From 769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 Mon Sep 17 00:00:00 2001 From: Haru Date: Wed, 20 Aug 2014 04:55:22 +0200 Subject: Follow-up to b294026e6614a652c23bb0cea8a0d4dc69d8b125 - Added documentation for the pc->search_item function and formalized its return values. If the searched item is not found, now it returns the newly introduced constant INDEX_NOT_FOUND. - Updated pc->search_item checks to make use of INDEX_NOT_FOUND. - Fixed an issue with anvils not detected by the weapon forginc code, if they were in the first position of the inventory. - Added ITEMID constants for the four anvil types. Signed-off-by: Haru --- src/map/atcommand.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/map/atcommand.c') diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 7e1b53a6f..b5e8fa797 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -8214,8 +8214,7 @@ ACMD(delitem) { total = amount; // delete items - while( amount && ( idx = pc->search_inventory(sd, nameid) ) != -1 ) - { + while (amount && (idx = pc->search_inventory(sd, nameid)) != INDEX_NOT_FOUND) { int delamount = ( amount < sd->status.inventory[idx].amount ) ? amount : sd->status.inventory[idx].amount; if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET ) -- cgit v1.2.3-60-g2f50