From 3d23d29e1f63a526338a35a05d384b7571f12553 Mon Sep 17 00:00:00 2001 From: zephyrus Date: Wed, 3 Sep 2008 13:32:38 +0000 Subject: - Starting Mercenary Skill implementation. - MS_BASH Completed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13189 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 518c52ad2..1140c6640 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1120,6 +1120,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo { //Hit skill modifiers //It is proven that bonus is applied on final hitrate, not hit. case SM_BASH: + case MS_BASH: hitrate += hitrate * 5 * skill_lv / 100; break; case SM_MAGNUM: @@ -1309,6 +1310,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo switch( skill_num ) { case SM_BASH: + case MS_BASH: skillratio += 30*skill_lv; break; case SM_MAGNUM: -- cgit v1.2.3-60-g2f50