From f77cbff9305f4d3c6dc49d870369bf0897864049 Mon Sep 17 00:00:00 2001 From: zephyrus Date: Thu, 8 Nov 2007 17:39:40 +0000 Subject: - Added a new setting 'guild_skill_relog_delay' to activate the guild skills delay on Guild Master relog. - The official setting is 'No', but this is an option for game masters. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11699 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/battle.h') diff --git a/src/map/battle.h b/src/map/battle.h index 3ee7d24e5..c2e4af72c 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -173,6 +173,7 @@ extern struct Battle_Config int guild_emperium_check; int guild_exp_limit; int guild_max_castles; + int guild_skill_relog_delay; int emergency_call; int guild_aura; int pc_invincible_time; -- cgit v1.2.3-70-g09d2