From bdd10b430d4d949d5cdd97295ffb0c9887a7c211 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 2 Apr 2007 17:43:30 +0000 Subject: - Cleaned up mmo_auth, as this function was quite filled with sql memory leaks! Also improved the code a little. - Made account_id and char_id ints in login.h (since they are that type in mmo_charstatus) - Corrected/simplified the re-walk code when an object's speed changes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10125 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/login_sql/login.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/login_sql/login.h') diff --git a/src/login_sql/login.h b/src/login_sql/login.h index c1b9b671d..0115126ef 100644 --- a/src/login_sql/login.h +++ b/src/login_sql/login.h @@ -31,10 +31,10 @@ struct mmo_account { char passwd[NAME_LENGTH]; int passwdenc; - long account_id; + int account_id; + int char_id; long login_id1; long login_id2; - long char_id; char lastlogin[24]; int sex; int level; -- cgit v1.2.3-60-g2f50