From 31825ccc2dde034a218d9ad466dd721c40b5651d Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sun, 8 Jul 2012 19:30:07 +0000 Subject: Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them. Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/config/renewal.h | 78 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 src/config/renewal.h (limited to 'src/config/renewal.h') diff --git a/src/config/renewal.h b/src/config/renewal.h new file mode 100644 index 000000000..c169c5642 --- /dev/null +++ b/src/config/renewal.h @@ -0,0 +1,78 @@ +// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder +#ifndef _CONFIG_RENEWAL_H_ +#define _CONFIG_RENEWAL_H_ + +/** + * rAthena configuration file (http://rathena.org) + * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/ + **/ + +/** + * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/map/config/Skills folder + **/ + +/// game renewal server mode +/// (disable by commenting the line) +/// +/// leave this line to enable renewal specific support such as renewal formulas +#define RENEWAL + +/// renewal cast time +/// (disable by commenting the line) +/// +/// leave this line to enable renewal casting time algorithms +/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. +/// example: +/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a +/// "fixed cast time" which can only be reduced by specialist items and skills +#define RENEWAL_CAST + +/// renewal drop rate algorithms +/// (disable by commenting the line) +/// +/// leave this line to enable renewal item drop rate algorithms +/// while enabled a special modified based on the difference between the player and monster level is applied +/// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table +#define RENEWAL_DROP + +/// renewal exp rate algorithms +/// (disable by commenting the line) +/// +/// leave this line to enable renewal item exp rate algorithms +/// while enabled a special modified based on the difference between the player and monster level is applied +#define RENEWAL_EXP + +/// renewal level modifier on damage +/// (disable by commenting the line) +/// +// leave this line to enable renewal base level modifier on skill damage (selected skills only) +#define RENEWAL_LVDMG + +/// renewal cast time variable cast requirement +/// +/// this is the value required for no variable cast-time with stats. +/// formula: (DEX * 2) + INT +/// default: 530 +#define RENEWAL_CAST_VMIN 530 + +/// renewal enchant deadly poison algorithm +/// +/// leave this line to enable the renewed EDP algorithm +/// under renewal mode: +/// - damage is NOT increased by 400% +/// - it does NOT affect grimtooth +/// - weapon and status ATK are increased +#define RENEWAL_EDP + +/// renewal ASPD [malufett] +/// (disable by commenting the line) +/// +/// leave this line to enable renewal ASPD +/// - shield penalty is applied +/// - agi has a greater factor to your ASPD increase +/// - there is a change in how skill/items give ASPD +/// - some skills/items ASPD bonus won't stack +#define RENEWAL_ASPD + +#endif // _CONFIG_RENEWAL_H_ -- cgit v1.2.3-60-g2f50