From 848708ccba75077e519c745cf036f5ddb594ad50 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 14 Jun 2006 20:10:36 +0000 Subject: - Modified how luk reduces status changes by reducing the gap. Eg: resist = vit; resist += (max - resist)*luk/300; - Added battle settings pc_max_sc_luk/mob_max_sc_luk to handle which is the luk threshold at which you gain inmunity (defaults to 300). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7168 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index c9245e7fa..7ca35dc6e 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3560,6 +3560,8 @@ static const struct battle_data_short { { "status_cast_cancel", &battle_config.sc_castcancel }, { "pc_status_def_rate", &battle_config.pc_sc_def_rate }, { "mob_status_def_rate", &battle_config.mob_sc_def_rate }, + { "pc_luk_status_def", &battle_config.pc_luk_sc_def }, + { "mob_luk_status_def", &battle_config.mob_luk_sc_def }, { "pc_max_status_def", &battle_config.pc_max_sc_def }, { "mob_max_status_def", &battle_config.mob_max_sc_def }, { "sg_miracle_skill_ratio", &battle_config.sg_miracle_skill_ratio }, @@ -3978,6 +3980,8 @@ void battle_set_defaults() { battle_config.sc_castcancel = 0; battle_config.pc_sc_def_rate = 100; battle_config.mob_sc_def_rate = 100; + battle_config.pc_luk_sc_def = 300; + battle_config.mob_luk_sc_def = 300; battle_config.pc_max_sc_def = 10000; battle_config.mob_max_sc_def = 5000; battle_config.sg_miracle_skill_ratio=1; @@ -4176,10 +4180,11 @@ void battle_validate_conf() { if (battle_config.mobs_level_up_exp_rate < 1) // [Valaris] battle_config.mobs_level_up_exp_rate = 1; - if (battle_config.pc_max_sc_def > 10000) - battle_config.pc_max_sc_def = 10000; - if (battle_config.mob_max_sc_def > 10000) - battle_config.mob_max_sc_def = 10000; + if (battle_config.pc_luk_sc_def < 1) + battle_config.pc_luk_sc_def = 1; + if (battle_config.mob_luk_sc_def < 1) + battle_config.mob_luk_sc_def = 1; + if (battle_config.sg_miracle_skill_ratio > 10000) battle_config.sg_miracle_skill_ratio = 10000; -- cgit v1.2.3-70-g09d2