From 76662cc551f4256344640c91b2601923e15b2f7c Mon Sep 17 00:00:00 2001 From: csnv Date: Fri, 19 Sep 2014 14:39:27 +0200 Subject: Fixes damage missing. Snap dodging bug. - Fixes damage miss on out of range Devotion. Follow-up: 964b47351ef2156423f6e0a68bfd3361283936c1 - Fixes snap dodge bug. Added setting snap_dodge to return to old behavior. Bug report: http://hercules.ws/board/tracker/issue-3510-snap-dodge-bug/ --- src/map/battle.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/map/battle.h') diff --git a/src/map/battle.h b/src/map/battle.h index 161ddebc4..734a6187d 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -169,7 +169,6 @@ struct Battle_Config { int emergency_call; int guild_aura; int pc_invincible_time; - int song_timer_reset; int pet_catch_rate; int pet_rename; @@ -475,6 +474,9 @@ struct Battle_Config { int case_sensitive_aegisnames; int guild_castle_invite; int guild_castle_expulsion; + + int song_timer_reset; // [csnv] + int snap_dodge; // Enable or disable dodging damage snapping away [csnv] }; extern struct Battle_Config battle_config; -- cgit v1.2.3-60-g2f50