From 4cdcafaa6edfe500019406a35c443d82d924d468 Mon Sep 17 00:00:00 2001 From: Dastgir Pojee Date: Mon, 3 Oct 2016 18:40:27 +0530 Subject: Implemented SU_PICKYPECK Skill. ATK + (200+100*SkillLv)% Every 30 Base Levels, Adds an Additional Chance to reactivate the skill. When the Enemy has Less than 50% HP Left, Damage is doubled. --- src/map/battle.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index f220be17b..2c9d3f3c4 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1677,6 +1677,12 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block case SU_SCAROFTAROU: skillratio += -100 + 100 * skill_lv; break; + case SU_PICKYPECK: + case SU_PICKYPECK_DOUBLE_ATK: + skillratio += 100 + 100 * skill_lv; + if ((status_get_max_hp(target) / 100) <= 50) + skillratio *= 2; + break; /** * Arch Bishop **/ -- cgit v1.2.3-60-g2f50