From 09a89593b983a9ade807175192fcf63971748f7c Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 5 Dec 2007 13:16:37 +0000 Subject: - Made the struct weapon_atk lhw in status_data a static member rather than a pointer as requested by Ultra Mage. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11858 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 8a4f24981..236a47504 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -705,7 +705,7 @@ static int battle_calc_base_damage(struct status_data *status, struct weapon_atk atkmin = atkmax; } else { //PCs atkmax = wa->atk; - type = (wa == status->lhw)?EQI_HAND_L:EQI_HAND_R; + type = (wa == &status->lhw)?EQI_HAND_L:EQI_HAND_R; if (!(flag&1) || (flag&2)) { //Normal attacks @@ -964,7 +964,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo s_ele = s_ele_ = skill_get_ele(skill_num, skill_lv); if (!skill_num || s_ele == -1) { //Take weapon's element s_ele = sstatus->rhw.ele; - s_ele_ = sstatus->lhw?sstatus->lhw->ele:0; + s_ele_ = sstatus->lhw.ele; if (flag.arrow && sd && sd->arrow_ele) s_ele = sd->arrow_ele; } else if (s_ele == -2) { //Use enchantment's element @@ -980,7 +980,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo flag.rh=0; flag.lh=1; } - if (sstatus->lhw && sstatus->lhw->atk) + if (sstatus->lhw.atk) flag.lh=1; } @@ -1234,7 +1234,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo } wd.damage = battle_calc_base_damage(sstatus, &sstatus->rhw, sc, tstatus->size, sd, i); if (flag.lh) - wd.damage2 = battle_calc_base_damage(sstatus, sstatus->lhw, sc, tstatus->size, sd, i); + wd.damage2 = battle_calc_base_damage(sstatus, &sstatus->lhw, sc, tstatus->size, sd, i); if (nk&NK_SPLASHSPLIT){ // Divide ATK among targets if(wflag>0) @@ -1737,9 +1737,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo if (sd && flag.weapon && skill_num != MO_INVESTIGATE && skill_num != MO_EXTREMITYFIST) { if (skill_num == MO_FINGEROFFENSIVE) //Counts refine bonus multiple times { - ATK_ADD2(wd.div_*sstatus->rhw.atk2, wd.div_*sstatus->lhw->atk2); + ATK_ADD2(wd.div_*sstatus->rhw.atk2, wd.div_*sstatus->lhw.atk2); } else { - ATK_ADD2(sstatus->rhw.atk2, sstatus->lhw->atk2); + ATK_ADD2(sstatus->rhw.atk2, sstatus->lhw.atk2); } } -- cgit v1.2.3-60-g2f50