From f4d04712b8383d5540f3178320af47de5486786b Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 31 Jan 2006 13:45:04 +0000 Subject: - Changed the exp tables format. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5135 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/charcommand.c | 22 +++++++--------------- 1 file changed, 7 insertions(+), 15 deletions(-) (limited to 'src/map/charcommand.c') diff --git a/src/map/charcommand.c b/src/map/charcommand.c index e2c97b15f..216a6f450 100644 --- a/src/map/charcommand.c +++ b/src/map/charcommand.c @@ -1258,12 +1258,12 @@ int charcommand_baselevel( if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change base level only lower or same gm level if (level > 0) { - if (pl_sd->status.base_level == battle_config.max_base_level) { // check for max level by Valaris + if (pl_sd->status.base_level == pc_maxbaselv(sd)) { // check for max level by Valaris clif_displaymessage(fd, msg_table[91]); // Character's base level can't go any higher. return 0; } // End Addition - if ((unsigned int)level > battle_config.max_base_level || (unsigned int)level > (battle_config.max_base_level - pl_sd->status.base_level)) // fix positiv overflow - level = battle_config.max_base_level - pl_sd->status.base_level; + if (level > pc_maxbaselv(pl_sd) || level > (pc_maxbaselv(pl_sd)- pl_sd->status.base_level)) // fix positiv overflow + level = pc_maxbaselv(pl_sd) - pl_sd->status.base_level; for (i = 1; i <= level; i++) pl_sd->status.status_point += (pl_sd->status.base_level + i + 14) / 5; pl_sd->status.base_level += level; @@ -1279,7 +1279,7 @@ int charcommand_baselevel( clif_displaymessage(fd, msg_table[193]); // Character's base level can't go any lower. return -1; } - if (level < -(int)battle_config.max_base_level || level < (1 - (int)pl_sd->status.base_level)) // fix negativ overflow + if (level < -(int)pc_maxbaselv(pl_sd) || level < (1 - (int)pl_sd->status.base_level)) // fix negativ overflow level = 1 - pl_sd->status.base_level; if (pl_sd->status.status_point > 0) { for (i = 0; i > level; i--) @@ -1316,7 +1316,6 @@ int charcommand_joblevel( const char* command, const char* message) { struct map_session_data *pl_sd; - unsigned int max_level = battle_config.max_job_level; char player[NAME_LENGTH]; int level = 0; //転生や養子の場合の元の職業を算出する @@ -1329,20 +1328,13 @@ int charcommand_joblevel( if ((pl_sd = map_nick2sd(player)) != NULL) { if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job level only lower or same gm level - if ((pl_sd->class_&MAPID_UPPERMASK) == MAPID_NOVICE) - max_level = 10; //Novice - else if ((pl_sd->class_&MAPID_BASEMASK) == MAPID_NOVICE) - max_level = battle_config.max_sn_level; //S. Novice - else if (pl_sd->class_&JOBL_UPPER && pl_sd->class_&JOBL_2) - max_level = battle_config.max_adv_level; //Adv. Class - if (level > 0) { - if (pl_sd->status.job_level == max_level) { + if (pl_sd->status.job_level == pc_maxjoblv(pl_sd)) { clif_displaymessage(fd, msg_table[67]); // Character's job level can't go any higher. return -1; } - if (pl_sd->status.job_level + level > max_level) - level = max_level - pl_sd->status.job_level; + if (pl_sd->status.job_level + level > pc_maxjoblv(pl_sd)) + level = pc_maxjoblv(pl_sd) - pl_sd->status.job_level; pl_sd->status.job_level += level; clif_updatestatus(pl_sd, SP_JOBLEVEL); clif_updatestatus(pl_sd, SP_NEXTJOBEXP); -- cgit v1.2.3-70-g09d2