From 9858bb5591f495b0e622391a00297366b972e09a Mon Sep 17 00:00:00 2001 From: skyleo Date: Tue, 15 Oct 2019 02:15:21 +0200 Subject: Make slave mobs react to master's chase target This fixes slaves not chasing after master's chase target, when master was immobilized by an Ankle Snare for example midway. --- src/map/battle.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 37fc03bca..606c79357 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4343,7 +4343,7 @@ static struct Damage battle_calc_misc_attack(struct block_list *src, struct bloc } break; } - + battle->reflect_trap(target, src, &md, skill_id); return md; @@ -7321,6 +7321,7 @@ static const struct battle_data { { "mob_remove_delay", &battle_config.mob_remove_delay, 60000, 1000, INT_MAX, }, { "mob_active_time", &battle_config.mob_active_time, 0, 0, INT_MAX, }, { "boss_active_time", &battle_config.boss_active_time, 0, 0, INT_MAX, }, + { "slave_chase_masters_chasetarget", &battle_config.slave_chase_masters_chasetarget, 1, 0, 1, }, { "sg_miracle_skill_duration", &battle_config.sg_miracle_skill_duration, 3600000, 0, INT_MAX, }, { "hvan_explosion_intimate", &battle_config.hvan_explosion_intimate, 45000, 0, 100000, }, { "quest_exp_rate", &battle_config.quest_exp_rate, 100, 0, INT_MAX, }, -- cgit v1.2.3-60-g2f50