From dd2e4d4fea67858cb39260549de6a2ccb49eb7b9 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 7 Jun 2006 20:15:23 +0000 Subject: - Added config setting mob_npc_warp, when set to yes, enables mobs to be warped between maps when stepping on a npc-warp. - Added monster_ai setting &64, when enabled makes a mob run to any nearby npc-warp when their current target has switched maps. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7039 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/battle.h') diff --git a/src/map/battle.h b/src/map/battle.h index ec472947f..4980ecceb 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -265,6 +265,7 @@ extern struct Battle_Config { unsigned short display_snatcher_skill_fail; unsigned short chat_warpportal; unsigned short mob_warpportal; + unsigned short mob_npc_warp; unsigned short dead_branch_active; unsigned int vending_max_value; unsigned short show_steal_in_same_party; -- cgit v1.2.3-70-g09d2