From 444835e777fbe49959ee8fe99746955018ec45eb Mon Sep 17 00:00:00 2001 From: malufett Date: Thu, 11 Jul 2013 20:56:11 +0800 Subject: Fixed Bug#7498 -Where RE equip atk doesn't properly update status window and negative equip atk should now affect atk. Signed-off-by: malufett --- src/map/battle.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 135247734..2016efa3b 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -444,8 +444,8 @@ int battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uin if( flag&2 && sd->bonus.arrow_atk ) damage += sd->bonus.arrow_atk; - if( sd->bonus.eatk > 0 ) - eatk = sd->bonus.eatk; + if( sd->battle_status.equip_atk != 0 ) + eatk = sd->base_status.equip_atk; } if( sc && sc->count ){ -- cgit v1.2.3-70-g09d2