From cba3bef47e8758ab1db43bd5ee3b6fcc5f9a498b Mon Sep 17 00:00:00 2001 From: shennetsind Date: Mon, 28 Jan 2013 18:42:25 -0200 Subject: New skill config After due consideration we thought it'd be in the best interest of the community to provide a switch to this official feature since it drastically change the way traps can be used Signed-off-by: shennetsind --- src/map/battle.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index d04eb1aa8..24aa335af 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -5864,6 +5864,10 @@ static const struct _battle_data { { "homunculus_max_level", &battle_config.hom_max_level, 99, 0, MAX_LEVEL, }, { "homunculus_S_max_level", &battle_config.hom_S_max_level, 150, 0, MAX_LEVEL, }, { "mob_size_influence", &battle_config.mob_size_influence, 0, 0, 1, }, + /** + * Hercules + **/ + { "skill_trap_type", &battle_config.skill_trap_type, 0, 0, 1, }, }; #ifndef STATS_OPT_OUT /** -- cgit v1.2.3-60-g2f50