From b7bda5cccb691b35415a7aa1f51190c4ca487fc9 Mon Sep 17 00:00:00 2001 From: ultramage Date: Thu, 27 Mar 2008 12:06:12 +0000 Subject: Partial rewrite of the login server's auth system. * replaced the cyclic, size-limited auth_fifo data structure with the more appropriate DBMap-based alternative (stops some erratic behavior) * added code to simulate the pseudo-status "online on login server" * auth data will now expire after 30 seconds instead of persisting * better-than-aegis handling of login cancellation (the server will wipe all previous auth data instead of making you wait for it to expire) * proper status message - no more generic "rejected from server", now you'll get "the server still recognizes your last connection" * fixed a typo in r10110 which caused disconnect timer removal to fail * split off some parsing code to login_auth_ok() and login_auth_failed() * extended the auth confirmation packet so that the login_id1/2 values are sent along with the associated account id (stops charserver from making wrong choices if two incoming sessions have the same account id) * fixed a bug in the disconnect part of the main charserver parsing loop, where a non-authed client would erase the online db entry for a client that's already online, thus bypassing any dual-login checks * added code to stop the waiting_disconnect timer when the associated online entry is removed right away, instead of doing checks later * removed code that would periodically wipe the online status of clients that are in the auth process (producing yet more erratic behavior) * commented out some TXT-only reconnect prevention code (bugreport:1281) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12441 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/login/admin.c | 8 ++ src/login/login.c | 366 ++++++++++++++++++++++++++++++------------------------ src/login/login.h | 14 +-- 3 files changed, 215 insertions(+), 173 deletions(-) (limited to 'src/login') diff --git a/src/login/admin.c b/src/login/admin.c index 32b89fc4d..02e7a83ba 100644 --- a/src/login/admin.c +++ b/src/login/admin.c @@ -270,9 +270,11 @@ int parse_admin(int fd) WBUFB(buf,6) = 0; // 0: change of statut, 1: ban WBUFL(buf,7) = statut; // status or final date of a banishment charif_sendallwos(-1, buf, 11); +/* for(j = 0; j < AUTH_FIFO_SIZE; j++) if (auth_fifo[j].account_id == auth_dat[i].account_id) auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication) +*/ } auth_dat[i].state = statut; memcpy(auth_dat[i].error_message, error_message, 20); @@ -363,9 +365,11 @@ int parse_admin(int fd) if (auth_dat[i].sex != ((sex == 'S' || sex == 's') ? 2 : (sex == 'M' || sex == 'm'))) { unsigned char buf[16]; WFIFOL(fd,2) = auth_dat[i].account_id; +/* for(j = 0; j < AUTH_FIFO_SIZE; j++) if (auth_fifo[j].account_id == auth_dat[i].account_id) auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication) +*/ auth_dat[i].sex = (sex == 'S' || sex == 's') ? 2 : (sex == 'M' || sex == 'm'); ShowNotice("'ladmin': Modification of a sex (account: %s, new sex: %c, ip: %s)\n", auth_dat[i].userid, sex, ip); mmo_auth_sync(); @@ -635,9 +639,11 @@ int parse_admin(int fd) WBUFB(buf,6) = 1; // 0: change of statut, 1: ban WBUFL(buf,7) = (unsigned int)timestamp; // status or final date of a banishment charif_sendallwos(-1, buf, 11); +/* for(j = 0; j < AUTH_FIFO_SIZE; j++) if (auth_fifo[j].account_id == auth_dat[i].account_id) auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication) +*/ } auth_dat[i].ban_until_time = timestamp; mmo_auth_sync(); @@ -693,11 +699,13 @@ int parse_admin(int fd) WBUFB(buf,6) = 1; // 0: change of statut, 1: ban WBUFL(buf,7) = (unsigned int)timestamp; // status or final date of a banishment charif_sendallwos(-1, buf, 11); +/* for(j = 0; j < AUTH_FIFO_SIZE; j++) if (auth_fifo[j].account_id == auth_dat[i].account_id) { auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication) break; } +*/ } auth_dat[i].ban_until_time = timestamp; mmo_auth_sync(); diff --git a/src/login/login.c b/src/login/login.c index 7051ffb5e..01da9716c 100644 --- a/src/login/login.c +++ b/src/login/login.c @@ -79,10 +79,6 @@ struct login_session_data { char md5key[20]; }; -// auth information of incoming clients -struct _auth_fifo auth_fifo[AUTH_FIFO_SIZE]; -int auth_fifo_pos = 0; - // account database struct auth_data* auth_dat = NULL; uint32 auth_num = 0, auth_max = 0; @@ -103,6 +99,21 @@ int level_new_gm = 60; int parse_admin(int fd); +//----------------------------------------------------- +// Auth database +//----------------------------------------------------- +#define AUTH_TIMEOUT 30000 + +struct auth_node { + int account_id; + uint32 login_id1; + uint32 login_id2; + uint32 ip; + uint8 sex; +}; + +static DBMap* auth_db; // int account_id -> struct auth_node* + //----------------------------------------------------- // Online User Database [Wizputer] //----------------------------------------------------- @@ -126,11 +137,11 @@ static void* create_online_user(DBKey key, va_list args) return p; } -void add_online_user(int char_server, int account_id) +struct online_login_data* add_online_user(int char_server, int account_id) { struct online_login_data* p; if( !login_config.online_check ) - return; + return NULL; p = (struct online_login_data*)idb_ensure(online_db, account_id, create_online_user); p->char_server = char_server; if( p->waiting_disconnect != -1 ) @@ -138,17 +149,20 @@ void add_online_user(int char_server, int account_id) delete_timer(p->waiting_disconnect, waiting_disconnect_timer); p->waiting_disconnect = -1; } + return p; } void remove_online_user(int account_id) { + struct online_login_data* p; if( !login_config.online_check ) return; - if( account_id == 99 ) - {// reset all to offline - online_db->clear(online_db, NULL); // purge db + p = (struct online_login_data*)idb_get(online_db, account_id); + if( p == NULL ) return; - } + if( p->waiting_disconnect != -1 ) + delete_timer(p->waiting_disconnect, waiting_disconnect_timer); + idb_remove(online_db, account_id); } @@ -159,6 +173,7 @@ static int waiting_disconnect_timer(int tid, unsigned int tick, int id, int data { p->waiting_disconnect = -1; remove_online_user(id); + idb_remove(auth_db, id); } return 0; } @@ -1148,28 +1163,6 @@ int mmo_auth(struct mmo_account* account, int fd) return auth_dat[i].state - 1; } - if( login_config.online_check ) - { - struct online_login_data* data = (struct online_login_data*)idb_get(online_db,auth_dat[i].account_id); - if( data ) - {// account is already marked as online! - if( data->char_server > -1 ) - { - //Request char servers to kick this account out. [Skotlex] - uint8 buf[8]; - ShowNotice("User '%s' is already online - Rejected.\n", auth_dat[i].userid); - WBUFW(buf,0) = 0x2734; - WBUFL(buf,2) = auth_dat[i].account_id; - charif_sendallwos(-1, buf, 6); - if( data->waiting_disconnect == -1 ) - data->waiting_disconnect = add_timer(gettick()+30000, waiting_disconnect_timer, auth_dat[i].account_id, 0); - return 3; // Rejected - } - else - ; // the client disconnects after doing auth, so can't really kick it... need some form of expiration timer - } - } - ShowNotice("Authentication accepted (account: %s, id: %d, ip: %s)\n", account->userid, auth_dat[i].account_id, ip); // auth start : time seed @@ -1266,6 +1259,8 @@ int parse_fromchar(int fd) if( RFIFOREST(fd) < 19 ) return 0; { + struct auth_node* node; + int account_id = RFIFOL(fd,2); int login_id1 = RFIFOL(fd,6); int login_id2 = RFIFOL(fd,10); @@ -1273,42 +1268,29 @@ int parse_fromchar(int fd) uint32 ip_ = ntohl(RFIFOL(fd,15)); RFIFOSKIP(fd,19); - ARR_FIND( 0, AUTH_FIFO_SIZE, i, - auth_fifo[i].account_id == account_id && - auth_fifo[i].login_id1 == login_id1 && - auth_fifo[i].login_id2 == login_id2 && - auth_fifo[i].sex == sex && - auth_fifo[i].ip == ip_ && - auth_fifo[i].delflag == 0 ); - - if( i == AUTH_FIFO_SIZE || account_id <= 0 ) - {// authentication not found - ShowStatus("Char-server '%s': authentication of the account %d REFUSED (ip: %s).\n", server[id].name, account_id, ip); - WFIFOHEAD(fd,51); - WFIFOW(fd,0) = 0x2713; - WFIFOL(fd,2) = account_id; - WFIFOB(fd,6) = 1; - // It is unnecessary to send email - // It is unnecessary to send validity date of the account - WFIFOSET(fd,51); - } - else + node = (struct auth_node*)idb_get(auth_db, account_id); + if( node != NULL && + node->account_id == account_id && + node->login_id1 == login_id1 && + node->login_id2 == login_id2 && + node->sex == sex && + node->ip == ip_ ) {// found - time_t connect_until_time; + uint32 connect_until_time; char email[40]; unsigned int k; //ShowStatus("Char-server '%s': authentication of the account %d accepted (ip: %s).\n", server[id].name, account_id, ip); // each auth entry can only be used once - auth_fifo[i].delflag = 1; + idb_remove(auth_db, account_id); // retrieve email and account expiration time ARR_FIND( 0, auth_num, k, auth_dat[k].account_id == account_id ); if( k < auth_num ) { strcpy(email, auth_dat[k].email); - connect_until_time = auth_dat[k].connect_until_time; + connect_until_time = (uint32)auth_dat[k].connect_until_time; } else { @@ -1317,13 +1299,28 @@ int parse_fromchar(int fd) } // send ack - WFIFOHEAD(fd,51); + WFIFOHEAD(fd,59); + WFIFOW(fd,0) = 0x2713; + WFIFOL(fd,2) = account_id; + WFIFOL(fd,6) = login_id1; + WFIFOL(fd,10) = login_id2; + WFIFOB(fd,14) = 0; + memcpy(WFIFOP(fd,15), email, 40); + WFIFOL(fd,55) = connect_until_time; + WFIFOSET(fd,59); + } + else + {// authentication not found + ShowStatus("Char-server '%s': authentication of the account %d REFUSED (ip: %s).\n", server[id].name, account_id, ip); + WFIFOHEAD(fd,59); WFIFOW(fd,0) = 0x2713; WFIFOL(fd,2) = account_id; - WFIFOB(fd,6) = 0; - memcpy(WFIFOP(fd, 7), email, 40); - WFIFOL(fd,47) = (unsigned long)connect_until_time; - WFIFOSET(fd,51); + WFIFOL(fd,6) = login_id1; + WFIFOL(fd,10) = login_id2; + WFIFOB(fd,14) = 1; + // It is unnecessary to send email + // It is unnecessary to send validity date of the account + WFIFOSET(fd,59); } } break; @@ -1500,15 +1497,17 @@ int parse_fromchar(int fd) else { ShowNotice("Char-server '%s': Status change (account: %d, new status %d, ip: %s).\n", server[id].name, account_id, state, ip); if (state != 0) { - unsigned char buf[16]; + uint8 buf[11]; WBUFW(buf,0) = 0x2731; WBUFL(buf,2) = account_id; WBUFB(buf,6) = 0; // 0: change of state, 1: ban WBUFL(buf,7) = state; // status or final date of a banishment charif_sendallwos(-1, buf, 11); +/* ARR_FIND( 0, AUTH_FIFO_SIZE, j, auth_fifo[j].account_id == account_id ); if( j < AUTH_FIFO_SIZE ) auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication) +*/ } auth_dat[i].state = state; // Save @@ -1565,10 +1564,11 @@ int parse_fromchar(int fd) WBUFB(buf,6) = 1; // 0: change of status, 1: ban WBUFL(buf,7) = (unsigned int)timestamp; // status or final date of a banishment charif_sendallwos(-1, buf, 11); +/* ARR_FIND( 0, AUTH_FIFO_SIZE, j, auth_fifo[j].account_id == account_id ); if( j < AUTH_FIFO_SIZE ) auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication) - +*/ auth_dat[i].ban_until_time = timestamp; // Save mmo_auth_sync(); @@ -1596,11 +1596,11 @@ int parse_fromchar(int fd) uint8 sex = ( auth_dat[i].sex == 0 ) ? 1 : 0; // invert sex auth_dat[i].sex = sex; ShowNotice("Char-server '%s': Sex change (account: %d, new sex %c, ip: %s).\n", server[id].name, account_id, (sex == 1 ? 'M' : 'F'), ip); - +/* ARR_FIND( 0, AUTH_FIFO_SIZE, j, auth_fifo[j].account_id == account_id ); if( j < AUTH_FIFO_SIZE ) auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication) - +*/ WBUFW(buf,0) = 0x2723; WBUFL(buf,2) = account_id; WBUFB(buf,6) = sex; @@ -1826,6 +1826,144 @@ int lan_subnetcheck(uint32 ip) return ( i < subnet_count ) ? subnet[i].char_ip : 0; } +void login_auth_ok(struct mmo_account* account, int fd) +{ + uint32 ip = session[fd]->client_addr; + + uint8 server_num, n; + uint32 subnet_char_ip; + struct auth_node* node; + int i; + + account->level = isGM(account->account_id); + + if( account->level < login_config.min_level_to_connect ) + { + ShowStatus("Connection refused: the minimum GM level for connection is %d (account: %s, GM level: %d).\n", login_config.min_level_to_connect, account->userid, account->level); + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 1; // 01 = Server closed + WFIFOSET(fd,3); + return; + } + + server_num = 0; + for( i = 0; i < MAX_SERVERS; ++i ) + if( session_isValid(server[i].fd) ) + server_num++; + + if( server_num == 0 ) + {// if no char-server, don't send void list of servers, just disconnect the player with proper message + ShowStatus("Connection refused: there is no char-server online (account: %s).\n", account->userid); + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 1; // 01 = Server closed + WFIFOSET(fd,3); + return; + } + + if( login_config.online_check ) + { + struct online_login_data* data = (struct online_login_data*)idb_get(online_db, account->account_id); + if( data ) + {// account is already marked as online! + if( data->char_server > -1 ) + {// Request char servers to kick this account out. [Skotlex] + uint8 buf[8]; + ShowNotice("User '%s' is already online - Rejected.\n", auth_dat[i].userid); + WBUFW(buf,0) = 0x2734; + WBUFL(buf,2) = account->account_id; + charif_sendallwos(-1, buf, 6); + if( data->waiting_disconnect == -1 ) + data->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, waiting_disconnect_timer, account->account_id, 0); + + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 8; // 08 = Server still recognizes your last login + WFIFOSET(fd,3); + return; + } + else + if( data->char_server == -1 ) + {// client has authed but did not access char-server yet + // wipe previous session + idb_remove(auth_db, account->account_id); + remove_online_user(account->account_id); + data = NULL; + } + } + } + + if( account->level > 0 ) + ShowStatus("Connection of the GM (level:%d) account '%s' accepted.\n", account->level, account->userid); + else + ShowStatus("Connection of the account '%s' accepted.\n", account->userid); + + WFIFOHEAD(fd,47+32*server_num); + WFIFOW(fd,0) = 0x69; + WFIFOW(fd,2) = 47+32*server_num; + WFIFOL(fd,4) = account->login_id1; + WFIFOL(fd,8) = account->account_id; + WFIFOL(fd,12) = account->login_id2; + WFIFOL(fd,16) = 0; // in old version, that was for ip (not more used) + //memcpy(WFIFOP(fd,20), account->lastlogin, 24); // in old version, that was for name (not more used) + WFIFOW(fd,44) = 0; // unknown + WFIFOB(fd,46) = account->sex; + for( i = 0, n = 0; i < MAX_SERVERS; ++i ) + { + if( !session_isValid(server[i].fd) ) + continue; + + subnet_char_ip = lan_subnetcheck(ip); // Advanced subnet check [LuzZza] + WFIFOL(fd,47+n*32) = htonl((subnet_char_ip) ? subnet_char_ip : server[i].ip); + WFIFOW(fd,47+n*32+4) = ntows(htons(server[i].port)); // [!] LE byte order here [!] + memcpy(WFIFOP(fd,47+n*32+6), server[i].name, 20); + WFIFOW(fd,47+n*32+26) = server[i].users; + WFIFOW(fd,47+n*32+28) = server[i].maintenance; + WFIFOW(fd,47+n*32+30) = server[i].new_; + n++; + } + WFIFOSET(fd,47+32*server_num); + + // create temporary auth entry + CREATE(node, struct auth_node, 1); + node->account_id = account->account_id; + node->login_id1 = account->login_id1; + node->login_id2 = account->login_id2; + node->sex = account->sex; + node->ip = ip; + idb_put(auth_db, account->account_id, node); + + if( login_config.online_check ) + { + struct online_login_data* data; + + // mark client as 'online' + data = add_online_user(-1, account->account_id); + + // schedule deletion of this node + data->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, waiting_disconnect_timer, account->account_id, 0); + } +} + +void login_auth_failed(struct mmo_account* account, int fd, int result) +{ + WFIFOHEAD(fd,23); + WFIFOW(fd,0) = 0x6a; + WFIFOB(fd,2) = (uint8)result; + if( result != 6 ) + memset(WFIFOP(fd,3), '\0', 20); + else + {// 6 = Your are Prohibited to log in until %s + char tmpstr[20]; + int i = search_account_index(account->userid); + time_t ban_until_time = ( i >= 0 ) ? auth_dat[i].ban_until_time : 0; + strftime(tmpstr, 20, login_config.date_format, localtime(&ban_until_time)); + safestrncpy((char*)WFIFOP(fd,3), tmpstr, 20); // ban timestamp goes here + } + WFIFOSET(fd,23); +} + //---------------------------------------------------------------------------------------- // Default packet parsing (normal players or administation/char-server connection requests) //---------------------------------------------------------------------------------------- @@ -1912,97 +2050,9 @@ int parse_login(int fd) result = mmo_auth(&account, fd); if( result == -1 ) - { // auth success - int gm_level = isGM(account.account_id); - if( login_config.min_level_to_connect > gm_level ) - { - ShowStatus("Connection refused: the minimum GM level for connection is %d (account: %s, GM level: %d, ip: %s).\n", login_config.min_level_to_connect, account.userid, gm_level, ip); - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - } - else - { - uint8 server_num, n; - uint32 subnet_char_ip; - - server_num = 0; - for( i = 0; i < MAX_SERVERS; ++i ) - if( session_isValid(server[i].fd) ) - server_num++; - - if( server_num > 0 ) - {// if at least 1 char-server - if (gm_level) - ShowStatus("Connection of the GM (level:%d) account '%s' accepted.\n", gm_level, account.userid); - else - ShowStatus("Connection of the account '%s' accepted.\n", account.userid); - - WFIFOHEAD(fd,47+32*server_num); - WFIFOW(fd,0) = 0x69; - WFIFOW(fd,2) = 47+32*server_num; - WFIFOL(fd,4) = account.login_id1; - WFIFOL(fd,8) = account.account_id; - WFIFOL(fd,12) = account.login_id2; - WFIFOL(fd,16) = 0; // in old version, that was for ip (not more used) - //memcpy(WFIFOP(fd,20), account.lastlogin, 24); // in old version, that was for name (not more used) - WFIFOW(fd,44) = 0; // unknown - WFIFOB(fd,46) = account.sex; - for( i = 0, n = 0; i < MAX_SERVERS; ++i ) - { - if( !session_isValid(server[i].fd) ) - continue; - - subnet_char_ip = lan_subnetcheck(ipl); // Advanced subnet check [LuzZza] - WFIFOL(fd,47+n*32) = htonl((subnet_char_ip) ? subnet_char_ip : server[i].ip); - WFIFOW(fd,47+n*32+4) = ntows(htons(server[i].port)); // [!] LE byte order here [!] - memcpy(WFIFOP(fd,47+n*32+6), server[i].name, 20); - WFIFOW(fd,47+n*32+26) = server[i].users; - WFIFOW(fd,47+n*32+28) = server[i].maintenance; - WFIFOW(fd,47+n*32+30) = server[i].new_; - n++; - } - WFIFOSET(fd,47+32*server_num); - - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; - auth_fifo[auth_fifo_pos].account_id = account.account_id; - auth_fifo[auth_fifo_pos].login_id1 = account.login_id1; - auth_fifo[auth_fifo_pos].login_id2 = account.login_id2; - auth_fifo[auth_fifo_pos].sex = account.sex; - auth_fifo[auth_fifo_pos].delflag = 0; - auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr; - auth_fifo_pos++; - } - else - {// if no char-server, don't send void list of servers, just disconnect the player with proper message - ShowStatus("Connection refused: there is no char-server online (account: %s, ip: %s).\n", account.userid, ip); - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - } - } - } + login_auth_ok(&account, fd); else - { // auth failed - WFIFOHEAD(fd,23); - WFIFOW(fd,0) = 0x6a; - WFIFOB(fd,2) = (uint8)result; - if( result != 6 ) - memset(WFIFOP(fd,3), '\0', 20); - else - {// 6 = Your are Prohibited to log in until %s - char tmpstr[20]; - time_t ban_until_time; - i = search_account_index(account.userid); - ban_until_time = (i) ? auth_dat[i].ban_until_time : 0; - strftime(tmpstr, 20, login_config.date_format, localtime(&ban_until_time)); - safestrncpy((char*)WFIFOP(fd,3), tmpstr, 20); // ban timestamp goes here - } - WFIFOSET(fd,23); - } + login_auth_failed(&account, fd, result); } break; @@ -2256,9 +2306,6 @@ static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) struct online_login_data *character= (struct online_login_data*)data; if (character->char_server == -2) //Unknown server.. set them offline remove_online_user(character->account_id); - else if (character->char_server < 0) - //Free data from players that have not been online for a while. - db_remove(online_db, key); return 0; } @@ -2615,6 +2662,7 @@ void do_final(void) mmo_auth_sync(); online_db->destroy(online_db, NULL); + auth_db->destroy(auth_db, NULL); if(auth_dat) aFree(auth_dat); if(gm_account_db) aFree(gm_account_db); @@ -2666,9 +2714,6 @@ int do_init(int argc, char** argv) srand((unsigned int)time(NULL)); - for( i = 0; i < AUTH_FIFO_SIZE; i++ ) - auth_fifo[i].delflag = 1; - for( i = 0; i < MAX_SERVERS; i++ ) server[i].fd = -1; @@ -2677,6 +2722,7 @@ int do_init(int argc, char** argv) add_timer_func_list(waiting_disconnect_timer, "waiting_disconnect_timer"); // Auth init + auth_db = idb_alloc(DB_OPT_RELEASE_DATA); mmo_auth_init(); // Read account information. diff --git a/src/login/login.h b/src/login/login.h index ab6396a5d..2929f7b4f 100644 --- a/src/login/login.h +++ b/src/login/login.h @@ -21,10 +21,9 @@ struct mmo_account { int account_id; long login_id1; long login_id2; - long char_id; char lastlogin[24]; char sex; - //uint8 level; + uint8 level; }; struct mmo_char_server { @@ -84,15 +83,4 @@ extern struct auth_data { struct global_reg account_reg2[ACCOUNT_REG2_NUM]; // account script variables (stored on login server) } *auth_dat; -// stores auth information of incoming clients -// used during charserver auth validation process -#define AUTH_FIFO_SIZE 256 -extern struct _auth_fifo { - int account_id; - uint32 login_id1, login_id2; - uint32 ip; - uint8 sex; - bool delflag; -} auth_fifo[AUTH_FIFO_SIZE]; - #endif /* _LOGIN_H_ */ -- cgit v1.2.3-70-g09d2