From 86b70dc7ea0a6d3aee6d99a0f802668fc9a0eb75 Mon Sep 17 00:00:00 2001 From: Jedzkie Date: Mon, 21 Mar 2016 23:55:30 +0800 Subject: Fixes #889 & #840 - Novice classes will never go below 50% hp when died. - Other classes will show 1 HP rather than 0 when died. - Added battle configuration. Signed-off-by: Haru --- src/map/battle.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/map/battle.h') diff --git a/src/map/battle.h b/src/map/battle.h index 02536e4a1..750753c08 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -574,6 +574,8 @@ struct Battle_Config { int min_item_buy_price; int min_item_sell_price; + + int display_fake_hp_when_dead; }; /* criteria for battle_config.idletime_critera */ -- cgit v1.2.3-70-g09d2