From b9889903e89bd4127c7503a512cfe215b9ccc740 Mon Sep 17 00:00:00 2001 From: Susu Date: Thu, 4 Jul 2013 12:20:51 +0200 Subject: - Added interface iStatus (needed to renamed it because A LOT of variables are already called 'status') --- src/config/const.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/config') diff --git a/src/config/const.h b/src/config/const.h index d8e397b1e..3e47c5207 100644 --- a/src/config/const.h +++ b/src/config/const.h @@ -70,15 +70,15 @@ /* Renewal's dmg level modifier, used as a macro for a easy way to turn off. */ #ifdef RENEWAL_LVDMG #define RE_LVL_DMOD(val) \ - if( status_get_lv(src) > 100 && val > 0 ) \ - skillratio = skillratio * status_get_lv(src) / val; + if( iStatus->get_lv(src) > 100 && val > 0 ) \ + skillratio = skillratio * iStatus->get_lv(src) / val; #define RE_LVL_MDMOD(val) \ - if( status_get_lv(src) > 100 && val > 0) \ - md.damage = md.damage * status_get_lv(src) / val; + if( iStatus->get_lv(src) > 100 && val > 0) \ + md.damage = md.damage * iStatus->get_lv(src) / val; /* ranger traps special */ #define RE_LVL_TMDMOD() \ - if( status_get_lv(src) > 100 ) \ - md.damage = md.damage * 150 / 100 + md.damage * status_get_lv(src) / 100; + if( iStatus->get_lv(src) > 100 ) \ + md.damage = md.damage * 150 / 100 + md.damage * iStatus->get_lv(src) / 100; #else #define RE_LVL_DMOD(val) #define RE_LVL_MDMOD(val) -- cgit v1.2.3-60-g2f50