From 9709434856f4e5ff3bf803d01c0bcf7a4811cc2d Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 31 Aug 2006 14:46:56 +0000 Subject: - Added setting attack_walk_delay which specifies whether a character should (or not) be able to move inmediately after starting a normal attack (battle.conf). Defaults to 0 since that's what Aegis uses. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8561 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/battle.h') diff --git a/src/map/battle.h b/src/map/battle.h index fdac323c5..f4cdbd58d 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -364,6 +364,7 @@ extern struct Battle_Config { unsigned short min_skill_delay_limit; unsigned short default_skill_delay; unsigned short no_skill_delay; + unsigned short attack_walk_delay; unsigned short require_glory_guild; unsigned short idle_no_share; unsigned short party_update_interval; -- cgit v1.2.3-60-g2f50