packet_ver <= 9 && (battle_config.packet_ver_flag & 1) == 0) || // older than 6sept04 - (packet_ver > 9 && (battle_config.packet_ver_flag & 1<<(packet_ver-9)) == 0) || - packet_ver > MAX_PACKET_VER) // no packet version support yet - { - ShowInfo("clif_parse: Disconnecting session #%d for not having latest client version (has version %d).\n", fd, packet_ver); - WFIFOHEAD(fd, 23); - WFIFOW(fd,0) = 0x6a; - WFIFOB(fd,2) = 5; // 05 = Game's EXE is not the latest version - WFIFOSET(fd,23); - packet_len = RFIFOREST(fd); - RFIFOSKIP(fd, packet_len); - clif_setwaitclose(fd); - if (session[fd]->func_send) //socket.c doesn't wants to send the data when left on it's own... [Skotlex] - session[fd]->func_send(fd); - return 0; - } - } - - // ゲーム用以外パケットか、認証を終える前に0072以外が来たら、切断する - if (cmd >= MAX_PACKET_DB || packet_db[packet_ver][cmd].len == 0) { // if packet is not inside these values: session is incorrect?? or auth packet is unknown - ShowWarning("clif_parse: Received unsupported packet (packet 0x%04x, %d bytes received), disconnecting session #%d.\n", cmd, RFIFOREST(fd), fd); - session[fd]->eof = 1; - return 0; - } - - // パケット長を計算 - packet_len = packet_db[packet_ver][cmd].len; - if (packet_len == -1) { - if (RFIFOREST(fd) < 4) - return 0; // 可変長パケットで長さの所までデータが来てない - - packet_len = RFIFOW(fd,2); - if (packet_len < 4 || packet_len > 32768) { - ShowWarning("clif_parse: Packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd); - session[fd]->eof =1; - return 0; - } - } - if ((int)RFIFOREST(fd) < packet_len) - return 0; // まだ1パケット分データが揃ってない - -#if DUMP_ALL_PACKETS - { - int i; - FILE *fp; - char packet_txt[256] = "save/packet.txt"; - time_t now; - dump = 1; - - if ((fp = fopen(packet_txt, "a")) == NULL) { - ShowError("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt); - return 1; - } else { - time(&now); - if (sd && sd->state.auth) { - if (sd->status.name != NULL) - fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent packet:\n", - asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name); - else - fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id); - } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) - fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id); - - fprintf(fp, "\tsession #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver); - fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); - for(i = 0; i < packet_len; i++) { - if ((i & 15) == 0) - fprintf(fp, "\n\t%04X ", i); - fprintf(fp, "%02X ", RFIFOB(fd,i)); - } - fprintf(fp, "\n\n"); - fclose(fp); - } - } -#endif - - if (sd && sd->state.waitingdisconnect == 1) { - // 切断待ちの場合パケットを処理しない - } else if (packet_db[packet_ver][cmd].func) { - if (sd && sd->bl.prev == NULL && - packet_db[packet_ver][cmd].func != clif_parse_LoadEndAck) - ; //Only valid packet when player is not on a map is the finish-loading packet. - else - if (sd - || packet_db[packet_ver][cmd].func == clif_parse_WantToConnection - || packet_db[packet_ver][cmd].func == clif_parse_debug - ) //Only execute the function when there's an sd (except for debug/wanttoconnect packets) - packet_db[packet_ver][cmd].func(fd, sd); - } -#if DUMP_UNKNOWN_PACKET - else if (battle_config.error_log) - { - int i; - FILE *fp; - char packet_txt[256] = "save/packet.txt"; - time_t now; - dump = 1; - - if ((fp = fopen(packet_txt, "a")) == NULL) { - ShowError("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt); - return 1; - } else { - time(&now); - if (sd && sd->state.auth) { - fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n", - asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name); - } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) - fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id); - - fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); - for(i = 0; i < packet_len; i++) { - if ((i & 15) == 0) - fprintf(fp, "\n\t%04X ", i); - fprintf(fp, "%02X ", RFIFOB(fd,i)); - } - fprintf(fp, "\n\n"); - fclose(fp); - } - } -#endif - - if (dump) { - int i; - if (fd) - ShowDebug("\nclif_parse: session #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver); - printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); - for(i = 0; i < packet_len; i++) { - if ((i & 15) == 0) - printf("\n%04X ",i); - printf("%02X ", RFIFOB(fd,i)); - } - printf("\n"); - if (sd && sd->state.auth) { - if (sd->status.name != NULL) - printf("\nAccount ID %d, character ID %d, player name %s.\n", - sd->status.account_id, sd->status.char_id, sd->status.name); - else - printf("\nAccount ID %d.\n", sd->bl.id); - } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) - printf("\nAccount ID %d.\n", sd->bl.id); - } - - RFIFOSKIP(fd, packet_len); - - return 0; -} - -/*========================================== - * パケットデータベース読み込み - *------------------------------------------ - */ -static int packetdb_readdb(void) -{ - FILE *fp; - char line[1024]; - int ln=0; - int cmd,i,j,k,packet_ver; - char *str[64],*p,*str2[64],*p2,w1[64],w2[64]; - - struct { - void (*func)(int, struct map_session_data *); - char *name; - } clif_parse_func[]={ - {clif_parse_WantToConnection,"wanttoconnection"}, - {clif_parse_LoadEndAck,"loadendack"}, - {clif_parse_TickSend,"ticksend"}, - {clif_parse_WalkToXY,"walktoxy"}, - {clif_parse_QuitGame,"quitgame"}, - {clif_parse_GetCharNameRequest,"getcharnamerequest"}, - {clif_parse_GlobalMessage,"globalmessage"}, - {clif_parse_MapMove,"mapmove"}, - {clif_parse_ChangeDir,"changedir"}, - {clif_parse_Emotion,"emotion"}, - {clif_parse_HowManyConnections,"howmanyconnections"}, - {clif_parse_ActionRequest,"actionrequest"}, - {clif_parse_Restart,"restart"}, - {clif_parse_Wis,"wis"}, - {clif_parse_GMmessage,"gmmessage"}, - {clif_parse_TakeItem,"takeitem"}, - {clif_parse_DropItem,"dropitem"}, - {clif_parse_UseItem,"useitem"}, - {clif_parse_EquipItem,"equipitem"}, - {clif_parse_UnequipItem,"unequipitem"}, - {clif_parse_NpcClicked,"npcclicked"}, - {clif_parse_NpcBuySellSelected,"npcbuysellselected"}, - {clif_parse_NpcBuyListSend,"npcbuylistsend"}, - {clif_parse_NpcSellListSend,"npcselllistsend"}, - {clif_parse_CreateChatRoom,"createchatroom"}, - {clif_parse_ChatAddMember,"chataddmember"}, - {clif_parse_ChatRoomStatusChange,"chatroomstatuschange"}, - {clif_parse_ChangeChatOwner,"changechatowner"}, - {clif_parse_KickFromChat,"kickfromchat"}, - {clif_parse_ChatLeave,"chatleave"}, - {clif_parse_TradeRequest,"traderequest"}, - {clif_parse_TradeAck,"tradeack"}, - {clif_parse_TradeAddItem,"tradeadditem"}, - {clif_parse_TradeOk,"tradeok"}, - {clif_parse_TradeCancel,"tradecancel"}, - {clif_parse_TradeCommit,"tradecommit"}, - {clif_parse_StopAttack,"stopattack"}, - {clif_parse_PutItemToCart,"putitemtocart"}, - {clif_parse_GetItemFromCart,"getitemfromcart"}, - {clif_parse_RemoveOption,"removeoption"}, - {clif_parse_ChangeCart,"changecart"}, - {clif_parse_StatusUp,"statusup"}, - {clif_parse_SkillUp,"skillup"}, - {clif_parse_UseSkillToId,"useskilltoid"}, - {clif_parse_UseSkillToPos,"useskilltopos"}, - {clif_parse_UseSkillToPosMoreInfo,"useskilltoposinfo"}, - {clif_parse_UseSkillMap,"useskillmap"}, - {clif_parse_RequestMemo,"requestmemo"}, - {clif_parse_ProduceMix,"producemix"}, - {clif_parse_NpcSelectMenu,"npcselectmenu"}, - {clif_parse_NpcNextClicked,"npcnextclicked"}, - {clif_parse_NpcAmountInput,"npcamountinput"}, - {clif_parse_NpcStringInput,"npcstringinput"}, - {clif_parse_NpcCloseClicked,"npccloseclicked"}, - {clif_parse_ItemIdentify,"itemidentify"}, - {clif_parse_SelectArrow,"selectarrow"}, - {clif_parse_AutoSpell,"autospell"}, - {clif_parse_UseCard,"usecard"}, - {clif_parse_InsertCard,"insertcard"}, - {clif_parse_RepairItem,"repairitem"}, - {clif_parse_WeaponRefine,"weaponrefine"}, - {clif_parse_SolveCharName,"solvecharname"}, - {clif_parse_ResetChar,"resetchar"}, - {clif_parse_LGMmessage,"lgmmessage"}, - {clif_parse_MoveToKafra,"movetokafra"}, - {clif_parse_MoveFromKafra,"movefromkafra"}, - {clif_parse_MoveToKafraFromCart,"movetokafrafromcart"}, - {clif_parse_MoveFromKafraToCart,"movefromkafratocart"}, - {clif_parse_CloseKafra,"closekafra"}, - {clif_parse_CreateParty,"createparty"}, - {clif_parse_CreateParty2,"createparty2"}, - {clif_parse_PartyInvite,"partyinvite"}, - {clif_parse_ReplyPartyInvite,"replypartyinvite"}, - {clif_parse_LeaveParty,"leaveparty"}, - {clif_parse_RemovePartyMember,"removepartymember"}, - {clif_parse_PartyChangeOption,"partychangeoption"}, - {clif_parse_PartyMessage,"partymessage"}, - {clif_parse_CloseVending,"closevending"}, - {clif_parse_VendingListReq,"vendinglistreq"}, - {clif_parse_PurchaseReq,"purchasereq"}, - {clif_parse_OpenVending,"openvending"}, - {clif_parse_CreateGuild,"createguild"}, - {clif_parse_GuildCheckMaster,"guildcheckmaster"}, - {clif_parse_GuildRequestInfo,"guildrequestinfo"}, - {clif_parse_GuildChangePositionInfo,"guildchangepositioninfo"}, - {clif_parse_GuildChangeMemberPosition,"guildchangememberposition"}, - {clif_parse_GuildRequestEmblem,"guildrequestemblem"}, - {clif_parse_GuildChangeEmblem,"guildchangeemblem"}, - {clif_parse_GuildChangeNotice,"guildchangenotice"}, - {clif_parse_GuildInvite,"guildinvite"}, - {clif_parse_GuildReplyInvite,"guildreplyinvite"}, - {clif_parse_GuildLeave,"guildleave"}, - {clif_parse_GuildExpulsion,"guildexplusion"}, - {clif_parse_GuildMessage,"guildmessage"}, - {clif_parse_GuildRequestAlliance,"guildrequestalliance"}, - {clif_parse_GuildReplyAlliance,"guildreplyalliance"}, - {clif_parse_GuildDelAlliance,"guilddelalliance"}, - {clif_parse_GuildOpposition,"guildopposition"}, - {clif_parse_GuildBreak,"guildbreak"}, - {clif_parse_PetMenu,"petmenu"}, - {clif_parse_CatchPet,"catchpet"}, - {clif_parse_SelectEgg,"selectegg"}, - {clif_parse_SendEmotion,"sendemotion"}, - {clif_parse_ChangePetName,"changepetname"}, - {clif_parse_GMKick,"gmkick"}, - {clif_parse_GMHide,"gmhide"}, - {clif_parse_GMReqNoChat,"gmreqnochat"}, - {clif_parse_GMReqNoChatCount,"gmreqnochatcount"}, - {clif_parse_NoviceDoriDori,"sndoridori"}, - {clif_parse_NoviceExplosionSpirits,"snexplosionspirits"}, - {clif_parse_PMIgnore,"wisexin"}, - {clif_parse_PMIgnoreList,"wisexlist"}, - {clif_parse_PMIgnoreAll,"wisall"}, - {clif_parse_FriendsListAdd,"friendslistadd"}, - {clif_parse_FriendsListRemove,"friendslistremove"}, - {clif_parse_FriendsListReply,"friendslistreply"}, - {clif_parse_GMKillAll,"killall"}, - {clif_parse_Recall,"summon"}, - {clif_parse_GM_Monster_Item,"itemmonster"}, - {clif_parse_Shift,"shift"}, - {clif_parse_Blacksmith,"blacksmith"}, - {clif_parse_Alchemist,"alchemist"}, - {clif_parse_Taekwon,"taekwon"}, - {clif_parse_RankingPk,"rankingpk"}, - {clif_parse_FeelSaveOk,"feelsaveok"}, - {clif_parse_AdoptRequest,"adopt"}, - {clif_parse_debug,"debug"}, - //[blackhole89] //[orn] - {clif_parse_ChangeHomunculusName,"changehomunculusname"}, - {clif_parse_HomMoveToMaster,"hommovetomaster"}, - {clif_parse_HomMoveTo,"hommoveto"}, - {clif_parse_HomAttack,"homattack"}, - {clif_parse_HomMenu,"hommenu"}, - {NULL,NULL} - }; - - sprintf(line, "%s/packet_db.txt", db_path); - if( (fp=fopen(line,"r"))==NULL ){ - ShowFatalError("can't read %s\n", line); - exit(1); - } - - clif_config.packet_db_ver = MAX_PACKET_VER; - packet_ver = MAX_PACKET_VER; // read into packet_db's version by default - while(fgets(line,1020,fp)){ - if(line[0]=='/' && line[1]=='/') - continue; - if (sscanf(line,"%[^:]: %[^\r\n]",w1,w2) == 2) { - if(strcmpi(w1,"packet_ver")==0) { - int prev_ver = packet_ver; - packet_ver = atoi(w2); - if (packet_ver > MAX_PACKET_VER) - { //Check to avoid overflowing. [Skotlex] - ShowWarning("The packet_db table only has support up to version %d\n", MAX_PACKET_VER); - break; - } - // copy from previous version into new version and continue - // - indicating all following packets should be read into the newer version - memcpy(&packet_db[packet_ver], &packet_db[prev_ver], sizeof(packet_db[0])); - continue; - } else if(strcmpi(w1,"packet_db_ver")==0) { - //This is the preferred version. - if(strcmpi(w2,"default")==0) - clif_config.packet_db_ver = MAX_PACKET_VER; - else { - // to manually set the packet DB version - clif_config.packet_db_ver = atoi(w2); - // check for invalid version - if (clif_config.packet_db_ver > MAX_PACKET_VER || - clif_config.packet_db_ver < 0) - clif_config.packet_db_ver = MAX_PACKET_VER; - } - continue; - } - } - - malloc_tsetdword(str,0,sizeof(str)); - for(j=0,p=line;j<4 && p;j++){ - str[j]=p; - p=strchr(p,','); - if(p) *p++=0; - } - if(str[0]==NULL) - continue; - cmd=strtol(str[0],(char **)NULL,0); - if(cmd<=0 || cmd>=MAX_PACKET_DB) - continue; - if(str[1]==NULL){ - ShowError("packet_db: packet len error\n"); - continue; - } - k = atoi(str[1]); - packet_db[packet_ver][cmd].len = k; - - if(str[2]==NULL){ - packet_db[packet_ver][cmd].func = NULL; - ln++; - continue; - } - for(j=0;j 2 /* && packet_db[cmd].pos[0] == 0 */) -// printf("packet_db ver %d: %d 0x%x %d %s %p\n",packet_ver,ln,cmd,packet_db[packet_ver][cmd].len,str[2],packet_db[packet_ver][cmd].func); - } - fclose(fp); - if (!clif_config.connect_cmd[clif_config.packet_db_ver]) - { //Locate the nearest version that we still support. [Skotlex] - for(j = clif_config.packet_db_ver; j >= 0 && !clif_config.connect_cmd[j]; j--); - - clif_config.packet_db_ver = j?j:MAX_PACKET_VER; - } - ShowStatus("Done reading packet database from '"CL_WHITE"%s"CL_RESET"'. Using default packet version: "CL_WHITE"%d"CL_RESET".\n", "packet_db.txt", clif_config.packet_db_ver); - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int do_init_clif(void) { - - clif_config.packet_db_ver = -1; // the main packet version of the DB - malloc_tsetdword(clif_config.connect_cmd, 0, sizeof(clif_config.connect_cmd)); //The default connect command will be determined after reading the packet_db [Skotlex] - - malloc_tsetword(packet_db,0,sizeof(packet_db)); - //Using the packet_db file is the only way to set up packets now [Skotlex] - packetdb_readdb(); - - set_defaultparse(clif_parse); - if (!make_listen_bind(bind_ip,map_port)) { - ShowFatalError("cant bind game port\n"); - exit(1); - } - - add_timer_func_list(clif_waitclose, "clif_waitclose"); - add_timer_func_list(clif_clearchar_delay_sub, "clif_clearchar_delay_sub"); - add_timer_func_list(clif_delayquit, "clif_delayquit"); - add_timer_func_list(clif_nighttimer, "clif_nighttimer"); - add_timer_func_list(clif_walktoxy_timer, "clif_walktoxy_timer"); - return 0; -} - +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#define DUMP_UNKNOWN_PACKET 0 +#define DUMP_ALL_PACKETS 0 + +#include +#include +#include +#include +#include +#include +#include + +#include "../common/socket.h" +#include "../common/timer.h" +#include "../common/malloc.h" +#include "../common/version.h" +#include "../common/nullpo.h" +#include "../common/showmsg.h" + +#include "map.h" +#include "chrif.h" +#include "clif.h" +#include "pc.h" +#include "status.h" +#include "npc.h" +#include "itemdb.h" +#include "chat.h" +#include "trade.h" +#include "storage.h" +#include "script.h" +#include "skill.h" +#include "atcommand.h" +#include "charcommand.h" +#include "intif.h" +#include "battle.h" +#include "mob.h" +#include "party.h" +#include "unit.h" +#include "guild.h" +#include "vending.h" +#include "pet.h" +#include "mercenary.h" //[orn] +#include "log.h" + +#include "irc.h" + +struct Clif_Config { + int packet_db_ver; //Preferred packet version. + int connect_cmd[MAX_PACKET_VER + 1]; //Store the connect command for all versions. [Skotlex] +} clif_config; + +struct packet_db packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB]; + +static const int packet_len_table[MAX_PACKET_DB] = { + 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +//#0x0040 + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 55, 17, 3, 37, 46, -1, 23, -1, 3,108, 3, 2, +#if PACKETVER < 2 + 3, 28, 19, 11, 3, -1, 9, 5, 52, 51, 56, 58, 41, 2, 6, 6, +#else // 78-7b 亀島以降 lv99エフェクト用 + 3, 28, 19, 11, 3, -1, 9, 5, 54, 53, 58, 60, 41, 2, 6, 6, +#endif +//#0x0080 + 7, 3, 2, 2, 2, 5, 16, 12, 10, 7, 29, 2, -1, -1, -1, 0, // 0x8b changed to 2 (was 23) + 7, 22, 28, 2, 6, 30, -1, -1, 3, -1, -1, 5, 9, 17, 17, 6, + 23, 6, 6, -1, -1, -1, -1, 8, 7, 6, 7, 4, 7, 0, -1, 6, + 8, 8, 3, 3, -1, 6, 6, -1, 7, 6, 2, 5, 6, 44, 5, 3, +//#0x00C0 + 7, 2, 6, 8, 6, 7, -1, -1, -1, -1, 3, 3, 6, 3, 2, 27, // 0xcd change to 3 (was 6) + 3, 4, 4, 2, -1, -1, 3, -1, 6, 14, 3, -1, 28, 29, -1, -1, + 30, 30, 26, 2, 6, 26, 3, 3, 8, 19, 5, 2, 3, 2, 2, 2, + 3, 2, 6, 8, 21, 8, 8, 2, 2, 26, 3, -1, 6, 27, 30, 10, + +//#0x0100 + 2, 6, 6, 30, 79, 31, 10, 10, -1, -1, 4, 6, 6, 2, 11, -1, + 10, 39, 4, 10, 31, 35, 10, 18, 2, 13, 15, 20, 68, 2, 3, 16, + 6, 14, -1, -1, 21, 8, 8, 8, 8, 8, 2, 2, 3, 4, 2, -1, + 6, 86, 6, -1, -1, 7, -1, 6, 3, 16, 4, 4, 4, 6, 24, 26, +//#0x0140 + 22, 14, 6, 10, 23, 19, 6, 39, 8, 9, 6, 27, -1, 2, 6, 6, + 110, 6, -1, -1, -1, -1, -1, 6, -1, 54, 66, 54, 90, 42, 6, 42, + -1, -1, -1, -1, -1, 30, -1, 3, 14, 3, 30, 10, 43, 14,186,182, + 14, 30, 10, 3, -1, 6,106, -1, 4, 5, 4, -1, 6, 7, -1, -1, +//#0x0180 + 6, 3,106, 10, 10, 34, 0, 6, 8, 4, 4, 4, 29, -1, 10, 6, +#if PACKETVER < 1 + 90, 86, 24, 6, 30,102, 8, 4, 8, 4, 14, 10, -1, 6, 2, 6, +#else // 196 comodo以降 状態表示アイコン用 + 90, 86, 24, 6, 30,102, 9, 4, 8, 4, 14, 10, -1, 6, 2, 6, +#endif + 3, 3, 35, 5, 11, 26, -1, 4, 4, 6, 10, 12, 6, -1, 4, 4, + 11, 7, -1, 67, 12, 18,114, 6, 3, 6, 26, 26, 26, 26, 2, 3, +//#0x01C0, Set 0x1d5=-1 + 2, 14, 10, -1, 22, 22, 4, 2, 13, 97, 3, 9, 9, 30, 6, 28, + 8, 14, 10, 35, 6, -1, 4, 11, 54, 53, 60, 2, -1, 47, 33, 6, + 30, 8, 34, 14, 2, 6, 26, 2, 28, 81, 6, 10, 26, 2, -1, -1, + -1, -1, 20, 10, 32, 9, 34, 14, 2, 6, 48, 56, -1, 4, 5, 10, +//#0x200 + 26, -1, 26, 10, 18, 26, 11, 34, 14, 36, 10, 0, 0, -1, 32, 10, // 0x20c change to 0 (was 19) + 22, 0, 26, 26, 42, 6, 6, 2, 2,282,282,10, 10, -1, -1, 66, + 10, -1, -1, 8, 10, 2,282, 18, 18, 15, 58, 57, 64, 5, 71, 5, + 12, 26, 9, 11, -1, -1, 10, 2, 282, 11, 4, 36, -1,-1, 4, 2, + -1, -1, -1, -1, -1, 3, 4, 8, -1, 3, 70, 4, 8,12, 4, 10, + 3, 32, -1, 3, 3, 5, 5, 8, 2, 3, -1, -1, 4,-1, 4 +}; + +//Converts item type in case of pet eggs. +#define itemtype(a) (a == 7)?4:a + +#define WBUFPOS(p,pos,x,y,dir) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x)>>2; __p[1] = ((x)<<6) | (((y)>>4)&0x3f); __p[2] = ((y)<<4)|((dir)&0xf); } +#define WBUFPOS2(p,pos,x0,y0,x1,y1) { unsigned char *__p = (p); __p+=(pos); __p[0] = (unsigned char)((x0)>>2); __p[1] = (unsigned char)(((x0)<<6) | (((y0)>>4)&0x3f)); __p[2] = (unsigned char)(((y0)<<4) | (((x1)>>6)&0x0f)); __p[3]=(unsigned char)(((x1)<<2) | (((y1)>>8)&0x03)); __p[4]=(unsigned char)(y1); } + +#define WFIFOPOS(fd,pos,x,y,dir) { WBUFPOS (WFIFOP(fd,pos),0,x,y,dir); } +#define WFIFOPOS2(fd,pos,x0,y0,x1,y1) { WBUFPOS2(WFIFOP(fd,pos),0,x0,y0,x1,y1); } + +//To make the assignation of the level based on limits clearer/easier. [Skotlex] +#define clif_setlevel(lv) (lvnpc_shopid because there is no packet sent from the client when you cancel a buy! +//Quick check to know if the player shouldn't be "busy" with something else to deny action requests. [Skotlex] +#define clif_cant_act(sd) (sd->npc_id || sd->vender_id || sd->chatID || sd->sc.opt1 || sd->state.trading || sd->state.storage_flag) + +// Checks if SD is in a trade/shop (where messing with the inventory can cause problems/exploits) +#define clif_trading(sd) (sd->npc_id || sd->vender_id || sd->state.trading ) + +//To idenfity disguised characters. +#define disguised(bl) (bl->type==BL_PC && ((TBL_PC*)bl)->disguise) +static char map_ip_str[128]; +static in_addr_t map_ip; +static in_addr_t bind_ip = INADDR_ANY; +static int map_port = 5121; +int map_fd; +char talkie_mes[MESSAGE_SIZE]; + +//These two will be used to verify the incoming player's validity. +//It helps identify their client packet version correctly. [Skotlex] +static int max_account_id = DEFAULT_MAX_ACCOUNT_ID; +static int max_char_id = DEFAULT_MAX_CHAR_ID; + +int clif_parse (int fd); +static void clif_hpmeter_single(int fd, struct map_session_data *sd); + +/*========================================== + * map鯖のip設定 + *------------------------------------------ + */ +int clif_setip(char *ip) +{ + char ip_str[16]; + map_ip = resolve_hostbyname(ip,NULL,ip_str); + if (!map_ip) { + ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip); + return 0; + } + + strncpy(map_ip_str, ip, sizeof(map_ip_str)); + ShowInfo("Map Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip_str); + return 1; +} + +void clif_setbindip(char *ip) +{ + unsigned char ip_str[4]; + bind_ip = resolve_hostbyname(ip,ip_str,NULL); + if (bind_ip) { + ShowInfo("Map Server Bind IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%d.%d.%d.%d"CL_RESET"'.\n", ip, ip_str[0], ip_str[1], ip_str[2], ip_str[3]); + } else { + ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip); + } +} + +/*========================================== + * map鯖のport設定 + *------------------------------------------ + */ +void clif_setport(int port) +{ + map_port = port; +} + +/*========================================== + * map鯖のip読み出し + *------------------------------------------ + */ +in_addr_t clif_getip(void) +{ + return map_ip; +} + +//Returns the ip casted as a basic type, to avoid needing to include the socket/net related libs by calling modules. +unsigned long clif_getip_long(void) +{ + return (unsigned long)map_ip; +} + +//Refreshes map_server ip, returns the new ip if the ip changed, otherwise it +//returns 0. +unsigned long clif_refresh_ip(void) { + in_addr_t new_ip; + + new_ip = resolve_hostbyname(map_ip_str, NULL, NULL); + if (new_ip && new_ip != map_ip) { + map_ip = new_ip; + ShowInfo("Updating IP resolution of [%s].\n",map_ip_str); + return (unsigned long)map_ip; + } + return 0; +} + +/*========================================== + * map鯖のport読み出し + *------------------------------------------ + */ +int clif_getport(void) +{ + return map_port; +} + +/*========================================== + * Counts connected players. + *------------------------------------------ + */ +int clif_countusers(void) +{ + int users = 0, i; + struct map_session_data *sd; + + for(i = 0; i < fd_max; i++) { + if (session[i] && session[i]->func_parse == clif_parse && + (sd = (struct map_session_data*)session[i]->session_data) && + sd->state.auth && !(battle_config.hide_GM_session && pc_isGM(sd))) + users++; + } + return users; +} + +/*========================================== + * 全てのclientに対してfunc()実行 + *------------------------------------------ + */ + +int clif_foreachclient(int (*func)(struct map_session_data*, va_list),...) //recoded by sasuke, bug when player count gets higher [Kevin] +{ + int i; + va_list ap; + struct map_session_data *sd; + + va_start(ap,func); + + for(i = 0; i < fd_max; i++) { + if ( session[i] && session[i]->func_parse == clif_parse) { + sd = (struct map_session_data*)session[i]->session_data; + if ( sd && sd->state.auth && !sd->state.waitingdisconnect ) + func(sd, ap); + } + } + + va_end(ap); + return 0; +} + +/*========================================== + * clif_sendでAREA*指定時用 + *------------------------------------------ + */ +int clif_send_sub(struct block_list *bl, va_list ap) +{ + struct block_list *src_bl; + struct map_session_data *sd; + unsigned char *buf; + int len, type, fd; + + nullpo_retr(0, bl); + nullpo_retr(0, ap); + nullpo_retr(0, sd = (struct map_session_data *)bl); + + fd = sd->fd; + if (!fd) //Don't send to disconnected clients. + return 0; + + buf = va_arg(ap,unsigned char*); + len = va_arg(ap,int); + nullpo_retr(0, src_bl = va_arg(ap,struct block_list*)); + type = va_arg(ap,int); + + switch(type) { + case AREA_WOS: + if (bl == src_bl) + return 0; + break; + case AREA_WOC: + if (sd->chatID || bl == src_bl) + return 0; + break; + case AREA_WOSC: + { + struct map_session_data *ssd = (struct map_session_data *)src_bl; + if (ssd && (src_bl->type == BL_PC) && sd->chatID && (sd->chatID == ssd->chatID)) + return 0; + } + break; + } + + if (session[fd] != NULL) { + WFIFOHEAD(fd, len); + if (WFIFOP(fd,0) == buf) { + printf("WARNING: Invalid use of clif_send function\n"); + printf(" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0)); + printf(" Please correct your code.\n"); + // don't send to not move the pointer of the packet for next sessions in the loop + } else { + if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version + memcpy(WFIFOP(fd,0), buf, len); + //Check if hidden, better to modify the char's buffer than the + //given buffer to prevent intravision affecting the packet as + //it's being received by everyone. [Skotlex] + /* New implementation... not quite correct yet as the client no longer + * displays correctly the SI_INTRAVISION effect. + if ((sd->special_state.intravision || sd->sc.data[SC_INTRAVISION].timer != -1 ) + && bl != src_bl && WFIFOW(fd,0) == 0x0196) + { //New intravision method, just modify the status change/start packet. [Skotlex] + switch (WFIFOW(fd,2)) { + case SI_HIDING: + case SI_CLOAKING: + case SI_CHASEWALK: + WFIFOW(fd,2) = SI_INTRAVISION; + } + } + */ + + // Previous implementation. + if ((sd->special_state.intravision || sd->sc.data[SC_INTRAVISION].timer != -1 ) && bl != src_bl) { + + struct status_change *sc = status_get_sc(src_bl); + if(sc && (sc->option&(OPTION_HIDE|OPTION_CLOAK))) + { //optionの修正 + switch(((unsigned short*)buf)[0]) + { +#if PACKETVER > 6 + case 0x229: + WFIFOL(fd,10) &= ~(OPTION_HIDE|OPTION_CLOAK); + break; + case 0x22a: + case 0x22b: + case 0x22c: + WFIFOL(fd,12) &=~(OPTION_HIDE|OPTION_CLOAK); + break; +#endif +#if PACKETVER > 3 + case 0x119: + WFIFOW(fd,10) &= ~(OPTION_HIDE|OPTION_CLOAK); + break; + case 0x1d8: + case 0x1d9: + case 0x1da: +#endif + case 0x78: + case 0x79: + case 0x7a: + case 0x7b: + case 0x7c: + WFIFOW(fd,12) &=~(OPTION_HIDE|OPTION_CLOAK); + break; + } + } + } + WFIFOSET(fd,len); + } + } + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_send (unsigned char *buf, int len, struct block_list *bl, int type) { + int i; + struct map_session_data *sd = NULL; + struct party_data *p = NULL; + struct guild *g = NULL; + int x0 = 0, x1 = 0, y0 = 0, y1 = 0, fd; + + if (type != ALL_CLIENT && + type != CHAT_MAINCHAT) { + nullpo_retr(0, bl); + if (bl->type == BL_PC) { + sd = (struct map_session_data *)bl; + } + } + + switch(type) { + case ALL_CLIENT: //All player clients. + for (i = 0; i < fd_max; i++) { + if (session[i] && session[i]->func_parse == clif_parse && + (sd = (struct map_session_data *)session[i]->session_data) != NULL&& + sd->state.auth) { + if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version + WFIFOHEAD(i, len); + memcpy(WFIFOP(i,0), buf, len); + WFIFOSET(i,len); + } + } + } + break; + case ALL_SAMEMAP: //All players on the same map + for(i = 0; i < fd_max; i++) { + if (session[i] && session[i]->func_parse == clif_parse && + (sd = (struct map_session_data*)session[i]->session_data) != NULL && + sd->state.auth && sd->bl.m == bl->m) { + if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version + WFIFOHEAD(i,len); + memcpy(WFIFOP(i,0), buf, len); + WFIFOSET(i,len); + } + } + } + break; + case AREA: + case AREA_WOSC: + if (sd && bl->prev == NULL) //Otherwise source misses the packet.[Skotlex] + clif_send (buf, len, bl, SELF); + case AREA_WOC: + case AREA_WOS: + map_foreachinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE, + BL_PC, buf, len, bl, type); + break; + case AREA_CHAT_WOC: + map_foreachinarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5), + bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC); + break; + case CHAT: + case CHAT_WOS: + { + struct chat_data *cd; + if (sd) { + cd = (struct chat_data*)map_id2bl(sd->chatID); + } else if (bl->type == BL_CHAT) { + cd = (struct chat_data*)bl; + } else break; + if (cd == NULL) + break; + for(i = 0; i < cd->users; i++) { + if (type == CHAT_WOS && cd->usersd[i] == sd) + continue; + if (packet_db[cd->usersd[i]->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version + if ((fd=cd->usersd[i]->fd) >0 && session[fd]) // Added check to see if session exists [PoW] + { + WFIFOHEAD(fd,len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + } + } + } + } + break; + case CHAT_MAINCHAT: //[LuzZza] + for(i=1; ifunc_parse == clif_parse && + (sd = (struct map_session_data*)session[i]->session_data) != NULL && + sd->state.mainchat && (fd=sd->fd)) + { + WFIFOHEAD(fd, len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd, len); + } + } + break; + case PARTY_AREA: + case PARTY_AREA_WOS: + x0 = bl->x - AREA_SIZE; + y0 = bl->y - AREA_SIZE; + x1 = bl->x + AREA_SIZE; + y1 = bl->y + AREA_SIZE; + case PARTY: + case PARTY_WOS: + case PARTY_SAMEMAP: + case PARTY_SAMEMAP_WOS: + if (sd && sd->status.party_id) + p = party_search(sd->status.party_id); + + if (p) { + for(i=0;idata[i].sd) == NULL) + continue; + if (!(fd=sd->fd) || session[fd] == NULL || sd->state.auth == 0 + || session[fd]->session_data == NULL || sd->packet_ver > MAX_PACKET_VER) + continue; + + if (sd->bl.id == bl->id && (type == PARTY_WOS || type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS)) + continue; + + if (type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m) + continue; + + if ((type == PARTY_AREA || type == PARTY_AREA_WOS) && + (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1)) + continue; + + if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version + WFIFOHEAD(fd,len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + } + } + if (!enable_spy) //Skip unnecessary parsing. [Skotlex] + break; + for (i = 1; i < fd_max; i++){ // partyspy [Syrus22] + + if (session[i] && session[i]->func_parse == clif_parse && + (sd = (struct map_session_data*)session[i]->session_data) != NULL && + sd->state.auth && (fd=sd->fd) && sd->partyspy == p->party.party_id) + { + if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version + WFIFOHEAD(fd,len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + } + } + } + } + break; + case DUEL: + case DUEL_WOS: + if (!sd || !sd->duel_group) break; //Invalid usage. + + x0 = sd->duel_group; //Here we use x0 to store the duel group. [Skotlex] + for (i = 0; i < fd_max; i++) { + if (session[i] && session[i]->func_parse == clif_parse && + (sd = (struct map_session_data *)session[i]->session_data) != NULL && + sd->state.auth && sd->duel_group == x0) { + if (type == DUEL_WOS && bl->id == sd->bl.id) + continue; + if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { + WFIFOHEAD(i, len); + memcpy(WFIFOP(i,0), buf, len); + WFIFOSET(i,len); + } + } + } + break; + case SELF: + if (sd && (fd=sd->fd) && packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version + WFIFOHEAD(fd,len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + } + break; + +// New definitions for guilds [Valaris] - Cleaned up and reorganized by [Skotlex] + case GUILD_AREA: + case GUILD_AREA_WOS: + x0 = bl->x - AREA_SIZE; + y0 = bl->y - AREA_SIZE; + x1 = bl->x + AREA_SIZE; + y1 = bl->y + AREA_SIZE; + case GUILD_SAMEMAP: + case GUILD_SAMEMAP_WOS: + case GUILD: + case GUILD_WOS: + if (sd && sd->status.guild_id) + g = guild_search(sd->status.guild_id); + + if (g) { + for(i = 0; i < g->max_member; i++) { + if ((sd = g->member[i].sd) != NULL) { + if (!(fd=sd->fd) || session[fd] == NULL || sd->state.auth == 0 + || session[fd]->session_data == NULL || sd->packet_ver > MAX_PACKET_VER) + continue; + + if (sd->bl.id == bl->id && (type == GUILD_WOS || type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS)) + continue; + + if (type != GUILD && type != GUILD_WOS && sd->bl.m != bl->m) + continue; + + if ((type == GUILD_AREA || type == GUILD_AREA_WOS) && + (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1)) + continue; + + if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version + WFIFOHEAD(fd,len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + } + } + } + if (!enable_spy) //Skip unnecessary parsing. [Skotlex] + break; + for (i = 1; i < fd_max; i++){ // guildspy [Syrus22] + if (session[i] && session[i]->func_parse == clif_parse && + (sd = (struct map_session_data*)session[i]->session_data) != NULL && + sd->state.auth && (fd=sd->fd) && sd->guildspy == g->guild_id) { + if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version + WFIFOHEAD(fd,len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + } + } + } + } + break; +/* End [Valaris] */ + + default: + if (battle_config.error_log) + ShowError("clif_send: Unrecognized type %d\n",type); + return -1; + } + + return 0; +} + +// +// パケット作って送信 +// +/*========================================== + * + *------------------------------------------ + */ +int clif_authok(struct map_session_data *sd) { + int fd; + + if (!sd->fd) + return 0; + fd = sd->fd; + + WFIFOHEAD(fd, packet_len_table[0x73]); + WFIFOW(fd, 0) = 0x73; + WFIFOL(fd, 2) = gettick(); + WFIFOPOS(fd, 6, sd->bl.x, sd->bl.y, sd->ud.dir); + WFIFOB(fd, 9) = 5; + WFIFOB(fd,10) = 5; + WFIFOSET(fd,packet_len_table[0x73]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_authfail_fd(int fd, int type) { + if (!fd || !session[fd] || session[fd]->func_parse != clif_parse) //clif_authfail should only be invoked on players! + return 0; + + WFIFOHEAD(fd, packet_len_table[0x81]); + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = type; + WFIFOSET(fd,packet_len_table[0x81]); + clif_setwaitclose(fd); + return 0; +} + +/*========================================== + * Used to know which is the max valid account/char id [Skotlex] + *------------------------------------------ + */ +void clif_updatemaxid(int account_id, int char_id) +{ + max_account_id = account_id; + max_char_id = char_id; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_charselectok(int id) { + struct map_session_data *sd; + int fd; + + if ((sd = map_id2sd(id)) == NULL) + return 1; + + if (!sd->fd) + return 1; + + fd = sd->fd; + WFIFOHEAD(fd, packet_len_table[0xb3]); + WFIFOW(fd,0) = 0xb3; + WFIFOB(fd,2) = 1; + WFIFOSET(fd,packet_len_table[0xb3]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set009e(struct flooritem_data *fitem,unsigned char *buf) { + int view; + + nullpo_retr(0, fitem); + + //009e .l .w .B .w .w .B .B .w + WBUFW(buf, 0) = 0x9e; + WBUFL(buf, 2) = fitem->bl.id; + if ((view = itemdb_viewid(fitem->item_data.nameid)) > 0) + WBUFW(buf, 6) = view; + else + WBUFW(buf, 6) = fitem->item_data.nameid; + WBUFB(buf, 8) = fitem->item_data.identify; + WBUFW(buf, 9) = fitem->bl.x; + WBUFW(buf,11) = fitem->bl.y; + WBUFB(buf,13) = fitem->subx; + WBUFB(buf,14) = fitem->suby; + WBUFW(buf,15) = fitem->item_data.amount; + + return packet_len_table[0x9e]; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_dropflooritem(struct flooritem_data *fitem) { + unsigned char buf[64]; + + nullpo_retr(0, fitem); + + if (fitem->item_data.nameid <= 0) + return 0; + clif_set009e(fitem, buf); + clif_send(buf, packet_len_table[0x9e], &fitem->bl, AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_clearflooritem(struct flooritem_data *fitem, int fd) { + unsigned char buf[16]; + + nullpo_retr(0, fitem); + + WBUFW(buf,0) = 0xa1; + WBUFL(buf,2) = fitem->bl.id; + + if (fd == 0) { + clif_send(buf, packet_len_table[0xa1], &fitem->bl, AREA); + } else { + WFIFOHEAD(fd,packet_len_table[0xa1]); + memcpy(WFIFOP(fd,0), buf, 6); + WFIFOSET(fd,packet_len_table[0xa1]); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_clearchar(struct block_list *bl, int type) { + unsigned char buf[16]; + + nullpo_retr(0, bl); + + WBUFW(buf,0) = 0x80; + WBUFL(buf,2) = bl->id; + WBUFB(buf,6) = type; + + clif_send(buf, packet_len_table[0x80], bl, type == 1 ? AREA : AREA_WOS); + if(disguised(bl)) { + WBUFL(buf,2) = -bl->id; + clif_send(buf, packet_len_table[0x80], bl, SELF); + } + + return 0; +} + +static int clif_clearchar_delay_sub(int tid, unsigned int tick, int id, int data) { + struct block_list *bl = (struct block_list *)id; + + clif_clearchar(bl,data); + aFree(bl); + return 0; +} + +int clif_clearchar_delay(unsigned int tick, struct block_list *bl, int type) { + struct block_list *tbl; + tbl = aMalloc(sizeof (struct block_list)); + memcpy (tbl, bl, sizeof (struct block_list)); + add_timer(tick, clif_clearchar_delay_sub, (int)tbl, type); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_clearchar_id(int id, int type, int fd) { + + WFIFOHEAD(fd, packet_len_table[0x80]); + WFIFOW(fd,0) = 0x80; + WFIFOL(fd,2) = id; + WFIFOB(fd,6) = (char)type; // Why use int for a char in the first place? + WFIFOSET(fd, packet_len_table[0x80]); + + return 0; +} + +void clif_get_weapon_view(TBL_PC* sd, unsigned short *rhand, unsigned short *lhand) +{ +#if PACKETVER > 3 + struct item_data *id; +#endif + + if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS)) + { + *rhand = *lhand = 0; + return; + } + +#if PACKETVER < 4 + *rhand = sd->status.weapon; + *lhand = sd->status.shield; +#else + if (sd->equip_index[EQI_HAND_R] >= 0 && + sd->inventory_data[sd->equip_index[EQI_HAND_R]]) + { + id = sd->inventory_data[sd->equip_index[EQI_HAND_R]]; + if (id->view_id > 0) + *rhand = id->view_id; + else + *rhand = id->nameid; + } else + *rhand = 0; + + if (sd->equip_index[EQI_HAND_L] >= 0 && + sd->equip_index[EQI_HAND_L] != sd->equip_index[EQI_HAND_R] && + sd->inventory_data[sd->equip_index[EQI_HAND_L]]) + { + id = sd->inventory_data[sd->equip_index[EQI_HAND_L]]; + if (id->view_id > 0) + *lhand = id->view_id; + else + *lhand = id->nameid; + } else + *lhand = 0; +#endif +} + +static void clif_get_guild_data(struct block_list *bl, long *guild_id, short *emblem_id) +{ + //TODO: There has to be a way to clean this up. + switch (bl->type) { + case BL_PC: + *guild_id = ((TBL_PC*)bl)->status.guild_id; + *emblem_id = ((TBL_PC*)bl)->guild_emblem_id; + break; + case BL_MOB: + if (((TBL_MOB*)bl)->guardian_data) { + *guild_id =((TBL_MOB*)bl)->guardian_data->guild_id; + *emblem_id =((TBL_MOB*)bl)->guardian_data->emblem_id; + } + break; + case BL_NPC: + if (bl->subtype == SCRIPT && ((TBL_NPC*)bl)->u.scr.guild_id > 0) { + struct guild *g = guild_search(((TBL_NPC*)bl)->u.scr.guild_id); + if (g) { + *guild_id =g->guild_id; + *emblem_id =g->emblem_id; + } + } + break; + default: + *guild_id = status_get_guild_id(bl); + } + return; +} +/*========================================== + * + *------------------------------------------ + */ +static int clif_set0078(struct block_list *bl, struct view_data *vd, unsigned char *buf) { + struct status_change *sc; + struct map_session_data *sd; + long guild_id=0; + unsigned short emblem_id=0, lv; + unsigned short dir; + + nullpo_retr(0, bl); + BL_CAST(BL_PC, bl, sd); + sc = status_get_sc(bl); + + clif_get_guild_data(bl, &guild_id, &emblem_id); + dir = unit_getdir(bl); + lv = status_get_lv(bl); + if(pcdb_checkid(vd->class_)) { +#if PACKETVER > 6 + malloc_set(buf,0,packet_len_table[0x22a]); + + WBUFW(buf,0)=0x22a; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=status_get_speed(bl); + if (sc) { + WBUFW(buf,8)=sc->opt1; + WBUFW(buf,10)=sc->opt2; + WBUFL(buf,12)=sc->option; + WBUFL(buf,44)=sc->opt3; + } + WBUFW(buf,16)=vd->class_; + WBUFW(buf,18)=vd->hair_style; + WBUFW(buf,20)=vd->weapon; + WBUFW(buf,22)=vd->shield; + WBUFW(buf,24)=vd->head_bottom; + WBUFW(buf,26)=vd->head_top; + WBUFW(buf,28)=vd->head_mid; + WBUFW(buf,30)=vd->hair_color; + WBUFW(buf,32)=vd->cloth_color; + WBUFW(buf,34)=sd?sd->head_dir:0; + WBUFL(buf,36)=guild_id; + WBUFW(buf,40)=emblem_id; + if (sd) { + WBUFW(buf,42)=sd->status.manner; + WBUFB(buf,48)=sd->status.karma; + } + WBUFB(buf,49)=vd->sex; + WBUFPOS(buf,50,bl->x,bl->y,dir); + WBUFB(buf,53)=5; + WBUFB(buf,54)=5; + WBUFB(buf,55)=vd->dead_sit; + WBUFW(buf,56)=clif_setlevel(lv); + return packet_len_table[0x22a]; +#elif PACKETVER > 3 + malloc_set(buf,0,packet_len_table[0x1d8]); + + WBUFW(buf,0)=0x1d8; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=status_get_speed(bl); + if (sc) { + WBUFW(buf,8)=sc->opt1; + WBUFW(buf,10)=sc->opt2; + WBUFW(buf,12)=sc->option; + WBUFW(buf,42)=sc->opt3; + } + WBUFW(buf,14)=vd->class_; + WBUFW(buf,16)=vd->hair_style; + WBUFW(buf,18)=vd->weapon; + WBUFW(buf,20)=vd->shield; + WBUFW(buf,22)=vd->head_bottom; + WBUFW(buf,24)=vd->head_top; + WBUFW(buf,26)=vd->head_mid; + WBUFW(buf,28)=vd->hair_color; + WBUFW(buf,30)=vd->cloth_color; + WBUFW(buf,32)=sd?sd->head_dir:0; + WBUFL(buf,34)=guild_id; + WBUFW(buf,38)=emblem_id; + if (sd) { + WBUFW(buf,40)=sd->status.manner; + WBUFB(buf,44)=sd->status.karma; + } + WBUFB(buf,45)=vd->sex; + WBUFPOS(buf,46,bl->x,bl->y,dir); + WBUFB(buf,49)=5; + WBUFB(buf,50)=5; + WBUFB(buf,51)=vd->dead_sit; + WBUFW(buf,52)=clif_setlevel(lv); + return packet_len_table[0x1d8]; +#else + malloc_set(buf,0,packet_len_table[0x78]); + + WBUFW(buf,0)=0x78; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=status_get_speed(bl); + if (sc) { + WBUFW(buf,8)=sc->opt1; + WBUFW(buf,10)=sc->opt2; + WBUFW(buf,12)=sc->option; + WBUFW(buf,42)=sc->opt3; + } + WBUFW(buf,14)=vd->class_; + WBUFW(buf,16)=vd->hair_style; + WBUFW(buf,18)=vd->weapon; + WBUFW(buf,20)=vd->head_bottom; + WBUFW(buf,22)=vd->shield; + WBUFW(buf,24)=vd->head_top; + WBUFW(buf,26)=vd->head_mid; + WBUFW(buf,28)=vd->hair_color; + WBUFW(buf,30)=vd->cloth_color; + WBUFW(buf,32)=sd?sd->head_dir:0; + WBUFL(buf,34)=guild_id; + WBUFL(buf,38)=emblem_id; + if (sd) + WBUFB(buf,44)=sd->status.karma; + WBUFB(buf,45)=vd->sex; + WBUFPOS(buf,46,bl->x,bl->y,dir); + WBUFB(buf,49)=5; + WBUFB(buf,50)=5; + WBUFB(buf,51)=vd->dead_sit; + WBUFW(buf,52)=clif_setlevel(lv); + return packet_len_table[0x78]; +#endif + } + //Non-player sprites need just a few fields filled. + malloc_set(buf,0,packet_len_table[0x78]); + + WBUFW(buf,0)=0x78; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=status_get_speed(bl); + if (sc) { + WBUFW(buf,8)=sc->opt1; + WBUFW(buf,10)=sc->opt2; + WBUFW(buf,12)=sc->option; + WBUFW(buf,42)=sc->opt3; + } + WBUFW(buf,14)=vd->class_; + WBUFW(buf,16)=vd->hair_style; //Required for pets. + WBUFW(buf,20)=vd->head_bottom; //Pet armor + if (bl->type == BL_NPC && vd->class_ == 722) + { //The hell, why flags work like this? + WBUFL(buf,22)=emblem_id; + WBUFL(buf,26)=guild_id; + } + WBUFW(buf,32)=dir; + WBUFL(buf,34)=guild_id; + WBUFL(buf,38)=emblem_id; + WBUFPOS(buf,46,bl->x,bl->y,dir); + WBUFB(buf,49)=5; + WBUFB(buf,50)=5; + WBUFW(buf,52)=clif_setlevel(lv); + return packet_len_table[0x78]; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set007b(struct block_list *bl, struct view_data *vd, struct unit_data *ud, unsigned char *buf) { + struct status_change *sc; + struct map_session_data *sd; + long guild_id=0; + unsigned short emblem_id=0, lv; + + nullpo_retr(0, bl); + BL_CAST(BL_PC, bl, sd); + sc = status_get_sc(bl); + + clif_get_guild_data(bl, &guild_id, &emblem_id); + lv = status_get_lv(bl); + + if(pcdb_checkid(vd->class_)) { +#if PACKETVER > 6 + malloc_set(buf,0,packet_len_table[0x22c]); + + WBUFW(buf,0)=0x22c; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=status_get_speed(bl); + if (sc) { + WBUFW(buf,8)= sc->opt1; + WBUFW(buf,10)= sc->opt2; + WBUFL(buf,12)= sc->option; + WBUFL(buf,48)= sc->opt3; + } + WBUFW(buf,16)=vd->class_; + WBUFW(buf,18)=vd->hair_style; + WBUFW(buf,20)=vd->weapon; + WBUFW(buf,22)=vd->shield; + WBUFW(buf,24)=vd->head_bottom; + WBUFL(buf,26)=gettick(); + WBUFW(buf,30)=vd->head_top; + WBUFW(buf,32)=vd->head_mid; + WBUFW(buf,34)=vd->hair_color; + WBUFW(buf,36)=vd->cloth_color; + WBUFW(buf,38)=sd?sd->head_dir:0; + WBUFL(buf,40)=guild_id; + WBUFW(buf,44)=emblem_id; + if (sd) { + WBUFW(buf,46)=sd->status.manner; + WBUFB(buf,52)=sd->status.karma; + } + WBUFB(buf,53)=vd->sex; + WBUFPOS2(buf,54,bl->x,bl->y,ud->to_x,ud->to_y); + WBUFB(buf,59)=0x88; // Deals with acceleration in directions. [Valaris] + WBUFB(buf,60)=0; + WBUFB(buf,61)=0; + WBUFW(buf,62)=clif_setlevel(lv); + + return packet_len_table[0x22c]; +#elif PACKETVER > 3 + malloc_set(buf,0,packet_len_table[0x1da]); + + WBUFW(buf,0)=0x1da; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=status_get_speed(bl); + if (sc) { + WBUFW(buf,8)=sc->opt1; + WBUFW(buf,10)=sc->opt2; + WBUFW(buf,12)=sc->option; + WBUFW(buf,46)=sc->opt3; + } + WBUFW(buf,14)=vd->class_; + WBUFW(buf,16)=vd->hair_style; + WBUFW(buf,18)=vd->weapon; + WBUFW(buf,20)=vd->shield; + WBUFW(buf,22)=vd->head_bottom; + WBUFL(buf,24)=gettick(); + WBUFW(buf,28)=vd->head_top; + WBUFW(buf,30)=vd->head_mid; + WBUFW(buf,32)=vd->hair_color; + WBUFW(buf,34)=vd->cloth_color; + WBUFW(buf,36)=sd?sd->head_dir:0; + WBUFL(buf,38)=guild_id; + WBUFW(buf,42)=emblem_id; + if (sd) { + WBUFW(buf,44)=sd->status.manner; + WBUFB(buf,48)=sd->status.karma; + } + WBUFB(buf,49)=vd->sex; + WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y); + WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris] + WBUFB(buf,56)=5; + WBUFB(buf,57)=5; + WBUFW(buf,58)=clif_setlevel(lv); + + return packet_len_table[0x1da]; +#else + malloc_set(buf,0,packet_len_table[0x7b]); + + WBUFW(buf,0)=0x7b; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=status_get_speed(bl); + if (sc) { + WBUFW(buf,8)=sc->opt1; + WBUFW(buf,10)=sc->opt2; + WBUFW(buf,12)=sc->option; + WBUFW(buf,46)=sc->opt3; + } + WBUFW(buf,14)=vd->class_; + WBUFW(buf,16)=vd->hair_style; + WBUFW(buf,18)=vd->weapon; + WBUFW(buf,20)=vd->head_bottom; + WBUFL(buf,22)=gettick(); + WBUFW(buf,26)=vd->shield; + WBUFW(buf,28)=vd->head_top; + WBUFW(buf,30)=vd->head_mid; + WBUFW(buf,32)=vd->hair_color; + WBUFW(buf,34)=vd->cloth_color; + WBUFW(buf,36)=sd?sd->head_dir:0; + WBUFL(buf,38)=guild_id; + WBUFL(buf,42)=emblem_id; + if (sd) + WBUFB(buf,48)=sd->status.karma; + WBUFB(buf,49)=vd->sex; + WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y); + WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris] + WBUFB(buf,56)=5; + WBUFB(buf,57)=5; + WBUFW(buf,58)=clif_setlevel(lv); + + return packet_len_table[0x7b]; +#endif + } + //Non-player sprites only require a few fields. +#if PACKETVER > 6 + malloc_set(buf,0,packet_len_table[0x22c]); + + WBUFW(buf,0)=0x22c; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=status_get_speed(bl); + if (sc) { + WBUFW(buf,8)=sc->opt1; + WBUFW(buf,10)=sc->opt2; + WBUFL(buf,12)=sc->option; + WBUFL(buf,48)=sc->opt3; + } + WBUFW(buf,16)=vd->class_; + WBUFW(buf,18)=vd->hair_style; //For pets + WBUFW(buf,24)=vd->head_bottom; //Pet armor + WBUFL(buf,26)=gettick(); + WBUFW(buf,38)=unit_getdir(bl); + WBUFL(buf,40)=guild_id; + WBUFL(buf,44)=emblem_id; + WBUFPOS2(buf,54,bl->x,bl->y,ud->to_x,ud->to_y); + WBUFB(buf,59)=0x88; // Deals with acceleration in directions. [Valaris] + WBUFB(buf,60)=0; + WBUFB(buf,61)=0; + WBUFW(buf,62)=clif_setlevel(lv); + return packet_len_table[0x22c]; +#else + malloc_set(buf,0,packet_len_table[0x7b]); + + WBUFW(buf,0)=0x7b; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=status_get_speed(bl); + if (sc) { + WBUFW(buf,8)=sc->opt1; + WBUFW(buf,10)=sc->opt2; + WBUFW(buf,12)=sc->option; + WBUFW(buf,46)=sc->opt3; + } + WBUFW(buf,14)=vd->class_; + WBUFW(buf,16)=vd->hair_style; //For pets + WBUFW(buf,20)=vd->head_bottom; //Pet armor + WBUFL(buf,22)=gettick(); + WBUFW(buf,36)=unit_getdir(bl); + WBUFL(buf,38)=guild_id; + WBUFL(buf,42)=emblem_id; + WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y); + WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris] + WBUFB(buf,56)=5; + WBUFB(buf,57)=5; + WBUFW(buf,58)=clif_setlevel(lv); + return packet_len_table[0x7b]; +#endif +} + +//Modifies the buffer for disguise characters and sends it to self. +//Flag = 0: change id to negative, buf will have disguise data. +//Flag = 1: change id to positive, class and option to make your own char invisible. +//Luckily, the offsets that need to be changed are the same in packets 0x78, 0x7b, 0x1d8 and 0x1da +//But no longer holds true for those packet of PACKETVER 7. +static void clif_setdisguise(struct map_session_data *sd, unsigned char *buf,int len, int flag) { + + if (flag) { +#if PACKETVER > 6 + switch (WBUFW(buf,0)) { + case 0x22c: + case 0x22b: + case 0x22a: + WBUFL(buf,12)=OPTION_INVISIBLE; + WBUFW(buf,16)=sd->status.class_; + break; + default: +#endif + WBUFL(buf,2)=sd->bl.id; + WBUFW(buf,12)=OPTION_INVISIBLE; + WBUFW(buf,14)=sd->status.class_; +#if PACKETVER > 6 + break; + } +#endif + } else { + WBUFL(buf,2)=-sd->bl.id; + } + clif_send(buf, len, &sd->bl, SELF); +} + +/*========================================== + * クラスチェンジ typeはMobの場合は1で他は0? + *------------------------------------------ + */ +int clif_class_change(struct block_list *bl,int class_,int type) +{ + unsigned char buf[16]; + + nullpo_retr(0, bl); + + if(!pcdb_checkid(class_)) { + WBUFW(buf,0)=0x1b0; + WBUFL(buf,2)=bl->id; + WBUFB(buf,6)=type; + WBUFL(buf,7)=class_; + clif_send(buf,packet_len_table[0x1b0],bl,AREA); + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +static void clif_spiritball_single(int fd, struct map_session_data *sd) +{ + WFIFOHEAD(fd, packet_len_table[0x1e1]); + WFIFOW(fd,0)=0x1e1; + WFIFOL(fd,2)=sd->bl.id; + WFIFOW(fd,6)=sd->spiritball; + WFIFOSET(fd, packet_len_table[0x1e1]); +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set0192(int fd, int m, int x, int y, int type) { + WFIFOHEAD(fd, packet_len_table[0x192]); + WFIFOW(fd,0) = 0x192; + WFIFOW(fd,2) = x; + WFIFOW(fd,4) = y; + WFIFOW(fd,6) = type; + memcpy(WFIFOP(fd,8),map[m].name,MAP_NAME_LENGTH); + WFIFOSET(fd,packet_len_table[0x192]); + + return 0; +} + +// new and improved weather display [Valaris] +static void clif_weather_sub(int fd, int id, int type) { + WFIFOHEAD(fd, packet_len_table[0x1f3]); + WFIFOW(fd,0) = 0x1f3; + WFIFOL(fd,2) = id; + WFIFOL(fd,6) = type; + WFIFOSET(fd,packet_len_table[0x1f3]); +} + +/*========================================== + * + *------------------------------------------ + */ +static void clif_weather_check(struct map_session_data *sd) { + int m = sd->bl.m, fd = sd->fd; + + if (map[m].flag.snow + || map[m].flag.clouds + || map[m].flag.fog + || map[m].flag.fireworks + || map[m].flag.sakura + || map[m].flag.leaves + || map[m].flag.rain + || map[m].flag.clouds2) + { + if (map[m].flag.snow) + clif_weather_sub(fd, sd->bl.id, 162); + if (map[m].flag.clouds) + clif_weather_sub(fd, sd->bl.id, 233); + if (map[m].flag.clouds2) + clif_weather_sub(fd, sd->bl.id, 516); + if (map[m].flag.fog) + clif_weather_sub(fd, sd->bl.id, 515); + if (map[m].flag.fireworks) { + clif_weather_sub(fd, sd->bl.id, 297); + clif_weather_sub(fd, sd->bl.id, 299); + clif_weather_sub(fd, sd->bl.id, 301); + } + if (map[m].flag.sakura) + clif_weather_sub(fd, sd->bl.id, 163); + if (map[m].flag.leaves) + clif_weather_sub(fd, sd->bl.id, 333); + if (map[m].flag.rain) + clif_weather_sub(fd, sd->bl.id, 161); + } +} + +int clif_weather(int m) { + int i; + + struct map_session_data *sd=NULL; + + for(i = 0; i < fd_max; i++) { + if (session[i] && session[i]->func_parse == clif_parse && + (sd = session[i]->session_data) != NULL && + sd->state.auth && sd->bl.m == m) { + clif_weather_check(sd); + } + } + + return 0; +} + +int clif_spawn(struct block_list *bl) +{ + unsigned char buf[128]; + struct view_data *vd; + nullpo_retr(0, bl); + vd = status_get_viewdata(bl); + if (!vd || vd->class_ == INVISIBLE_CLASS) + return 0; + + if (pcdb_checkid(vd->class_)) + { //Player spawn packet. + clif_set0078(bl, vd, buf); + switch(WBUFW(buf,0)) { + case 0x78: //Convert to 0x79 + WBUFW(buf, 0) = 0x79; + WBUFW(buf,51) = WBUFW(buf,52); //Lv is placed on offset 52 + clif_send(buf, packet_len_table[0x79], bl, AREA_WOS); + if (disguised(bl)) + clif_setdisguise((TBL_PC*)bl, buf, packet_len_table[0x79], 0); + break; +#if PACKETVER > 3 + case 0x1d8: //Convert to 0x1d9 + WBUFW(buf, 0) = 0x1d9; + WBUFW(buf,51) = WBUFW(buf,52); //Lv is placed on offset 52 + clif_send(buf, packet_len_table[0x1d9], bl, AREA_WOS); + if (disguised(bl)) + clif_setdisguise((TBL_PC*)bl, buf, packet_len_table[0x1d9], 0); + break; +#endif +#if PACKETVER > 6 + case 0x22a: //Convert to 0x22b + WBUFW(buf, 0) = 0x22b; + WBUFW(buf,55) = WBUFW(buf,56); //Lv is placed on offset 56 + clif_send(buf, packet_len_table[0x22b], bl, AREA_WOS); + if (disguised(bl)) + clif_setdisguise((TBL_PC*)bl, buf, packet_len_table[0x22b], 0); + break; +#endif + } + } else { //Mob spawn packet. + struct status_change *sc = status_get_sc(bl); + malloc_tsetdword(buf,0,sizeof(buf)); + WBUFW(buf,0)=0x7c; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=status_get_speed(bl); + if (sc) { + WBUFW(buf,8)=sc->opt1; + WBUFW(buf,10)=sc->opt2; + WBUFW(buf,12)=sc->option; + } + WBUFW(buf,20)=vd->class_; + WBUFW(buf,22)=vd->hair_style; //Required for pets. + WBUFW(buf,24)=vd->head_bottom; //Pet armor + + WBUFPOS(buf,36,bl->x,bl->y,unit_getdir(bl)); + clif_send(buf,packet_len_table[0x7c],bl,AREA_WOS); + if (disguised(bl)) { + WBUFL(buf,2)=-bl->id; + clif_send(buf,packet_len_table[0x7c],bl,SELF); + } + } + + if (vd->cloth_color) + clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); + + switch (bl->type) + { + case BL_PC: + { + TBL_PC *sd = ((TBL_PC*)bl); + if (sd->spiritball > 0) + clif_spiritball(sd); + if(sd->state.size==2) // tiny/big players [Valaris] + clif_specialeffect(bl,423,AREA); + else if(sd->state.size==1) + clif_specialeffect(bl,421,AREA); + } + break; + case BL_MOB: + { + TBL_MOB *md = ((TBL_MOB*)bl); + if(md->special_state.size==2) // tiny/big mobs [Valaris] + clif_specialeffect(&md->bl,423,AREA); + else if(md->special_state.size==1) + clif_specialeffect(&md->bl,421,AREA); + } + break; + } + return 0; +} + +//[orn] +int clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag) +{ + struct status_data *status; + unsigned char buf[128]; + + nullpo_retr(0, hd); + + status = &hd->battle_status; + malloc_set(buf,0,packet_len_table[0x22e]); + WBUFW(buf,0)=0x22e; + memcpy(WBUFP(buf,2),hd->homunculus.name,NAME_LENGTH); + // Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true) + WBUFB(buf,26)=hd->homunculus.rename_flag | (hd->homunculus.vaporize << 1) | (hd->homunculus.hp?0:4); + WBUFW(buf,27)=hd->homunculus.level; + WBUFW(buf,29)=hd->homunculus.hunger; + WBUFW(buf,31)=(unsigned short) (hd->homunculus.intimacy / 100) ; + WBUFW(buf,33)=0; // equip id + WBUFW(buf,35)=cap_value(status->rhw.atk2+status->batk, 0, SHRT_MAX); + WBUFW(buf,37)=cap_value(status->matk_max, 0, SHRT_MAX); + WBUFW(buf,39)=status->hit; + WBUFW(buf,41)=status->luk/3 + 1; //crit is a +1 decimal value! Just display purpose.[Vicious] + WBUFW(buf,43)=status->def + status->vit ; + WBUFW(buf,45)=status->mdef; + WBUFW(buf,47)=status->flee; + WBUFW(buf,49)=(flag)?0:status->amotion; + if (status->max_hp > SHRT_MAX) { + WBUFW(buf,51) = status->hp/(status->max_hp/100); + WBUFW(buf,53) = 100; + } else { + WBUFW(buf,51)=status->hp; + WBUFW(buf,53)=status->max_hp; + } + if (status->max_sp > SHRT_MAX) { + WBUFW(buf,55) = status->sp/(status->max_sp/100); + WBUFW(buf,57) = 100; + } else { + WBUFW(buf,55)=status->sp; + WBUFW(buf,57)=status->max_sp; + } + WBUFL(buf,59)=hd->homunculus.exp; + WBUFL(buf,63)=hd->exp_next; + WBUFW(buf,67)=hd->homunculus.skillpts; + WBUFW(buf,69)=1; // FIXME: Attackable? When exactly is a homun not attackable? [Skotlex] + clif_send(buf,packet_len_table[0x22e],&sd->bl,SELF); + return 0; +} + +void clif_send_homdata(struct map_session_data *sd, int type, int param) { //[orn] + int fd = sd->fd; + WFIFOHEAD(fd, packet_len_table[0x230]); + nullpo_retv(sd->hd); + WFIFOW(fd,0)=0x230; + WFIFOW(fd,2)=type; + WFIFOL(fd,4)=sd->hd->bl.id; + WFIFOL(fd,8)=param; + WFIFOSET(fd,packet_len_table[0x230]); + + return; +} + +int clif_homskillinfoblock(struct map_session_data *sd) { //[orn] + struct homun_data *hd; + int fd = sd->fd; + int i,j,len=4,id; + WFIFOHEAD(fd, 4+37*MAX_HOMUNSKILL); + + hd = sd->hd; + if ( !hd ) + return 0 ; + + WFIFOW(fd,0)=0x235; + for ( i = 0; i < MAX_HOMUNSKILL; i++){ + if( (id = hd->homunculus.hskill[i].id) != 0 ){ + j = id - HM_SKILLBASE - 1 ; + WFIFOW(fd,len ) = id ; + WFIFOW(fd,len+2) = skill_get_inf(id) ; + WFIFOW(fd,len+4) = 0 ; + WFIFOW(fd,len+6) = hd->homunculus.hskill[j].lv ; + WFIFOW(fd,len+8) = skill_get_sp(id,hd->homunculus.hskill[j].lv) ; + WFIFOW(fd,len+10)= skill_get_range2(&sd->hd->bl, id,hd->homunculus.hskill[j].lv) ; + strncpy(WFIFOP(fd,len+12), skill_get_name(id), NAME_LENGTH) ; + WFIFOB(fd,len+36) = (hd->homunculus.hskill[j].lv < merc_skill_tree_get_max(id, hd->homunculus.class_))?1:0; + len+=37; + } + } + WFIFOW(fd,2)=len; + WFIFOSET(fd,len); + + return 0; +} + +void clif_homskillup(struct map_session_data *sd, int skill_num) { //[orn] + struct homun_data *hd; + int fd=sd->fd, skillid; + WFIFOHEAD(fd, packet_len_table[0x239]); + nullpo_retv(sd); + skillid = skill_num - HM_SKILLBASE - 1; + + hd=sd->hd; + + WFIFOW(fd,0) = 0x239; + WFIFOW(fd,2) = skill_num; + WFIFOW(fd,4) = hd->homunculus.hskill[skillid].lv; + WFIFOW(fd,6) = skill_get_sp(skill_num,hd->homunculus.hskill[skillid].lv); + WFIFOW(fd,8) = skill_get_range2(&hd->bl, skill_num,hd->homunculus.hskill[skillid].lv); + WFIFOB(fd,10) = (hd->homunculus.hskill[skillid].lv < skill_get_max(hd->homunculus.hskill[skillid].id)) ? 1 : 0; + WFIFOSET(fd,packet_len_table[0x239]); + + return; +} + +void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd) { //[orn] + struct homun_data *hd; + RFIFOHEAD(fd); + nullpo_retv(sd); + + if((hd=sd->hd) == NULL) + return; + + memcpy(hd->homunculus.name,RFIFOP(fd,2),24); + hd->homunculus.rename_flag = 1; + clif_hominfo(sd,hd,0); + clif_charnameack(sd->fd,&hd->bl); +} + +void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd) { //[orn] + + nullpo_retv(sd); + + if(!merc_is_hom_active(sd->hd)) + return; + + if (!unit_can_move(&sd->hd->bl)) + return; + unit_walktoxy(&sd->hd->bl, sd->bl.x,sd->bl.y-1, 0); +} + +void clif_parse_HomMoveTo(int fd,struct map_session_data *sd) { //[orn] + int x,y,cmd; + RFIFOHEAD(fd); + nullpo_retv(sd); + + if(!merc_is_hom_active(sd->hd)) + return; + + cmd = RFIFOW(fd,0); + x = RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]) * 4 + + (RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 1) >> 6); + y = ((RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]+1) & 0x3f) << 4) + + (RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 2) >> 4); + + if (!unit_can_move(&sd->hd->bl)) + return; + + unit_walktoxy(&(sd->hd->bl),x,y,0); +} + +void clif_parse_HomAttack(int fd,struct map_session_data *sd) { //[orn] + struct block_list *target; + RFIFOHEAD(fd); + nullpo_retv(sd); + + if(!merc_is_hom_active(sd->hd)) + return; + + if ((target = map_id2bl(RFIFOL(fd,6))) == NULL || status_isdead(target)) + return; + + merc_stop_walking(sd->hd, 1); + merc_stop_attack(sd->hd); + unit_attack(&sd->hd->bl,RFIFOL(fd,6),1) ; +} + +void clif_parse_HomMenu(int fd, struct map_session_data *sd) { //[orn] + int cmd; + + RFIFOHEAD(fd); + cmd = RFIFOW(fd,0); + + if(!merc_is_hom_active(sd->hd)) + return; + + merc_menu(sd,RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0])); +} + +int clif_hom_food(struct map_session_data *sd,int foodid,int fail) //[orn] +{ + int fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x22f]); + WFIFOW(fd,0)=0x22f; + WFIFOB(fd,2)=fail; + WFIFOW(fd,3)=foodid; + WFIFOSET(fd,packet_len_table[0x22f]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_walkok(struct map_session_data *sd) +{ + int fd=sd->fd; + WFIFOHEAD(fd, packet_len_table[0x87]); + WFIFOW(fd,0)=0x87; + WFIFOL(fd,2)=gettick(); + WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y); + WFIFOB(fd,11)=0x88; + WFIFOSET(fd,packet_len_table[0x87]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_movepc(struct map_session_data *sd) { + unsigned char buf[256]; + + nullpo_retr(0, sd); + + if (map[sd->bl.m].flag.snow + || map[sd->bl.m].flag.clouds + || map[sd->bl.m].flag.fog + || map[sd->bl.m].flag.fireworks + || map[sd->bl.m].flag.sakura + || map[sd->bl.m].flag.leaves + || map[sd->bl.m].flag.rain + || map[sd->bl.m].flag.clouds2 + ) { + malloc_set(buf,0,packet_len_table[0x7b]); + WBUFW(buf,0)=0x7b; + WBUFL(buf,2)=-10; + WBUFW(buf,6)=sd->battle_status.speed; + WBUFW(buf,8)=0; + WBUFW(buf,10)=0; + WBUFW(buf,12)=OPTION_INVISIBLE; + WBUFW(buf,14)=100; + WBUFL(buf,22)=gettick(); + WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y); + WBUFB(buf,56)=5; + WBUFB(buf,57)=5; + clif_send(buf, packet_len_table[0x7b], &sd->bl, SELF); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_move(struct block_list *bl) { + struct view_data *vd; + struct unit_data *ud; + unsigned char buf[256]; + int len; + + nullpo_retr(0, bl); + + vd = status_get_viewdata(bl); + if (!vd || vd->class_ == INVISIBLE_CLASS) + return 0; + + ud = unit_bl2ud(bl); + nullpo_retr(0, ud); + + len = clif_set007b(bl,vd,ud,buf); + clif_send(buf,len,bl,AREA_WOS); + if (disguised(bl)) + clif_setdisguise((TBL_PC*)bl, buf, len, 0); + + //Stupid client that needs this resent every time someone walks :X + if(vd->cloth_color) + clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); + + switch(bl->type) + { + case BL_PC: + { + TBL_PC *sd = ((TBL_PC*)bl); +// clif_movepc(sd); + if(sd->state.size==2) // tiny/big players [Valaris] + clif_specialeffect(&sd->bl,423,AREA); + else if(sd->state.size==1) + clif_specialeffect(&sd->bl,421,AREA); + } + break; + case BL_MOB: + { + TBL_MOB *md = ((TBL_MOB*)bl); + if(md->special_state.size==2) // tiny/big mobs [Valaris] + clif_specialeffect(&md->bl,423,AREA); + else if(md->special_state.size==1) + clif_specialeffect(&md->bl,421,AREA); + } + break; + } + return 0; +} + + +/*========================================== + * Delays the map_quit of a player after they are disconnected. [Skotlex] + *------------------------------------------ + */ +static int clif_delayquit(int tid, unsigned int tick, int id, int data) { + struct map_session_data *sd = NULL; + + //Remove player from map server + if ((sd = map_id2sd(id)) != NULL && sd->fd == 0) //Should be a disconnected player. + map_quit(sd); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_quitsave(int fd,struct map_session_data *sd) +{ + if (sd->state.waitingdisconnect || //Was already waiting to be disconnected. + !battle_config.prevent_logout || + DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) + map_quit(sd); + else if (sd->fd) + { //Disassociate session from player (session is deleted after this function was called) + //And set a timer to make him quit later. + session[sd->fd]->session_data = NULL; + sd->fd = 0; + add_timer(gettick() + 10000, clif_delayquit, sd->bl.id, 0); + } +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_waitclose(int tid, unsigned int tick, int id, int data) { + if (session[id] && session[id]->func_parse == clif_parse) //Avoid disconnecting non-players, as pointed out by End of Exam [Skotlex] + session[id]->eof = 1; + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_setwaitclose(int fd) { + struct map_session_data *sd; + + // if player is not already in the game (double connection probably) + if ((sd = (struct map_session_data*)session[fd]->session_data) == NULL) { + // limited timer, just to send information. + add_timer(gettick() + 1000, clif_waitclose, fd, 0); + } else + add_timer(gettick() + 5000, clif_waitclose, fd, 0); +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changemap(struct map_session_data *sd, short map, int x, int y) { + int fd; + + nullpo_retr(0, sd); + + fd = sd->fd; + + WFIFOHEAD(fd, packet_len_table[0x91]); + WFIFOW(fd,0) = 0x91; + memcpy(WFIFOP(fd,2), mapindex_id2name(map), MAP_NAME_LENGTH); + WFIFOW(fd,18) = x; + WFIFOW(fd,20) = y; + WFIFOSET(fd, packet_len_table[0x91]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changemapserver(struct map_session_data *sd, char *mapname, int x, int y, int ip, int port) { + int fd; + + nullpo_retr(0, sd); + + fd = sd->fd; + WFIFOHEAD(fd, packet_len_table[0x92]); + WFIFOW(fd,0) = 0x92; + //Better not trust the null-terminator is there. [Skotlex] + memcpy(WFIFOP(fd,2), mapname, MAP_NAME_LENGTH); + WFIFOB(fd,17) = 0; //Null terminator for mapname + WFIFOW(fd,18) = x; + WFIFOW(fd,20) = y; + WFIFOL(fd,22) = ip; + WFIFOW(fd,26) = port; + WFIFOSET(fd, packet_len_table[0x92]); + + return 0; +} + +int clif_blown(struct block_list *bl) { +//Previous Aegis versions simply used clif_fixpos, but it seems clif_slide works better on current clients. +// return clif_fixpos(bl); + return clif_slide(bl, bl->x, bl->y); + +} +/*========================================== + * + *------------------------------------------ + */ +int clif_fixpos(struct block_list *bl) { + unsigned char buf[16]; + + nullpo_retr(0, bl); + + WBUFW(buf,0)=0x88; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=bl->x; + WBUFW(buf,8)=bl->y; + clif_send(buf, packet_len_table[0x88], bl, AREA); + if (disguised(bl)) { + WBUFL(buf,2)=-bl->id; + clif_send(buf, packet_len_table[0x88], bl, SELF); + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_npcbuysell(struct map_session_data* sd, int id) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd, packet_len_table[0xc4]); + WFIFOW(fd,0)=0xc4; + WFIFOL(fd,2)=id; + WFIFOSET(fd,packet_len_table[0xc4]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_buylist(struct map_session_data *sd, struct npc_data *nd) { + struct item_data *id; + int fd,i,val; + + nullpo_retr(0, sd); + nullpo_retr(0, nd); + + fd=sd->fd; + WFIFOHEAD(fd, 200 * 11 + 4); + WFIFOW(fd,0)=0xc6; + for(i=0;nd->u.shop_item[i].nameid > 0;i++){ + id = itemdb_search(nd->u.shop_item[i].nameid); + val=nd->u.shop_item[i].value; + WFIFOL(fd,4+i*11)=val; + if (!id->flag.value_notdc) + val=pc_modifybuyvalue(sd,val); + WFIFOL(fd,8+i*11)=val; + WFIFOB(fd,12+i*11)=itemtype(id->type); + if (id->view_id > 0) + WFIFOW(fd,13+i*11)=id->view_id; + else + WFIFOW(fd,13+i*11)=nd->u.shop_item[i].nameid; + } + WFIFOW(fd,2)=i*11+4; + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_selllist(struct map_session_data *sd) { + int fd,i,c=0,val; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd, MAX_INVENTORY * 10 + 4); + WFIFOW(fd,0)=0xc7; + for(i=0;istatus.inventory[i].nameid > 0 && sd->inventory_data[i]) { + if (!itemdb_cansell(&sd->status.inventory[i], pc_isGM(sd))) + continue; + + val=sd->inventory_data[i]->value_sell; + if (val < 0) + continue; + WFIFOW(fd,4+c*10)=i+2; + WFIFOL(fd,6+c*10)=val; + if (!sd->inventory_data[i]->flag.value_notoc) + val=pc_modifysellvalue(sd,val); + WFIFOL(fd,10+c*10)=val; + c++; + } + } + WFIFOW(fd,2)=c*10+4; + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptmes(struct map_session_data *sd, int npcid, char *mes) { + int fd = sd->fd; + int slen = strlen(mes) + 9; + WFIFOHEAD(fd, slen); + WFIFOW(fd,0)=0xb4; + WFIFOW(fd,2)=slen; + WFIFOL(fd,4)=npcid; + strcpy((char*)WFIFOP(fd,8),mes); + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptnext(struct map_session_data *sd,int npcid) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd, packet_len_table[0xb5]); + WFIFOW(fd,0)=0xb5; + WFIFOL(fd,2)=npcid; + WFIFOSET(fd,packet_len_table[0xb5]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptclose(struct map_session_data *sd, int npcid) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd, packet_len_table[0xb6]); + WFIFOW(fd,0)=0xb6; + WFIFOL(fd,2)=npcid; + WFIFOSET(fd,packet_len_table[0xb6]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_sendfakenpc(struct map_session_data *sd, int npcid) { + int fd = sd->fd; + WFIFOHEAD(fd, packet_len_table[0x78]); + sd->state.using_fake_npc = 1; + malloc_set(WFIFOP(fd,0), 0, packet_len_table[0x78]); + WFIFOW(fd,0)=0x78; + WFIFOL(fd,2)=npcid; + WFIFOW(fd,14)=111; + WFIFOPOS(fd,46,sd->bl.x,sd->bl.y,sd->ud.dir); + WFIFOB(fd,49)=5; + WFIFOB(fd,50)=5; + WFIFOSET(fd, packet_len_table[0x78]); + return; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptmenu(struct map_session_data *sd, int npcid, char *mes) { + int fd = sd->fd; + int slen = strlen(mes) + 8; + struct block_list *bl = NULL; + WFIFOHEAD(fd, slen); + + if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || + bl->xbl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || + bl->ybl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)))) + clif_sendfakenpc(sd, npcid); + + WFIFOW(fd,0)=0xb7; + WFIFOW(fd,2)=slen; + WFIFOL(fd,4)=npcid; + strcpy((char*)WFIFOP(fd,8),mes); + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptinput(struct map_session_data *sd, int npcid) { + int fd; + struct block_list *bl = NULL; + + nullpo_retr(0, sd); + + if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || + bl->xbl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || + bl->ybl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)))) + clif_sendfakenpc(sd, npcid); + + fd=sd->fd; + WFIFOHEAD(fd, packet_len_table[0x142]); + WFIFOW(fd,0)=0x142; + WFIFOL(fd,2)=npcid; + WFIFOSET(fd,packet_len_table[0x142]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptinputstr(struct map_session_data *sd, int npcid) { + int fd; + struct block_list *bl = NULL; + + nullpo_retr(0, sd); + + if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || + bl->xbl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || + bl->ybl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)))) + clif_sendfakenpc(sd, npcid); + + fd=sd->fd; + WFIFOHEAD(fd, packet_len_table[0x1d4]); + WFIFOW(fd,0)=0x1d4; + WFIFOL(fd,2)=npcid; + WFIFOSET(fd,packet_len_table[0x1d4]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd, packet_len_table[0x144]); + WFIFOW(fd,0)=0x144; + WFIFOL(fd,2)=npc_id; + WFIFOL(fd,6)=type; + WFIFOL(fd,10)=x; + WFIFOL(fd,14)=y; + WFIFOB(fd,18)=id; + WFIFOL(fd,19)=color; + WFIFOSET(fd,packet_len_table[0x144]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_cutin(struct map_session_data *sd, char *image, int type) { + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd, packet_len_table[0x1b3]); + WFIFOW(fd,0)=0x1b3; + strncpy((char*)WFIFOP(fd,2),image,64); + WFIFOB(fd,66)=type; + WFIFOSET(fd,packet_len_table[0x1b3]); + + return 0; +} + +/*========================================== + * Fills in card data from the given item and into the buffer. [Skotlex] + *------------------------------------------ + */ +static void clif_addcards(unsigned char* buf, struct item* item) +{ + int i=0,j; + if (item == NULL) { //Blank data + WBUFW(buf,0)=0; + WBUFW(buf,2)=0; + WBUFW(buf,4)=0; + WBUFW(buf,6)=0; + return; + } + if(item->card[0]==CARD0_PET) { //pet eggs + WBUFW(buf,0)=0; + WBUFW(buf,2)=0; + WBUFW(buf,4)=0; + WBUFW(buf,6)=item->card[3]; //Pet renamed flag. + return; + } + if(item->card[0]==CARD0_FORGE || item->card[0]==CARD0_CREATE) { //Forged/created items + WBUFW(buf,0)=item->card[0]; + WBUFW(buf,2)=item->card[1]; + WBUFW(buf,4)=item->card[2]; + WBUFW(buf,6)=item->card[3]; + return; + } + //Client only receives four cards.. so randomly send them a set of cards. [Skotlex] + if (MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4) + i = rand()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rand()%3; + + //Normal items. + if (item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0) + WBUFW(buf,0)=j; + else + WBUFW(buf,0)= item->card[i]; + + if (item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0) + WBUFW(buf,2)=j; + else + WBUFW(buf,2)=item->card[i]; + + if (item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0) + WBUFW(buf,4)=j; + else + WBUFW(buf,4)=item->card[i]; + + if (item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0) + WBUFW(buf,6)=j; + else + WBUFW(buf,6)=item->card[i]; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_additem(struct map_session_data *sd, int n, int amount, int fail) { + int fd; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd = sd->fd; + if (!session_isActive(fd)) //Sasuke- + return 0; + + WFIFOHEAD(fd,packet_len_table[0xa0]); + buf = WFIFOP(fd,0); + if(fail) { + WBUFW(buf,0)=0xa0; + WBUFW(buf,2)=n+2; + WBUFW(buf,4)=amount; + WBUFW(buf,6)=0; + WBUFB(buf,8)=0; + WBUFB(buf,9)=0; + WBUFB(buf,10)=0; + WBUFW(buf,11)=0; + WBUFW(buf,13)=0; + WBUFW(buf,15)=0; + WBUFW(buf,17)=0; + WBUFW(buf,19)=0; + WBUFB(buf,21)=0; + WBUFB(buf,22)=fail; + } else { + if (n<0 || n>=MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL) + return 1; + + WBUFW(buf,0)=0xa0; + WBUFW(buf,2)=n+2; + WBUFW(buf,4)=amount; + if (sd->inventory_data[n]->view_id > 0) + WBUFW(buf,6)=sd->inventory_data[n]->view_id; + else + WBUFW(buf,6)=sd->status.inventory[n].nameid; + WBUFB(buf,8)=sd->status.inventory[n].identify; + WBUFB(buf,9)=sd->status.inventory[n].attribute; + WBUFB(buf,10)=sd->status.inventory[n].refine; + clif_addcards(WBUFP(buf,11), &sd->status.inventory[n]); + WBUFW(buf,19)=pc_equippoint(sd,n); + WBUFB(buf,21)=itemtype(sd->inventory_data[n]->type); + WBUFB(buf,22)=fail; + } + + WFIFOSET(fd,packet_len_table[0xa0]); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_delitem(struct map_session_data *sd,int n,int amount) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd, packet_len_table[0xaf]); + WFIFOW(fd,0)=0xaf; + WFIFOW(fd,2)=n+2; + WFIFOW(fd,4)=amount; + + WFIFOSET(fd,packet_len_table[0xaf]); + + return 0; +} + +// Simplifies inventory/cart/storage packets by handling the packet section relevant to items. [Skotlex] +// Equip is >= 0 for equippable items (holds the equip-point, is 0 for pet +// armor/egg) -1 for stackable items, -2 for stackable items where arrows must send in the equip-point. +void clif_item_sub(unsigned char *buf, int n, struct item *i, struct item_data *id, int equip) +{ + if (id->view_id > 0) + WBUFW(buf,n)=id->view_id; + else + WBUFW(buf,n)=i->nameid; + WBUFB(buf,n+2)=itemtype(id->type); + WBUFB(buf,n+3)=i->identify; + if (equip >= 0) { //Equippable item + WBUFW(buf,n+4)=equip; + WBUFW(buf,n+6)=i->equip; + WBUFB(buf,n+8)=i->attribute; + WBUFB(buf,n+9)=i->refine; + } else { //Stackable item. + WBUFW(buf,n+4)=i->amount; + if (equip == -2 && id->equip == EQP_AMMO) + WBUFW(buf,n+6)=EQP_AMMO; + else + WBUFW(buf,n+6)=0; + } + +} + +//Unified inventory function which sends all of the inventory (requires two packets, one for equipable items and one for stackable ones. [Skotlex] +void clif_inventorylist(struct map_session_data *sd) +{ + int i,n,ne,fd = sd->fd,arrow=-1; + unsigned char *buf; + unsigned char bufe[MAX_INVENTORY*20+4]; +#if PACKETVER < 5 + const int s = 10; //Entry size. +#else + const int s = 18; +#endif + WFIFOHEAD(fd, MAX_INVENTORY * s + 4); + buf = WFIFOP(fd,0); + + for(i=0,n=0,ne=0;istatus.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL) + continue; + + if(!itemdb_isstackable2(sd->inventory_data[i])) + { //Non-stackable (Equippable) + WBUFW(bufe,ne*20+4)=i+2; + clif_item_sub(bufe, ne*20+6, &sd->status.inventory[i], sd->inventory_data[i], pc_equippoint(sd,i)); + clif_addcards(WBUFP(bufe, ne*20+16), &sd->status.inventory[i]); + ne++; + } else { //Stackable. + WBUFW(buf,n*s+4)=i+2; + clif_item_sub(buf, n*s+6, &sd->status.inventory[i], sd->inventory_data[i], -2); + if (sd->inventory_data[i]->equip == EQP_AMMO && + sd->status.inventory[i].equip) + arrow=i; +#if PACKETVER >= 5 + clif_addcards(WBUFP(buf, n*s+14), &sd->status.inventory[i]); +#endif + n++; + } + } + if (n) { +#if PACKETVER < 5 + WBUFW(buf,0)=0xa3; +#else + WBUFW(buf,0)=0x1ee; +#endif + WBUFW(buf,2)=4+n*s; + WFIFOSET(fd,WFIFOW(fd,2)); + } + if(arrow >= 0) + clif_arrowequip(sd,arrow); + + if(ne){ + WBUFW(bufe,0)=0xa4; + WBUFW(bufe,2)=4+ne*20; + clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF); + } + +} + +//Required when items break/get-repaired. Only sends equippable item list. +void clif_equiplist(struct map_session_data *sd) +{ + int i,n,fd = sd->fd; + unsigned char *buf; + WFIFOHEAD(fd, MAX_INVENTORY * 20 + 4); + buf = WFIFOP(fd,0); + + for(i=0,n=0;istatus.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL) + continue; + + if(itemdb_isstackable2(sd->inventory_data[i])) + continue; + //Equippable + WBUFW(buf,n*20+4)=i+2; + clif_item_sub(buf, n*20+6, &sd->status.inventory[i], sd->inventory_data[i], pc_equippoint(sd,i)); + clif_addcards(WBUFP(buf, n*20+16), &sd->status.inventory[i]); + n++; + } + if (n) { + WBUFW(buf,0)=0xa4; + WBUFW(buf,2)=4+n*20; + WFIFOSET(fd,WFIFOW(fd,2)); + } +} + +//Unified storage function which sends all of the storage (requires two packets, one for equipable items and one for stackable ones. [Skotlex] +void clif_storagelist(struct map_session_data *sd,struct storage *stor) +{ + struct item_data *id; + int i,n,ne,fd=sd->fd; + unsigned char *buf; + unsigned char bufe[MAX_STORAGE*20+4]; +#if PACKETVER < 5 + const int s = 10; //Entry size. +#else + const int s = 18; +#endif + WFIFOHEAD(fd,MAX_STORAGE * s + 4); + buf = WFIFOP(fd,0); + + for(i=0,n=0,ne=0;istorage_[i].nameid<=0) + continue; + id = itemdb_search(stor->storage_[i].nameid); + if(!itemdb_isstackable2(id)) + { //Equippable + WBUFW(bufe,ne*20+4)=i+1; + clif_item_sub(bufe, ne*20+6, &stor->storage_[i], id, id->equip); + clif_addcards(WBUFP(bufe, ne*20+16), &stor->storage_[i]); + ne++; + } else { //Stackable + WBUFW(buf,n*s+4)=i+1; + clif_item_sub(buf, n*s+6, &stor->storage_[i], id,-1); +#if PACKETVER >= 5 + clif_addcards(WBUFP(buf,n*s+14), &stor->storage_[i]); +#endif + n++; + } + } + if(n){ +#if PACKETVER < 5 + WBUFW(buf,0)=0xa5; +#else + WBUFW(buf,0)=0x1f0; +#endif + WBUFW(buf,2)=4+n*s; + WFIFOSET(fd,WFIFOW(fd,2)); + } + if(ne){ + WBUFW(bufe,0)=0xa6; + WBUFW(bufe,2)=4+ne*20; + clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF); + } +} + +//Unified storage function which sends all of the storage (requires two packets, one for equipable items and one for stackable ones. [Skotlex] +void clif_guildstoragelist(struct map_session_data *sd,struct guild_storage *stor) +{ + struct item_data *id; + int i,n,ne,fd=sd->fd; + unsigned char *buf; + unsigned char bufe[MAX_GUILD_STORAGE*20+4]; +#if PACKETVER < 5 + const int s = 10; //Entry size. +#else + const int s = 18; +#endif + WFIFOHEAD(fd,MAX_GUILD_STORAGE * s + 4); + buf = WFIFOP(fd,0); + + for(i=0,n=0,ne=0;istorage_[i].nameid<=0) + continue; + id = itemdb_search(stor->storage_[i].nameid); + if(!itemdb_isstackable2(id)) + { //Equippable + WBUFW(bufe,ne*20+4)=i+1; + clif_item_sub(bufe, ne*20+6, &stor->storage_[i], id, id->equip); + clif_addcards(WBUFP(bufe, ne*20+16), &stor->storage_[i]); + ne++; + } else { //Stackable + WBUFW(buf,n*s+4)=i+1; + clif_item_sub(buf, n*s+6, &stor->storage_[i], id,-1); +#if PACKETVER >= 5 + clif_addcards(WBUFP(buf,n*s+14), &stor->storage_[i]); +#endif + n++; + } + } + if(n){ +#if PACKETVER < 5 + WBUFW(buf,0)=0xa5; +#else + WBUFW(buf,0)=0x1f0; +#endif + WBUFW(buf,2)=4+n*s; + WFIFOSET(fd,WFIFOW(fd,2)); + } + if(ne){ + WBUFW(bufe,0)=0xa6; + WBUFW(bufe,2)=4+ne*20; + clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF); + } +} + +void clif_cartlist(struct map_session_data *sd) +{ + struct item_data *id; + int i,n,ne,fd=sd->fd; + unsigned char *buf; + unsigned char bufe[MAX_CART*20+4]; +#if PACKETVER < 5 + const int s = 10; //Entry size. +#else + const int s = 18; +#endif + WFIFOHEAD(fd, MAX_CART * s + 4); + buf = WFIFOP(fd,0); + + for(i=0,n=0,ne=0;istatus.cart[i].nameid<=0) + continue; + id = itemdb_search(sd->status.cart[i].nameid); + if(!itemdb_isstackable2(id)) + { //Equippable + WBUFW(bufe,ne*20+4)=i+2; + clif_item_sub(bufe, ne*20+6, &sd->status.cart[i], id, id->equip); + clif_addcards(WBUFP(bufe, ne*20+16), &sd->status.cart[i]); + ne++; + } else { //Stackable + WBUFW(buf,n*s+4)=i+2; + clif_item_sub(buf, n*s+6, &sd->status.cart[i], id,-1); +#if PACKETVER >= 5 + clif_addcards(WBUFP(buf,n*s+14), &sd->status.cart[i]); +#endif + n++; + } + } + if(n){ +#if PACKETVER < 5 + WBUFW(buf,0)=0x123; +#else + WBUFW(buf,0)=0x1ef; +#endif + WBUFW(buf,2)=4+n*s; + WFIFOSET(fd,WFIFOW(fd,2)); + } + if(ne){ + WBUFW(bufe,0)=0x122; + WBUFW(bufe,2)=4+ne*20; + clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF); + } + return; +} + +// Guild XY locators [Valaris] +int clif_guild_xy(struct map_session_data *sd) +{ + unsigned char buf[10]; + + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x1eb; + WBUFL(buf,2)=sd->status.account_id; + WBUFW(buf,6)=sd->bl.x; + WBUFW(buf,8)=sd->bl.y; + clif_send(buf,packet_len_table[0x1eb],&sd->bl,GUILD_SAMEMAP_WOS); + + return 0; +} + +/*========================================== + * Sends x/y dot to a single fd. [Skotlex] + *------------------------------------------ + */ + +int clif_guild_xy_single(int fd, struct map_session_data *sd) +{ + WFIFOHEAD(fd,packet_len_table[0x1eb]); + WFIFOW(fd,0)=0x1eb; + WFIFOL(fd,2)=sd->status.account_id; + WFIFOW(fd,6)=sd->bl.x; + WFIFOW(fd,8)=sd->bl.y; + WFIFOSET(fd,packet_len_table[0x1eb]); + return 0; +} + +// Guild XY locators [Valaris] +int clif_guild_xy_remove(struct map_session_data *sd) +{ + unsigned char buf[10]; + + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x1eb; + WBUFL(buf,2)=sd->status.account_id; + WBUFW(buf,6)=-1; + WBUFW(buf,8)=-1; + clif_send(buf,packet_len_table[0x1eb],&sd->bl,GUILD_SAMEMAP_WOS); + + return 0; +} + +/*========================================== + * ステータスを送りつける + * 表示専用数字はこの中で計算して送る + *------------------------------------------ + */ +int clif_updatestatus(struct map_session_data *sd,int type) +{ + int fd,len=8; + + nullpo_retr(0, sd); + + fd=sd->fd; + + if ( !session_isActive(fd) ) // Invalid pointer fix, by sasuke [Kevin] + return 0; + + WFIFOHEAD(fd, 14); + WFIFOW(fd,0)=0xb0; + WFIFOW(fd,2)=type; + switch(type){ + // 00b0 + case SP_WEIGHT: + pc_checkweighticon(sd); + WFIFOW(fd,0)=0xb0; //Need to re-set as pc_checkweighticon can alter the buffer. [Skotlex] + WFIFOW(fd,2)=type; + WFIFOL(fd,4)=sd->weight; + break; + case SP_MAXWEIGHT: + WFIFOL(fd,4)=sd->max_weight; + break; + case SP_SPEED: + WFIFOL(fd,4)=sd->battle_status.speed; + break; + case SP_BASELEVEL: + WFIFOL(fd,4)=sd->status.base_level; + break; + case SP_JOBLEVEL: + WFIFOL(fd,4)=sd->status.job_level; + break; + case SP_KARMA: // Adding this back, I wonder if the client intercepts this - [Lance] + WFIFOL(fd,4)=sd->status.karma; + break; + case SP_MANNER: + WFIFOL(fd,4)=sd->status.manner; + clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner); + break; + case SP_STATUSPOINT: + WFIFOL(fd,4)=sd->status.status_point; + break; + case SP_SKILLPOINT: + WFIFOL(fd,4)=sd->status.skill_point; + break; + case SP_HIT: + WFIFOL(fd,4)=sd->battle_status.hit; + break; + case SP_FLEE1: + WFIFOL(fd,4)=sd->battle_status.flee; + break; + case SP_FLEE2: + WFIFOL(fd,4)=sd->battle_status.flee2/10; + break; + case SP_MAXHP: + WFIFOL(fd,4)=sd->battle_status.max_hp; + break; + case SP_MAXSP: + WFIFOL(fd,4)=sd->battle_status.max_sp; + break; + case SP_HP: + WFIFOL(fd,4)=sd->battle_status.hp; + if (battle_config.disp_hpmeter) + clif_hpmeter(sd); + if (!battle_config.party_hp_mode && sd->status.party_id) + clif_party_hp(sd); + break; + case SP_SP: + WFIFOL(fd,4)=sd->battle_status.sp; + break; + case SP_ASPD: + WFIFOL(fd,4)=sd->battle_status.amotion; + break; + case SP_ATK1: + WFIFOL(fd,4)=sd->battle_status.batk +sd->battle_status.rhw.atk +sd->battle_status.lhw->atk; + break; + case SP_DEF1: + WFIFOL(fd,4)=sd->battle_status.def; + break; + case SP_MDEF1: + WFIFOL(fd,4)=sd->battle_status.mdef; + break; + case SP_ATK2: + WFIFOL(fd,4)=sd->battle_status.rhw.atk2 + sd->battle_status.lhw->atk2; + break; + case SP_DEF2: + WFIFOL(fd,4)=sd->battle_status.def2; + break; + case SP_MDEF2: + //negative check (in case you have something like Berserk active) + len = sd->battle_status.mdef2 - (sd->battle_status.vit>>1); + if (len < 0) len = 0; + WFIFOL(fd,4)= len; + len = 8; + break; + case SP_CRITICAL: + WFIFOL(fd,4)=sd->battle_status.cri/10; + break; + case SP_MATK1: + WFIFOL(fd,4)=sd->battle_status.matk_max; + break; + case SP_MATK2: + WFIFOL(fd,4)=sd->battle_status.matk_min; + break; + + + case SP_ZENY: + WFIFOW(fd,0)=0xb1; + WFIFOL(fd,4)=sd->status.zeny; + break; + case SP_BASEEXP: + WFIFOW(fd,0)=0xb1; + WFIFOL(fd,4)=sd->status.base_exp; + break; + case SP_JOBEXP: + WFIFOW(fd,0)=0xb1; + WFIFOL(fd,4)=sd->status.job_exp; + break; + case SP_NEXTBASEEXP: + WFIFOW(fd,0)=0xb1; + WFIFOL(fd,4)=pc_nextbaseexp(sd); + break; + case SP_NEXTJOBEXP: + WFIFOW(fd,0)=0xb1; + WFIFOL(fd,4)=pc_nextjobexp(sd); + break; + + // 00be 終了 + case SP_USTR: + case SP_UAGI: + case SP_UVIT: + case SP_UINT: + case SP_UDEX: + case SP_ULUK: + WFIFOW(fd,0)=0xbe; + WFIFOB(fd,4)=pc_need_status_point(sd,type-SP_USTR+SP_STR); + len=5; + break; + + // 013a 終了 + case SP_ATTACKRANGE: + WFIFOW(fd,0)=0x13a; + WFIFOW(fd,2)=sd->battle_status.rhw.range; + len=4; + break; + + // 0141 終了 + case SP_STR: + WFIFOW(fd,0)=0x141; + WFIFOL(fd,2)=type; + WFIFOL(fd,6)=sd->status.str; + WFIFOL(fd,10)=sd->battle_status.str - sd->status.str; + len=14; + break; + case SP_AGI: + WFIFOW(fd,0)=0x141; + WFIFOL(fd,2)=type; + WFIFOL(fd,6)=sd->status.agi; + WFIFOL(fd,10)=sd->battle_status.agi - sd->status.agi; + len=14; + break; + case SP_VIT: + WFIFOW(fd,0)=0x141; + WFIFOL(fd,2)=type; + WFIFOL(fd,6)=sd->status.vit; + WFIFOL(fd,10)=sd->battle_status.vit - sd->status.vit; + len=14; + break; + case SP_INT: + WFIFOW(fd,0)=0x141; + WFIFOL(fd,2)=type; + WFIFOL(fd,6)=sd->status.int_; + WFIFOL(fd,10)=sd->battle_status.int_ - sd->status.int_; + len=14; + break; + case SP_DEX: + WFIFOW(fd,0)=0x141; + WFIFOL(fd,2)=type; + WFIFOL(fd,6)=sd->status.dex; + WFIFOL(fd,10)=sd->battle_status.dex - sd->status.dex; + len=14; + break; + case SP_LUK: + WFIFOW(fd,0)=0x141; + WFIFOL(fd,2)=type; + WFIFOL(fd,6)=sd->status.luk; + WFIFOL(fd,10)=sd->battle_status.luk - sd->status.luk; + len=14; + break; + + case SP_CARTINFO: + WFIFOW(fd,0)=0x121; + WFIFOW(fd,2)=sd->cart_num; + WFIFOW(fd,4)=sd->cart_max_num; + WFIFOL(fd,6)=sd->cart_weight; + WFIFOL(fd,10)=sd->cart_max_weight; + len=14; + break; + + default: + if(battle_config.error_log) + ShowError("clif_updatestatus : unrecognized type %d\n",type); + return 1; + } + WFIFOSET(fd,len); + + return 0; +} +int clif_changestatus(struct block_list *bl,int type,int val) +{ + unsigned char buf[12]; + struct map_session_data *sd = NULL; + + nullpo_retr(0, bl); + + if(bl->type == BL_PC) + sd = (struct map_session_data *)bl; + +//printf("clif_changestatus id:%d type:%d val:%d\n",bl->id,type,val); + if(sd){ + WBUFW(buf,0)=0x1ab; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=type; + switch(type){ + case SP_MANNER: + WBUFL(buf,8)=val; + break; + default: + if(battle_config.error_log) + ShowError("clif_changestatus : unrecognized type %d.\n",type); + return 1; + } + clif_send(buf,packet_len_table[0x1ab],bl,AREA_WOS); + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changelook(struct block_list *bl,int type,int val) +{ + unsigned char buf[32]; + struct map_session_data *sd = NULL; + struct view_data *vd; + vd = status_get_viewdata(bl); + nullpo_retr(0, vd); + + BL_CAST(BL_PC, bl, sd); + + switch(type) { + case LOOK_WEAPON: + if (sd) clif_get_weapon_view(sd, &vd->weapon, &vd->shield); + else vd->weapon = val; + break; + case LOOK_SHIELD: + if (sd) clif_get_weapon_view(sd, &vd->weapon, &vd->shield); + else vd->shield = val; + break; + case LOOK_BASE: + vd->class_ = val; + if (vd->class_ == JOB_WEDDING || vd->class_ == JOB_XMAS) + vd->weapon = vd->shield = 0; + if (vd->cloth_color && ( + (vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) || + (vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette) + )) + clif_changelook(bl,LOOK_CLOTHES_COLOR,0); + break; + case LOOK_HAIR: + vd->hair_style = val; + break; + case LOOK_HEAD_BOTTOM: + vd->head_bottom = val; + break; + case LOOK_HEAD_TOP: + vd->head_top = val; + break; + case LOOK_HEAD_MID: + vd->head_mid = val; + break; + case LOOK_HAIR_COLOR: + vd->hair_color = val; + break; + case LOOK_CLOTHES_COLOR: + if (val && ( + (vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) || + (vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette) + )) + val = 0; + vd->cloth_color = val; + break; + case LOOK_SHOES: +#if PACKETVER > 3 + if (sd) { + int n; + if((n = sd->equip_index[2]) >= 0 && sd->inventory_data[n]) { + if(sd->inventory_data[n]->view_id > 0) + val = sd->inventory_data[n]->view_id; + else + val = sd->status.inventory[n].nameid; + } + val = 0; + } +#endif + //Shoes? No packet uses this.... + break; + } +#if PACKETVER < 4 + WBUFW(buf,0)=0xc3; + WBUFL(buf,2)=bl->id; + WBUFB(buf,6)=type; + WBUFB(buf,7)=val; + clif_send(buf,packet_len_table[0xc3],bl,AREA); +#else + if(type == LOOK_WEAPON || type == LOOK_SHIELD) { + WBUFW(buf,0)=0x1d7; + WBUFL(buf,2)=bl->id; + WBUFB(buf,6)=LOOK_WEAPON; + WBUFW(buf,7)=vd->weapon; + WBUFW(buf,9)=vd->shield; + clif_send(buf,packet_len_table[0x1d7],bl,AREA); + } + else + { + WBUFW(buf,0)=0x1d7; + WBUFL(buf,2)=bl->id; + WBUFB(buf,6)=type; + WBUFW(buf,7)=val; + WBUFW(buf,9)=0; + clif_send(buf,packet_len_table[0x1d7],bl,AREA); + } +#endif + return 0; +} + +//Sends a change-base-look packet required for traps as they are triggered. +void clif_changetraplook(struct block_list *bl,int val) +{ + unsigned char buf[32]; +#if PACKETVER < 4 + WBUFW(buf,0)=0xc3; + WBUFL(buf,2)=bl->id; + WBUFB(buf,6)=LOOK_BASE; + WBUFB(buf,7)=val; + clif_send(buf,packet_len_table[0xc3],bl,AREA); +#else + WBUFW(buf,0)=0x1d7; + WBUFL(buf,2)=bl->id; + WBUFB(buf,6)=LOOK_BASE; + WBUFW(buf,7)=val; + WBUFW(buf,9)=0; + clif_send(buf,packet_len_table[0x1d7],bl,AREA); +#endif + + +} +//For the stupid cloth-dye bug. Resends the given view data +//to the area specified by bl. +void clif_refreshlook(struct block_list *bl,int id,int type,int val,int area) +{ + unsigned char buf[32]; +#if PACKETVER < 4 + WBUFW(buf,0)=0xc3; + WBUFL(buf,2)=id; + WBUFB(buf,6)=type; + WBUFB(buf,7)=val; + clif_send(buf,packet_len_table[0xc3],bl,area); +#else + WBUFW(buf,0)=0x1d7; + WBUFL(buf,2)=id; + WBUFB(buf,6)=type; + WBUFW(buf,7)=val; + WBUFW(buf,9)=0; + clif_send(buf,packet_len_table[0x1d7],bl,area); +#endif + return; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_initialstatus(struct map_session_data *sd) +{ + int fd; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xbd]); + buf=WFIFOP(fd,0); + + WBUFW(buf,0)=0xbd; + WBUFW(buf,2)=(sd->status.status_point > SHRT_MAX)? SHRT_MAX:sd->status.status_point; + WBUFB(buf,4)=(sd->status.str > UCHAR_MAX)? UCHAR_MAX:sd->status.str; + WBUFB(buf,5)=pc_need_status_point(sd,SP_STR); + WBUFB(buf,6)=(sd->status.agi > UCHAR_MAX)? UCHAR_MAX:sd->status.agi; + WBUFB(buf,7)=pc_need_status_point(sd,SP_AGI); + WBUFB(buf,8)=(sd->status.vit > UCHAR_MAX)? UCHAR_MAX:sd->status.vit; + WBUFB(buf,9)=pc_need_status_point(sd,SP_VIT); + WBUFB(buf,10)=(sd->status.int_ > UCHAR_MAX)? UCHAR_MAX:sd->status.int_; + WBUFB(buf,11)=pc_need_status_point(sd,SP_INT); + WBUFB(buf,12)=(sd->status.dex > UCHAR_MAX)? UCHAR_MAX:sd->status.dex; + WBUFB(buf,13)=pc_need_status_point(sd,SP_DEX); + WBUFB(buf,14)=(sd->status.luk > UCHAR_MAX)? UCHAR_MAX:sd->status.luk; + WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK); + + WBUFW(buf,16) = sd->battle_status.batk + sd->battle_status.rhw.atk + sd->battle_status.lhw->atk; + WBUFW(buf,18) = sd->battle_status.rhw.atk2 + sd->battle_status.lhw->atk2; //atk bonus + WBUFW(buf,20) = sd->battle_status.matk_max; + WBUFW(buf,22) = sd->battle_status.matk_min; + WBUFW(buf,24) = sd->battle_status.def; // def + WBUFW(buf,26) = sd->battle_status.def2; + WBUFW(buf,28) = sd->battle_status.mdef; // mdef + fd = sd->battle_status.mdef2 - (sd->battle_status.vit>>1); + if (fd < 0) fd = 0; //Negative check for Frenzy'ed characters. + WBUFW(buf,30) = fd; + fd = sd->fd; + WBUFW(buf,32) = sd->battle_status.hit; + WBUFW(buf,34) = sd->battle_status.flee; + WBUFW(buf,36) = sd->battle_status.flee2/10; + WBUFW(buf,38) = sd->battle_status.cri/10; + WBUFW(buf,40) = sd->status.karma; + WBUFW(buf,42) = sd->status.manner; + + WFIFOSET(fd,packet_len_table[0xbd]); + + clif_updatestatus(sd,SP_STR); + clif_updatestatus(sd,SP_AGI); + clif_updatestatus(sd,SP_VIT); + clif_updatestatus(sd,SP_INT); + clif_updatestatus(sd,SP_DEX); + clif_updatestatus(sd,SP_LUK); + + clif_updatestatus(sd,SP_ATTACKRANGE); + clif_updatestatus(sd,SP_ASPD); + + return 0; +} + +/*========================================== + *矢装備 + *------------------------------------------ + */ +int clif_arrowequip(struct map_session_data *sd,int val) +{ + int fd; + + nullpo_retr(0, sd); + + pc_stop_attack(sd); // [Valaris] + + fd=sd->fd; + WFIFOHEAD(fd, packet_len_table[0x013c]); + WFIFOW(fd,0)=0x013c; + WFIFOW(fd,2)=val+2;//矢のアイテムID + + WFIFOSET(fd,packet_len_table[0x013c]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_arrow_fail(struct map_session_data *sd,int type) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd, packet_len_table[0x013b]); + WFIFOW(fd,0)=0x013b; + WFIFOW(fd,2)=type; + + WFIFOSET(fd,packet_len_table[0x013b]); + + return 0; +} + +/*========================================== + * 作成可能 矢リスト送信 + *------------------------------------------ + */ +int clif_arrow_create_list(struct map_session_data *sd) +{ + int i, c, j; + int fd; + + nullpo_retr(0, sd); + + fd = sd->fd; + WFIFOHEAD(fd, MAX_SKILL_ARROW_DB*2+4); + WFIFOW(fd,0) = 0x1ad; + + for (i = 0, c = 0; i < MAX_SKILL_ARROW_DB; i++) { + if (skill_arrow_db[i].nameid > 0 && + (j = pc_search_inventory(sd, skill_arrow_db[i].nameid)) >= 0 && + !sd->status.inventory[j].equip && sd->status.inventory[j].identify) + { + if ((j = itemdb_viewid(skill_arrow_db[i].nameid)) > 0) + WFIFOW(fd,c*2+4) = j; + else + WFIFOW(fd,c*2+4) = skill_arrow_db[i].nameid; + c++; + } + } + WFIFOW(fd,2) = c*2+4; + WFIFOSET(fd, WFIFOW(fd,2)); + if (c > 0) { + sd->menuskill_id = AC_MAKINGARROW; + sd->menuskill_lv = c; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_statusupack(struct map_session_data *sd,int type,int ok,int val) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xbc]); + WFIFOW(fd,0)=0xbc; + WFIFOW(fd,2)=type; + WFIFOB(fd,4)=ok; + WFIFOB(fd,5)=val; + WFIFOSET(fd,packet_len_table[0xbc]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xaa]); + WFIFOW(fd,0)=0xaa; + WFIFOW(fd,2)=n+2; + WFIFOW(fd,4)=pos; + WFIFOB(fd,6)=ok; + WFIFOSET(fd,packet_len_table[0xaa]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xac]); + WFIFOW(fd,0)=0xac; + WFIFOW(fd,2)=n+2; + WFIFOW(fd,4)=pos; + WFIFOB(fd,6)=ok; + WFIFOSET(fd,packet_len_table[0xac]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_misceffect(struct block_list* bl,int type) +{ + unsigned char buf[32]; + + nullpo_retr(0, bl); + + WBUFW(buf,0) = 0x19b; + WBUFL(buf,2) = bl->id; + WBUFL(buf,6) = type; + + clif_send(buf,packet_len_table[0x19b],bl,AREA); + + return 0; +} +int clif_misceffect2(struct block_list *bl, int type) { + unsigned char buf[24]; + + nullpo_retr(0, bl); + + malloc_set(buf, 0, packet_len_table[0x1f3]); + + WBUFW(buf,0) = 0x1f3; + WBUFL(buf,2) = bl->id; + WBUFL(buf,6) = type; + + clif_send(buf, packet_len_table[0x1f3], bl, AREA); + + return 0; + +} +/*========================================== + * 表示オプション変更 + *------------------------------------------ + */ +int clif_changeoption(struct block_list* bl) +{ + unsigned char buf[32]; + struct status_change *sc; + + nullpo_retr(0, bl); + sc = status_get_sc(bl); + if (!sc) return 0; //How can an option change if there's no sc? + +#if PACKETVER > 6 + WBUFW(buf,0) = 0x229; + WBUFL(buf,2) = bl->id; + WBUFW(buf,6) = sc->opt1; + WBUFW(buf,8) = sc->opt2; + WBUFL(buf,10) = sc->option; + WBUFB(buf,14) = 0; // ?? + if(disguised(bl)) { + clif_send(buf,packet_len_table[0x229],bl,AREA_WOS); + WBUFL(buf,2) = -bl->id; + clif_send(buf,packet_len_table[0x229],bl,SELF); + WBUFL(buf,2) = bl->id; + WBUFL(buf,10) = OPTION_INVISIBLE; + clif_send(buf,packet_len_table[0x229],bl,SELF); + } else + clif_send(buf,packet_len_table[0x229],bl,AREA); +#else + WBUFW(buf,0) = 0x119; + WBUFL(buf,2) = bl->id; + WBUFW(buf,6) = sc->opt1; + WBUFW(buf,8) = sc->opt2; + WBUFW(buf,10) = sc->option; + WBUFB(buf,12) = 0; // ?? + if(disguised(bl)) { + clif_send(buf,packet_len_table[0x119],bl,AREA_WOS); + WBUFL(buf,2) = -bl->id; + clif_send(buf,packet_len_table[0x119],bl,SELF); + WBUFL(buf,2) = bl->id; + WBUFW(buf,10) = OPTION_INVISIBLE; + clif_send(buf,packet_len_table[0x119],bl,SELF); + } else + clif_send(buf,packet_len_table[0x119],bl,AREA); +#endif + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_useitemack(struct map_session_data *sd,int index,int amount,int ok) +{ + nullpo_retr(0, sd); + + if(!ok) { + int fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xa8]); + WFIFOW(fd,0)=0xa8; + WFIFOW(fd,2)=index+2; + WFIFOW(fd,4)=amount; + WFIFOB(fd,6)=ok; + WFIFOSET(fd,packet_len_table[0xa8]); + } + else { +#if PACKETVER < 3 + int fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xa8]); + WFIFOW(fd,0)=0xa8; + WFIFOW(fd,2)=index+2; + WFIFOW(fd,4)=amount; + WFIFOB(fd,6)=ok; + WFIFOSET(fd,packet_len_table[0xa8]); +#else + unsigned char buf[32]; + + WBUFW(buf,0)=0x1c8; + WBUFW(buf,2)=index+2; + if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) + WBUFW(buf,4)=sd->inventory_data[index]->view_id; + else + WBUFW(buf,4)=sd->status.inventory[index].nameid; + WBUFL(buf,6)=sd->bl.id; + WBUFW(buf,10)=amount; + WBUFB(buf,12)=ok; + clif_send(buf,packet_len_table[0x1c8],&sd->bl,AREA); +#endif + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_createchat(struct map_session_data *sd,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xd6]); + WFIFOW(fd,0)=0xd6; + WFIFOB(fd,2)=fail; + WFIFOSET(fd,packet_len_table[0xd6]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_dispchat(struct chat_data *cd,int fd) +{ + unsigned char buf[128]; // 最大title(60バイト)+17 + + if(cd==NULL || *cd->owner==NULL) + return 1; + + WBUFW(buf,0)=0xd7; + WBUFW(buf,2)=strlen((const char*)cd->title)+17; + WBUFL(buf,4)=(*cd->owner)->id; + WBUFL(buf,8)=cd->bl.id; + WBUFW(buf,12)=cd->limit; + WBUFW(buf,14)=cd->users; + WBUFB(buf,16)=cd->pub; + strcpy((char*)WBUFP(buf,17),(const char*)cd->title); + if(fd){ + WFIFOHEAD(fd, WBUFW(buf,2)); + memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2)); + WFIFOSET(fd,WBUFW(buf,2)); + } else { + clif_send(buf,WBUFW(buf,2),*cd->owner,AREA_WOSC); + } + + return 0; +} + +/*========================================== + * chatの状態変更成功 + * 外部の人用と命令コード(d7->df)が違うだけ + *------------------------------------------ + */ +int clif_changechatstatus(struct chat_data *cd) +{ + unsigned char buf[128]; // 最大title(60バイト)+17 + + if(cd==NULL || cd->usersd[0]==NULL) + return 1; + + WBUFW(buf,0)=0xdf; + WBUFW(buf,2)=strlen((char*)cd->title)+17; + WBUFL(buf,4)=cd->usersd[0]->bl.id; + WBUFL(buf,8)=cd->bl.id; + WBUFW(buf,12)=cd->limit; + WBUFW(buf,14)=cd->users; + WBUFB(buf,16)=cd->pub; + strcpy((char*)WBUFP(buf,17),(const char*)cd->title); + clif_send(buf,WBUFW(buf,2),&cd->usersd[0]->bl,CHAT); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_clearchat(struct chat_data *cd,int fd) +{ + unsigned char buf[32]; + + nullpo_retr(0, cd); + + WBUFW(buf,0)=0xd8; + WBUFL(buf,2)=cd->bl.id; + if(fd){ + WFIFOHEAD(fd,packet_len_table[0xd8]); + memcpy(WFIFOP(fd,0),buf,packet_len_table[0xd8]); + WFIFOSET(fd,packet_len_table[0xd8]); + } else { + clif_send(buf,packet_len_table[0xd8],*cd->owner,AREA_WOSC); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_joinchatfail(struct map_session_data *sd,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + + WFIFOHEAD(fd,packet_len_table[0xda]); + WFIFOW(fd,0)=0xda; + WFIFOB(fd,2)=fail; + WFIFOSET(fd,packet_len_table[0xda]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_joinchatok(struct map_session_data *sd,struct chat_data* cd) +{ + int fd; + int i; + + nullpo_retr(0, sd); + nullpo_retr(0, cd); + + fd = sd->fd; + if (!session_isActive(fd)) + return 0; + WFIFOHEAD(fd, 8 + (28*cd->users)); + WFIFOW(fd, 0) = 0xdb; + WFIFOW(fd, 2) = 8 + (28*cd->users); + WFIFOL(fd, 4) = cd->bl.id; + for (i = 0; i < cd->users; i++) { + WFIFOL(fd, 8+i*28) = (i!=0) || ((*cd->owner)->type == BL_NPC); + memcpy(WFIFOP(fd, 8+i*28+4), cd->usersd[i]->status.name, NAME_LENGTH); + } + WFIFOSET(fd, WFIFOW(fd, 2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_addchat(struct chat_data* cd,struct map_session_data *sd) +{ + unsigned char buf[32]; + + nullpo_retr(0, sd); + nullpo_retr(0, cd); + + WBUFW(buf, 0) = 0x0dc; + WBUFW(buf, 2) = cd->users; + memcpy(WBUFP(buf, 4),sd->status.name,NAME_LENGTH); + clif_send(buf,packet_len_table[0xdc],&sd->bl,CHAT_WOS); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changechatowner(struct chat_data* cd,struct map_session_data *sd) +{ + unsigned char buf[64]; + + nullpo_retr(0, sd); + nullpo_retr(0, cd); + + WBUFW(buf, 0) = 0xe1; + WBUFL(buf, 2) = 1; + memcpy(WBUFP(buf,6),cd->usersd[0]->status.name,NAME_LENGTH); + WBUFW(buf,30) = 0xe1; + WBUFL(buf,32) = 0; + memcpy(WBUFP(buf,36),sd->status.name,NAME_LENGTH); + + clif_send(buf,packet_len_table[0xe1]*2,&sd->bl,CHAT); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_leavechat(struct chat_data* cd,struct map_session_data *sd) +{ + unsigned char buf[32]; + + nullpo_retr(0, sd); + nullpo_retr(0, cd); + + WBUFW(buf, 0) = 0xdd; + WBUFW(buf, 2) = cd->users-1; + memcpy(WBUFP(buf,4),sd->status.name,NAME_LENGTH); + WBUFB(buf,28) = 0; + + clif_send(buf,packet_len_table[0xdd],&sd->bl,CHAT); + + return 0; +} + +/*========================================== + * 取り引き要請受け + *------------------------------------------ + */ +int clif_traderequest(struct map_session_data *sd,char *name) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + + WFIFOHEAD(fd,packet_len_table[0xe5]); + WFIFOW(fd,0)=0xe5; + + strcpy((char*)WFIFOP(fd,2),name); + + WFIFOSET(fd,packet_len_table[0xe5]); + + return 0; +} + +/*========================================== + * 取り引き要求応答 + *------------------------------------------ + */ +int clif_tradestart(struct map_session_data *sd,int type) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xe7]); + WFIFOW(fd,0)=0xe7; + WFIFOB(fd,2)=type; + WFIFOSET(fd,packet_len_table[0xe7]); + + return 0; +} + +/*========================================== + * 相手方からのアイテム追加 + *------------------------------------------ + */ +int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, tsd); + + fd=tsd->fd; + WFIFOHEAD(fd,packet_len_table[0xe9]); + WFIFOW(fd,0)=0xe9; + WFIFOL(fd,2)=amount; + if(index==0){ + WFIFOW(fd,6) = 0; // type id + WFIFOB(fd,8) = 0; //identify flag + WFIFOB(fd,9) = 0; // attribute + WFIFOB(fd,10)= 0; //refine + WFIFOW(fd,11)= 0; //card (4w) + WFIFOW(fd,13)= 0; //card (4w) + WFIFOW(fd,15)= 0; //card (4w) + WFIFOW(fd,17)= 0; //card (4w) + } + else{ + index-=2; //index fix + if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) + WFIFOW(fd,6) = sd->inventory_data[index]->view_id; + else + WFIFOW(fd,6) = sd->status.inventory[index].nameid; // type id + WFIFOB(fd,8) = sd->status.inventory[index].identify; //identify flag + WFIFOB(fd,9) = sd->status.inventory[index].attribute; // attribute + WFIFOB(fd,10)= sd->status.inventory[index].refine; //refine + clif_addcards(WFIFOP(fd, 11), &sd->status.inventory[index]); + } + WFIFOSET(fd,packet_len_table[0xe9]); + + return 0; +} + +/*========================================== + * アイテム追加成功/失敗 + *------------------------------------------ + */ +int clif_tradeitemok(struct map_session_data *sd,int index,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xea]); + WFIFOW(fd,0)=0xea; + WFIFOW(fd,2)=index; + WFIFOB(fd,4)=fail; + WFIFOSET(fd,packet_len_table[0xea]); + + return 0; +} + +/*========================================== + * 取り引きok押し + *------------------------------------------ + */ +int clif_tradedeal_lock(struct map_session_data *sd,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xec]); + WFIFOW(fd,0)=0xec; + WFIFOB(fd,2)=fail; // 0=you 1=the other person + WFIFOSET(fd,packet_len_table[0xec]); + + return 0; +} + +/*========================================== + * 取り引きがキャンセルされました + *------------------------------------------ + */ +int clif_tradecancelled(struct map_session_data *sd) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xee]); + WFIFOW(fd,0)=0xee; + WFIFOSET(fd,packet_len_table[0xee]); + + return 0; +} + +/*========================================== + * 取り引き完了 + *------------------------------------------ + */ +int clif_tradecompleted(struct map_session_data *sd,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xf0]); + WFIFOW(fd,0)=0xf0; + WFIFOB(fd,2)=fail; + WFIFOSET(fd,packet_len_table[0xf0]); + + return 0; +} + +/*========================================== + * カプラ倉庫のアイテム数を更新 + *------------------------------------------ + */ +int clif_updatestorageamount(struct map_session_data *sd,struct storage *stor) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, stor); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xf2]); + WFIFOW(fd,0) = 0xf2; // update storage amount + WFIFOW(fd,2) = stor->storage_amount; //items + WFIFOW(fd,4) = MAX_STORAGE; //items max + WFIFOSET(fd,packet_len_table[0xf2]); + + return 0; +} + +/*========================================== + * カプラ倉庫にアイテムを追加する + *------------------------------------------ + */ +int clif_storageitemadded(struct map_session_data *sd,struct storage *stor,int index,int amount) +{ + int view,fd; + + nullpo_retr(0, sd); + nullpo_retr(0, stor); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xf4]); + WFIFOW(fd,0) =0xf4; // Storage item added + WFIFOW(fd,2) =index+1; // index + WFIFOL(fd,4) =amount; // amount + if((view = itemdb_viewid(stor->storage_[index].nameid)) > 0) + WFIFOW(fd,8) =view; + else + WFIFOW(fd,8) =stor->storage_[index].nameid; // id + WFIFOB(fd,10)=stor->storage_[index].identify; //identify flag + WFIFOB(fd,11)=stor->storage_[index].attribute; // attribute + WFIFOB(fd,12)=stor->storage_[index].refine; //refine + clif_addcards(WFIFOP(fd,13), &stor->storage_[index]); + WFIFOSET(fd,packet_len_table[0xf4]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_updateguildstorageamount(struct map_session_data *sd,struct guild_storage *stor) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, stor); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xf2]); + WFIFOW(fd,0) = 0xf2; // update storage amount + WFIFOW(fd,2) = stor->storage_amount; //items + WFIFOW(fd,4) = MAX_GUILD_STORAGE; //items max + WFIFOSET(fd,packet_len_table[0xf2]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_guildstorageitemadded(struct map_session_data *sd,struct guild_storage *stor,int index,int amount) +{ + int view,fd; + + nullpo_retr(0, sd); + nullpo_retr(0, stor); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xf4]); + WFIFOW(fd,0) =0xf4; // Storage item added + WFIFOW(fd,2) =index+1; // index + WFIFOL(fd,4) =amount; // amount + if((view = itemdb_viewid(stor->storage_[index].nameid)) > 0) + WFIFOW(fd,8) =view; + else + WFIFOW(fd,8) =stor->storage_[index].nameid; // id + WFIFOB(fd,10)=stor->storage_[index].identify; //identify flag + WFIFOB(fd,11)=stor->storage_[index].attribute; // attribute + WFIFOB(fd,12)=stor->storage_[index].refine; //refine + clif_addcards(WFIFOP(fd,13), &stor->storage_[index]); + WFIFOSET(fd,packet_len_table[0xf4]); + + return 0; +} + +/*========================================== + * カプラ倉庫からアイテムを取り去る + *------------------------------------------ + */ +int clif_storageitemremoved(struct map_session_data *sd,int index,int amount) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xf6]); + WFIFOW(fd,0)=0xf6; // Storage item removed + WFIFOW(fd,2)=index+1; + WFIFOL(fd,4)=amount; + WFIFOSET(fd,packet_len_table[0xf6]); + + return 0; +} + +/*========================================== + * カプラ倉庫を閉じる + *------------------------------------------ + */ +int clif_storageclose(struct map_session_data *sd) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xf8]); + WFIFOW(fd,0)=0xf8; // Storage Closed + WFIFOSET(fd,packet_len_table[0xf8]); + + return 0; +} + +// +// callback系 ? +// +/*========================================== + * PC表示 + *------------------------------------------ + */ +void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd) +{ + int len; + if(dstsd->chatID){ + struct chat_data *cd; + cd=(struct chat_data*)map_id2bl(dstsd->chatID); + if(cd && cd->usersd[0]==dstsd) + clif_dispchat(cd,sd->fd); + } + if(dstsd->vender_id) + clif_showvendingboard(&dstsd->bl,dstsd->message,sd->fd); + + if(dstsd->spiritball > 0) + clif_spiritball_single(sd->fd, dstsd); + + if((sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting. + (battle_config.disp_hpmeter && (len = pc_isGM(sd)) >= battle_config.disp_hpmeter && len >= pc_isGM(dstsd)) + ) + clif_hpmeter_single(sd->fd, dstsd); + + if(dstsd->status.manner < 0) + clif_changestatus(&dstsd->bl,SP_MANNER,dstsd->status.manner); + + // pvp circle for duel [LuzZza] + /* + if(dstsd->duel_group) + clif_specialeffect(&dstsd->bl, 159, 4); + */ + +} +void clif_getareachar_char(struct map_session_data* sd,struct block_list *bl) +{ + struct unit_data *ud; + struct view_data *vd; + int len, fd = sd->fd; + + vd = status_get_viewdata(bl); + + if (!vd || vd->class_ == INVISIBLE_CLASS) + return; + + ud = unit_bl2ud(bl); + if (ud && ud->walktimer != -1) + { +#if PACKETVER > 6 + WFIFOHEAD(fd, packet_len_table[0x22c]); +#elif PACKETVER > 3 + WFIFOHEAD(fd, packet_len_table[0x1da]); +#else + WFIFOHEAD(fd, packet_len_table[0x7b]); +#endif + len = clif_set007b(bl,vd,ud,WFIFOP(fd,0)); + WFIFOSET(fd,len); + } else { +#if PACKETVER > 6 + WFIFOHEAD(fd,packet_len_table[0x22a]); +#elif PACKETVER > 3 + WFIFOHEAD(fd,packet_len_table[0x1d8]); +#else + WFIFOHEAD(fd,packet_len_table[0x78]); +#endif + len = clif_set0078(bl,vd,WFIFOP(fd,0)); + WFIFOSET(fd,len); + } + + if (vd->cloth_color) + clif_refreshlook(&sd->bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,SELF); + + switch (bl->type) + { + case BL_PC: + { + TBL_PC* tsd = (TBL_PC*)bl; + clif_getareachar_pc(sd, tsd); + if(tsd->state.size==2) // tiny/big players [Valaris] + clif_specialeffect(bl,423,AREA); + else if(tsd->state.size==1) + clif_specialeffect(bl,421,AREA); + } + break; + case BL_NPC: + { + if(((TBL_NPC*)bl)->chat_id) + clif_dispchat((struct chat_data*)map_id2bl(((TBL_NPC*)bl)->chat_id),sd->fd); + } + break; + case BL_MOB: + { + TBL_MOB* md = (TBL_MOB*)bl; + if(md->special_state.size==2) // tiny/big mobs [Valaris] + clif_specialeffect(bl,423,AREA); + else if(md->special_state.size==1) + clif_specialeffect(bl,421,AREA); + } + break; + } +} + +/*========================================== + * Older fix pos packet. + *------------------------------------------ + */ +int clif_fixpos2(struct block_list* bl) +{ + struct unit_data *ud; + struct view_data *vd; + unsigned char buf[256]; + int len; + + nullpo_retr(0, bl); + ud = unit_bl2ud(bl); + vd = status_get_viewdata(bl); + if (!vd || vd->class_ == INVISIBLE_CLASS) + return 0; + + if(ud && ud->walktimer != -1) + len = clif_set007b(bl,vd,ud,buf); + else + len = clif_set0078(bl,vd,buf); + + if (disguised(bl)) { + clif_send(buf,len,bl,AREA_WOS); + clif_setdisguise((TBL_PC*)bl, buf, len, 0); + clif_setdisguise((TBL_PC*)bl, buf, len, 1); + } else + clif_send(buf,len,bl,AREA); + return 0; +} + +//Modifies the type of damage according to status changes [Skotlex] +#define clif_calc_delay(type,delay) (type==1||type==4||type==0x0a)?type:(delay==0?9:type) + +/*========================================== + * Estimates walk delay based on the damage criteria. [Skotlex] + *------------------------------------------ + */ +static int clif_calc_walkdelay(struct block_list *bl,int delay, int type, int damage, int div_) { + + if (type == 4 || type == 9 || damage <=0) + return 0; + + if (bl->type == BL_PC) { + if (battle_config.pc_walk_delay_rate != 100) + delay = delay*battle_config.pc_walk_delay_rate/100; + } else + if (battle_config.walk_delay_rate != 100) + delay = delay*battle_config.walk_delay_rate/100; + + if (div_ > 1) //Multi-hit skills mean higher delays. + delay += battle_config.multihit_delay*(div_-1); + + return delay>0?delay:1; //Return 1 to specify there should be no noticeable delay, but you should stop walking. +} + +/*========================================== + * 通常攻撃エフェクト&ダメージ + *------------------------------------------ + */ +int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2) +{ + unsigned char buf[256]; + struct status_change *sc; + + nullpo_retr(0, src); + nullpo_retr(0, dst); + + type = clif_calc_delay(type, ddelay); //Type defaults to 0 for normal attacks. + + sc = status_get_sc(dst); + + if(sc && sc->count) { + if(sc->data[SC_HALLUCINATION].timer != -1) { + if(damage > 0) + damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; + if(damage2 > 0) + damage2 = damage2*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; + } + } + + WBUFW(buf,0)=0x8a; + WBUFL(buf,2)=src->id; + WBUFL(buf,6)=dst->id; + WBUFL(buf,10)=tick; + WBUFL(buf,14)=sdelay; + WBUFL(buf,18)=ddelay; + if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { + WBUFW(buf,22)=damage?div:0; + WBUFW(buf,27)=damage2?div:0; + } else { + WBUFW(buf,22)=(damage > SHRT_MAX)?SHRT_MAX:damage; + WBUFW(buf,27)=damage2; + } + WBUFW(buf,24)=div; + WBUFB(buf,26)=type; + clif_send(buf,packet_len_table[0x8a],src,AREA); + + if(disguised(src)) { + WBUFL(buf,2)=-src->id; + if(damage > 0) + WBUFW(buf,22)=-1; + if(damage2 > 0) + WBUFW(buf,27)=-1; + clif_send(buf,packet_len_table[0x8a],src,SELF); + } + if (disguised(dst)) { + WBUFL(buf,6)=-dst->id; + if (disguised(src)) + WBUFL(buf,2)=src->id; + else { + if(damage > 0) + WBUFW(buf,22)=-1; + if(damage2 > 0) + WBUFW(buf,27)=-1; + } + clif_send(buf,packet_len_table[0x8a],dst,SELF); + } + //Return adjusted can't walk delay for further processing. + return clif_calc_walkdelay(dst,ddelay,type,damage+damage2,div); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem) +{ + int view,fd; + fd=sd->fd; + //009d .l .w .B .w .w .w .B .B + WFIFOHEAD(fd,packet_len_table[0x9d]); + + WFIFOW(fd,0)=0x9d; + WFIFOL(fd,2)=fitem->bl.id; + if((view = itemdb_viewid(fitem->item_data.nameid)) > 0) + WFIFOW(fd,6)=view; + else + WFIFOW(fd,6)=fitem->item_data.nameid; + WFIFOB(fd,8)=fitem->item_data.identify; + WFIFOW(fd,9)=fitem->bl.x; + WFIFOW(fd,11)=fitem->bl.y; + WFIFOW(fd,13)=fitem->item_data.amount; + WFIFOB(fd,15)=fitem->subx; + WFIFOB(fd,16)=fitem->suby; + WFIFOSET(fd,packet_len_table[0x9d]); +} + +/*========================================== + * 場所スキルエフェクトが視界に入る + *------------------------------------------ + */ +int clif_getareachar_skillunit(struct map_session_data *sd,struct skill_unit *unit) +{ + int fd; + struct block_list *bl; + + fd=sd->fd; + bl=map_id2bl(unit->group->src_id); +#if PACKETVER >= 3 + if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris] + WFIFOHEAD(fd,packet_len_table[0x1c9]); + malloc_set(WFIFOP(fd,0),0,packet_len_table[0x1c9]); + WFIFOW(fd, 0)=0x1c9; + WFIFOL(fd, 2)=unit->bl.id; + WFIFOL(fd, 6)=unit->group->src_id; + WFIFOW(fd,10)=unit->bl.x; + WFIFOW(fd,12)=unit->bl.y; // might be typo? [Lance] + WFIFOB(fd,14)=unit->group->unit_id; + WFIFOB(fd,15)=1; + WFIFOB(fd,16)=1; + memcpy(WFIFOP(fd,17),unit->group->valstr,MESSAGE_SIZE); + WFIFOSET(fd,packet_len_table[0x1c9]); + return 0; + } +#endif + WFIFOHEAD(fd,packet_len_table[0x11f]); + malloc_set(WFIFOP(fd,0),0,packet_len_table[0x11f]); + WFIFOW(fd, 0)=0x11f; + WFIFOL(fd, 2)=unit->bl.id; + WFIFOL(fd, 6)=unit->group->src_id; + WFIFOW(fd,10)=unit->bl.x; + WFIFOW(fd,12)=unit->bl.y; + //Use invisible unit id for traps. + if (battle_config.traps_setting&1 && skill_get_inf2(unit->group->skill_id)&INF2_TRAP) + WFIFOB(fd,14)=UNT_ATTACK_SKILLS; + else + WFIFOB(fd,14)=unit->group->unit_id; + WFIFOB(fd,15)=0; + WFIFOSET(fd,packet_len_table[0x11f]); + + if(unit->group->skill_id == WZ_ICEWALL) + clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,5); + return 0; +/* Previous implementation guess of packet 0x1c9, who can understand what all those fields are for? [Skotlex] + WFIFOHEAD(fd,packet_len_table[0x1c9]); + malloc_set(WFIFOP(fd,0),0,packet_len_table[0x1c9]); + WFIFOW(fd, 0)=0x1c9; + WFIFOL(fd, 2)=unit->bl.id; + WFIFOL(fd, 6)=unit->group->src_id; + WFIFOW(fd,10)=unit->bl.x; + WFIFOW(fd,12)=unit->bl.y; + WFIFOB(fd,14)=unit->group->unit_id; + WFIFOB(fd,15)=1; + if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris] + WFIFOB(fd,16)=1; + memcpy(WFIFOP(fd,17),unit->group->valstr,MESSAGE_SIZE); + } else { + WFIFOL(fd,15+1)=0; //1-4調べた限り固定 + WFIFOL(fd,15+5)=0; //5-8調べた限り固定 + //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字 + WFIFOL(fd,15+13)=unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF) + WFIFOL(fd,15+17)=0x004f37dd; //17-20調べた限り固定 + WFIFOL(fd,15+21)=0x0012f674; //21-24調べた限り固定 + WFIFOL(fd,15+25)=0x0012f664; //25-28調べた限り固定 + WFIFOL(fd,15+29)=0x0012f654; //29-32調べた限り固定 + WFIFOL(fd,15+33)=0x77527bbc; //33-36調べた限り固定 + //37-39 + WFIFOB(fd,15+40)=0x2d; //40調べた限り固定 + WFIFOL(fd,15+41)=0; //41-44調べた限り0固定 + WFIFOL(fd,15+45)=0; //45-48調べた限り0固定 + WFIFOL(fd,15+49)=0; //49-52調べた限り0固定 + WFIFOL(fd,15+53)=0x0048d919; //53-56調べた限り固定 + WFIFOL(fd,15+57)=0x0000003e; //57-60調べた限り固定 + WFIFOL(fd,15+61)=0x0012f66c; //61-64調べた限り固定 + //65-68 + //69-72 + if(bl) WFIFOL(fd,15+73)=bl->y; //73-76術者のY座標 + WFIFOL(fd,15+77)=unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字 + WFIFOB(fd,15+81)=0xaa; //81終端文字0xaa + } + + WFIFOSET(fd,packet_len_table[0x1c9]); +#endif + if(unit->group->skill_id == WZ_ICEWALL) + clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,5); + + return 0; +*/ +} + +/*========================================== + * 場所スキルエフェクトが視界から消える + *------------------------------------------ + */ +int clif_clearchar_skillunit(struct skill_unit *unit,int fd) +{ + nullpo_retr(0, unit); + + WFIFOHEAD(fd,packet_len_table[0x120]); + WFIFOW(fd, 0)=0x120; + WFIFOL(fd, 2)=unit->bl.id; + WFIFOSET(fd,packet_len_table[0x120]); + if(unit->group && unit->group->skill_id == WZ_ICEWALL) + clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_01ac(struct block_list *bl) +{ + unsigned char buf[32]; + + nullpo_retr(0, bl); + + WBUFW(buf, 0) = 0x1ac; + WBUFL(buf, 2) = bl->id; + + clif_send(buf,packet_len_table[0x1ac],bl,AREA); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ + int clif_getareachar(struct block_list* bl,va_list ap) +{ + struct map_session_data *sd; + + nullpo_retr(0, bl); + nullpo_retr(0, ap); + + sd=va_arg(ap,struct map_session_data*); + + if (sd == NULL || !sd->fd || session[sd->fd] == NULL) + return 0; + + switch(bl->type){ + case BL_ITEM: + clif_getareachar_item(sd,(struct flooritem_data*) bl); + break; + case BL_SKILL: + clif_getareachar_skillunit(sd,(TBL_SKILL*)bl); + break; + default: + if(&sd->bl == bl) + break; + clif_getareachar_char(sd,bl); + break; + } + return 0; +} + +/*========================================== + * tbl has gone out of view-size of bl + *------------------------------------------ + */ +int clif_outsight(struct block_list *bl,va_list ap) +{ + struct block_list *tbl; + struct view_data *vd; + TBL_PC *sd, *tsd; + tbl=va_arg(ap,struct block_list*); + if(bl == tbl) return 0; + BL_CAST(BL_PC, bl, sd); + BL_CAST(BL_PC, tbl, tsd); + + if (tsd && tsd->fd) + { //tsd has lost sight of the bl object. + switch(bl->type){ + case BL_PC: + if (((TBL_PC*)bl)->vd.class_ != INVISIBLE_CLASS) + clif_clearchar_id(bl->id,0,tsd->fd); + if(sd->chatID){ + struct chat_data *cd; + cd=(struct chat_data*)map_id2bl(sd->chatID); + if(cd->usersd[0]==sd) + clif_dispchat(cd,tsd->fd); + } + if(sd->vender_id) + clif_closevendingboard(bl,tsd->fd); + break; + case BL_ITEM: + clif_clearflooritem((struct flooritem_data*)bl,tsd->fd); + break; + case BL_SKILL: + clif_clearchar_skillunit((struct skill_unit *)bl,tsd->fd); + break; + default: + if ((vd=status_get_viewdata(bl)) && vd->class_ != INVISIBLE_CLASS) + clif_clearchar_id(bl->id,0,tsd->fd); + break; + } + } + if (sd && sd->fd) + { //sd is watching tbl go out of view. + if ((vd=status_get_viewdata(tbl)) && vd->class_ != INVISIBLE_CLASS) + clif_clearchar_id(tbl->id,0,sd->fd); + } + return 0; +} + +/*========================================== + * tbl has come into view of bl + *------------------------------------------ + */ +int clif_insight(struct block_list *bl,va_list ap) +{ + struct block_list *tbl; + TBL_PC *sd, *tsd; + tbl=va_arg(ap,struct block_list*); + + if (bl == tbl) return 0; + + BL_CAST(BL_PC, bl, sd); + BL_CAST(BL_PC, tbl, tsd); + + if (tsd && tsd->fd) + { //Tell tsd that bl entered into his view + switch(bl->type){ + case BL_ITEM: + clif_getareachar_item(tsd,(struct flooritem_data*)bl); + break; + case BL_SKILL: + clif_getareachar_skillunit(tsd,(TBL_SKILL*)bl); + break; + default: + clif_getareachar_char(tsd,bl); + break; + } + } + if (sd && sd->fd) + { //Tell sd that tbl walked into his view + clif_getareachar_char(sd,tbl); + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range) +{ + int fd,id, inf2; + + nullpo_retr(0, sd); + + fd=sd->fd; + if( (id=sd->status.skill[skillid].id) <= 0 ) + return 0; + WFIFOHEAD(fd,packet_len_table[0x147]); + WFIFOW(fd,0)=0x147; + WFIFOW(fd,2) = id; + if(type < 0) + WFIFOW(fd,4) = skill_get_inf(id); + else + WFIFOW(fd,4) = type; + WFIFOW(fd,6) = 0; + WFIFOW(fd,8) = sd->status.skill[skillid].lv; + WFIFOW(fd,10) = skill_get_sp(id,sd->status.skill[skillid].lv); + if(range < 0) + range = skill_get_range2(&sd->bl, id,sd->status.skill[skillid].lv); + + WFIFOW(fd,12)= range; + strncpy(WFIFOP(fd,14), skill_get_name(id), NAME_LENGTH); + inf2 = skill_get_inf2(id); + if(((!(inf2&INF2_QUEST_SKILL) || battle_config.quest_skill_learn) && + !(inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL))) || + (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill)) + //WFIFOB(fd,38)= (sd->status.skill[skillid].lv < skill_get_max(id) && sd->status.skill[skillid].flag ==0 )? 1:0; + WFIFOB(fd,38)= (sd->status.skill[skillid].lv < skill_tree_get_max(id, sd->status.class_) && sd->status.skill[skillid].flag ==0 )? 1:0; + else + WFIFOB(fd,38) = 0; + WFIFOSET(fd,packet_len_table[0x147]); + + return 0; +} + +/*========================================== + * スキルリストを送信する + *------------------------------------------ + */ +int clif_skillinfoblock(struct map_session_data *sd) +{ + int fd; + int i,c,len=4,id, inf2; + + nullpo_retr(0, sd); + + fd=sd->fd; + if (!fd) return 0; + + WFIFOHEAD(fd, MAX_SKILL * 37 + 4); + WFIFOW(fd,0)=0x10f; + for ( i = c = 0; i < MAX_SKILL; i++){ + if( (id=sd->status.skill[i].id)!=0 ){ + WFIFOW(fd,len ) = id; + WFIFOW(fd,len+2) = skill_get_inf(id); + WFIFOW(fd,len+4) = 0; + WFIFOW(fd,len+6) = sd->status.skill[i].lv; + WFIFOW(fd,len+8) = skill_get_sp(id,sd->status.skill[i].lv); + WFIFOW(fd,len+10)= skill_get_range2(&sd->bl, id,sd->status.skill[i].lv); + strncpy(WFIFOP(fd,len+12), skill_get_name(id), NAME_LENGTH); + inf2 = skill_get_inf2(id); + if(((!(inf2&INF2_QUEST_SKILL) || battle_config.quest_skill_learn) && + !(inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL))) || + (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill) ) + WFIFOB(fd,len+36)= (sd->status.skill[i].lv < skill_tree_get_max(id, sd->status.class_) && sd->status.skill[i].flag ==0 )? 1:0; + else + WFIFOB(fd,len+36) = 0; + len+=37; + c++; + } + } + WFIFOW(fd,2)=len; + WFIFOSET(fd,len); + + return 1; +} + +/*========================================== + * スキル割り振り通知 + *------------------------------------------ + */ +int clif_skillup(struct map_session_data *sd,int skill_num) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x10e]); + WFIFOW(fd,0) = 0x10e; + WFIFOW(fd,2) = skill_num; + WFIFOW(fd,4) = sd->status.skill[skill_num].lv; + WFIFOW(fd,6) = skill_get_sp(skill_num,sd->status.skill[skill_num].lv); + WFIFOW(fd,8) = skill_get_range2(&sd->bl,skill_num,sd->status.skill[skill_num].lv); + //WFIFOB(fd,10) = (sd->status.skill[skill_num].lv < skill_get_max(sd->status.skill[skill_num].id)) ? 1 : 0; + WFIFOB(fd,10) = (sd->status.skill[skill_num].lv < skill_tree_get_max(sd->status.skill[skill_num].id, sd->status.class_)) ? 1 : 0; + WFIFOSET(fd,packet_len_table[0x10e]); + + return 0; +} + +/*========================================== + * スキル詠唱エフェクトを送信する + *------------------------------------------ + */ +int clif_skillcasting(struct block_list* bl, + int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime) +{ + int pl = skill_get_pl(skill_num); + unsigned char buf[32]; + WBUFW(buf,0) = 0x13e; + WBUFL(buf,2) = src_id; + WBUFL(buf,6) = dst_id; + WBUFW(buf,10) = dst_x; + WBUFW(buf,12) = dst_y; + WBUFW(buf,14) = skill_num; + WBUFL(buf,16) = pl<0?0:pl; //Avoid sending negatives as element [Skotlex] + WBUFL(buf,20) = casttime; + clif_send(buf,packet_len_table[0x13e], bl, AREA); + if (disguised(bl)) { + WBUFL(buf,2) = -src_id; + WBUFL(buf,20) = 0; + clif_send(buf,packet_len_table[0x13e], bl, SELF); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_skillcastcancel(struct block_list* bl) +{ + unsigned char buf[16]; + + nullpo_retr(0, bl); + + WBUFW(buf,0) = 0x1b9; + WBUFL(buf,2) = bl->id; + clif_send(buf,packet_len_table[0x1b9], bl, AREA); + + return 0; +} + +/*========================================== + * スキル詠唱失敗 + *------------------------------------------ + */ +int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype) +{ + int fd; + + if (!sd) { //Since this is the most common nullpo.... + ShowDebug("clif_skill_fail: Error, received NULL sd for skill %d\n", skill_id); + return 0; + } + + fd=sd->fd; + + if(battle_config.display_skill_fail&1) + return 0; //Disable all skill failed messages + + if(type==0x4 && !sd->state.showdelay) + return 0; //Disable delay failed messages + + if(skill_id == RG_SNATCHER && battle_config.display_skill_fail&4) + return 0; + + if(skill_id == TF_POISON && battle_config.display_skill_fail&8) + return 0; + + WFIFOHEAD(fd,packet_len_table[0x110]); + WFIFOW(fd,0) = 0x110; + WFIFOW(fd,2) = skill_id; + WFIFOW(fd,4) = btype; + WFIFOW(fd,6) = 0; + WFIFOB(fd,8) = 0; + WFIFOB(fd,9) = type; + WFIFOSET(fd,packet_len_table[0x110]); + + return 1; +} + +/*========================================== + * スキル攻撃エフェクト&ダメージ + *------------------------------------------ + */ +int clif_skill_damage(struct block_list *src,struct block_list *dst, + unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type) +{ + unsigned char buf[64]; + struct status_change *sc; + + nullpo_retr(0, src); + nullpo_retr(0, dst); + + type = (type>0)?type:skill_get_hit(skill_id); + type = clif_calc_delay(type, ddelay); + sc = status_get_sc(dst); + + if(sc && sc->count) { + if(sc->data[SC_HALLUCINATION].timer != -1 && damage > 0) + damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; + } + +#if PACKETVER < 3 + WBUFW(buf,0)=0x114; + WBUFW(buf,2)=skill_id; + WBUFL(buf,4)=src->id; + WBUFL(buf,8)=dst->id; + WBUFL(buf,12)=tick; + WBUFL(buf,16)=sdelay; + WBUFL(buf,20)=ddelay; + if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { + WBUFW(buf,24)=damage?div:0; + } else { + WBUFW(buf,24)=damage; + } + WBUFW(buf,26)=skill_lv; + WBUFW(buf,28)=div; + WBUFB(buf,30)=type; + clif_send(buf,packet_len_table[0x114],src,AREA); + if(disguised(src)) { + WBUFL(buf,4)=-src->id; + if(damage > 0) + WBUFW(buf,24)=-1; + clif_send(buf,packet_len_table[0x114],src,SELF); + } + if (disguised(dst)) { + WBUFL(buf,8)=-dst->id; + if (disguised(src)) + WBUFL(buf,4)=src->id; + else if(damage > 0) + WBUFW(buf,24)=-1; + clif_send(buf,packet_len_table[0x114],dst,SELF); + } +#else + WBUFW(buf,0)=0x1de; + WBUFW(buf,2)=skill_id; + WBUFL(buf,4)=src->id; + WBUFL(buf,8)=dst->id; + WBUFL(buf,12)=tick; + WBUFL(buf,16)=sdelay; + WBUFL(buf,20)=ddelay; + if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { + WBUFL(buf,24)=damage?div:0; + } else { + WBUFL(buf,24)=damage; + } + WBUFW(buf,28)=skill_lv; + WBUFW(buf,30)=div; + WBUFB(buf,32)=type; + clif_send(buf,packet_len_table[0x1de],src,AREA); + if(disguised(src)) { + WBUFL(buf,4)=-src->id; + if(damage > 0) + WBUFW(buf,24)=-1; + clif_send(buf,packet_len_table[0x1de],src,SELF); + } + if (disguised(dst)) { + WBUFL(buf,8)=-dst->id; + if (disguised(src)) + WBUFL(buf,4)=src->id; + else if(damage > 0) + WBUFW(buf,24)=-1; + clif_send(buf,packet_len_table[0x1de],dst,SELF); + } +#endif + + //Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex] + return clif_calc_walkdelay(dst,ddelay,type,damage,div); +} + +/*========================================== + * 吹き飛ばしスキル攻撃エフェクト&ダメージ + *------------------------------------------ + */ +int clif_skill_damage2(struct block_list *src,struct block_list *dst, + unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type) +{ + unsigned char buf[64]; + struct status_change *sc; + + nullpo_retr(0, src); + nullpo_retr(0, dst); + + type = (type>0)?type:skill_get_hit(skill_id); + type = clif_calc_delay(type, ddelay); + sc = status_get_sc(dst); + + if(sc && sc->count) { + if(sc->data[SC_HALLUCINATION].timer != -1 && damage > 0) + damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100; + } + + WBUFW(buf,0)=0x115; + WBUFW(buf,2)=skill_id; + WBUFL(buf,4)=src->id; + WBUFL(buf,8)=dst->id; + WBUFL(buf,12)=tick; + WBUFL(buf,16)=sdelay; + WBUFL(buf,20)=ddelay; + WBUFW(buf,24)=dst->x; + WBUFW(buf,26)=dst->y; + if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { + WBUFW(buf,28)=damage?div:0; + } else { + WBUFW(buf,28)=damage; + } + WBUFW(buf,30)=skill_lv; + WBUFW(buf,32)=div; + WBUFB(buf,34)=type; + clif_send(buf,packet_len_table[0x115],src,AREA); + if(disguised(src)) { + WBUFL(buf,4)=-src->id; + if(damage > 0) + WBUFW(buf,28)=-1; + clif_send(buf,packet_len_table[0x115],src,SELF); + } + if (disguised(dst)) { + WBUFL(buf,8)=-dst->id; + if (disguised(src)) + WBUFL(buf,4)=src->id; + else if(damage > 0) + WBUFW(buf,28)=-1; + clif_send(buf,packet_len_table[0x115],dst,SELF); + } + + //Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex] + return clif_calc_walkdelay(dst,ddelay,type,damage,div); +} + +/*========================================== + * 支援/回復スキルエフェクト + *------------------------------------------ + */ +int clif_skill_nodamage(struct block_list *src,struct block_list *dst, + int skill_id,int heal,int fail) +{ + unsigned char buf[32]; + + nullpo_retr(0, dst); + + WBUFW(buf,0)=0x11a; + WBUFW(buf,2)=skill_id; + WBUFW(buf,4)=(heal > SHRT_MAX)? SHRT_MAX:heal; + WBUFL(buf,6)=dst->id; + WBUFL(buf,10)=src?src->id:0; + WBUFB(buf,14)=fail; + clif_send(buf,packet_len_table[0x11a],dst,AREA); + + if (disguised(dst)) { + WBUFL(buf,6)=-dst->id; + clif_send(buf,packet_len_table[0x115],dst,SELF); + } + + if(src && disguised(src)) { + WBUFL(buf,10)=-src->id; + if (disguised(dst)) + WBUFL(buf,6)=dst->id; + clif_send(buf,packet_len_table[0x115],src,SELF); + } + + return fail; +} + +/*========================================== + * 場所スキルエフェクト + *------------------------------------------ + */ +int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y,int tick) +{ + unsigned char buf[32]; + + nullpo_retr(0, src); + + WBUFW(buf,0)=0x117; + WBUFW(buf,2)=skill_id; + WBUFL(buf,4)=src->id; + WBUFW(buf,8)=val; + WBUFW(buf,10)=x; + WBUFW(buf,12)=y; + WBUFL(buf,14)=tick; + clif_send(buf,packet_len_table[0x117],src,AREA); + if(disguised(src)) { + WBUFL(buf,4)=-src->id; + clif_send(buf,packet_len_table[0x117],src,SELF); + } + + return 0; +} + +/*========================================== + * 場所スキルエフェクト表示 + *------------------------------------------ + */ +int clif_skill_setunit(struct skill_unit *unit) +{ + unsigned char buf[128]; + struct block_list *bl; + + nullpo_retr(0, unit); + + bl=map_id2bl(unit->group->src_id); + +// These are invisible client-side, but are necessary because +// otherwise the client will not know who caused the attack. +// if (unit->group->unit_id == UNT_ATTACK_SKILLS) +// return 0; + +#if PACKETVER >= 3 + if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris] + malloc_set(WBUFP(buf, 0),0,packet_len_table[0x1c9]); + WBUFW(buf, 0)=0x1c9; + WBUFL(buf, 2)=unit->bl.id; + WBUFL(buf, 6)=unit->group->src_id; + WBUFW(buf,10)=unit->bl.x; + WBUFW(buf,12)=unit->bl.y; + if (unit->group->state.song_dance&0x1 && unit->val2&UF_ENSEMBLE) { + WBUFB(buf,14)=unit->val2&UF_SONG?UNT_DISSONANCE:UNT_UGLYDANCE; + } else { + WBUFB(buf,14)=unit->group->unit_id; + } + WBUFB(buf,15)=1; + WBUFB(buf,16)=1; + memcpy(WBUFP(buf,17),unit->group->valstr,MESSAGE_SIZE); + clif_send(buf,packet_len_table[0x1c9],&unit->bl,AREA); + return 0; + } +#endif + malloc_set(WBUFP(buf, 0),0,packet_len_table[0x11f]); + WBUFW(buf, 0)=0x11f; + WBUFL(buf, 2)=unit->bl.id; + WBUFL(buf, 6)=unit->group->src_id; + WBUFW(buf,10)=unit->bl.x; + WBUFW(buf,12)=unit->bl.y; + if (unit->group->state.song_dance&0x1 && unit->val2&UF_ENSEMBLE) { + WBUFB(buf,14)=unit->val2&UF_SONG?UNT_DISSONANCE:UNT_UGLYDANCE; + } else { + WBUFB(buf,14)=unit->group->unit_id; + } + WBUFB(buf,15)=0; + clif_send(buf,packet_len_table[0x11f],&unit->bl,AREA); + return 0; + +/* Previous mysterious implementation noone really understands. [Skotlex] + malloc_set(WBUFP(buf, 0),0,packet_len_table[0x1c9]); + WBUFW(buf, 0)=0x1c9; + WBUFL(buf, 2)=unit->bl.id; + WBUFL(buf, 6)=unit->group->src_id; + WBUFW(buf,10)=unit->bl.x; + WBUFW(buf,12)=unit->bl.y; + WBUFB(buf,14)=unit->group->unit_id; + WBUFB(buf,15)=1; + if(unit->group->unit_id==0xb0) { // Graffiti [Valaris] + WBUFB(buf,16)=1; + memcpy(WBUFP(buf,17),unit->group->valstr,MESSAGE_SIZE); + } else { + WBUFL(buf,15+1)=0; //1-4調べた限り固定 + WBUFL(buf,15+5)=0; //5-8調べた限り固定 + //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字 + WBUFL(buf,15+13)=unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF) + WBUFL(buf,15+17)=0x004f37dd; //17-20調べた限り固定(0x1b2で0x004fdbddだった) + WBUFL(buf,15+21)=0x0012f674; //21-24調べた限り固定 + WBUFL(buf,15+25)=0x0012f664; //25-28調べた限り固定 + WBUFL(buf,15+29)=0x0012f654; //29-32調べた限り固定 + WBUFL(buf,15+33)=0x77527bbc; //33-36調べた限り固定 + //37-39 + WBUFB(buf,15+40)=0x2d; //40調べた限り固定 + WBUFL(buf,15+41)=0; //41-44調べた限り0固定 + WBUFL(buf,15+45)=0; //45-48調べた限り0固定 + WBUFL(buf,15+49)=0; //49-52調べた限り0固定 + WBUFL(buf,15+53)=0x0048d919; //53-56調べた限り固定(0x01b2で0x00495119だった) + WBUFL(buf,15+57)=0x0000003e; //57-60調べた限り固定 + WBUFL(buf,15+61)=0x0012f66c; //61-64調べた限り固定 + //65-68 + //69-72 + if(bl) WBUFL(buf,15+73)=bl->y; //73-76術者のY座標 + WBUFL(buf,15+77)=unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字 + WBUFB(buf,15+81)=0xaa; //81終端文字0xaa + } + clif_send(buf,packet_len_table[0x1c9],&unit->bl,AREA); +#endif + return 0; +*/ +} +/*========================================== + * 場所スキルエフェクト削除 + *------------------------------------------ + */ +int clif_skill_delunit(struct skill_unit *unit) +{ + unsigned char buf[16]; + + nullpo_retr(0, unit); + + WBUFW(buf, 0)=0x120; + WBUFL(buf, 2)=unit->bl.id; + clif_send(buf,packet_len_table[0x120],&unit->bl,AREA); + return 0; +} +/*========================================== + * ワープ場所選択 + *------------------------------------------ + */ +int clif_skill_warppoint(struct map_session_data *sd,int skill_num,int skill_lv, + const char *map1,const char *map2,const char *map3,const char *map4) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x11c]); + WFIFOW(fd,0)=0x11c; + WFIFOW(fd,2)=skill_num; + strncpy((char*)WFIFOP(fd, 4),map1,MAP_NAME_LENGTH); + strncpy((char*)WFIFOP(fd,20),map2,MAP_NAME_LENGTH); + strncpy((char*)WFIFOP(fd,36),map3,MAP_NAME_LENGTH); + strncpy((char*)WFIFOP(fd,52),map4,MAP_NAME_LENGTH); + WFIFOSET(fd,packet_len_table[0x11c]); + sd->menuskill_id = skill_num; + if (skill_num == AL_WARP) + sd->menuskill_lv = (sd->ud.skillx<<16)|sd->ud.skilly; //Store warp position here. + else + sd->menuskill_lv = skill_lv; + return 0; +} +/*========================================== + * メモ応答 + *------------------------------------------ + */ +int clif_skill_memo(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + + WFIFOHEAD(fd,packet_len_table[0x11e]); + WFIFOW(fd,0)=0x11e; + WFIFOB(fd,2)=flag; + WFIFOSET(fd,packet_len_table[0x11e]); + return 0; +} +int clif_skill_teleportmessage(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x189]); + WFIFOW(fd,0)=0x189; + WFIFOW(fd,2)=flag; + WFIFOSET(fd,packet_len_table[0x189]); + return 0; +} + +/*========================================== + * モンスター情報 + *------------------------------------------ + */ +int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) +{ + struct status_data *status; + unsigned char buf[64]; + int i;//, fix; + + nullpo_retr(0, sd); + nullpo_retr(0, dst); + + if(dst->type!=BL_MOB ) + return 0; + + status = status_get_status_data(dst); + + WBUFW(buf, 0)=0x18c; + WBUFW(buf, 2)=status_get_class(dst); + WBUFW(buf, 4)=status_get_lv(dst); + WBUFW(buf, 6)=status->size; + WBUFL(buf, 8)=status->hp; + WBUFW(buf,12)= (battle_config.estimation_type&1?status->def:0) + +(battle_config.estimation_type&2?status->def2:0); + WBUFW(buf,14)=status->race; + WBUFW(buf,16)= (battle_config.estimation_type&1?status->mdef:0) + +(battle_config.estimation_type&2?status->mdef2:0); + WBUFW(buf,18)= status->def_ele; + for(i=0;i<9;i++) + WBUFB(buf,20+i)= (unsigned char)battle_attr_fix(NULL,dst,100,i+1,status->def_ele, status->ele_lv); +// The following caps negative attributes to 0 since the client displays them as 255-fix. [Skotlex] +// WBUFB(buf,20+i)= (unsigned char)((fix=battle_attr_fix(NULL,dst,100,i+1,status->def_ele, status->ele_lv))<0?0:fix); + + clif_send(buf,packet_len_table[0x18c],&sd->bl, + sd->status.party_id>0?PARTY_SAMEMAP:SELF); + return 0; +} +/*========================================== + * アイテム合成可能リスト + *------------------------------------------ + */ +int clif_skill_produce_mix_list(struct map_session_data *sd, int trigger) +{ + int i,c,view,fd; + nullpo_retr(0, sd); + + if(sd->menuskill_id == AM_PHARMACY) + return 0; //Avoid resending the menu twice or more times... + fd=sd->fd; + WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB * 8 + 8); + WFIFOW(fd, 0)=0x18d; + + for(i=0,c=0;i 0) + WFIFOW(fd,c*8+ 4)= view; + else + WFIFOW(fd,c*8+ 4)= skill_produce_db[i].nameid; + WFIFOW(fd,c*8+ 6)= 0x0012; + WFIFOL(fd,c*8+ 8)= sd->status.char_id; + c++; + } + } + WFIFOW(fd, 2)=c*8+8; + WFIFOSET(fd,WFIFOW(fd,2)); + if(c > 0) { + sd->menuskill_id = AM_PHARMACY; + sd->menuskill_lv = trigger; + return 1; + } + return 0; +} + +/*========================================== + * Sends a status change packet to the object only, used for loading status changes. [Skotlex] + *------------------------------------------ + */ +int clif_status_load(struct block_list *bl,int type, int flag) +{ + int fd; + if (type == SI_BLANK) //It shows nothing on the client... + return 0; + + if (bl->type != BL_PC) + return 0; + + fd = ((struct map_session_data*)bl)->fd; + + WFIFOHEAD(fd,packet_len_table[0x196]); + WFIFOW(fd,0)=0x0196; + WFIFOW(fd,2)=type; + WFIFOL(fd,4)=bl->id; + WFIFOB(fd,8)=flag; //Status start + WFIFOSET(fd, packet_len_table[0x196]); + return 0; +} +/*========================================== + * 状態異常アイコン/メッセージ表示 + *------------------------------------------ + */ +int clif_status_change(struct block_list *bl,int type,int flag) +{ + unsigned char buf[16]; + + if (type == SI_BLANK) //It shows nothing on the client... + return 0; + + nullpo_retr(0, bl); + + WBUFW(buf,0)=0x0196; + WBUFW(buf,2)=type; + WBUFL(buf,4)=bl->id; + WBUFB(buf,8)=flag; + clif_send(buf,packet_len_table[0x196],bl,AREA); + return 0; +} + +/*========================================== + * Send message (modified by [Yor]) + *------------------------------------------ + */ +int clif_displaymessage(const int fd, char* mes) +{ + // invalid pointer? + nullpo_retr(-1, mes); + + //Console [Wizputer] //Scrapped, as these are shared by disconnected players =X [Skotlex] + if (fd == 0) + return 0; + else { + int len_mes = strlen(mes); + + if (len_mes > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line. + WFIFOHEAD(fd, 5 + len_mes); + WFIFOW(fd,0) = 0x8e; + WFIFOW(fd,2) = 5 + len_mes; // 4 + len + NULL teminate + memcpy(WFIFOP(fd,4), mes, len_mes + 1); + WFIFOSET(fd, 5 + len_mes); + } + } + + return 0; +} + +/*========================================== + * 天の声を送信する + *------------------------------------------ + */ +int clif_GMmessage(struct block_list *bl, char* mes, int len, int flag) +{ + unsigned char *buf; + int lp; + + lp = (flag & 0x10) ? 8 : 4; + buf = (unsigned char*)aMallocA((len + lp + 8)*sizeof(unsigned char)); + + WBUFW(buf,0) = 0x9a; + WBUFW(buf,2) = len + lp; + WBUFL(buf,4) = 0x65756c62; //"blue": + memcpy(WBUFP(buf,lp), mes, len); + flag &= 0x07; + clif_send(buf, WBUFW(buf,2), bl, + (flag == 1) ? ALL_SAMEMAP : + (flag == 2) ? AREA : + (flag == 3) ? SELF : + ALL_CLIENT); + if(buf) aFree(buf); + + if(use_irc && irc_announce_flag && !flag) + irc_announce(mes); + + return 0; +} + +/*========================================== + * グローバルメッセージ + *------------------------------------------ + */ +void clif_GlobalMessage(struct block_list *bl,char *message) +{ + char buf[100]; + int len; + + nullpo_retv(bl); + + if(!message) + return; + + len = strlen(message)+1; + + WBUFW(buf,0)=0x8d; + WBUFW(buf,2)=len+8; + WBUFL(buf,4)=bl->id; + strncpy((char *) WBUFP(buf,8),message,len); + clif_send((unsigned char *) buf,WBUFW(buf,2),bl,ALL_CLIENT); +} + +/*========================================== + * Send main chat message [LuzZza] + *------------------------------------------ + */ +void clif_MainChatMessage(char* message) { + + char buf[200]; + int len; + + if(!message) + return; + + len = strlen(message)+1; + if (len+8 > sizeof(buf)) { + ShowDebug("clif_MainChatMessage: Received message too long (len %d): %s\n", len, message); + len = sizeof(buf)-8; + } + WBUFW(buf,0)=0x8d; + WBUFW(buf,2)=len+8; + WBUFL(buf,4)=0; + strncpy((char *) WBUFP(buf,8),message,len); + clif_send((unsigned char *) buf,WBUFW(buf,2),NULL,CHAT_MAINCHAT); +} + +/*========================================== + * Does an announce message in the given color. + *------------------------------------------ + */ +int clif_announce(struct block_list *bl, char* mes, int len, unsigned long color, int flag) +{ + unsigned char *buf; + buf = (unsigned char*)aMallocA((len + 16)*sizeof(unsigned char)); + WBUFW(buf,0) = 0x1c3; + WBUFW(buf,2) = len + 16; + WBUFL(buf,4) = color; + WBUFW(buf,8) = 0x190; //Font style? Type? + WBUFW(buf,10) = 0x0c; //12? Font size? + WBUFL(buf,12) = 0; //Unknown! + memcpy(WBUFP(buf,16), mes, len); + + flag &= 0x07; + clif_send(buf, WBUFW(buf,2), bl, + (flag == 1) ? ALL_SAMEMAP : + (flag == 2) ? AREA : + (flag == 3) ? SELF : + ALL_CLIENT); + + if(buf) aFree(buf); + return 0; +} +/*========================================== + * HPSP回復エフェクトを送信する + *------------------------------------------ + */ +int clif_heal(int fd,int type,int val) +{ + WFIFOHEAD(fd,packet_len_table[0x13d]); + WFIFOW(fd,0)=0x13d; + WFIFOW(fd,2)=type; + WFIFOW(fd,4)=val; + WFIFOSET(fd,packet_len_table[0x13d]); + + return 0; +} + +/*========================================== + * 復活する + *------------------------------------------ + */ +int clif_resurrection(struct block_list *bl,int type) +{ + unsigned char buf[16]; + + nullpo_retr(0, bl); + + WBUFW(buf,0)=0x148; + WBUFL(buf,2)=bl->id; + WBUFW(buf,6)=type; + + clif_send(buf,packet_len_table[0x148],bl,type==1 ? AREA : AREA_WOS); + if (disguised(bl)) + clif_spawn(bl); + + return 0; +} + +/*========================================== + * PVP実装?(仮) + *------------------------------------------ + */ +int clif_set0199(int fd,int type) +{ + WFIFOHEAD(fd,packet_len_table[0x199]); + WFIFOW(fd,0)=0x199; + WFIFOW(fd,2)=type; + WFIFOSET(fd,packet_len_table[0x199]); + + return 0; +} + +/*========================================== + * PVP実装?(仮) + *------------------------------------------ + */ +int clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type) +{ + nullpo_retr(0, sd); + + if(type == 2) { + WFIFOHEAD(sd->fd,packet_len_table[0x19a]); + WFIFOW(sd->fd,0) = 0x19a; + WFIFOL(sd->fd,2) = sd->bl.id; + WFIFOL(sd->fd,6) = pvprank; + WFIFOL(sd->fd,10) = pvpnum; + WFIFOSET(sd->fd,packet_len_table[0x19a]); + } else { + unsigned char buf[32]; + WBUFW(buf,0) = 0x19a; + WBUFL(buf,2) = sd->bl.id; + if(sd->sc.option&(OPTION_HIDE|OPTION_CLOAK)) + WBUFL(buf,6) = ULONG_MAX; //On client displays as -- + else + WBUFL(buf,6) = pvprank; + WBUFL(buf,10) = pvpnum; + if(sd->sc.option&OPTION_INVISIBLE) + clif_send(buf,packet_len_table[0x19a],&sd->bl,SELF); + else if(!type) + clif_send(buf,packet_len_table[0x19a],&sd->bl,AREA); + else + clif_send(buf,packet_len_table[0x19a],&sd->bl,ALL_SAMEMAP); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_send0199(int map,int type) +{ + struct block_list bl; + unsigned char buf[16]; + + bl.id = 0; + bl.type = BL_NUL; + bl.m = map; + WBUFW(buf,0)=0x199; + WBUFW(buf,2)=type; + clif_send(buf,packet_len_table[0x199],&bl,ALL_SAMEMAP); + + return 0; +} + +/*========================================== + * 精錬エフェクトを送信する + *------------------------------------------ + */ +int clif_refine(int fd,struct map_session_data *sd,int fail,int index,int val) +{ + WFIFOHEAD(fd,packet_len_table[0x188]); + WFIFOW(fd,0)=0x188; + WFIFOW(fd,2)=fail; + WFIFOW(fd,4)=index+2; + WFIFOW(fd,6)=val; + WFIFOSET(fd,packet_len_table[0x188]); + + return 0; +} + +/*========================================== + * Wisp/page is transmitted to the destination player + *------------------------------------------ + */ +int clif_wis_message(int fd, char *nick, char *mes, int mes_len) // R 0097 .w .24B .?B +{ +// printf("clif_wis_message(%d, %s, %s)\n", fd, nick, mes); + + WFIFOHEAD(fd, mes_len + NAME_LENGTH + 4); + WFIFOW(fd,0) = 0x97; + WFIFOW(fd,2) = mes_len + NAME_LENGTH + 4; + memcpy(WFIFOP(fd,4), nick, NAME_LENGTH); + memcpy(WFIFOP(fd,28), mes, mes_len); + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} + +/*========================================== + * The transmission result of Wisp/page is transmitted to the source player + *------------------------------------------ + */ +int clif_wis_end(int fd, int flag) // R 0098 .B: 0: success to send wisper, 1: target character is not loged in, 2: ignored by target, 3: everyone ignored by target +{ + WFIFOHEAD(fd,packet_len_table[0x98]); + WFIFOW(fd,0) = 0x98; + WFIFOW(fd,2) = flag; + WFIFOSET(fd,packet_len_table[0x98]); + return 0; +} + +/*========================================== + * キャラID名前引き結果を送信する + *------------------------------------------ + */ +int clif_solved_charname(struct map_session_data *sd,int char_id) +{ + char *p= map_charid2nick(char_id); + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + if(p!=NULL){ + WFIFOHEAD(fd,packet_len_table[0x194]); + WFIFOW(fd,0)=0x194; + WFIFOL(fd,2)=char_id; + memcpy(WFIFOP(fd,6), p, NAME_LENGTH); + WFIFOSET(fd,packet_len_table[0x194]); + }else{ + map_reqchariddb(sd,char_id); + chrif_searchcharid(char_id); + } + return 0; +} + +/*========================================== + * カードの挿入可能リストを返す + *------------------------------------------ + */ +int clif_use_card(struct map_session_data *sd,int idx) +{ + int i,c,ep; + int fd=sd->fd; + + nullpo_retr(0, sd); + if (idx < 0 || idx >= MAX_INVENTORY) //Crash-fix from bad packets. + return 0; + + if (!sd->inventory_data[idx] || sd->inventory_data[idx]->type != IT_CARD) + return 0; //Avoid parsing invalid item indexes (no card/no item) + + ep=sd->inventory_data[idx]->equip; + WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4); + WFIFOW(fd,0)=0x017b; + + for(i=c=0;iinventory_data[i] == NULL) + continue; + if(sd->inventory_data[i]->type!=IT_WEAPON && sd->inventory_data[i]->type!=IT_ARMOR) + continue; + if(itemdb_isspecial(sd->status.inventory[i].card[0])) //Can't slot it + continue; + + if(sd->status.inventory[i].identify==0 ) //Not identified + continue; + + if((sd->inventory_data[i]->equip&ep)==0) //Not equippable on this part. + continue; + + if(sd->inventory_data[i]->type==IT_WEAPON && ep==EQP_HAND_L) //Shield card won't go on left weapon. + continue; + + for(j=0;jinventory_data[i]->slot;j++){ + if( sd->status.inventory[i].card[j]==0 ) + break; + } + if(j==sd->inventory_data[i]->slot) // No room + continue; + + WFIFOW(fd,4+c*2)=i+2; + c++; + } + WFIFOW(fd,2)=4+c*2; + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} +/*========================================== + * カードの挿入終了 + *------------------------------------------ + */ +int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x17d]); + WFIFOW(fd,0)=0x17d; + WFIFOW(fd,2)=idx_equip+2; + WFIFOW(fd,4)=idx_card+2; + WFIFOB(fd,6)=flag; + WFIFOSET(fd,packet_len_table[0x17d]); + return 0; +} + +/*========================================== + * 鑑定可能アイテムリスト送信 + *------------------------------------------ + */ +int clif_item_identify_list(struct map_session_data *sd) +{ + int i,c; + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + + WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4); + WFIFOW(fd,0)=0x177; + for(i=c=0;istatus.inventory[i].nameid > 0 && !sd->status.inventory[i].identify){ + WFIFOW(fd,c*2+4)=i+2; + c++; + } + } + if(c > 0) { + WFIFOW(fd,2)=c*2+4; + WFIFOSET(fd,WFIFOW(fd,2)); + sd->menuskill_id = MC_IDENTIFY; + sd->menuskill_lv = c; + } + return 0; +} + +/*========================================== + * 鑑定結果 + *------------------------------------------ + */ +int clif_item_identified(struct map_session_data *sd,int idx,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x179]); + WFIFOW(fd, 0)=0x179; + WFIFOW(fd, 2)=idx+2; + WFIFOB(fd, 4)=flag; + WFIFOSET(fd,packet_len_table[0x179]); + return 0; +} + +/*========================================== + * 修理可能アイテムリスト送信 + *------------------------------------------ + */ +int clif_item_repair_list(struct map_session_data *sd,struct map_session_data *dstsd) +{ + int i,c; + int fd; + int nameid; + + nullpo_retr(0, sd); + nullpo_retr(0, dstsd); + + fd=sd->fd; + + WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4); + WFIFOW(fd,0)=0x1fc; + for(i=c=0;istatus.inventory[i].nameid) > 0 && dstsd->status.inventory[i].attribute!=0){// && skill_can_repair(sd,nameid)){ + WFIFOW(fd,c*13+4) = i; + WFIFOW(fd,c*13+6) = nameid; + WFIFOL(fd,c*13+8) = sd->status.char_id; + WFIFOL(fd,c*13+12)= dstsd->status.char_id; + WFIFOB(fd,c*13+16)= c; + c++; + } + } + if(c > 0) { + WFIFOW(fd,2)=c*13+4; + WFIFOSET(fd,WFIFOW(fd,2)); + sd->menuskill_id = BS_REPAIRWEAPON; + sd->menuskill_lv = dstsd->bl.id; + }else + clif_skill_fail(sd,sd->ud.skillid,0,0); + + return 0; +} +int clif_item_repaireffect(struct map_session_data *sd,int nameid,int flag) +{ + int view,fd; + + nullpo_retr(0, sd); + fd=sd->fd; + + WFIFOHEAD(fd,packet_len_table[0x1fe]); + WFIFOW(fd, 0)=0x1fe; + if((view = itemdb_viewid(nameid)) > 0) + WFIFOW(fd, 2)=view; + else + WFIFOW(fd, 2)=nameid; + WFIFOB(fd, 4)=flag; + WFIFOSET(fd,packet_len_table[0x1fe]); + + return 0; +} + +/*========================================== + * Weapon Refining - Taken from jAthena + *------------------------------------------ + */ +int clif_item_refine_list(struct map_session_data *sd) +{ + int i,c; + int fd; + int skilllv; + int wlv; + int refine_item[5]; + + nullpo_retr(0, sd); + + skilllv = pc_checkskill(sd,WS_WEAPONREFINE); + + fd=sd->fd; + + refine_item[0] = -1; + refine_item[1] = pc_search_inventory(sd,1010); + refine_item[2] = pc_search_inventory(sd,1011); + refine_item[3] = refine_item[4] = pc_search_inventory(sd,984); + + WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4); + WFIFOW(fd,0)=0x221; + for(i=c=0;istatus.inventory[i].nameid > 0 && sd->status.inventory[i].refine < skilllv && + sd->status.inventory[i].identify && (wlv=itemdb_wlv(sd->status.inventory[i].nameid)) >=1 && + refine_item[wlv]!=-1 && !(sd->status.inventory[i].equip&0x0022)){ + WFIFOW(fd,c*13+ 4)=i+2; + WFIFOW(fd,c*13+ 6)=sd->status.inventory[i].nameid; + WFIFOW(fd,c*13+ 8)=0; //TODO: Wonder what are these for? Perhaps ID of weapon's crafter if any? + WFIFOW(fd,c*13+10)=0; + WFIFOB(fd,c*13+12)=c; + c++; + } + } + WFIFOW(fd,2)=c*13+4; + WFIFOSET(fd,WFIFOW(fd,2)); + sd->menuskill_id = WS_WEAPONREFINE; + sd->menuskill_lv = skilllv; + + return 0; +} + +/*========================================== + * アイテムによる一時的なスキル効果 + *------------------------------------------ + */ +int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x147]); + WFIFOW(fd, 0)=0x147; + WFIFOW(fd, 2)=skillid; + WFIFOW(fd, 4)=skill_get_inf(skillid); + WFIFOW(fd, 6)=0; + WFIFOW(fd, 8)=skilllv; + WFIFOW(fd,10)=skill_get_sp(skillid,skilllv); + WFIFOW(fd,12)=skill_get_range2(&sd->bl, skillid,skilllv); + strncpy((char*)WFIFOP(fd,14),name,NAME_LENGTH); + WFIFOB(fd,38)=0; + WFIFOSET(fd,packet_len_table[0x147]); + return 0; +} + +/*========================================== + * カートにアイテム追加 + *------------------------------------------ + */ +int clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail) +{ + int view,fd; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x124]); + buf=WFIFOP(fd,0); + if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0) + return 1; + + WBUFW(buf,0)=0x124; + WBUFW(buf,2)=n+2; + WBUFL(buf,4)=amount; + if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0) + WBUFW(buf,8)=view; + else + WBUFW(buf,8)=sd->status.cart[n].nameid; + WBUFB(buf,10)=sd->status.cart[n].identify; + WBUFB(buf,11)=sd->status.cart[n].attribute; + WBUFB(buf,12)=sd->status.cart[n].refine; + clif_addcards(WBUFP(buf,13), &sd->status.cart[n]); + WFIFOSET(fd,packet_len_table[0x124]); + return 0; +} + +/*========================================== + * カートからアイテム削除 + *------------------------------------------ + */ +int clif_cart_delitem(struct map_session_data *sd,int n,int amount) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + + WFIFOHEAD(fd,packet_len_table[0x125]); + WFIFOW(fd,0)=0x125; + WFIFOW(fd,2)=n+2; + WFIFOL(fd,4)=amount; + + WFIFOSET(fd,packet_len_table[0x125]); + + return 0; +} + +/*========================================== + * 露店開設 + *------------------------------------------ + */ +int clif_openvendingreq(struct map_session_data *sd,int num) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x12d]); + WFIFOW(fd,0)=0x12d; + WFIFOW(fd,2)=num; + WFIFOSET(fd,packet_len_table[0x12d]); + + return 0; +} + +/*========================================== + * 露店看板表示 + *------------------------------------------ + */ +int clif_showvendingboard(struct block_list* bl,char *message,int fd) +{ + unsigned char buf[128]; + + nullpo_retr(0, bl); + + WBUFW(buf,0)=0x131; + WBUFL(buf,2)=bl->id; + strncpy((char*)WBUFP(buf,6),message,80); + if(fd){ + WFIFOHEAD(fd,packet_len_table[0x131]); + memcpy(WFIFOP(fd,0),buf,packet_len_table[0x131]); + WFIFOSET(fd,packet_len_table[0x131]); + }else{ + clif_send(buf,packet_len_table[0x131],bl,AREA_WOS); + } + return 0; +} + +/*========================================== + * 露店看板消去 + *------------------------------------------ + */ +int clif_closevendingboard(struct block_list* bl,int fd) +{ + unsigned char buf[16]; + + nullpo_retr(0, bl); + + WBUFW(buf,0)=0x132; + WBUFL(buf,2)=bl->id; + if(fd){ + WFIFOHEAD(fd,packet_len_table[0x132]); + memcpy(WFIFOP(fd,0),buf,packet_len_table[0x132]); + WFIFOSET(fd,packet_len_table[0x132]); + }else{ + clif_send(buf,packet_len_table[0x132],bl,AREA_WOS); + } + + return 0; +} +/*========================================== + * 露店アイテムリスト + *------------------------------------------ + */ +int clif_vendinglist(struct map_session_data *sd,int id,struct vending *vending) +{ + struct item_data *data; + int i,n,index,fd; + struct map_session_data *vsd; + unsigned char *buf; + + nullpo_retr(0, sd); + nullpo_retr(0, vending); + nullpo_retr(0, vsd=map_id2sd(id)); + + fd=sd->fd; + WFIFOHEAD(fd, 8+vsd->vend_num*22); + buf = WFIFOP(fd,0); + for(i=0,n=0;ivend_num;i++){ + if(vending[i].amount<=0) + continue; + WBUFL(buf,8+n*22)=vending[i].value; + WBUFW(buf,12+n*22)=vending[i].amount; + WBUFW(buf,14+n*22)=(index=vending[i].index)+2; + if(vsd->status.cart[index].nameid <= 0 || vsd->status.cart[index].amount <= 0) + continue; + data = itemdb_search(vsd->status.cart[index].nameid); + WBUFB(buf,16+n*22)=itemtype(data->type); + if(data->view_id > 0) + WBUFW(buf,17+n*22)=data->view_id; + else + WBUFW(buf,17+n*22)=vsd->status.cart[index].nameid; + WBUFB(buf,19+n*22)=vsd->status.cart[index].identify; + WBUFB(buf,20+n*22)=vsd->status.cart[index].attribute; + WBUFB(buf,21+n*22)=vsd->status.cart[index].refine; + clif_addcards(WBUFP(buf, 22+n*22), &vsd->status.cart[index]); + n++; + } + if(n > 0){ + WBUFW(buf,0)=0x133; + WBUFW(buf,2)=8+n*22; + WBUFL(buf,4)=id; + WFIFOSET(fd,WFIFOW(fd,2)); + } + + return 0; +} + +/*========================================== + * 露店アイテム購入失敗 + *------------------------------------------ +*/ +int clif_buyvending(struct map_session_data *sd,int index,int amount,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x135]); + WFIFOW(fd,0)=0x135; + WFIFOW(fd,2)=index+2; + WFIFOW(fd,4)=amount; + WFIFOB(fd,6)=fail; + WFIFOSET(fd,packet_len_table[0x135]); + + return 0; +} + +/*========================================== + * 露店開設成功 + *------------------------------------------ +*/ +int clif_openvending(struct map_session_data *sd,int id,struct vending *vending) +{ + struct item_data *data; + int i,n,index,fd; + unsigned char *buf; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd, 8+sd->vend_num*22); + buf = WFIFOP(fd,0); + for(i=0,n=0;ivend_num;i++){ + if (sd->vend_num > 2+pc_checkskill(sd,MC_VENDING)) return 0; + WBUFL(buf,8+n*22)=vending[i].value; + WBUFW(buf,12+n*22)=(index=vending[i].index)+2; + WBUFW(buf,14+n*22)=vending[i].amount; + if(sd->status.cart[index].nameid <= 0 || sd->status.cart[index].amount <= 0 || !sd->status.cart[index].identify || + sd->status.cart[index].attribute==1) // Prevent unidentified and broken items from being sold [Valaris] + continue; + data = itemdb_search(sd->status.cart[index].nameid); + WBUFB(buf,16+n*22)=itemtype(data->type); + if(data->view_id > 0) + WBUFW(buf,17+n*22)=data->view_id; + else + WBUFW(buf,17+n*22)=sd->status.cart[index].nameid; + WBUFB(buf,19+n*22)=sd->status.cart[index].identify; + WBUFB(buf,20+n*22)=sd->status.cart[index].attribute; + WBUFB(buf,21+n*22)=sd->status.cart[index].refine; + clif_addcards(WBUFP(buf, 22+n*22), &sd->status.cart[index]); + n++; + } + if(n > 0){ + WBUFW(buf,0)=0x136; + WBUFW(buf,2)=8+n*22; + WBUFL(buf,4)=id; + WFIFOSET(fd,WFIFOW(fd,2)); + } + return n; +} + +/*========================================== + * 露店アイテム販売報告 + *------------------------------------------ +*/ +int clif_vendingreport(struct map_session_data *sd,int index,int amount) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x137]); + WFIFOW(fd,0)=0x137; + WFIFOW(fd,2)=index+2; + WFIFOW(fd,4)=amount; + WFIFOSET(fd,packet_len_table[0x137]); + + return 0; +} +/*========================================== + * パーティ作成完了 + *------------------------------------------ + */ +int clif_party_created(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xfa]); + WFIFOW(fd,0)=0xfa; + WFIFOB(fd,2)=flag; + WFIFOSET(fd,packet_len_table[0xfa]); + return 0; +} + +int clif_party_main_info(struct party_data *p, int fd) +{ + struct map_session_data *sd; + int i; + unsigned char buf[96]; + + for (i=0; iparty.member[i].leader; i++); + if (i >= MAX_PARTY) return 0; //Should never happen... + sd = p->data[i].sd; + WBUFW(buf,0)=0x1e9; + WBUFL(buf,2)= p->party.member[i].account_id; + WBUFL(buf,6)= 0; //We don't know yet what this long is about. + WBUFW(buf,10)=sd?sd->bl.x:0; + WBUFW(buf,12)=sd?sd->bl.y:0; + WBUFB(buf,14)=(p->party.member[i].online)?0:1; //This byte is also unconfirmed... + memcpy(WBUFP(buf,15), p->party.name, NAME_LENGTH); + memcpy(WBUFP(buf,39), p->party.member[i].name, NAME_LENGTH); + memcpy(WBUFP(buf,63), mapindex_id2name(p->party.member[i].map), MAP_NAME_LENGTH); + WBUFB(buf,79) = (p->party.item&1)?1:0; + WBUFB(buf,80) = (p->party.item&2)?1:0; + if(fd>=0){ + WFIFOHEAD(fd,packet_len_table[0x1e9]); + memcpy(WFIFOP(fd,0),buf,packet_len_table[0x1e9]); + WFIFOSET(fd,packet_len_table[0x1e9]); + return 1; + } + if (!sd) { + for (i=0; idata[i].sd; i++) + if (i >= MAX_PARTY) return 0; //Should never happen... + sd=p->data[i].sd; + } + clif_send(buf,packet_len_table[0x1e9],&sd->bl,PARTY); + return 1; +} + +int clif_party_join_info(struct party *p, struct map_session_data *sd) +{ + unsigned char buf[96]; + WBUFW(buf,0)=0x1e9; + WBUFL(buf,2)= sd->status.account_id; + WBUFL(buf,6)= 0; //Apparently setting this to 1 makes you adoptable. + WBUFW(buf,10)=sd->bl.x; + WBUFW(buf,12)=sd->bl.y; + WBUFB(buf,14)=0; //Unconfirmed byte. + memcpy(WBUFP(buf,15), p->name, NAME_LENGTH); + memcpy(WBUFP(buf,39), sd->status.name, NAME_LENGTH); + memcpy(WBUFP(buf,63), mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH); + WBUFB(buf,79) = (p->item&1)?1:0; + WBUFB(buf,80) = (p->item&2)?1:0; + clif_send(buf,packet_len_table[0x1e9],&sd->bl,PARTY_WOS); + return 1; +} + + +/*========================================== + * パーティ情報送信 + *------------------------------------------ + */ +int clif_party_info(struct party_data *p,int fd) +{ + unsigned char buf[1024]; + int i,c; + struct map_session_data *sd=NULL; + + nullpo_retr(0, p); + + WBUFW(buf,0)=0xfb; + memcpy(WBUFP(buf,4),p->party.name,NAME_LENGTH); + for(i=c=0;iparty.member[i]; + if(!m->account_id) + continue; + if(sd==NULL) sd=p->data[i].sd; + WBUFL(buf,28+c*46)=m->account_id; + memcpy(WBUFP(buf,28+c*46+ 4),m->name,NAME_LENGTH); + memcpy(WBUFP(buf,28+c*46+28),mapindex_id2name(m->map),MAP_NAME_LENGTH); + WBUFB(buf,28+c*46+44)=(m->leader)?0:1; + WBUFB(buf,28+c*46+45)=(m->online)?0:1; + c++; + } + WBUFW(buf,2)=28+c*46; + if(fd>=0){ // fdが設定されてるならそれに送る + WFIFOHEAD(fd, 28+c*46); + memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2)); + WFIFOSET(fd,WFIFOW(fd,2)); + return 9; + } + if(sd!=NULL) + clif_send(buf,WBUFW(buf,2),&sd->bl,PARTY); + return 0; +} +/*========================================== + * パーティ勧誘 + *------------------------------------------ + */ +int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd) +{ + int fd; + struct party_data *p; + + nullpo_retr(0, sd); + nullpo_retr(0, tsd); + + fd=tsd->fd; + + if( (p=party_search(sd->status.party_id))==NULL ) + return 0; + + WFIFOHEAD(fd,packet_len_table[0xfe]); + WFIFOW(fd,0)=0xfe; + WFIFOL(fd,2)=sd->status.account_id; + memcpy(WFIFOP(fd,6),p->party.name,NAME_LENGTH); + WFIFOSET(fd,packet_len_table[0xfe]); + return 0; +} + +/*========================================== + * Party invitation result. Flag values are: + * 0 -> char is already in a party + * 1 -> party invite was rejected + * 2 -> party invite was accepted + * 3 -> party is full + * 4 -> char of the same account already joined the party + *------------------------------------------ + */ +int clif_party_inviteack(struct map_session_data *sd,char *nick,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xfd]); + WFIFOW(fd,0)=0xfd; + memcpy(WFIFOP(fd,2),nick,NAME_LENGTH); + WFIFOB(fd,26)=flag; + WFIFOSET(fd,packet_len_table[0xfd]); + return 0; +} + +/*========================================== + * パーティ設定送信 + * flag & 0x001=exp変更ミス + * 0x010=item変更ミス + * 0x100=一人にのみ送信 + *------------------------------------------ + */ +int clif_party_option(struct party_data *p,struct map_session_data *sd,int flag) +{ + unsigned char buf[16]; + + nullpo_retr(0, p); + +// if(battle_config.etc_log) +// printf("clif_party_option: %d %d %d\n",p->exp,p->item,flag); + if(sd==NULL && flag==0){ + int i; + for(i=0;idata[i].sd;i++); + if (i < MAX_PARTY) + sd = p->data[i].sd; + } + if(sd==NULL) + return 0; + WBUFW(buf,0)=0x101; + WBUFW(buf,2)=((flag&0x01)?2:p->party.exp); + WBUFW(buf,4)=0; //NOTE: We don't know yet what this is for, it is NOT for item share rules, though. [Skotlex] + if(flag==0) + clif_send(buf,packet_len_table[0x101],&sd->bl,PARTY); + else { + WFIFOHEAD(sd->fd,packet_len_table[0x101]); + memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x101]); + WFIFOSET(sd->fd,packet_len_table[0x101]); + } + return 0; +} +/*========================================== + * パーティ脱退(脱退前に呼ぶこと) + *------------------------------------------ + */ +int clif_party_leaved(struct party_data *p,struct map_session_data *sd,int account_id,char *name,int flag) +{ + unsigned char buf[64]; + int i; + + nullpo_retr(0, p); + + WBUFW(buf,0)=0x105; + WBUFL(buf,2)=account_id; + memcpy(WBUFP(buf,6),name,NAME_LENGTH); + WBUFB(buf,30)=flag&0x0f; + + if((flag&0xf0)==0){ + if(sd==NULL) { + for(i=0;idata[i].sd;i++); + if (i < MAX_PARTY) + sd = p->data[i].sd; + } + if (sd) + clif_send(buf,packet_len_table[0x105],&sd->bl,PARTY); + } else if (sd!=NULL) { + WFIFOHEAD(sd->fd,packet_len_table[0x105]); + memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x105]); + WFIFOSET(sd->fd,packet_len_table[0x105]); + } + return 0; +} +/*========================================== + * パーティメッセージ送信 + *------------------------------------------ + */ +int clif_party_message(struct party_data *p,int account_id,char *mes,int len) +{ + struct map_session_data *sd; + int i; + + nullpo_retr(0, p); + + for(i=0; i < MAX_PARTY && !p->data[i].sd;i++); + if(i < MAX_PARTY){ + unsigned char buf[1024]; + sd = p->data[i].sd; + WBUFW(buf,0)=0x109; + WBUFW(buf,2)=len+8; + WBUFL(buf,4)=account_id; + memcpy(WBUFP(buf,8),mes,len); + clif_send(buf,len+8,&sd->bl,PARTY); + } + return 0; +} +/*========================================== + * パーティ座標通知 + *------------------------------------------ + */ +int clif_party_xy(struct map_session_data *sd) +{ + unsigned char buf[16]; + + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x107; + WBUFL(buf,2)=sd->status.account_id; + WBUFW(buf,6)=sd->bl.x; + WBUFW(buf,8)=sd->bl.y; + clif_send(buf,packet_len_table[0x107],&sd->bl,PARTY_SAMEMAP_WOS); + + return 0; +} + +/*========================================== + * Sends x/y dot to a single fd. [Skotlex] + *------------------------------------------ + */ + +int clif_party_xy_single(int fd, struct map_session_data *sd) +{ + WFIFOHEAD(fd,packet_len_table[0x107]); + WFIFOW(fd,0)=0x107; + WFIFOL(fd,2)=sd->status.account_id; + WFIFOW(fd,6)=sd->bl.x; + WFIFOW(fd,8)=sd->bl.y; + WFIFOSET(fd,packet_len_table[0x107]); + return 0; +} + + +/*========================================== + * パーティHP通知 + *------------------------------------------ + */ +int clif_party_hp(struct map_session_data *sd) +{ + unsigned char buf[16]; + + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x106; + WBUFL(buf,2)=sd->status.account_id; + if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex] + WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100); + WBUFW(buf,8) = 100; + } else { + WBUFW(buf,6) = sd->battle_status.hp; + WBUFW(buf,8) = sd->battle_status.max_hp; + } + clif_send(buf,packet_len_table[0x106],&sd->bl,PARTY_AREA_WOS); + return 0; +} + +/*========================================== + * Sends HP bar to a single fd. [Skotlex] + *------------------------------------------ + */ +static void clif_hpmeter_single(int fd, struct map_session_data *sd) +{ + WFIFOHEAD(fd,packet_len_table[0x106]); + WFIFOW(fd,0) = 0x106; + WFIFOL(fd,2) = sd->status.account_id; + if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex] + WFIFOW(fd,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100); + WFIFOW(fd,8) = 100; + } else { + WFIFOW(fd,6) = sd->battle_status.hp; + WFIFOW(fd,8) = sd->battle_status.max_hp; + } + WFIFOSET (fd, packet_len_table[0x106]); +} + +/*========================================== + * GMへ場所とHP通知 + *------------------------------------------ + */ +int clif_hpmeter(struct map_session_data *sd) +{ + struct map_session_data *sd2; + unsigned char buf[16]; + int i, x0, y0, x1, y1; + int level; + + nullpo_retr(0, sd); + + x0 = sd->bl.x - AREA_SIZE; + y0 = sd->bl.y - AREA_SIZE; + x1 = sd->bl.x + AREA_SIZE; + y1 = sd->bl.y + AREA_SIZE; + + WBUFW(buf,0) = 0x106; + WBUFL(buf,2) = sd->status.account_id; + if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex] + WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100); + WBUFW(buf,8) = 100; + } else { + WBUFW(buf,6) = sd->battle_status.hp; + WBUFW(buf,8) = sd->battle_status.max_hp; + } + for (i = 0; i < fd_max; i++) { + if (session[i] && session[i]->func_parse == clif_parse && + (sd2 = (struct map_session_data*)session[i]->session_data) && + sd != sd2 && sd2->state.auth) { + if (sd2->bl.m != sd->bl.m || + sd2->bl.x < x0 || sd2->bl.y < y0 || + sd2->bl.x > x1 || sd2->bl.y > y1 || + (level = pc_isGM(sd2)) < battle_config.disp_hpmeter || + level < pc_isGM(sd)) + continue; + WFIFOHEAD (i, packet_len_table[0x106]); + memcpy (WFIFOP(i,0), buf, packet_len_table[0x106]); + WFIFOSET (i, packet_len_table[0x106]); + } + } + + return 0; +} + +/*========================================== + * パーティ場所移動(未使用) + *------------------------------------------ + */ +int clif_party_move(struct party *p,struct map_session_data *sd,int online) +{ + unsigned char buf[128]; + + nullpo_retr(0, sd); + nullpo_retr(0, p); + + WBUFW(buf, 0)=0x104; + WBUFL(buf, 2)=sd->status.account_id; + WBUFL(buf, 6)=0; + WBUFW(buf,10)=sd->bl.x; + WBUFW(buf,12)=sd->bl.y; + WBUFB(buf,14)=!online; + memcpy(WBUFP(buf,15),p->name, NAME_LENGTH); + memcpy(WBUFP(buf,39),sd->status.name, NAME_LENGTH); + memcpy(WBUFP(buf,63),map[sd->bl.m].name, MAP_NAME_LENGTH); + clif_send(buf,packet_len_table[0x104],&sd->bl,PARTY); + return 0; +} +/*========================================== + * 攻撃するために移動が必要 + *------------------------------------------ + */ +int clif_movetoattack(struct map_session_data *sd,struct block_list *bl) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, bl); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x139]); + WFIFOW(fd, 0)=0x139; + WFIFOL(fd, 2)=bl->id; + WFIFOW(fd, 6)=bl->x; + WFIFOW(fd, 8)=bl->y; + WFIFOW(fd,10)=sd->bl.x; + WFIFOW(fd,12)=sd->bl.y; + WFIFOW(fd,14)=sd->battle_status.rhw.range; + WFIFOSET(fd,packet_len_table[0x139]); + return 0; +} +/*========================================== + * 製造エフェクト + *------------------------------------------ + */ +int clif_produceeffect(struct map_session_data *sd,int flag,int nameid) +{ + int view,fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + // 名前の登録と送信を先にしておく + if( map_charid2nick(sd->status.char_id)==NULL ) + map_addchariddb(sd->status.char_id,sd->status.name); + clif_solved_charname(sd,sd->status.char_id); + + WFIFOHEAD(fd,packet_len_table[0x18f]); + WFIFOW(fd, 0)=0x18f; + WFIFOW(fd, 2)=flag; + if((view = itemdb_viewid(nameid)) > 0) + WFIFOW(fd, 4)=view; + else + WFIFOW(fd, 4)=nameid; + WFIFOSET(fd,packet_len_table[0x18f]); + return 0; +} + +// pet +int clif_catch_process(struct map_session_data *sd) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x19e]); + WFIFOW(fd,0)=0x19e; + WFIFOSET(fd,packet_len_table[0x19e]); + sd->menuskill_id = SA_TAMINGMONSTER; + if (sd->ud.skillid == SA_TAMINGMONSTER) + sd->menuskill_lv = 0; //Free catch + else + sd->menuskill_lv = sd->itemid; //Consume catch + return 0; +} + +int clif_pet_rulet(struct map_session_data *sd,int data) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x1a0]); + WFIFOW(fd,0)=0x1a0; + WFIFOB(fd,2)=data; + WFIFOSET(fd,packet_len_table[0x1a0]); + + return 0; +} + +/*========================================== + * pet卵リスト作成 + *------------------------------------------ + */ +int clif_sendegg(struct map_session_data *sd) +{ + //R 01a6 .w .w* + int i,n=0,fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + if (battle_config.pet_no_gvg && map_flag_gvg(sd->bl.m)) + { //Disable pet hatching in GvG grounds during Guild Wars [Skotlex] + clif_displaymessage(fd, "Pets are not allowed in Guild Wars."); + return 0; + } + WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4); + WFIFOW(fd,0)=0x1a6; + if(sd->status.pet_id <= 0) { + for(i=0,n=0;istatus.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL || + sd->inventory_data[i]->type!=IT_PETEGG || + sd->status.inventory[i].amount<=0) + continue; + WFIFOW(fd,n*2+4)=i+2; + n++; + } + } + WFIFOW(fd,2)=4+n*2; + WFIFOSET(fd,WFIFOW(fd,2)); + + sd->menuskill_id = SA_TAMINGMONSTER; + sd->menuskill_lv = -1; + return 0; +} + +int clif_send_petdata(struct map_session_data *sd,int type,int param) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, sd->pd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x1a4]); + WFIFOW(fd,0)=0x1a4; + WFIFOB(fd,2)=type; + WFIFOL(fd,3)=sd->pd->bl.id; + WFIFOL(fd,7)=param; + WFIFOSET(fd,packet_len_table[0x1a4]); + + return 0; +} + +int clif_send_petstatus(struct map_session_data *sd) +{ + int fd; + struct s_pet *pet; + + nullpo_retr(0, sd); + nullpo_retr(0, sd->pd); + + fd=sd->fd; + pet = &sd->pd->pet; + WFIFOHEAD(fd,packet_len_table[0x1a2]); + WFIFOW(fd,0)=0x1a2; + memcpy(WFIFOP(fd,2),pet->name,NAME_LENGTH); + WFIFOB(fd,26)=(battle_config.pet_rename == 1)? 0:pet->rename_flag; + WFIFOW(fd,27)=pet->level; + WFIFOW(fd,29)=pet->hungry; + WFIFOW(fd,31)=pet->intimate; + WFIFOW(fd,33)=pet->equip; + WFIFOSET(fd,packet_len_table[0x1a2]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_pet_emotion(struct pet_data *pd,int param) +{ + unsigned char buf[16]; + + nullpo_retr(0, pd); + + malloc_set(buf,0,packet_len_table[0x1aa]); + + WBUFW(buf,0)=0x1aa; + WBUFL(buf,2)=pd->bl.id; + if(param >= 100 && pd->petDB->talk_convert_class) { + if(pd->petDB->talk_convert_class < 0) + return 0; + else if(pd->petDB->talk_convert_class > 0) { + param -= (pd->pet.class_ - 100)*100; + param += (pd->petDB->talk_convert_class - 100)*100; + } + } + WBUFL(buf,6)=param; + + clif_send(buf,packet_len_table[0x1aa],&pd->bl,AREA); + + return 0; +} + +int clif_pet_performance(struct block_list *bl,int param) +{ + unsigned char buf[16]; + + nullpo_retr(0, bl); + + malloc_set(buf,0,packet_len_table[0x1a4]); + + WBUFW(buf,0)=0x1a4; + WBUFB(buf,2)=4; + WBUFL(buf,3)=bl->id; + WBUFL(buf,7)=param; + + clif_send(buf,packet_len_table[0x1a4],bl,AREA); + + return 0; +} + +int clif_pet_equip(struct pet_data *pd) +{ + unsigned char buf[16]; + + nullpo_retr(0, pd); + + malloc_set(buf,0,packet_len_table[0x1a4]); + + WBUFW(buf,0)=0x1a4; + WBUFB(buf,2)=3; + WBUFL(buf,3)=pd->bl.id; + WBUFL(buf,7)=pd->vd.shield; + clif_send(buf,packet_len_table[0x1a4],&pd->bl,AREA); + + return 0; +} + +int clif_pet_food(struct map_session_data *sd,int foodid,int fail) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x1a3]); + WFIFOW(fd,0)=0x1a3; + WFIFOB(fd,2)=fail; + WFIFOW(fd,3)=foodid; + WFIFOSET(fd,packet_len_table[0x1a3]); + + return 0; +} + +/*========================================== + * オートスペル リスト送信 + *------------------------------------------ + */ +int clif_autospell(struct map_session_data *sd,int skilllv) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x1cd]); + WFIFOW(fd, 0)=0x1cd; + + if(skilllv>0 && pc_checkskill(sd,MG_NAPALMBEAT)>0) + WFIFOL(fd,2)= MG_NAPALMBEAT; + else + WFIFOL(fd,2)= 0x00000000; + if(skilllv>1 && pc_checkskill(sd,MG_COLDBOLT)>0) + WFIFOL(fd,6)= MG_COLDBOLT; + else + WFIFOL(fd,6)= 0x00000000; + if(skilllv>1 && pc_checkskill(sd,MG_FIREBOLT)>0) + WFIFOL(fd,10)= MG_FIREBOLT; + else + WFIFOL(fd,10)= 0x00000000; + if(skilllv>1 && pc_checkskill(sd,MG_LIGHTNINGBOLT)>0) + WFIFOL(fd,14)= MG_LIGHTNINGBOLT; + else + WFIFOL(fd,14)= 0x00000000; + if(skilllv>4 && pc_checkskill(sd,MG_SOULSTRIKE)>0) + WFIFOL(fd,18)= MG_SOULSTRIKE; + else + WFIFOL(fd,18)= 0x00000000; + if(skilllv>7 && pc_checkskill(sd,MG_FIREBALL)>0) + WFIFOL(fd,22)= MG_FIREBALL; + else + WFIFOL(fd,22)= 0x00000000; + if(skilllv>9 && pc_checkskill(sd,MG_FROSTDIVER)>0) + WFIFOL(fd,26)= MG_FROSTDIVER; + else + WFIFOL(fd,26)= 0x00000000; + + WFIFOSET(fd,packet_len_table[0x1cd]); + sd->menuskill_id = SA_AUTOSPELL; + sd->menuskill_lv = skilllv; + + return 0; +} + +/*========================================== + * ディボーションの青い糸 + *------------------------------------------ + */ +int clif_devotion(struct map_session_data *sd) +{ + unsigned char buf[56]; + int i,n; + + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x1cf; + WBUFL(buf,2)=sd->bl.id; + for(i=0,n=0;i<5;i++) { + if (!sd->devotion[i]) + continue; + WBUFL(buf,6+4*n)=sd->devotion[i]; + n++; + } + for(;n<5;n++) + WBUFL(buf,6+4*n)=0; + + WBUFB(buf,26)=8; + WBUFB(buf,27)=0; + + clif_send(buf,packet_len_table[0x1cf],&sd->bl,AREA); + return 0; +} + +int clif_marionette(struct block_list *src, struct block_list *target) +{ + unsigned char buf[56]; + int n; + + WBUFW(buf,0)=0x1cf; + WBUFL(buf,2)=src->id; + for(n=0;n<5;n++) + WBUFL(buf,6+4*n)=0; + if (target) //The target goes on the second slot. + WBUFL(buf,6+4) = target->id; + WBUFB(buf,26)=8; + WBUFB(buf,27)=0; + + clif_send(buf,packet_len_table[0x1cf],src,AREA); + return 0; +} + +/*========================================== + * 氣球 + *------------------------------------------ + */ +int clif_spiritball(struct map_session_data *sd) +{ + unsigned char buf[16]; + + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x1d0; + WBUFL(buf,2)=sd->bl.id; + WBUFW(buf,6)=sd->spiritball; + clif_send(buf,packet_len_table[0x1d0],&sd->bl,AREA); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_combo_delay(struct block_list *bl,int wait) +{ + unsigned char buf[32]; + + nullpo_retr(0, bl); + + WBUFW(buf,0)=0x1d2; + WBUFL(buf,2)=bl->id; + WBUFL(buf,6)=wait; + clif_send(buf,packet_len_table[0x1d2],bl,AREA); + + return 0; +} +/*========================================== + *白刃取り + *------------------------------------------ + */ +int clif_bladestop(struct block_list *src,struct block_list *dst, + int _bool) +{ + unsigned char buf[32]; + + nullpo_retr(0, src); + nullpo_retr(0, dst); + + WBUFW(buf,0)=0x1d1; + WBUFL(buf,2)=src->id; + WBUFL(buf,6)=dst->id; + WBUFL(buf,10)=_bool; + + clif_send(buf,packet_len_table[0x1d1],src,AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changemapcell(int m,int x,int y,int cell_type,int type) +{ + struct block_list bl; + unsigned char buf[32]; + + bl.type = BL_NUL; + bl.m = m; + bl.x = x; + bl.y = y; + WBUFW(buf,0) = 0x192; + WBUFW(buf,2) = x; + WBUFW(buf,4) = y; + WBUFW(buf,6) = cell_type; + memcpy(WBUFP(buf,8),map[m].name,MAP_NAME_LENGTH); + if(!type) + clif_send(buf,packet_len_table[0x192],&bl,AREA); + else + clif_send(buf,packet_len_table[0x192],&bl,ALL_SAMEMAP); + + return 0; +} + +/*========================================== + * MVPエフェクト + *------------------------------------------ + */ +int clif_mvp_effect(struct map_session_data *sd) +{ + unsigned char buf[16]; + + nullpo_retr(0, sd); + + WBUFW(buf,0)=0x10c; + WBUFL(buf,2)=sd->bl.id; + clif_send(buf,packet_len_table[0x10c],&sd->bl,AREA); + return 0; +} +/*========================================== + * MVPアイテム所得 + *------------------------------------------ + */ +int clif_mvp_item(struct map_session_data *sd,int nameid) +{ + int view,fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x10a]); + WFIFOW(fd,0)=0x10a; + if((view = itemdb_viewid(nameid)) > 0) + WFIFOW(fd,2)=view; + else + WFIFOW(fd,2)=nameid; + WFIFOSET(fd,packet_len_table[0x10a]); + return 0; +} +/*========================================== + * MVP経験値所得 + *------------------------------------------ + */ +int clif_mvp_exp(struct map_session_data *sd,unsigned long exp) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x10b]); + WFIFOW(fd,0)=0x10b; + WFIFOL(fd,2)=exp; + WFIFOSET(fd,packet_len_table[0x10b]); + return 0; +} + +/*========================================== + * ギルド作成可否通知 + *------------------------------------------ + */ +int clif_guild_created(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x167]); + WFIFOW(fd,0)=0x167; + WFIFOB(fd,2)=flag; + WFIFOSET(fd,packet_len_table[0x167]); + return 0; +} +/*========================================== + * ギルド所属通知 + *------------------------------------------ + */ +int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g) +{ + int ps,fd; + + nullpo_retr(0, sd); + nullpo_retr(0, g); + + fd=sd->fd; + ps=guild_getposition(sd,g); + + WFIFOHEAD(fd,packet_len_table[0x16c]); + malloc_set(WFIFOP(fd,0),0,packet_len_table[0x16c]); + WFIFOW(fd,0)=0x16c; + WFIFOL(fd,2)=g->guild_id; + WFIFOL(fd,6)=g->emblem_id; + WFIFOL(fd,10)=g->position[ps].mode; + memcpy(WFIFOP(fd,19),g->name,NAME_LENGTH); + WFIFOSET(fd,packet_len_table[0x16c]); + return 0; +} +/*========================================== + * ギルドメンバログイン通知 + *------------------------------------------ + */ +int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag) +{ + unsigned char buf[64]; + + nullpo_retr(0, g); + + WBUFW(buf, 0)=0x16d; + WBUFL(buf, 2)=g->member[idx].account_id; + WBUFL(buf, 6)=g->member[idx].char_id; + WBUFL(buf,10)=flag; + if(g->member[idx].sd==NULL){ + struct map_session_data *sd=guild_getavailablesd(g); + if(sd!=NULL) + clif_send(buf,packet_len_table[0x16d],&sd->bl,GUILD); + }else + clif_send(buf,packet_len_table[0x16d],&g->member[idx].sd->bl,GUILD_WOS); + return 0; +} + +// Function `clif_guild_memberlogin_notice` sends info about +// logins and logouts of a guild member to the rest members. +// But at the 1st time (after a player login or map changing) +// the client won't show the message. +// So I suggest use this function for sending "first-time-info" +// to some player on entering the game or changing location. +// At next time the client would always show the message. +// The function sends all the statuses in the single packet +// to economize traffic. [LuzZza] +int clif_guild_send_onlineinfo(struct map_session_data *sd) { + + struct guild *g; + char buf[14*128]; + int i, count=0, p_len; + + nullpo_retr(0, sd); + + p_len = packet_len_table[0x16d]; + + if(!(g = guild_search(sd->status.guild_id))) + return 0; + + for(i=0; imax_member; i++) { + + if(g->member[i].account_id > 0 && + g->member[i].account_id != sd->status.account_id) { + + WBUFW(buf,count*p_len) = 0x16d; + WBUFL(buf,count*p_len+2) = g->member[i].account_id; + WBUFL(buf,count*p_len+6) = g->member[i].char_id; + WBUFL(buf,count*p_len+10) = g->member[i].online; + count++; + } + } + + clif_send(buf,p_len*count,&sd->bl,SELF); + + return 0; +} + +/*========================================== + * ギルドマスター通知(14dへの応答) + *------------------------------------------ + */ +int clif_guild_masterormember(struct map_session_data *sd) +{ + int type=0x57,fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + if(sd->state.gmaster_flag) + type=0xd7; + WFIFOHEAD(fd,packet_len_table[0x14e]); + WFIFOW(fd,0)=0x14e; + WFIFOL(fd,2)=type; + WFIFOSET(fd,packet_len_table[0x14e]); + return 0; +} +/*========================================== + * Basic Info (Territories [Valaris]) + *------------------------------------------ + */ +int clif_guild_basicinfo(struct map_session_data *sd) +{ + int fd,i,t=0; + struct guild *g; + struct guild_castle *gc=NULL; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + + WFIFOHEAD(fd,packet_len_table[0x1b6]); + WFIFOW(fd, 0)=0x1b6;//0x150; + WFIFOL(fd, 2)=g->guild_id; + WFIFOL(fd, 6)=g->guild_lv; + WFIFOL(fd,10)=g->connect_member; + WFIFOL(fd,14)=g->max_member; + WFIFOL(fd,18)=g->average_lv; + WFIFOL(fd,22)=g->exp; + WFIFOL(fd,26)=g->next_exp; + WFIFOL(fd,30)=0; // 上納 + WFIFOL(fd,34)=0; // VW(性格の悪さ?:性向グラフ左右) + WFIFOL(fd,38)=0; // RF(正義の度合い?:性向グラフ上下) + WFIFOL(fd,42)=0; // 人数? + memcpy(WFIFOP(fd,46),g->name, NAME_LENGTH); + memcpy(WFIFOP(fd,70),g->master, NAME_LENGTH); + + for(i=0;iguild_id == gc->guild_id) t++; + } + if (t>=0 && t<=MAX_GUILDCASTLE) //(0=None, 1..24 = N of Casles) [Lupus] + strncpy((char*)WFIFOP(fd,94),msg_txt(300+t),20); + else + strncpy((char*)WFIFOP(fd,94),msg_txt(299),20); + + WFIFOSET(fd,packet_len_table[WFIFOW(fd,0)]); + clif_guild_emblem(sd,g); // Guild emblem vanish fix [Valaris] + return 0; +} + +/*========================================== + * ギルド同盟/敵対情報 + *------------------------------------------ + */ +int clif_guild_allianceinfo(struct map_session_data *sd) +{ + int fd,i,c; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + WFIFOHEAD(fd, MAX_GUILDALLIANCE * 32 + 4); + WFIFOW(fd, 0)=0x14c; + for(i=c=0;ialliance[i]; + if(a->guild_id>0){ + WFIFOL(fd,c*32+4)=a->opposition; + WFIFOL(fd,c*32+8)=a->guild_id; + memcpy(WFIFOP(fd,c*32+12),a->name,NAME_LENGTH); + c++; + } + } + WFIFOW(fd, 2)=c*32+4; + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} + +/*========================================== + * ギルドメンバーリスト + *------------------------------------------ + */ +int clif_guild_memberlist(struct map_session_data *sd) +{ + int fd; + int i,c; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + if (!fd) + return 0; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + + WFIFOHEAD(fd, g->max_member * 104 + 4); + WFIFOW(fd, 0)=0x154; + for(i=0,c=0;imax_member;i++){ + struct guild_member *m=&g->member[i]; + if(m->account_id==0) + continue; + WFIFOL(fd,c*104+ 4)=m->account_id; + WFIFOL(fd,c*104+ 8)=m->char_id; + WFIFOW(fd,c*104+12)=m->hair; + WFIFOW(fd,c*104+14)=m->hair_color; + WFIFOW(fd,c*104+16)=m->gender; + WFIFOW(fd,c*104+18)=m->class_; + WFIFOW(fd,c*104+20)=m->lv; + WFIFOL(fd,c*104+22)=m->exp; + WFIFOL(fd,c*104+26)=m->online; + WFIFOL(fd,c*104+30)=m->position; + malloc_tsetword(WFIFOP(fd,c*104+34),0,50); // メモ? + memcpy(WFIFOP(fd,c*104+84),m->name,NAME_LENGTH); + c++; + } + WFIFOW(fd, 2)=c*104+4; + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} +/*========================================== + * ギルド役職名リスト + *------------------------------------------ + */ +int clif_guild_positionnamelist(struct map_session_data *sd) +{ + int i,fd; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + WFIFOHEAD(fd, MAX_GUILDPOSITION * 28 + 4); + WFIFOW(fd, 0)=0x166; + for(i=0;iposition[i].name,NAME_LENGTH); + } + WFIFOW(fd,2)=i*28+4; + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} +/*========================================== + * ギルド役職情報リスト + *------------------------------------------ + */ +int clif_guild_positioninfolist(struct map_session_data *sd) +{ + int i,fd; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + WFIFOHEAD(fd, MAX_GUILDPOSITION * 16 + 4); + WFIFOW(fd, 0)=0x160; + for(i=0;iposition[i]; + WFIFOL(fd,i*16+ 4)=i; + WFIFOL(fd,i*16+ 8)=p->mode; + WFIFOL(fd,i*16+12)=i; + WFIFOL(fd,i*16+16)=p->exp_mode; + } + WFIFOW(fd, 2)=i*16+4; + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} +/*========================================== + * ギルド役職変更通知 + *------------------------------------------ + */ +int clif_guild_positionchanged(struct guild *g,int idx) +{ + struct map_session_data *sd; + unsigned char buf[128]; + + nullpo_retr(0, g); + + WBUFW(buf, 0)=0x174; + WBUFW(buf, 2)=44; + WBUFL(buf, 4)=idx; + WBUFL(buf, 8)=g->position[idx].mode; + WBUFL(buf,12)=idx; + WBUFL(buf,16)=g->position[idx].exp_mode; + memcpy(WBUFP(buf,20),g->position[idx].name,NAME_LENGTH); + if( (sd=guild_getavailablesd(g))!=NULL ) + clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD); + return 0; +} +/*========================================== + * ギルドメンバ変更通知 + *------------------------------------------ + */ +int clif_guild_memberpositionchanged(struct guild *g,int idx) +{ + struct map_session_data *sd; + unsigned char buf[64]; + + nullpo_retr(0, g); + + WBUFW(buf, 0)=0x156; + WBUFW(buf, 2)=16; + WBUFL(buf, 4)=g->member[idx].account_id; + WBUFL(buf, 8)=g->member[idx].char_id; + WBUFL(buf,12)=g->member[idx].position; + if( (sd=guild_getavailablesd(g))!=NULL ) + clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD); + return 0; +} +/*========================================== + * ギルドエンブレム送信 + *------------------------------------------ + */ +int clif_guild_emblem(struct map_session_data *sd,struct guild *g) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, g); + + fd=sd->fd; + + if(g->emblem_len<=0) + return 0; + WFIFOHEAD(fd,g->emblem_len+12); + WFIFOW(fd,0)=0x152; + WFIFOW(fd,2)=g->emblem_len+12; + WFIFOL(fd,4)=g->guild_id; + WFIFOL(fd,8)=g->emblem_id; + memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len); + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} +/*========================================== + * ギルドスキル送信 + *------------------------------------------ + */ +int clif_guild_skillinfo(struct map_session_data *sd) +{ + int fd; + int i,id,c,up=1; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + WFIFOHEAD(fd, MAX_GUILDSKILL * 37 + 6); + WFIFOW(fd,0)=0x0162; + WFIFOW(fd,4)=g->skill_point; + for(i=c=0;iskill[i].id>0 && guild_check_skill_require(g,g->skill[i].id)){ + WFIFOW(fd,c*37+ 6) = id = g->skill[i].id; + WFIFOW(fd,c*37+ 8) = skill_get_inf(id); + WFIFOW(fd,c*37+10) = 0; + WFIFOW(fd,c*37+12) = g->skill[i].lv; + WFIFOW(fd,c*37+14) = skill_get_sp(id,g->skill[i].lv); + WFIFOW(fd,c*37+16) = skill_get_range(id,g->skill[i].lv); + strncpy(WFIFOP(fd,c*37+18), skill_get_name(id), NAME_LENGTH); + if(g->skill[i].lv < guild_skill_get_max(id) && (sd == g->member[0].sd)) + up = 1; + else + up = 0; + WFIFOB(fd,c*37+42)= up; + c++; + } + } + WFIFOW(fd,2)=c*37+6; + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} +/*========================================== + * ギルド告知送信 + *------------------------------------------ + */ +int clif_guild_notice(struct map_session_data *sd,struct guild *g) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, g); + + fd = sd->fd; + + if ( !session_isActive(fd) ) //null pointer right here [Kevin] + return 0; + + if (fd <= 0) + return 0; + if(*g->mes1==0 && *g->mes2==0) + return 0; + WFIFOHEAD(fd,packet_len_table[0x16f]); + WFIFOW(fd,0)=0x16f; + memcpy(WFIFOP(fd,2),g->mes1,60); + memcpy(WFIFOP(fd,62),g->mes2,120); + WFIFOSET(fd,packet_len_table[0x16f]); + return 0; +} + +/*========================================== + * ギルドメンバ勧誘 + *------------------------------------------ + */ +int clif_guild_invite(struct map_session_data *sd,struct guild *g) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, g); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x16a]); + WFIFOW(fd,0)=0x16a; + WFIFOL(fd,2)=g->guild_id; + memcpy(WFIFOP(fd,6),g->name,NAME_LENGTH); + WFIFOSET(fd,packet_len_table[0x16a]); + return 0; +} +/*========================================== + * ギルドメンバ勧誘結果 + *------------------------------------------ + */ +int clif_guild_inviteack(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x169]); + WFIFOW(fd,0)=0x169; + WFIFOB(fd,2)=flag; + WFIFOSET(fd,packet_len_table[0x169]); + return 0; +} +/*========================================== + * ギルドメンバ脱退通知 + *------------------------------------------ + */ +int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes) +{ + unsigned char buf[128]; + + nullpo_retr(0, sd); + + WBUFW(buf, 0)=0x15a; + memcpy(WBUFP(buf, 2),name,NAME_LENGTH); + memcpy(WBUFP(buf,26),mes,40); + clif_send(buf,packet_len_table[0x15a],&sd->bl,GUILD); + return 0; +} +/*========================================== + * ギルドメンバ追放通知 + *------------------------------------------ + */ +int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes, + int account_id) +{ + unsigned char buf[128]; + + nullpo_retr(0, sd); + + WBUFW(buf, 0)=0x15c; + memcpy(WBUFP(buf, 2),name,NAME_LENGTH); + memcpy(WBUFP(buf,26),mes,40); + memcpy(WBUFP(buf,66),"dummy",NAME_LENGTH); + clif_send(buf,packet_len_table[0x15c],&sd->bl,GUILD); + return 0; +} +/*========================================== + * ギルド追放メンバリスト + *------------------------------------------ + */ +int clif_guild_expulsionlist(struct map_session_data *sd) +{ + int fd; + int i,c; + struct guild *g; + + nullpo_retr(0, sd); + + fd=sd->fd; + g=guild_search(sd->status.guild_id); + if(g==NULL) + return 0; + WFIFOHEAD(fd,MAX_GUILDEXPULSION * 88 + 4); + WFIFOW(fd,0)=0x163; + for(i=c=0;iexpulsion[i]; + if(e->account_id>0){ + memcpy(WFIFOP(fd,c*88+ 4),e->name,NAME_LENGTH); + memcpy(WFIFOP(fd,c*88+28),e->acc,24); + memcpy(WFIFOP(fd,c*88+52),e->mes,44); + c++; + } + } + WFIFOW(fd,2)=c*88+4; + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} + +/*========================================== + * ギルド会話 + *------------------------------------------ + */ +int clif_guild_message(struct guild *g,int account_id,const char *mes,int len) +{ + struct map_session_data *sd; + unsigned char *buf; + + buf = (unsigned char*)aMallocA((len + 4)*sizeof(unsigned char)); + + WBUFW(buf, 0) = 0x17f; + WBUFW(buf, 2) = len + 4; + memcpy(WBUFP(buf,4), mes, len); + + if ((sd = guild_getavailablesd(g)) != NULL) + clif_send(buf, WBUFW(buf,2), &sd->bl, GUILD); + + if(buf) aFree(buf); + + return 0; +} +/*========================================== + * ギルドスキル割り振り通知 + *------------------------------------------ + */ +int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,11); + WFIFOW(fd,0) = 0x10e; + WFIFOW(fd,2) = skill_num; + WFIFOW(fd,4) = lv; + WFIFOW(fd,6) = skill_get_sp(skill_num,lv); + WFIFOW(fd,8) = skill_get_range(skill_num,lv); + WFIFOB(fd,10) = 1; + WFIFOSET(fd,11); + return 0; +} +/*========================================== + * ギルド同盟要請 + *------------------------------------------ + */ +int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x171]); + WFIFOW(fd,0)=0x171; + WFIFOL(fd,2)=account_id; + memcpy(WFIFOP(fd,6),name,NAME_LENGTH); + WFIFOSET(fd,packet_len_table[0x171]); + return 0; +} +/*========================================== + * ギルド同盟結果 + *------------------------------------------ + */ +int clif_guild_allianceack(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x173]); + WFIFOW(fd,0)=0x173; + WFIFOL(fd,2)=flag; + WFIFOSET(fd,packet_len_table[0x173]); + return 0; +} +/*========================================== + * ギルド関係解消通知 + *------------------------------------------ + */ +int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd = sd->fd; + if (fd <= 0) + return 0; + WFIFOHEAD(fd,packet_len_table[0x184]); + WFIFOW(fd,0)=0x184; + WFIFOL(fd,2)=guild_id; + WFIFOL(fd,6)=flag; + WFIFOSET(fd,packet_len_table[0x184]); + return 0; +} +/*========================================== + * ギルド敵対結果 + *------------------------------------------ + */ +int clif_guild_oppositionack(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x181]); + WFIFOW(fd,0)=0x181; + WFIFOB(fd,2)=flag; + WFIFOSET(fd,packet_len_table[0x181]); + return 0; +} +/*========================================== + * ギルド関係追加 + *------------------------------------------ + */ +/*int clif_guild_allianceadded(struct guild *g,int idx) +{ + unsigned char buf[64]; + WBUFW(fd,0)=0x185; + WBUFL(fd,2)=g->alliance[idx].opposition; + WBUFL(fd,6)=g->alliance[idx].guild_id; + memcpy(WBUFP(fd,10),g->alliance[idx].name,NAME_LENGTH); + clif_send(buf,packet_len_table[0x185],guild_getavailablesd(g),GUILD); + return 0; +}*/ + +/*========================================== + * ギルド解散通知 + *------------------------------------------ + */ +int clif_guild_broken(struct map_session_data *sd,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x15e]); + WFIFOW(fd,0)=0x15e; + WFIFOL(fd,2)=flag; + WFIFOSET(fd,packet_len_table[0x15e]); + return 0; +} + +/*========================================== + * エモーション + *------------------------------------------ + */ +void clif_emotion(struct block_list *bl,int type) +{ + unsigned char buf[8]; + + nullpo_retv(bl); + + WBUFW(buf,0)=0xc0; + WBUFL(buf,2)=bl->id; + WBUFB(buf,6)=type; + clif_send(buf,packet_len_table[0xc0],bl,AREA); +} + +/*========================================== + * トーキーボックス + *------------------------------------------ + */ +void clif_talkiebox(struct block_list *bl,char* talkie) +{ + unsigned char buf[86]; + + nullpo_retv(bl); + + WBUFW(buf,0)=0x191; + WBUFL(buf,2)=bl->id; + memcpy(WBUFP(buf,6),talkie,MESSAGE_SIZE); + clif_send(buf,packet_len_table[0x191],bl,AREA); +} + +/*========================================== + * 結婚エフェクト + *------------------------------------------ + */ +void clif_wedding_effect(struct block_list *bl) { + unsigned char buf[6]; + + nullpo_retv(bl); + + WBUFW(buf,0) = 0x1ea; + WBUFL(buf,2) = bl->id; + clif_send(buf, packet_len_table[0x1ea], bl, AREA); +} +/*========================================== + * あなたに逢いたい使用時名前叫び + *------------------------------------------ + +void clif_callpartner(struct map_session_data *sd) +{ + unsigned char buf[26]; + char *p; + + nullpo_retv(sd); + + if(sd->status.partner_id){ + WBUFW(buf,0)=0x1e6; + p = map_charid2nick(sd->status.partner_id); + if(p){ + memcpy(WBUFP(buf,2),p,NAME_LENGTH); + }else{ + map_reqchariddb(sd,sd->status.partner_id); + chrif_searchcharid(sd->status.partner_id); + WBUFB(buf,2) = 0; + } + clif_send(buf,packet_len_table[0x1e6],&sd->bl,AREA); + } + return; +} +*/ +/*========================================== + * Adopt baby [Celest] + *------------------------------------------ + */ +void clif_adopt_process(struct map_session_data *sd) +{ + int fd; + nullpo_retv(sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x1f8]); + WFIFOW(fd,0)=0x1f8; + WFIFOSET(fd,packet_len_table[0x1f8]); +} +/*========================================== + * Marry [DracoRPG] + *------------------------------------------ + */ +void clif_marriage_process(struct map_session_data *sd) +{ + int fd; + nullpo_retv(sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x1e4]); + WFIFOW(fd,0)=0x1e4; + WFIFOSET(fd,packet_len_table[0x1e4]); +} + + +/*========================================== + * Notice of divorce + *------------------------------------------ + */ +void clif_divorced(struct map_session_data *sd, char *name) +{ + int fd; + nullpo_retv(sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x205]); + WFIFOW(fd,0)=0x205; + memcpy(WFIFOP(fd,2), name, NAME_LENGTH); + WFIFOSET(fd, packet_len_table[0x205]); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ReqAdopt(int fd, struct map_session_data *sd) { + nullpo_retv(sd); + + WFIFOHEAD(fd,packet_len_table[0x1f6]); + WFIFOW(fd,0)=0x1f6; + WFIFOSET(fd, packet_len_table[0x1f6]); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ReqMarriage(int fd, struct map_session_data *sd) { + nullpo_retv(sd); + + WFIFOHEAD(fd,packet_len_table[0x1e2]); + WFIFOW(fd,0)=0x1e2; + WFIFOSET(fd, packet_len_table[0x1e2]); +} + +/*========================================== + * 座る + *------------------------------------------ + */ +void clif_sitting(struct map_session_data *sd) +{ + unsigned char buf[64]; + + nullpo_retv(sd); + + WBUFW(buf, 0) = 0x8a; + WBUFL(buf, 2) = sd->bl.id; + WBUFB(buf,26) = 2; + clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA); +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_disp_onlyself(struct map_session_data *sd, char *mes, int len) +{ + int fd; + nullpo_retr(0, sd); + fd = sd->fd; + if (!fd || !len) return 0; //Disconnected player. + WFIFOHEAD(fd, len+5); + WFIFOW(fd, 0) = 0x17f; + WFIFOW(fd, 2) = len + 5; + memcpy(WFIFOP(fd,4), mes, len); + WFIFOSET(fd, WFIFOW(fd,2)); + return 1; +} + +/*========================================== + * Displays a message using the guild-chat colors to the specified targets. [Skotlex] + *------------------------------------------ + */ +void clif_disp_message(struct block_list *src, char *mes, int len, int type) +{ + unsigned char buf[1024]; + if (!len) return; + WBUFW(buf, 0) = 0x17f; + WBUFW(buf, 2) = len + 5; + memcpy(WBUFP(buf,4), mes, len); + clif_send(buf, WBUFW(buf,2), src, type); + return; +} + +/*========================================== + * + *------------------------------------------ + */ + +int clif_GM_kickack(struct map_session_data *sd, int id) +{ + int fd; + + nullpo_retr(0, sd); + + fd = sd->fd; + WFIFOHEAD(fd,packet_len_table[0xcd]); + WFIFOW(fd,0) = 0xcd; + WFIFOL(fd,2) = id; + WFIFOSET(fd, packet_len_table[0xcd]); + return 0; +} + +void clif_parse_QuitGame(int fd,struct map_session_data *sd); + +int clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd,int type) +{ + int fd = tsd->fd; + WFIFOHEAD(fd,packet_len_table[0x18b]); + if(type) + clif_GM_kickack(sd,tsd->status.account_id); + if (!fd) { + map_quit(tsd); + return 0; + } + + WFIFOW(fd,0) = 0x18b; + WFIFOW(fd,2) = 0; + WFIFOSET(fd,packet_len_table[0x18b]); + clif_setwaitclose(fd); + return 0; +} + +int clif_GM_silence(struct map_session_data *sd, struct map_session_data *tsd, int type) +{ + int fd; + + nullpo_retr(0, sd); + nullpo_retr(0, tsd); + + fd = tsd->fd; + if (fd <= 0) + return 0; + WFIFOHEAD(fd,packet_len_table[0x14b]); + WFIFOW(fd,0) = 0x14b; + WFIFOB(fd,2) = 0; + memcpy(WFIFOP(fd,3), sd->status.name, NAME_LENGTH); + WFIFOSET(fd, packet_len_table[0x14b]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ + +int clif_timedout(struct map_session_data *sd) +{ + nullpo_retr(0, sd); + + ShowInfo("%sCharacter with Account ID '"CL_WHITE"%d"CL_RESET"' timed out.\n", (pc_isGM(sd))?"GM ":"", sd->bl.id); + clif_authfail_fd(sd->fd,3); // Even if player is not on we still send anyway + clif_setwaitclose(sd->fd); // Set session to EOF + return 0; +} + +/*========================================== + * Wis拒否許可応答 + *------------------------------------------ + */ +int clif_wisexin(struct map_session_data *sd,int type,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xd1]); + WFIFOW(fd,0)=0xd1; + WFIFOB(fd,2)=type; + WFIFOB(fd,3)=flag; + WFIFOSET(fd,packet_len_table[0xd1]); + + return 0; +} +/*========================================== + * Wis全拒否許可応答 + *------------------------------------------ + */ +int clif_wisall(struct map_session_data *sd,int type,int flag) +{ + int fd; + + nullpo_retr(0, sd); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0xd2]); + WFIFOW(fd,0)=0xd2; + WFIFOB(fd,2)=type; + WFIFOB(fd,3)=flag; + WFIFOSET(fd,packet_len_table[0xd2]); + + return 0; +} +/*========================================== + * サウンドエフェクト + *------------------------------------------ + */ +void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type) +{ + int fd; + + nullpo_retv(sd); + nullpo_retv(bl); + + fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x1d3]); + WFIFOW(fd,0)=0x1d3; + memcpy(WFIFOP(fd,2),name,NAME_LENGTH); + WFIFOB(fd,26)=type; + WFIFOL(fd,27)=0; + WFIFOL(fd,31)=bl->id; + WFIFOSET(fd,packet_len_table[0x1d3]); + + return; +} + +int clif_soundeffectall(struct block_list *bl, char *name, int type, int coverage) +{ + unsigned char buf[40]; + malloc_set(buf, 0, packet_len_table[0x1d3]); + + if(coverage < 0 || coverage > 22){ + ShowError("clif_soundeffectall: undefined coverage.\n"); + return 0; + } + + nullpo_retr(0, bl); + + WBUFW(buf,0)=0x1d3; + memcpy(WBUFP(buf,2), name, NAME_LENGTH); + WBUFB(buf,26)=type; + WBUFL(buf,27)=0; + WBUFL(buf,31)=bl->id; + clif_send(buf, packet_len_table[0x1d3], bl, coverage); + + return 0; +} + +// displaying special effects (npcs, weather, etc) [Valaris] +int clif_specialeffect(struct block_list *bl, int type, int flag) +{ + unsigned char buf[24]; + + nullpo_retr(0, bl); + + malloc_set(buf, 0, packet_len_table[0x1f3]); + + WBUFW(buf,0) = 0x1f3; + WBUFL(buf,2) = bl->id; + WBUFL(buf,6) = type; + + clif_send(buf, packet_len_table[0x1f3], bl, flag); + + if (disguised(bl)) { + WBUFL(buf,2) = -bl->id; + clif_send(buf, packet_len_table[0x1f3], bl, SELF); + } + return 0; +} + +// refresh the client's screen, getting rid of any effects +int clif_refresh(struct map_session_data *sd) { + nullpo_retr(-1, sd); + clif_changemap(sd,sd->mapindex,sd->bl.x,sd->bl.y); + clif_inventorylist(sd); + if(pc_iscarton(sd)){ + clif_cartlist(sd); + clif_updatestatus(sd,SP_CARTINFO); + } + clif_updatestatus(sd,SP_MAXWEIGHT); + clif_updatestatus(sd,SP_WEIGHT); + map_foreachinrange(clif_getareachar,&sd->bl,AREA_SIZE,BL_ALL,sd); + clif_weather_check(sd); + return 0; +} + +// updates the object's (bl) name on client +int clif_charnameack (int fd, struct block_list *bl) +{ + unsigned char buf[103]; + int cmd = 0x95; + + nullpo_retr(0, bl); + + WBUFW(buf,0) = cmd; + WBUFL(buf,2) = bl->id; + + switch(bl->type) { + case BL_PC: + { + struct map_session_data *ssd = (struct map_session_data *)bl; + struct party_data *p = NULL; + struct guild *g = NULL; + + //Requesting your own "shadow" name. [Skotlex] + if (ssd->fd == fd && ssd->disguise) + WBUFL(buf,2) = -bl->id; + + if (strlen(ssd->fakename)>1) { + memcpy(WBUFP(buf,6), ssd->fakename, NAME_LENGTH); + break; + } + memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH); + + if (ssd->status.party_id > 0) + p = party_search(ssd->status.party_id); + + if (ssd->status.guild_id > 0) + g = guild_search(ssd->status.guild_id); + + if (p == NULL && g == NULL) + break; + + WBUFW(buf, 0) = cmd = 0x195; + if (p) + memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH); + else + WBUFB(buf,30) = 0; + + if (g) + { + int i, ps = -1; + for(i = 0; i < g->max_member; i++) { + if (g->member[i].account_id == ssd->status.account_id && + g->member[i].char_id == ssd->status.char_id ) + { + ps = g->member[i].position; + break; + } + } + if (ps >= 0 && ps < MAX_GUILDPOSITION) + { + memcpy(WBUFP(buf,54), g->name,NAME_LENGTH); + memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH); + } else { //Assume no guild. + WBUFB(buf,54) = 0; + WBUFB(buf,78) = 0; + } + } else { + WBUFB(buf,54) = 0; + WBUFB(buf,78) = 0; + } + } + break; + //[blackhole89] + case BL_HOM: + memcpy(WBUFP(buf,6), ((TBL_HOM*)bl)->homunculus.name, NAME_LENGTH); + break; + case BL_PET: + memcpy(WBUFP(buf,6), ((TBL_PET*)bl)->pet.name, NAME_LENGTH); + break; + case BL_NPC: + memcpy(WBUFP(buf,6), ((TBL_NPC*)bl)->name, NAME_LENGTH); + break; + case BL_MOB: + { + struct mob_data *md = (struct mob_data *)bl; + nullpo_retr(0, md); + + memcpy(WBUFP(buf,6), md->name, NAME_LENGTH); + if (md->guardian_data && md->guardian_data->guild_id) { + WBUFW(buf, 0) = cmd = 0x195; + WBUFB(buf,30) = 0; + memcpy(WBUFP(buf,54), md->guardian_data->guild_name, NAME_LENGTH); + memcpy(WBUFP(buf,78), md->guardian_data->castle->castle_name, NAME_LENGTH); + } else if (battle_config.show_mob_info) { + char mobhp[50], *str_p = mobhp; + + WBUFW(buf, 0) = cmd = 0x195; + if (battle_config.show_mob_info&4) + str_p += sprintf(str_p, "Lv. %d | ", md->level); + if (battle_config.show_mob_info&1) + str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp); + if (battle_config.show_mob_info&2) + str_p += sprintf(str_p, "HP: %d%% | ", + md->status.max_hp > 10000? + md->status.hp/(md->status.max_hp/100): + 100*md->status.hp/md->status.max_hp); + //Even thought mobhp ain't a name, we send it as one so the client + //can parse it. [Skotlex] + if (str_p != mobhp) { + *(str_p-3) = '\0'; //Remove trailing space + pipe. + memcpy(WBUFP(buf,30), mobhp, NAME_LENGTH); + WBUFB(buf,54) = 0; + memcpy(WBUFP(buf,78), mobhp, NAME_LENGTH); + } + } + } + break; + case BL_CHAT: //FIXME: Clients DO request this... what should be done about it? The chat's title may not fit... [Skotlex] +// memcpy(WBUFP(buf,6), (struct chat*)->title, NAME_LENGTH); +// break; + return 0; + default: + if (battle_config.error_log) + ShowError("clif_parse_GetCharNameRequest : bad type %d(%d)\n", bl->type, bl->id); + return 0; + } + + // if no receipient specified just update nearby clients + if (fd == 0) + clif_send(buf, packet_len_table[cmd], bl, AREA); + else { + WFIFOHEAD(fd, packet_len_table[cmd]); + memcpy(WFIFOP(fd, 0), buf, packet_len_table[cmd]); + WFIFOSET(fd, packet_len_table[cmd]); + } + + return 0; +} + +//Used to update when a char leaves a party/guild. [Skotlex] +//Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent. +int clif_charnameupdate (struct map_session_data *ssd) +{ + unsigned char buf[103]; + int cmd = 0x195; + struct party_data *p = NULL; + struct guild *g = NULL; + + nullpo_retr(0, ssd); + + if (strlen(ssd->fakename)>1) + return 0; //No need to update as the party/guild was not displayed anyway. + + WBUFW(buf,0) = cmd; + WBUFL(buf,2) = ssd->bl.id; + + memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH); + + if (ssd->status.party_id > 0) + p = party_search(ssd->status.party_id); + + if (ssd->status.guild_id > 0) + g = guild_search(ssd->status.guild_id); + + if (p) + memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH); + else + WBUFB(buf,30) = 0; + + if (g) + { + int i, ps = -1; + for(i = 0; i < g->max_member; i++) { + if (g->member[i].account_id == ssd->status.account_id && + g->member[i].char_id == ssd->status.char_id ) + { + ps = g->member[i].position; + break; + } + } + if (ps >= 0 && ps < MAX_GUILDPOSITION) + { + memcpy(WBUFP(buf,54), g->name,NAME_LENGTH); + memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH); + } else { //Assume no guild. + WBUFB(buf,54) = 0; + WBUFB(buf,78) = 0; + } + } else { + WBUFB(buf,54) = 0; + WBUFB(buf,78) = 0; + } + + // Update nearby clients + clif_send(buf, packet_len_table[cmd], &ssd->bl, AREA); + return 0; +} + +int clif_slide(struct block_list *bl, int x, int y){ + unsigned char buf[10]; + + nullpo_retr(0, bl); + + WBUFW(buf, 0) = 0x01ff; + WBUFL(buf, 2) = bl->id; + WBUFW(buf, 6) = x; + WBUFW(buf, 8) = y; + + clif_send(buf, packet_len_table[0x1ff], bl, AREA); + return 0; +} + +/*------------------------------------------ + * @me command by lordalfa, rewritten implementation by Skotlex + *------------------------------------------ +*/ +int clif_disp_overhead(struct map_session_data *sd, char* mes) +{ + unsigned char buf[256]; //This should be more than sufficient, the theorical max is MESSAGE_SIZE+NAME_LENGTH + 8 (pads and extra inserted crap) + int len_mes = strlen(mes)+1; //Account for \0 + + if (len_mes + 8 >= 256) { + if (battle_config.error_log) + ShowError("clif_disp_overhead: Message too long (length %d)\n", len_mes); + len_mes = 247; //Trunk it to avoid problems. + } + // send message to others + WBUFW(buf,0) = 0x8d; + WBUFW(buf,2) = len_mes + 8; // len of message + 8 (command+len+id) + WBUFL(buf,4) = sd->bl.id; + memcpy(WBUFP(buf,8), mes, len_mes); + clif_send(buf, WBUFW(buf,2), &sd->bl, AREA_CHAT_WOC); + + // send back message to the speaker + WBUFW(buf,0) = 0x8e; + WBUFW(buf, 2) = len_mes + 4; + memcpy(WBUFP(buf,4), mes, len_mes); + clif_send(buf, WBUFW(buf,2), &sd->bl, SELF); + + return 0; +} + +/*========================== + * Minimap fix [Kevin] + * Remove dot from minimap + *-------------------------- +*/ +int clif_party_xy_remove(struct map_session_data *sd) +{ + unsigned char buf[16]; + nullpo_retr(0, sd); + WBUFW(buf,0)=0x107; + WBUFL(buf,2)=sd->status.account_id; + WBUFW(buf,6)=-1; + WBUFW(buf,8)=-1; + clif_send(buf,packet_len_table[0x107],&sd->bl,PARTY_SAMEMAP_WOS); + return 0; +} + +//Displays gospel-buff information (thanks to Rayce): +//Type determines message based on this table: +/* + 0x15 End all negative status + 0x16 Immunity to all status + 0x17 MaxHP +100% + 0x18 MaxSP +100% + 0x19 All stats +20 + 0x1c Enchant weapon with Holy element + 0x1d Enchant armor with Holy element + 0x1e DEF +25% + 0x1f ATK +100% + 0x20 HIT/Flee +50 + 0x28 Full strip failed because of coating (unrelated to gospel, maybe for ST_FULLSTRIP) +*/ +void clif_gospel_info(struct map_session_data *sd, int type) +{ + int fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x215]); + WFIFOW(fd,0)=0x215; + WFIFOL(fd,2)=type; + WFIFOSET(fd, packet_len_table[0x215]); + +} +/*========================================== + * Info about Star Glaldiator save map [Komurka] + * type: 1: Information, 0: Map registered + *------------------------------------------ + */ +void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type) +{ + int fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x20e]); + WFIFOW(fd,0)=0x20e; + memcpy(WFIFOP(fd,2),mapindex_id2name(sd->feel_map[feel_level].index), MAP_NAME_LENGTH); + WFIFOL(fd,26)=sd->bl.id; + WFIFOB(fd,30)=feel_level; + WFIFOB(fd,31)=type?1:0; + WFIFOSET(fd, packet_len_table[0x20e]); +} + +/*========================================== + * Info about Star Glaldiator hate mob [Komurka] + * type: 1: Register mob, 0: Information. + *------------------------------------------ + */ +void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type) +{ + int fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x20e]); + WFIFOW(fd,0)=0x20e; + if (pcdb_checkid(class_)) + strncpy(WFIFOP(fd,2),job_name(class_), NAME_LENGTH); + else if (mobdb_checkid(class_)) + strncpy(WFIFOP(fd,2),mob_db(class_)->jname, NAME_LENGTH); + else //Really shouldn't happen... + malloc_tsetdword(WFIFOP(fd,2), 0, NAME_LENGTH); + WFIFOL(fd,26)=sd->bl.id; + WFIFOB(fd,30)=hate_level; + WFIFOB(fd,31)=type?10:11; //Register/Info + WFIFOSET(fd, packet_len_table[0x20e]); +} + +/*========================================== + * Info about TaeKwon Do TK_MISSION mob [Skotlex] + *------------------------------------------ + */ +void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress) +{ + int fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x20e]); + WFIFOW(fd,0)=0x20e; + strncpy(WFIFOP(fd,2),mob_db(mob_id)->jname, NAME_LENGTH); + WFIFOL(fd,26)=mob_id; + WFIFOB(fd,30)=progress; //Message to display + WFIFOB(fd,31)=20; + WFIFOSET(fd, packet_len_table[0x20e]); +} + +/*========================================== + * Feel/Hate reset (thanks to Rayce) [Skotlex] + *------------------------------------------ + */ +void clif_feel_hate_reset(struct map_session_data *sd) +{ + int fd=sd->fd; + WFIFOHEAD(fd,packet_len_table[0x20e]); + WFIFOW(fd,0)=0x20e; + malloc_tsetdword(WFIFOP(fd,2), 0, NAME_LENGTH); //Blank name as all was reset. + WFIFOL(fd,26)=sd->bl.id; + WFIFOB(fd,30)=0; //Feel/hate level: irrelevant + WFIFOB(fd,31)=30; + WFIFOSET(fd, packet_len_table[0x20e]); +} + +// --------------------- +// clif_guess_PacketVer +// --------------------- +// Parses a WantToConnection packet to try to identify which is the packet version used. [Skotlex] +static int clif_guess_PacketVer(int fd, int get_previous) +{ + static int packet_ver = -1; + int cmd, packet_len, value; //Value is used to temporarily store account/char_id/sex + RFIFOHEAD(fd); + + if (get_previous) //For quick reruns, since the normal code flow is to fetch this once to identify the packet version, then again in the wanttoconnect function. [Skotlex] + return packet_ver; + + //By default, start searching on the default one. + packet_ver = clif_config.packet_db_ver; + cmd = RFIFOW(fd,0); + packet_len = RFIFOREST(fd); + + if ( + cmd == clif_config.connect_cmd[packet_ver] && + packet_len == packet_db[packet_ver][cmd].len && + ((value = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4])) == 0 || value == 1) && + (value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0])) > 700000 && //Account ID is valid + value <= max_account_id && + (value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1])) > 0 && //Char ID is valid + value <= max_char_id && + (int)RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]) > 0 //Login 1 is a positive value (?) + ) + return clif_config.packet_db_ver; //Default packet version found. + + for (packet_ver = MAX_PACKET_VER; packet_ver > 0; packet_ver--) + { //Start guessing the version, giving priority to the newer ones. [Skotlex] + if (cmd != clif_config.connect_cmd[packet_ver] || //it is not a wanttoconnection for this version. + packet_len != packet_db[packet_ver][cmd].len) //The size of the wantoconnection packet does not matches. + continue; + + if ( + (value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0])) < 700000 || value > max_account_id + || (value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1])) < 1 || value > max_char_id + //What is login 1? In my tests it is a very very high value. + || (int)RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]) < 1 + //This check seems redundant, all wanttoconnection packets have the gender on the very + //last byte of the packet. + || (value = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4])) < 0 || value > 1 + ) + continue; + + return packet_ver; //This is our best guess. + } + packet_ver = -1; + return -1; +} + +// ------------ +// clif_parse_* +// ------------ +// パケット読み取って色々操作 +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_WantToConnection(int fd, struct map_session_data *sd) +{ + struct map_session_data *old_sd; + int cmd, account_id, char_id, login_id1, sex; + unsigned int client_tick; //The client tick is a tick, therefore it needs be unsigned. [Skotlex] + int packet_ver; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04, 11: 21sept04, 12: 18oct04, 13: 25oct04 (by [Yor]) + RFIFOHEAD(fd); + + if (sd) { + if (battle_config.error_log) + ShowError("clif_parse_WantToConnection : invalid request (character already logged in)?\n"); + return; + } + + packet_ver = clif_guess_PacketVer(fd, 1); + cmd = RFIFOW(fd,0); + + if (packet_ver <= 0) + return; + + account_id = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0]); + char_id = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1]); + login_id1 = RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]); + client_tick = RFIFOL(fd, packet_db[packet_ver][cmd].pos[3]); + sex = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4]); + + if ((old_sd = map_id2sd(account_id)) != NULL) + { // if same account already connected, we disconnect the 2 sessions + //Check for characters with no connection (includes those that are using autotrade) [durf],[Skotlex] + if (old_sd->state.finalsave || !old_sd->state.auth) + ; //Previous player is not done loading. + //Or he has quit, but is not done saving on the charserver. + else if (old_sd->fd) + clif_authfail_fd(old_sd->fd, 2); // same id + else + map_quit(old_sd); + clif_authfail_fd(fd, 8); // still recognizes last connection + return; + } + sd = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data)); + sd->fd = fd; + sd->packet_ver = packet_ver; + session[fd]->session_data = sd; + + pc_setnewpc(sd, account_id, char_id, login_id1, client_tick, sex, fd); + WFIFOHEAD(fd,4); + WFIFOL(fd,0) = sd->bl.id; + WFIFOSET(fd,4); + chrif_authreq(sd); + return; +} + +static int clif_nighttimer(int tid, unsigned int tick, int id, int data) +{ + TBL_PC *sd; + sd=map_id2sd(id); + if (!sd) return 0; + + //Check if character didn't instant-warped after logging in. + if (sd->bl.prev!=NULL) { + sd->state.night = 1; + clif_status_load(&sd->bl, SI_NIGHT, 1); + } + return 0; +} + +/*========================================== + * 007d クライアント側マップ読み込み完了 + * map侵入時に必要なデータを全て送りつける + *------------------------------------------ + */ +void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) +{ + if(sd->bl.prev != NULL) + return; + + if (!sd->state.auth) + { //Character loading is not complete yet! + //Let pc_reg_received reinvoke this when ready. + sd->state.connect_new = 0; + return; + } + + if (sd->state.rewarp) + { //Rewarp player. + sd->state.rewarp = 0; + clif_changemap(sd,sd->mapindex,sd->bl.x,sd->bl.y); + return; + } + + // look +#if PACKETVER < 4 + clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); + clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); +#else + clif_changelook(&sd->bl,LOOK_WEAPON,0); +#endif + + if(sd->vd.cloth_color) + clif_refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF); + + // item + pc_checkitem(sd); + clif_inventorylist(sd); + + // cart + if(pc_iscarton(sd)){ + clif_cartlist(sd); + clif_updatestatus(sd,SP_CARTINFO); + } + + // weight max , now + clif_updatestatus(sd,SP_MAXWEIGHT); + clif_updatestatus(sd,SP_WEIGHT); + + if(battle_config.pc_invincible_time > 0) { + if(map_flag_gvg(sd->bl.m)) + pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1); + else + pc_setinvincibletimer(sd,battle_config.pc_invincible_time); + } + map_addblock(&sd->bl); // ブロック登録 + clif_spawn(&sd->bl); // spawn + + // Party + if(sd->status.party_id) { + party_send_movemap(sd); + clif_party_hp(sd); // Show hp after displacement [LuzZza] + } + + // guild + if(sd->status.guild_id) + guild_send_memberinfoshort(sd,1); + + if(map[sd->bl.m].flag.pvp){ + if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris] + if (!map[sd->bl.m].flag.pvp_nocalcrank) + sd->pvp_timer= add_timer(gettick()+200, + pc_calc_pvprank_timer,sd->bl.id,0); + sd->pvp_rank=0; + sd->pvp_lastusers=0; + sd->pvp_point=5; + sd->pvp_won=0; + sd->pvp_lost=0; + } + clif_set0199(fd,1); + } else + // set flag, if it's a duel [LuzZza] + if(sd->duel_group) + clif_set0199(fd, 1); + + if (map[sd->bl.m].flag.gvg_dungeon) + clif_set0199(fd,2); //TODO: Figure out the real thing to do here. + + if(map_flag_gvg(sd->bl.m)) + clif_set0199(fd,3); + + // pet + if(sd->pd) { + map_addblock(&sd->pd->bl); + clif_spawn(&sd->pd->bl); + clif_send_petdata(sd,0,0); + clif_send_petdata(sd,5,battle_config.pet_hair_style); + clif_send_petstatus(sd); +// skill_unit_move(&sd->pd->bl,gettick(),1); + } + + //homunculus [blackhole89] + if(merc_is_hom_active(sd->hd)) { + map_addblock(&sd->hd->bl); + clif_spawn(&sd->hd->bl); + clif_hominfo(sd,sd->hd,1); + clif_hominfo(sd,sd->hd,0); //for some reason, at least older clients want this sent twice + clif_send_homdata(sd,0,0); + clif_homskillinfoblock(sd); + //Homunc mimic their master's speed on each map change. [Skotlex] + if (battle_config.slaves_inherit_speed&1) + status_calc_bl(&sd->hd->bl, SCB_SPEED); +// Since hom is inmune to land effects, unneeded. +// skill_unit_move(&sd->hd->bl,gettick(),1); + } + + if(sd->state.connect_new) { + int lv; + struct guild *g; + sd->state.connect_new = 0; + clif_skillinfoblock(sd); + clif_updatestatus(sd,SP_NEXTBASEEXP); + clif_updatestatus(sd,SP_NEXTJOBEXP); + clif_updatestatus(sd,SP_SKILLPOINT); + clif_initialstatus(sd); + + if (sd->sc.option&OPTION_FALCON) + clif_status_load(&sd->bl, SI_FALCON, 1); + + if (sd->sc.option&OPTION_RIDING) + clif_status_load(&sd->bl, SI_RIDING, 1); + + if(sd->status.manner < 0) + sc_start(&sd->bl,SC_NOCHAT,100,0,0); + + //Auron reported that This skill only triggers when you logon on the map o.O [Skotlex] + if ((lv = pc_checkskill(sd,SG_KNOWLEDGE)) > 0) { + if(sd->bl.m == sd->feel_map[0].m + || sd->bl.m == sd->feel_map[1].m + || sd->bl.m == sd->feel_map[2].m) + sc_start(&sd->bl, SC_KNOWLEDGE, 100, lv, skill_get_time(SG_KNOWLEDGE, lv)); + } + + if(sd->pd && sd->pd->pet.intimate > 900) + clif_pet_emotion(sd->pd,(sd->pd->pet.class_ - 100)*100 + 50 + pet_hungry_val(sd->pd)); + if(sd->hd) + merc_hom_init_timers(sd->hd); + + if (sd->status.guild_id > 0 && !sd->state.gmaster_flag && + (g=guild_search(sd->status.guild_id)) && + strcmp(sd->status.name,g->master) == 0) + { //Block Guild Skills to prevent logout/login reuse exploiting. [Skotlex] + guild_block_skill(sd, 300000); + //Also set the Guild Master flag. + sd->state.gmaster_flag = g; + } + + //Delayed night effect on log-on fix for the glow-issue. Thanks to Larry. + if (night_flag && map[sd->bl.m].flag.nightenabled) + add_timer(gettick()+1000,clif_nighttimer,sd->bl.id,0); + + // Notify everyone that this char logged in [Skotlex]. + clif_foreachclient(clif_friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 1); + + //Login Event + npc_script_event(sd, NPCE_LOGIN); + } else { + //For some reason the client "loses" these on map-change. + clif_updatestatus(sd,SP_STR); + clif_updatestatus(sd,SP_AGI); + clif_updatestatus(sd,SP_VIT); + clif_updatestatus(sd,SP_INT); + clif_updatestatus(sd,SP_DEX); + clif_updatestatus(sd,SP_LUK); + + sd->state.using_fake_npc = 0; + + //New 'night' effect by dynamix [Skotlex] + if (night_flag && map[sd->bl.m].flag.nightenabled) + { //Display night. + if (sd->state.night) //It must be resent because otherwise players get this annoying aura... + clif_status_load(&sd->bl, SI_NIGHT, 0); + else + sd->state.night = 1; + clif_status_load(&sd->bl, SI_NIGHT, 1); + } else if (sd->state.night) { //Clear night display. + sd->state.night = 0; + clif_status_load(&sd->bl, SI_NIGHT, 0); + } + + if(sd->npc_id) + npc_event_dequeue(sd); + } + + // Lance + if(sd->state.event_loadmap && map[sd->bl.m].flag.loadevent){ + pc_setregstr(sd, add_str("@maploaded$"), map[sd->bl.m].name); + npc_script_event(sd, NPCE_LOADMAP); + } + + if (pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd)) + clif_status_load(&sd->bl, SI_DEVIL, 1); //blindness [Komurka] + + clif_weather_check(sd); + + map_foreachinarea(clif_getareachar,sd->bl.m, + sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE, + BL_ALL,sd); + + // For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first) + if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC)) + npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y); + else + sd->areanpc_id = 0; + + // If player is dead, and is spawned (such as @refresh) send death packet. [Valaris] + if(pc_isdead(sd)) + clif_clearchar_area(&sd->bl,1); + +// Uncomment if you want to make player face in the same direction he was facing right before warping. [Skotlex] +// else +// clif_changed_dir(&sd->bl, SELF); +// Trigger skill effects if you appear standing on them + if(!battle_config.pc_invincible_time) + skill_unit_move(&sd->bl,gettick(),1); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_TickSend(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + + sd->client_tick=RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); + + WFIFOHEAD(fd, packet_len_table[0x7f]); + WFIFOW(fd,0)=0x7f; + WFIFOL(fd,2)=gettick(); + WFIFOSET(fd,packet_len_table[0x7f]); + return; +} + +static int clif_walktoxy_timer(int tid, unsigned int tick, int id, int data) +{ + struct map_session_data *sd; + short x,y; + + if (!session[id] || (sd = session[id]->session_data) == NULL) + return 0; + + if (!unit_can_move(&sd->bl)) + return 0; + + x = data>>16; + y = data&0xffff; + + unit_walktoxy(&sd->bl, x, y, 0); + return 1; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_WalkToXY(int fd, struct map_session_data *sd) { + int x, y; + int cmd; + unsigned int tick; + RFIFOHEAD(fd); + + if (pc_isdead(sd)) { + clif_clearchar_area(&sd->bl, 1); + return; + } + + if (clif_cant_act(sd) && sd->sc.opt1 != OPT1_STONEWAIT) + return; + + if(sd->sc.count && sd->sc.data[SC_RUN].timer != -1) + return; + + pc_stop_attack(sd); + + if (sd->invincible_timer != -1) + pc_delinvincibletimer(sd); + + cmd = RFIFOW(fd,0); + x = RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]) * 4 + + (RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 1) >> 6); + y = ((RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]+1) & 0x3f) << 4) + + (RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 2) >> 4); + //Set last idle time... [Skotlex] + sd->idletime = last_tick; + + tick = gettick(); + if (DIFF_TICK(sd->ud.canmove_tick, tick) > 0 && + DIFF_TICK(sd->ud.canmove_tick, tick) < 2000) + { // Delay walking command. [Skotlex] + add_timer(sd->ud.canmove_tick+1, clif_walktoxy_timer, fd, (x<<16)|y); + return; + } + if (!unit_can_move(&sd->bl)) + return; + unit_walktoxy(&sd->bl, x, y, 0); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_QuitGame(int fd, struct map_session_data *sd) { + WFIFOHEAD(fd,packet_len_table[0x18b]); + WFIFOW(fd,0) = 0x18b; + + /* Rovert's prevent logout option fixed [Valaris] */ + if (sd->sc.data[SC_CLOAKING].timer==-1 && sd->sc.data[SC_HIDING].timer==-1 && + (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) + ) { + clif_setwaitclose(fd); + WFIFOW(fd,2)=0; + } else { + WFIFOW(fd,2)=1; + } + WFIFOSET(fd,packet_len_table[0x18b]); +} + + +/*========================================== + * + *------------------------------------------ + */ +void check_fake_id(int fd, struct map_session_data *sd, int target_id) { + // if player asks for the fake player (only bot and modified client can see a hiden player) +/* if (target_id == server_char_id) { + char message_to_gm[strlen(msg_txt(536)) + strlen(msg_txt(540)) + strlen(msg_txt(507)) + strlen(msg_txt(508))]; + sprintf(message_to_gm, msg_txt(536), sd->status.name, sd->status.account_id); // Character '%s' (account: %d) try to use a bot (it tries to detect a fake player). + intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); + // if we block people + if (battle_config.ban_bot < 0) { + chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block + clif_setwaitclose(sd->fd); // forced to disconnect because of the hack + // message about the ban + sprintf(message_to_gm, msg_txt(540)); // This player has been definitivly blocked. + // if we ban people + } else if (battle_config.ban_bot > 0) { + chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_bot, 0); // type: 2 - ban (year, month, day, hour, minute, second) + clif_setwaitclose(sd->fd); // forced to disconnect because of the hack + // message about the ban + sprintf(message_to_gm, msg_txt(507), battle_config.ban_bot); // This player has been banned for %d minute(s). + } else { // impossible to display: we don't send fake player if battle_config.ban_bot is == 0 + // message about the ban + sprintf(message_to_gm, msg_txt(508)); // This player hasn't been banned (Ban option is disabled). + } + intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); + // send this info cause the bot ask until get an answer, damn spam + malloc_tsetdword(WPACKETP(0), 0, packet_len_table[0x95]); + WPACKETW(0) = 0x95; + WPACKETL(2) = server_char_id; + strncpy(WPACKETP(6), sd->status.name, 24); + SENDPACKET(fd, packet_len_table[0x95]); + // take fake player out of screen + WPACKETW(0) = 0x80; + WPACKETL(2) = server_char_id; + WPACKETB(6) = 0; + SENDPACKET(fd, packet_len_table[0x80]); + // take fake mob out of screen + WPACKETW(0) = 0x80; + WPACKETL(2) = server_fake_mob_id; + WPACKETB(6) = 0; + SENDPACKET(fd, packet_len_table[0x80]); + } + + // if player asks for the fake mob (only bot and modified client can see a hiden mob) + if (target_id == server_fake_mob_id) { + int fake_mob; + char message_to_gm[strlen(msg_txt(537)) + strlen(msg_txt(540)) + strlen(msg_txt(507)) + strlen(msg_txt(508))]; + sprintf(message_to_gm, msg_txt(537), sd->status.name, sd->status.account_id); // Character '%s' (account: %d) try to use a bot (it tries to detect a fake mob). + intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); + // if we block people + if (battle_config.ban_bot < 0) { + chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block + clif_setwaitclose(sd->fd); // forced to disconnect because of the hack + // message about the ban + sprintf(message_to_gm, msg_txt(540)); // This player has been definitivly blocked. + // if we ban people + } else if (battle_config.ban_bot > 0) { + chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_bot, 0); // type: 2 - ban (year, month, day, hour, minute, second) + clif_setwaitclose(sd->fd); // forced to disconnect because of the hack + // message about the ban + sprintf(message_to_gm, msg_txt(507), battle_config.ban_bot); // This player has been banned for %d minute(s). + } else { // impossible to display: we don't send fake player if battle_config.ban_bot is == 0 + // message about the ban + sprintf(message_to_gm, msg_txt(508)); // This player hasn't been banned (Ban option is disabled). + } + intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); + // send this info cause the bot ask until get an answer, damn spam + malloc_tsetdword(WPACKETP(0), 0, packet_len_table[0x95]); + WPACKETW(0) = 0x95; + WPACKETL(2) = server_fake_mob_id; + fake_mob = fake_mob_list[(sd->bl.m + sd->fd + sd->status.char_id) % (sizeof(fake_mob_list) / sizeof(fake_mob_list[0]))]; // never same mob + if (!mobdb_checkid(fake_mob)) + fake_mob = 1002; // poring (default) + strncpy(WPACKETP(6), mob_db[fake_mob].name, 24); + SENDPACKET(fd, packet_len_table[0x95]); + // take fake mob out of screen + WPACKETW(0) = 0x80; + WPACKETL(2) = server_fake_mob_id; + WPACKETB(6) = 0; + SENDPACKET(fd, packet_len_table[0x80]); + // take fake player out of screen + WPACKETW(0) = 0x80; + WPACKETL(2) = server_char_id; + WPACKETB(6) = 0; + SENDPACKET(fd, packet_len_table[0x80]); + } +*/ + return; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) { + int account_id; + struct block_list* bl; + struct status_change *sc; + RFIFOHEAD(fd); + + account_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); + + if(account_id<0 && -account_id == sd->bl.id) // for disguises [Valaris] + account_id= sd->bl.id; + + bl = map_id2bl(account_id); + //Is this possible? Lagged clients could request names of already gone mobs/players. [Skotlex] + if (!bl) return; + + sc = status_get_sc(bl); + if (sc && sc->option&OPTION_INVISIBLE && !disguised(bl) && pc_isGM(sd) < battle_config.hack_info_GM_level) + { + //GM characters (with client side GM enabled are able to see invisible stuff) [Lance] + //Asked name of invisible player, this shouldn't be possible! + //Possible bot? Thanks to veider and qspirit + //FIXME: Still isn't perfected as clients keep asking for this on legitimate situations. + unsigned char gm_msg[256]; + sprintf(gm_msg, "Hack on NameRequest: character '%s' (account: %d) requests name of invisible chars.", sd->status.name, sd->status.account_id); + ShowWarning(gm_msg); + // information is sended to all online GM + intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg); + return; + } + clif_charnameack(fd, bl); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_GlobalMessage(int fd, struct map_session_data *sd) { // S 008c .w .?B + char *message, *buf, buf2[128]; + RFIFOHEAD(fd); + WFIFOHEAD(fd, RFIFOW(fd,2) + 4); + + message = (unsigned char*)RFIFOP(fd,4); + if (strlen(message) < strlen(sd->status.name) || //If the incoming string is too short... + strncmp(message, sd->status.name, strlen(sd->status.name)) != 0) //Or the name does not matches... + { + //Hacked message, or infamous "client desynch" issue where they pick + //one char while loading another. Just kick them out to correct it. + clif_setwaitclose(fd); + return; + } + + if ((is_atcommand(fd, sd, message) != AtCommand_None) || + (is_charcommand(fd, sd, message) != CharCommand_None)) + return; + + if (sd->sc.count && + (sd->sc.data[SC_BERSERK].timer != -1 || + (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT))) + return; + + if (battle_config.min_chat_delay) + { //[Skotlex] + if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) + return; + sd->cantalk_tick = gettick() + battle_config.min_chat_delay; + } + + if (RFIFOW(fd,2)+4 < 128) + buf = buf2; //Use a static buffer. + else + buf = (unsigned char*)aMallocA((RFIFOW(fd,2) + 4)*sizeof(char)); + + // send message to others + WBUFW(buf,0) = 0x8d; + WBUFW(buf,2) = RFIFOW(fd,2) + 4; // len of message - 4 + 8 + WBUFL(buf,4) = sd->bl.id; + memcpy(WBUFP(buf,8), message, RFIFOW(fd,2) - 4); + clif_send(buf, WBUFW(buf,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC); + + if(buf != buf2) aFree(buf); + + // send back message to the speaker + memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,2)); + WFIFOW(fd,0) = 0x8e; + WFIFOSET(fd, WFIFOW(fd,2)); + +#ifdef PCRE_SUPPORT + map_foreachinrange(npc_chat_sub, &sd->bl, AREA_SIZE, BL_NPC, message, strlen(message), &sd->bl); + map_foreachinrange(mob_chat_sub, &sd->bl, AREA_SIZE, BL_MOB, message, strlen(message), &sd->bl); +#endif + + // Celest + if ((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE) { //Super Novice. + int next = pc_nextbaseexp(sd); + if (next > 0 && (sd->status.base_exp * 1000 / next)% 100 == 0) { + switch (sd->state.snovice_flag) { + case 0: + if (strstr(message, msg_txt(504))) + sd->state.snovice_flag++; + break; + case 1: + sprintf(buf2, msg_txt(505), sd->status.name); + if (strstr(message, buf2)) + sd->state.snovice_flag++; + break; + case 2: + if (strstr(message, msg_txt(506))) + sd->state.snovice_flag++; + break; + case 3: + if (skillnotok(MO_EXPLOSIONSPIRITS,sd)) + break; //Do not override the noskill mapflag. [Skotlex] + clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,-1, + sc_start(&sd->bl,SkillStatusChangeTable(MO_EXPLOSIONSPIRITS),100, + 17,skill_get_time(MO_EXPLOSIONSPIRITS,1))); //Lv17-> +50 critical (noted by Poki) [Skotlex] + sd->state.snovice_flag = 0; + break; + } + } + } + return; +} + +int clif_message(struct block_list *bl, char* msg) +{ + unsigned short msg_len = strlen(msg) + 1; + unsigned char buf[256]; + + nullpo_retr(0, bl); + + WBUFW(buf, 0) = 0x8d; + WBUFW(buf, 2) = msg_len + 8; + WBUFL(buf, 4) = bl->id; + memcpy(WBUFP(buf, 8), msg, msg_len); + + clif_send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC); // by Gengar + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_MapMove(int fd, struct map_session_data *sd) { +// /m /mapmove (as @rura GM command) + char output[30]; // 17+4+4=26, 30 max. + char message[34]; // "/mm "+output + char map_name[MAP_NAME_LENGTH]; //Err... map names are 15+'\0' in size, not 16+'\0' [Skotlex] + RFIFOHEAD(fd); + + if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && + (pc_isGM(sd) >= get_atcommand_level(AtCommand_MapMove))) { + memcpy(map_name, RFIFOP(fd,2), MAP_NAME_LENGTH-1); + map_name[MAP_NAME_LENGTH-1]='\0'; + sprintf(output, "%s %d %d", map_name, RFIFOW(fd,18), RFIFOW(fd,20)); + atcommand_rura(fd, sd, "@rura", output); + if((log_config.gm) && (get_atcommand_level(AtCommand_MapMove) >= log_config.gm)) { + sprintf(message, "/mm %s", output); + log_atcommand(sd, message); + } + } + + return; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_changed_dir(struct block_list *bl, int type) { + unsigned char buf[64]; + + WBUFW(buf,0) = 0x9c; + WBUFL(buf,2) = bl->id; + WBUFW(buf,6) = bl->type==BL_PC?((TBL_PC*)bl)->head_dir:0; + WBUFB(buf,8) = unit_getdir(bl); + + clif_send(buf, packet_len_table[0x9c], bl, type); + if (disguised(bl)) { + WBUFL(buf,2) = -bl->id; + WBUFW(buf,6) = 0; + clif_send(buf, packet_len_table[0x9c], bl, SELF); + } + + return; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChangeDir(int fd, struct map_session_data *sd) { + unsigned char headdir, dir; + RFIFOHEAD(fd); + + headdir = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); + dir = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]); + pc_setdir(sd, dir, headdir); + + clif_changed_dir(&sd->bl, AREA_WOS); + return; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_Emotion(int fd, struct map_session_data *sd) { + unsigned char buf[64]; + RFIFOHEAD(fd); + + if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 2) { + if (RFIFOB(fd,2) == 34) {// prevent use of the mute emote [Valaris] + clif_skill_fail(sd, 1, 0, 1); + return; + } + // fix flood of emotion icon (ro-proxy): flood only the hacker player + if (sd->emotionlasttime >= time(NULL)) { + sd->emotionlasttime = time(NULL) + 1; // not more than 1 per second (using /commands the client can spam it) + clif_skill_fail(sd, 1, 0, 1); + return; + } + sd->emotionlasttime = time(NULL) + 1; // not more than 1 per second (using /commands the client can spam it) + + WBUFW(buf,0) = 0xc0; + WBUFL(buf,2) = sd->bl.id; + WBUFB(buf,6) = RFIFOB(fd,2); + clif_send(buf, packet_len_table[0xc0], &sd->bl, AREA); + } else + clif_skill_fail(sd, 1, 0, 1); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) { + WFIFOHEAD(fd,packet_len_table[0xc2]); + WFIFOW(fd,0) = 0xc2; + WFIFOL(fd,2) = map_getusers(); + WFIFOSET(fd,packet_len_table[0xc2]); +} + +void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick) +{ + unsigned char buf[64]; + if (pc_isdead(sd)) { + clif_clearchar_area(&sd->bl, 1); + return; + } + + if (sd->sc.count && + (sd->sc.data[SC_TRICKDEAD].timer != -1 || + sd->sc.data[SC_AUTOCOUNTER].timer != -1 || + sd->sc.data[SC_BLADESTOP].timer != -1)) + return; + + pc_stop_walking(sd, 1); + pc_stop_attack(sd); + + if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris] + target_id = sd->bl.id; + + switch(action_type) { + case 0x00: // once attack + case 0x07: // continuous attack + + if (clif_cant_act(sd) || sd->sc.option&OPTION_HIDE) + return; + + if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS)) + return; + + if (!battle_config.sdelay_attack_enable && pc_checkskill(sd, SA_FREECAST) <= 0) { + if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) { + clif_skill_fail(sd, 1, 4, 0); + return; + } + } + if (sd->invincible_timer != -1) + pc_delinvincibletimer(sd); + + sd->idletime = last_tick; + unit_attack(&sd->bl, target_id, action_type != 0); + break; + case 0x02: // sitdown + if (battle_config.basic_skill_check && pc_checkskill(sd, NV_BASIC) < 3) { + clif_skill_fail(sd, 1, 0, 2); + break; + } + if(pc_issit(sd)) { + //Bugged client? Just refresh them. + WBUFW(buf, 0) = 0x8a; + WBUFL(buf, 2) = sd->bl.id; + WBUFB(buf,26) = 2; + clif_send(buf, packet_len_table[0x8a], &sd->bl, SELF); + return; + } + + if (sd->ud.skilltimer != -1 || sd->sc.opt1) + break; + + if (sd->sc.count && ( + sd->sc.data[SC_DANCING].timer != -1 || + (sd->sc.data[SC_GRAVITATION].timer != -1 && sd->sc.data[SC_GRAVITATION].val3 == BCT_SELF) + )) //No sitting during these states neither. + break; + pc_setsit(sd); + skill_sit(sd, 1); + clif_sitting(sd); + break; + case 0x03: // standup + if (!pc_issit(sd)) { + //Bugged client? Just refresh them. + WBUFW(buf, 0) = 0x8a; + WBUFL(buf, 2) = sd->bl.id; + WBUFB(buf,26) = 3; + clif_send(buf, packet_len_table[0x8a], &sd->bl, SELF); + return; + } + pc_setstand(sd); + skill_sit(sd, 0); + WBUFW(buf, 0) = 0x8a; + WBUFL(buf, 2) = sd->bl.id; + WBUFB(buf,26) = 3; + clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA); + break; + } +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ActionRequest(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + clif_parse_ActionRequest_sub(sd, + RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]), + RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), + gettick() + ); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_Restart(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + + switch(RFIFOB(fd,2)) { + case 0x00: + if (pc_isdead(sd)) { + pc_setstand(sd); + pc_setrestartvalue(sd, 3); + if (sd->sc.count && battle_config.debuff_on_logout&2) { + //For some reason food buffs are removed when you respawn. + if(sd->sc.data[SC_STRFOOD].timer!=-1) + status_change_end(&sd->bl,SC_STRFOOD,-1); + if(sd->sc.data[SC_AGIFOOD].timer!=-1) + status_change_end(&sd->bl,SC_AGIFOOD,-1); + if(sd->sc.data[SC_VITFOOD].timer!=-1) + status_change_end(&sd->bl,SC_VITFOOD,-1); + if(sd->sc.data[SC_INTFOOD].timer!=-1) + status_change_end(&sd->bl,SC_INTFOOD,-1); + if(sd->sc.data[SC_DEXFOOD].timer!=-1) + status_change_end(&sd->bl,SC_DEXFOOD,-1); + if(sd->sc.data[SC_LUKFOOD].timer!=-1) + status_change_end(&sd->bl,SC_LUKFOOD,-1); + if(sd->sc.data[SC_HITFOOD].timer!=-1) + status_change_end(&sd->bl,SC_HITFOOD,-1); + if(sd->sc.data[SC_FLEEFOOD].timer!=-1) + status_change_end(&sd->bl,SC_FLEEFOOD,-1); + if(sd->sc.data[SC_BATKFOOD].timer!=-1) + status_change_end(&sd->bl,SC_BATKFOOD,-1); + if(sd->sc.data[SC_WATKFOOD].timer!=-1) + status_change_end(&sd->bl,SC_WATKFOOD,-1); + if(sd->sc.data[SC_MATKFOOD].timer!=-1) + status_change_end(&sd->bl,SC_MATKFOOD,-1); + } + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 2); + } + // in case the player's status somehow wasn't updated yet [Celest] + else if (sd->battle_status.hp <= 0) + pc_setdead(sd); + break; + case 0x01: + /* Rovert's Prevent logout option - Fixed [Valaris] */ + if (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) + { //Send to char-server for character selection. + chrif_charselectreq(sd, session[fd]->client_addr.sin_addr.s_addr); + } else { + WFIFOHEAD(fd,packet_len_table[0x18b]); + WFIFOW(fd,0)=0x18b; + WFIFOW(fd,2)=1; + + WFIFOSET(fd,packet_len_table[0x018b]); + } + break; + } +} + +/*========================================== + * Transmission of a wisp (S 0096 .w .24B .?B) + *------------------------------------------ + */ +void clif_parse_Wis(int fd, struct map_session_data *sd) { // S 0096 .w .24B .?B // rewritten by [Yor] + char *command, *msg; + struct map_session_data *dstsd; + int i=0; + struct npc_data *npc; + char split_data[10][50]; + char target[NAME_LENGTH+1]; + char output[256]; + unsigned int len; + RFIFOHEAD(fd); + len = RFIFOW(fd,2); //Packet length + if (len < 28) + { //Invalid packet, specified size is less than minimum! [Skotlex] + ShowWarning("Hack on Whisper: %s (AID/CID: %d:%d)!\n", sd->status.name, sd->status.account_id, sd->status.char_id); + clif_setwaitclose(fd); + return; + } + if (len == 28) return; //Not sure if client really lets you send a blank line. + len-=28; //Message length + // 24+3+(RFIFOW(fd,2)-28)+1 <- last 1 is '\0' + command = (char*)aMallocA((NAME_LENGTH+4+len) * sizeof(char)); + //No need for out of memory checks, malloc.c aborts the map when that happens. + msg = command; + msg+= sprintf(command, "%s : ", sd->status.name); + memcpy(msg, RFIFOP(fd, 28), len); + msg[len]='\0'; //Force a terminator + if ((is_charcommand(fd, sd, command) != CharCommand_None) || + (is_atcommand(fd, sd, command) != AtCommand_None)) { + aFree(command); + return; + } + if (sd->sc.count && + (sd->sc.data[SC_BERSERK].timer!=-1 || + (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT))) { + aFree(command); + return; + } + + if (battle_config.min_chat_delay) + { //[Skotlex] + if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) { + aFree(command); + return; + } + sd->cantalk_tick = gettick() + battle_config.min_chat_delay; + } + + memcpy(&target,RFIFOP(fd, 4),NAME_LENGTH); + target[NAME_LENGTH]='\0'; + + //Chat Logging type 'W' / Whisper + if(log_config.chat&1 //we log everything then + || ( log_config.chat&2 //if Whisper bit is on + && ( !agit_flag || !(log_config.chat&16) ))) //if WOE ONLY flag is off or AGIT is OFF + log_chat("W", 0, sd->status.char_id, sd->status.account_id, (char*)mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, target, msg); + + //-------------------------------------------------------// + // Lordalfa - Paperboy - To whisper NPC commands // + //-------------------------------------------------------// + if (target[0] && (strncasecmp(target,"NPC:",4) == 0) && (strlen(target) >4)) { + char *str= target+4; //Skip the NPC: string part. + if ((npc = npc_name2id(str))) + { + char *split; + str = msg; + for( i=0; i < 10; ++i ) + {// Splits the message using '#' as separators + split = strchr(str,'#'); + if( split == NULL ) + { // use the remaining string + strncpy(split_data[i], str, sizeof(split_data[0])/sizeof(char)); + split_data[i][sizeof(split_data[0])/sizeof(char)-1] = '\0'; + for( ++i; i < 10; ++i ) + split_data[i][0] = '\0'; + break; + } + *split = '\0'; + strncpy(split_data[i], str, sizeof(split_data[0])/sizeof(char)); + split_data[i][sizeof(split_data[0])/sizeof(char)-1] = '\0'; + str = split+1; + } + + for (i=0;i<10;i++) + { + sprintf(output, "@whispervar%d$", i); + set_var(sd,output,(char *) split_data[i]); + } + + sprintf(output, "%s::OnWhisperGlobal", npc->name); + npc_event(sd,output,0); // Calls the NPC label + + aFree(command); + return; + } + } + + // Main chat [LuzZza] + if(strcmpi(target, main_chat_nick) == 0) { + if(!sd->state.mainchat) + clif_displaymessage(fd, msg_txt(388)); // You should enable main chat with "@main on" command. + else { + snprintf(output, sizeof(output)/sizeof(char), msg_txt(386), sd->status.name, msg); + intif_announce(output, strlen(output) + 1, 0xFE000000, 0); + } + aFree(command); + return; + } + + // searching destination character + dstsd = map_nick2sd(target); + // player is not on this map-server + // At this point, don't send wisp/page if it's not exactly the same name, because (example) + // if there are 'Test' player on an other map-server and 'test' player on this map-server, + // and if we ask for 'Test', we must not contact 'test' player + // so, we send information to inter-server, which is the only one which decide (and copy correct name). + if (dstsd == NULL || + strcmp(dstsd->status.name, target) != 0) + { // send message to inter-server + intif_wis_message(sd, target, msg, len); + aFree(command); + return; + } + // player is on this map-server + if (dstsd->fd == fd) { + // if you send to your self, don't send anything to others + // but, normaly, it's impossible! + clif_wis_message(fd, wisp_server_name, + "You can not page yourself. Sorry.", + strlen("You can not page yourself. Sorry.") + 1); + aFree(command); + return; + } + // otherwise, send message and answer immediatly + if (dstsd->state.ignoreAll) { + if (dstsd->sc.option & OPTION_INVISIBLE && pc_isGM(sd) < pc_isGM(dstsd)) + clif_wis_end(fd, 1); // 1: target character is not loged in + else + clif_wis_end(fd, 3); // 3: everyone ignored by target + aFree(command); + return; + } + // if player ignore the source character + for(i = 0; i < MAX_IGNORE_LIST && + dstsd->ignore[i].name[0] != '\0' && + strcmp(dstsd->ignore[i].name, sd->status.name) != 0 + ; i++); + + if(i < MAX_IGNORE_LIST && dstsd->ignore[i].name[0] != '\0') + { //Ignored + clif_wis_end(fd, 2); // 2: ignored by target + aFree(command); + return; + } + + // if source player not found in ignore list + if(dstsd->away_message[0] != '\0') { // Send away automessage [LuzZza] + //(Automessage has been sent) + sprintf(output, "%s %s", msg, msg_txt(543)); + clif_wis_message(dstsd->fd, sd->status.name, output, strlen(output) + 1); + clif_wis_end(fd, 0); // 0: success to send wisper + if(dstsd->state.autotrade) + //"Away [AT] - \"%s\"" + sprintf(output, msg_txt(544), dstsd->away_message); + else + //"Away - \"%s\"" + sprintf(output, msg_txt(545), dstsd->away_message); + aFree(command); + clif_wis_message(fd, dstsd->status.name, output, strlen(output) + 1); + return; + } + // Normal message + clif_wis_message(dstsd->fd, sd->status.name, msg, len); + clif_wis_end(fd, 0); // 0: success to send wisper + aFree(command); + return; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_GMmessage(int fd, struct map_session_data *sd) { +// /b + char message[MESSAGE_SIZE]; + RFIFOHEAD(fd); + if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && + (pc_isGM(sd) >= get_atcommand_level(AtCommand_Broadcast))) { + intif_GMmessage((char*)RFIFOP(fd,4), RFIFOW(fd,2)-4, 0); + if((log_config.gm) && (get_atcommand_level(AtCommand_Broadcast) >= log_config.gm)) { + snprintf(message, RFIFOW(fd,2)-1, "/b %s", RFIFOP(fd,4)); + log_atcommand(sd, message); + } + } +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_TakeItem(int fd, struct map_session_data *sd) { + struct flooritem_data *fitem; + int map_object_id; + RFIFOHEAD(fd); + + map_object_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); + + fitem = (struct flooritem_data*)map_id2bl(map_object_id); + + do { + if (pc_isdead(sd)) { + clif_clearchar_area(&sd->bl, 1); + break; + } + + if (fitem == NULL || fitem->bl.type != BL_ITEM || fitem->bl.m != sd->bl.m) + break; + + if (clif_cant_act(sd)) + break; + + //Disable cloaking/chasewalking characters from looting [Skotlex] + if(pc_iscloaking(sd) || pc_ischasewalk(sd)) + break; + + if(sd->sc.count && ( + sd->sc.data[SC_TRICKDEAD].timer != -1 || + sd->sc.data[SC_BLADESTOP].timer != -1 || + (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOITEM)) + ) + break; + + if (!pc_takeitem(sd, fitem)) + break; + return; + } while (0); + // Client REQUIRES a fail packet or you can no longer pick items. + clif_additem(sd,0,0,6); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_DropItem(int fd, struct map_session_data *sd) { + int item_index, item_amount; + RFIFOHEAD(fd); + + if (pc_isdead(sd)) { + clif_clearchar_area(&sd->bl, 1); + return; + } + + if (clif_cant_act(sd)) + return; + + if (sd->sc.count && ( + sd->sc.data[SC_AUTOCOUNTER].timer != -1 || + sd->sc.data[SC_BLADESTOP].timer != -1 || + (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOITEM) + )) + return; + + item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2; + item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]); + if (!pc_dropitem(sd, item_index, item_amount)) + //Because the client does not likes being ignored. + clif_delitem(sd, item_index,0); + +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_UseItem(int fd, struct map_session_data *sd) { + int n; + RFIFOHEAD(fd); + + if (pc_isdead(sd)) { + clif_clearchar_area(&sd->bl, 1); + return; + } + + if (sd->sc.opt1 > 0 && sd->sc.opt1 != OPT1_STONEWAIT) + return; + + //This flag enables you to use items while in an NPC. [Skotlex] + if (sd->npc_id) { + if (sd->npc_id != sd->npc_item_flag) + return; + } else + if (clif_trading(sd)) + return; + + if (sd->invincible_timer != -1) + pc_delinvincibletimer(sd); + + //Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex] + sd->idletime = last_tick; + n = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2; + + if(n <0 || n >= MAX_INVENTORY) + return; + if (!pc_useitem(sd,n)) + clif_useitemack(sd,n,0,0); //Send an empty ack packet or the client gets stuck. +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_EquipItem(int fd,struct map_session_data *sd) +{ + int index; + RFIFOHEAD(fd); + + if(pc_isdead(sd)) { + clif_clearchar_area(&sd->bl,1); + return; + } + index = RFIFOW(fd,2)-2; + if (index < 0 || index >= MAX_INVENTORY) + return; //Out of bounds check. + + if(sd->npc_id) { + if (sd->npc_id != sd->npc_item_flag) + return; + } else if (sd->state.storage_flag || sd->sc.opt1) + ; //You can equip/unequip stuff while storage is open/under status changes + else if (clif_cant_act(sd)) + return; + + if(sd->sc.data[SC_BLADESTOP].timer!=-1 || sd->sc.data[SC_BERSERK].timer!=-1 ) + return; + + if(!sd->status.inventory[index].identify) { // 未鑑定 + clif_equipitemack(sd,index,0,0); // fail + return; + } + //ペット用装備であるかないか + if(sd->inventory_data[index]) { + if(sd->inventory_data[index]->type != IT_PETARMOR){ + if(sd->inventory_data[index]->type == IT_AMMO) + pc_equipitem(sd,index,EQP_AMMO); //Client doesn't sends the position. + else + pc_equipitem(sd,index,RFIFOW(fd,4)); + } else + pet_equipitem(sd,index); + } +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_UnequipItem(int fd,struct map_session_data *sd) +{ + int index; + RFIFOHEAD(fd); + + if(pc_isdead(sd)) { + clif_clearchar_area(&sd->bl,1); + return; + } + + if (sd->state.storage_flag) + ; //You can equip/unequip stuff while storage is open. + else if (clif_cant_act(sd)) + return; + + index = RFIFOW(fd,2)-2; + + pc_unequipitem(sd,index,1); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcClicked(int fd,struct map_session_data *sd) +{ + struct block_list *bl; + RFIFOHEAD(fd); + + if(pc_isdead(sd)) { + clif_clearchar_area(&sd->bl,1); + return; + } + + if (clif_cant_act(sd)) + return; + + bl = map_id2bl(RFIFOL(fd,2)); + if (!bl) return; + switch (bl->type) { + case BL_MOB: + if (!((TBL_MOB *)bl)->nd || !mob_script_callback((TBL_MOB *)bl, &sd->bl, CALLBACK_NPCCLICK)) + clif_parse_ActionRequest_sub(sd, 0x07, bl->id, gettick()); + break; + case BL_PC: + clif_parse_ActionRequest_sub(sd, 0x07, bl->id, gettick()); + break; + case BL_NPC: + npc_click(sd,(TBL_NPC*)bl); + break; + } + return; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + if (sd->state.trading) + return; + npc_buysellsel(sd,RFIFOL(fd,2),RFIFOB(fd,6)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcBuyListSend(int fd,struct map_session_data *sd) +{ + int fail=0,n; + unsigned short *item_list; + RFIFOHEAD(fd); + + n = (RFIFOW(fd,2)-4) /4; + item_list = (unsigned short*)RFIFOP(fd,4); + + if (sd->state.trading|| !sd->npc_shopid) + fail = 1; + else + fail = npc_buylist(sd,n,item_list); + + sd->npc_shopid = 0; //Clear shop data. + WFIFOHEAD(fd,packet_len_table[0xca]); + WFIFOW(fd,0)=0xca; + WFIFOB(fd,2)=fail; + WFIFOSET(fd,packet_len_table[0xca]); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd) +{ + int fail=0,n; + unsigned short *item_list; + RFIFOHEAD(fd); + + n = (RFIFOW(fd,2)-4) /4; + item_list = (unsigned short*)RFIFOP(fd,4); + + if (sd->state.trading || !sd->npc_shopid) + fail = 1; + else + fail = npc_selllist(sd,n,item_list); + + sd->npc_shopid = 0; //Clear shop data. + + WFIFOHEAD(fd,packet_len_table[0xcb]); + WFIFOW(fd,0)=0xcb; + WFIFOB(fd,2)=fail; + WFIFOSET(fd,packet_len_table[0xcb]); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_CreateChatRoom(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + if (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOROOM) + return; + if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 4){ + chat_createchat(sd,RFIFOW(fd,4),RFIFOB(fd,6),(char*)RFIFOP(fd,7),(char*)RFIFOP(fd,15),RFIFOW(fd,2)-15); + } else + clif_skill_fail(sd,1,0,3); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChatAddMember(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + chat_joinchat(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChatRoomStatusChange(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + chat_changechatstatus(sd,RFIFOW(fd,4),RFIFOB(fd,6),(char*)RFIFOP(fd,7),(char*)RFIFOP(fd,15),RFIFOW(fd,2)-15); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChangeChatOwner(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + chat_changechatowner(sd,(char*)RFIFOP(fd,6)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_KickFromChat(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + chat_kickchat(sd,(char*)RFIFOP(fd,2)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChatLeave(int fd,struct map_session_data *sd) +{ + chat_leavechat(sd); +} + +//Handles notifying asker and rejecter of what has just ocurred. +//Type is used to determine the correct msg_txt to use: +//0: +static void clif_noask_sub(struct map_session_data *src, struct map_session_data *target, int type) +{ + char *msg, output[256]; + // Your request has been rejected by autoreject option. + msg = msg_txt(392); + clif_disp_onlyself(src, msg, strlen(msg)); + //Notice that a request was rejected. + snprintf(output, 256, msg_txt(393+type), src->status.name, 256); + clif_disp_onlyself(target, output, strlen(output)); +} + +/*========================================== + * 取引要請を相手に送る + *------------------------------------------ + */ +void clif_parse_TradeRequest(int fd,struct map_session_data *sd) +{ + struct map_session_data *t_sd; + + RFIFOHEAD(fd); + t_sd = map_id2sd(RFIFOL(fd,2)); + + if(!sd->chatID && clif_cant_act(sd)) + return; //You can trade while in a chatroom. + + // @noask [LuzZza] + if(t_sd) { + if (t_sd->state.noask) { + clif_noask_sub(sd, t_sd, 0); + return; + } + if(!t_sd->chatID && clif_cant_act(t_sd)) + return; + } + + if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 1){ + trade_traderequest(sd,t_sd); + } else + clif_skill_fail(sd,1,0,0); +} + +/*========================================== + * 取引要請 + *------------------------------------------ + */ +void clif_parse_TradeAck(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + trade_tradeack(sd,RFIFOB(fd,2)); +} + +/*========================================== + * アイテム追加 + *------------------------------------------ + */ +void clif_parse_TradeAddItem(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + trade_tradeadditem(sd,RFIFOW(fd,2),RFIFOL(fd,4)); +} + +/*========================================== + * アイテム追加完了(ok押し) + *------------------------------------------ + */ +void clif_parse_TradeOk(int fd,struct map_session_data *sd) +{ + trade_tradeok(sd); +} + +/*========================================== + * 取引キャンセル + *------------------------------------------ + */ +void clif_parse_TradeCancel(int fd,struct map_session_data *sd) +{ + trade_tradecancel(sd); +} + +/*========================================== + * 取引許諾(trade押し) + *------------------------------------------ + */ +void clif_parse_TradeCommit(int fd,struct map_session_data *sd) +{ + trade_tradecommit(sd); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_StopAttack(int fd,struct map_session_data *sd) +{ + pc_stop_attack(sd); +} + +/*========================================== + * カートへアイテムを移す + *------------------------------------------ + */ +void clif_parse_PutItemToCart(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + + if (clif_trading(sd)) + return; + pc_putitemtocart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4)); +} +/*========================================== + * カートからアイテムを出す + *------------------------------------------ + */ +void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + pc_getitemfromcart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4)); +} + +/*========================================== + * 付属品(鷹,ペコ,カート)をはずす + *------------------------------------------ + */ +void clif_parse_RemoveOption(int fd,struct map_session_data *sd) +{ + //Can only remove Cart/Riding/Falcon. + pc_setoption(sd,sd->sc.option&~(OPTION_CART|OPTION_RIDING|OPTION_FALCON)); +} + +/*========================================== + * チェンジカート + *------------------------------------------ + */ +void clif_parse_ChangeCart(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + pc_setcart(sd,RFIFOW(fd,2)); +} + +/*========================================== + * ステータスアップ + *------------------------------------------ + */ +void clif_parse_StatusUp(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + pc_statusup(sd,RFIFOW(fd,2)); +} + +/*========================================== + * スキルレベルアップ + *------------------------------------------ + */ +void clif_parse_SkillUp(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + pc_skillup(sd,RFIFOW(fd,2)); +} + +static void clif_parse_UseSkillToId_homun(struct homun_data *hd, struct map_session_data *sd, unsigned int tick, int skillnum, int skilllv, int target_id) +{ + int lv; + + if (!hd) + return; + + if (skillnotok_hom(skillnum, hd)) //[orn] + return; + + if (hd->bl.id != target_id && + skill_get_inf(skillnum)&INF_SELF_SKILL) + target_id = hd->bl.id; //What good is it to mess up the target in self skills? Wished I knew... [Skotlex] + + if (hd->ud.skilltimer != -1) { + if (skillnum != SA_CASTCANCEL) + return; + } else if (DIFF_TICK(tick, hd->ud.canact_tick) < 0) + return; + + lv = merc_hom_checkskill(hd, skillnum); + if (skilllv > lv) + skilllv = lv; + + if (skilllv) + unit_skilluse_id(&hd->bl, target_id, skillnum, skilllv); +} + +/*========================================== + * スキル使用(ID指定) + *------------------------------------------ + */ +void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) { + int skillnum, skilllv, tmp, target_id; + unsigned int tick = gettick(); + RFIFOHEAD(fd); + + if (clif_cant_act(sd)) + return; + if (pc_issit(sd)) + return; + + skilllv = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); + if (skilllv < 1) skilllv = 1; //No clue, I have seen the client do this with guild skills :/ [Skotlex] + skillnum = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]); + target_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]); + + //Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex] + sd->idletime = last_tick; + + tmp = skill_get_inf(skillnum); + if (tmp&INF_GROUND_SKILL) + return; //Using a ground skill on a target? WRONG. + + if (skillnum >= HM_SKILLBASE && skillnum <= HM_SKILLBASE+MAX_HOMUNSKILL) { + clif_parse_UseSkillToId_homun(sd->hd, sd, tick, skillnum, skilllv, target_id); + return; + } + + if (skillnotok(skillnum, sd)) + return; + + if (sd->bl.id != target_id && !sd->state.skill_flag && tmp&INF_SELF_SKILL) + target_id = sd->bl.id; //What good is it to mess up the target in self skills? Wished I knew... [Skotlex] + + if (sd->ud.skilltimer != -1) { + if (skillnum != SA_CASTCANCEL) + return; + } else if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) { + clif_skill_fail(sd, skillnum, 4, 0); + return; + } + + if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS)) + return; + + if (sd->invincible_timer != -1) + pc_delinvincibletimer(sd); + + if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris] + target_id = sd->bl.id; + + if (sd->skillitem == skillnum) { + if (skilllv != sd->skillitemlv) + skilllv = sd->skillitemlv; + unit_skilluse_id(&sd->bl, target_id, skillnum, skilllv); + return; + } + + sd->skillitem = sd->skillitemlv = 0; + if (skillnum == MO_EXTREMITYFIST) { + if ((sd->sc.data[SC_COMBO].timer == -1 || + (sd->sc.data[SC_COMBO].val1 != MO_COMBOFINISH && + sd->sc.data[SC_COMBO].val1 != CH_TIGERFIST && + sd->sc.data[SC_COMBO].val1 != CH_CHAINCRUSH))) { + if (!sd->state.skill_flag ) { + sd->state.skill_flag = 1; + clif_skillinfo(sd, MO_EXTREMITYFIST, INF_ATTACK_SKILL, -1); + return; + } else if (sd->bl.id == target_id) { + clif_skillinfo(sd, MO_EXTREMITYFIST, INF_ATTACK_SKILL, -1); + return; + } + } + } + if (skillnum == TK_JUMPKICK) { + if (sd->sc.data[SC_COMBO].timer == -1 || + sd->sc.data[SC_COMBO].val1 != TK_JUMPKICK) { + if (!sd->state.skill_flag ) { + sd->state.skill_flag = 1; + clif_skillinfo(sd, TK_JUMPKICK, INF_ATTACK_SKILL, -1); + return; + } else if (sd->bl.id == target_id) { + clif_skillinfo(sd, TK_JUMPKICK, INF_ATTACK_SKILL, -1); + return; + } + } + } + + if (skillnum >= GD_SKILLBASE) { + if (sd->state.gmaster_flag) + skilllv = guild_checkskill(sd->state.gmaster_flag, skillnum); + else + skilllv = 0; + } else { + tmp = pc_checkskill(sd, skillnum); + if (skilllv > tmp) + skilllv = tmp; + } + + if (skilllv) + unit_skilluse_id(&sd->bl, target_id, skillnum, skilllv); + + if (sd->state.skill_flag) + sd->state.skill_flag = 0; +} + +/*========================================== + * スキル使用(場所指定) + *------------------------------------------ + */ +void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, int skilllv, int skillnum, int x, int y, int skillmoreinfo) +{ + int lv; + unsigned int tick = gettick(); + RFIFOHEAD(fd); + + //Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex] + sd->idletime = last_tick; + + if (skillnotok(skillnum, sd)) + return; + + if (!(skill_get_inf(skillnum)&INF_GROUND_SKILL)) + return; //Using a target skill on the ground? WRONG. + + if (skillmoreinfo != -1) { + if (pc_issit(sd)) { + clif_skill_fail(sd, skillnum, 0, 0); + return; + } + memcpy(talkie_mes, RFIFOP(fd,skillmoreinfo), MESSAGE_SIZE); + talkie_mes[MESSAGE_SIZE-1] = '\0'; //Overflow protection [Skotlex] + } + + if (sd->ud.skilltimer != -1) + return; + if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) + { + clif_skill_fail(sd, skillnum, 4, 0); + return; + } + + if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS)) + return; + + if (sd->invincible_timer != -1) + pc_delinvincibletimer(sd); + if (sd->skillitem == skillnum) { + if (skilllv != sd->skillitemlv) + skilllv = sd->skillitemlv; + unit_skilluse_pos(&sd->bl, x, y, skillnum, skilllv); + } else { + sd->skillitem = sd->skillitemlv = 0; + if ((lv = pc_checkskill(sd, skillnum)) > 0) { + if (skilllv > lv) + skilllv = lv; + unit_skilluse_pos(&sd->bl, x, y, skillnum,skilllv); + } + } +} + + +void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + + if (clif_cant_act(sd)) + return; + if (pc_issit(sd)) + return; + + clif_parse_UseSkillToPosSub(fd, sd, + RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), //skill lv + RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]), //skill num + RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]), //pos x + RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[3]), //pos y + -1 //Skill more info. + ); +} + +void clif_parse_UseSkillToPosMoreInfo(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + + if (clif_cant_act(sd)) + return; + if (pc_issit(sd)) + return; + + clif_parse_UseSkillToPosSub(fd, sd, + RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), //Skill lv + RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]), //Skill num + RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]), //pos x + RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[3]), //pos y + packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[4] //skill more info + ); +} +/*========================================== + * スキル使用(map指定) + *------------------------------------------ + */ +void clif_parse_UseSkillMap(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + + if (clif_cant_act(sd)) + return; + + if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS)) + return; + + if(sd->invincible_timer != -1) + pc_delinvincibletimer(sd); + + skill_castend_map(sd,RFIFOW(fd,2),(char*)RFIFOP(fd,4)); +} +/*========================================== + * メモ要求 + *------------------------------------------ + */ +void clif_parse_RequestMemo(int fd,struct map_session_data *sd) +{ + if (!pc_isdead(sd)) + pc_memo(sd,-1); +} +/*========================================== + * アイテム合成 + *------------------------------------------ + */ +void clif_parse_ProduceMix(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + + if (sd->menuskill_id != AM_PHARMACY) + return; + + if (clif_trading(sd)) { + //Make it fail to avoid shop exploits where you sell something different than you see. + clif_skill_fail(sd,sd->ud.skillid,0,0); + sd->menuskill_lv = sd->menuskill_id = 0; + return; + } + skill_produce_mix(sd,0,RFIFOW(fd,2),RFIFOW(fd,4),RFIFOW(fd,6),RFIFOW(fd,8), 1); + sd->menuskill_lv = sd->menuskill_id = 0; +} +/*========================================== + * 武器修理 + *------------------------------------------ + */ +void clif_parse_RepairItem(int fd, struct map_session_data *sd) +{ + RFIFOHEAD(fd); + + if (sd->menuskill_id != BS_REPAIRWEAPON) + return; + if (clif_trading(sd)) { + //Make it fail to avoid shop exploits where you sell something different than you see. + clif_skill_fail(sd,sd->ud.skillid,0,0); + sd->menuskill_lv = sd->menuskill_id = 0; + return; + } + skill_repairweapon(sd,RFIFOW(fd,2)); + sd->menuskill_lv = sd->menuskill_id = 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) { + int idx; + RFIFOHEAD(fd); + + if (sd->menuskill_id != WS_WEAPONREFINE) //Packet exploit? + return; + if (clif_trading(sd)) { + //Make it fail to avoid shop exploits where you sell something different than you see. + clif_skill_fail(sd,sd->ud.skillid,0,0); + sd->menuskill_lv = sd->menuskill_id = 0; + return; + } + idx = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); + skill_weaponrefine(sd, idx-2); + sd->menuskill_lv = sd->menuskill_id = 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd) +{ + unsigned char select; + RFIFOHEAD(fd); + + select = RFIFOB(fd,6); + if((select > sd->max_menu && select != 0xff) || !select){ + ShowWarning("Hack on NPC Select Menu: %s (AID: %d)!\n",sd->status.name,sd->bl.id); + clif_GM_kick(sd,sd,0); + } else { + sd->npc_menu=select; + npc_scriptcont(sd,RFIFOL(fd,2)); + } +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); +#ifdef __WIN32 + //For some extraordinarily eerie reason that noone has figured out yet, + //windows native compiles NEED this nullpo_retv or the function is not found! + nullpo_retv(sd); +#endif + npc_scriptcont(sd,RFIFOL(fd,2)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); +#define RFIFOL_(fd,pos) (*(int*)(session[fd]->rdata+session[fd]->rdata_pos+(pos))) + //Input Value overflow Exploit FIX + sd->npc_amount=RFIFOL_(fd,6); //fixed by Lupus. npc_amount is (int) but was RFIFOL changing it to (unsigned int) +#undef RFIFOL_ + + npc_scriptcont(sd,RFIFOL(fd,2)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcStringInput(int fd,struct map_session_data *sd) +{ + short message_len; + RFIFOHEAD(fd); + message_len = RFIFOW(fd,2)-7; + + if(message_len < 1) + return; //Blank message? + + if(message_len >= sizeof(sd->npc_str)){ + ShowWarning("clif: input string too long !\n"); + message_len = sizeof(sd->npc_str); + } + + // Exploit prevention if crafted packets (without null) is being sent. [Lance] + memcpy(sd->npc_str,RFIFOP(fd,8),message_len); + sd->npc_str[message_len-1]=0; + npc_scriptcont(sd,RFIFOL(fd,4)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + if (sd->npc_id) //Avoid parsing anything when the script was done with. [Skotlex] + npc_scriptcont(sd,RFIFOL(fd,2)); +} + +/*========================================== + * アイテム鑑定 + *------------------------------------------ + */ +void clif_parse_ItemIdentify(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + if (sd->menuskill_id != MC_IDENTIFY) + return; + skill_identify(sd,RFIFOW(fd,2)-2); + sd->menuskill_lv = sd->menuskill_id = 0; +} +/*========================================== + * 矢作成 + *------------------------------------------ + */ +void clif_parse_SelectArrow(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + if (sd->menuskill_id != AC_MAKINGARROW) + return; + if (clif_trading(sd)) { + //Make it fail to avoid shop exploits where you sell something different than you see. + clif_skill_fail(sd,sd->ud.skillid,0,0); + sd->menuskill_lv = sd->menuskill_id = 0; + return; + } + skill_arrow_create(sd,RFIFOW(fd,2)); + sd->menuskill_lv = sd->menuskill_id = 0; +} +/*========================================== + * オートスペル受信 + *------------------------------------------ + */ +void clif_parse_AutoSpell(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + if (sd->menuskill_id != SA_AUTOSPELL) + return; + skill_autospell(sd,RFIFOW(fd,2)); + sd->menuskill_lv = sd->menuskill_id = 0; +} +/*========================================== + * カード使用 + *------------------------------------------ + */ +void clif_parse_UseCard(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + if (sd->state.trading!= 0) + return; + clif_use_card(sd,RFIFOW(fd,2)-2); +} +/*========================================== + * カード挿入装備選択 + *------------------------------------------ + */ +void clif_parse_InsertCard(int fd,struct map_session_data *sd) +{ + RFIFOHEAD(fd); + if (sd->state.trading!= 0) + return; + pc_insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2); +} + +/*========================================== + * 0193 キャラID名前引き + *------------------------------------------ + */ +void clif_parse_SolveCharName(int fd, struct map_session_data *sd) { + int char_id; + RFIFOHEAD(fd); + + char_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); + clif_solved_charname(sd, char_id); +} + +/*========================================== + * 0197 /resetskill /resetstate + *------------------------------------------ + */ +void clif_parse_ResetChar(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && + pc_isGM(sd) >= get_atcommand_level(AtCommand_ResetState)) { + switch(RFIFOW(fd,2)){ + case 0: + pc_resetstate(sd); + break; + case 1: + pc_resetskill(sd,1); + break; + } + if((log_config.gm) && (get_atcommand_level(AtCommand_ResetState) >= log_config.gm)) { + log_atcommand(sd, RFIFOW(fd,2) ? "/resetskill" : "/resetstate"); + } + } +} + +/*========================================== + * 019c /lb等 + *------------------------------------------ + */ +void clif_parse_LGMmessage(int fd, struct map_session_data *sd) { + unsigned char buf[512]; + char message[MESSAGE_SIZE]; + RFIFOHEAD(fd); + + if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && + (pc_isGM(sd) >= get_atcommand_level(AtCommand_LocalBroadcast))) { + WBUFW(buf,0) = 0x9a; + WBUFW(buf,2) = RFIFOW(fd,2); + memcpy(WBUFP(buf,4), RFIFOP(fd,4), RFIFOW(fd,2) - 4); + clif_send(buf, RFIFOW(fd,2), &sd->bl, ALL_SAMEMAP); + if((log_config.gm) && (get_atcommand_level(AtCommand_LocalBroadcast) >= log_config.gm)) { + snprintf(message, RFIFOW(fd,2), "/lb %s", RFIFOP(fd,4)); + log_atcommand(sd, message); + } + } +} + +/*========================================== + * カプラ倉庫へ入れる + *------------------------------------------ + */ +void clif_parse_MoveToKafra(int fd, struct map_session_data *sd) { + int item_index, item_amount; + RFIFOHEAD(fd); + + if (clif_trading(sd)) + return; + + item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2; + item_amount = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]); + if (item_index < 0 || item_index >= MAX_INVENTORY || item_amount < 1) + return; + + if (sd->state.storage_flag == 1) + storage_storageadd(sd, item_index, item_amount); + else if (sd->state.storage_flag == 2) + storage_guild_storageadd(sd, item_index, item_amount); +} + +/*========================================== + * カプラ倉庫から出す + *------------------------------------------ + */ +void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) { + int item_index, item_amount; + RFIFOHEAD(fd); + + item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-1; + item_amount = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]); + + if (sd->state.storage_flag == 1) + storage_storageget(sd, item_index, item_amount); + else if(sd->state.storage_flag == 2) + storage_guild_storageget(sd, item_index, item_amount); +} + +/*========================================== + * カプラ倉庫へカートから入れる + *------------------------------------------ + */ +void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + + if(sd->vender_id) + return; + + if (sd->state.storage_flag == 1) + storage_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4)); + else if (sd->state.storage_flag == 2) + storage_guild_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4)); +} + +/*========================================== + * カプラ倉庫から出す + *------------------------------------------ + */ +void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + + if (sd->vender_id) + return; + if (sd->state.storage_flag == 1) + storage_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4)); + else if (sd->state.storage_flag == 2) + storage_guild_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4)); +} + +/*========================================== + * カプラ倉庫を閉じる + *------------------------------------------ + */ +void clif_parse_CloseKafra(int fd, struct map_session_data *sd) { + if (sd->state.storage_flag == 1) + storage_storageclose(sd); + else if (sd->state.storage_flag == 2) + storage_guild_storageclose(sd); +} + +/*========================================== + * パーティを作る + *------------------------------------------ + */ +void clif_parse_CreateParty(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + if(map[sd->bl.m].flag.partylock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(227)); + return; + } + if (battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7) { + party_create(sd,(char*)RFIFOP(fd,2),0,0); + } else + clif_skill_fail(sd,1,0,4); +} + +/*========================================== + * パーティを作る + *------------------------------------------ + */ +void clif_parse_CreateParty2(int fd, struct map_session_data *sd) { + if(map[sd->bl.m].flag.partylock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(227)); + return; + } + if (battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7){ + RFIFOHEAD(fd); + party_create(sd,(char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27)); + } else + clif_skill_fail(sd,1,0,4); +} + +/*========================================== + * パーティに勧誘 + *------------------------------------------ + */ +void clif_parse_PartyInvite(int fd, struct map_session_data *sd) { + + struct map_session_data *t_sd; + + RFIFOHEAD(fd); + if(map[sd->bl.m].flag.partylock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(227)); + return; + } + + t_sd = map_id2sd(RFIFOL(fd,2)); + + // @noask [LuzZza] + if(t_sd && t_sd->state.noask) { + clif_noask_sub(sd, t_sd, 1); + return; + } + + party_invite(sd, t_sd); +} + +/*========================================== + * パーティ勧誘返答 + *------------------------------------------ + */ +void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd) { + RFIFOHEAD(fd); + if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 5){ + party_reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6)); + } else { + party_reply_invite(sd,RFIFOL(fd,2),-1); + clif_skill_fail(sd,1,0,4); + } +} + +/*========================================== + * パーティ脱退要求 + *------------------------------------------ + */ +void clif_parse_LeaveParty(int fd, struct map_session_data *sd) { + if(map[sd->bl.m].flag.partylock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(227)); + return; + } + party_leave(sd); +} + +/*========================================== + * パーティ除名要求 + *------------------------------------------ + */ +void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + if(map[sd->bl.m].flag.partylock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(227)); + return; + } + party_removemember(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6)); +} + +/*========================================== + * パーティ設定変更要求 + *------------------------------------------ + */ +void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) { + struct party_data *p; + RFIFOHEAD(fd); + + if(!sd->status.party_id) + return; + + p = party_search(sd->status.party_id); + if (!p) return; + //The client no longer can change the item-field, therefore it always + //comes as zero. Here, resend the item data as it is. +// party_changeoption(sd, RFIFOW(fd,2), RFIFOW(fd,4)); + party_changeoption(sd, RFIFOW(fd,2), p->party.item); +} + +/*========================================== + * パーティメッセージ送信要求 + *------------------------------------------ + */ +void clif_parse_PartyMessage(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + + if (is_charcommand(fd, sd, (char*)RFIFOP(fd,4)) != CharCommand_None || + is_atcommand(fd, sd, (char*)RFIFOP(fd,4)) != AtCommand_None) + return; + + if (sd->sc.count && ( + sd->sc.data[SC_BERSERK].timer!=-1 || + (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT) + )) + return; + + if (battle_config.min_chat_delay) + { //[Skotlex] + if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) + return; + sd->cantalk_tick = gettick() + battle_config.min_chat_delay; + } + + party_send_message(sd, (char*)RFIFOP(fd,4), RFIFOW(fd,2)-4); +} + +/*========================================== + * 露店閉鎖 + *------------------------------------------ + */ +void clif_parse_CloseVending(int fd, struct map_session_data *sd) { + vending_closevending(sd); +} + +/*========================================== + * 露店アイテムリスト要求 + *------------------------------------------ + */ +void clif_parse_VendingListReq(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + + vending_vendinglistreq(sd,RFIFOL(fd,2)); + if(sd->npc_id) + npc_event_dequeue(sd); +} + +/*========================================== + * 露店アイテム購入 + *------------------------------------------ + */ +void clif_parse_PurchaseReq(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + vending_purchasereq(sd, RFIFOW(fd,2), RFIFOL(fd,4), RFIFOP(fd,8)); +} + +/*========================================== + * 露店開設 + *------------------------------------------ + */ +void clif_parse_OpenVending(int fd,struct map_session_data *sd) { + RFIFOHEAD(fd); + if (clif_trading(sd)) + return; + if (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOROOM) + return; + vending_openvending(sd, RFIFOW(fd,2), (char*)RFIFOP(fd,4), RFIFOB(fd,84), RFIFOP(fd,85)); +} + +/*========================================== + * ギルドを作る + *------------------------------------------ + */ +void clif_parse_CreateGuild(int fd,struct map_session_data *sd) { + RFIFOHEAD(fd); + if(map[sd->bl.m].flag.guildlock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(228)); + return; + } + guild_create(sd, (char*)RFIFOP(fd,6)); +} + +/*========================================== + * ギルドマスターかどうか確認 + *------------------------------------------ + */ +void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd) { + clif_guild_masterormember(sd); +} + +/*========================================== + * ギルド情報要求 + *------------------------------------------ + */ +void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + switch(RFIFOL(fd,2)){ + case 0: // ギルド基本情報、同盟敵対情報 + clif_guild_basicinfo(sd); + clif_guild_allianceinfo(sd); + break; + case 1: // メンバーリスト、役職名リスト + clif_guild_positionnamelist(sd); + clif_guild_memberlist(sd); + break; + case 2: // 役職名リスト、役職情報リスト + clif_guild_positionnamelist(sd); + clif_guild_positioninfolist(sd); + break; + case 3: // スキルリスト + clif_guild_skillinfo(sd); + break; + case 4: // 追放リスト + clif_guild_expulsionlist(sd); + break; + default: + if (battle_config.error_log) + ShowError("clif: guild request info: unknown type %d\n", RFIFOL(fd,2)); + break; + } +} + +/*========================================== + * ギルド役職変更 + *------------------------------------------ + */ +void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd) { + int i; + RFIFOHEAD(fd); + + for(i = 4; i < RFIFOW(fd,2); i += 40 ){ + guild_change_position(sd, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), (char*)RFIFOP(fd,i+16)); + } +} + +/*========================================== + * ギルドメンバ役職変更 + *------------------------------------------ + */ +void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd) { + int i; + RFIFOHEAD(fd); + + for(i=4;istatus.guild_id, + RFIFOL(fd,i),RFIFOL(fd,i+4),RFIFOL(fd,i+8)); + } +} + +/*========================================== + * ギルドエンブレム要求 + *------------------------------------------ + */ +void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd) { + struct guild *g; + RFIFOHEAD(fd); + g=guild_search(RFIFOL(fd,2)); + if(g!=NULL) + clif_guild_emblem(sd,g); +} + +/*========================================== + * ギルドエンブレム変更 + *------------------------------------------ + */ +void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd) { + RFIFOHEAD(fd); + guild_change_emblem(sd,RFIFOW(fd,2)-4,(char*)RFIFOP(fd,4)); +} + +/*========================================== + * ギルド告知変更 + *------------------------------------------ + */ +void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd) { + RFIFOHEAD(fd); + guild_change_notice(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6),(char*)RFIFOP(fd,66)); +} + +/*========================================== + * ギルド勧誘 + *------------------------------------------ + */ +void clif_parse_GuildInvite(int fd,struct map_session_data *sd) { + + struct map_session_data *t_sd; + + RFIFOHEAD(fd); + + if(map[sd->bl.m].flag.guildlock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(228)); + return; + } + + t_sd = map_id2sd(RFIFOL(fd,2)); + + // @noask [LuzZza] + if(t_sd && t_sd->state.noask) { + clif_noask_sub(sd, t_sd, 2); + return; + } + + guild_invite(sd,t_sd); +} + +/*========================================== + * ギルド勧誘返信 + *------------------------------------------ + */ +void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd) { + RFIFOHEAD(fd); + guild_reply_invite(sd,RFIFOL(fd,2),RFIFOB(fd,6)); +} + +/*========================================== + * ギルド脱退 + *------------------------------------------ + */ +void clif_parse_GuildLeave(int fd,struct map_session_data *sd) { + RFIFOHEAD(fd); + if(map[sd->bl.m].flag.guildlock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(228)); + return; + } + guild_leave(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14)); +} + +/*========================================== + * ギルド追放 + *------------------------------------------ + */ +void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) { + RFIFOHEAD(fd); + if(map[sd->bl.m].flag.guildlock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(228)); + return; + } + guild_expulsion(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14)); +} + +/*========================================== + * ギルド会話 + *------------------------------------------ + */ +void clif_parse_GuildMessage(int fd,struct map_session_data *sd) { + RFIFOHEAD(fd); + + if (is_charcommand(fd, sd, (char*)RFIFOP(fd, 4)) != CharCommand_None || + is_atcommand(fd, sd, (char*)RFIFOP(fd, 4)) != AtCommand_None) + return; + + if (sd->sc.count && ( + sd->sc.data[SC_BERSERK].timer!=-1 || + (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT) + )) + return; + + if (battle_config.min_chat_delay) + { //[Skotlex] + if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) + return; + sd->cantalk_tick = gettick() + battle_config.min_chat_delay; + } + + guild_send_message(sd, (char*)RFIFOP(fd,4), RFIFOW(fd,2)-4); +} + +/*========================================== + * ギルド同盟要求 + *------------------------------------------ + */ +void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) { + + struct map_session_data *t_sd; + + RFIFOHEAD(fd); + + if(map[sd->bl.m].flag.guildlock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(228)); + return; + } + + t_sd = map_id2sd(RFIFOL(fd,2)); + + // @noask [LuzZza] + if(t_sd && t_sd->state.noask) { + clif_noask_sub(sd, t_sd, 3); + return; + } + + guild_reqalliance(sd,t_sd); +} + +/*========================================== + * ギルド同盟要求返信 + *------------------------------------------ + */ +void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + guild_reply_reqalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6)); +} + +/*========================================== + * ギルド関係解消 + *------------------------------------------ + */ +void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + if(map[sd->bl.m].flag.guildlock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(228)); + return; + } + guild_delalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6)); +} + +/*========================================== + * ギルド敵対 + *------------------------------------------ + */ +void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) { + + struct map_session_data *t_sd; + RFIFOHEAD(fd); + + if(map[sd->bl.m].flag.guildlock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(228)); + return; + } + + t_sd = map_id2sd(RFIFOL(fd,2)); + + // @noask [LuzZza] + if(t_sd && t_sd->state.noask) { + clif_noask_sub(sd, t_sd, 4); + return; + } + + guild_opposition(sd,t_sd); +} + +/*========================================== + * ギルド解散 + *------------------------------------------ + */ +void clif_parse_GuildBreak(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + if(map[sd->bl.m].flag.guildlock) + { //Guild locked. + clif_displaymessage(fd, msg_txt(228)); + return; + } + guild_break(sd,(char*)RFIFOP(fd,2)); +} + +// pet +void clif_parse_PetMenu(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + pet_menu(sd,RFIFOB(fd,2)); +} + +void clif_parse_CatchPet(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + pet_catch_process2(sd,RFIFOL(fd,2)); +} + +void clif_parse_SelectEgg(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + if (sd->menuskill_id != SA_TAMINGMONSTER || sd->menuskill_lv != -1) + return; + pet_select_egg(sd,RFIFOW(fd,2)-2); + sd->menuskill_lv = sd->menuskill_id = 0; +} + +void clif_parse_SendEmotion(int fd, struct map_session_data *sd) { + if(sd->pd) { + RFIFOHEAD(fd); + clif_pet_emotion(sd->pd,RFIFOL(fd,2)); + } +} + +void clif_parse_ChangePetName(int fd, struct map_session_data *sd) { + RFIFOHEAD(fd); + pet_change_name(sd,(char*)RFIFOP(fd,2), 0); +} + +// Kick (right click menu for GM "(name) force to quit") +void clif_parse_GMKick(int fd, struct map_session_data *sd) { + struct block_list *target; + int tid; + char message[MESSAGE_SIZE]; + + RFIFOHEAD(fd); + tid = RFIFOL(fd,2); + + if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && + (pc_isGM(sd) >= get_atcommand_level(AtCommand_Kick))) { + target = map_id2bl(tid); + if (target) { + if (target->type == BL_PC) { + struct map_session_data *tsd = (struct map_session_data *)target; + if (pc_isGM(sd) > pc_isGM(tsd)) { + clif_GM_kick(sd, tsd, 1); + if((log_config.gm) && (get_atcommand_level(AtCommand_Kick) >= log_config.gm)) { + sprintf(message, "/kick %d", tsd->status.char_id); + log_atcommand(sd, message); + } + } else + clif_GM_kickack(sd, 0); + } else if (target->type == BL_MOB) { + status_percent_damage(&sd->bl, target, 100, 0); + sprintf(message, "/kick %d %d %d %d", tid, target->id, target->type, target->subtype); + if((log_config.gm) && (get_atcommand_level(AtCommand_Kick) >= log_config.gm)) { + sprintf(message, "/kick %s", ((struct mob_data*)target)->db->sprite); + log_atcommand(sd, message); + } + } else + clif_GM_kickack(sd, 0); + } else + clif_GM_kickack(sd, 0); + } +} + +/*========================================== + * /shift + *------------------------------------------ + */ +void clif_parse_Shift(int fd, struct map_session_data *sd) { // Rewriten by [Yor] + char player_name[NAME_LENGTH]; + char message[MESSAGE_SIZE]; + + malloc_tsetdword(player_name, '\0', sizeof(player_name)); + + if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && + (pc_isGM(sd) >= get_atcommand_level(AtCommand_JumpTo))) { + RFIFOHEAD(fd); + memcpy(player_name, RFIFOP(fd,2), NAME_LENGTH); + atcommand_jumpto(fd, sd, "@jumpto", player_name); // as @jumpto + if((log_config.gm) && (get_atcommand_level(AtCommand_JumpTo) >= log_config.gm)) { + sprintf(message, "/shift %s", player_name); + log_atcommand(sd, message); + } + } + + return; +} + +/*========================================== + * /recall + *------------------------------------------ + */ +void clif_parse_Recall(int fd, struct map_session_data *sd) { // Added by RoVeRT + char player_name[NAME_LENGTH]; + char message[MESSAGE_SIZE]; + + malloc_tsetdword(player_name, '\0', sizeof(player_name)); + + if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && + (pc_isGM(sd) >= get_atcommand_level(AtCommand_Recall))) { + RFIFOHEAD(fd); + memcpy(player_name, RFIFOP(fd,2), NAME_LENGTH); + atcommand_recall(fd, sd, "@recall", player_name); // as @recall + if((log_config.gm) && (get_atcommand_level(AtCommand_Recall) >= log_config.gm)) { + sprintf(message, "/recall %s", player_name); + log_atcommand(sd, message); + } + } + + return; +} + +/*========================================== + * /monster /item rewriten by [Yor] + *------------------------------------------ + */ +void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) { + char monster_item_name[NAME_LENGTH+10]; //Additional space is for logging, eg: "@monster Poring" + int level; + + malloc_tsetdword(monster_item_name, '\0', sizeof(monster_item_name)); + + if (battle_config.atc_gmonly == 0 || pc_isGM(sd)) { + RFIFOHEAD(fd); + memcpy(monster_item_name, RFIFOP(fd,2), NAME_LENGTH); + + if (mobdb_searchname(monster_item_name) != 0) { + if (pc_isGM(sd) >= (level =get_atcommand_level(AtCommand_Spawn))) // changed from AtCommand_Monster for Skots [Reddozen] + { + atcommand_monster(fd, sd, "@spawn", monster_item_name); // as @spawn + if(log_config.gm && level >= log_config.gm) + { //Log action. [Skotlex] + snprintf(monster_item_name, sizeof(monster_item_name)-1, "@spawn %s", RFIFOP(fd,2)); + log_atcommand(sd, monster_item_name); + } + } + } else if (itemdb_searchname(monster_item_name) != NULL) { + if (pc_isGM(sd) >= (level = get_atcommand_level(AtCommand_Item))) + { + atcommand_item(fd, sd, "@item", monster_item_name); // as @item + if(log_config.gm && level >= log_config.gm) + { //Log action. [Skotlex] + snprintf(monster_item_name, sizeof(monster_item_name)-1, "@item %s", RFIFOP(fd,2)); + log_atcommand(sd, monster_item_name); + } + } + } + } +} + +void clif_parse_GMHide(int fd, struct map_session_data *sd) { // Modified by [Yor] + if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && + (pc_isGM(sd) >= get_atcommand_level(AtCommand_Hide))) { + if (sd->sc.option & OPTION_INVISIBLE) { + sd->sc.option &= ~OPTION_INVISIBLE; + if (sd->disguise) + status_set_viewdata(&sd->bl, sd->disguise); + else + status_set_viewdata(&sd->bl, sd->status.class_); + clif_displaymessage(fd, "Invisible: Off."); + } else { + sd->sc.option |= OPTION_INVISIBLE; + //Experimental hidden mode, changes your view class to invisible [Skotlex] + sd->vd.class_ = INVISIBLE_CLASS; + clif_displaymessage(fd, "Invisible: On."); + if((log_config.gm) && (get_atcommand_level(AtCommand_Hide) >= log_config.gm)) { + log_atcommand(sd, "/hide"); + } + } + clif_changeoption(&sd->bl); + } +} + +/*========================================== + * GMによるチャット禁止時間付与 + *------------------------------------------ + */ +void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) +{ + int type, limit, level; + struct block_list *bl; + struct map_session_data *dstsd; + + RFIFOHEAD(fd); + bl = map_id2bl(RFIFOL(fd,2)); + if (!bl || bl->type != BL_PC) + return; + nullpo_retv(dstsd =(struct map_session_data *)bl); + + type = RFIFOB(fd,6); + limit = RFIFOW(fd,7); + if (type == 0) + limit = 0 - limit; + + //If type is 2 and the ids don't match, this is a crafted hacked packet! + //Disabled because clients keep self-muting when you give players public @ commands... [Skotlex] + if (type == 2/* && sd->bl.id != dstsd->bl.id*/) + return; + + if ( + ((level = pc_isGM(sd)) > pc_isGM(dstsd) && level >= get_atcommand_level(AtCommand_Mute)) + || (type == 2 && !level)) { + clif_GM_silence(sd, dstsd, ((type == 2) ? 1 : type)); + dstsd->status.manner -= limit; + if(dstsd->status.manner < 0) + sc_start(bl,SC_NOCHAT,100,0,0); + else + { + dstsd->status.manner = 0; + status_change_end(bl,SC_NOCHAT,-1); + } + } + + return; +} +/*========================================== + * GMによるチャット禁止時間参照(?) + *------------------------------------------ + */ +void clif_parse_GMReqNoChatCount(int fd, struct map_session_data *sd) +{ + int tid; + RFIFOHEAD(fd); + tid = RFIFOL(fd,2); + + WFIFOHEAD(fd,packet_len_table[0x1e0]); + WFIFOW(fd,0) = 0x1e0; + WFIFOL(fd,2) = tid; + sprintf((char*)WFIFOP(fd,6),"%d",tid); +// memcpy(WFIFOP(fd,6), "TESTNAME", 24); + WFIFOSET(fd, packet_len_table[0x1e0]); + + return; +} + +static int pstrcmp(const void *a, const void *b) +{ + char *name1 = (char *)a; + char *name2 = (char *)b; + if (name1[0] && name2[0]) + return strcmp(name1, name2); + //Since names are sorted in ascending order, send blank entries to the bottom. + if (name1[0]) + return -1; + if (name2[0]) + return 1; + return 0; +} + +void clif_parse_PMIgnore(int fd, struct map_session_data *sd) { // Rewritten by [Yor] + char output[512]; + char *nick; // S 00cf .24B .B: 00 (/ex nick) deny speech from nick, 01 (/in nick) allow speech from nick + int i; + WFIFOHEAD(fd,packet_len_table[0xd1]); + RFIFOHEAD(fd); + + malloc_tsetdword(output, '\0', sizeof(output)); + + nick = (char*)RFIFOP(fd,2); // speed up + nick[NAME_LENGTH-1] = '\0'; // to be sure that the player name have at maximum 23 characters + + WFIFOW(fd,0) = 0x0d1; // R 00d1 .B .B: type: 0: deny, 1: allow, fail: 0: success, 1: fail + WFIFOB(fd,2) = RFIFOB(fd,26); + // do nothing only if nick can not exist + if (strlen(nick) < 4) { + WFIFOB(fd,3) = 1; // fail + WFIFOSET(fd, packet_len_table[0x0d1]); + clif_wis_message(fd, wisp_server_name, + "This player name is not valid.", + strlen("This player name is not valid.")+1); + return; + } + // name can exist + // deny action (we add nick only if it's not already exist + if (RFIFOB(fd,26) == 0) { // Add block + for(i = 0; i < MAX_IGNORE_LIST && + sd->ignore[i].name[0] != '\0' && + strcmp(sd->ignore[i].name, nick) != 0 + ; i++); + + if (i == MAX_IGNORE_LIST) { //Full List + WFIFOB(fd,3) = 1; // fail + WFIFOSET(fd, packet_len_table[0x0d1]); + clif_wis_message(fd, wisp_server_name, + "You can not block more people.", + strlen("You can not block more people.") + 1); + if (strcmp(wisp_server_name, nick) == 0) + { // to found possible bot users who automaticaly ignore people. + sprintf(output, "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name); + intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output); + } + return; + } + if(sd->ignore[i].name[0] != '\0') + { //Name already exists. + WFIFOB(fd,3) = 1; // fail + WFIFOSET(fd, packet_len_table[0x0d1]); + clif_wis_message(fd, wisp_server_name, + "This player is already blocked.", + strlen("This player is already blocked.") + 1); + if (strcmp(wisp_server_name, nick) == 0) { // to found possible bot users who automaticaly ignore people. + sprintf(output, "Character '%s' (account: %d) has tried AGAIN to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name); + intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output); + } + return; + } + //Insert in position i + memcpy(sd->ignore[i].name, nick, NAME_LENGTH-1); + WFIFOB(fd,3) = 0; // success + WFIFOSET(fd, packet_len_table[0x0d1]); + if (strcmp(wisp_server_name, nick) == 0) + { // to found possible bot users who automaticaly ignore people. + sprintf(output, "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name); + intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output); + // send something to be inform and force bot to ignore twice... If GM receiving block + block again, it's a bot :) + clif_wis_message(fd, wisp_server_name, + "Adding me in your ignore list will not block my wisps.", + strlen("Adding me in your ignore list will not block my wisps.") + 1); + } + //Sort the ignore list. + qsort (sd->ignore[0].name, MAX_IGNORE_LIST, sizeof(sd->ignore[0].name), pstrcmp); + return; + } + //Remove name + for(i = 0; i < MAX_IGNORE_LIST && + sd->ignore[i].name[0] != '\0' && + strcmp(sd->ignore[i].name, nick) != 0 + ; i++); + + if (i == MAX_IGNORE_LIST || sd->ignore[i].name[i] == '\0') + { //Not found + WFIFOB(fd,3) = 1; // fail + WFIFOSET(fd, packet_len_table[0x0d1]); + clif_wis_message(fd, wisp_server_name, + "This player is not blocked by you.", + strlen("This player is not blocked by you.") + 1); + return; + } + //Move everything one place down to overwrite removed entry. + memmove(sd->ignore[i].name, sd->ignore[i+1].name, + (MAX_IGNORE_LIST-i-1)*sizeof(sd->ignore[0].name)); + malloc_tsetdword(sd->ignore[MAX_IGNORE_LIST-1].name, 0, sizeof(sd->ignore[0].name)); + // success + WFIFOB(fd,3) = 0; + WFIFOSET(fd, packet_len_table[0x0d1]); + +// for debug only +// for(i = 0; i < MAX_IGNORE_LIST && sd->ignore[i].name[0] != '\0'; i++) / +// ShowDebug("Ignored player: '%s'\n", sd->ignore[i].name); + return; +} + +void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd) { // Rewritten by [Yor] + //printf("Ignore all: state: %d\n", RFIFOB(fd,2)); + RFIFOHEAD(fd); + WFIFOHEAD(fd,packet_len_table[0xd2]); + // R 00d2 .B .B: type: 0: deny, 1: allow, fail: 0: success, 1: fail + // S 00d0 len.B: 00 (/exall) deny all speech, 01 (/inall) allow all speech + WFIFOW(fd,0) = 0x0d2; + WFIFOB(fd,2) = RFIFOB(fd,2); + if (RFIFOB(fd,2) == 0) { //Deny all + if (sd->state.ignoreAll) { + WFIFOB(fd,3) = 1; // fail + WFIFOSET(fd, packet_len_table[0x0d2]); + clif_wis_message(fd, wisp_server_name, + "You already block everyone.", + strlen("You already block everyone.") + 1); + return; + } + sd->state.ignoreAll = 1; + WFIFOB(fd,3) = 0; // success + WFIFOSET(fd, packet_len_table[0x0d2]); + return; + } + //Unblock everyone + if (!sd->state.ignoreAll) { + WFIFOB(fd,3) = 1; // fail + WFIFOSET(fd, packet_len_table[0x0d2]); + clif_wis_message(fd, wisp_server_name, + "You already allow everyone.", + strlen("You already allow everyone.") + 1); + return; + } + sd->state.ignoreAll = 0; + WFIFOB(fd,3) = 0; // success + WFIFOSET(fd, packet_len_table[0x0d2]); + return; +} + +/*========================================== + * Wis拒否リスト + *------------------------------------------ + */ +void clif_parse_PMIgnoreList(int fd,struct map_session_data *sd) +{ + int i; + + WFIFOHEAD(fd, 4 + (NAME_LENGTH * MAX_IGNORE_LIST)); + WFIFOW(fd,0) = 0xd4; + + for(i = 0; i < MAX_IGNORE_LIST && sd->ignore[i].name[0] != '\0'; i++) + memcpy(WFIFOP(fd, 4 + i * NAME_LENGTH),sd->ignore[i].name, NAME_LENGTH); + + WFIFOW(fd,2) = 4 + i * NAME_LENGTH; + WFIFOSET(fd, WFIFOW(fd,2)); + return; +} + +/*========================================== + * スパノビの/doridoriによるSPR2倍 + *------------------------------------------ + */ +void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd) { + if (sd->state.doridori) return; + + switch (sd->class_&MAPID_UPPERMASK) + { + case MAPID_SOUL_LINKER: + case MAPID_STAR_GLADIATOR: + case MAPID_TAEKWON: + if (!sd->state.rest) + break; + case MAPID_SUPER_NOVICE: + sd->state.doridori=1; + break; + } + return; +} +/*========================================== + * スパノビの爆裂波動 + *------------------------------------------ + */ +void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd) +{ + if(sd){ + int nextbaseexp=pc_nextbaseexp(sd); + if (battle_config.etc_log){ + if(nextbaseexp != 0) + ShowInfo("SuperNovice explosionspirits!! %d %d %d %d\n",sd->bl.id,sd->status.class_,sd->status.base_exp,(int)((double)1000*sd->status.base_exp/nextbaseexp)); + else + ShowInfo("SuperNovice explosionspirits!! %d %d %d 000\n",sd->bl.id,sd->status.class_,sd->status.base_exp); + } + if((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE && sd->status.base_exp > 0 && nextbaseexp > 0 && (int)((double)1000*sd->status.base_exp/nextbaseexp)%100==0){ + clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,5, + sc_start(&sd->bl,SkillStatusChangeTable(MO_EXPLOSIONSPIRITS),100, + 5,skill_get_time(MO_EXPLOSIONSPIRITS,5))); + } + } + return; +} + +// random notes: +// 0x214: monster/player info ? + +/*========================================== + * Friends List + *------------------------------------------ + */ +void clif_friendslist_toggle(struct map_session_data *sd,int account_id, int char_id, int online) +{ //Toggles a single friend online/offline [Skotlex] + int i, fd = sd->fd; + + //Seek friend. + for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id && + (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++); + + if(i == MAX_FRIENDS || sd->status.friends[i].char_id == 0) + return; //Not found + + WFIFOHEAD(fd,packet_len_table[0x206]); + WFIFOW(fd, 0) = 0x206; + WFIFOL(fd, 2) = sd->status.friends[i].account_id; + WFIFOL(fd, 6) = sd->status.friends[i].char_id; + WFIFOB(fd,10) = !online; //Yeah, a 1 here means "logged off", go figure... + WFIFOSET(fd, packet_len_table[0x206]); +} + +//Subfunction called from clif_foreachclient to toggle friends on/off [Skotlex] +int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap) +{ + int account_id, char_id, online; + account_id = va_arg(ap, int); + char_id = va_arg(ap, int); + online = va_arg(ap, int); + clif_friendslist_toggle(sd, account_id, char_id, online); + return 0; +} + +//For sending the whole friends list. +void clif_friendslist_send(struct map_session_data *sd) { + int i = 0, n, fd = sd->fd; + + // Send friends list + WFIFOHEAD(fd, MAX_FRIENDS * 32 + 4); + WFIFOW(fd, 0) = 0x201; + for(i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id; i++) + { + WFIFOL(fd, 4 + 32 * i + 0) = sd->status.friends[i].account_id; + WFIFOL(fd, 4 + 32 * i + 4) = sd->status.friends[i].char_id; + memcpy(WFIFOP(fd, 4 + 32 * i + 8), &sd->status.friends[i].name, NAME_LENGTH); + } + + if (i) { + WFIFOW(fd,2) = 4 + 32 * i; + WFIFOSET(fd, WFIFOW(fd,2)); + } + + for (n = 0; n < i; n++) + { //Sending the online players + if (map_charid2sd(sd->status.friends[n].char_id)) + clif_friendslist_toggle(sd, sd->status.friends[n].account_id, sd->status.friends[n].char_id, 1); + } +} + + +// Status for adding friend - 0: successfull 1: not exist/rejected 2: over limit +void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type) +{ + int fd; + nullpo_retv(sd); + + fd = sd->fd; + WFIFOHEAD(fd,packet_len_table[0x209]); + WFIFOW(fd,0) = 0x209; + WFIFOW(fd,2) = type; + if (f_sd) + { + WFIFOW(fd,4) = f_sd->status.account_id; + WFIFOW(fd,8) = f_sd->status.char_id; + memcpy(WFIFOP(fd, 12), f_sd->status.name,NAME_LENGTH); + } + WFIFOSET(fd, packet_len_table[0x209]); +} + +void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd) { + struct map_session_data *f_sd; + int i, f_fd; + RFIFOHEAD(fd); + + f_sd = map_nick2sd((char*)RFIFOP(fd,2)); + + // Friend doesn't exist (no player with this name) + if (f_sd == NULL) { + clif_displaymessage(fd, msg_txt(3)); + return; + } + + // @noask [LuzZza] + if(f_sd->state.noask) { + clif_noask_sub(sd, f_sd, 5); + return; + } + + // Friend already exists + for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id != 0; i++) { + if (sd->status.friends[i].char_id == f_sd->status.char_id) { + clif_displaymessage(fd, "Friend already exists."); + return; + } + } + + if (i == MAX_FRIENDS) { + //No space, list full. + clif_friendslist_reqack(sd, f_sd, 2); + return; + } + + f_fd = f_sd->fd; + WFIFOHEAD(f_fd,packet_len_table[0x207]); + WFIFOW(f_fd,0) = 0x207; + WFIFOL(f_fd,2) = sd->status.account_id; + WFIFOL(f_fd,6) = sd->status.char_id; + memcpy(WFIFOP(f_fd,10), sd->status.name, NAME_LENGTH); + WFIFOSET(f_fd, packet_len_table[0x207]); + + return; +} + +void clif_parse_FriendsListReply(int fd, struct map_session_data *sd) { + // + struct map_session_data *f_sd; + int char_id, account_id; + char reply; + RFIFOHEAD(fd); + + account_id = RFIFOL(fd,2); + char_id = RFIFOL(fd,6); + reply = RFIFOB(fd,10); + //printf ("reply: %d %d %d\n", char_id, id, reply); + + f_sd = map_id2sd(account_id); //The account id is the same as the bl.id of players. + if (f_sd == NULL) + return; + + if (reply == 0) + clif_friendslist_reqack(f_sd, sd, 1); + else { + int i; + // Find an empty slot + for (i = 0; i < MAX_FRIENDS; i++) + if (f_sd->status.friends[i].char_id == 0) + break; + if (i == MAX_FRIENDS) { + clif_friendslist_reqack(f_sd, sd, 2); + return; + } + + f_sd->status.friends[i].account_id = sd->status.account_id; + f_sd->status.friends[i].char_id = sd->status.char_id; + memcpy(f_sd->status.friends[i].name, sd->status.name, NAME_LENGTH); + clif_friendslist_reqack(f_sd, sd, 0); + + if (battle_config.friend_auto_add) { + // Also add f_sd to sd's friendlist. + for (i = 0; i < MAX_FRIENDS; i++) { + if (sd->status.friends[i].char_id == f_sd->status.char_id) + return; //No need to add anything. + if (sd->status.friends[i].char_id == 0) + break; + } + if (i == MAX_FRIENDS) { + clif_friendslist_reqack(sd, f_sd, 2); + return; + } + + sd->status.friends[i].account_id = f_sd->status.account_id; + sd->status.friends[i].char_id = f_sd->status.char_id; + memcpy(sd->status.friends[i].name, f_sd->status.name, NAME_LENGTH); + clif_friendslist_reqack(sd, f_sd, 0); + } + } + + return; +} + +void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd) { + // 0x203 + int account_id, char_id; + int i, j; + RFIFOHEAD(fd); + + account_id = RFIFOL(fd,2); + char_id = RFIFOL(fd,6); + + // Search friend + for (i = 0; i < MAX_FRIENDS && + (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++); + + if (i == MAX_FRIENDS) { + clif_displaymessage(fd, "Name not found in list."); + return; + } + + // move all chars down + for(j = i + 1; j < MAX_FRIENDS; j++) + memcpy(&sd->status.friends[j-1], &sd->status.friends[j], sizeof(sd->status.friends[0])); + + malloc_set(&sd->status.friends[MAX_FRIENDS-1], 0, sizeof(sd->status.friends[MAX_FRIENDS-1])); + clif_displaymessage(fd, "Friend removed"); + + WFIFOHEAD(fd,packet_len_table[0x20a]); + WFIFOW(fd,0) = 0x20a; + WFIFOL(fd,2) = account_id; + WFIFOL(fd,6) = char_id; + WFIFOSET(fd, packet_len_table[0x20a]); +// clif_friendslist_send(sd); //This is not needed anymore. + + return; +} + +/*========================================== + * /killall + *------------------------------------------ + */ +void clif_parse_GMKillAll(int fd,struct map_session_data *sd) +{ + char message[50]; + + strncpy(message,sd->status.name, NAME_LENGTH); + is_atcommand(fd, sd, strcat(message," : @kickall")); + + return; +} + +/*========================================== + * /pvpinfo + *------------------------------------------ + */ +void clif_parse_PVPInfo(int fd,struct map_session_data *sd) +{ + WFIFOHEAD(fd,packet_len_table[0x210]); + WFIFOW(fd,0) = 0x210; + //WFIFOL(fd,2) = 0; // not sure what for yet + //WFIFOL(fd,6) = 0; + WFIFOL(fd,10) = sd->pvp_won; // times won + WFIFOL(fd,14) = sd->pvp_lost; // times lost + WFIFOL(fd,18) = sd->pvp_point; + WFIFOSET(fd, packet_len_table[0x210]); + + return; +} + +/*========================================== + * /blacksmith + *------------------------------------------ + */ +void clif_parse_Blacksmith(int fd,struct map_session_data *sd) +{ + int i; + char *name; + + WFIFOHEAD(fd,packet_len_table[0x219]); + WFIFOW(fd,0) = 0x219; + //Packet size limits this list to 10 elements. [Skotlex] + for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { + if (smith_fame_list[i].id > 0) { + if (strcmp(smith_fame_list[i].name, "-") == 0 && + (name = map_charid2nick(smith_fame_list[i].id)) != NULL) + { + strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), name, NAME_LENGTH); + } else + strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), smith_fame_list[i].name, NAME_LENGTH); + } else + strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "None", 5); + WFIFOL(fd, 242 + i * 4) = smith_fame_list[i].fame; + } + for(;i < 10; i++) { //In case the MAX is less than 10. + strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "Unavailable", 12); + WFIFOL(fd, 242 + i * 4) = 0; + } + + WFIFOSET(fd, packet_len_table[0x219]); +} + +int clif_fame_blacksmith(struct map_session_data *sd, int points) +{ + int fd = sd->fd; + WFIFOHEAD(fd,packet_len_table[0x21b]); + WFIFOW(fd,0) = 0x21b; + WFIFOL(fd,2) = points; + WFIFOL(fd,6) = sd->status.fame; + WFIFOSET(fd, packet_len_table[0x21b]); + + return 0; +} + +/*========================================== + * /alchemist + *------------------------------------------ + */ +void clif_parse_Alchemist(int fd,struct map_session_data *sd) +{ + int i; + char *name; + + WFIFOHEAD(fd,packet_len_table[0x21a]); + WFIFOW(fd,0) = 0x21a; + //Packet size limits this list to 10 elements. [Skotlex] + for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { + if (chemist_fame_list[i].id > 0) { + if (strcmp(chemist_fame_list[i].name, "-") == 0 && + (name = map_charid2nick(chemist_fame_list[i].id)) != NULL) + { + memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH); + } else + memcpy(WFIFOP(fd, 2 + 24 * i), chemist_fame_list[i].name, NAME_LENGTH); + } else + memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH); + WFIFOL(fd, 242 + i * 4) = chemist_fame_list[i].fame; + } + for(;i < 10; i++) { //In case the MAX is less than 10. + memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH); + WFIFOL(fd, 242 + i * 4) = 0; + } + + WFIFOSET(fd, packet_len_table[0x21a]); +} + +int clif_fame_alchemist(struct map_session_data *sd, int points) +{ + int fd = sd->fd; + WFIFOHEAD(fd,packet_len_table[0x21c]); + WFIFOW(fd,0) = 0x21c; + WFIFOL(fd,2) = points; + WFIFOL(fd,6) = sd->status.fame; + WFIFOSET(fd, packet_len_table[0x21c]); + + return 0; +} + +/*========================================== + * /taekwon + *------------------------------------------ + */ +void clif_parse_Taekwon(int fd,struct map_session_data *sd) +{ + int i; + char *name; + + WFIFOHEAD(fd,packet_len_table[0x226]); + WFIFOW(fd,0) = 0x226; + //Packet size limits this list to 10 elements. [Skotlex] + for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { + if (taekwon_fame_list[i].id > 0) { + if (strcmp(taekwon_fame_list[i].name, "-") == 0 && + (name = map_charid2nick(taekwon_fame_list[i].id)) != NULL) + { + memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH); + } else + memcpy(WFIFOP(fd, 2 + 24 * i), taekwon_fame_list[i].name, NAME_LENGTH); + } else + memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH); + WFIFOL(fd, 242 + i * 4) = taekwon_fame_list[i].fame; + } + for(;i < 10; i++) { //In case the MAX is less than 10. + memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH); + WFIFOL(fd, 242 + i * 4) = 0; + } + WFIFOSET(fd, packet_len_table[0x226]); +} + +int clif_fame_taekwon(struct map_session_data *sd, int points) +{ + int fd = sd->fd; + WFIFOHEAD(fd,packet_len_table[0x224]); + WFIFOW(fd,0) = 0x224; + WFIFOL(fd,2) = points; + WFIFOL(fd,6) = sd->status.fame; + WFIFOSET(fd, packet_len_table[0x224]); + + return 0; +} + +/*========================================== + * PK Ranking table? + *------------------------------------------ + */ +void clif_parse_RankingPk(int fd,struct map_session_data *sd) +{ + int i; + + WFIFOHEAD(fd,packet_len_table[0x238]); + WFIFOW(fd,0) = 0x238; + for(i=0;i<10;i++){ + memcpy(WFIFOP(fd,i*24+2), "Unknown", NAME_LENGTH); + WFIFOL(fd,i*4+242) = 0; + } + WFIFOSET(fd, packet_len_table[0x238]); + return; +} + +/*========================================== + * SG Feel save OK [Komurka] + *------------------------------------------ + */ +void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd) +{ + char feel_var[3][NAME_LENGTH] = {"PC_FEEL_SUN","PC_FEEL_MOON","PC_FEEL_STAR"}; + int i; + if (sd->menuskill_id != SG_FEEL) + return; + i = sd->menuskill_lv-1; + if (i<0 || i > 2) return; //Bug? + + sd->feel_map[i].index = map[sd->bl.m].index; + sd->feel_map[i].m = sd->bl.m; + pc_setglobalreg(sd,feel_var[i],map[sd->bl.m].index); + +//Are these really needed? Shouldn't they show up automatically from the feel save packet? +// clif_misceffect2(&sd->bl, 0x1b0); +// clif_misceffect2(&sd->bl, 0x21f); + clif_feel_info(sd, i, 0); + sd->menuskill_lv = sd->menuskill_id = 0; +} + +/*========================================== + * Question about Star Glaldiator save map [Komurka] + *------------------------------------------ + */ +void clif_parse_ReqFeel(int fd, struct map_session_data *sd, int skilllv) { + WFIFOHEAD(fd,packet_len_table[0x253]); + WFIFOW(fd,0)=0x253; + WFIFOSET(fd, packet_len_table[0x253]); + sd->menuskill_id=SG_FEEL; + sd->menuskill_lv=skilllv; +} + +void clif_parse_AdoptRequest(int fd,struct map_session_data *sd) { + //TODO: add somewhere the adopt code, checks for exploits, etc, etc. + //Missing packets are the client's reply packets to the adopt request one. + //[Skotlex] + int account_id; + struct map_session_data *sd2; + RFIFOHEAD(fd); + + account_id = RFIFOL(fd,2); + sd2 = map_id2sd(account_id); + if(sd2 && sd2->fd && sd2 != sd && sd2->status.party_id == sd->status.party_id) { //FIXME: No checks whatsoever are in place yet! + fd = sd2->fd; + WFIFOHEAD(fd,packet_len_table[0x1f9]); + WFIFOW(fd,0)=0x1f9; + WFIFOSET(fd, packet_len_table[0x1f9]); + } +} +/*========================================== + * パケットデバッグ + *------------------------------------------ + */ +void clif_parse_debug(int fd,struct map_session_data *sd) +{ + int i, cmd, len; + RFIFOHEAD(fd); + + cmd = RFIFOW(fd,0); + len = sd?packet_db[sd->packet_ver][cmd].len:RFIFOREST(fd); //With no session, just read the remaining in the buffer. + ShowDebug("packet debug 0x%4X\n",cmd); + printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); + for(i=0;isession_data; + + if (sd && sd->fd != fd) + { //FIXME: Temporal debug until a certain mysterious crash is fixed. + ShowError("Player's connection value is incorrect! %d != %d\n", sd->fd, fd); + sd->fd = fd; + } + + if (session[fd]->eof) { + if (sd) { + if (sd->state.autotrade) { + //Disassociate character from the socket connection. + session[fd]->session_data = NULL; + sd->fd = 0; + ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n", + (pc_isGM(sd))?"GM ":"",sd->status.name); + } else + if (sd->state.auth) { + // Player logout display [Valaris] + ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off.\n", + (pc_isGM(sd))?"GM ":"",sd->status.name); + clif_quitsave(fd, sd); + } else { + ShowInfo("Player AID:%d/CID:%d (not authenticated) logged off.\n", + sd->bl.id, sd->status.char_id); + map_quit(sd); + } + } else { + unsigned char *ip = (unsigned char *) &session[fd]->client_addr.sin_addr; + ShowInfo("Closed connection from '"CL_WHITE"%d.%d.%d.%d"CL_RESET"'.\n", ip[0],ip[1],ip[2],ip[3]); + } + do_close(fd); + return 0; + } + + if (RFIFOREST(fd) < 2) + return 0; + +// printf("clif_parse: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); + + cmd = RFIFOW(fd,0); + + // 管理用パケット処理 + if (cmd >= 30000) { + switch(cmd) { + case 0x7530: { //Why are we letting people know which version we are running? + WFIFOHEAD(fd, 10); + WFIFOW(fd,0) = 0x7531; + WFIFOB(fd,2) = ATHENA_MAJOR_VERSION; + WFIFOB(fd,3) = ATHENA_MINOR_VERSION; + WFIFOB(fd,4) = ATHENA_REVISION; + WFIFOB(fd,5) = ATHENA_RELEASE_FLAG; + WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG; + WFIFOB(fd,7) = ATHENA_SERVER_MAP; + WFIFOW(fd,8) = ATHENA_MOD_VERSION; + WFIFOSET(fd,10); + RFIFOSKIP(fd,2); + break; + } + case 0x7532: // 接続の切断 + ShowWarning("clif_parse: session #%d disconnected for sending packet 0x04%x\n", fd, cmd); + session[fd]->eof=1; + break; + default: + ShowWarning("Unknown incoming packet (command: 0x%04x, session: %d), disconnecting.\n", cmd, fd); + session[fd]->eof=1; + break; + } + return 0; + } + + // get packet version before to parse + packet_ver = 0; + if (sd) { + packet_ver = sd->packet_ver; + if (packet_ver < 0 || packet_ver > MAX_PACKET_VER) { // This should never happen unless we have some corrupted memory issues :X [Skotlex] + session[fd]->eof = 1; + return 0; + } + } else { + // check authentification packet to know packet version + packet_ver = clif_guess_PacketVer(fd, 0); + // check if version is accepted + if (packet_ver < 5 || // reject really old client versions + (packet_ver <= 9 && (battle_config.packet_ver_flag & 1) == 0) || // older than 6sept04 + (packet_ver > 9 && (battle_config.packet_ver_flag & 1<<(packet_ver-9)) == 0) || + packet_ver > MAX_PACKET_VER) // no packet version support yet + { + ShowInfo("clif_parse: Disconnecting session #%d for not having latest client version (has version %d).\n", fd, packet_ver); + WFIFOHEAD(fd, 23); + WFIFOW(fd,0) = 0x6a; + WFIFOB(fd,2) = 5; // 05 = Game's EXE is not the latest version + WFIFOSET(fd,23); + packet_len = RFIFOREST(fd); + RFIFOSKIP(fd, packet_len); + clif_setwaitclose(fd); + if (session[fd]->func_send) //socket.c doesn't wants to send the data when left on it's own... [Skotlex] + session[fd]->func_send(fd); + return 0; + } + } + + // ゲーム用以外パケットか、認証を終える前に0072以外が来たら、切断する + if (cmd >= MAX_PACKET_DB || packet_db[packet_ver][cmd].len == 0) { // if packet is not inside these values: session is incorrect?? or auth packet is unknown + ShowWarning("clif_parse: Received unsupported packet (packet 0x%04x, %d bytes received), disconnecting session #%d.\n", cmd, RFIFOREST(fd), fd); + session[fd]->eof = 1; + return 0; + } + + // パケット長を計算 + packet_len = packet_db[packet_ver][cmd].len; + if (packet_len == -1) { + if (RFIFOREST(fd) < 4) + return 0; // 可変長パケットで長さの所までデータが来てない + + packet_len = RFIFOW(fd,2); + if (packet_len < 4 || packet_len > 32768) { + ShowWarning("clif_parse: Packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd); + session[fd]->eof =1; + return 0; + } + } + if ((int)RFIFOREST(fd) < packet_len) + return 0; // まだ1パケット分データが揃ってない + +#if DUMP_ALL_PACKETS + { + int i; + FILE *fp; + char packet_txt[256] = "save/packet.txt"; + time_t now; + dump = 1; + + if ((fp = fopen(packet_txt, "a")) == NULL) { + ShowError("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt); + return 1; + } else { + time(&now); + if (sd && sd->state.auth) { + if (sd->status.name != NULL) + fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent packet:\n", + asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name); + else + fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id); + } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) + fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id); + + fprintf(fp, "\tsession #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver); + fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); + for(i = 0; i < packet_len; i++) { + if ((i & 15) == 0) + fprintf(fp, "\n\t%04X ", i); + fprintf(fp, "%02X ", RFIFOB(fd,i)); + } + fprintf(fp, "\n\n"); + fclose(fp); + } + } +#endif + + if (sd && sd->state.waitingdisconnect == 1) { + // 切断待ちの場合パケットを処理しない + } else if (packet_db[packet_ver][cmd].func) { + if (sd && sd->bl.prev == NULL && + packet_db[packet_ver][cmd].func != clif_parse_LoadEndAck) + ; //Only valid packet when player is not on a map is the finish-loading packet. + else + if (sd + || packet_db[packet_ver][cmd].func == clif_parse_WantToConnection + || packet_db[packet_ver][cmd].func == clif_parse_debug + ) //Only execute the function when there's an sd (except for debug/wanttoconnect packets) + packet_db[packet_ver][cmd].func(fd, sd); + } +#if DUMP_UNKNOWN_PACKET + else if (battle_config.error_log) + { + int i; + FILE *fp; + char packet_txt[256] = "save/packet.txt"; + time_t now; + dump = 1; + + if ((fp = fopen(packet_txt, "a")) == NULL) { + ShowError("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt); + return 1; + } else { + time(&now); + if (sd && sd->state.auth) { + fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n", + asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name); + } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) + fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id); + + fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); + for(i = 0; i < packet_len; i++) { + if ((i & 15) == 0) + fprintf(fp, "\n\t%04X ", i); + fprintf(fp, "%02X ", RFIFOB(fd,i)); + } + fprintf(fp, "\n\n"); + fclose(fp); + } + } +#endif + + if (dump) { + int i; + if (fd) + ShowDebug("\nclif_parse: session #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver); + printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); + for(i = 0; i < packet_len; i++) { + if ((i & 15) == 0) + printf("\n%04X ",i); + printf("%02X ", RFIFOB(fd,i)); + } + printf("\n"); + if (sd && sd->state.auth) { + if (sd->status.name != NULL) + printf("\nAccount ID %d, character ID %d, player name %s.\n", + sd->status.account_id, sd->status.char_id, sd->status.name); + else + printf("\nAccount ID %d.\n", sd->bl.id); + } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) + printf("\nAccount ID %d.\n", sd->bl.id); + } + + RFIFOSKIP(fd, packet_len); + + return 0; +} + +/*========================================== + * パケットデータベース読み込み + *------------------------------------------ + */ +static int packetdb_readdb(void) +{ + FILE *fp; + char line[1024]; + int ln=0; + int cmd,i,j,k,packet_ver; + char *str[64],*p,*str2[64],*p2,w1[64],w2[64]; + + struct { + void (*func)(int, struct map_session_data *); + char *name; + } clif_parse_func[]={ + {clif_parse_WantToConnection,"wanttoconnection"}, + {clif_parse_LoadEndAck,"loadendack"}, + {clif_parse_TickSend,"ticksend"}, + {clif_parse_WalkToXY,"walktoxy"}, + {clif_parse_QuitGame,"quitgame"}, + {clif_parse_GetCharNameRequest,"getcharnamerequest"}, + {clif_parse_GlobalMessage,"globalmessage"}, + {clif_parse_MapMove,"mapmove"}, + {clif_parse_ChangeDir,"changedir"}, + {clif_parse_Emotion,"emotion"}, + {clif_parse_HowManyConnections,"howmanyconnections"}, + {clif_parse_ActionRequest,"actionrequest"}, + {clif_parse_Restart,"restart"}, + {clif_parse_Wis,"wis"}, + {clif_parse_GMmessage,"gmmessage"}, + {clif_parse_TakeItem,"takeitem"}, + {clif_parse_DropItem,"dropitem"}, + {clif_parse_UseItem,"useitem"}, + {clif_parse_EquipItem,"equipitem"}, + {clif_parse_UnequipItem,"unequipitem"}, + {clif_parse_NpcClicked,"npcclicked"}, + {clif_parse_NpcBuySellSelected,"npcbuysellselected"}, + {clif_parse_NpcBuyListSend,"npcbuylistsend"}, + {clif_parse_NpcSellListSend,"npcselllistsend"}, + {clif_parse_CreateChatRoom,"createchatroom"}, + {clif_parse_ChatAddMember,"chataddmember"}, + {clif_parse_ChatRoomStatusChange,"chatroomstatuschange"}, + {clif_parse_ChangeChatOwner,"changechatowner"}, + {clif_parse_KickFromChat,"kickfromchat"}, + {clif_parse_ChatLeave,"chatleave"}, + {clif_parse_TradeRequest,"traderequest"}, + {clif_parse_TradeAck,"tradeack"}, + {clif_parse_TradeAddItem,"tradeadditem"}, + {clif_parse_TradeOk,"tradeok"}, + {clif_parse_TradeCancel,"tradecancel"}, + {clif_parse_TradeCommit,"tradecommit"}, + {clif_parse_StopAttack,"stopattack"}, + {clif_parse_PutItemToCart,"putitemtocart"}, + {clif_parse_GetItemFromCart,"getitemfromcart"}, + {clif_parse_RemoveOption,"removeoption"}, + {clif_parse_ChangeCart,"changecart"}, + {clif_parse_StatusUp,"statusup"}, + {clif_parse_SkillUp,"skillup"}, + {clif_parse_UseSkillToId,"useskilltoid"}, + {clif_parse_UseSkillToPos,"useskilltopos"}, + {clif_parse_UseSkillToPosMoreInfo,"useskilltoposinfo"}, + {clif_parse_UseSkillMap,"useskillmap"}, + {clif_parse_RequestMemo,"requestmemo"}, + {clif_parse_ProduceMix,"producemix"}, + {clif_parse_NpcSelectMenu,"npcselectmenu"}, + {clif_parse_NpcNextClicked,"npcnextclicked"}, + {clif_parse_NpcAmountInput,"npcamountinput"}, + {clif_parse_NpcStringInput,"npcstringinput"}, + {clif_parse_NpcCloseClicked,"npccloseclicked"}, + {clif_parse_ItemIdentify,"itemidentify"}, + {clif_parse_SelectArrow,"selectarrow"}, + {clif_parse_AutoSpell,"autospell"}, + {clif_parse_UseCard,"usecard"}, + {clif_parse_InsertCard,"insertcard"}, + {clif_parse_RepairItem,"repairitem"}, + {clif_parse_WeaponRefine,"weaponrefine"}, + {clif_parse_SolveCharName,"solvecharname"}, + {clif_parse_ResetChar,"resetchar"}, + {clif_parse_LGMmessage,"lgmmessage"}, + {clif_parse_MoveToKafra,"movetokafra"}, + {clif_parse_MoveFromKafra,"movefromkafra"}, + {clif_parse_MoveToKafraFromCart,"movetokafrafromcart"}, + {clif_parse_MoveFromKafraToCart,"movefromkafratocart"}, + {clif_parse_CloseKafra,"closekafra"}, + {clif_parse_CreateParty,"createparty"}, + {clif_parse_CreateParty2,"createparty2"}, + {clif_parse_PartyInvite,"partyinvite"}, + {clif_parse_ReplyPartyInvite,"replypartyinvite"}, + {clif_parse_LeaveParty,"leaveparty"}, + {clif_parse_RemovePartyMember,"removepartymember"}, + {clif_parse_PartyChangeOption,"partychangeoption"}, + {clif_parse_PartyMessage,"partymessage"}, + {clif_parse_CloseVending,"closevending"}, + {clif_parse_VendingListReq,"vendinglistreq"}, + {clif_parse_PurchaseReq,"purchasereq"}, + {clif_parse_OpenVending,"openvending"}, + {clif_parse_CreateGuild,"createguild"}, + {clif_parse_GuildCheckMaster,"guildcheckmaster"}, + {clif_parse_GuildRequestInfo,"guildrequestinfo"}, + {clif_parse_GuildChangePositionInfo,"guildchangepositioninfo"}, + {clif_parse_GuildChangeMemberPosition,"guildchangememberposition"}, + {clif_parse_GuildRequestEmblem,"guildrequestemblem"}, + {clif_parse_GuildChangeEmblem,"guildchangeemblem"}, + {clif_parse_GuildChangeNotice,"guildchangenotice"}, + {clif_parse_GuildInvite,"guildinvite"}, + {clif_parse_GuildReplyInvite,"guildreplyinvite"}, + {clif_parse_GuildLeave,"guildleave"}, + {clif_parse_GuildExpulsion,"guildexplusion"}, + {clif_parse_GuildMessage,"guildmessage"}, + {clif_parse_GuildRequestAlliance,"guildrequestalliance"}, + {clif_parse_GuildReplyAlliance,"guildreplyalliance"}, + {clif_parse_GuildDelAlliance,"guilddelalliance"}, + {clif_parse_GuildOpposition,"guildopposition"}, + {clif_parse_GuildBreak,"guildbreak"}, + {clif_parse_PetMenu,"petmenu"}, + {clif_parse_CatchPet,"catchpet"}, + {clif_parse_SelectEgg,"selectegg"}, + {clif_parse_SendEmotion,"sendemotion"}, + {clif_parse_ChangePetName,"changepetname"}, + {clif_parse_GMKick,"gmkick"}, + {clif_parse_GMHide,"gmhide"}, + {clif_parse_GMReqNoChat,"gmreqnochat"}, + {clif_parse_GMReqNoChatCount,"gmreqnochatcount"}, + {clif_parse_NoviceDoriDori,"sndoridori"}, + {clif_parse_NoviceExplosionSpirits,"snexplosionspirits"}, + {clif_parse_PMIgnore,"wisexin"}, + {clif_parse_PMIgnoreList,"wisexlist"}, + {clif_parse_PMIgnoreAll,"wisall"}, + {clif_parse_FriendsListAdd,"friendslistadd"}, + {clif_parse_FriendsListRemove,"friendslistremove"}, + {clif_parse_FriendsListReply,"friendslistreply"}, + {clif_parse_GMKillAll,"killall"}, + {clif_parse_Recall,"summon"}, + {clif_parse_GM_Monster_Item,"itemmonster"}, + {clif_parse_Shift,"shift"}, + {clif_parse_Blacksmith,"blacksmith"}, + {clif_parse_Alchemist,"alchemist"}, + {clif_parse_Taekwon,"taekwon"}, + {clif_parse_RankingPk,"rankingpk"}, + {clif_parse_FeelSaveOk,"feelsaveok"}, + {clif_parse_AdoptRequest,"adopt"}, + {clif_parse_debug,"debug"}, + //[blackhole89] //[orn] + {clif_parse_ChangeHomunculusName,"changehomunculusname"}, + {clif_parse_HomMoveToMaster,"hommovetomaster"}, + {clif_parse_HomMoveTo,"hommoveto"}, + {clif_parse_HomAttack,"homattack"}, + {clif_parse_HomMenu,"hommenu"}, + {NULL,NULL} + }; + + sprintf(line, "%s/packet_db.txt", db_path); + if( (fp=fopen(line,"r"))==NULL ){ + ShowFatalError("can't read %s\n", line); + exit(1); + } + + clif_config.packet_db_ver = MAX_PACKET_VER; + packet_ver = MAX_PACKET_VER; // read into packet_db's version by default + while(fgets(line,1020,fp)){ + if(line[0]=='/' && line[1]=='/') + continue; + if (sscanf(line,"%[^:]: %[^\r\n]",w1,w2) == 2) { + if(strcmpi(w1,"packet_ver")==0) { + int prev_ver = packet_ver; + packet_ver = atoi(w2); + if (packet_ver > MAX_PACKET_VER) + { //Check to avoid overflowing. [Skotlex] + ShowWarning("The packet_db table only has support up to version %d\n", MAX_PACKET_VER); + break; + } + // copy from previous version into new version and continue + // - indicating all following packets should be read into the newer version + memcpy(&packet_db[packet_ver], &packet_db[prev_ver], sizeof(packet_db[0])); + continue; + } else if(strcmpi(w1,"packet_db_ver")==0) { + //This is the preferred version. + if(strcmpi(w2,"default")==0) + clif_config.packet_db_ver = MAX_PACKET_VER; + else { + // to manually set the packet DB version + clif_config.packet_db_ver = atoi(w2); + // check for invalid version + if (clif_config.packet_db_ver > MAX_PACKET_VER || + clif_config.packet_db_ver < 0) + clif_config.packet_db_ver = MAX_PACKET_VER; + } + continue; + } + } + + malloc_tsetdword(str,0,sizeof(str)); + for(j=0,p=line;j<4 && p;j++){ + str[j]=p; + p=strchr(p,','); + if(p) *p++=0; + } + if(str[0]==NULL) + continue; + cmd=strtol(str[0],(char **)NULL,0); + if(cmd<=0 || cmd>=MAX_PACKET_DB) + continue; + if(str[1]==NULL){ + ShowError("packet_db: packet len error\n"); + continue; + } + k = atoi(str[1]); + packet_db[packet_ver][cmd].len = k; + + if(str[2]==NULL){ + packet_db[packet_ver][cmd].func = NULL; + ln++; + continue; + } + for(j=0;j 2 /* && packet_db[cmd].pos[0] == 0 */) +// printf("packet_db ver %d: %d 0x%x %d %s %p\n",packet_ver,ln,cmd,packet_db[packet_ver][cmd].len,str[2],packet_db[packet_ver][cmd].func); + } + fclose(fp); + if (!clif_config.connect_cmd[clif_config.packet_db_ver]) + { //Locate the nearest version that we still support. [Skotlex] + for(j = clif_config.packet_db_ver; j >= 0 && !clif_config.connect_cmd[j]; j--); + + clif_config.packet_db_ver = j?j:MAX_PACKET_VER; + } + ShowStatus("Done reading packet database from '"CL_WHITE"%s"CL_RESET"'. Using default packet version: "CL_WHITE"%d"CL_RESET".\n", "packet_db.txt", clif_config.packet_db_ver); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int do_init_clif(void) { + + clif_config.packet_db_ver = -1; // the main packet version of the DB + malloc_tsetdword(clif_config.connect_cmd, 0, sizeof(clif_config.connect_cmd)); //The default connect command will be determined after reading the packet_db [Skotlex] + + malloc_tsetword(packet_db,0,sizeof(packet_db)); + //Using the packet_db file is the only way to set up packets now [Skotlex] + packetdb_readdb(); + + set_defaultparse(clif_parse); + if (!make_listen_bind(bind_ip,map_port)) { + ShowFatalError("cant bind game port\n"); + exit(1); + } + + add_timer_func_list(clif_waitclose, "clif_waitclose"); + add_timer_func_list(clif_clearchar_delay_sub, "clif_clearchar_delay_sub"); + add_timer_func_list(clif_delayquit, "clif_delayquit"); + add_timer_func_list(clif_nighttimer, "clif_nighttimer"); + add_timer_func_list(clif_walktoxy_timer, "clif_walktoxy_timer"); + return 0; +} + -- cgit v1.2.3-70-g09d2