From 653257f5ec85a22f8b3f45f519b0f7ea065bca51 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Thu, 10 Apr 2008 15:16:27 +0000 Subject: * Updated NPC skill "Evil Land". More gravity wtfage. - Based on visual observation, and experience with it on iRO Sakray. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12548 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 3702dc9d5..7bf119459 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2177,9 +2177,6 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case PR_SANCTUARY: ad.damage = (skill_lv>6)?388:skill_lv*50; break; - case NPC_EVILLAND: - ad.damage = (skill_lv>6)?666:skill_lv*100; - break; case ALL_RESURRECTION: case PR_TURNUNDEAD: //Undead check is on skill_castend_damageid code. @@ -2552,6 +2549,9 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * md.damage = 200+200*skill_lv; md.dmotion = 0; //No flinch animation. break; + case NPC_EVILLAND: + md.damage = (skill_lv>6)?666:skill_lv*100; + break; } if (nk&NK_SPLASHSPLIT){ // Divide ATK among targets -- cgit v1.2.3-60-g2f50