From ea5a413cdf7eec37141a7fe124cad38d66464ac4 Mon Sep 17 00:00:00 2001 From: Matheus Macabu Date: Fri, 5 Jul 2013 14:02:21 -0300 Subject: Implemented real-time server stats (in and out data and ram usage), made by Ai4rei; thanks! Another follow up, now to fix maximum value of chatdori setting; And fixed a bug where warping to a disable map would cause the map-server to crash. Signed-off-by: Matheus Macabu --- src/config/core.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/config/core.h') diff --git a/src/config/core.h b/src/config/core.h index bec6cb507..b5ad1b794 100644 --- a/src/config/core.h +++ b/src/config/core.h @@ -61,6 +61,9 @@ /// By enabling it, the system will create an unique id for each new non stackable item created //#define NSI_UNIQUE_ID +/// Uncomment to enable real-time server stats (in and out data and ram usage). [Ai4rei] +//#define SHOW_SERVER_STATS + /** * No settings past this point **/ -- cgit v1.2.3-70-g09d2 From c47d8e4b8f9d63ab6b4e7e286e91cd50a5bdd151 Mon Sep 17 00:00:00 2001 From: sevenzz23 Date: Thu, 31 Oct 2013 12:07:06 +0700 Subject: No error after compilation, but when logging in at map server it will crash. Im pretty sure its on the clif.c Signed-off-by: sevenzz23 --- conf/messages.conf | 41 +++++- doc/atcommands.txt | 16 +++ doc/permissions.txt | 3 +- doc/script_commands.txt | 46 +++++++ sql-files/main.sql | 4 + sql-files/upgrades/2013-10-31--07-49.sql | 4 + src/char/char.c | 94 +++++++------ src/char/int_mail.c | 2 + src/char/int_storage.c | 167 +++++++++++++++++++--- src/char/inter.c | 4 +- src/common/mmo.h | 6 +- src/config/core.h | 4 + src/map/atcommand.c | 78 ++++++++--- src/map/buyingstore.c | 4 +- src/map/clif.c | 26 ++-- src/map/guild.c | 52 +++++++ src/map/guild.h | 4 + src/map/intif.c | 63 +++++++-- src/map/intif.h | 4 + src/map/mail.c | 5 +- src/map/packets_struct.h | 1 + src/map/party.c | 9 +- src/map/pc.c | 59 ++++++-- src/map/pc.h | 7 +- src/map/pc_groups.c | 1 + src/map/pc_groups.h | 3 +- src/map/script.c | 229 ++++++++++++++++++++++++++++++- src/map/storage.c | 17 ++- src/map/trade.c | 6 + src/map/vending.c | 3 +- 30 files changed, 825 insertions(+), 137 deletions(-) create mode 100644 sql-files/upgrades/2013-10-31--07-49.sql (limited to 'src/config/core.h') diff --git a/conf/messages.conf b/conf/messages.conf index 7b7a99301..d2e57bb0e 100644 --- a/conf/messages.conf +++ b/conf/messages.conf @@ -316,6 +316,13 @@ 290: The player is no longer killable. 291: Weather effects will dispell on warp/refresh 292: Killer state reset. +//Item Bound System +293: This bounded item cannot be traded to that character. +294: This bounded item cannot be stored there. +295: Please enter an item name or ID (usage: @item ). +296: Please enter all parameters (usage: @item2 +297: ). +298: Invalid bound type. Valid types are - 1:Account 2:Guild 3:Party 4:Character // Guild Castles Number // -------------------- //299: ?? Castles @@ -455,6 +462,13 @@ // Messages of others (not for GM commands) // ---------------------------------------- +// Account-Bound Items +497: You cannot distribute this item - it is an account bounded item! + +// @itembound / @itembound2 +498: Cannot create bounded pet eggs or pet armors. +499: Cannot create bounded stackable items. + //500: FREE 501: Your account time limit is: %d-%m-%Y %H:%M:%S. 502: Day Mode is activated @@ -711,11 +725,13 @@ 981: Please enter color and message (usage: @kamic ). 982: Invalid color. -// @item -983: Please enter an item name or ID (usage: @item ). -// @item2 -984: Please enter all parameters (usage: @item2 +// @item / @itembound +983: Please enter an item name or ID (usage: @%s ). + + +// @item2 / @itembound2 +984: Please enter all parameters (usage: @%s ). 985: ). // @baselevelup @@ -1360,7 +1376,8 @@ 1361: Already using this font. // @new_mount -1362: NOTICE: If you crash with mount your LUA is outdated. +//1362: NOTICE: If you crash with mount your LUA is outdated. +1362: .. 1363: You have mounted. 1364: You have released your mount. @@ -1534,5 +1551,19 @@ //CashShop mapflag 1489: Cash Shop is disabled in this map + +// @autoloottype +1490: You're already autolooting this item type. +1491: Your autoloottype list has all item types. You can remove some items with @autoloottype -. +1492: Autolooting item type: '%s' {%d} +1493: You're currently not autolooting this item type. +1494: Removed item type: '%s' {%d} from your autoloottype list. +1495: To add an item type to the list, use "@aloottype +". To remove an item type, use "@aloottype -". +1496: Type List: healing = 0, usable = 2, etc = 3, weapon = 4, armor = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10 +1497: "@aloottype reset" will clear your autoloottype list. +1498: Your autoloottype list is empty. +1499: Item types on your autoloottype list: +1500: Your autoloottype list has been reset. + //Custom translations import: conf/import/msg_conf.txt diff --git a/doc/atcommands.txt b/doc/atcommands.txt index 42b085cd6..a7377b563 100644 --- a/doc/atcommands.txt +++ b/doc/atcommands.txt @@ -625,6 +625,22 @@ Creates an item with the given parameters (the 'cards' can be any item). identify_flag: 0 = unidentified, 1 = identified attribute: 0 = not broken, 1 = broken +--------------------------------------- + +@itembound + +Creates the specified item and bounds it to the account. +bound_type: 1 = Account, 2 = Guild, 3 = Party, 4 = Character + +--------------------------------------- + +@itembound2 + +Creates an item with the given parameters (the 'cards' can be any item) and bounds it to the account. +identify_flag: 0 = unidentified, 1 = identified +attribute: 0 = not broken, 1 = broken +bound_type: 1 = Account, 2 = Guild, 3 = Party, 4 = Character + --------------------------------------- @produce <# of Very's> diff --git a/doc/permissions.txt b/doc/permissions.txt index 9760f716c..c2aeba081 100644 --- a/doc/permissions.txt +++ b/doc/permissions.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Hercules Dev Team //===== Current Version: ===================================== -//= 20130528 +//= 20131031 //===== Description: ========================================= //= Player group permissions, configured in /conf/groups.conf. //============================================================ @@ -31,4 +31,5 @@ show_bossmobs : Ability to see boss mobs with @showmobs. disable_pvm : Ability to disable Player vs. Monster. disable_pvp : Ability to disable Player vs. Player. disable_commands_when_dead : Ability to disable @command usage when dead. +can_trade_bounded : Ability to trade or otherwise distribute bounded items (drop, storage, vending etc...). hchsys_admin : Hercules Chat System Admin (Ability to modify channel settings regardless of ownership and join password-protected channels without requiring a password.) diff --git a/doc/script_commands.txt b/doc/script_commands.txt index bd0b032f1..23bacec5f 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -2781,6 +2781,7 @@ recreate these items perfectly if they are destroyed. Here's what you get: @inventorylist_expire[] - expire time (Unix time stamp). 0 means never expires. @inventorylist_count - the number of items in these lists. +@inventorylist_bound - whether it is an account bounded item or not. This could be handy to save/restore a character's inventory, since no other command returns such a complete set of data, and could also be the @@ -4448,6 +4449,51 @@ command, creating a pet which is the same, but simultaneously exists in two eggs, and may hatch from either, although, I'm not sure what kind of a mess will this really cause. +--------------------------------------- +*getitembound ,,{,}; +*getitembound "",,{,}; + +This command behaves identically to 'getitem', but the items created will be +bound to the target character as specified by the bound type. All items created +in this manner cannot be dropped, sold, vended, auctioned, or mailed, and in +some cases cannot be traded or stored. + +Valid bound types are: + 1 - Account Bound + 2 - Guild Bound + 3 - Party Bound + 4 - Character Bound + +--------------------------------------- + +*getitembound2 ,,,,,,,,,; +*getitembound2 "",,,,,,,,,; + +This command behaves identically to 'getitem2', but the items created will be +bound to the target character as specified by the bound type. All items created +in this manner cannot be dropped, sold, vended, auctioned, or mailed, and in +some cases cannot be traded or stored. + +For a list of bound types see 'getitembound'. + +--------------------------------------- + +*countbound({}) + +This function will return the number of bounded items in the character's +inventory, and sets an array @bound_items[] containing all item IDs of the +counted items. If a bound type is specified, only those items will be counted. + +For a list of bound types see 'getitembound'. + +Example: + mes "You currently have "+countbound()+" bounded items."; + next; + mes "The list of bounded items include:"; + for(set .@i,0; .@i,; diff --git a/sql-files/main.sql b/sql-files/main.sql index 2c91d58b1..3f425d411 100644 --- a/sql-files/main.sql +++ b/sql-files/main.sql @@ -43,6 +43,7 @@ CREATE TABLE IF NOT EXISTS `cart_inventory` ( `card2` smallint(11) NOT NULL default '0', `card3` smallint(11) NOT NULL default '0', `expire_time` int(11) unsigned NOT NULL default '0', + `bound` tinyint(1) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `char_id` (`char_id`) @@ -342,6 +343,7 @@ CREATE TABLE IF NOT EXISTS `guild_storage` ( `card2` smallint(11) NOT NULL default '0', `card3` smallint(11) NOT NULL default '0', `expire_time` int(11) unsigned NOT NULL default '0', + `bound` tinyint(1) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `guild_id` (`guild_id`) @@ -406,6 +408,7 @@ CREATE TABLE IF NOT EXISTS `inventory` ( `card3` smallint(11) NOT NULL default '0', `expire_time` int(11) unsigned NOT NULL default '0', `favorite` tinyint(3) unsigned NOT NULL default '0', + `bound` tinyint(1) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `char_id` (`char_id`) @@ -691,6 +694,7 @@ CREATE TABLE IF NOT EXISTS `storage` ( `card2` smallint(11) NOT NULL default '0', `card3` smallint(11) NOT NULL default '0', `expire_time` int(11) unsigned NOT NULL default '0', + `bound` tinyint(1) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `account_id` (`account_id`) diff --git a/sql-files/upgrades/2013-10-31--07-49.sql b/sql-files/upgrades/2013-10-31--07-49.sql new file mode 100644 index 000000000..40e0421c8 --- /dev/null +++ b/sql-files/upgrades/2013-10-31--07-49.sql @@ -0,0 +1,4 @@ +ALTER TABLE `inventory` ADD COLUMN `bound` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0' AFTER `favorite`; +ALTER TABLE `cart_inventory` ADD COLUMN `bound` tinyint(1) UNSIGNED NOT NULL default '0' AFTER `expire_time`; +ALTER TABLE `storage` ADD COLUMN `bound` tinyint(1) UNSIGNED NOT NULL default '0' AFTER `expire_time`; +ALTER TABLE `guild_storage` ADD COLUMN `bound` TINYINT(3) UNSIGNED NOT NULL default '0' AFTER `expire_time`; \ No newline at end of file diff --git a/src/char/char.c b/src/char/char.c index 4a04c521d..61a1e24e0 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -724,8 +724,8 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit // it significantly reduces cpu load on the database server. StrBuf->Init(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`"); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`"); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", `card%d`", j); StrBuf->Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id); @@ -747,8 +747,9 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); - for( j = 0; j < MAX_SLOTS; ++j ) - SQL->StmtBindColumn(stmt, 8+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL); + for( j = 0; j < MAX_SLOTS; ++j ) + SQL->StmtBindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); // bit array indicating which inventory items have already been matched flag = (bool*) aCalloc(max, sizeof(bool)); @@ -775,17 +776,18 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit items[i].identify == item.identify && items[i].refine == item.refine && items[i].attribute == item.attribute && - items[i].expire_time == item.expire_time ) + items[i].expire_time == item.expire_time && + items[i].bound == item.bound ) ; //Do nothing. else { // update all fields. StrBuf->Clear(&buf); - StrBuf->Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u'", - tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time); - for( j = 0; j < MAX_SLOTS; ++j ) - StrBuf->Printf(&buf, ", `card%d`=%d", j, items[i].card[j]); - StrBuf->Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id); + StrBuf->Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d'", + tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound); + for( j = 0; j < MAX_SLOTS; ++j )for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, ", `card%d`=%d", j, items[i].card[j]); + StrBuf->Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id); if( SQL_ERROR == SQL->QueryStr(sql_handle, StrBuf->Value(&buf)) ) { @@ -810,8 +812,8 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit SQL->StmtFree(stmt); StrBuf->Clear(&buf); - StrBuf->Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `unique_id`", tablename, selectoption); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", tablename, selectoption); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", `card%d`", j); StrBuf->AppendStr(&buf, ") VALUES "); @@ -828,9 +830,9 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit else found = true; - StrBuf->Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%"PRIu64"'", - id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].unique_id); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'", + id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", '%d'", items[i].card[j]); StrBuf->AppendStr(&buf, ")"); @@ -868,8 +870,8 @@ int inventory_to_sql(const struct item items[], int max, int id) { // it significantly reduces cpu load on the database server. StrBuf->Init(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`"); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`"); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", `card%d`", j); StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`='%d'", inventory_db, id); @@ -892,8 +894,9 @@ int inventory_to_sql(const struct item items[], int max, int id) { SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 8, SQLDT_CHAR, &item.favorite, 0, NULL, NULL); - for( j = 0; j < MAX_SLOTS; ++j ) - SQL->StmtBindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 9, SQLDT_CHAR, &item.bound, 0, NULL, NULL); + for( j = 0; j < MAX_SLOTS; ++j ) + SQL->StmtBindColumn(stmt, 10+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); // bit array indicating which inventory items have already been matched flag = (bool*) aCalloc(max, sizeof(bool)); @@ -919,15 +922,16 @@ int inventory_to_sql(const struct item items[], int max, int id) { items[i].refine == item.refine && items[i].attribute == item.attribute && items[i].expire_time == item.expire_time && - items[i].favorite == item.favorite ) + items[i].favorite == item.favorite && + items[i].bound == item.bound ) ; //Do nothing. else { // update all fields. StrBuf->Clear(&buf); - StrBuf->Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `favorite`='%d'", - inventory_db, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite); - for( j = 0; j < MAX_SLOTS; ++j ) - StrBuf->Printf(&buf, ", `card%d`=%d", j, items[i].card[j]); + StrBuf->Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `favorite`='%d', `bound`='%d'", + inventory_db, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].bound); + for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, ", `card%d`=%d", j, items[i].card[j]); StrBuf->Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id); if( SQL_ERROR == SQL->QueryStr(sql_handle, StrBuf->Value(&buf)) ) { @@ -950,8 +954,8 @@ int inventory_to_sql(const struct item items[], int max, int id) { SQL->StmtFree(stmt); StrBuf->Clear(&buf); - StrBuf->Printf(&buf, "INSERT INTO `%s` (`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `unique_id`", inventory_db); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, "INSERT INTO `%s` (`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`", inventory_db); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", `card%d`", j); StrBuf->AppendStr(&buf, ") VALUES "); @@ -967,9 +971,9 @@ int inventory_to_sql(const struct item items[], int max, int id) { else found = true; - StrBuf->Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'", - id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].unique_id); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%d', '%d', '%"PRIu64"'", + id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].bound, items[i].unique_id); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", '%d'", items[i].card[j]); StrBuf->AppendStr(&buf, ")"); @@ -1229,10 +1233,10 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything strcat(t_msg, " memo"); //read inventory - //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `expire_time`, `favorite`, `unique_id`) - StrBuf->Init(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `unique_id`"); - for( i = 0; i < MAX_SLOTS; ++i ) + //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `expire_time`, `favorite`, `bound`, `unique_id`) + StrBuf->Init(&buf); + StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`"); + for( i = 0; i < MAX_SLOTS; ++i ) StrBuf->Printf(&buf, ", `card%d`", i); StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", inventory_db, MAX_INVENTORY); @@ -1248,10 +1252,11 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.favorite, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); + || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_SLOTS; ++i ) - if( SQL_ERROR == SQL->StmtBindColumn(stmt, 10+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) + if( SQL_ERROR == SQL->StmtBindColumn(stmt, 11+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i ) @@ -1260,10 +1265,10 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything strcat(t_msg, " inventory"); //read cart - //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, expire_time`, `unique_id`) - StrBuf->Clear(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `unique_id`"); - for( j = 0; j < MAX_SLOTS; ++j ) + //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, expire_time`, `bound`, `unique_id`) + StrBuf->Clear(&buf); + StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`"); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", `card%d`", j); StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", cart_db, MAX_CART); @@ -1278,10 +1283,11 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); + || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_SLOTS; ++i ) - if( SQL_ERROR == SQL->StmtBindColumn(stmt, 9+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) + if( SQL_ERROR == SQL->StmtBindColumn(stmt, 10+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_CART && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i ) @@ -2947,7 +2953,7 @@ int parse_frommap(int fd) break; } //Check account only if this ain't final save. Final-save goes through because of the char-map reconnect - if (RFIFOB(fd,12) || ( + if (RFIFOB(fd,12) || RFIFOB(fd,13) || ( (character = (struct online_char_data*)idb_get(online_char_db, aid)) != NULL && character->char_id == cid)) { diff --git a/src/char/int_mail.c b/src/char/int_mail.c index e4b88b5bf..b69824d4b 100644 --- a/src/char/int_mail.c +++ b/src/char/int_mail.c @@ -64,6 +64,7 @@ static int mail_fromsql(int char_id, struct mail_data* md) SQL->GetData(sql_handle,14, &data, NULL); item->identify = atoi(data); SQL->GetData(sql_handle,15, &data, NULL); item->unique_id = strtoull(data, NULL, 10); item->expire_time = 0; + item->bound = 0; for (j = 0; j < MAX_SLOTS; j++) { @@ -184,6 +185,7 @@ static bool mail_loadmessage(int mail_id, struct mail_message* msg) SQL->GetData(sql_handle,14, &data, NULL); msg->item.identify = atoi(data); SQL->GetData(sql_handle,15, &data, NULL); msg->item.unique_id = strtoull(data, NULL, 10); msg->item.expire_time = 0; + msg->item.bound = 0; for( j = 0; j < MAX_SLOTS; j++ ) { diff --git a/src/char/int_storage.c b/src/char/int_storage.c index 429b80105..6443aa743 100644 --- a/src/char/int_storage.c +++ b/src/char/int_storage.c @@ -39,8 +39,8 @@ int storage_fromsql(int account_id, struct storage_data* p) // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} StrBuf->Init(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`unique_id`"); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`"); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ",`card%d`", j); StrBuf->Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", storage_db, account_id); @@ -60,10 +60,11 @@ int storage_fromsql(int account_id, struct storage_data* p) SQL->GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data); SQL->GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data); SQL->GetData(sql_handle, 7, &data, NULL); item->expire_time = (unsigned int)atoi(data); - SQL->GetData(sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10); - for( j = 0; j < MAX_SLOTS; ++j ) + SQL->GetData(sql_handle, 8, &data, NULL); item->bound = atoi(data); + SQL->GetData(sql_handle, 9, &data, NULL); item->unique_id = strtoull(data, NULL, 10); + for( j = 0; j < MAX_SLOTS; ++j ) { - SQL->GetData(sql_handle, 9+j, &data, NULL); item->card[j] = atoi(data); + SQL->GetData(sql_handle, 10+j, &data, NULL); item->card[j] = atoi(data); } } p->storage_amount = i; @@ -96,8 +97,8 @@ int guild_storage_fromsql(int guild_id, struct guild_storage* p) // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} StrBuf->Init(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`unique_id`"); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`bound`,`unique_id`"); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ",`card%d`", j); StrBuf->Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id); @@ -116,11 +117,13 @@ int guild_storage_fromsql(int guild_id, struct guild_storage* p) SQL->GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data); SQL->GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data); SQL->GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data); - SQL->GetData(sql_handle, 7, &data, NULL); item->unique_id = strtoull(data, NULL, 10); - item->expire_time = 0; + SQL->GetData(sql_handle, 7, &data, NULL); item->bound = atoi(data); + SQL->GetData(sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10); + item->expire_time = 0; + item->bound = 0; for( j = 0; j < MAX_SLOTS; ++j ) { - SQL->GetData(sql_handle, 8+j, &data, NULL); item->card[j] = atoi(data); + SQL->GetData(sql_handle, 9+j, &data, NULL); item->card[j] = atoi(data); } } p->storage_amount = i; @@ -159,19 +162,20 @@ int inter_guild_storage_delete(int guild_id) //--------------------------------------------------------- // packet from map server -int mapif_load_guild_storage(int fd,int account_id,int guild_id) +int mapif_load_guild_storage(int fd,int account_id,int guild_id, char flag) { if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) ) Sql_ShowDebug(sql_handle); else if( SQL->NumRows(sql_handle) > 0 ) {// guild exists - WFIFOHEAD(fd, sizeof(struct guild_storage)+12); + WFIFOHEAD(fd, sizeof(struct guild_storage)+13); WFIFOW(fd,0) = 0x3818; - WFIFOW(fd,2) = sizeof(struct guild_storage)+12; + WFIFOW(fd,2) = sizeof(struct guild_storage)+13; WFIFOL(fd,4) = account_id; WFIFOL(fd,8) = guild_id; - guild_storage_fromsql(guild_id, (struct guild_storage*)WFIFOP(fd,12)); - WFIFOSET(fd, WFIFOW(fd,2)); + WFIFOB(fd,12) = flag; //1 open storage, 0 don't open + guild_storage_fromsql(guild_id, (struct guild_storage*)WFIFOP(fd,13)); + WFIFOSET(fd, WFIFOW(fd,2)); return 0; } // guild does not exist @@ -201,7 +205,7 @@ int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail) int mapif_parse_LoadGuildStorage(int fd) { RFIFOHEAD(fd); - mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6)); + mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6),1); return 0; } @@ -235,6 +239,134 @@ int mapif_parse_SaveGuildStorage(int fd) return 0; } +#ifdef BOUND_ITEMS +int mapif_itembound_ack(int fd, int aid, int guild_id) +{ + WFIFOHEAD(fd,8); + WFIFOW(fd,0) = 0x3856; + WFIFOL(fd,2) = aid; + WFIFOW(fd,6) = guild_id; + WFIFOSET(fd,8); + return 0; +} + +//------------------------------------------------ +//Guild bound items pull for offline characters [Akinari] +//Revised by [Mhalicot] +//------------------------------------------------ +int mapif_parse_itembound_retrieve(int fd) +{ + StringBuf buf; + SqlStmt* stmt; + struct item item; + int j, i=0, s; + bool found=false; + struct item items[MAX_INVENTORY]; + int char_id = RFIFOL(fd,2); + int aid = RFIFOL(fd,6); + int guild_id = RFIFOW(fd,10); + + StrBuf->Init(&buf); + StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`"); + for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, ", `card%d`", j); + StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`='%d'",inventory_db,char_id); + + stmt = SQL->StmtMalloc(sql_handle); + if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) + || SQL_ERROR == SQL->StmtExecute(stmt) ) + { + Sql_ShowDebug(sql_handle); + SQL->StmtFree(stmt); + StrBuf->Destroy(&buf); + return 1; + } + + SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL); + for( j = 0; j < MAX_SLOTS; ++j ) + SQL->StmtBindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); + + while( SQL_SUCCESS == SQL->StmtNextRow(stmt) ) { + if(item.bound == 2) { + memcpy(&items[i],&item,sizeof(struct item)); + i++; + } + } + SQL->FreeResult(sql_handle); + + if(!i) { //No items found - No need to continue + StrBuf->Destroy(&buf); + SQL->StmtFree(stmt); + return 0; + } + + //First we delete the character's items + StrBuf->Clear(&buf); + StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE",inventory_db); + for(j=0; jAppendStr(&buf, " OR"); + else + found = true; + StrBuf->Printf(&buf, " `id`=%d",items[j].id); + } + + if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) + || SQL_ERROR == SQL->StmtExecute(stmt) ) + { + Sql_ShowDebug(sql_handle); + SQL->StmtFree(stmt); + StrBuf->Destroy(&buf); + return 1; + } + + //Now let's update the guild storage with those deleted items + found = false; + StrBuf->Clear(&buf); + StrBuf->Printf(&buf, "INSERT INTO `%s` (`guild_id`, `nameid`, `amount`, `identify`, `refine`, `attribute`, `expire_time`, `bound`", guild_storage_db); + for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, ", `card%d`", j); + StrBuf->AppendStr(&buf, ") VALUES "); + + for( j = 0; j < i; ++j ) { + if( found ) + StrBuf->AppendStr(&buf, ","); + else + found = true; + + StrBuf->Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d'", + guild_id, items[j].nameid, items[j].amount, items[j].identify, items[j].refine, items[j].attribute, items[j].expire_time, items[j].bound); + for( s = 0; s < MAX_SLOTS; ++s ) + StrBuf->Printf(&buf, ", '%d'", items[j].card[s]); + StrBuf->AppendStr(&buf, ")"); + } + + if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) + || SQL_ERROR == SQL->StmtExecute(stmt) ) + { + Sql_ShowDebug(sql_handle); + SQL->StmtFree(stmt); + StrBuf->Destroy(&buf); + return 1; + } + + StrBuf->Destroy(&buf); + SQL->StmtFree(stmt); + + //Finally reload storage and tell map we're done + mapif_load_guild_storage(fd,aid,guild_id,0); + mapif_itembound_ack(fd,aid,guild_id); + return 0; +} +#endif int inter_storage_parse_frommap(int fd) { @@ -242,6 +374,9 @@ int inter_storage_parse_frommap(int fd) switch(RFIFOW(fd,0)){ case 0x3018: mapif_parse_LoadGuildStorage(fd); break; case 0x3019: mapif_parse_SaveGuildStorage(fd); break; +#ifdef BOUND_ITEMS + case 0x3056: mapif_parse_itembound_retrieve(fd); break; +#endif default: return 0; } diff --git a/src/char/inter.c b/src/char/inter.c index 040246c31..54672faee 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -52,8 +52,8 @@ int inter_recv_packet_length[] = { -1,10,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, // 3020- Party -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030- -1, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040- - -1,-1,10,10, 0,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus] - 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish] + -1,-1,10,10, 0,-1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus] [Mhalicot] + 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish] -1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, -1,10, 6,-1, // 3070- Mercenary packets [Zephyrus], Elemental packets [pakpil] 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3080- -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3090- Homunculus packets [albator] diff --git a/src/common/mmo.h b/src/common/mmo.h index 5f75f35da..d5bf45adf 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -48,11 +48,11 @@ // 20120307 - 2012-03-07aRagexeRE+ - 0x970 #ifndef PACKETVER - #define PACKETVER 20120418 + #define PACKETVER 20130807 #endif // Comment the following line if your client is NOT ragexeRE (required because of conflicting packets in ragexe vs ragexeRE). -#define PACKETVER_RE +//#define PACKETVER_RE // Client support for experimental RagexeRE UI present in 2012-04-10 and 2012-04-18 #ifdef PACKETVER_RE @@ -222,7 +222,7 @@ struct item { char attribute; short card[MAX_SLOTS]; unsigned int expire_time; - char favorite; + char favorite, bound; uint64 unique_id; }; diff --git a/src/config/core.h b/src/config/core.h index b5ad1b794..481c35af8 100644 --- a/src/config/core.h +++ b/src/config/core.h @@ -61,6 +61,10 @@ /// By enabling it, the system will create an unique id for each new non stackable item created //#define NSI_UNIQUE_ID +/// Comment to disable Guild/Party Bound item system +/// By default, we recover/remove Guild/Party Bound items automatically +#define BOUND_ITEMS + /// Uncomment to enable real-time server stats (in and out data and ram usage). [Ai4rei] //#define SHOW_SERVER_STATS diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 146159c63..2900fde03 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1081,22 +1081,29 @@ ACMD(heal) /*========================================== * @item command (usage: @item ) (modified by [Yor] for pet_egg) + * @itembound command (usage: @itembound ) (revised by [Mhalicot]) *------------------------------------------*/ ACMD(item) { char item_name[100]; - int number = 0, item_id, flag = 0; + int number = 0, item_id, flag = 0, bound = 0; struct item item_tmp; struct item_data *item_data; int get_count, i; memset(item_name, '\0', sizeof(item_name)); - - if (!message || !*message || ( - sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 && - sscanf(message, "%99s %d", item_name, &number) < 1 - )) { - clif->message(fd, msg_txt(983)); // Please enter an item name or ID (usage: @item ). + + if (!strcmpi(command+1,"itembound") && (!message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d %d", item_name, &number, &bound) < 2 && + sscanf(message, "%99s %d %d", item_name, &number, &bound) < 2 + ))) { + clif->message(fd, msg_txt(295)); // Please enter an item name or ID (usage: @itembound ). + return -1; + } else if (!message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 && + sscanf(message, "%99s %d", item_name, &number) < 1 )) + { + clif->message(fd, msg_txt(983)); // Please enter an item name or ID (usage: @item ). return false; } @@ -1110,11 +1117,24 @@ ACMD(item) return false; } + if( bound < 0 || bound > 4 ) { + clif->message(fd, msg_txt(298)); // Invalid bound type + return false; + } + item_id = item_data->nameid; get_count = number; //Check if it's stackable. - if (!itemdb->isstackable2(item_data)) - get_count = 1; + if (!itemdb->isstackable2(item_data)) { + if( bound && (item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) ) { + clif->message(fd, msg_txt(498)); // Cannot create bounded pet eggs or pet armors. + return false; + } + get_count = 1; + } else if( bound ) { + clif->message(fd, msg_txt(499)); // Cannot create bounded stackable items. + return false; + } for (i = 0; i < number; i += get_count) { // if not pet egg @@ -1122,6 +1142,7 @@ ACMD(item) memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = 1; + item_tmp.bound = bound; if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); @@ -1134,21 +1155,27 @@ ACMD(item) } /*========================================== - * + * @item2 and @itembound2 command (revised by [Mhalicot]) *------------------------------------------*/ ACMD(item2) { struct item item_tmp; struct item_data *item_data; char item_name[100]; - int item_id, number = 0; + int item_id, number = 0, bound = 0; int identify = 0, refine = 0, attr = 0; int c1 = 0, c2 = 0, c3 = 0, c4 = 0; memset(item_name, '\0', sizeof(item_name)); - if (!message || !*message || ( - sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 && + if (!strcmpi(command+1,"itembound2") && (!message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 && + sscanf(message, "%99s %d %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 ))) { + clif->message(fd, msg_txt(296)); // Please enter all parameters (usage: @itembound2 + clif->message(fd, msg_txt(297)); // ). + return false; + } else if ( !message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 && sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 )) { clif->message(fd, msg_txt(984)); // Please enter all parameters (usage: @item2 @@ -1158,7 +1185,12 @@ ACMD(item2) if (number <= 0) number = 1; - + + if( bound < 0 || bound > 4 ) { + clif->message(fd, msg_txt(298)); // Invalid bound type + return -1; + } + item_id = 0; if ((item_data = itemdb->search_name(item_name)) != NULL || (item_data = itemdb->exists(atoi(item_name))) != NULL) @@ -1169,9 +1201,14 @@ ACMD(item2) int loop, get_count, i; loop = 1; get_count = number; - if (item_data->type == IT_WEAPON || item_data->type == IT_ARMOR || - item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) { - loop = number; + if( !strcmpi(command+1,"itembound2") ) + bound = 1; + if( !itemdb->isstackable2(item_data) ) { + if( bound && (item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) ) { + clif->message(fd, msg_txt(498)); // Cannot create bounded pet eggs or pet armors. + return false; + } + loop = number; get_count = 1; if (item_data->type == IT_PETEGG) { identify = 1; @@ -1182,6 +1219,10 @@ ACMD(item2) if (refine > MAX_REFINE) refine = MAX_REFINE; } else { + if( bound ) { + clif->message(fd, msg_txt(499)); // Cannot create bounded stackable items. + return false; + } identify = 1; refine = attr = 0; } @@ -1195,6 +1236,7 @@ ACMD(item2) item_tmp.card[1] = c2; item_tmp.card[2] = c3; item_tmp.card[3] = c4; + item_tmp.bound = bound; if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } @@ -9230,6 +9272,8 @@ void atcommand_basecommands(void) { ACMD_DEF(heal), ACMD_DEF(item), ACMD_DEF(item2), + ACMD_DEF2("itembound", item), + ACMD_DEF2("itembound2", item2), ACMD_DEF(itemreset), ACMD_DEF(clearstorage), ACMD_DEF(cleargstorage), diff --git a/src/map/buyingstore.c b/src/map/buyingstore.c index 2a9e6a88e..44ece49c6 100644 --- a/src/map/buyingstore.c +++ b/src/map/buyingstore.c @@ -290,8 +290,8 @@ void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int return; } - if( sd->status.inventory[index].expire_time || !itemdb_cantrade(&sd->status.inventory[index], pc->get_group_level(sd), pc->get_group_level(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore->blankslots, sizeof(buyingstore->blankslots)) ) - {// non-tradable item + if( sd->status.inventory[index].expire_time || (sd->status.inventory[index].bound && !pc->can_give_bounded_items(sd)) || !itemdb_cantrade(&sd->status.inventory[index], pc->get_group_level(sd), pc->get_group_level(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore->blankslots, sizeof(buyingstore->blankslots)) ) + {// non-tradable item clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } diff --git a/src/map/clif.c b/src/map/clif.c index c1e7cb1c9..99f7c87d7 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1802,10 +1802,13 @@ void clif_selllist(struct map_session_data *sd) if( !itemdb_cansell(&sd->status.inventory[i], pc->get_group_level(sd)) ) continue; - if( sd->status.inventory[i].expire_time ) - continue; // Cannot Sell Rental Items + if( sd->status.inventory[i].expire_time || (sd->status.inventory[i].bound && !pc->can_give_bounded_items(sd)) ) + continue; // Cannot Sell Rental Items or Account Bounded Items + + if( sd->status.inventory[i].bound && !pc->can_give_bounded_items(sd)) + continue; // Don't allow sale of bound items - val=sd->inventory_data[i]->value_sell; + val=sd->inventory_data[i]->value_sell; if( val < 0 ) continue; WFIFOW(fd,4+c*10)=i+2; @@ -2229,7 +2232,7 @@ void clif_additem(struct map_session_data *sd, int n, int amount, int fail) { p.HireExpireDate = sd->status.inventory[n].expire_time; #endif #if PACKETVER >= 20071002 - p.bindOnEquipType = 0; // unused + p.bindOnEquipType = sd->status.inventory[n].bound ? 2 : 0; #endif } p.result = (unsigned char)fail; @@ -2341,7 +2344,7 @@ void clif_item_equip(short idx, struct EQUIPITEM_INFO *p, struct item *i, struct #endif #if PACKETVER >= 20080102 - p->bindOnEquipType = 0; + p->bindOnEquipType = i->bound ? 2 : 0; #endif #if PACKETVER >= 20100629 @@ -2378,6 +2381,7 @@ void clif_item_normal(short idx, struct NORMALITEM_INFO *p, struct item *i, stru #if PACKETVER >= 20080102 p->HireExpireDate = i->expire_time; + p->bindOnEquipType = i->bound ? 2 : 0; #endif #if PACKETVER >= 20120925 @@ -15061,8 +15065,9 @@ void clif_parse_Auction_setitem(int fd, struct map_session_data *sd) if( !pc->can_give_items(sd) || sd->status.inventory[idx].expire_time || !sd->status.inventory[idx].identify || - !itemdb_canauction(&sd->status.inventory[idx],pc->get_group_level(sd)) ) { // Quest Item or something else - clif->auction_setitem(sd->fd, idx, true); + !itemdb_canauction(&sd->status.inventory[idx],pc->get_group_level(sd)) || + (sd->status.inventory[idx].bound && !pc->can_give_bounded_items(sd)) ) { // Quest Item or something else + clif->auction_setitem(sd->fd, idx, true); return; } @@ -15139,9 +15144,10 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd) } // Auction checks... - if( sd->status.zeny < (auction.hours * battle_config.auction_feeperhour) ) { - clif->auction_message(fd, 5); // You do not have enough zeny to pay the Auction Fee. - return; + if( sd->status.inventory[sd->auction.index].bound && !pc->can_give_bounded_items(sd) ) { + clif->message(sd->fd, msg_txt(293)); + clif->auction_message(fd, 2); // The auction has been canceled + return; } if( auction.buynow > battle_config.auction_maximumprice ) diff --git a/src/map/guild.c b/src/map/guild.c index 0ae45bede..517a49cc4 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -865,6 +865,11 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c online_member_sd = guild->getavailablesd(g); if(online_member_sd == NULL) return 0; // noone online to inform + +#ifdef BOUND_ITEMS + //Guild bound item check + guild->retrieveitembound(char_id,account_id,guild_id); +#endif if(!flag) clif->guild_leave(online_member_sd, name, mes); @@ -899,6 +904,41 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c return 0; } +#ifdef BOUND_ITEMS +void guild_retrieveitembound(int char_id,int aid,int guild_id) +{ + TBL_PC *sd = map->id2sd(aid); + if(sd){ //Character is online + int idxlist[MAX_INVENTORY]; + int j,i; + j = pc->bound_chk(sd,2,idxlist); + if(j) { + struct guild_storage *gstor = gstorage->id2storage(guild_id); + for(i=0;iadditem(sd,gstor,&sd->status.inventory[idxlist[i]],sd->status.inventory[idxlist[i]].amount); + pc->delitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,4,LOG_TYPE_GSTORAGE); + } + gstorage->close(sd); //Close and save the storage + } + } + else { //Character is offline, ask char server to do the job + struct guild_storage *gstor = gstorage->id2storage2(guild_id); + if(gstor && gstor->storage_status == 1) { //Someone is in guild storage, close them + struct s_mapiterator* iter = mapit_getallusers(); + for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { + if(sd->status.guild_id == guild_id && sd->state.storage_flag == 2) { + gstorage->close(sd); + break; + } + } + mapit->free(iter); + } + intif->itembound_req(char_id,aid,guild_id); + } +} +#endif + int guild_send_memberinfoshort(struct map_session_data *sd,int online) { // cleaned up [LuzZza] struct guild *g; @@ -1813,6 +1853,11 @@ int guild_break(struct map_session_data *sd,char *name) { struct guild *g; struct unit_data *ud; int i; + +#ifdef BOUND_ITEMS + int j; + int idxlist[MAX_INVENTORY]; +#endif nullpo_ret(sd); @@ -1855,6 +1900,13 @@ int guild_break(struct map_session_data *sd,char *name) { skill->del_unitgroup(groups[i],ALC_MARK); } } + +#ifdef BOUND_ITEMS + //Guild bound item check - Removes the bound flag + j = pc->bound_chk(sd,2,idxlist); + for(i=0;istatus.inventory[idxlist[i]].bound = 0; +#endif intif->guild_break(g->guild_id); return 1; diff --git a/src/map/guild.h b/src/map/guild.h index 348a6c7e4..57148867a 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -147,6 +147,10 @@ struct guild_interface { void (*flags_clear) (void); /* guild aura */ void (*aura_refresh) (struct map_session_data *sd, uint16 skill_id, uint16 skill_lv); + /* item bound [Mhalicot]*/ +#ifdef BOUND_ITEMS + void (*retrieveitembound) (int char_id,int aid,int guild_id); +#endif /* */ int (*payexp_timer) (int tid, int64 tick, int id, intptr_t data); TBL_PC* (*sd_check) (int guild_id, int account_id, int char_id); diff --git a/src/map/intif.c b/src/map/intif.c index f31ab0f5a..b8b16a356 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -982,15 +982,19 @@ void intif_parse_LoadGuildStorage(int fd) { struct guild_storage *gstor; struct map_session_data *sd; - int guild_id; + int guild_id, flag; guild_id = RFIFOL(fd,8); + flag = RFIFOL(fd,12); if(guild_id <= 0) return; sd=map->id2sd( RFIFOL(fd,4) ); - if(sd==NULL){ - ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4)); - return; + if( flag ){ //If flag != 0, we attach a player and open the storage + if(sd==NULL){ + ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4)); + return; + } + } gstor=gstorage->id2storage(guild_id); if(!gstor) { @@ -998,20 +1002,21 @@ void intif_parse_LoadGuildStorage(int fd) return; } if (gstor->storage_status == 1) { // Already open.. lets ignore this update - ShowWarning("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", sd->status.account_id, sd->status.char_id); - return; + ShowWarning("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", flag?sd->status.account_id:1, flag?sd->status.char_id:1); + return; } if (gstor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex] - ShowWarning("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", sd->status.account_id, sd->status.char_id); - return; + ShowWarning("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", flag?sd->status.account_id:1, flag?sd->status.char_id:1); + return; } - if( RFIFOW(fd,2)-12 != sizeof(struct guild_storage) ){ - ShowError("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-12 , sizeof(struct guild_storage)); - gstor->storage_status = 0; + if( RFIFOW(fd,2)-13 != sizeof(struct guild_storage) ){ + ShowError("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-13 , sizeof(struct guild_storage)); + gstor->storage_status = 0; return; } - memcpy(gstor,RFIFOP(fd,12),sizeof(struct guild_storage)); + memcpy(gstor,RFIFOP(fd,13),sizeof(struct guild_storage)); + if( flag ) gstorage->open(sd); } @@ -2005,7 +2010,31 @@ void intif_parse_MessageToFD(int fd) { return; } +/*========================================== + * Item Bound System [Xantara][Mhalicot] + *------------------------------------------*/ +#ifdef BOUND_ITEMS +void intif_itembound_req(int char_id,int aid,int guild_id) { + struct guild_storage *gstor = gstorage->id2storage2(guild_id); + WFIFOHEAD(inter_fd,12); + WFIFOW(inter_fd,0) = 0x3056; + WFIFOL(inter_fd,2) = char_id; + WFIFOL(inter_fd,6) = aid; + WFIFOW(inter_fd,10) = guild_id; + WFIFOSET(inter_fd,12); + if(gstor) + gstor->lock = 1; //Lock for retrieval process +} + +//3856 +void intif_parse_Itembound_ack(int fd) { + struct guild_storage *gstor; + int guild_id = RFIFOW(fd,6); + gstor = gstorage->id2storage2(guild_id); + if(gstor) gstor->lock = 0; //Unlock now that operation is completed +} +#endif //----------------------------------------------------------------- // Communication from the inter server // Return a 0 (false) if there were any errors. @@ -2088,7 +2117,10 @@ int intif_parse(int fd) case 0x3853: intif->pAuctionClose(fd); break; case 0x3854: intif->pAuctionMessage(fd); break; case 0x3855: intif->pAuctionBid(fd); break; - + //Bound items +#ifdef BOUND_ITEMS + case 0x3856: intif->pItembound_ack(fd); break; +#endif // Mercenary System case 0x3870: intif->pMercenaryReceived(fd); break; case 0x3871: intif->pMercenaryDeleted(fd); break; @@ -2127,8 +2159,8 @@ void intif_defaults(void) { 39,-1,15,15, 14,19, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3820 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, //0x3830 -1, 0, 0,14, 0, 0, 0, 0, -1,74,-1,11, 11,-1, 0, 0, //0x3840 - -1,-1, 7, 7, 7,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus] - -1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish] + -1,-1, 7, 7, 7,11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus] itembound[Akinari] + -1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish] -1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 3, 3, 0, //0x3870 Mercenaries [Zephyrus] / Elemental [pakpil] 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3880 -1,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3890 Homunculus [albator] @@ -2263,6 +2295,7 @@ void intif_defaults(void) { intif->pAuctionClose = intif_parse_AuctionClose; intif->pAuctionMessage = intif_parse_AuctionMessage; intif->pAuctionBid = intif_parse_AuctionBid; + intif->pItembound_ack = intif_parse_Itembound_ack; intif->pMercenaryReceived = intif_parse_MercenaryReceived; intif->pMercenaryDeleted = intif_parse_MercenaryDeleted; intif->pMercenarySaved = intif_parse_MercenarySaved; diff --git a/src/map/intif.h b/src/map/intif.h index 768e735de..577d58923 100644 --- a/src/map/intif.h +++ b/src/map/intif.h @@ -75,6 +75,9 @@ struct intif_interface { int (*guild_emblem) (int guild_id, int len, const char *data); int (*guild_castle_dataload) (int num, int *castle_ids); int (*guild_castle_datasave) (int castle_id, int index, int value); +#ifdef BOUND_ITEMS + void (*itembound_req) (int char_id, int aid, int guild_id); +#endif int (*request_petdata) (int account_id, int char_id, int pet_id); int (*save_petdata) (int account_id, struct s_pet *p); int (*delete_petdata) (int pet_id); @@ -161,6 +164,7 @@ struct intif_interface { void (*pAuctionClose) (int fd); void (*pAuctionMessage) (int fd); void (*pAuctionBid) (int fd); + void (*pItembound_ack) (int fd); void (*pMercenaryReceived) (int fd); void (*pMercenaryDeleted) (int fd); void (*pMercenarySaved) (int fd); diff --git a/src/map/mail.c b/src/map/mail.c index 2378cbe2a..6b1537d87 100644 --- a/src/map/mail.c +++ b/src/map/mail.c @@ -82,8 +82,9 @@ unsigned char mail_setitem(struct map_session_data *sd, int idx, int amount) { if( amount < 0 || amount > sd->status.inventory[idx].amount ) return 1; if( !pc->can_give_items(sd) || sd->status.inventory[idx].expire_time || - !itemdb_canmail(&sd->status.inventory[idx],pc->get_group_level(sd)) ) - return 1; + !itemdb_canmail(&sd->status.inventory[idx],pc->get_group_level(sd)) || + (sd->status.inventory[idx].bound && !pc->can_give_bounded_items(sd)) ) + return 1; sd->mail.index = idx; sd->mail.nameid = sd->status.inventory[idx].nameid; diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h index 813aebee0..e6f68ea4f 100644 --- a/src/map/packets_struct.h +++ b/src/map/packets_struct.h @@ -212,6 +212,7 @@ struct NORMALITEM_INFO { #endif #if PACKETVER >= 20080102 int HireExpireDate; + unsigned short bindOnEquipType; #endif #if PACKETVER >= 20120925 struct { diff --git a/src/map/party.c b/src/map/party.c index ab05c23f7..69b343fb7 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -547,7 +547,14 @@ int party_member_withdraw(int party_id, int account_id, int char_id) } if( sd && sd->status.party_id == party_id && sd->status.char_id == char_id ) { - sd->status.party_id = 0; +#ifdef BOUND_ITEMS + int idxlist[MAX_INVENTORY]; //or malloc to reduce consumtion + int j,i; + j = pc->bound_chk(sd,3,idxlist); + for(i=0;idelitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,1,LOG_TYPE_OTHER); +#endif + sd->status.party_id = 0; clif->charnameupdate(sd); //Update name display [Skotlex] //TODO: hp bars should be cleared too if( p->instances ) diff --git a/src/map/pc.c b/src/map/pc.c index 35d883b6f..ba445b4f4 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -568,6 +568,14 @@ bool pc_can_give_items(struct map_session_data *sd) return pc->has_permission(sd, PC_PERM_TRADE); } +/** + * Determines if player can give / drop / trade / vend bounded items + */ +bool pc_can_give_bounded_items(struct map_session_data *sd) +{ + return pc->has_permission(sd, PC_PERM_TRADE_BOUNDED); +} + /*========================================== * prepares character for saving. *------------------------------------------*/ @@ -991,6 +999,10 @@ int pc_isequip(struct map_session_data *sd,int n) *------------------------------------------*/ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, struct mmo_charstatus *st, bool changing_mapservers) { int i; +#ifdef BOUND_ITEMS + int j; + int idxlist[MAX_INVENTORY]; +#endif int64 tick = timer->gettick(); uint32 ip = session[sd->fd]->client_addr; @@ -1190,7 +1202,15 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim * Check if player have any item cooldowns on **/ pc->itemcd_do(sd,true); - + +#ifdef BOUND_ITEMS + // Party bound item check + if(sd->status.party_id == 0 && (j = pc->bound_chk(sd,3,idxlist))) { // Party was deleted while character offline + for(i=0;idelitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,1,LOG_TYPE_OTHER); + } +#endif + /* [Ind/Hercules] */ sd->sc_display = NULL; sd->sc_display_count = 0; @@ -3948,8 +3968,8 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l { // Stackable | Non Rental for( i = 0; i < MAX_INVENTORY; i++ ) { - if( sd->status.inventory[i].nameid == item_data->nameid && memcmp(&sd->status.inventory[i].card, &item_data->card, sizeof(item_data->card)) == 0 ) - { + if( sd->status.inventory[i].nameid == item_data->nameid && sd->status.inventory[i].bound == item_data->bound && memcmp(&sd->status.inventory[i].card, &item_data->card, sizeof(item_data->card)) == 0 ) + { if( amount > MAX_AMOUNT - sd->status.inventory[i].amount || ( data->stack.inventory && amount > data->stack.amount - sd->status.inventory[i].amount ) ) return 5; sd->status.inventory[i].amount += amount; @@ -4500,8 +4520,8 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun return 1; } - if( !itemdb_cancartstore(item_data, pc->get_group_level(sd)) ) - { // Check item trade restrictions [Skotlex] + if( !itemdb_cancartstore(item_data, pc->get_group_level(sd)) || (item_data->bound > 1 && !pc->can_give_bounded_items(sd))) + { // Check item trade restrictions [Skotlex] clif->message (sd->fd, msg_txt(264)); return 1;/* TODO: there is no official response to this? */ } @@ -4513,8 +4533,8 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun if( itemdb->isstackable2(data) && !item_data->expire_time ) { ARR_FIND( 0, MAX_CART, i, - sd->status.cart[i].nameid == item_data->nameid && - sd->status.cart[i].card[0] == item_data->card[0] && sd->status.cart[i].card[1] == item_data->card[1] && + sd->status.cart[i].nameid == item_data->nameid && sd->status.cart[i].bound == item_data->bound && + sd->status.cart[i].card[0] == item_data->card[0] && sd->status.cart[i].card[1] == item_data->card[1] && sd->status.cart[i].card[2] == item_data->card[2] && sd->status.cart[i].card[3] == item_data->card[3] ); }; @@ -4647,7 +4667,25 @@ int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount) return flag; } - + /*========================================== + * Bound Item Check + * Type: + * 1 Account Bound + * 2 Guild Bound + * 3 Party Bound + * 4 Character Bound + *------------------------------------------*/ +int pc_bound_chk(TBL_PC *sd,int type,int *idxlist) +{ + int i=0, j=0; + for(i=0;istatus.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0 && sd->status.inventory[i].bound == type) { + idxlist[j] = i; + j++; + } + } + return j; +} /*========================================== * Display item stolen msg to player sd *------------------------------------------*/ @@ -7965,8 +8003,8 @@ int pc_setmadogear(TBL_PC* sd, int flag) *------------------------------------------*/ int pc_candrop(struct map_session_data *sd, struct item *item) { - if( item && item->expire_time ) - return 0; + if( item && (item->expire_time || (item->bound && !pc->can_give_bounded_items(sd))) ) + return 0; if( !pc->can_give_items(sd) ) //check if this GM level can drop items return 0; return (itemdb_isdropable(item, pc->get_group_level(sd))); @@ -10293,6 +10331,7 @@ void pc_defaults(void) { pc->class2idx = pc_class2idx; pc->get_group_level = pc_get_group_level; pc->can_give_items = pc_can_give_items; + pc->can_give_bounded_items = pc_can_give_bounded_items; pc->can_use_command = pc_can_use_command; pc->has_permission = pc_has_permission; diff --git a/src/map/pc.h b/src/map/pc.h index fc37d0ef2..d517d8fcf 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -749,7 +749,8 @@ struct pc_interface { int (*get_group_level) (struct map_session_data *sd); //int (*getrefinebonus) (int lv,int type); FIXME: This function does not exist, nor it is ever called bool (*can_give_items) (struct map_session_data *sd); - + bool (*can_give_bounded_items) (struct map_session_data *sd); + bool (*can_use_command) (struct map_session_data *sd, const char *command); bool (*has_permission) (struct map_session_data *sd, enum e_pc_permission permission); int (*set_group) (struct map_session_data *sd, int group_id); @@ -788,6 +789,10 @@ struct pc_interface { int (*additem) (struct map_session_data *sd,struct item *item_data,int amount,e_log_pick_type log_type); int (*getzeny) (struct map_session_data *sd,int zeny, enum e_log_pick_type type, struct map_session_data *tsd); int (*delitem) (struct map_session_data *sd,int n,int amount,int type, short reason, e_log_pick_type log_type); + + //Bound items + int (*bound_chk) (TBL_PC *sd,int type,int *idxlist); + // Special Shop System int (*paycash) (struct map_session_data *sd, int price, int points); int (*getcash) (struct map_session_data *sd, int cash, int points); diff --git a/src/map/pc_groups.c b/src/map/pc_groups.c index be02b5f15..41bc19cba 100644 --- a/src/map/pc_groups.c +++ b/src/map/pc_groups.c @@ -55,6 +55,7 @@ const struct pc_permission_name_table pc_g_permission_name[NUM_PC_PERM] = { { "disable_pvp", PC_PERM_DISABLE_PVP }, { "disable_commands_when_dead", PC_PERM_DISABLE_CMD_DEAD }, { "hchsys_admin", PC_PERM_HCHSYS_ADMIN }, + { "can_trade_bounded", PC_PERM_TRADE_BOUNDED }, }; static DBMap* pc_group_db; // id -> GroupSettings diff --git a/src/map/pc_groups.h b/src/map/pc_groups.h index 8f350c2b6..63e7acc51 100644 --- a/src/map/pc_groups.h +++ b/src/map/pc_groups.h @@ -30,6 +30,7 @@ enum e_pc_permission { PC_PERM_DISABLE_PVP = 0x080000, // #20 PC_PERM_DISABLE_CMD_DEAD = 0x100000, PC_PERM_HCHSYS_ADMIN = 0x200000, + PC_PERM_TRADE_BOUNDED = 0x400000, }; /// Total number of PC permissions (without PC_PERM_NONE). @@ -37,7 +38,7 @@ enum e_pc_permission { /// so it's possible to apply sizeof to it [C-FAQ 1.24] /// Whenever adding new permission: 1. add enum entry above, 2. add entry into /// pc_g_permission_name (in pc.c), 3. increase NUM_PC_PERM below by 1. -#define NUM_PC_PERM 22 +#define NUM_PC_PERM 23 struct pc_permission_name_table { const char *name; diff --git a/src/map/script.c b/src/map/script.c index d51f27ce9..174d12316 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -5946,6 +5946,7 @@ BUILDIN(rentitem) it.nameid = nameid; it.identify = 1; it.expire_time = (unsigned int)(time(NULL) + seconds); + it.bound = 0; if( (flag = pc->additem(sd, &it, 1, LOG_TYPE_SCRIPT)) ) { @@ -10850,6 +10851,7 @@ BUILDIN(successremovecards) { item_tmp.refine = sd->status.inventory[i].refine; item_tmp.attribute = sd->status.inventory[i].attribute; item_tmp.expire_time = sd->status.inventory[i].expire_time; + item_tmp.bound = sd->status.inventory[i].bound; for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->status.inventory[i].card[j]; @@ -10923,7 +10925,8 @@ BUILDIN(failedremovecards) { item_tmp.refine = sd->status.inventory[i].refine; item_tmp.attribute = sd->status.inventory[i].attribute; item_tmp.expire_time = sd->status.inventory[i].expire_time; - + item_tmp.bound = sd->status.inventory[i].bound; + for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->status.inventory[i].card[j]; @@ -11573,7 +11576,8 @@ BUILDIN(getinventorylist) pc->setreg(sd,reference_uid(script->add_str(card_var), j),sd->status.inventory[i].card[k]); } pc->setreg(sd,reference_uid(script->add_str("@inventorylist_expire"), j),sd->status.inventory[i].expire_time); - j++; + pc->setreg(sd,reference_uid(script->add_str("@inventorylist_bound"), j),sd->status.inventory[i].bound); + j++; } } pc->setreg(sd,script->add_str("@inventorylist_count"),j); @@ -17529,6 +17533,219 @@ BUILDIN(bg_join_team) { return true; } + +/*==============[Mhalicot]================== + * getitembound ,,{,}; + * getitembound "",,{,}; + * Type: + * 1 - Account Bound + * 2 - Guild Bound + * 3 - Party Bound + * 4 - Character Bound + *------------------------------------------*/ +BUILDIN(getitembound) +{ + int nameid, amount, i, flag; + struct item it; + struct script_data *data; + char bound = script_getnum(st,4); + TBL_PC *sd; + + data = script_getdata(st,2); + get_val(st,data); + if( data_isstring(data) ) { // "" + const char *name = script->conv_str(st,data); + struct item_data *item_data = itemdb->search_name(name); + if( item_data == NULL ) { + ShowError("buildin_getitembound: Nonexistant item %s requested.\n", name); + return 1; //No item created. + } + nameid = item_data->nameid; + } else if( data_isint(data) ) { // + nameid = script->conv_num(st,data); + if( nameid <= 0 || !itemdb->exists(nameid) ) { + ShowError("buildin_getitembound: Nonexistant item %d requested.\n", nameid); + return 1; //No item created. + } + } else { + ShowError("buildin_getitembound: invalid data type for argument #1 (%d).", data->type); + return 1; + } + + if( itemdb->isstackable(nameid) || itemdb_type(nameid) == IT_PETEGG ) { + ShowError("buildin_getitembound: invalid item type. Bound only work for non stackeable items (Item %d).", nameid); + return 1; + } + + if( (amount = script_getnum(st,3)) <= 0) + return 0; //return if amount <=0, skip the useless iteration + + memset(&it,0,sizeof(it)); + it.nameid = nameid; + it.identify = 1; + it.bound = bound; + + if( bound < 1 || bound > 4) { //Not a correct bound type + ShowError("script_getitembound: Not a correct bound type! Type=%d\n",bound); + return 1; + } + + if( script_hasdata(st,5) ) + sd=map->id2sd(script_getnum(st,5)); // Account ID + else + sd=script->rid2sd(st); // Attached player + + if( sd == NULL ) // no target + return 0; + + for( i = 0; i < amount; i++ ) { + if( (flag = pc->additem(sd, &it, 1, LOG_TYPE_SCRIPT)) ) { + clif->additem(sd, 0, 0, flag); + if( pc->candrop(sd,&it) ) + map->addflooritem(&it,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + } + + return 0; +} + +/*==============[Mhalicot]================== + * getitembound2 ,,,,,,,,,; + * getitembound2 "",,,,,,,,,; + *------------------------------------------*/ +BUILDIN(getitembound2) +{ + int nameid,amount,get_count,i,flag = 0; + int iden,ref,attr,c1,c2,c3,c4; + char bound=0; + struct item_data *item_data; + struct item item_tmp; + TBL_PC *sd; + struct script_data *data; + + bound = script_getnum(st,11); + if( bound < 1 || bound > 4) { //Not a correct bound type + ShowError("script_getitembound2: Not a correct bound type! Type=%d\n",bound); + return 1; + } + if( script_hasdata(st,12) ) + sd=map->id2sd(script_getnum(st,12)); + else + sd=script->rid2sd(st); // Attached player + + if( sd == NULL ) // no target + return true; + + data=script_getdata(st,2); + script->get_val(st,data); + if( data_isstring(data) ){ + const char *name=script->conv_str(st,data); + struct item_data *item_data = itemdb->search_name(name); + if( item_data ) + nameid=item_data->nameid; + else + nameid=UNKNOWN_ITEM_ID; + }else + nameid=script->conv_num(st,data); + + amount=script_getnum(st,3); + iden=script_getnum(st,4); + ref=script_getnum(st,5); + attr=script_getnum(st,6); + c1=(short)script_getnum(st,7); + c2=(short)script_getnum(st,8); + c3=(short)script_getnum(st,9); + c4=(short)script_getnum(st,10); + + if(nameid<0) { // Invalide nameid + nameid = -nameid; + flag = 1; + } + + if(nameid > 0) { + memset(&item_tmp,0,sizeof(item_tmp)); + item_data=itemdb->exists(nameid); + if (item_data == NULL) + return -1; + if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR){ + if(ref > MAX_REFINE) ref = MAX_REFINE; + } + else if(item_data->type==IT_PETEGG) { + iden = 1; + ref = 0; + } + else { + iden = 1; + ref = attr = 0; + } + + item_tmp.nameid=nameid; + if(!flag) + item_tmp.identify=iden; + else if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR) + item_tmp.identify=0; + item_tmp.refine=ref; + item_tmp.attribute=attr; + item_tmp.card[0]=(short)c1; + item_tmp.card[1]=(short)c2; + item_tmp.card[2]=(short)c3; + item_tmp.card[3]=(short)c4; + item_tmp.bound=bound; + + //Check if it's stackable. + if (!itemdb->isstackable(nameid)) + get_count = 1; + else + get_count = amount; + + for (i = 0; i < amount; i += get_count) { + // if not pet egg + if (!pet->create_egg(sd, nameid)) { + if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT))) { + clif->additem(sd, 0, 0, flag); + if( pc->candrop(sd,&item_tmp) ) + map->addflooritem(&item_tmp,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + } + } + } + + return true; +} +/*==============[Mhalicot]================== + * countbound {}; + * Creates an array of bounded item IDs + * Returns amount of items found + * Type: + * 1 - Account Bound + * 2 - Guild Bound + * 3 - Party Bound + *------------------------------------------*/ +BUILDIN(countbound) +{ + int i, type, j=0, k=0; + TBL_PC *sd; + + if( (sd = script->rid2sd(st)) == NULL ) + return false; + + type = script_hasdata(st,2)?script_getnum(st,2):0; + + for(i=0;istatus.inventory[i].nameid > 0 && ( + (!type && sd->status.inventory[i].bound > 0) || + (type && sd->status.inventory[i].bound == type) + )) { + pc->setreg(sd,reference_uid(script->add_str("@bound_items"), k),sd->status.inventory[i].nameid); + k++; + j += sd->status.inventory[i].amount; + } + } + + script_pushint(st,j); + return 0; +} + /* bg_match_over( arena_name {, optional canceled } ) */ /* returns 0 when successful, 1 otherwise */ BUILDIN(bg_match_over) { @@ -18109,7 +18326,13 @@ void script_parse_builtin(void) { BUILDIN_DEF(bindatcmd, "ss???"), BUILDIN_DEF(unbindatcmd, "s"), BUILDIN_DEF(useatcmd, "s"), - + /** + * Item bound [Mhalicot\Hercules] + **/ + BUILDIN_DEF(getitembound,"vii?"), + BUILDIN_DEF(getitembound2,"viiiiiiiii?"), + BUILDIN_DEF(countbound, "?"), + //Quest Log System [Inkfish] BUILDIN_DEF(questinfo, "ii??"), BUILDIN_DEF(setquest, "i"), diff --git a/src/map/storage.c b/src/map/storage.c index cc1100d28..df406257d 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -107,7 +107,8 @@ int compare_item(struct item *a, struct item *b) a->identify == b->identify && a->refine == b->refine && a->attribute == b->attribute && - a->expire_time == b->expire_time ) + a->expire_time == b->expire_time && + a->bound == b->bound ) { int i; for (i = 0; i < MAX_SLOTS && (a->card[i] == b->card[i]); i++); @@ -140,6 +141,11 @@ int storage_additem(struct map_session_data* sd, struct item* item_data, int amo return 1; } + if( (item_data->bound > 1) && !pc->can_give_bounded_items(sd) ) { + clif->message(sd->fd, msg_txt(294)); + return 1; + } + if( itemdb->isstackable2(data) ) {//Stackable for( i = 0; i < MAX_STORAGE; i++ ) @@ -429,12 +435,17 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto return 1; } - if( !itemdb_canguildstore(item_data, pc->get_group_level(sd)) || item_data->expire_time ) - { //Check if item is storable. [Skotlex] + if( !itemdb_canguildstore(item_data, pc->get_group_level(sd)) || item_data->expire_time || (item_data->bound && !pc->can_give_bounded_items(sd)) ) + { //Check if item is storable. [Skotlex] clif->message (sd->fd, msg_txt(264)); return 1; } + if( (item_data->bound == 1 || item_data->bound > 2) && !pc->can_give_bounded_items(sd) ) { + clif->message(sd->fd, msg_txt(294)); + return 1; + } + if(itemdb->isstackable2(data)){ //Stackable for(i=0;iitems[i], item_data)) { diff --git a/src/map/trade.c b/src/map/trade.c index 8dd30371b..7085fdda3 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -365,6 +365,12 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount) return; } + if( ((item->bound == 1 || item->bound > 2) || (item->bound == 2 && sd->status.guild_id != target_sd->status.guild_id)) && !pc->can_give_bounded_items(sd) ) { // Item Bound + clif->message(sd->fd, msg_txt(293)); + clif->tradeitemok(sd, index+2, 1); + return; + } + //Locate a trade position ARR_FIND( 0, 10, trade_i, sd->deal.item[trade_i].index == index || sd->deal.item[trade_i].amount == 0 ); if( trade_i == 10 ) //No space left diff --git a/src/map/vending.c b/src/map/vending.c index 7d6d02cfb..be3826754 100644 --- a/src/map/vending.c +++ b/src/map/vending.c @@ -257,7 +257,8 @@ void vending_openvending(struct map_session_data* sd, const char* message, const || !sd->status.cart[index].identify // unidentified item || sd->status.cart[index].attribute == 1 // broken item || sd->status.cart[index].expire_time // It should not be in the cart but just in case - || !itemdb_cantrade(&sd->status.cart[index], pc->get_group_level(sd), pc->get_group_level(sd)) ) // untradeable item + || (sd->status.cart[index].bound && !pc->can_give_bounded_items(sd)) // can't trade account bound items and has no permission + || !itemdb_cantrade(&sd->status.cart[index], pc->get_group_level(sd), pc->get_group_level(sd)) ) // untradeable item continue; sd->vending[i].index = index; -- cgit v1.2.3-70-g09d2 From b9b32ac7609e33c21b488d722103cc0eea16b12c Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 7 Nov 2013 16:04:51 -0200 Subject: Item Bound Fixes/Adjustments/Improvements Special Thanks to Haruna Signed-off-by: shennetsind --- conf/groups.conf | 2 +- conf/messages.conf | 4 +- doc/permissions.txt | 2 +- sql-files/main.sql | 1 + sql-files/upgrades/2013-10-31--07-49.sql | 4 +- sql-files/upgrades/index.txt | 3 +- src/char/char.c | 32 ++-- src/char/int_storage.c | 58 ++++--- src/char/inter.c | 18 +-- src/common/mmo.h | 12 +- src/config/core.h | 3 +- src/map/atcommand.c | 20 +-- src/map/clif.c | 33 ++-- src/map/clif.h | 8 + src/map/guild.c | 39 ++--- src/map/guild.h | 2 - src/map/intif.c | 28 ++-- src/map/intif.h | 2 - src/map/mail.c | 6 +- src/map/packets_struct.h | 1 - src/map/party.c | 10 +- src/map/pc.c | 92 +++++++---- src/map/pc.h | 5 +- src/map/pc_groups.c | 2 +- src/map/pc_groups.h | 2 +- src/map/script.c | 252 ++++++++----------------------- src/map/script.h | 1 + src/map/storage.c | 8 +- src/map/trade.c | 23 +-- src/map/vending.c | 2 +- 30 files changed, 285 insertions(+), 390 deletions(-) (limited to 'src/config/core.h') diff --git a/conf/groups.conf b/conf/groups.conf index c1a8d10e6..d31f46f24 100644 --- a/conf/groups.conf +++ b/conf/groups.conf @@ -261,7 +261,7 @@ groups: ( log_commands: true permissions: { can_trade: true - can_trade_bounded: false + can_trade_bound: false can_party: true all_skill: false all_equipment: false diff --git a/conf/messages.conf b/conf/messages.conf index 3564de043..2d429d79e 100644 --- a/conf/messages.conf +++ b/conf/messages.conf @@ -317,8 +317,8 @@ 291: Weather effects will dispell on warp/refresh 292: Killer state reset. //Item Bind System -293: This bounded item cannot be traded to that character. -294: This bounded item cannot be stored there. +293: This bound item cannot be traded to that character. +294: This bound item cannot be stored there. 295: Please enter an item name or ID (usage: @itembound ). 296: Please enter all parameters (usage: @itembound2 297: ). diff --git a/doc/permissions.txt b/doc/permissions.txt index c2aeba081..7280395dc 100644 --- a/doc/permissions.txt +++ b/doc/permissions.txt @@ -31,5 +31,5 @@ show_bossmobs : Ability to see boss mobs with @showmobs. disable_pvm : Ability to disable Player vs. Monster. disable_pvp : Ability to disable Player vs. Player. disable_commands_when_dead : Ability to disable @command usage when dead. -can_trade_bounded : Ability to trade or otherwise distribute bounded items (drop, storage, vending etc...). +can_trade_bound: Ability to trade or otherwise distribute bound items (drop, storage, vending etc...). hchsys_admin : Hercules Chat System Admin (Ability to modify channel settings regardless of ownership and join password-protected channels without requiring a password.) diff --git a/sql-files/main.sql b/sql-files/main.sql index ddf3b6712..387d01893 100644 --- a/sql-files/main.sql +++ b/sql-files/main.sql @@ -666,6 +666,7 @@ INSERT INTO `sql_updates` (`timestamp`) VALUES (1381423003); INSERT INTO `sql_updates` (`timestamp`) VALUES (1382892428); INSERT INTO `sql_updates` (`timestamp`) VALUES (1383162785); INSERT INTO `sql_updates` (`timestamp`) VALUES (1383167577); +INSERT INTO `sql_updates` (`timestamp`) VALUES (1383205740); -- -- Table structure for table `sstatus` diff --git a/sql-files/upgrades/2013-10-31--07-49.sql b/sql-files/upgrades/2013-10-31--07-49.sql index 40e0421c8..e18c7e20d 100644 --- a/sql-files/upgrades/2013-10-31--07-49.sql +++ b/sql-files/upgrades/2013-10-31--07-49.sql @@ -1,4 +1,6 @@ +#1383205740 ALTER TABLE `inventory` ADD COLUMN `bound` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0' AFTER `favorite`; ALTER TABLE `cart_inventory` ADD COLUMN `bound` tinyint(1) UNSIGNED NOT NULL default '0' AFTER `expire_time`; ALTER TABLE `storage` ADD COLUMN `bound` tinyint(1) UNSIGNED NOT NULL default '0' AFTER `expire_time`; -ALTER TABLE `guild_storage` ADD COLUMN `bound` TINYINT(3) UNSIGNED NOT NULL default '0' AFTER `expire_time`; \ No newline at end of file +ALTER TABLE `guild_storage` ADD COLUMN `bound` TINYINT(3) UNSIGNED NOT NULL default '0' AFTER `expire_time`; +INSERT INTO `sql_updates` (`timestamp`) VALUES (1383205740); \ No newline at end of file diff --git a/sql-files/upgrades/index.txt b/sql-files/upgrades/index.txt index 1fc0ebd77..133366319 100644 --- a/sql-files/upgrades/index.txt +++ b/sql-files/upgrades/index.txt @@ -8,4 +8,5 @@ 2013-10-10--16-36.sql 2013-10-27--16-47.sql 2013-10-30--19-53.sql -2013-10-30--21-12.sql \ No newline at end of file +2013-10-30--21-12.sql +2013-10-31--07-49.sql \ No newline at end of file diff --git a/src/char/char.c b/src/char/char.c index 9e84f0245..ce4fcbe53 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -747,7 +747,7 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &item.bound, 0, NULL, NULL); for( j = 0; j < MAX_SLOTS; ++j ) SQL->StmtBindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); @@ -894,7 +894,7 @@ int inventory_to_sql(const struct item items[], int max, int id) { SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 8, SQLDT_CHAR, &item.favorite, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 9, SQLDT_CHAR, &item.bound, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 9, SQLDT_UCHAR, &item.bound, 0, NULL, NULL); for( j = 0; j < MAX_SLOTS; ++j ) SQL->StmtBindColumn(stmt, 10+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); @@ -1243,17 +1243,17 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, 0) || SQL_ERROR == SQL->StmtExecute(stmt) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.favorite, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) ) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.favorite, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_UCHAR, &tmp_item.bound, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL) ) SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_SLOTS; ++i ) if( SQL_ERROR == SQL->StmtBindColumn(stmt, 11+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) @@ -1283,8 +1283,8 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) ) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &tmp_item.bound, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL) ) SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_SLOTS; ++i ) if( SQL_ERROR == SQL->StmtBindColumn(stmt, 10+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) @@ -2959,7 +2959,7 @@ int parse_frommap(int fd) break; } //Check account only if this ain't final save. Final-save goes through because of the char-map reconnect - if (RFIFOB(fd,12) || RFIFOB(fd,13) || ( + if (RFIFOB(fd,12) || ( (character = (struct online_char_data*)idb_get(online_char_db, aid)) != NULL && character->char_id == cid)) { diff --git a/src/char/int_storage.c b/src/char/int_storage.c index 6443aa743..30671df5e 100644 --- a/src/char/int_storage.c +++ b/src/char/int_storage.c @@ -107,8 +107,7 @@ int guild_storage_fromsql(int guild_id, struct guild_storage* p) StrBuf->Destroy(&buf); - for( i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == SQL->NextRow(sql_handle); ++i ) - { + for( i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == SQL->NextRow(sql_handle); ++i ) { item = &p->items[i]; SQL->GetData(sql_handle, 0, &data, NULL); item->id = atoi(data); SQL->GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data); @@ -120,9 +119,8 @@ int guild_storage_fromsql(int guild_id, struct guild_storage* p) SQL->GetData(sql_handle, 7, &data, NULL); item->bound = atoi(data); SQL->GetData(sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10); item->expire_time = 0; - item->bound = 0; - for( j = 0; j < MAX_SLOTS; ++j ) - { + + for( j = 0; j < MAX_SLOTS; ++j ) { SQL->GetData(sql_handle, 9+j, &data, NULL); item->card[j] = atoi(data); } } @@ -239,14 +237,15 @@ int mapif_parse_SaveGuildStorage(int fd) return 0; } -#ifdef BOUND_ITEMS int mapif_itembound_ack(int fd, int aid, int guild_id) { +#ifdef GP_BOUND_ITEMS WFIFOHEAD(fd,8); WFIFOW(fd,0) = 0x3856; WFIFOL(fd,2) = aid; WFIFOW(fd,6) = guild_id; WFIFOSET(fd,8); +#endif return 0; } @@ -254,23 +253,23 @@ int mapif_itembound_ack(int fd, int aid, int guild_id) //Guild bound items pull for offline characters [Akinari] //Revised by [Mhalicot] //------------------------------------------------ -int mapif_parse_itembound_retrieve(int fd) +int mapif_parse_ItemBoundRetrieve(int fd) { +#ifdef GP_BOUND_ITEMS StringBuf buf; SqlStmt* stmt; struct item item; int j, i=0, s; - bool found=false; struct item items[MAX_INVENTORY]; int char_id = RFIFOL(fd,2); int aid = RFIFOL(fd,6); int guild_id = RFIFOW(fd,10); StrBuf->Init(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`"); + StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`"); for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", `card%d`", j); - StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`='%d'",inventory_db,char_id); + StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`='%d' AND `bound` = '%d'",inventory_db,char_id,IBT_GUILD); stmt = SQL->StmtMalloc(sql_handle); if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) @@ -290,15 +289,14 @@ int mapif_parse_itembound_retrieve(int fd) SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &item.bound, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, 0, NULL, NULL); for( j = 0; j < MAX_SLOTS; ++j ) - SQL->StmtBindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 10+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); while( SQL_SUCCESS == SQL->StmtNextRow(stmt) ) { - if(item.bound == 2) { - memcpy(&items[i],&item,sizeof(struct item)); - i++; - } + memcpy(&items[i],&item,sizeof(struct item)); + i++; } SQL->FreeResult(sql_handle); @@ -312,10 +310,9 @@ int mapif_parse_itembound_retrieve(int fd) StrBuf->Clear(&buf); StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE",inventory_db); for(j=0; jAppendStr(&buf, " OR"); - else - found = true; + StrBuf->Printf(&buf, " `id`=%d",items[j].id); } @@ -329,21 +326,18 @@ int mapif_parse_itembound_retrieve(int fd) } //Now let's update the guild storage with those deleted items - found = false; StrBuf->Clear(&buf); - StrBuf->Printf(&buf, "INSERT INTO `%s` (`guild_id`, `nameid`, `amount`, `identify`, `refine`, `attribute`, `expire_time`, `bound`", guild_storage_db); + StrBuf->Printf(&buf, "INSERT INTO `%s` (`guild_id`, `nameid`, `amount`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", guild_storage_db); for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", `card%d`", j); StrBuf->AppendStr(&buf, ") VALUES "); for( j = 0; j < i; ++j ) { - if( found ) + if( j ) StrBuf->AppendStr(&buf, ","); - else - found = true; StrBuf->Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d'", - guild_id, items[j].nameid, items[j].amount, items[j].identify, items[j].refine, items[j].attribute, items[j].expire_time, items[j].bound); + guild_id, items[j].nameid, items[j].amount, items[j].identify, items[j].refine, items[j].attribute, items[j].expire_time, items[j].bound, items[j].unique_id); for( s = 0; s < MAX_SLOTS; ++s ) StrBuf->Printf(&buf, ", '%d'", items[j].card[s]); StrBuf->AppendStr(&buf, ")"); @@ -364,21 +358,21 @@ int mapif_parse_itembound_retrieve(int fd) //Finally reload storage and tell map we're done mapif_load_guild_storage(fd,aid,guild_id,0); mapif_itembound_ack(fd,aid,guild_id); +#endif return 0; } -#endif int inter_storage_parse_frommap(int fd) { RFIFOHEAD(fd); switch(RFIFOW(fd,0)){ - case 0x3018: mapif_parse_LoadGuildStorage(fd); break; - case 0x3019: mapif_parse_SaveGuildStorage(fd); break; -#ifdef BOUND_ITEMS - case 0x3056: mapif_parse_itembound_retrieve(fd); break; + case 0x3018: mapif_parse_LoadGuildStorage(fd); break; + case 0x3019: mapif_parse_SaveGuildStorage(fd); break; +#ifdef GP_BOUND_ITEMS + case 0x3056: mapif_parse_ItemBoundRetrieve(fd); break; #endif - default: - return 0; + default: + return 0; } return 1; } diff --git a/src/char/inter.c b/src/char/inter.c index 54672faee..b213f1608 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -48,15 +48,15 @@ unsigned int party_share_level = 10; // recv. packet list int inter_recv_packet_length[] = { -1,-1, 7,-1, -1,13,36, (2 + 4 + 4 + 4 + NAME_LENGTH), 0, 0, 0, 0, 0, 0, 0, 0, // 3000- - 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, // 3010- - -1,10,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, // 3020- Party - -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030- - -1, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040- - -1,-1,10,10, 0,-1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus] [Mhalicot] - 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish] - -1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, -1,10, 6,-1, // 3070- Mercenary packets [Zephyrus], Elemental packets [pakpil] - 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3080- - -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3090- Homunculus packets [albator] + 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, // 3010- + -1,10,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, // 3020- Party + -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030- + -1, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040- + -1,-1,10,10, 0,-1,12, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus], Item Bound [Mhalicot] + 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish] + -1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, -1,10, 6,-1, // 3070- Mercenary packets [Zephyrus], Elemental packets [pakpil] + 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3080- + -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3090- Homunculus packets [albator] }; struct WisData { diff --git a/src/common/mmo.h b/src/common/mmo.h index f676893ea..369f5c894 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -222,7 +222,8 @@ struct item { char attribute; short card[MAX_SLOTS]; unsigned int expire_time; - char favorite, bound; + char favorite; + unsigned char bound; uint64 unique_id; }; @@ -249,6 +250,15 @@ enum e_mmo_charstatus_opt { OPT_ALLOW_PARTY = 0x2, }; +enum e_item_bound_type { + IBT_MIN = 0x1, + IBT_ACCOUNT = 0x1, + IBT_GUILD = 0x2, + IBT_PARTY = 0x3, + IBT_CHARACTER = 0x4, + IBT_MAX = 0x4, +}; + struct s_skill { unsigned short id; unsigned char lv; diff --git a/src/config/core.h b/src/config/core.h index 481c35af8..daadc6455 100644 --- a/src/config/core.h +++ b/src/config/core.h @@ -62,8 +62,7 @@ //#define NSI_UNIQUE_ID /// Comment to disable Guild/Party Bound item system -/// By default, we recover/remove Guild/Party Bound items automatically -#define BOUND_ITEMS +#define GP_BOUND_ITEMS /// Uncomment to enable real-time server stats (in and out data and ram usage). [Ai4rei] //#define SHOW_SERVER_STATS diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 3f3e9679e..e19428d36 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1104,7 +1104,7 @@ ACMD(item) sscanf(message, "%99s %d %d", item_name, &number, &bound) < 2 ))) { clif->message(fd, msg_txt(295)); // Please enter an item name or ID (usage: @itembound ). - return -1; + return false; } else if (!message || !*message || ( sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 && sscanf(message, "%99s %d", item_name, &number) < 1 )) @@ -1123,7 +1123,7 @@ ACMD(item) return false; } - if( bound < 0 || bound > 4 ) { + if( bound < IBT_MIN || bound > IBT_MAX ) { clif->message(fd, msg_txt(298)); // Invalid bound type return false; } @@ -1137,9 +1137,6 @@ ACMD(item) return false; } get_count = 1; - } else if( bound ) { - clif->message(fd, msg_txt(499)); // Cannot create bounded stackable items. - return false; } for (i = 0; i < number; i += get_count) { @@ -1148,7 +1145,7 @@ ACMD(item) memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = 1; - item_tmp.bound = bound; + item_tmp.bound = (unsigned char)bound; if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); @@ -1192,9 +1189,9 @@ ACMD(item2) if (number <= 0) number = 1; - if( bound < 0 || bound > 4 ) { + if( bound < IBT_MIN || bound > IBT_MAX ) { clif->message(fd, msg_txt(298)); // Invalid bound type - return -1; + return false; } item_id = 0; @@ -1225,10 +1222,6 @@ ACMD(item2) if (refine > MAX_REFINE) refine = MAX_REFINE; } else { - if( bound ) { - clif->message(fd, msg_txt(499)); // Cannot create bounded stackable items. - return false; - } identify = 1; refine = attr = 0; } @@ -1238,11 +1231,12 @@ ACMD(item2) item_tmp.identify = identify; item_tmp.refine = refine; item_tmp.attribute = attr; + item_tmp.bound = (unsigned char)bound; item_tmp.card[0] = c1; item_tmp.card[1] = c2; item_tmp.card[2] = c3; item_tmp.card[3] = c4; - item_tmp.bound = bound; + if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } diff --git a/src/map/clif.c b/src/map/clif.c index 04614158a..fecf0be0e 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1802,13 +1802,13 @@ void clif_selllist(struct map_session_data *sd) if( !itemdb_cansell(&sd->status.inventory[i], pc->get_group_level(sd)) ) continue; - if( sd->status.inventory[i].expire_time || (sd->status.inventory[i].bound && !pc->can_give_bounded_items(sd)) ) - continue; // Cannot Sell Rental Items or Account Bounded Items + if( sd->status.inventory[i].expire_time ) + continue; // Cannot Sell Rental Items if( sd->status.inventory[i].bound && !pc->can_give_bounded_items(sd)) continue; // Don't allow sale of bound items - val=sd->inventory_data[i]->value_sell; + val=sd->inventory_data[i]->value_sell; if( val < 0 ) continue; WFIFOW(fd,4+c*10)=i+2; @@ -2232,7 +2232,10 @@ void clif_additem(struct map_session_data *sd, int n, int amount, int fail) { p.HireExpireDate = sd->status.inventory[n].expire_time; #endif #if PACKETVER >= 20071002 - p.bindOnEquipType = sd->status.inventory[n].bound ? 2 : 0; + /* why restrict the flag to non-stackable? because this is the only packet allows stackable to, + * show the color, and therefore it'd be inconsistent with the rest (aka it'd show yellow, you relog/refresh and boom its gone) + */ + p.bindOnEquipType = sd->status.inventory[n].bound && !itemdb->isstackable2(sd->inventory_data[n]) ? 2 : 0; #endif } p.result = (unsigned char)fail; @@ -2381,7 +2384,6 @@ void clif_item_normal(short idx, struct NORMALITEM_INFO *p, struct item *i, stru #if PACKETVER >= 20080102 p->HireExpireDate = i->expire_time; - p->bindOnEquipType = i->bound ? 2 : 0; #endif #if PACKETVER >= 20120925 @@ -15067,8 +15069,8 @@ void clif_parse_Auction_setitem(int fd, struct map_session_data *sd) if( !pc->can_give_items(sd) || sd->status.inventory[idx].expire_time || !sd->status.inventory[idx].identify || - !itemdb_canauction(&sd->status.inventory[idx],pc->get_group_level(sd)) || - (sd->status.inventory[idx].bound && !pc->can_give_bounded_items(sd)) ) { // Quest Item or something else + !itemdb_canauction(&sd->status.inventory[idx],pc->get_group_level(sd)) || // Quest Item or something else + (sd->status.inventory[idx].bound && !pc->can_give_bounded_items(sd)) ) { clif->auction_setitem(sd->fd, idx, true); return; } @@ -15145,13 +15147,11 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd) return; } - // Auction checks... - if( sd->status.inventory[sd->auction.index].bound && !pc->can_give_bounded_items(sd) ) { - clif->message(sd->fd, msg_txt(293)); - clif->auction_message(fd, 2); // The auction has been canceled - return; + if( sd->status.zeny < (auction.hours * battle_config.auction_feeperhour) ) { + clif_Auction_message(fd, 5); // You do not have enough zeny to pay the Auction Fee. + return; } - + if( auction.buynow > battle_config.auction_maximumprice ) { // Zeny Limits auction.buynow = battle_config.auction_maximumprice; @@ -15177,6 +15177,13 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd) return; } + // Auction checks... + if( sd->status.inventory[sd->auction.index].bound && !pc->can_give_bounded_items(sd) ) { + clif->message(sd->fd, msg_txt(293)); + clif->auction_message(fd, 2); // The auction has been canceled + return; + } + safestrncpy(auction.item_name, item->jname, sizeof(auction.item_name)); auction.type = item->type; memcpy(&auction.item, &sd->status.inventory[sd->auction.index], sizeof(struct item)); diff --git a/src/map/clif.h b/src/map/clif.h index 710cb6590..cc222d8aa 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -450,6 +450,14 @@ enum e_UNEQUIP_ITEM_ACK { #endif }; +enum e_trade_item_ok { + TIO_SUCCESS = 0x0, + TIO_OVERWEIGHT = 0x1, + TIO_CANCEL = 0x2, + /* feedback-friendly code that causes the client not to display a error message */ + TIO_INDROCKS = 0x9, +}; + /** * Structures **/ diff --git a/src/map/guild.c b/src/map/guild.c index 719d6bf69..cba568bd8 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -866,7 +866,7 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c if(online_member_sd == NULL) return 0; // noone online to inform -#ifdef BOUND_ITEMS +#ifdef GP_BOUND_ITEMS //Guild bound item check guild->retrieveitembound(char_id,account_id,guild_id); #endif @@ -904,25 +904,12 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c return 0; } -#ifdef BOUND_ITEMS -void guild_retrieveitembound(int char_id,int aid,int guild_id) -{ +void guild_retrieveitembound(int char_id,int aid,int guild_id) { +#ifdef GP_BOUND_ITEMS TBL_PC *sd = map->id2sd(aid); if(sd){ //Character is online - int idxlist[MAX_INVENTORY]; - int j,i; - j = pc->bound_chk(sd,2,idxlist); - if(j) { - struct guild_storage *gstor = gstorage->id2storage(guild_id); - for(i=0;iadditem(sd,gstor,&sd->status.inventory[idxlist[i]],sd->status.inventory[idxlist[i]].amount); - pc->delitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,4,LOG_TYPE_GSTORAGE); - } - gstorage->close(sd); //Close and save the storage - } - } - else { //Character is offline, ask char server to do the job + pc->bound_clear(sd,IBT_GUILD); + } else { //Character is offline, ask char server to do the job struct guild_storage *gstor = gstorage->id2storage2(guild_id); if(gstor && gstor->storage_status == 1) { //Someone is in guild storage, close them struct s_mapiterator* iter = mapit_getallusers(); @@ -936,8 +923,8 @@ void guild_retrieveitembound(int char_id,int aid,int guild_id) } intif->itembound_req(char_id,aid,guild_id); } -} #endif +} int guild_send_memberinfoshort(struct map_session_data *sd,int online) { // cleaned up [LuzZza] @@ -1854,11 +1841,6 @@ int guild_break(struct map_session_data *sd,char *name) { struct unit_data *ud; int i; -#ifdef BOUND_ITEMS - int j; - int idxlist[MAX_INVENTORY]; -#endif - nullpo_ret(sd); if( (g=sd->guild)==NULL ) @@ -1901,11 +1883,8 @@ int guild_break(struct map_session_data *sd,char *name) { } } -#ifdef BOUND_ITEMS - //Guild bound item check - Removes the bound flag - j = pc->bound_chk(sd,2,idxlist); - for(i=0;istatus.inventory[idxlist[i]].bound = 0; +#ifdef GP_BOUND_ITEMS + pc->bound_clear(sd,IBT_GUILD); #endif intif->guild_break(g->guild_id); @@ -2380,4 +2359,6 @@ void guild_defaults(void) { guild->check_member = guild_check_member; guild->get_alliance_count = guild_get_alliance_count; guild->castle_reconnect_sub = guild_castle_reconnect_sub; + /* */ + guild->retrieveitembound = guild_retrieveitembound; } diff --git a/src/map/guild.h b/src/map/guild.h index 9326d8d5a..1a04a98ef 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -148,9 +148,7 @@ struct guild_interface { /* guild aura */ void (*aura_refresh) (struct map_session_data *sd, uint16 skill_id, uint16 skill_lv); /* item bound [Mhalicot]*/ -#ifdef BOUND_ITEMS void (*retrieveitembound) (int char_id,int aid,int guild_id); -#endif /* */ int (*payexp_timer) (int tid, int64 tick, int id, intptr_t data); TBL_PC* (*sd_check) (int guild_id, int account_id, int char_id); diff --git a/src/map/intif.c b/src/map/intif.c index b8b16a356..5cf385fe4 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -994,7 +994,6 @@ void intif_parse_LoadGuildStorage(int fd) ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4)); return; } - } gstor=gstorage->id2storage(guild_id); if(!gstor) { @@ -1002,12 +1001,12 @@ void intif_parse_LoadGuildStorage(int fd) return; } if (gstor->storage_status == 1) { // Already open.. lets ignore this update - ShowWarning("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", flag?sd->status.account_id:1, flag?sd->status.char_id:1); - return; + ShowWarning("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", flag?sd->status.account_id:0, flag?sd->status.char_id:0); + return; } if (gstor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex] - ShowWarning("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", flag?sd->status.account_id:1, flag?sd->status.char_id:1); - return; + ShowWarning("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", flag?sd->status.account_id:0, flag?sd->status.char_id:0); + return; } if( RFIFOW(fd,2)-13 != sizeof(struct guild_storage) ){ ShowError("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-13 , sizeof(struct guild_storage)); @@ -1017,7 +1016,7 @@ void intif_parse_LoadGuildStorage(int fd) memcpy(gstor,RFIFOP(fd,13),sizeof(struct guild_storage)); if( flag ) - gstorage->open(sd); + gstorage->open(sd); } // ACK guild_storage saved @@ -2013,8 +2012,8 @@ void intif_parse_MessageToFD(int fd) { /*========================================== * Item Bound System [Xantara][Mhalicot] *------------------------------------------*/ -#ifdef BOUND_ITEMS void intif_itembound_req(int char_id,int aid,int guild_id) { +#ifdef GP_BOUND_ITEMS struct guild_storage *gstor = gstorage->id2storage2(guild_id); WFIFOHEAD(inter_fd,12); WFIFOW(inter_fd,0) = 0x3056; @@ -2024,17 +2023,20 @@ void intif_itembound_req(int char_id,int aid,int guild_id) { WFIFOSET(inter_fd,12); if(gstor) gstor->lock = 1; //Lock for retrieval process +#endif } //3856 void intif_parse_Itembound_ack(int fd) { +#ifdef GP_BOUND_ITEMS struct guild_storage *gstor; int guild_id = RFIFOW(fd,6); gstor = gstorage->id2storage2(guild_id); - if(gstor) gstor->lock = 0; //Unlock now that operation is completed -} + if(gstor) + gstor->lock = 0; //Unlock now that operation is completed #endif +} //----------------------------------------------------------------- // Communication from the inter server // Return a 0 (false) if there were any errors. @@ -2118,9 +2120,9 @@ int intif_parse(int fd) case 0x3854: intif->pAuctionMessage(fd); break; case 0x3855: intif->pAuctionBid(fd); break; //Bound items -#ifdef BOUND_ITEMS +#ifdef GP_BOUND_ITEMS case 0x3856: intif->pItembound_ack(fd); break; -#endif +#endif // Mercenary System case 0x3870: intif->pMercenaryReceived(fd); break; case 0x3871: intif->pMercenaryDeleted(fd); break; @@ -2160,7 +2162,7 @@ void intif_defaults(void) { 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, //0x3830 -1, 0, 0,14, 0, 0, 0, 0, -1,74,-1,11, 11,-1, 0, 0, //0x3840 -1,-1, 7, 7, 7,11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus] itembound[Akinari] - -1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish] + -1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish] -1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 3, 3, 0, //0x3870 Mercenaries [Zephyrus] / Elemental [pakpil] 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3880 -1,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3890 Homunculus [albator] @@ -2248,6 +2250,8 @@ void intif_defaults(void) { /* */ intif->CheckForCharServer = CheckForCharServer; /* */ + intif->itembound_req = intif_itembound_req; + /* parse functions */ intif->pWisMessage = intif_parse_WisMessage; intif->pWisEnd = intif_parse_WisEnd; intif->pWisToGM_sub = mapif_parse_WisToGM_sub; diff --git a/src/map/intif.h b/src/map/intif.h index 577d58923..5e996b6fe 100644 --- a/src/map/intif.h +++ b/src/map/intif.h @@ -75,9 +75,7 @@ struct intif_interface { int (*guild_emblem) (int guild_id, int len, const char *data); int (*guild_castle_dataload) (int num, int *castle_ids); int (*guild_castle_datasave) (int castle_id, int index, int value); -#ifdef BOUND_ITEMS void (*itembound_req) (int char_id, int aid, int guild_id); -#endif int (*request_petdata) (int account_id, int char_id, int pet_id); int (*save_petdata) (int account_id, struct s_pet *p); int (*delete_petdata) (int pet_id); diff --git a/src/map/mail.c b/src/map/mail.c index 6b1537d87..76c94879b 100644 --- a/src/map/mail.c +++ b/src/map/mail.c @@ -82,9 +82,9 @@ unsigned char mail_setitem(struct map_session_data *sd, int idx, int amount) { if( amount < 0 || amount > sd->status.inventory[idx].amount ) return 1; if( !pc->can_give_items(sd) || sd->status.inventory[idx].expire_time || - !itemdb_canmail(&sd->status.inventory[idx],pc->get_group_level(sd)) || - (sd->status.inventory[idx].bound && !pc->can_give_bounded_items(sd)) ) - return 1; + !itemdb_canmail(&sd->status.inventory[idx],pc->get_group_level(sd)) || + (sd->status.inventory[idx].bound && !pc->can_give_bounded_items(sd)) ) + return 1; sd->mail.index = idx; sd->mail.nameid = sd->status.inventory[idx].nameid; diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h index e6f68ea4f..813aebee0 100644 --- a/src/map/packets_struct.h +++ b/src/map/packets_struct.h @@ -212,7 +212,6 @@ struct NORMALITEM_INFO { #endif #if PACKETVER >= 20080102 int HireExpireDate; - unsigned short bindOnEquipType; #endif #if PACKETVER >= 20120925 struct { diff --git a/src/map/party.c b/src/map/party.c index 16b9d99f9..0a7467162 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -547,14 +547,10 @@ int party_member_withdraw(int party_id, int account_id, int char_id) } if( sd && sd->status.party_id == party_id && sd->status.char_id == char_id ) { -#ifdef BOUND_ITEMS - int idxlist[MAX_INVENTORY]; //or malloc to reduce consumtion - int j,i; - j = pc->bound_chk(sd,3,idxlist); - for(i=0;idelitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,1,LOG_TYPE_OTHER); +#ifdef GP_BOUND_ITEMS + pc->bound_clear(sd,IBT_PARTY); #endif - sd->status.party_id = 0; + sd->status.party_id = 0; clif->charnameupdate(sd); //Update name display [Skotlex] //TODO: hp bars should be cleared too if( p->instances ) diff --git a/src/map/pc.c b/src/map/pc.c index 31a38372a..752151888 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -573,7 +573,7 @@ bool pc_can_give_items(struct map_session_data *sd) */ bool pc_can_give_bounded_items(struct map_session_data *sd) { - return pc->has_permission(sd, PC_PERM_TRADE_BOUNDED); + return pc->has_permission(sd, PC_PERM_TRADE_BOUND); } /*========================================== @@ -999,10 +999,6 @@ int pc_isequip(struct map_session_data *sd,int n) *------------------------------------------*/ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, struct mmo_charstatus *st, bool changing_mapservers) { int i; -#ifdef BOUND_ITEMS - int j; - int idxlist[MAX_INVENTORY]; -#endif int64 tick = timer->gettick(); uint32 ip = session[sd->fd]->client_addr; @@ -1203,12 +1199,9 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim **/ pc->itemcd_do(sd,true); -#ifdef BOUND_ITEMS - // Party bound item check - if(sd->status.party_id == 0 && (j = pc->bound_chk(sd,3,idxlist))) { // Party was deleted while character offline - for(i=0;idelitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,1,LOG_TYPE_OTHER); - } +#ifdef GP_BOUND_ITEMS + if( sd->status.party_id == 0 ) + pc->bound_clear(sd,IBT_PARTY); #endif /* [Ind/Hercules] */ @@ -3962,6 +3955,28 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l if(sd->weight + w > sd->max_weight) return 2; + if( item_data->bound ) { + switch( (enum e_item_bound_type)item_data->bound ) { + case IBT_CHARACTER: + case IBT_ACCOUNT: + break; /* no restrictions */ + case IBT_PARTY: + if( !sd->status.party_id ) { + ShowError("pc_additem: can't add party_bound item to character without party!\n"); + ShowError("pc_additem: %s - x%d %s (%d)\n",sd->status.name,amount,data->jname,data->nameid); + return 7;/* need proper code? */ + } + break; + case IBT_GUILD: + if( !sd->status.guild_id ) { + ShowError("pc_additem: can't add guild_bound item to character without guild!\n"); + ShowError("pc_additem: %s - x%d %s (%d)\n",sd->status.name,amount,data->jname,data->nameid); + return 7;/* need proper code? */ + } + break; + } + } + i = MAX_INVENTORY; if( itemdb->isstackable2(data) && item_data->expire_time == 0 ) @@ -3969,7 +3984,7 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l for( i = 0; i < MAX_INVENTORY; i++ ) { if( sd->status.inventory[i].nameid == item_data->nameid && sd->status.inventory[i].bound == item_data->bound && memcmp(&sd->status.inventory[i].card, &item_data->card, sizeof(item_data->card)) == 0 ) - { + { if( amount > MAX_AMOUNT - sd->status.inventory[i].amount || ( data->stack.inventory && amount > data->stack.amount - sd->status.inventory[i].amount ) ) return 5; sd->status.inventory[i].amount += amount; @@ -4520,7 +4535,7 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun return 1; } - if( !itemdb_cancartstore(item_data, pc->get_group_level(sd)) || (item_data->bound > 1 && !pc->can_give_bounded_items(sd))) + if( !itemdb_cancartstore(item_data, pc->get_group_level(sd)) || (item_data->bound > IBT_ACCOUNT && !pc->can_give_bounded_items(sd))) { // Check item trade restrictions [Skotlex] clif->message (sd->fd, msg_txt(264)); return 1;/* TODO: there is no official response to this? */ @@ -4667,24 +4682,38 @@ int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount) return flag; } - /*========================================== - * Bound Item Check - * Type: - * 1 Account Bound - * 2 Guild Bound - * 3 Party Bound - * 4 Character Bound - *------------------------------------------*/ -int pc_bound_chk(TBL_PC *sd,int type,int *idxlist) -{ - int i=0, j=0; - for(i=0;istatus.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0 && sd->status.inventory[i].bound == type) { - idxlist[j] = i; - j++; - } +void pc_bound_clear(struct map_session_data *sd, enum e_item_bound_type type) { + int i; + + switch( type ) { + /* both restricted to inventory */ + case IBT_PARTY: + case IBT_CHARACTER: + for( i = 0; i < MAX_INVENTORY; i++ ){ + if( sd->status.inventory[i].bound == type ) { + pc->delitem(sd,i,sd->status.inventory[i].amount,0,1,LOG_TYPE_OTHER); + } + } + break; + case IBT_ACCOUNT: + ShowError("Helllo! You reached pc_bound_clear for IBT_ACCOUNT, unfortunately no scenario was expected for this!\n"); + break; + case IBT_GUILD: { + struct guild_storage *gstor = gstorage->id2storage(sd->status.guild_id); + + for( i = 0; i < MAX_INVENTORY; i++ ){ + if(sd->status.inventory[i].bound == type) { + if( gstor ) + gstorage->additem(sd,gstor,&sd->status.inventory[i],sd->status.inventory[i].amount); + pc->delitem(sd,i,sd->status.inventory[i].amount,0,1,gstor?LOG_TYPE_GSTORAGE:LOG_TYPE_OTHER); + } + } + if( gstor ) + gstorage->close(sd); + } + break; } - return j; + } /*========================================== * Display item stolen msg to player sd @@ -10366,7 +10395,6 @@ void pc_defaults(void) { pc->class2idx = pc_class2idx; pc->get_group_level = pc_get_group_level; pc->can_give_items = pc_can_give_items; - pc->bound_chk = pc_bound_chk; pc->can_give_bounded_items = pc_can_give_bounded_items; pc->can_use_command = pc_can_use_command; @@ -10600,4 +10628,6 @@ void pc_defaults(void) { pc->rental_expire = pc_rental_expire; pc->scdata_received = pc_scdata_received; + + pc->bound_clear = pc_bound_clear; } diff --git a/src/map/pc.h b/src/map/pc.h index 3645fc599..93463d19b 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -791,9 +791,6 @@ struct pc_interface { int (*getzeny) (struct map_session_data *sd,int zeny, enum e_log_pick_type type, struct map_session_data *tsd); int (*delitem) (struct map_session_data *sd,int n,int amount,int type, short reason, e_log_pick_type log_type); - //Bound items - int (*bound_chk) (TBL_PC *sd,int type,int *idxlist); - // Special Shop System int (*paycash) (struct map_session_data *sd, int price, int points); int (*getcash) (struct map_session_data *sd, int cash, int points); @@ -986,6 +983,8 @@ struct pc_interface { void (*rental_expire) (struct map_session_data *sd, int i); void (*scdata_received) (struct map_session_data *sd); + + void (*bound_clear) (struct map_session_data *sd, enum e_item_bound_type type); }; struct pc_interface *pc; diff --git a/src/map/pc_groups.c b/src/map/pc_groups.c index c44e2634a..f95878e97 100644 --- a/src/map/pc_groups.c +++ b/src/map/pc_groups.c @@ -417,7 +417,7 @@ void do_init_pc_groups(void) { { "disable_pvp", PC_PERM_DISABLE_PVP }, { "disable_commands_when_dead", PC_PERM_DISABLE_CMD_DEAD }, { "hchsys_admin", PC_PERM_HCHSYS_ADMIN }, - { "can_trade_bounded", PC_PERM_TRADE_BOUNDED }, + { "can_trade_bound", PC_PERM_TRADE_BOUND }, }; unsigned char i, len = ARRAYLENGTH(pc_g_defaults); diff --git a/src/map/pc_groups.h b/src/map/pc_groups.h index df99b19df..943fb7fa5 100644 --- a/src/map/pc_groups.h +++ b/src/map/pc_groups.h @@ -30,7 +30,7 @@ enum e_pc_permission { PC_PERM_DISABLE_PVP = 0x080000, // #20 PC_PERM_DISABLE_CMD_DEAD = 0x100000, PC_PERM_HCHSYS_ADMIN = 0x200000, - PC_PERM_TRADE_BOUNDED = 0x400000, + PC_PERM_TRADE_BOUND = 0x400000, }; // Cached config settings for quick lookup diff --git a/src/map/script.c b/src/map/script.c index 6dce018ef..cf3c3fb50 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -3779,6 +3779,17 @@ int script_reload(void) { return 0; } +/* returns name of current function being run, from within the stack [Ind/Hercules] */ +const char *script_getfuncname(struct script_state *st) { + struct script_data *data; + + data = &st->stack->stack_data[st->start]; + + if( data->type == C_NAME && script->str_data[data->u.num].type == C_FUNC ) + return script->get_str(data->u.num); + + return NULL; +} //----------------------------------------------------------------------------- // buildin functions @@ -5763,10 +5774,13 @@ BUILDIN(checkweight2) /*========================================== * getitem ,{,}; * getitem "",{,}; + * + * getitembound ,,{,}; + * getitembound "",,{,}; *------------------------------------------*/ BUILDIN(getitem) { - int nameid,amount,get_count,i,flag = 0; + int nameid,amount,get_count,i,flag = 0, offset = 0; struct item it; TBL_PC *sd; struct script_data *data; @@ -5778,7 +5792,7 @@ BUILDIN(getitem) {// "" const char *name=script->conv_str(st,data); if( (item_data = itemdb->search_name(name)) == NULL ){ - ShowError("buildin_getitem: Nonexistant item %s requested.\n", name); + ShowError("buildin_%s: Nonexistant item %s requested.\n", script->getfuncname(st), name); return false; //No item created. } nameid=item_data->nameid; @@ -5790,11 +5804,11 @@ BUILDIN(getitem) flag = 1; } if( nameid <= 0 || !(item_data = itemdb->exists(nameid)) ){ - ShowError("buildin_getitem: Nonexistant item %d requested.\n", nameid); + ShowError("buildin_%s: Nonexistant item %d requested.\n", script->getfuncname(st), nameid); return false; //No item created. } } else { - ShowError("buildin_getitem: invalid data type for argument #1 (%d).", data->type); + ShowError("buildin_%s: invalid data type for argument #1 (%d).", script->getfuncname(st), data->type); return false; } @@ -5804,13 +5818,28 @@ BUILDIN(getitem) memset(&it,0,sizeof(it)); it.nameid=nameid; + if(!flag) it.identify=1; else it.identify=itemdb->isidentified2(item_data); - if( script_hasdata(st,4) ) - sd=map->id2sd(script_getnum(st,4)); // + if( !strcmp(script->getfuncname(st),"getitembound") ) { + int bound = script_getnum(st,4); + if( bound < IBT_MIN || bound > IBT_MAX ) { //Not a correct bound type + ShowError("script_getitembound: Not a correct bound type! Type=%d\n",bound); + return false; + } + if( item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR ) { + ShowError("script_getitembound: can't bind a pet egg/armor!\n",bound); + return false; + } + it.bound = (unsigned char)bound; + offset += 1; + } + + if( script_hasdata(st,4+offset) ) + sd=map->id2sd(script_getnum(st,4+offset)); // else sd=script->rid2sd(st); // Attached player @@ -5842,15 +5871,24 @@ BUILDIN(getitem) *------------------------------------------*/ BUILDIN(getitem2) { - int nameid,amount,get_count,i,flag = 0; - int iden,ref,attr,c1,c2,c3,c4; + int nameid,amount,get_count,i,flag = 0, offset = 0; + int iden,ref,attr,c1,c2,c3,c4, bound = 0; struct item_data *item_data; struct item item_tmp; TBL_PC *sd; struct script_data *data; - if( script_hasdata(st,11) ) - sd=map->id2sd(script_getnum(st,11)); // + if( !strcmp(script->getfuncname(st),"getitembound2") ) { + bound = script_getnum(st,11); + if( bound < IBT_MIN || bound > IBT_MAX ) { //Not a correct bound type + ShowError("script_getitembound2: Not a correct bound type! Type=%d\n",bound); + return false; + } + offset += 1; + } + + if( script_hasdata(st,11+offset) ) + sd=map->id2sd(script_getnum(st,11+offset)); // else sd=script->rid2sd(st); // Attached player @@ -5878,6 +5916,11 @@ BUILDIN(getitem2) c3=(short)script_getnum(st,9); c4=(short)script_getnum(st,10); + if( bound && (itemdb_type(nameid) == IT_PETEGG || itemdb_type(nameid) == IT_PETARMOR) ) { + ShowError("script_getitembound2: can't bind a pet egg/armor!\n",bound); + return false; + } + if(nameid<0) { // Invalide nameid nameid = -nameid; flag = 1; @@ -5907,6 +5950,7 @@ BUILDIN(getitem2) item_tmp.identify=0; item_tmp.refine=ref; item_tmp.attribute=attr; + item_tmp.bound=(unsigned char)bound; item_tmp.card[0]=(short)c1; item_tmp.card[1]=(short)c2; item_tmp.card[2]=(short)c3; @@ -17562,185 +17606,6 @@ BUILDIN(bg_join_team) { return true; } - -/*==============[Mhalicot]================== - * getitembound ,,{,}; - * getitembound "",,{,}; - * Type: - * 1 - Account Bound - * 2 - Guild Bound - * 3 - Party Bound - * 4 - Character Bound - *------------------------------------------*/ -BUILDIN(getitembound) -{ - int nameid, amount, i, flag; - struct item it; - struct script_data *data; - char bound = script_getnum(st,4); - TBL_PC *sd; - - data = script_getdata(st,2); - get_val(st,data); - if( data_isstring(data) ) { // "" - const char *name = script->conv_str(st,data); - struct item_data *item_data = itemdb->search_name(name); - if( item_data == NULL ) { - ShowError("buildin_getitembound: Nonexistant item %s requested.\n", name); - return 1; //No item created. - } - nameid = item_data->nameid; - } else if( data_isint(data) ) { // - nameid = script->conv_num(st,data); - if( nameid <= 0 || !itemdb->exists(nameid) ) { - ShowError("buildin_getitembound: Nonexistant item %d requested.\n", nameid); - return 1; //No item created. - } - } else { - ShowError("buildin_getitembound: invalid data type for argument #1 (%d).", data->type); - return 1; - } - - if( itemdb->isstackable(nameid) || itemdb_type(nameid) == IT_PETEGG ) { - ShowError("buildin_getitembound: invalid item type. Bound only work for non stackeable items (Item %d).", nameid); - return 1; - } - - if( (amount = script_getnum(st,3)) <= 0) - return 0; //return if amount <=0, skip the useless iteration - - memset(&it,0,sizeof(it)); - it.nameid = nameid; - it.identify = 1; - it.bound = bound; - - if( bound < 1 || bound > 4) { //Not a correct bound type - ShowError("script_getitembound: Not a correct bound type! Type=%d\n",bound); - return 1; - } - - if( script_hasdata(st,5) ) - sd=map->id2sd(script_getnum(st,5)); // Account ID - else - sd=script->rid2sd(st); // Attached player - - if( sd == NULL ) // no target - return 0; - - for( i = 0; i < amount; i++ ) { - if( (flag = pc->additem(sd, &it, 1, LOG_TYPE_SCRIPT)) ) { - clif->additem(sd, 0, 0, flag); - if( pc->candrop(sd,&it) ) - map->addflooritem(&it,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); - } - } - - return 0; -} - -/*==============[Mhalicot]================== - * getitembound2 ,,,,,,,,,; - * getitembound2 "",,,,,,,,,; - *------------------------------------------*/ -BUILDIN(getitembound2) -{ - int nameid,amount,get_count,i,flag = 0; - int iden,ref,attr,c1,c2,c3,c4; - char bound=0; - struct item_data *item_data; - struct item item_tmp; - TBL_PC *sd; - struct script_data *data; - - bound = script_getnum(st,11); - if( bound < 1 || bound > 4) { //Not a correct bound type - ShowError("script_getitembound2: Not a correct bound type! Type=%d\n",bound); - return 1; - } - if( script_hasdata(st,12) ) - sd=map->id2sd(script_getnum(st,12)); - else - sd=script->rid2sd(st); // Attached player - - if( sd == NULL ) // no target - return true; - - data=script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ){ - const char *name=script->conv_str(st,data); - struct item_data *item_data = itemdb->search_name(name); - if( item_data ) - nameid=item_data->nameid; - else - nameid=UNKNOWN_ITEM_ID; - }else - nameid=script->conv_num(st,data); - - amount=script_getnum(st,3); - iden=script_getnum(st,4); - ref=script_getnum(st,5); - attr=script_getnum(st,6); - c1=(short)script_getnum(st,7); - c2=(short)script_getnum(st,8); - c3=(short)script_getnum(st,9); - c4=(short)script_getnum(st,10); - - if(nameid<0) { // Invalide nameid - nameid = -nameid; - flag = 1; - } - - if(nameid > 0) { - memset(&item_tmp,0,sizeof(item_tmp)); - item_data=itemdb->exists(nameid); - if (item_data == NULL) - return -1; - if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR){ - if(ref > MAX_REFINE) ref = MAX_REFINE; - } - else if(item_data->type==IT_PETEGG) { - iden = 1; - ref = 0; - } - else { - iden = 1; - ref = attr = 0; - } - - item_tmp.nameid=nameid; - if(!flag) - item_tmp.identify=iden; - else if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR) - item_tmp.identify=0; - item_tmp.refine=ref; - item_tmp.attribute=attr; - item_tmp.card[0]=(short)c1; - item_tmp.card[1]=(short)c2; - item_tmp.card[2]=(short)c3; - item_tmp.card[3]=(short)c4; - item_tmp.bound=bound; - - //Check if it's stackable. - if (!itemdb->isstackable(nameid)) - get_count = 1; - else - get_count = amount; - - for (i = 0; i < amount; i += get_count) { - // if not pet egg - if (!pet->create_egg(sd, nameid)) { - if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT))) { - clif->additem(sd, 0, 0, flag); - if( pc->candrop(sd,&item_tmp) ) - map->addflooritem(&item_tmp,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); - } - } - } - } - - return true; -} /*==============[Mhalicot]================== * countbound {}; * Creates an array of bounded item IDs @@ -17749,6 +17614,7 @@ BUILDIN(getitembound2) * 1 - Account Bound * 2 - Guild Bound * 3 - Party Bound + * 4 - Character Bound *------------------------------------------*/ BUILDIN(countbound) { @@ -18355,11 +18221,12 @@ void script_parse_builtin(void) { BUILDIN_DEF(bindatcmd, "ss???"), BUILDIN_DEF(unbindatcmd, "s"), BUILDIN_DEF(useatcmd, "s"), + /** - * Item bound [Mhalicot\Hercules] + * Item bound [Xantara] [Akinari] [Mhalicot/Hercules] **/ - BUILDIN_DEF(getitembound,"vii?"), - BUILDIN_DEF(getitembound2,"viiiiiiiii?"), + BUILDIN_DEF2(getitem,"getitembound","vii?"), + BUILDIN_DEF2(getitem2,"getitembound2","viiiiiiiii?"), BUILDIN_DEF(countbound, "?"), //Quest Log System [Inkfish] @@ -18652,6 +18519,7 @@ void script_defaults(void) { script->buildin_mobuseskill_sub = buildin_mobuseskill_sub; script->cleanfloor_sub = script_cleanfloor_sub; script->run_func = run_func; + script->getfuncname = script_getfuncname; /* script_config base */ script->config.warn_func_mismatch_argtypes = 1; diff --git a/src/map/script.h b/src/map/script.h index 6aebc8a30..a846365dd 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -630,6 +630,7 @@ struct script_interface { int (*buildin_mobuseskill_sub) (struct block_list *bl, va_list ap); int (*cleanfloor_sub) (struct block_list *bl, va_list ap); int (*run_func) (struct script_state *st); + const char *(*getfuncname) (struct script_state *st); }; struct script_interface *script; diff --git a/src/map/storage.c b/src/map/storage.c index cffbf23ec..0a2e6d118 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -141,7 +141,7 @@ int storage_additem(struct map_session_data* sd, struct item* item_data, int amo return 1; } - if( (item_data->bound > 1) && !pc->can_give_bounded_items(sd) ) { + if( item_data->bound > IBT_ACCOUNT && !pc->can_give_bounded_items(sd) ) { clif->message(sd->fd, msg_txt(294)); return 1; } @@ -435,13 +435,13 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto return 1; } - if( !itemdb_canguildstore(item_data, pc->get_group_level(sd)) || item_data->expire_time || (item_data->bound && !pc->can_give_bounded_items(sd)) ) + if( !itemdb_canguildstore(item_data, pc->get_group_level(sd)) || item_data->expire_time ) { //Check if item is storable. [Skotlex] clif->message (sd->fd, msg_txt(264)); return 1; } - if( (item_data->bound == 1 || item_data->bound > 2) && !pc->can_give_bounded_items(sd) ) { + if( item_data->bound && item_data->bound != IBT_GUILD && !pc->can_give_bounded_items(sd) ) { clif->message(sd->fd, msg_txt(294)); return 1; } @@ -531,6 +531,8 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount) if(gstorage->additem(sd,stor,&sd->status.inventory[index],amount)==0) pc->delitem(sd,index,amount,0,4,LOG_TYPE_GSTORAGE); + else + clif->dropitem(sd, index,0); return 1; } diff --git a/src/map/trade.c b/src/map/trade.c index 7085fdda3..327d19880 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -335,7 +335,7 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount) if( amount == 0 ) { //Why do this.. ~.~ just send an ack, the item won't display on the trade window. - clif->tradeitemok(sd, index, 0); + clif->tradeitemok(sd, index, TIO_SUCCESS); return; } @@ -354,35 +354,38 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount) (pc->get_partner(sd) != target_sd || !itemdb_canpartnertrade(item, src_lv, dst_lv)) ) //Can't partner-trade { clif->message (sd->fd, msg_txt(260)); - clif->tradeitemok(sd, index+2, 1); + clif->tradeitemok(sd, index+2, TIO_INDROCKS); return; } if( item->expire_time ) { // Rental System clif->message (sd->fd, msg_txt(260)); - clif->tradeitemok(sd, index+2, 1); + clif->tradeitemok(sd, index+2, TIO_INDROCKS); return; } - if( ((item->bound == 1 || item->bound > 2) || (item->bound == 2 && sd->status.guild_id != target_sd->status.guild_id)) && !pc->can_give_bounded_items(sd) ) { // Item Bound + if( item->bound && + !( item->bound == IBT_GUILD && sd->status.guild_id == target_sd->status.guild_id ) && + !( item->bound == IBT_PARTY && sd->status.party_id == target_sd->status.party_id ) + && !pc->can_give_bounded_items(sd) ) { clif->message(sd->fd, msg_txt(293)); - clif->tradeitemok(sd, index+2, 1); + clif->tradeitemok(sd, index+2, TIO_INDROCKS); return; } - + //Locate a trade position ARR_FIND( 0, 10, trade_i, sd->deal.item[trade_i].index == index || sd->deal.item[trade_i].amount == 0 ); if( trade_i == 10 ) //No space left { - clif->tradeitemok(sd, index+2, 1); + clif->tradeitemok(sd, index+2, TIO_OVERWEIGHT); return; } trade_weight = sd->inventory_data[index]->weight * amount; if( target_sd->weight + sd->deal.weight + trade_weight > target_sd->max_weight ) { //fail to add item -- the player was over weighted. - clif->tradeitemok(sd, index+2, 1); + clif->tradeitemok(sd, index+2, TIO_OVERWEIGHT); return; } @@ -402,7 +405,7 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount) } sd->deal.weight += trade_weight; - clif->tradeitemok(sd, index+2, 0); // Return the index as it was received + clif->tradeitemok(sd, index+2, TIO_SUCCESS); // Return the index as it was received clif->tradeadditem(sd, target_sd, index+2, amount); } @@ -446,7 +449,7 @@ void trade_tradeok(struct map_session_data *sd) { return; } sd->state.deal_locked = 1; - clif->tradeitemok(sd, 0, 0); + clif->tradeitemok(sd, 0, TIO_SUCCESS); clif->tradedeal_lock(sd, 0); clif->tradedeal_lock(target_sd, 1); } diff --git a/src/map/vending.c b/src/map/vending.c index 14a5e64d1..d5e5d1804 100644 --- a/src/map/vending.c +++ b/src/map/vending.c @@ -257,7 +257,7 @@ void vending_openvending(struct map_session_data* sd, const char* message, const || !sd->status.cart[index].identify // unidentified item || sd->status.cart[index].attribute == 1 // broken item || sd->status.cart[index].expire_time // It should not be in the cart but just in case - || (sd->status.cart[index].bound && !pc->can_give_bounded_items(sd)) // can't trade account bound items and has no permission + || (sd->status.cart[index].bound && !pc->can_give_bounded_items(sd)) // can't trade bound items w/o permission || !itemdb_cantrade(&sd->status.cart[index], pc->get_group_level(sd), pc->get_group_level(sd)) ) // untradeable item continue; -- cgit v1.2.3-70-g09d2 From b79a9d7efa9213e3c791ec356bf21b712878d1aa Mon Sep 17 00:00:00 2001 From: shennetsind Date: Mon, 6 Jan 2014 15:26:00 -0200 Subject: Introducing Hercules Autotrade Persistency Aka autotrading merchants survive server restarts. Originally sekai's (aka me). Special Thanks to Haruna, Michieru. Signed-off-by: shennetsind --- conf/inter-server.conf | 2 + sql-files/main.sql | 25 ++++ sql-files/upgrades/2014-01-06--17-22.sql | 16 ++ sql-files/upgrades/index.txt | 3 +- src/char/char.c | 31 +++- src/config/core.h | 4 + src/map/atcommand.c | 9 +- src/map/chrif.c | 21 ++- src/map/chrif.h | 2 +- src/map/clif.c | 2 +- src/map/map.c | 7 + src/map/map.h | 2 + src/map/pc.c | 243 +++++++++++++++++++++++++++++-- src/map/pc.h | 27 ++++ src/map/vending.c | 3 +- 15 files changed, 366 insertions(+), 31 deletions(-) create mode 100644 sql-files/upgrades/2014-01-06--17-22.sql (limited to 'src/config/core.h') diff --git a/conf/inter-server.conf b/conf/inter-server.conf index db94494f1..d4a75ee51 100644 --- a/conf/inter-server.conf +++ b/conf/inter-server.conf @@ -120,6 +120,8 @@ mob_db2_db: mob_db2 mob_skill_db_db: mob_skill_db mob_skill_db2_db: mob_skill_db2 mapreg_db: mapreg +autotrade_merchants_db: autotrade_merchants +autotrade_data_db: autotrade_data // Use SQL for item_db? use_sql_item_db: no diff --git a/sql-files/main.sql b/sql-files/main.sql index 906c329fa..30882546e 100644 --- a/sql-files/main.sql +++ b/sql-files/main.sql @@ -672,6 +672,7 @@ INSERT INTO `sql_updates` (`timestamp`) VALUES (1383955424); INSERT INTO `sql_updates` (`timestamp`) VALUES (1384545461); INSERT INTO `sql_updates` (`timestamp`) VALUES (1384588175); INSERT INTO `sql_updates` (`timestamp`) VALUES (1387844126); +INSERT INTO `sql_updates` (`timestamp`) VALUES (1389028967); -- -- Table structure for table `sstatus` @@ -743,3 +744,27 @@ CREATE TABLE IF NOT EXISTS `npc_market_data` ( PRIMARY KEY (`name`,`itemid`) ) ENGINE=MyISAM; +-- +-- Table structure for table `autotrade_merchants` +-- + +CREATE TABLE IF NOT EXISTS `autotrade_merchants` ( + `account_id` int(11) NOT NULL default '0', + `char_id` int(11) NOT NULL default '0', + `sex` tinyint(2) NOT NULL default '0', + `title` varchar(80) NOT NULL default 'Buy From Me!', + PRIMARY KEY (`account_id`,`char_id`) +) ENGINE=MyISAM; + +-- +-- Table structure for table `autotrade_data` +-- + +CREATE TABLE IF NOT EXISTS `autotrade_data` ( + `char_id` int(11) NOT NULL default '0', + `itemkey` int(11) NOT NULL default '0', + `amount` int(11) NOT NULL default '0', + `price` int(11) NOT NULL default '0', + PRIMARY KEY (`char_id`,`itemkey`) +) ENGINE=MyISAM; + diff --git a/sql-files/upgrades/2014-01-06--17-22.sql b/sql-files/upgrades/2014-01-06--17-22.sql new file mode 100644 index 000000000..0ba9cb69f --- /dev/null +++ b/sql-files/upgrades/2014-01-06--17-22.sql @@ -0,0 +1,16 @@ +#1389028967 +CREATE TABLE IF NOT EXISTS `autotrade_merchants` ( + `account_id` int(11) NOT NULL default '0', + `char_id` int(11) NOT NULL default '0', + `sex` tinyint(2) NOT NULL default '0', + `title` varchar(80) NOT NULL default 'Buy From Me!', + PRIMARY KEY (`account_id`,`char_id`) +) ENGINE=MyISAM; +CREATE TABLE IF NOT EXISTS `autotrade_data` ( + `char_id` int(11) NOT NULL default '0', + `itemkey` int(11) NOT NULL default '0', + `amount` int(11) NOT NULL default '0', + `price` int(11) NOT NULL default '0', + PRIMARY KEY (`char_id`,`itemkey`) +) ENGINE=MyISAM; +INSERT INTO `sql_updates` (`timestamp`) VALUES (1389028967); diff --git a/sql-files/upgrades/index.txt b/sql-files/upgrades/index.txt index 0c4ac87e5..ce75fa882 100644 --- a/sql-files/upgrades/index.txt +++ b/sql-files/upgrades/index.txt @@ -15,4 +15,5 @@ 2013-11-15--19-57.sql 2013-11-16--07-49.sql 2013-11-18--08-23.sql -2013-12-24--00-15.sql \ No newline at end of file +2013-12-24--00-15.sql +2014-01-06--17-22.sql \ No newline at end of file diff --git a/src/char/char.c b/src/char/char.c index 292973449..9b3f1443d 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -3503,14 +3503,14 @@ int parse_frommap(int fd) break; case 0x2b26: // auth request from map-server - if (RFIFOREST(fd) < 19) + if (RFIFOREST(fd) < 20) return 0; { int account_id; int char_id; int login_id1; - char sex; + char sex, standalone; uint32 ip; struct auth_node* node; struct mmo_charstatus* cd; @@ -3521,15 +3521,36 @@ int parse_frommap(int fd) login_id1 = RFIFOL(fd,10); sex = RFIFOB(fd,14); ip = ntohl(RFIFOL(fd,15)); - RFIFOSKIP(fd,19); + standalone = RFIFOB(fd, 19); + RFIFOSKIP(fd,20); node = (struct auth_node*)idb_get(auth_db, account_id); cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id); - if( cd == NULL ) - { //Really shouldn't happen. + + if( cd == NULL ) { //Really shouldn't happen. mmo_char_fromsql(char_id, &char_dat, true); cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id); } + + if( runflag == CHARSERVER_ST_RUNNING && cd && standalone ) { + cd->sex = sex; + + WFIFOHEAD(fd,25 + sizeof(struct mmo_charstatus)); + WFIFOW(fd,0) = 0x2afd; + WFIFOW(fd,2) = 25 + sizeof(struct mmo_charstatus); + WFIFOL(fd,4) = account_id; + WFIFOL(fd,8) = 0; + WFIFOL(fd,12) = 0; + WFIFOL(fd,16) = 0; + WFIFOL(fd,20) = 0; + WFIFOB(fd,24) = 0; + memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus)); + WFIFOSET(fd, WFIFOW(fd,2)); + + set_char_online(id, char_id, account_id); + break; + } + if( runflag == CHARSERVER_ST_RUNNING && cd != NULL && node != NULL && diff --git a/src/config/core.h b/src/config/core.h index daadc6455..edd5c2b2a 100644 --- a/src/config/core.h +++ b/src/config/core.h @@ -67,6 +67,10 @@ /// Uncomment to enable real-time server stats (in and out data and ram usage). [Ai4rei] //#define SHOW_SERVER_STATS + +/// Comment to disable autotrade persistency (where autotrading merchants survive server restarts) +#define AUTOTRADE_PERSISTENCY + /** * No settings past this point **/ diff --git a/src/map/atcommand.c b/src/map/atcommand.c index ce73319e2..ffd6da9d5 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -5479,12 +5479,19 @@ ACMD(autotrade) { int timeout = atoi(message); status->change_start(&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, 0); } - + clif->chsys_quit(sd); clif->authfail_fd(sd->fd, 15); + +#ifdef AUTOTRADE_PERSISTENCY + pc->autotrade_prepare(sd); + + return false;/* we fail to not cause it to proceed on is_atcommand */ +#else return true; +#endif } /*========================================== diff --git a/src/map/chrif.c b/src/map/chrif.c index e9c3bbabf..7b5cbbe59 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -119,7 +119,7 @@ struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state st bool chrif_auth_delete(int account_id, int char_id, enum sd_state state) { struct auth_node *node; - + if ( (node = chrif->auth_check(account_id, char_id, state) ) ) { int fd = node->sd ? node->sd->fd : node->fd; @@ -128,7 +128,7 @@ bool chrif_auth_delete(int account_id, int char_id, enum sd_state state) { if ( node->char_dat ) aFree(node->char_dat); - + if ( node->sd ) aFree(node->sd); @@ -486,6 +486,7 @@ int chrif_reconnect(DBKey key, DBData *data, va_list ap) { /// Called when all the connection steps are completed. void chrif_on_ready(void) { + static bool once = false; ShowStatus("Map Server is now online.\n"); chrif->state = 2; @@ -503,6 +504,13 @@ void chrif_on_ready(void) { //Re-save any guild castles that were modified in the disconnection time. guild->castle_reconnect(-1, 0, 0); + + if( !once ) { +#ifdef AUTOTRADE_PERSISTENCY + pc->autotrade_load(); +#endif + once = true; + } } @@ -544,22 +552,23 @@ int chrif_scdata_request(int account_id, int char_id) { /*========================================== * Request auth confirmation *------------------------------------------*/ -void chrif_authreq(struct map_session_data *sd) { +void chrif_authreq(struct map_session_data *sd, bool hstandalone) { struct auth_node *node= chrif->search(sd->bl.id); - + if( node != NULL || !chrif->isconnected() ) { set_eof(sd->fd); return; } - WFIFOHEAD(chrif->fd,19); + WFIFOHEAD(chrif->fd,20); WFIFOW(chrif->fd,0) = 0x2b26; WFIFOL(chrif->fd,2) = sd->status.account_id; WFIFOL(chrif->fd,6) = sd->status.char_id; WFIFOL(chrif->fd,10) = sd->login_id1; WFIFOB(chrif->fd,14) = sd->status.sex; WFIFOL(chrif->fd,15) = htonl(session[sd->fd]->client_addr); - WFIFOSET(chrif->fd,19); + WFIFOB(chrif->fd,19) = hstandalone ? 1 : 0; + WFIFOSET(chrif->fd,20); chrif->sd_to_auth(sd, ST_LOGIN); } diff --git a/src/map/chrif.h b/src/map/chrif.h index b69d34210..24b92908d 100644 --- a/src/map/chrif.h +++ b/src/map/chrif.h @@ -79,7 +79,7 @@ struct chrif_interface { bool (*auth_delete) (int account_id, int char_id, enum sd_state state); bool (*auth_finished) (struct map_session_data* sd); - void (*authreq) (struct map_session_data* sd); + void (*authreq) (struct map_session_data* sd, bool hstandalone); void (*authok) (int fd); int (*scdata_request) (int account_id, int char_id); int (*save) (struct map_session_data* sd, int flag); diff --git a/src/map/clif.c b/src/map/clif.c index b442d6279..e69748809 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -9188,7 +9188,7 @@ void clif_parse_WantToConnection(int fd, struct map_session_data* sd) { WFIFOSET(fd,packet_len(0x283)); #endif - chrif->authreq(sd); + chrif->authreq(sd,false); } void clif_hercules_chsys_mjoin(struct map_session_data *sd) { if( !map->list[sd->bl.m].channel ) { diff --git a/src/map/map.c b/src/map/map.c index aef34ef00..922807158 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -1676,6 +1676,9 @@ int map_quit(struct map_session_data *sd) { if( sd->bg_id && !sd->bg_queue.arena ) /* TODO: dump this chunk after bg_queue is fully enabled */ bg->team_leave(sd,1); + if( sd->state.autotrade && runflag != MAPSERVER_ST_SHUTDOWN && !hChSys.closing ) + pc->autotrade_update(sd,PAUC_REMOVE); + skill->cooldown_save(sd); pc->itemcd_do(sd,false); @@ -3606,6 +3609,10 @@ int inter_config_read(char *cfgName) { map->db_use_sql_mob_skill_db = config_switch(w2); ShowStatus ("Using monster skill database as SQL: '%s'\n", w2); } + else if(strcmpi(w1,"autotrade_merchants_db")==0) + strcpy(map->autotrade_merchants_db, w2); + else if(strcmpi(w1,"autotrade_data_db")==0) + strcpy(map->autotrade_data_db, w2); /* sql log db */ else if(strcmpi(w1,"log_db_ip")==0) strcpy(logs->db_ip, w2); diff --git a/src/map/map.h b/src/map/map.h index 906202f83..a39cc7f86 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -839,6 +839,8 @@ struct map_interface { char mob_skill_db_db[32]; char mob_skill_db2_db[32]; char interreg_db[32]; + char autotrade_merchants_db[32]; + char autotrade_data_db[32]; char default_codepage[32]; diff --git a/src/map/pc.c b/src/map/pc.c index fc1d56b6d..9e819bcac 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1330,7 +1330,7 @@ int pc_reg_received(struct map_session_data *sd) if( npc->motd ) /* [Ind/Hercules] */ script->run(npc->motd->u.scr.script, 0, sd->bl.id, npc->fake_nd->bl.id); - + return 1; } @@ -10291,6 +10291,12 @@ void pc_scdata_received(struct map_session_data *sd) { pc->expire_check(sd); } + + if( sd->state.standalone ) { + clif->pLoadEndAck(0,sd); + pc->autotrade_populate(sd); + pc->autotrade_start(sd); + } } int pc_expiration_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd = map->id2sd(id); @@ -10342,14 +10348,211 @@ void pc_expire_check(struct map_session_data *sd) { sd->expiration_tid = timer->add(timer->gettick() + (int64)(sd->expiration_time - time(NULL))*1000, pc->expiration_timer, sd->bl.id, 0); } +/** + * Loads autotraders + ***/ +void pc_autotrade_load(void) { + struct map_session_data *sd; + char *data; + + if (SQL_ERROR == SQL->Query(map->mysql_handle, "SELECT `account_id`,`char_id`,`sex`,`title` FROM `%s`",map->autotrade_merchants_db)) + Sql_ShowDebug(map->mysql_handle); + + while( SQL_SUCCESS == SQL->NextRow(map->mysql_handle) ) { + int account_id, char_id; + char title[MESSAGE_SIZE]; + unsigned char sex; + + SQL->GetData(map->mysql_handle, 0, &data, NULL); account_id = atoi(data); + SQL->GetData(map->mysql_handle, 1, &data, NULL); char_id = atoi(data); + SQL->GetData(map->mysql_handle, 2, &data, NULL); sex = atoi(data); + SQL->GetData(map->mysql_handle, 3, &data, NULL); safestrncpy(title, data, sizeof(title)); -/*========================================== - * pc Init/Terminate - *------------------------------------------*/ -void do_final_pc(void) { + CREATE(sd, TBL_PC, 1); + + pc->setnewpc(sd, account_id, char_id, 0, 0, sex, 0); + + safestrncpy(sd->message, title, MESSAGE_SIZE); + + sd->state.standalone = 1; + sd->group = pcg->get_dummy_group(); + + chrif->authreq(sd,true); + } + + SQL->FreeResult(map->mysql_handle); +} +/** + * Loads vending data and sets it up, is triggered when char server data that pc_autotrade_load requested arrives + **/ +void pc_autotrade_start(struct map_session_data *sd) { + unsigned int count = 0; + int i; + char *data; - db_destroy(pc->itemcd_db); + if (SQL_ERROR == SQL->Query(map->mysql_handle, "SELECT `itemkey`,`amount`,`price` FROM `%s` WHERE `char_id` = '%d'",map->autotrade_data_db,sd->status.char_id)) + Sql_ShowDebug(map->mysql_handle); + + while( SQL_SUCCESS == SQL->NextRow(map->mysql_handle) ) { + int itemkey, amount, price; + + SQL->GetData(map->mysql_handle, 0, &data, NULL); itemkey = atoi(data); + SQL->GetData(map->mysql_handle, 1, &data, NULL); amount = atoi(data); + SQL->GetData(map->mysql_handle, 2, &data, NULL); price = atoi(data); + ARR_FIND(0, MAX_CART, i, sd->status.cart[i].id == itemkey); + + if( i != MAX_CART && itemdb_cantrade(&sd->status.cart[i], 0, 0) ) { + if( amount > sd->status.cart[i].amount ) + amount = sd->status.cart[i].amount; + + if( amount ) { + sd->vending[count].index = i; + sd->vending[count].amount = amount; + sd->vending[count].value = cap_value(price, 0, (unsigned int)battle_config.vending_max_value); + + count++; + } + } + } + + if( !count ) { + pc->autotrade_update(sd,PAUC_REMOVE); + map->quit(sd); + } else { + sd->state.autotrade = 1; + sd->vender_id = ++vending->next_id; + sd->vend_num = count; + sd->state.vending = true; + idb_put(vending->db, sd->status.char_id, sd); + if( map->list[sd->bl.m].users ) + clif->showvendingboard(&sd->bl,sd->message,0); + } +} +/** + * Perform a autotrade action + **/ +void pc_autotrade_update(struct map_session_data *sd, enum e_pc_autotrade_update_action action) { + int i; + + /* either way, this goes down */ + if( action != PAUC_START ) { + if (SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'",map->autotrade_data_db,sd->status.char_id)) + Sql_ShowDebug(map->mysql_handle); + } + + switch( action ) { + case PAUC_REMOVE: + if (SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d' LIMIT 1",map->autotrade_merchants_db,sd->status.char_id)) + Sql_ShowDebug(map->mysql_handle); + break; + case PAUC_START: + if (SQL_ERROR == SQL->Query(map->mysql_handle, "INSERT INTO `%s` (`account_id`,`char_id`,`sex`,`title`) VALUES ('%d','%d','%d','%s')", + map->autotrade_merchants_db, + sd->status.account_id, + sd->status.char_id, + sd->status.sex, + sd->message + )) + Sql_ShowDebug(map->mysql_handle); + /* yes we want it to fall */ + case PAUC_REFRESH: + for( i = 0; i < sd->vend_num; i++ ) { + if( sd->vending[i].amount == 0 ) + continue; + + if (SQL_ERROR == SQL->Query(map->mysql_handle, "INSERT INTO `%s` (`char_id`,`itemkey`,`amount`,`price`) VALUES ('%d','%d','%d','%d')", + map->autotrade_data_db, + sd->status.char_id, + sd->status.cart[sd->vending[i].index].id, + sd->vending[i].amount, + sd->vending[i].value + )) + Sql_ShowDebug(map->mysql_handle); + } + break; + } +} +/** + * Handles characters upon @autotrade usage + **/ +void pc_autotrade_prepare(struct map_session_data *sd) { + struct autotrade_vending *data; + int i, cursor = 0; + int account_id, char_id; + char title[MESSAGE_SIZE]; + unsigned char sex; + + CREATE(data, struct autotrade_vending, 1); + + memcpy(data->vending, sd->vending, sizeof(sd->vending)); + + for(i = 0; i < sd->vend_num; i++) { + if( sd->vending[i].amount ) { + memcpy(&data->list[cursor],&sd->status.cart[sd->vending[i].index],sizeof(struct item)); + cursor++; + } + } + + data->vend_num = (unsigned char)cursor; + + idb_put(pc->at_db, sd->status.char_id, data); + + account_id = sd->status.account_id; + char_id = sd->status.char_id; + sex = sd->status.sex; + safestrncpy(title, sd->message, sizeof(title)); + + map->quit(sd); + chrif->auth_delete(account_id, char_id, ST_LOGOUT); + + CREATE(sd, TBL_PC, 1); + + pc->setnewpc(sd, account_id, char_id, 0, 0, sex, 0); + + safestrncpy(sd->message, title, MESSAGE_SIZE); + + sd->state.standalone = 1; + sd->group = pcg->get_dummy_group(); + + chrif->authreq(sd,true); +} +/** + * Prepares autotrade data from pc->at_db from a player that has already returned from char server + **/ +void pc_autotrade_populate(struct map_session_data *sd) { + struct autotrade_vending *data; + int i, j, cursor = 0; + + if( !(data = idb_get(pc->at_db,sd->status.char_id)) ) + return; + + for(i = 0; i < data->vend_num; i++) { + if( !data->vending[i].amount ) + continue; + + ARR_FIND(0, MAX_CART, j, !memcmp((char*)(&data->list[i]) + sizeof(data->list[0].id), (char*)(&sd->status.cart[j]) + sizeof(data->list[0].id), sizeof(struct item) - sizeof(data->list[0].id))); + + if( j != MAX_CART ) { + sd->vending[cursor].index = j; + sd->vending[cursor].amount = data->vending[i].amount; + sd->vending[cursor].value = data->vending[i].value; + + cursor++; + } + } + + sd->vend_num = cursor; + + pc->autotrade_update(sd,PAUC_START); + + idb_remove(pc->at_db, sd->status.char_id); +} +void do_final_pc(void) { + + db_destroy(pc->itemcd_db); + db_destroy(pc->at_db); + pcg->final(); ers_destroy(pc->sc_display_ers); @@ -10359,11 +10562,12 @@ void do_final_pc(void) { void do_init_pc(bool minimal) { if (minimal) return; - + pc->itemcd_db = idb_alloc(DB_OPT_RELEASE_DATA); - + pc->at_db = idb_alloc(DB_OPT_RELEASE_DATA); + pc->readdb(); - + timer->add_func_list(pc->invincible_timer, "pc_invincible_timer"); timer->add_func_list(pc->eventtimer, "pc_eventtimer"); timer->add_func_list(pc->inventory_rental_end, "pc_inventory_rental_end"); @@ -10375,28 +10579,27 @@ void do_init_pc(bool minimal) { timer->add_func_list(pc->charm_timer, "pc_charm_timer"); timer->add_func_list(pc->global_expiration_timer,"pc_global_expiration_timer"); timer->add_func_list(pc->expiration_timer,"pc_expiration_timer"); - + timer->add(timer->gettick() + map->autosave_interval, pc->autosave, 0, 0); - + // 0=day, 1=night [Yor] map->night_flag = battle_config.night_at_start ? 1 : 0; - + if (battle_config.day_duration > 0 && battle_config.night_duration > 0) { int day_duration = battle_config.day_duration; int night_duration = battle_config.night_duration; // add night/day timer [Yor] timer->add_func_list(pc->map_day_timer, "pc_map_day_timer"); timer->add_func_list(pc->map_night_timer, "pc_map_night_timer"); - + pc->day_timer_tid = timer->add_interval(timer->gettick() + (map->night_flag ? 0 : day_duration) + night_duration, pc->map_day_timer, 0, 0, day_duration + night_duration); pc->night_timer_tid = timer->add_interval(timer->gettick() + day_duration + (map->night_flag ? night_duration : 0), pc->map_night_timer, 0, 0, day_duration + night_duration); } - + pcg->init(); pc->sc_display_ers = ers_new(sizeof(struct sc_display_entry), "pc.c:sc_display_ers", ERS_OPT_NONE); } - /*===================================== * Default Functions : pc.h * Generated by HerculesInterfaceMaker @@ -10414,6 +10617,7 @@ void pc_defaults(void) { pc = &pc_s; /* vars */ + pc->at_db = NULL; pc->itemcd_db = NULL; /* */ pc->day_timer_tid = INVALID_TIMER; @@ -10681,4 +10885,13 @@ void pc_defaults(void) { pc->expiration_timer = pc_expiration_timer; pc->global_expiration_timer = pc_global_expiration_timer; pc->expire_check = pc_expire_check; + + /** + * Autotrade persistency [Ind/Hercules <3] + **/ + pc->autotrade_load = pc_autotrade_load; + pc->autotrade_update = pc_autotrade_update; + pc->autotrade_start = pc_autotrade_start; + pc->autotrade_prepare = pc_autotrade_prepare; + pc->autotrade_populate = pc_autotrade_populate; } diff --git a/src/map/pc.h b/src/map/pc.h index 5264fa557..2f143f15c 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -180,6 +180,7 @@ struct map_session_data { unsigned int snovice_call_flag : 3; //Summon Angel (stage 1~3) unsigned int hpmeter_visible : 1; unsigned int itemcheck : 1; + unsigned int standalone : 1;/* [Ind/Hercules <3] */ } state; struct { unsigned char no_weapon_damage, no_magic_damage, no_misc_damage; @@ -724,6 +725,21 @@ struct item_cd { short nameid[MAX_ITEMDELAYS];//skill id }; +enum e_pc_autotrade_update_action { + PAUC_START, + PAUC_REFRESH, + PAUC_REMOVE, +}; + +/** + * Used to temporarily remember vending data + **/ +struct autotrade_vending { + struct item list[MAX_VENDING]; + struct s_vending vending[MAX_VENDING]; + unsigned char vend_num; +}; + /*===================================== * Interface : pc.h * Generated by HerculesInterfaceMaker @@ -731,6 +747,8 @@ struct item_cd { *-------------------------------------*/ struct pc_interface { + /* */ + DBMap *at_db;/* char id -> struct autotrade_vending */ /* */ DBMap* itemcd_db; /* */ @@ -1000,6 +1018,15 @@ struct pc_interface { int (*expiration_timer) (int tid, int64 tick, int id, intptr_t data); int (*global_expiration_timer) (int tid, int64 tick, int id, intptr_t data); void (*expire_check) (struct map_session_data *sd); + + /** + * Autotrade persistency [Ind/Hercules <3] + **/ + void (*autotrade_load) (void); + void (*autotrade_update) (struct map_session_data *sd, enum e_pc_autotrade_update_action action); + void (*autotrade_start) (struct map_session_data *sd); + void (*autotrade_prepare) (struct map_session_data *sd); + void (*autotrade_populate) (struct map_session_data *sd); }; struct pc_interface *pc; diff --git a/src/map/vending.c b/src/map/vending.c index 7d248351c..78bc79a31 100644 --- a/src/map/vending.c +++ b/src/map/vending.c @@ -212,7 +212,8 @@ void vending_purchasereq(struct map_session_data* sd, int aid, unsigned int uid, //Close Vending (this was automatically done by the client, we have to do it manually for autovenders) [Skotlex] vending->close(vsd); map->quit(vsd); //They have no reason to stay around anymore, do they? - } + } else + pc->autotrade_update(vsd,PAUC_REFRESH); } } -- cgit v1.2.3-70-g09d2 From dd49dbc3e8d2033c0dddc80f1d5b3c8e6710a419 Mon Sep 17 00:00:00 2001 From: Ibrahim Hossam Date: Tue, 8 Apr 2014 20:40:12 +0200 Subject: Rewritten NSI_UNIQUE_ID system to get rid of the cross-database interreg dependency - Removes the need for map-server to access the interreg table to store the last used ID. - Login, char and map databases can now be hosted separately. - Note: the unique_id structure has changed, and it now contains the generator character ID in its upper 32 bits. - Now NSI_UNIQUE_ID System is enabled always Special thanks to Haruna. --- sql-files/main.sql | 3 +-- sql-files/upgrades/2014-04-07--22-04.sql | 3 +++ sql-files/upgrades/index.txt | 3 ++- src/char/char.c | 16 +++++------- src/char/int_auction.c | 4 --- src/char/int_mail.c | 4 --- src/char/inter.c | 19 --------------- src/char/inter.h | 13 ---------- src/common/mmo.h | 2 ++ src/config/core.h | 4 --- src/map/itemdb.c | 42 +++----------------------------- src/map/itemdb.h | 3 +-- src/map/pc.c | 6 ++--- 13 files changed, 21 insertions(+), 101 deletions(-) create mode 100644 sql-files/upgrades/2014-04-07--22-04.sql (limited to 'src/config/core.h') diff --git a/sql-files/main.sql b/sql-files/main.sql index 49d35a287..e6e71c2c1 100644 --- a/sql-files/main.sql +++ b/sql-files/main.sql @@ -111,6 +111,7 @@ CREATE TABLE IF NOT EXISTS `char` ( `char_opt` INT( 11 ) unsigned NOT NULL default '0', `font` TINYINT( 3 ) UNSIGNED NOT NULL DEFAULT '0', `unban_time` int(11) unsigned NOT NULL default '0', + `uniqueitem_counter` bigint(20) NOT NULL, PRIMARY KEY (`char_id`), UNIQUE KEY `name_key` (`name`), KEY `account_id` (`account_id`), @@ -709,8 +710,6 @@ CREATE TABLE IF NOT EXISTS `interreg` ( `value` varchar(20) NOT NULL, PRIMARY KEY (`varname`) ) ENGINE=InnoDB; -INSERT INTO `interreg` (`varname`, `value`) VALUES -('unique_id', '0'); -- -- Table structure for table `account_data` diff --git a/sql-files/upgrades/2014-04-07--22-04.sql b/sql-files/upgrades/2014-04-07--22-04.sql new file mode 100644 index 000000000..9e33d6aec --- /dev/null +++ b/sql-files/upgrades/2014-04-07--22-04.sql @@ -0,0 +1,3 @@ +#1396893866 +ALTER TABLE `char` ADD COLUMN `uniqueitem_counter` bigint(20) NOT NULL AFTER `unban_time`; +INSERT INTO `sql_updates` (`timestamp`) VALUES (1396893866); diff --git a/sql-files/upgrades/index.txt b/sql-files/upgrades/index.txt index 1c25d8210..7ac2f9ceb 100644 --- a/sql-files/upgrades/index.txt +++ b/sql-files/upgrades/index.txt @@ -19,4 +19,5 @@ 2014-01-04--16-47.sql 2014-01-06--17-22.sql 2014-02-19--17-57.sql -2014-03-25--23-57.sql \ No newline at end of file +2014-03-25--23-57.sql +2014-04-07--22-04.sql \ No newline at end of file diff --git a/src/char/char.c b/src/char/char.c index d460e4c85..a4bc9cef9 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -469,7 +469,8 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p) (p->ele_id != cp->ele_id) || (p->shield != cp->shield) || (p->head_top != cp->head_top) || (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) || (p->rename != cp->rename) || (p->slotchange != cp->slotchange) || (p->robe != cp->robe) || - (p->show_equip != cp->show_equip) || (p->allow_party != cp->allow_party) || (p->font != cp->font) + (p->show_equip != cp->show_equip) || (p->allow_party != cp->allow_party) || (p->font != cp->font) || + (p->uniqueitem_counter != cp->uniqueitem_counter ) ) { //Save status unsigned int opt = 0; @@ -485,7 +486,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p) "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d'," "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d'," "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d'," - "`delete_date`='%lu',`robe`='%d',`slotchange`='%d', `char_opt`='%u', `font`='%u'" + "`delete_date`='%lu',`robe`='%d',`slotchange`='%d', `char_opt`='%u', `font`='%u', `uniqueitem_counter` ='%u'" " WHERE `account_id`='%d' AND `char_id` = '%d'", char_db, p->base_level, p->job_level, p->base_exp, p->job_exp, p->zeny, @@ -496,7 +497,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p) mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename, (unsigned long)p->delete_date, // FIXME: platform-dependent size - p->robe,p->slotchange,opt,p->font, + p->robe,p->slotchange,opt,p->font,p->uniqueitem_counter, p->account_id, p->char_id) ) { Sql_ShowDebug(sql_handle); @@ -841,10 +842,7 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", '%d'", items[i].card[j]); StrBuf->AppendStr(&buf, ")"); - - updateLastUid(items[i].unique_id); // Unique Non Stackable Item ID } - dbUpdateUid(sql_handle); // Unique Non Stackable Item ID if( found && SQL_ERROR == SQL->QueryStr(sql_handle, StrBuf->Value(&buf)) ) { @@ -982,10 +980,7 @@ int inventory_to_sql(const struct item items[], int max, int id) { for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", '%d'", items[i].card[j]); StrBuf->AppendStr(&buf, ")"); - - updateLastUid(items[i].unique_id);// Unique Non Stackable Item ID } - dbUpdateUid(sql_handle); if( found && SQL_ERROR == SQL->QueryStr(sql_handle, StrBuf->Value(&buf)) ) { Sql_ShowDebug(sql_handle); @@ -1130,7 +1125,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`," "`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`," "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`,`slotchange`," - "`char_opt`,`font`" + "`char_opt`,`font`,`uniqueitem_counter`" " FROM `%s` WHERE `char_id`=? LIMIT 1", char_db) || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, 0) || SQL_ERROR == SQL->StmtExecute(stmt) @@ -1189,6 +1184,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything || SQL_ERROR == SQL->StmtBindColumn(stmt, 52, SQLDT_USHORT, &p->slotchange, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 53, SQLDT_UINT, &opt, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 54, SQLDT_UCHAR, &p->font, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 55, SQLDT_UINT, &p->uniqueitem_counter, 0, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); diff --git a/src/char/int_auction.c b/src/char/int_auction.c index 47f3421c3..924930867 100644 --- a/src/char/int_auction.c +++ b/src/char/int_auction.c @@ -90,10 +90,6 @@ unsigned int auction_create(struct auction_data *auction) for( j = 0; j < MAX_SLOTS; j++ ) StrBuf->Printf(&buf, ",'%d'", auction->item.card[j]); StrBuf->AppendStr(&buf, ")"); - - //Unique Non Stackable Item ID - updateLastUid(auction->item.unique_id); - dbUpdateUid(sql_handle); stmt = SQL->StmtMalloc(sql_handle); if( SQL_SUCCESS != SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) diff --git a/src/char/int_mail.c b/src/char/int_mail.c index b69824d4b..826771676 100644 --- a/src/char/int_mail.c +++ b/src/char/int_mail.c @@ -117,10 +117,6 @@ int mail_savemessage(struct mail_message* msg) for (j = 0; j < MAX_SLOTS; j++) StrBuf->Printf(&buf, ", '%d'", msg->item.card[j]); StrBuf->AppendStr(&buf, ")"); - - //Unique Non Stackable Item ID - updateLastUid(msg->item.unique_id); - dbUpdateUid(sql_handle); // prepare and execute query stmt = SQL->StmtMalloc(sql_handle); diff --git a/src/char/inter.c b/src/char/inter.c index 059c33784..6a8412b25 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -1372,23 +1372,4 @@ int inter_parse_frommap(int fd) return 1; } -uint64 inter_chk_lastuid(int8 flag, uint64 value){ - static uint64 last_updt_uid = 0; - static int8 update = 0; - if(flag) - { - if(last_updt_uid < value){ - last_updt_uid = value; - update = 1; - } - - return 0; - }else if(update) - { - update = 0; - return last_updt_uid; - } - return 0; -} - diff --git a/src/char/inter.h b/src/char/inter.h index b484a1610..25b0c2a96 100644 --- a/src/char/inter.h +++ b/src/char/inter.h @@ -29,17 +29,4 @@ extern Sql* lsql_handle; int inter_accreg_tosql(int account_id, int char_id, struct accreg *reg, int type); -uint64 inter_chk_lastuid(int8 flag, uint64 value); -#ifdef NSI_UNIQUE_ID - #define updateLastUid(val_) inter_chk_lastuid(1, (val_)) - #define dbUpdateUid(handler_) do { \ - uint64 unique_id_ = inter_chk_lastuid(0, 0); \ - if (unique_id_ && SQL_ERROR == SQL->Query((handler_), "UPDATE `%s` SET `value`='%"PRIu64"' WHERE `varname`='unique_id'", interreg_db, unique_id_)) \ - Sql_ShowDebug(handler_);\ - } while(0) -#else - #define dbUpdateUid(handler_) - #define updateLastUid(val_) -#endif - #endif /* _CHAR_INTER_H_ */ diff --git a/src/common/mmo.h b/src/common/mmo.h index 019472acb..0dd8d0f09 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -435,6 +435,8 @@ struct mmo_charstatus { unsigned short mod_exp,mod_drop,mod_death; unsigned char font; + + uint32 uniqueitem_counter; }; typedef enum mail_status { diff --git a/src/config/core.h b/src/config/core.h index edd5c2b2a..157d94b2f 100644 --- a/src/config/core.h +++ b/src/config/core.h @@ -57,10 +57,6 @@ /// When uncommented the cap takes place after modifiers. //#define HMAP_ZONE_DAMAGE_CAP_TYPE -/// Uncomment to enable Non Stackable items unique ID -/// By enabling it, the system will create an unique id for each new non stackable item created -//#define NSI_UNIQUE_ID - /// Comment to disable Guild/Party Bound item system #define GP_BOUND_ITEMS diff --git a/src/map/itemdb.c b/src/map/itemdb.c index bfcc6f795..abe899412 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -1966,44 +1966,10 @@ int itemdb_readdb_sql(const char *tablename) { /*========================================== * Unique item ID function * Only one operation by once -* Flag: -* 0 return new id -* 1 set new value, checked with current value -* 2 set new value bypassing anything -* 3/other return last value *------------------------------------------*/ -uint64 itemdb_unique_id(int8 flag, int64 value) { - static uint64 item_uid = 0; - - if(flag) - { - if(flag == 1) - { if(item_uid < value) - return (item_uid = value); - }else if(flag == 2) - return (item_uid = value); - - return item_uid; - } - - return ++item_uid; -} -int itemdb_uid_load() { - char * uid; - if (SQL_ERROR == SQL->Query(map->mysql_handle, "SELECT `value` FROM `%s` WHERE `varname`='unique_id'",map->interreg_db)) - Sql_ShowDebug(map->mysql_handle); +uint64 itemdb_unique_id(struct map_session_data *sd) { - if( SQL_SUCCESS != SQL->NextRow(map->mysql_handle) ) { - ShowError("itemdb_uid_load: Unable to fetch unique_id data\n"); - SQL->FreeResult(map->mysql_handle); - return -1; - } - - SQL->GetData(map->mysql_handle, 0, &uid, NULL); - itemdb->unique_id(1, (uint64)strtoull(uid, NULL, 10)); - SQL->FreeResult(map->mysql_handle); - - return 0; + return ((uint64)sd->status.char_id << 32) | sd->status.uniqueitem_counter++; } /** @@ -2057,8 +2023,7 @@ void itemdb_read(bool minimal) { sv->readdb(map->db_path, "item_stack.txt", ',', 3, 3, -1, itemdb->read_stack); sv->readdb(map->db_path, DBPATH"item_buyingstore.txt", ',', 1, 1, -1, itemdb->read_buyingstore); sv->readdb(map->db_path, "item_nouse.txt", ',', 3, 3, -1, itemdb->read_nouse); - - itemdb->uid_load(); + } /** @@ -2348,7 +2313,6 @@ void itemdb_defaults(void) { itemdb->readdb_libconfig = itemdb_readdb_libconfig; itemdb->readdb_sql = itemdb_readdb_sql; itemdb->unique_id = itemdb_unique_id; - itemdb->uid_load = itemdb_uid_load; itemdb->read = itemdb_read; itemdb->destroy_item_data = destroy_item_data; itemdb->final_sub = itemdb_final_sub; diff --git a/src/map/itemdb.h b/src/map/itemdb.h index eebcd5d4d..77fb2e2ec 100644 --- a/src/map/itemdb.h +++ b/src/map/itemdb.h @@ -576,8 +576,7 @@ struct itemdb_interface { int (*readdb_libconfig_sub) (config_setting_t *it, int n, const char *source); int (*readdb_libconfig) (const char *filename); int (*readdb_sql) (const char *tablename); - uint64 (*unique_id) (int8 flag, int64 value); - int (*uid_load) (); + uint64 (*unique_id) (struct map_session_data *sd); void (*read) (bool minimal); void (*destroy_item_data) (struct item_data *self, int free_self); int (*final_sub) (DBKey key, DBData *data, va_list ap); diff --git a/src/map/pc.c b/src/map/pc.c index 42b79ed92..f5327e0bd 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -3991,10 +3991,10 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l sd->inventory_data[i] = data; clif->additem(sd,i,amount,0); } -#ifdef NSI_UNIQUE_ID + if( !itemdb->isstackable2(data) && !item_data->unique_id ) - sd->status.inventory[i].unique_id = itemdb->unique_id(0,0); -#endif + sd->status.inventory[i].unique_id = itemdb->unique_id(sd); + logs->pick_pc(sd, log_type, amount, &sd->status.inventory[i],sd->inventory_data[i]); sd->weight += w; -- cgit v1.2.3-70-g09d2 From 0a4975ed611db7d1bcfe501008085e420e743128 Mon Sep 17 00:00:00 2001 From: Shido Date: Fri, 30 May 2014 10:37:54 +0800 Subject: Fixed typos inside src/ --- src/char/char.c | 50 ++++++------- src/char/int_auction.c | 2 +- src/char/int_guild.c | 10 +-- src/char/int_homun.c | 4 +- src/char/int_party.c | 4 +- src/char/int_quest.c | 2 +- src/char/inter.c | 18 ++--- src/char/pincode.c | 2 +- src/common/HPM.c | 4 +- src/common/HPM.h | 2 +- src/common/atomic.h | 6 +- src/common/conf.h | 2 +- src/common/db.c | 14 ++-- src/common/db.h | 6 +- src/common/ers.c | 8 +- src/common/ers.h | 14 ++-- src/common/grfio.c | 10 +-- src/common/malloc.c | 4 +- src/common/mapindex.c | 2 +- src/common/mmo.h | 4 +- src/common/mutex.h | 16 ++-- src/common/showmsg.c | 6 +- src/common/showmsg.h | 4 +- src/common/socket.c | 14 ++-- src/common/spinlock.h | 2 +- src/common/sql.c | 10 +-- src/common/sql.h | 6 +- src/common/strlib.c | 32 ++++---- src/common/strlib.h | 10 +-- src/common/sysinfo.c | 4 +- src/common/thread.c | 14 ++-- src/common/thread.h | 16 ++-- src/common/timer.c | 6 +- src/common/utils.c | 6 +- src/config/core.h | 4 +- src/config/secure.h | 2 +- src/login/account.h | 2 +- src/login/account_sql.c | 2 +- src/login/login.c | 16 ++-- src/login/login.h | 2 +- src/login/loginlog_sql.c | 2 +- src/map/atcommand.c | 66 ++++++++--------- src/map/battle.c | 66 ++++++++--------- src/map/battle.h | 6 +- src/map/battleground.c | 4 +- src/map/chat.c | 2 +- src/map/chrif.c | 22 +++--- src/map/chrif.h | 2 +- src/map/clif.c | 96 ++++++++++++------------ src/map/clif.h | 2 +- src/map/elemental.c | 4 +- src/map/guild.c | 8 +- src/map/homunculus.c | 4 +- src/map/intif.c | 10 +-- src/map/itemdb.c | 2 +- src/map/map.c | 26 +++---- src/map/map.h | 8 +- src/map/mob.c | 24 +++--- src/map/mob.h | 6 +- src/map/npc.c | 10 +-- src/map/npc_chat.c | 12 +-- src/map/party.c | 4 +- src/map/script.c | 2 +- src/map/skill.c | 188 ++++++++++++++++++++++++----------------------- src/map/status.c | 24 +++--- src/map/status.h | 2 +- src/map/storage.c | 10 +-- src/map/trade.c | 12 +-- src/map/unit.c | 22 +++--- src/map/vending.h | 4 +- 70 files changed, 497 insertions(+), 495 deletions(-) (limited to 'src/config/core.h') diff --git a/src/char/char.c b/src/char/char.c index 57031e3ee..fe17fd14f 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -118,7 +118,7 @@ bool char_new = true; int char_new_display = 0; bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor] -int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] +int char_name_option = 0; // Option to know which letters/symbols are authorized in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] char unknown_char_name[NAME_LENGTH] = "Unknown"; // Name to use when the requested name cannot be determined #define TRIM_CHARS "\255\xA0\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) in a character name. by [Yor] @@ -126,8 +126,8 @@ char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) i int char_del_level = 0; //From which level u can delete character [Lupus] int char_del_delay = 86400; -int log_char = 1; // loggin char or not [devil] -int log_inter = 1; // loggin inter or not [devil] +int log_char = 1; // logging char or not [devil] +int log_inter = 1; // logging inter or not [devil] int char_aegis_delete = 0; // Verify if char is in guild/party or char and reacts as Aegis does (doesn't allow deletion), see char_delete2_req for more information @@ -1387,7 +1387,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything if( SQL_SUCCESS == SQL->StmtNextRow(stmt) ) strcat(t_msg, " accdata"); - if (save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly! + if (save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfully! SQL->StmtFree(stmt); StrBuf->Destroy(&buf); @@ -1413,7 +1413,7 @@ int mmo_char_sql_init(void) //and send the loginserver the new state.... // Force all users offline in sql when starting char-server - // (useful when servers crashs and don't clean the database) + // (useful when servers crashes and don't clean the database) set_all_offline_sql(); return 0; @@ -1468,7 +1468,7 @@ bool char_slotchange(struct char_session_data *sd, int fd, unsigned short from, } //----------------------------------- -// Function to change chararcter's names +// Function to change character's names //----------------------------------- int rename_char_sql(struct char_session_data *sd, int char_id) { @@ -1540,9 +1540,9 @@ int check_char_name(char * name, char * esc_name) if( strcmpi(name, wisp_server_name) == 0 ) return -1; // nick reserved for internal server messages - // Check Authorised letters/symbols in the name of the character + // Check Authorized letters/symbols in the name of the character if( char_name_option == 1 ) - { // only letters/symbols in char_name_letters are authorised + { // only letters/symbols in char_name_letters are authorized for( i = 0; i < NAME_LENGTH && name[i]; i++ ) if( strchr(char_name_letters, name[i]) == NULL ) return -2; @@ -1576,7 +1576,7 @@ int check_char_name(char * name, char * esc_name) * -1: 'Charname already exists' * -2: 'Char creation denied'/ Unknown error * -3: 'You are underaged' - * -4: 'You are not elegible to open the Character Slot.' + * -4: 'You are not eligible to open the Character Slot.' * -5: 'Symbols in Character Names are forbidden' * char_id: Success **/ @@ -2202,7 +2202,7 @@ void mapif_server_reset(int id); void loginif_reset(void) { int id; - // TODO kick everyone out and reset everything or wait for connect and try to reaquire locks [FlavioJS] + // TODO kick everyone out and reset everything or wait for connect and try to reacquire locks [FlavioJS] for( id = 0; id < ARRAYLENGTH(server); ++id ) mapif_server_reset(id); flush_fifos(); @@ -2286,7 +2286,7 @@ int parse_fromlogin(int fd) { switch( command ) { - // acknowledgement of connect-to-loginserver request + // acknowledgment of connect-to-loginserver request case 0x2711: if (RFIFOREST(fd) < 3) return 0; @@ -2306,7 +2306,7 @@ int parse_fromlogin(int fd) { RFIFOSKIP(fd,3); break; - // acknowledgement of account authentication request + // acknowledgment of account authentication request case 0x2713: if (RFIFOREST(fd) < 33) return 0; @@ -2526,7 +2526,7 @@ int parse_fromlogin(int fd) { unsigned char buf[11]; WBUFW(buf,0) = 0x2b14; WBUFL(buf,2) = RFIFOL(fd,2); - WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban + WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of status, 1: ban WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment mapif_sendall(buf, 11); } @@ -3161,7 +3161,7 @@ int parse_frommap(int fd) memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); mmo_char_tosql(cid, &char_dat); } else { //This may be valid on char-server reconnection, when re-sending characters that already logged off. - ShowError("parse_from_map (save-char): Received data for non-existant/offline character (%d:%d).\n", aid, cid); + ShowError("parse_from_map (save-char): Received data for non-existing/offline character (%d:%d).\n", aid, cid); set_char_online(id, cid, aid); } @@ -4174,7 +4174,7 @@ int parse_char(int fd) ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", account_id, login_id1, login_id2); if (sd) { - //Received again auth packet for already authentified account?? Discard it. + //Received again auth packet for already authenticated account?? Discard it. //TODO: Perhaps log this as a hack attempt? //TODO: and perhaps send back a reply? break; @@ -4201,7 +4201,7 @@ int parse_char(int fd) break; } - // search authentification + // search authentication node = (struct auth_node*)idb_get(auth_db, account_id); if( node != NULL && node->account_id == account_id && @@ -4232,7 +4232,7 @@ int parse_char(int fd) {// authentication not found (coming from login server) if (login_fd > 0) { // don't send request if no login-server WFIFOHEAD(login_fd,23); - WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account + WFIFOW(login_fd,0) = 0x2712; // ask login-server to authenticate an account WFIFOL(login_fd,2) = sd->account_id; WFIFOL(login_fd,6) = sd->login_id1; WFIFOL(login_fd,10) = sd->login_id2; @@ -4317,7 +4317,7 @@ int parse_char(int fd) break; } - /* set char as online prior to loading its data so 3rd party applications will realise the sql data is not reliable */ + /* set char as online prior to loading its data so 3rd party applications will realize the sql data is not reliable */ set_char_online(-2,char_id,sd->account_id); if( !mmo_char_fromsql(char_id, &char_dat, true) ) { /* failed? set it back offline */ set_char_offline(char_id, sd->account_id); @@ -4459,13 +4459,13 @@ int parse_char(int fd) WFIFOW(fd,0) = 0x6e; /* Others I found [Ind] */ /* 0x02 = Symbols in Character Names are forbidden */ - /* 0x03 = You are not elegible to open the Character Slot. */ + /* 0x03 = You are not eligible to open the Character Slot. */ /* 0x0B = This service is only available for premium users. */ switch (result) { case -1: WFIFOB(fd,2) = 0x00; break; // 'Charname already exists' case -2: WFIFOB(fd,2) = 0xFF; break; // 'Char creation denied' case -3: WFIFOB(fd,2) = 0x01; break; // 'You are underaged' - case -4: WFIFOB(fd,2) = 0x03; break; // 'You are not elegible to open the Character Slot.' + case -4: WFIFOB(fd,2) = 0x03; break; // 'You are not eligible to open the Character Slot.' case -5: WFIFOB(fd,2) = 0x02; break; // 'Symbols in Character Names are forbidden' default: @@ -4641,7 +4641,7 @@ int parse_char(int fd) //Confirm change name. // 0x28f .L case 0x28f: - // 0: Sucessfull + // 0: Successful // 1: This character's name has already been changed. You cannot change a character's name more than once. // 2: User information is not correct. // 3: You have failed to change this character's name. @@ -4746,7 +4746,7 @@ int parse_char(int fd) RFIFOSKIP(fd,60); } - return 0; // avoid processing of followup packets here + return 0; // avoid processing of follow-up packets here // checks the entered pin case 0x8b8: @@ -5006,8 +5006,8 @@ static int online_data_cleanup(int tid, int64 tick, int id, intptr_t data) { } //---------------------------------- -// Reading Lan Support configuration -// Rewrote: Anvanced subnet check [LuzZza] +// Reading LAN Support configuration +// Rewrote: Advanced subnet check [LuzZza] //---------------------------------- int char_lan_config_read(const char *lancfgName) { @@ -5479,7 +5479,7 @@ int do_init(int argc, char **argv) { timer->add_func_list(online_data_cleanup, "online_data_cleanup"); timer->add_interval(timer->gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000); - //Cleaning the tables for NULL entrys @ startup [Sirius] + //Cleaning the tables for NULL entries @ startup [Sirius] //Chardb clean if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", char_db) ) Sql_ShowDebug(sql_handle); diff --git a/src/char/int_auction.c b/src/char/int_auction.c index d246e9851..8cd870647 100644 --- a/src/char/int_auction.c +++ b/src/char/int_auction.c @@ -230,7 +230,7 @@ void inter_auctions_fromsql(void) if( auction->timestamp > now ) endtick = ((int64)(auction->timestamp - now) * 1000) + tick; else - endtick = tick + 10000; // 10 Second's to process ended auctions + endtick = tick + 10000; // 10 seconds to process ended auctions auction->auction_end_timer = timer->add(endtick, auction_end_timer, auction->auction_id, 0); idb_put(auction_db_, auction->auction_id, auction); diff --git a/src/char/int_guild.c b/src/char/int_guild.c index ffbe48e10..a6fcfe48c 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -117,7 +117,7 @@ int inter_guild_tosql(struct guild *g,int flag) // GS_EXPULSION `guild_expulsion` (`guild_id`,`account_id`,`name`,`mes`) // GS_SKILL `guild_skill` (`guild_id`,`id`,`lv`) - // temporary storage for str convertion. They must be twice the size of the + // temporary storage for str conversion. They must be twice the size of the // original string to ensure no overflows will occur. [Skotlex] char t_info[256]; char esc_name[NAME_LENGTH*2+1]; @@ -836,7 +836,7 @@ int guild_calcinfo(struct guild *g) // Save next exp step g->next_exp = nextexp; - // Set the max number of members, Guild Extention skill - currently adds 6 to max per skill lv. + // Set the max number of members, Guild Extension skill - currently adds 6 to max per skill lv. g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; if(g->max_member > MAX_GUILD) { @@ -1142,8 +1142,8 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member mapif_guild_created(fd,account_id,NULL); return 0; } - // Check Authorised letters/symbols in the name of the character - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised + // Check Authorized letters/symbols in the name of the character + if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorized for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) == NULL) { mapif_guild_created(fd,account_id,NULL); @@ -1212,7 +1212,7 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member // Return guild info to client int mapif_parse_GuildInfo(int fd,int guild_id) { - struct guild * g = inter_guild_fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is requied. [Skotlex] + struct guild * g = inter_guild_fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is required. [Skotlex] if(g) { if (!guild_calcinfo(g)) diff --git a/src/char/int_homun.c b/src/char/int_homun.c index 795a6b927..acde9eb38 100644 --- a/src/char/int_homun.c +++ b/src/char/int_homun.c @@ -248,9 +248,9 @@ bool mapif_homunculus_rename(char *name) { int i; - // Check Authorised letters/symbols in the name of the homun + // Check Authorized letters/symbols in the name of the homun if( char_name_option == 1 ) - {// only letters/symbols in char_name_letters are authorised + {// only letters/symbols in char_name_letters are authorized for( i = 0; i < NAME_LENGTH && name[i]; i++ ) if( strchr(char_name_letters, name[i]) == NULL ) return false; diff --git a/src/char/int_party.c b/src/char/int_party.c index 5dd64a32b..a8722fbe3 100644 --- a/src/char/int_party.c +++ b/src/char/int_party.c @@ -475,8 +475,8 @@ int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct part mapif_party_created(fd,leader->account_id,leader->char_id,NULL); return 0; } - // Check Authorised letters/symbols in the name of the character - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised + // Check Authorized letters/symbols in the name of the character + if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorized for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) == NULL) { if( name[i] == '"' ) { /* client-special-char */ diff --git a/src/char/int_quest.c b/src/char/int_quest.c index 61b43c57d..d4155b0d6 100644 --- a/src/char/int_quest.c +++ b/src/char/int_quest.c @@ -197,7 +197,7 @@ int mapif_parse_quest_save(int fd) { if (j < old_n) { // Update existing quests - // Only states and counts are changable. + // Only states and counts are changeable. ARR_FIND( 0, MAX_QUEST_OBJECTIVES, k, new_qd[i].count[k] != old_qd[j].count[k] ); if (k != MAX_QUEST_OBJECTIVES || new_qd[i].state != old_qd[j].state) success &= mapif_quest_update(char_id, new_qd[i]); diff --git a/src/char/inter.c b/src/char/inter.c index 972407ef3..c2d8de37a 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -589,7 +589,7 @@ void mapif_parse_accinfo(int fd) { inter_msg_to_fd(fd, u_fd, aid, "No matches were found for your criteria, '%s'",query); } else { Sql_ShowDebug(sql_handle); - inter_msg_to_fd(fd, u_fd, aid, "An error occured, bother your admin about it."); + inter_msg_to_fd(fd, u_fd, aid, "An error occurred, bother your admin about it."); } SQL->FreeResult(sql_handle); return; @@ -658,7 +658,7 @@ void mapif_parse_accinfo2(bool success, int map_fd, int u_fd, int u_aid, int acc if (SQL->NumRows(sql_handle) == 0) { inter_msg_to_fd(map_fd, u_fd, u_aid, "This account doesn't have characters."); } else { - inter_msg_to_fd(map_fd, u_fd, u_aid, "An error occured, bother your admin about it."); + inter_msg_to_fd(map_fd, u_fd, u_aid, "An error occurred, bother your admin about it."); Sql_ShowDebug(sql_handle); } } else { @@ -1165,7 +1165,7 @@ int check_ttl_wisdata(void) struct WisData *wd = (struct WisData*)idb_get(wis_db, wis_dellist[i]); ShowWarning("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst); // removed. not send information after a timeout. Just no answer for the player - //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target + //mapif_wis_end(wd, 1); // flag: 0: success to send whisper, 1: target character is not logged in?, 2: ignored by target idb_remove(wis_db, wd->id); } } while(wis_delnum >= WISDELLIST_MAX); @@ -1199,7 +1199,7 @@ int mapif_parse_WisRequest(int fd) if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) { ShowWarning("inter: Wis message size too long.\n"); return 0; - } else if (RFIFOW(fd,2)-52 <= 0) { // normaly, impossible, but who knows... + } else if (RFIFOW(fd,2)-52 <= 0) { // normally, impossible, but who knows... ShowError("inter: Wis message doesn't exist.\n"); return 0; } @@ -1216,7 +1216,7 @@ int mapif_parse_WisRequest(int fd) unsigned char buf[27]; WBUFW(buf, 0) = 0x3802; memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH); - WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target + WBUFB(buf,26) = 1; // flag: 0: success to send whisper, 1: target character is not logged in?, 2: ignored by target mapif_send(fd, buf, 27); } else @@ -1231,7 +1231,7 @@ int mapif_parse_WisRequest(int fd) uint8 buf[27]; WBUFW(buf, 0) = 0x3802; memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH); - WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target + WBUFB(buf,26) = 1; // flag: 0: success to send whisper, 1: target character is not logged in?, 2: ignored by target mapif_send(fd, buf, 27); } else @@ -1272,7 +1272,7 @@ int mapif_parse_WisReply(int fd) return 0; // This wisp was probably suppress before, because it was timeout of because of target was found on another map-server if ((--wd->count) <= 0 || flag != 1) { - mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target + mapif_wis_end(wd, flag); // flag: 0: success to send whisper, 1: target character is not logged in?, 2: ignored by target idb_remove(wis_db, id); } @@ -1376,8 +1376,8 @@ int mapif_parse_NameChangeRequest(int fd) type = RFIFOB(fd,10); name = (char*)RFIFOP(fd,11); - // Check Authorised letters/symbols in the name - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised + // Check Authorized letters/symbols in the name + if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorized for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) == NULL) { mapif_namechange_ack(fd, account_id, char_id, type, 0, name); diff --git a/src/char/pincode.c b/src/char/pincode.c index 59182f12d..18ad0ffc8 100644 --- a/src/char/pincode.c +++ b/src/char/pincode.c @@ -33,7 +33,7 @@ void pincode_handle ( int fd, struct char_session_data* sd ) { } if( strlen(sd->pincode) == 4 ){ - if( *pincode->changetime && time(NULL) > (sd->pincode_change+*pincode->changetime) ){ // User hasnt changed his PIN code for a long time + if( *pincode->changetime && time(NULL) > (sd->pincode_change+*pincode->changetime) ){ // User hasn't changed his PIN code for a long time pincode->sendstate( fd, sd, PINCODE_EXPIRED ); } else { // Ask user for his PIN code pincode->sendstate( fd, sd, PINCODE_ASK ); diff --git a/src/common/HPM.c b/src/common/HPM.c index d33a4c1aa..f39954175 100644 --- a/src/common/HPM.c +++ b/src/common/HPM.c @@ -410,7 +410,7 @@ void hplugins_addToHPData(enum HPluginDataTypes type, unsigned int pluginID, voi *(action.hdatac) += 1; RECREATE(*(action.HPDataSRCPtr),struct HPluginData *,*(action.hdatac)); - /* RECREATE modified the addresss */ + /* RECREATE modified the address */ HPDataSRC = *(action.HPDataSRCPtr); HPDataSRC[*(action.hdatac) - 1] = HPData; } @@ -578,7 +578,7 @@ void* HPM_reallocz(void *p, size_t size, const char *file, int line, const char char* HPM_astrdup(const char *p, const char *file, int line, const char *func) { return iMalloc->astrdup(p,HPM_file2ptr(file),line,func); } -/* todo: add ability for tracking using pID for the upcoming runtime load/unload support. */ +/* TODO: add ability for tracking using pID for the upcoming runtime load/unload support. */ bool HPM_AddHook(enum HPluginHookType type, const char *target, void *hook, unsigned int pID) { if( !HPM->hooking ) { ShowError("HPM:AddHook Fail! '%s' tried to hook to '%s' but HPMHooking is disabled!\n",HPM->pid2name(pID),target); diff --git a/src/common/HPM.h b/src/common/HPM.h index 9c176cfd6..5667f605a 100644 --- a/src/common/HPM.h +++ b/src/common/HPM.h @@ -24,7 +24,7 @@ #define DLL HINSTANCE #else // ! WIN32 #include - #ifdef RTLD_DEEPBIND // Certain linux ditributions require this, but it's not available everywhere + #ifdef RTLD_DEEPBIND // Certain linux distributions require this, but it's not available everywhere #define plugin_open(x) dlopen((x),RTLD_NOW|RTLD_DEEPBIND) #else // ! RTLD_DEEPBIND #define plugin_open(x) dlopen((x),RTLD_NOW) diff --git a/src/common/atomic.h b/src/common/atomic.h index 1349d0887..526811a09 100644 --- a/src/common/atomic.h +++ b/src/common/atomic.h @@ -12,7 +12,7 @@ // - Compiler // - Operating System // -// our Abstraction is fully API-Compatible to Microsofts implementation @ NT5.0+ +// our Abstraction is fully API-Compatible to Microsoft's implementation @ NT5.0+ // #include "../common/cbasetypes.h" @@ -23,7 +23,7 @@ #if _MSC_VER < 1800 #if !defined(_M_X64) -// When compiling for windows 32bit, the 8byte interlocked operations are not provided by microsoft +// When compiling for windows 32bit, the 8byte interlocked operations are not provided by Microsoft // (because they need at least i586 so its not generic enough.. ... ) forceinline int64 InterlockedCompareExchange64(volatile int64 *dest, int64 exch, int64 _cmp){ _asm{ @@ -143,7 +143,7 @@ static forceinline int32 InterlockedExchange(volatile int32 *target, int32 val){ }//end: InterlockedExchange() -#endif //endif compiler decission +#endif //endif compiler decision #endif /* _COMMON_ATOMIC_H_ */ diff --git a/src/common/conf.h b/src/common/conf.h index e5b637e47..7c275bec2 100644 --- a/src/common/conf.h +++ b/src/common/conf.h @@ -10,7 +10,7 @@ #include "../../3rdparty/libconfig/libconfig.h" /** - * The libconfig interface -- specially for plugins, but we enforce it throughought the core to be consistent + * The libconfig interface -- specially for plugins, but we enforce it throughout the core to be consistent **/ struct libconfig_interface { int (*read) (config_t *config, FILE *stream); diff --git a/src/common/db.c b/src/common/db.c index bbeaf0b61..11ac06c93 100644 --- a/src/common/db.c +++ b/src/common/db.c @@ -3,7 +3,7 @@ * For more information, see LICENCE in the main folder * * This file is separated in five sections: - * (1) Private typedefs, enums, structures, defines and gblobal variables + * (1) Private typedefs, enums, structures, defines and global variables * (2) Private functions * (3) Protected functions used internally * (4) Protected functions used in the interface of the database @@ -89,15 +89,15 @@ * DBNColor - Enumeration of colors of the nodes. * * DBNode - Structure of a node in RED-BLACK trees. * * struct db_free - Structure that holds a deleted node to be freed. * - * DBMap_impl - Struture of the database. * + * DBMap_impl - Structure of the database. * * stats - Statistics about the database system. * \*****************************************************************************/ /** * If defined statistics about database nodes, database creating/destruction - * and function usage are keept and displayed when finalizing the database + * and function usage are kept and displayed when finalizing the database * system. - * WARNING: This adds overhead to every database operation (not shure how much). + * WARNING: This adds overhead to every database operation (not sure how much). * @private * @see #DBStats * @see #stats @@ -511,7 +511,7 @@ static void db_rebalance_erase(DBNode node, DBNode *root) } // Remove the node from the tree - if (y != node) { // both childs existed + if (y != node) { // both child existed // put the left of 'node' in the left of 'y' node->left->parent = y; y->left = node->left; @@ -2066,7 +2066,7 @@ static int db_obj_vforeach(DBMap* self, DBApply func, va_list args) * Apply func to every entry in the database. * Returns the sum of values returned by func. * @param self Interface of the database - * @param func Function to be applyed + * @param func Function to be applied * @param ... Extra arguments for func * @return Sum of the values returned by func * @protected @@ -2345,7 +2345,7 @@ static DBOptions db_obj_options(DBMap* self) * db_default_cmp - Get the default comparator for a type of database. * db_default_hash - Get the default hasher for a type of database. * db_default_release - Get the default releaser for a type of database with the specified options. - * db_custom_release - Get a releaser that behaves a certains way. + * db_custom_release - Get a releaser that behaves a certain way. * db_alloc - Allocate a new database. * db_i2key - Manual cast from 'int' to 'DBKey'. * db_ui2key - Manual cast from 'unsigned int' to 'DBKey'. diff --git a/src/common/db.h b/src/common/db.h index f5714ceaf..4f8d6be79 100644 --- a/src/common/db.h +++ b/src/common/db.h @@ -106,7 +106,7 @@ typedef enum DBType { } DBType; /** - * Bitfield of options that define the behaviour of the database. + * Bitfield of options that define the behavior of the database. * See {@link #db_fix_options(DBType,DBOptions)} for restrictions of the * types of databases. * @param DB_OPT_BASE Base options: does not duplicate keys, releases nothing @@ -116,7 +116,7 @@ typedef enum DBType { * @param DB_OPT_RELEASE_KEY Releases the key. * @param DB_OPT_RELEASE_DATA Releases the data whenever an entry is removed * from the database. - * WARNING: for funtions that return the data (like DBMap::remove), + * WARNING: for functions that return the data (like DBMap::remove), * a dangling pointer will be returned. * @param DB_OPT_RELEASE_BOTH Releases both key and data. * @param DB_OPT_ALLOW_NULL_KEY Allow NULL keys in the database. @@ -365,7 +365,7 @@ struct DBIterator }; /** - * Public interface of a database. Only contains funtions. + * Public interface of a database. Only contains functions. * All the functions take the interface as the first argument. * @public * @see #db_alloc(const char*,int,DBType,DBOptions,unsigned short) diff --git a/src/common/ers.c b/src/common/ers.c index 39e05a14c..0842d9e15 100644 --- a/src/common/ers.c +++ b/src/common/ers.c @@ -13,16 +13,16 @@ * If it has reusable entries (freed entry), it uses one. * * So no assumption should be made about the data of the entry. * * Entries should be freed in the manager they where allocated from. * - * Failure to do so can lead to unexpected behaviours. * + * Failure to do so can lead to unexpected behaviors. * * * *

Advantages:

* * - The same manager is used for entries of the same size. * * So entries freed in one instance of the manager can be used by other * * instances of the manager. * * - Much less memory allocation/deallocation - program will be faster. * - * - Avoids memory fragmentaion - program will run better for longer. * + * - Avoids memory fragmentation - program will run better for longer. * * * - *

Disavantages:

* + *

Disadvantages:

* * - Unused entries are almost inevitable - memory being wasted. * * - A manager will only auto-destroy when all of its instances are * * destroyed so memory will usually only be recovered near the end. * @@ -104,7 +104,7 @@ struct ers_instance_t { // Interface to ERS struct eri VTable; - // Name, used for debbuging purpouses + // Name, used for debugging purposes char *Name; // Misc options diff --git a/src/common/ers.h b/src/common/ers.h index 7eceaf87a..f32680339 100644 --- a/src/common/ers.h +++ b/src/common/ers.h @@ -13,16 +13,16 @@ * If it has reusable entries (freed entry), it uses one. * * So no assumption should be made about the data of the entry. * * Entries should be freed in the manager they where allocated from. * - * Failure to do so can lead to unexpected behaviours. * + * Failure to do so can lead to unexpected behaviors. * * * *

Advantages:

* * - The same manager is used for entries of the same size. * * So entries freed in one instance of the manager can be used by other * * instances of the manager. * * - Much less memory allocation/deallocation - program will be faster. * - * - Avoids memory fragmentaion - program will run better for longer. * + * - Avoids memory fragmentation - program will run better for longer. * * * - *

Disavantages:

* + *

Disadvantages:

* * - Unused entries are almost inevitable - memory being wasted. * * - A manager will only auto-destroy when all of its instances are * * destroyed so memory will usually only be recovered near the end. * @@ -49,7 +49,7 @@ * ERS - Entry manager. * * ers_new - Allocate an instance of an entry manager. * * ers_report - Print a report about the current state. * - * ers_final - Clears the remainder of the manangers. * + * ers_final - Clears the remainder of the managers. * \*****************************************************************************/ /** @@ -64,7 +64,7 @@ * By default it aligns to one byte, using the "natural order" of the entries. * This should NEVER be set to zero or less. * If greater than one, some memory can be wasted. This should never be needed - * but is here just in case some aligment issues arise. + * but is here just in case some alignment issues arise. */ #ifndef ERS_ALIGNED # define ERS_ALIGNED 1 @@ -102,7 +102,7 @@ typedef struct eri { /** * Free an entry allocated from this manager. * WARNING: Does not check if the entry was allocated by this manager. - * Freeing such an entry can lead to unexpected behaviour. + * Freeing such an entry can lead to unexpected behavior. * @param self Interface of the entry manager * @param entry Entry to be freed */ @@ -170,7 +170,7 @@ ERS ers_new(uint32 size, char *name, enum ERSOptions options); void ers_report(void); /** - * Clears the remainder of the manangers + * Clears the remainder of the managers **/ void ers_final(void); #endif /* DISABLE_ERS / not DISABLE_ERS */ diff --git a/src/common/grfio.c b/src/common/grfio.c index 1111fb3f3..f592812f6 100644 --- a/src/common/grfio.c +++ b/src/common/grfio.c @@ -418,7 +418,7 @@ void* grfio_reads(const char* fname, int* size) declen = (int)ftell(in); fseek(in,0,SEEK_SET); buf2 = (unsigned char *)aMalloc(declen+1); // +1 for resnametable zero-termination - if(fread(buf2, 1, declen, in) != (size_t)declen) ShowError("An error occured in fread grfio_reads, fname=%s \n",fname); + if(fread(buf2, 1, declen, in) != (size_t)declen) ShowError("An error occurred in fread grfio_reads, fname=%s \n",fname); fclose(in); if( size ) @@ -440,7 +440,7 @@ void* grfio_reads(const char* fname, int* size) int fsize = entry->srclen_aligned; unsigned char *buf = (unsigned char *)aMalloc(fsize); fseek(in, entry->srcpos, 0); - if(fread(buf, 1, fsize, in) != (size_t)fsize) ShowError("An error occured in fread in grfio_reads, grfname=%s\n",grfname); + if(fread(buf, 1, fsize, in) != (size_t)fsize) ShowError("An error occurred in fread in grfio_reads, grfname=%s\n",grfname); fclose(in); buf2 = (unsigned char *)aMalloc(entry->declen+1); // +1 for resnametable zero-termination @@ -583,7 +583,7 @@ static int grfio_entryread(const char* grfname, int gentry) unsigned char *rBuf; uLongf rSize, eSize; - if(fread(eheader,1,8,fp) != 8) ShowError("An error occured in fread while reading eheader buffer\n"); + if(fread(eheader,1,8,fp) != 8) ShowError("An error occurred in fread while reading header buffer\n"); rSize = getlong(eheader); // Read Size eSize = getlong(eheader+4); // Extend Size @@ -595,7 +595,7 @@ static int grfio_entryread(const char* grfname, int gentry) rBuf = (unsigned char *)aMalloc(rSize); // Get a Read Size grf_filelist = (unsigned char *)aMalloc(eSize); // Get a Extend Size - if(fread(rBuf,1,rSize,fp) != rSize) ShowError("An error occured in fread \n"); + if(fread(rBuf,1,rSize,fp) != rSize) ShowError("An error occurred in fread \n"); fclose(fp); decode_zip(grf_filelist, &eSize, rBuf, rSize); // Decode function aFree(rBuf); @@ -827,7 +827,7 @@ void grfio_init(const char* fname) if( grf_num == 0 ) ShowInfo("No GRF loaded, using default data directory\n"); - // Unneccessary area release of filelist + // Unnecessary area release of filelist filelist_compact(); // Resource check diff --git a/src/common/malloc.c b/src/common/malloc.c index 74303fa92..83d1d6656 100644 --- a/src/common/malloc.c +++ b/src/common/malloc.c @@ -776,7 +776,7 @@ static void memmgr_init (void) { #ifdef LOG_MEMMGR sprintf(memmer_logfile, "log/%s.leaks", SERVER_NAME); - ShowStatus("Memory manager initialised: "CL_WHITE"%s"CL_RESET"\n", memmer_logfile); + ShowStatus("Memory manager initialized: "CL_WHITE"%s"CL_RESET"\n", memmer_logfile); memset(hash_unfill, 0, sizeof(hash_unfill)); #endif /* LOG_MEMMGR */ } @@ -784,7 +784,7 @@ static void memmgr_init (void) /*====================================== -* Initialise +* Initialize *-------------------------------------- */ diff --git a/src/common/mapindex.c b/src/common/mapindex.c index 5c69c7063..644f2f619 100644 --- a/src/common/mapindex.c +++ b/src/common/mapindex.c @@ -70,7 +70,7 @@ const char* mapindex_getmapname_ext(const char* string, char* output) { } /// Adds a map to the specified index -/// Returns 1 if successful, 0 oherwise +/// Returns 1 if successful, 0 otherwise int mapindex_addmap(int index, const char* name) { char map_name[MAP_NAME_LENGTH]; diff --git a/src/common/mmo.h b/src/common/mmo.h index 4ac7ee793..6ef5b50f5 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -26,7 +26,7 @@ // 20071106 - 2007-11-06aSakexe+ - 0x78, 0x7c, 0x22c // 20080102 - 2008-01-02aSakexe+ - 0x2ec, 0x2ed , 0x2ee // 20081126 - 2008-11-26aSakexe+ - 0x1a2 -// 20090408 - 2009-04-08aSakexe+ - 0x44a (dont use as it overlaps with RE client packets) +// 20090408 - 2009-04-08aSakexe+ - 0x44a (don't use as it overlaps with RE client packets) // 20080827 - 2008-08-27aRagexeRE+ - First RE Client // 20081217 - 2008-12-17aRagexeRE+ - 0x6d (Note: This one still use old Char Info Packet Structure) // 20081218 - 2008-12-17bRagexeRE+ - 0x6d (Note: From this one client use new Char Info Packet Structure) @@ -120,7 +120,7 @@ #define MAX_GUILD_STORAGE 600 #define MAX_PARTY 12 #define MAX_GUILD (16+10*6) // Increased max guild members +6 per 1 extension levels [Lupus] -#define MAX_GUILDPOSITION 20 // Increased max guild positions to accomodate for all members [Valaris] (removed) [PoW] +#define MAX_GUILDPOSITION 20 // Increased max guild positions to accommodate for all members [Valaris] (removed) [PoW] #define MAX_GUILDEXPULSION 32 #define MAX_GUILDALLIANCE 16 #define MAX_GUILDSKILL 15 // Increased max guild skills because of new skills [Sara-chan] diff --git a/src/common/mutex.h b/src/common/mutex.h index f78e31841..ce13a28b7 100644 --- a/src/common/mutex.h +++ b/src/common/mutex.h @@ -57,23 +57,23 @@ racond racond_create(); /** * Destroy a Condition variable * - * @param c - the condition varaible to destroy + * @param c - the condition variable to destroy */ void racond_destroy( racond c ); /** - * Waits Until state is signalled + * Waits Until state is signaled * - * @param c - the condition var to wait for signalled state - * @param m - the mutex used for syncronization + * @param c - the condition var to wait for signaled state + * @param m - the mutex used for synchronization * @param timeout_ticks - timeout in ticks ( -1 = INFINITE ) */ void racond_wait( racond c, ramutex m, sysint timeout_ticks); /** - * Sets the given condition var to signalled state + * Sets the given condition var to signaled state * - * @param c - condition var to set in signalled state. + * @param c - condition var to set in signaled state. * * @note: * Only one waiter gets notified. @@ -81,8 +81,8 @@ void racond_wait( racond c, ramutex m, sysint timeout_ticks); void racond_signal( racond c ); /** - * Sets notifys all waiting threads thats signalled. - * @param c - condition var to set in signalled state + * Sets notifies all waiting threads thats signaled. + * @param c - condition var to set in signaled state * * @note: * All Waiters getting notified. diff --git a/src/common/showmsg.c b/src/common/showmsg.c index 2a8e2d5f8..ece10c1a8 100644 --- a/src/common/showmsg.c +++ b/src/common/showmsg.c @@ -88,7 +88,7 @@ int console_msg_log = 0;//[Ind] msg error logging // XXX adapted from eApp (comments are left untouched) [flaviojs] /////////////////////////////////////////////////////////////////////////////// -// ansi compatible printf with control sequence parser for windows +// ANSI compatible printf with control sequence parser for windows // fast hack, handle with care, not everything implemented // // \033[#;...;#m - Set Graphics Rendition (SGR) @@ -147,7 +147,7 @@ int console_msg_log = 0;//[Ind] msg error logging // // \033[u - Restore cursor position (RCP) // Restores the cursor position saved with the (SCP) sequence \033[s. -// (addition, restore to 0,0 if nothinh was saved before) +// (addition, restore to 0,0 if nothing was saved before) // // \033[#J - Erase Display (ED) @@ -282,7 +282,7 @@ int VFPRINTF(HANDLE handle, const char *fmt, va_list argptr) } //case '2': // not existing //case '3': // blinking (not implemented) - //case '4': // unterline (not implemented) + //case '4': // underline (not implemented) //case '6': // not existing //case '8': // concealed (not implemented) //case '9': // not existing diff --git a/src/common/showmsg.h b/src/common/showmsg.h index 5b32f39ae..8008acf5a 100644 --- a/src/common/showmsg.h +++ b/src/common/showmsg.h @@ -72,9 +72,9 @@ #define CL_XXBL "\033[0;44m" // default on blue #define CL_PASS "\033[0;32;42m" // green on green -#define CL_SPACE " " // space aquivalent of the print messages +#define CL_SPACE " " // space equivalent of the print messages -extern int stdout_with_ansisequence; //If the color ansi sequences are to be used. [flaviojs] +extern int stdout_with_ansisequence; //If the color ANSI sequences are to be used. [flaviojs] extern int msg_silent; //Specifies how silent the console is. [Skotlex] extern int console_msg_log; //Specifies what error messages to log. [Ind] extern char timestamp_format[20]; //For displaying Timestamps [Skotlex] diff --git a/src/common/socket.c b/src/common/socket.c index ac6be68fe..58c2d5bf9 100644 --- a/src/common/socket.c +++ b/src/common/socket.c @@ -360,7 +360,7 @@ int recv_to_fifo(int fd) len = sRecv(fd, (char *) session[fd]->rdata + session[fd]->rdata_size, (int)RFIFOSPACE(fd), 0); if( len == SOCKET_ERROR ) - {//An exception has occured + {//An exception has occurred if( sErrno != S_EWOULDBLOCK ) { //ShowDebug("recv_to_fifo: %s, closing connection #%d\n", error_msg(), fd); set_eof(fd); @@ -400,7 +400,7 @@ int send_from_fifo(int fd) len = sSend(fd, (const char *) session[fd]->wdata, (int)session[fd]->wdata_size, MSG_NOSIGNAL); if( len == SOCKET_ERROR ) - {//An exception has occured + {//An exception has occurred if( sErrno != S_EWOULDBLOCK ) { //ShowDebug("send_from_fifo: %s, ending connection #%d\n", error_msg(), fd); #ifdef SHOW_SERVER_STATS @@ -845,7 +845,7 @@ int do_sockets(int next) session[i]->func_send(i); if(session[i]->flag.eof) //func_send can't free a session, this is safe. - { //Finally, even if there is no data to parse, connections signalled eof should be closed, so we call parse_func [Skotlex] + { //Finally, even if there is no data to parse, connections signaled eof should be closed, so we call parse_func [Skotlex] session[i]->func_parse(i); //This should close the session immediately. } } @@ -1234,7 +1234,7 @@ void socket_final(void) if(session[i]) sockt->close(i); - // session[0] ‚̃_ƒ~[ƒf[ƒ^‚ðíœ + // session[0] aFree(session[0]->rdata); aFree(session[0]->wdata); aFree(session[0]); @@ -1364,7 +1364,7 @@ void socket_init(void) } } #elif defined(HAVE_SETRLIMIT) && !defined(CYGWIN) - // NOTE: getrlimit and setrlimit have bogus behaviour in cygwin. + // NOTE: getrlimit and setrlimit have bogus behavior in cygwin. // "Number of fds is virtually unlimited in cygwin" (sys/param.h) {// set socket limit to FD_SETSIZE struct rlimit rlp; @@ -1405,7 +1405,7 @@ void socket_init(void) socket_config_read(SOCKET_CONF_FILENAME); - // initialise last send-receive tick + // initialize last send-receive tick sockt->last_tick = time(NULL); // session[0] is now currently used for disconnected sessions of the map server, and as such, @@ -1458,7 +1458,7 @@ uint32 str2ip(const char* ip_str) } // Reorders bytes from network to little endian (Windows). -// Neccessary for sending port numbers to the RO client until Gravity notices that they forgot ntohs() calls. +// Necessary for sending port numbers to the RO client until Gravity notices that they forgot ntohs() calls. uint16 ntows(uint16 netshort) { return ((netshort & 0xFF) << 8) | ((netshort & 0xFF00) >> 8); diff --git a/src/common/spinlock.h b/src/common/spinlock.h index 1c0825181..fe0da6669 100644 --- a/src/common/spinlock.h +++ b/src/common/spinlock.h @@ -4,7 +4,7 @@ // // CAS based Spinlock Implementation // -// CamelCase names are choosen to be consistent with microsofts winapi +// CamelCase names are chosen to be consistent with Microsoft's WinAPI // which implements CriticalSection by this naming... // // Author: Florian Wilkemeyer diff --git a/src/common/sql.c b/src/common/sql.c index ffc4d63ef..a562478ea 100644 --- a/src/common/sql.c +++ b/src/common/sql.c @@ -38,7 +38,7 @@ struct Sql { // Column length receiver. -// Takes care of the possible size missmatch between uint32 and unsigned long. +// Takes care of the possible size mismatch between uint32 and unsigned long. struct s_column_length { uint32* out_length; unsigned long length; @@ -569,7 +569,7 @@ static void SqlStmt_P_ShowDebugTruncatedColumn(SqlStmt* self, size_t i) Sql_P_ShowDebugMysqlFieldInfo("data - ", field->type, field->flags&UNSIGNED_FLAG, self->column_lengths[i].length, ""); column = &self->columns[i]; if( column->buffer_type == MYSQL_TYPE_STRING ) - Sql_P_ShowDebugMysqlFieldInfo("buffer - ", column->buffer_type, column->is_unsigned, column->buffer_length, "+1(nul-terminator)"); + Sql_P_ShowDebugMysqlFieldInfo("buffer - ", column->buffer_type, column->is_unsigned, column->buffer_length, "+1(null-terminator)"); else Sql_P_ShowDebugMysqlFieldInfo("buffer - ", column->buffer_type, column->is_unsigned, column->buffer_length, ""); mysql_free_result(meta); @@ -765,10 +765,10 @@ int SqlStmt_BindColumn(SqlStmt* self, size_t idx, enum SqlDataType buffer_type, { if( buffer_len < 1 ) { - ShowDebug("SqlStmt_BindColumn: buffer_len(%d) is too small, no room for the nul-terminator\n", buffer_len); + ShowDebug("SqlStmt_BindColumn: buffer_len(%d) is too small, no room for the null-terminator\n", buffer_len); return SQL_ERROR; } - --buffer_len;// nul-terminator + --buffer_len;// null-terminator } if( !self->bind_columns ) {// initialize the bindings @@ -891,7 +891,7 @@ int SqlStmt_NextRow(SqlStmt* self) if( self->column_lengths[i].out_length ) *self->column_lengths[i].out_length = (uint32)length; if( column->buffer_type == MYSQL_TYPE_STRING ) - {// clear unused part of the string/enum buffer (and nul-terminate) + {// clear unused part of the string/enum buffer (and null-terminate) memset((char*)column->buffer + length, 0, column->buffer_length - length + 1); } else if( column->buffer_type == MYSQL_TYPE_BLOB && length < column->buffer_length ) diff --git a/src/common/sql.h b/src/common/sql.h index 64d8307fc..3bdb76c74 100644 --- a/src/common/sql.h +++ b/src/common/sql.h @@ -166,7 +166,7 @@ struct sql_interface { /// It uses the connection of the parent Sql handle. /// Queries in Sql and SqlStmt are independent and don't affect each other. /// - /// @return SqlStmt handle or NULL if an error occured + /// @return SqlStmt handle or NULL if an error occurred struct SqlStmt* (*StmtMalloc)(Sql* sql); @@ -198,7 +198,7 @@ struct sql_interface { /// Returns the number of parameters in the prepared statement. /// - /// @return Number or paramenters + /// @return Number or parameters size_t (*StmtNumParams)(SqlStmt* self); @@ -237,7 +237,7 @@ struct sql_interface { /// Binds the result of a column to a buffer. /// The buffer will be filled with data when the next row is fetched. /// For string/enum buffer types there has to be enough space for the data - /// and the nul-terminator (an extra byte). + /// and the null-terminator (an extra byte). /// /// @return SQL_SUCCESS or SQL_ERROR int (*StmtBindColumn)(SqlStmt* self, size_t idx, SqlDataType buffer_type, void* buffer, size_t buffer_len, uint32* out_length, int8* out_is_null); diff --git a/src/common/strlib.c b/src/common/strlib.c index 10e893c3a..2ce8fd347 100644 --- a/src/common/strlib.c +++ b/src/common/strlib.c @@ -147,15 +147,15 @@ char* trim(char* str) if( start == end ) *str = '\0';// empty string else - {// move string with nul terminator + {// move string with null-terminator str[end] = '\0'; memmove(str,str+start,end-start+1); } return str; } -// Converts one or more consecutive occurences of the delimiters into a single space -// and removes such occurences from the beginning and end of string +// Converts one or more consecutive occurrences of the delimiters into a single space +// and removes such occurrences from the beginning and end of string // NOTE: make sure the string is not const!! char* normalize_name(char* str,const char* delims) { @@ -358,18 +358,18 @@ int config_switch(const char* str) { return (int)strtol(str, NULL, 0); } -/// strncpy that always nul-terminates the string +/// strncpy that always null-terminates the string char* safestrncpy(char* dst, const char* src, size_t n) { if( n > 0 ) { char* d = dst; const char* s = src; - d[--n] = '\0';/* nul-terminate string */ + d[--n] = '\0';/* null-terminate string */ for( ; n > 0; --n ) { if( (*d++ = *s++) == '\0' ) - {/* nul-pad remaining bytes */ + {/* null-pad remaining bytes */ while( --n > 0 ) *d++ = '\0'; break; @@ -385,12 +385,12 @@ size_t safestrnlen(const char* string, size_t maxlen) return ( string != NULL ) ? strnlen(string, maxlen) : 0; } -/// Works like snprintf, but always nul-terminates the buffer. -/// Returns the size of the string (without nul-terminator) +/// Works like snprintf, but always null-terminates the buffer. +/// Returns the size of the string (without null-terminator) /// or -1 if the buffer is too small. /// /// @param buf Target buffer -/// @param sz Size of the buffer (including nul-terminator) +/// @param sz Size of the buffer (including null-terminator) /// @param fmt Format string /// @param ... Format arguments /// @return The size of the string or -1 if the buffer is too small @@ -404,7 +404,7 @@ int safesnprintf(char* buf, size_t sz, const char* fmt, ...) va_end(ap); if( ret < 0 || (size_t)ret >= sz ) {// overflow - buf[sz-1] = '\0';// always nul-terminate + buf[sz-1] = '\0';// always null-terminate return -1; } return ret; @@ -631,8 +631,8 @@ int sv_parse_next(struct s_svstate* svstate) /// @param delim Field delimiter /// @param out_pos Array of resulting positions /// @param npos Size of the pos array -/// @param opt Options that determine the parsing behaviour -/// @return Number of fields found in the string or -1 if an error occured +/// @param opt Options that determine the parsing behavior +/// @return Number of fields found in the string or -1 if an error occurred int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, int npos, enum e_svopt opt) { struct s_svstate svstate; int count; @@ -666,11 +666,11 @@ int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, i /// WARNING: this function modifies the input string /// Starts splitting at startoff and fills the out_fields array. /// out_fields[0] is the start of the next line. -/// Other entries are the start of fields (nul-teminated). +/// Other entries are the start of fields (null-terminated). /// Returns the number of fields found or -1 if an error occurs. /// /// out_fields can be NULL. -/// Fields that don't fit in out_fields are not nul-terminated. +/// Fields that don't fit in out_fields are not null-terminated. /// Extra entries in out_fields are filled with the end of the last field (empty string). /// /// @param str String to parse @@ -679,8 +679,8 @@ int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, i /// @param delim Field delimiter /// @param out_fields Array of resulting fields /// @param nfields Size of the field array -/// @param opt Options that determine the parsing behaviour -/// @return Number of fields found in the string or -1 if an error occured +/// @param opt Options that determine the parsing behavior +/// @return Number of fields found in the string or -1 if an error occurred int sv_split(char* str, int len, int startoff, char delim, char** out_fields, int nfields, enum e_svopt opt) { int pos[1024]; int i; diff --git a/src/common/strlib.h b/src/common/strlib.h index f93d8ad67..f39f27789 100644 --- a/src/common/strlib.h +++ b/src/common/strlib.h @@ -16,7 +16,7 @@ char *_strtok_r(char* s1, const char* s2, char** lasts); #endif -/// Bitfield determining the behaviour of sv_parse and sv_split. +/// Bitfield determining the behavior of sv_parse and sv_split. typedef enum e_svopt { // default: no escapes and no line terminator SV_NOESCAPE_NOTERMINATE = 0, @@ -73,14 +73,14 @@ struct strlib_interface { int (*e_mail_check) (char* email); int (*config_switch) (const char* str); - /// strncpy that always nul-terminates the string + /// strncpy that always null-terminates the string char *(*safestrncpy) (char* dst, const char* src, size_t n); /// doesn't crash on null pointer size_t (*safestrnlen) (const char* string, size_t maxlen); - /// Works like snprintf, but always nul-terminates the buffer. - /// Returns the size of the string (without nul-terminator) + /// Works like snprintf, but always null-terminates the buffer. + /// Returns the size of the string (without null-terminator) /// or -1 if the buffer is too small. int (*safesnprintf) (char* buf, size_t sz, const char* fmt, ...); @@ -131,7 +131,7 @@ struct sv_interface { /// WARNING: this function modifies the input string /// Starts splitting at startoff and fills the out_fields array. /// out_fields[0] is the start of the next line. - /// Other entries are the start of fields (nul-teminated). + /// Other entries are the start of fields (null-terminated). /// Returns the number of fields found or -1 if an error occurs. int (*split) (char* str, int len, int startoff, char delim, char** out_fields, int nfields, enum e_svopt opt); diff --git a/src/common/sysinfo.c b/src/common/sysinfo.c index 3fdfadb41..40ef6cfc0 100644 --- a/src/common/sysinfo.c +++ b/src/common/sysinfo.c @@ -226,7 +226,7 @@ bool sysinfo_svn_get_revision(char **out) { // - since it's a cache column, the data might not even exist if ((fp = fopen(".svn"PATHSEP_STR"wc.db", "rb")) != NULL || (fp = fopen(".."PATHSEP_STR".svn"PATHSEP_STR"wc.db", "rb")) != NULL) { -#ifndef SVNNODEPATH //not sure how to handle branches, so i'll leave this overridable define until a better solution comes up +#ifndef SVNNODEPATH //not sure how to handle branches, so I'll leave this overridable define until a better solution comes up #define SVNNODEPATH trunk #endif // SVNNODEPATH @@ -709,7 +709,7 @@ void sysinfo_vcsrevision_src_retrieve(void) { #endif // WIN32 /** - * Retrieevs the VCS type name. + * Retrieves the VCS type name. * * Once retrieved, the value is stored in sysinfo->p->vcstype_name. */ diff --git a/src/common/thread.c b/src/common/thread.c index 91360537f..4be37d576 100644 --- a/src/common/thread.c +++ b/src/common/thread.c @@ -68,7 +68,7 @@ void rathread_init(){ l_threads[i].myID = i; } - // now lets init thread id 0, which represnts the main thread + // now lets init thread id 0, which represents the main thread #ifdef HAS_TLS g_rathread_ID = 0; #endif @@ -83,7 +83,7 @@ void rathread_final(){ register unsigned int i; // Unterminated Threads Left? - // Should'nt happen .. + // Shouldn't happen .. // Kill 'em all! // for(i = 1; i < RA_THREADS_MAX; i++){ @@ -121,9 +121,9 @@ static void *_raThreadMainRedirector( void *p ){ #ifndef WIN32 // When using posix threads - // the threads inherits the Signal mask from the thread which's spawned + // the threads inherits the Signal mask from the thread which spawned // this thread - // so we've to block everything we dont care about. + // so we've to block everything we don't care about. sigemptyset(&set); sigaddset(&set, SIGINT); sigaddset(&set, SIGTERM); @@ -222,10 +222,10 @@ void rathread_destroy ( rAthread handle ){ #else if( pthread_cancel( handle->hThread ) == 0){ - // We have to join it, otherwise pthread wont re-cycle its internal ressources assoc. with this thread. + // We have to join it, otherwise pthread wont re-cycle its internal resources assoc. with this thread. pthread_join( handle->hThread, NULL ); - // Tell our manager to release ressources ;) + // Tell our manager to release resources ;) rat_thread_terminated(handle); } #endif @@ -265,7 +265,7 @@ int rathread_get_tid(){ #ifdef HAS_TLS return g_rathread_ID; #else - // todo + // TODO #ifdef WIN32 return (int)GetCurrentThreadId(); #else diff --git a/src/common/thread.h b/src/common/thread.h index 7ad326509..992e3e6c8 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -20,7 +20,7 @@ typedef enum RATHREAD_PRIO { * Creates a new Thread * * @param entyPoint - entryProc, - * @param param - general purpose parameter, would be given as parameter to the thread's entrypoint. + * @param param - general purpose parameter, would be given as parameter to the thread's entry point. * * @return not NULL if success */ @@ -31,7 +31,7 @@ rAthread rathread_create( rAthreadProc entryPoint, void *param ); * Creates a new Thread (with more creation options) * * @param entyPoint - entryProc, - * @param param - general purpose parameter, would be given as parameter to the thread's entrypoint + * @param param - general purpose parameter, would be given as parameter to the thread's entry point * @param szStack - stack Size in bytes * @param prio - Priority of the Thread @ OS Scheduler.. * @@ -41,9 +41,9 @@ rAthread rathread_createEx( rAthreadProc entryPoint, void *param, size_t szSta /** - * Destroys the given Thread immediatly + * Destroys the given Thread immediately * - * @note The Handle gets invalid after call! dont use it afterwards. + * @note The Handle gets invalid after call! don't use it afterwards. * * @param handle - thread to destroy. */ @@ -53,7 +53,7 @@ void rathread_destroy ( rAthread handle ); /** * Returns the thread handle of the thread calling this function * - * @note this wont work @ programms main thread + * @note this wont work @ programs main thread * @note the underlying implementation might not perform very well, cache the value received! * * @return not NULL if success @@ -62,10 +62,10 @@ rAthread rathread_self( ); /** - * Returns own thrad id (TID) + * Returns own thread id (TID) * * @note this is an unique identifier for the calling thread, and - * depends on platfrom / compiler, and may not be the systems Thread ID! + * depends on platform/ compiler, and may not be the systems Thread ID! * * @return -1 when fails, otherwise >= 0 */ @@ -93,7 +93,7 @@ void rathread_prio_set( rAthread handle, RATHREAD_PRIO prio ); /** - * Gets the current Prio of the given trhead + * Gets the current Prio of the given thread * * @param handle - the thread to get the prio for. */ diff --git a/src/common/timer.c b/src/common/timer.c index 5240ec202..ab0471d51 100644 --- a/src/common/timer.c +++ b/src/common/timer.c @@ -170,14 +170,14 @@ static int64 sys_tick(void) { } if (pGetTickCount64) return (int64)pGetTickCount64(); - // 32-bit fallback. Note: This will wrap around every ~49 days since system startup!!! + // 32-bit fall back. Note: This will wrap around every ~49 days since system startup!!! return (int64)GetTickCount(); #elif defined(ENABLE_RDTSC) // RDTSC: Returns the number of CPU cycles since reset. Unreliable if // the CPU frequency is variable. return (int64)((_rdtsc() - RDTSC_BEGINTICK) / RDTSC_CLOCK); #elif defined(HAVE_MONOTONIC_CLOCK) - // Monotinic clock: Implementation-defined. + // Monotonic clock: Implementation-defined. // Clock that cannot be set and represents monotonic time since some // unspecified starting point. This clock is not affected by // discontinuous jumps in the system time (e.g., if the system @@ -188,7 +188,7 @@ static int64 sys_tick(void) { // int64 cast to avoid overflows on platforms where time_t is 32 bit return (int64)tval.tv_sec * 1000 + tval.tv_nsec / 1000000; #else - // Fallback, regular clock: Number of milliseconds since epoch. + // Fall back, regular clock: Number of milliseconds since epoch. // The time returned by gettimeofday() is affected by discontinuous // jumps in the system time (e.g., if the system administrator // manually changes the system time). If you need a monotonically diff --git a/src/common/utils.c b/src/common/utils.c index 80954f848..4e6cb49c2 100644 --- a/src/common/utils.c +++ b/src/common/utils.c @@ -200,7 +200,7 @@ void findfile(const char *p, const char *pat, void (func)(const char*)) sprintf(tmppath,"%s%c%s",path, PATHSEP, entry->d_name); - // check if the pattern matchs. + // check if the pattern matches. if (entry->d_name && strstr(entry->d_name, pattern)) { func( tmppath ); } @@ -211,7 +211,7 @@ void findfile(const char *p, const char *pat, void (func)(const char*)) } // is this a directory? if (S_ISDIR(dir_stat.st_mode)) { - // decent recursivly + // decent recursively findfile(tmppath, pat, func); } }//end while @@ -326,7 +326,7 @@ unsigned int get_percentage(const unsigned int A, const unsigned int B) if( B == 0 ) { - ShowError("get_percentage(): divison by zero! (A=%u,B=%u)\n", A, B); + ShowError("get_percentage(): division by zero! (A=%u,B=%u)\n", A, B); return ~0U; } diff --git a/src/config/core.h b/src/config/core.h index 157d94b2f..24e9de710 100644 --- a/src/config/core.h +++ b/src/config/core.h @@ -27,7 +27,7 @@ /// CONSOLE_INPUT allows you to type commands into the server's console, /// Disabling it saves one thread. #define CONSOLE_INPUT -/// Maximum number of caracters 'CONSOLE_INPUT' will support per line. +/// Maximum number of characters 'CONSOLE_INPUT' will support per line. #define MAX_CONSOLE_INPUT 150 /// Uncomment to disable Hercules' anonymous stat report @@ -43,7 +43,7 @@ /// By default, all range checks in Aegis are of Square shapes, so a weapon range /// - of 10 allows you to attack from anywhere within a 21x21 area. /// Enabling this changes such checks to circular checks, which is more realistic, -/// - but is not the official behaviour. +/// - but is not the official behavior. //#define CIRCULAR_AREA //This is the distance at which @autoloot works, diff --git a/src/config/secure.h b/src/config/secure.h index e5e3662d1..1a89e36cf 100644 --- a/src/config/secure.h +++ b/src/config/secure.h @@ -49,7 +49,7 @@ /** * Uncomment to disable - * while enabled, movement of invisible (cloaking, hide, etca [not chase walk]) units is not informed to nearby foes, + * while enabled, movement of invisible (cloaking, hide, etc [not chase walk]) units is not informed to nearby foes, * rendering any client-side cheat, that would otherwise make these units visible, to not function. * - "Why is this a setting?" because theres a cost, while enabled if a hidden character uses a skill with cast time, * - for example "cloaking -> walk a bit -> soul break another player" the character display will be momentarily abrupted diff --git a/src/login/account.h b/src/login/account.h index 329ae31c8..a14595519 100644 --- a/src/login/account.h +++ b/src/login/account.h @@ -25,7 +25,7 @@ struct mmo_account char email[40]; // e-mail (by default: a@a.com) int group_id; // player group id uint8 char_slots; // this accounts maximum character slots (maximum is limited to MAX_CHARS define in char server) - unsigned int state; // packet 0x006a value + 1 (0: compte OK) + unsigned int state; // packet 0x006a value + 1 (0: complete OK) time_t unban_time; // (timestamp): ban time limit of the account (0 = no ban) time_t expiration_time; // (timestamp): validity limit of the account (0 = unlimited) unsigned int logincount; // number of successful auth attempts diff --git a/src/login/account_sql.c b/src/login/account_sql.c index 2e4ed7ab9..51e499369 100644 --- a/src/login/account_sql.c +++ b/src/login/account_sql.c @@ -454,7 +454,7 @@ static bool account_db_sql_load_str(AccountDB* self, struct mmo_account* acc, co } if( SQL->NumRows(sql_handle) > 1 ) - {// serious problem - duplicit account + {// serious problem - duplicate account ShowError("account_db_sql_load_str: multiple accounts found when retrieving data for account '%s'!\n", userid); SQL->FreeResult(sql_handle); return false; diff --git a/src/login/login.c b/src/login/login.c index 43883c6ce..c3f2f6000 100644 --- a/src/login/login.c +++ b/src/login/login.c @@ -287,7 +287,7 @@ int lan_subnetcheck(uint32 ip) } //---------------------------------- -// Reading Lan Support configuration +// Reading LAN Support configuration //---------------------------------- int login_lan_config_read(const char *lancfgName) { @@ -724,13 +724,13 @@ int parse_fromchar(int fd) RFIFOSKIP(fd,6); if( !accounts->load_num(accounts, &acc, account_id) ) - ShowNotice("Char-server '%s': Error of UnBan request (account: %d not found, ip: %s).\n", server[id].name, account_id, ip); + ShowNotice("Char-server '%s': Error of Unban request (account: %d not found, ip: %s).\n", server[id].name, account_id, ip); else if( acc.unban_time == 0 ) - ShowNotice("Char-server '%s': Error of UnBan request (account: %d, no change for unban date, ip: %s).\n", server[id].name, account_id, ip); + ShowNotice("Char-server '%s': Error of Unban request (account: %d, no change for unban date, ip: %s).\n", server[id].name, account_id, ip); else { - ShowNotice("Char-server '%s': UnBan request (account: %d, ip: %s).\n", server[id].name, account_id, ip); + ShowNotice("Char-server '%s': Unban request (account: %d, ip: %s).\n", server[id].name, account_id, ip); acc.unban_time = 0; accounts->save(accounts, &acc); } @@ -912,7 +912,7 @@ int mmo_auth_new(const char* userid, const char* pass, const char sex, const cha // check if the account doesn't exist already if( accounts->load_str(accounts, &acc, userid) ) { - ShowNotice("Attempt of creation of an already existant account (account: %s_%c, pass: %s, received pass: %s)\n", userid, sex, acc.pass, pass); + ShowNotice("Attempt of creation of an already existing account (account: %s_%c, pass: %s, received pass: %s)\n", userid, sex, acc.pass, pass); return 1; // 1 = Incorrect Password } @@ -1104,7 +1104,7 @@ void login_auth_ok(struct login_session_data* sd) WFIFOSET(fd,3); return; } else if( login_config.min_group_id_to_connect >= 0 && login_config.group_id_to_connect == -1 && sd->group_id < login_config.min_group_id_to_connect ) { - ShowStatus("Connection refused: the minium group id required for connection is %d (account: %s, group: %d).\n", login_config.min_group_id_to_connect, sd->userid, sd->group_id); + ShowStatus("Connection refused: the minimum group id required for connection is %d (account: %s, group: %d).\n", login_config.min_group_id_to_connect, sd->userid, sd->group_id); WFIFOHEAD(fd,3); WFIFOW(fd,0) = 0x81; WFIFOB(fd,2) = 1; // 01 = Server closed @@ -1309,7 +1309,7 @@ int parse_login(int fd) // Perform ip-ban check if( login_config.ipban && ipban_check(ipl) ) { - ShowStatus("Connection refused: IP isn't authorised (deny/allow, ip: %s).\n", ip); + ShowStatus("Connection refused: IP isn't authorized (deny/allow, ip: %s).\n", ip); login_log(ipl, "unknown", -3, "ip banned"); WFIFOHEAD(fd,23); WFIFOW(fd,0) = 0x6a; @@ -1772,7 +1772,7 @@ int do_init(int argc, char** argv) { int i; - // intialize engine (to accept config settings) + // initialize engine (to accept config settings) account_engine[0].db = account_engine[0].constructor(); // read login-server configuration diff --git a/src/login/login.h b/src/login/login.h index e77b96a0e..447301ea4 100644 --- a/src/login/login.h +++ b/src/login/login.h @@ -72,7 +72,7 @@ struct Login_Config { unsigned int ip_sync_interval; // interval (in minutes) to execute a DNS/IP update (for dynamic IPs) bool log_login; // whether to log login server actions or not char date_format[32]; // date format used in messages - bool new_account_flag,new_acc_length_limit; // autoregistration via _M/_F ? / if yes minimum length is 4? + bool new_account_flag,new_acc_length_limit; // auto-registration via _M/_F ? / if yes minimum length is 4? int start_limited_time; // new account expiration time (-1: unlimited) bool use_md5_passwds; // work with password hashes instead of plaintext passwords? int group_id_to_connect; // required group id to connect diff --git a/src/login/loginlog_sql.c b/src/login/loginlog_sql.c index 2cbc02c93..2c0b1cc03 100644 --- a/src/login/loginlog_sql.c +++ b/src/login/loginlog_sql.c @@ -35,7 +35,7 @@ static Sql* sql_handle = NULL; static bool enabled = false; -// Returns the number of failed login attemps by the ip in the last minutes. +// Returns the number of failed login attempts by the ip in the last minutes. unsigned long loginlog_failedattempts(uint32 ip, unsigned int minutes) { unsigned long failures = 0; diff --git a/src/map/atcommand.c b/src/map/atcommand.c index a7e4cef39..2acea5872 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -947,7 +947,7 @@ ACMD(jobchange) { } } - // High Jobs, Babys and Third + // High Jobs, Babies and Third for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ){ if (strncmpi(message, pc->job_name(i), 16) == 0) { job = i; @@ -1329,7 +1329,7 @@ ACMD(baselevelup) clif->message(fd, msg_txt(47)); // Base level can't go any higher. return false; } // End Addition - if ((unsigned int)level > pc->maxbaselv(sd) || (unsigned int)level > pc->maxbaselv(sd) - sd->status.base_level) // fix positiv overflow + if ((unsigned int)level > pc->maxbaselv(sd) || (unsigned int)level > pc->maxbaselv(sd) - sd->status.base_level) // fix positive overflow level = pc->maxbaselv(sd) - sd->status.base_level; for (i = 0; i < level; i++) status_point += pc->gets_status_point(sd->status.base_level + i); @@ -1389,7 +1389,7 @@ ACMD(joblevelup) clif->message(fd, msg_txt(23)); // Job level can't go any higher. return false; } - if ((unsigned int)level > pc->maxjoblv(sd) || (unsigned int)level > pc->maxjoblv(sd) - sd->status.job_level) // fix positiv overflow + if ((unsigned int)level > pc->maxjoblv(sd) || (unsigned int)level > pc->maxjoblv(sd) - sd->status.job_level) // fix positive overflow level = pc->maxjoblv(sd) - sd->status.job_level; sd->status.job_level += (unsigned int)level; sd->status.skill_point += level; @@ -1401,11 +1401,11 @@ ACMD(joblevelup) return false; } level *=-1; - if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow + if ((unsigned int)level >= sd->status.job_level) // fix negative overflow level = sd->status.job_level-1; sd->status.job_level -= (unsigned int)level; if (sd->status.skill_point < level) - pc->resetskill(sd,0); //Reset skills since we need to substract more points. + pc->resetskill(sd,0); //Reset skills since we need to subtract more points. if (sd->status.skill_point < level) sd->status.skill_point = 0; else @@ -1631,7 +1631,7 @@ ACMD(model) pc->changelook(sd, LOOK_HAIR, hair_style); pc->changelook(sd, LOOK_HAIR_COLOR, hair_color); pc->changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); - clif->message(fd, msg_txt(36)); // Appearence changed. + clif->message(fd, msg_txt(36)); // Appearance changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. return false; @@ -1657,7 +1657,7 @@ ACMD(dye) if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { pc->changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); - clif->message(fd, msg_txt(36)); // Appearence changed. + clif->message(fd, msg_txt(36)); // Appearance changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. return false; @@ -1683,7 +1683,7 @@ ACMD(hair_style) if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) { pc->changelook(sd, LOOK_HAIR, hair_style); - clif->message(fd, msg_txt(36)); // Appearence changed. + clif->message(fd, msg_txt(36)); // Appearance changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. return false; @@ -1709,7 +1709,7 @@ ACMD(hair_color) if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) { pc->changelook(sd, LOOK_HAIR_COLOR, hair_color); - clif->message(fd, msg_txt(36)); // Appearence changed. + clif->message(fd, msg_txt(36)); // Appearance changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. return false; @@ -1896,7 +1896,7 @@ ACMD(monster) return false; } - if ((mob_id = mob->db_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) + if ((mob_id = mob->db_searchname(monster)) == 0) // check name first (to avoid possible name beginning by a number) mob_id = mob->db_checkid(atoi(monster)); if (mob_id == 0) { @@ -2711,7 +2711,7 @@ ACMD(char_block) * mn: minute * s: second * @ban +1m-2mn1s-6y test_player - * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time. + * this example adds 1 month and 1 second, and subtracts 2 minutes and 6 years at the same time. *------------------------------------------*/ ACMD(char_ban) { @@ -2879,12 +2879,12 @@ ACMD(doom) { status_kill(&pl_sd->bl); clif->specialeffect(&pl_sd->bl,450,AREA); - clif->message(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement. + clif->message(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgment. } } mapit->free(iter); - clif->message(fd, msg_txt(62)); // Judgement was made. + clif->message(fd, msg_txt(62)); // Judgment was made. return true; } @@ -2904,12 +2904,12 @@ ACMD(doommap) { status_kill(&pl_sd->bl); clif->specialeffect(&pl_sd->bl,450,AREA); - clif->message(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement. + clif->message(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgment. } } mapit->free(iter); - clif->message(fd, msg_txt(62)); // Judgement was made. + clif->message(fd, msg_txt(62)); // Judgment was made. return true; } @@ -2984,7 +2984,7 @@ ACMD(kick) if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { - clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + clif->message(fd, msg_txt(81)); // Your GM level don't authorize you to do this action on this player. return false; } @@ -3287,7 +3287,7 @@ ACMD(mapexit) { } /*========================================== - * idsearch : revrited by [Yor] + * idsearch : rewrite by [Yor] *------------------------------------------*/ ACMD(idsearch) { @@ -3333,7 +3333,7 @@ ACMD(recallall) memset(atcmd_output, '\0', sizeof(atcmd_output)); if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { - clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. + clif->message(fd, msg_txt(1032)); // You are not authorized to warp someone to your current map. return false; } @@ -3385,7 +3385,7 @@ ACMD(guildrecall) } if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { - clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. + clif->message(fd, msg_txt(1032)); // You are not authorized to warp someone to your current map. return false; } @@ -3442,7 +3442,7 @@ ACMD(partyrecall) } if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { - clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. + clif->message(fd, msg_txt(1032)); // You are not authorized to warp someone to your current map. return false; } @@ -4089,7 +4089,7 @@ ACMD(nuke) { skill->castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, timer->gettick(), 0); clif->message(fd, msg_txt(109)); // Player has been nuked! } else { - clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + clif->message(fd, msg_txt(81)); // Your GM level don't authorize you to do this action on this player. return false; } } else { @@ -4286,7 +4286,7 @@ ACMD(servertime) { const struct TimerData * timer_data2 = timer->get(pc->day_timer_tid); if (map->night_flag == 0) { - sprintf(temp, msg_txt(235), // Game time: The game is actualy in daylight for %s. + sprintf(temp, msg_txt(235), // Game time: The game is actually in daylight for %s. txt_time((unsigned int)(DIFF_TICK(timer_data->tick,timer->gettick())/1000))); clif->message(fd, temp); if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0) @@ -4297,7 +4297,7 @@ ACMD(servertime) { txt_time((unsigned int)(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000))); clif->message(fd, temp); } else { - sprintf(temp, msg_txt(233), // Game time: The game is actualy in night for %s. + sprintf(temp, msg_txt(233), // Game time: The game is actually in night for %s. txt_time((unsigned int)(DIFF_TICK(timer_data2->tick,timer->gettick()) / 1000))); clif->message(fd, temp); if (DIFF_TICK(timer_data2->tick,timer_data->tick) > 0) @@ -4371,7 +4371,7 @@ ACMD(jail) { if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM - clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + clif->message(fd, msg_txt(81)); // Your GM level don't authorize you to do this action on this player. return false; } @@ -4422,7 +4422,7 @@ ACMD(unjail) { if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM - clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + clif->message(fd, msg_txt(81)); // Your GM level don't authorize you to do this action on this player. return false; } @@ -4499,7 +4499,7 @@ ACMD(jailfor) { } if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { - clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + clif->message(fd, msg_txt(81)); // Your GM level don't authorize you to do this action on this player. return false; } @@ -5245,7 +5245,7 @@ ACMD(useskill) { if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { - clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + clif->message(fd, msg_txt(81)); // Your GM level don't authorized you to do this action on this player. return false; } @@ -5460,7 +5460,7 @@ ACMD(autotrade) { status->change_start(NULL,&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, 0); } - /* currently standalones are not supporting buyingstores, so we rely on the previous method */ + /* currently standalone is not supporting buyingstores, so we rely on the previous method */ if( sd->state.buyingstore ) { clif->authfail_fd(fd, 15); return true; @@ -6385,7 +6385,7 @@ ACMD(changesex) int i; pc->resetskill(sd,4); - // to avoid any problem with equipment and invalid sex, equipment is unequiped. + // to avoid any problem with equipment and invalid sex, equipment is unequipped. for( i=0; iequip_index[i] >= 0 ) pc->unequipitem(sd, sd->equip_index[i], 3); chrif->changesex(sd); @@ -6411,7 +6411,7 @@ ACMD(mute) { if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { - clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + clif->message(fd, msg_txt(81)); // Your GM level don't authorize you to do this action on this player. return false; } @@ -7700,7 +7700,7 @@ ACMD(accept) { } if(sd->duel_invite <= 0) { - // "Duel: @accept without invititation." + // "Duel: @accept without invitation." clif->message(fd, msg_txt(360)); return false; } @@ -7720,7 +7720,7 @@ ACMD(accept) { ACMD(reject) { if(sd->duel_invite <= 0) { - // "Duel: @reject without invititation." + // "Duel: @reject without invitation." clif->message(fd, msg_txt(362)); return false; } @@ -8632,7 +8632,7 @@ ACMD(join) { if( hChSys.local && strcmpi(name + 1, hChSys.local_name) == 0 ) { if( !map->list[sd->bl.m].channel ) { clif->chsys_mjoin(sd); - if( map->list[sd->bl.m].channel ) /* mjoin might have refused, map has chatting capabilities disabled */ + if( map->list[sd->bl.m].channel ) /* join might have refused, map has chatting capabilities disabled */ return true; } else channel = map->list[sd->bl.m].channel; diff --git a/src/map/battle.c b/src/map/battle.c index 57302166e..810bebae9 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -58,7 +58,7 @@ int battle_getcurrentskill(struct block_list *bl) { //Returns the current/last s } /*========================================== - * Get random targetting enemy + * Get random targeting enemy *------------------------------------------*/ int battle_gettargeted_sub(struct block_list *bl, va_list ap) { struct block_list **bl_list; @@ -102,7 +102,7 @@ struct block_list* battle_gettargeted(struct block_list *target) { } -//Returns the id of the current targetted character of the passed bl. [Skotlex] +//Returns the id of the current targeted character of the passed bl. [Skotlex] int battle_gettarget(struct block_list* bl) { switch (bl->type) { @@ -262,7 +262,7 @@ int battle_delay_damage(int64 tick, int amotion, struct block_list *src, struct if ( !battle_config.delay_battle_damage || amotion <= 1 ) { map->freeblock_lock(); - status_fix_damage(src, target, damage, ddelay); // We have to seperate here between reflect damage and others [icescope] + status_fix_damage(src, target, damage, ddelay); // We have to separate here between reflect damage and others [icescope] if( attack_type && !status->isdead(target) && additional_effects ) skill->additional_effect(src, target, skill_id, skill_lv, attack_type, dmg_lv, timer->gettick()); if( dmg_lv > ATK_BLOCK && attack_type ) @@ -358,7 +358,7 @@ int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 d } } } - if( tsc && tsc->count ) { //since an atk can only have one type let's optimise this a bit + if( tsc && tsc->count ) { //since an atk can only have one type let's optimize this a bit switch(atk_elem){ case ELE_FIRE: if( tsc->data[SC_SPIDERWEB]) { @@ -463,7 +463,7 @@ int64 battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, u damage = battle->calc_elefix(src, bl, skill_id, skill_lv, damage + eatk, nk, n_ele, s_ele, s_ele_, type == EQI_HAND_L, flag); /** - * In RE Shield Bommerang takes weapon element only for damage calculation, + * In RE Shield Boomerang takes weapon element only for damage calculation, * - resist calculation is always against neutral **/ if ( skill_id == CR_SHIELDBOOMERANG ) @@ -482,7 +482,7 @@ int64 battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, u } /*========================================== * Calculates the standard damage of a normal attack assuming it hits, - * it calculates nothing extra fancy, is needed for magnum break's WATK_ELEMENT bonus. [Skotlex] + * it calculates nothing extra fancy, is needed for magnum breaks WATK_ELEMENT bonus. [Skotlex] *------------------------------------------ * Pass damage2 as NULL to not calc it. * Flag values: @@ -567,7 +567,7 @@ int64 battle_calc_base_damage2(struct status_data *st, struct weapon_atk *wa, st else damage += st->batk; - //rodatazone says that Overrefine bonuses are part of baseatk + //rodatazone says that Overrefined bonuses are part of baseatk //Here we also apply the weapon_atk_rate bonus so it is correctly applied on left/right hands. if(sd) { if (type == EQI_HAND_L) { @@ -604,7 +604,7 @@ int64 battle_addmastery(struct map_session_data *sd,struct block_list *target,in nullpo_ret(sd); if((skill_lv = pc->checkskill(sd,AL_DEMONBANE)) > 0 && - target->type == BL_MOB && //This bonus doesnt work against players. + target->type == BL_MOB && //This bonus doesn't work against players. (battle->check_undead(st->race,st->def_ele) || st->race==RC_DEMON) ) damage += (int)(skill_lv*(3+sd->status.base_level/20.0)); //damage += (skill_lv * 3); @@ -676,7 +676,7 @@ int64 battle_addmastery(struct map_session_data *sd,struct block_list *target,in case W_FIST: if((skill_lv = pc->checkskill(sd,TK_RUN)) > 0) damage += (skill_lv * 10); - // No break, fallthrough to Knuckles + // No break, fall through to Knuckles case W_KNUCKLE: if((skill_lv = pc->checkskill(sd,MO_IRONHAND)) > 0) damage += (skill_lv * 3); @@ -1272,9 +1272,9 @@ int64 battle_calc_defense(int attack_type, struct block_list *src, struct block_ #else vit_def = def2; #endif - if((battle->check_undead(sstatus->race,sstatus->def_ele) || sstatus->race==RC_DEMON) && //This bonus already doesnt work vs players + if((battle->check_undead(sstatus->race,sstatus->def_ele) || sstatus->race==RC_DEMON) && //This bonus already doesn't work vs players src->type == BL_MOB && (i=pc->checkskill(tsd,AL_DP)) > 0) - vit_def += i*(int)(3 +(tsd->status.base_level+1)*0.04); // submitted by orn + vit_def += i*(int)(3 +(tsd->status.base_level+1)*0.04); // [orn] if( src->type == BL_MOB && (i=pc->checkskill(tsd,RA_RANGERMAIN))>0 && (sstatus->race == RC_BRUTE || sstatus->race == RC_FISH || sstatus->race == RC_PLANT) ) vit_def += i*5; @@ -1296,7 +1296,7 @@ int64 battle_calc_defense(int attack_type, struct block_list *src, struct block_ #ifdef RENEWAL /** * RE DEF Reduction - * Pierce defence gains 1 atk per def/2 + * Pierce defense gains 1 atk per def/2 **/ if( def1 < -399 ) // it stops at -399 @@ -1384,7 +1384,7 @@ int battle_calc_chorusbonus(struct map_session_data *sd) { if (members < 3) return 0; // Bonus remains 0 unless 3 or more Minstrel's/Wanderer's are in the party. if (members > 7) - return 5; // Maximum effect possiable from 7 or more Minstrel's/Wanderer's + return 5; // Maximum effect possible from 7 or more Minstrel's/Wanderer's return members - 2; // Effect bonus from additional Minstrel's/Wanderer's if not above the max possible } @@ -2005,7 +2005,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block skillratio += 50 * skill_lv; break; case GS_BULLSEYE: - //Only works well against brute/demihumans non bosses. + //Only works well against brute/demi-humans non bosses. if((tst->race == RC_BRUTE || tst->race == RC_DEMIHUMAN) && !(tst->mode&MD_BOSS)) skillratio += 400; @@ -2117,7 +2117,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block RE_LVL_DMOD(150); break; /** - * GC Guilotine Cross + * GC Guillotine Cross **/ case GC_CROSSIMPACT: skillratio += 900 + 100 * skill_lv; @@ -2401,7 +2401,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block { int chorusbonus = battle->calc_chorusbonus(sd); skillratio += 300 + 200 * skill_lv; - //Chorus bonus dont count the first 2 Minstrel's/Wanderer's and only increases when their's 3 or more. [Rytech] + //Chorus bonus don't count the first 2 Minstrel's/Wanderer's and only increases when their's 3 or more. [Rytech] if (chorusbonus >= 1 && chorusbonus <= 5) skillratio += 100<<(chorusbonus-1); // 1->100; 2->200; 3->400; 4->800; 5->1600 RE_LVL_DMOD(100); @@ -2454,7 +2454,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block if( sc && sc->data[SC_BLAST_OPTION] ) skillratio += (sd ? sd->status.job_level * 5 : 0); break; - // Physical Elemantal Spirits Attack Skills + // Physical Elemental Spirits Attack Skills case EL_CIRCLE_OF_FIRE: case EL_FIRE_BOMB_ATK: case EL_STONE_RAIN: @@ -2557,8 +2557,8 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block return skillratio; } /*========================================== - * Check dammage trough status. - * ATK may be MISS, BLOCKED FAIL, reduc, increase, end status... + * Check damage trough status. + * ATK may be MISS, BLOCKED FAIL, reduce, increase, end status... * After this we apply bg/gvg reduction *------------------------------------------*/ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damage *d,int64 damage,uint16 skill_id,uint16 skill_lv) { @@ -2715,7 +2715,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam clif->skill_nodamage(bl, bl, RK_MILLENNIUMSHIELD, 1, 1); sce->val3 -= (int)cap_value(damage,INT_MIN,INT_MAX); // absorb damage d->dmg_lv = ATK_BLOCK; - sc_start(src,bl,SC_STUN,15,0,skill->get_time2(RK_MILLENNIUMSHIELD,sce->val1)); // There is a chance to be stuned when one shield is broken. + sc_start(src,bl,SC_STUN,15,0,skill->get_time2(RK_MILLENNIUMSHIELD,sce->val1)); // There is a chance to be stunned when one shield is broken. if( sce->val3 <= 0 ) { // Shield Down sce->val2--; if( sce->val2 > 0 ) { @@ -3029,7 +3029,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam short rate = 100; struct status_data *tstatus = status->get_status_data(bl); if ( !(flag&BF_SKILL) && (flag&BF_WEAPON) && damage > 0 && rnd()%100 < tsc->data[SC_POISONINGWEAPON]->val3 ) { - if ( tsc->data[SC_POISONINGWEAPON]->val1 == 9 ) // Oblivion Curse gives a 2nd success chance after the 1st one passes which is reduceable. [Rytech] + if ( tsc->data[SC_POISONINGWEAPON]->val1 == 9 ) // Oblivion Curse gives a 2nd success chance after the 1st one passes which is reducible. [Rytech] rate = 100 - tstatus->int_ * 4 / 5; sc_start(src,bl,tsc->data[SC_POISONINGWEAPON]->val2,rate,tsc->data[SC_POISONINGWEAPON]->val1,skill->get_time2(GC_POISONINGWEAPON,1) - (tstatus->vit + tstatus->luk) / 2 * 1000); } @@ -3046,7 +3046,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam /* no data claims these settings affect anything other than players */ if( damage && sd && bl->type == BL_PC ) { switch( skill_id ) { - //case PA_PRESSURE: /* pressure also belongs to this list but it doesn't reach this area -- so dont worry about it */ + //case PA_PRESSURE: /* pressure also belongs to this list but it doesn't reach this area -- so don't worry about it */ case HW_GRAVITATION: case NJ_ZENYNAGE: case KO_MUCHANAGE: @@ -3254,7 +3254,7 @@ int battle_blewcount_bonus(struct map_session_data *sd, uint16 skill_id) { int i; if (!sd->skillblown[0].id) return 0; - //Apply the bonus blewcount. [Skotlex] + //Apply the bonus blow count. [Skotlex] for (i = 0; i < ARRAYLENGTH(sd->skillblown) && sd->skillblown[i].id; i++) { if (sd->skillblown[i].id == skill_id) return sd->skillblown[i].val; @@ -3335,7 +3335,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list ad.flag |= battle->range_type(src, target, skill_id, skill_lv); flag.infdef=(tstatus->mode&MD_PLANT?1:0); if( !flag.infdef && target->type == BL_SKILL && ((TBL_SKILL*)target)->group->unit_id == UNT_REVERBERATION ) - flag.infdef = 1; // Reberberation takes 1 damage + flag.infdef = 1; // Reverberation takes 1 damage switch(skill_id) { case MG_FIREWALL: @@ -3600,7 +3600,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list } /*========================================== - * Calculate Misc dammage for skill_id + * Calculate Misc damage for skill_id *------------------------------------------*/ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *target,uint16 skill_id,uint16 skill_lv,int mflag) { int temp; @@ -3908,7 +3908,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * { if (battle_config.agi_penalty_type == 1) flee = (flee * (100 - (attacker_count - (battle_config.agi_penalty_count - 1))*battle_config.agi_penalty_num))/100; - else //asume type 2: absolute reduction + else // assume type 2: absolute reduction flee -= (attacker_count - (battle_config.agi_penalty_count - 1))*battle_config.agi_penalty_num; if(flee < 1) flee = 1; } @@ -4046,7 +4046,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list unsigned lh : 1; //Attack considers left hand (wd.damage2) unsigned weapon : 1; //It's a weapon attack (consider VVS, and all that) #ifdef RENEWAL - unsigned tdef : 1; //Total defence reduction + unsigned tdef : 1; //Total defense reduction #endif } flag; @@ -4065,7 +4065,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list #endif ?1:0); if( !flag.infdef && target->type == BL_SKILL && ((TBL_SKILL*)target)->group->unit_id == UNT_REVERBERATION ) - flag.infdef = 1; // Reberberation takes 1 damage + flag.infdef = 1; // Reverberation takes 1 damage //Initial Values wd.type=0; //Normal attack @@ -5694,7 +5694,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t /** * We need to calculate the DMG before the hp reduction, because it can kill the source. - * For futher information: bugreport:4950 + * For further information: bugreport:4950 **/ ret_val = (damage_lv)skill->attack(BF_WEAPON,src,src,target,PA_SACRIFICE,skill_lv,tick,0); @@ -6058,7 +6058,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if(((((TBL_MOB*)target)->special_state.ai == 2 || //Marine Spheres (((TBL_MOB*)target)->special_state.ai == 3 && battle_config.summon_flora&1)) && //Floras s_bl->type == BL_PC && src->type != BL_MOB) || (((TBL_MOB*)target)->special_state.ai == 4 && t_bl->id != s_bl->id)) //Zanzoe - { //Targettable by players + { //Targetable by players state |= BCT_ENEMY; strip_enemy = 0; } @@ -6137,7 +6137,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f sd = BL_CAST(BL_PC, t_bl); if( sd->state.monster_ignore && flag&BCT_ENEMY ) - return 0; // Global inminuty only to Attacks + return 0; // Global immunity only to Attacks if( sd->status.karma && s_bl->type == BL_PC && ((TBL_PC*)s_bl)->status.karma ) state |= BCT_ENEMY; // Characters with bad karma may fight amongst them if( sd->state.killable ) { @@ -6231,7 +6231,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f break; } default: - //Need some sort of default behaviour for unhandled types. + //Need some sort of default behavior for unhandled types. if (t_bl->type != s_bl->type) state |= BCT_ENEMY; break; @@ -6351,7 +6351,7 @@ bool battle_check_range(struct block_list *src, struct block_list *bl, int range return true; // No need for path checking. if( d > AREA_SIZE ) - return false; // Avoid targetting objects beyond your range of sight. + return false; // Avoid targeting objects beyond your range of sight. return path->search_long(NULL,src->m,src->x,src->y,bl->x,bl->y,CELL_CHKWALL); } diff --git a/src/map/battle.h b/src/map/battle.h index 433dca95f..fc916597d 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -79,7 +79,7 @@ enum e_battle_check_target { //New definitions [Skotlex] * Structures **/ -// dammage structure +// damage structure struct Damage { int64 damage,damage2; //right, left dmg int type,div_; //chk clif_damage for type @TODO add an enum ? ; nb of hit @@ -489,7 +489,7 @@ enum e_battle_config_idletime { BCIDLE_ATCOMMAND = 0x200, }; -// Dammage delayed info +// Damage delayed info struct delay_damage { int src_id; int target_id; @@ -571,7 +571,7 @@ struct battle_interface { int (*check_target) (struct block_list *src, struct block_list *target,int flag); /* is src and bl within range? */ bool (*check_range) (struct block_list *src,struct block_list *bl,int range); - /* consume amo for this skill and lv */ + /* consume ammo for this skill and lv */ void (*consume_ammo) (struct map_session_data* sd, int skill_id, int lv); int (*get_targeted_sub) (struct block_list *bl, va_list ap); int (*get_enemy_sub) (struct block_list *bl, va_list ap); diff --git a/src/map/battleground.c b/src/map/battleground.c index 4558f32c3..f7131513d 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -541,7 +541,7 @@ void bg_match_over(struct bg_arena *arena, bool canceled) { bg->queue_pc_cleanup(sd); } if( canceled ) - clif->colormes(sd->fd,COLOR_RED,"BG Match Cancelled: not enough players"); + clif->colormes(sd->fd,COLOR_RED,"BG Match Canceled: not enough players"); else { pc_setglobalreg(sd, script->add_str(arena->delay_var), (unsigned int)time(NULL)); } @@ -579,7 +579,7 @@ void bg_begin(struct bg_arena *arena) { if( bg->afk_timer_id == INVALID_TIMER && bg->mafksec > 0 ) bg->afk_timer_id = timer->add(timer->gettick()+10000,bg->afk_timer,0,0); - /* TODO: make this a arena-independant var? or just .@? */ + /* TODO: make this a arena-independent var? or just .@? */ mapreg->setreg(script->add_str("$@bg_queue_id"),arena->queue_id); mapreg->setregstr(script->add_str("$@bg_delay_var$"),bg->gdelay_var); diff --git a/src/map/chat.c b/src/map/chat.c index 40a9d2348..cd7b5f811 100644 --- a/src/map/chat.c +++ b/src/map/chat.c @@ -32,7 +32,7 @@ struct chat_data* chat_createchat(struct block_list* bl, const char* title, cons struct chat_data* cd; nullpo_retr(NULL, bl); - /* Given the overhead and the numerous instances (npc allocatted or otherwise) wouldn't it be benefitial to have it use ERS? [Ind] */ + /* Given the overhead and the numerous instances (npc allocated or otherwise) wouldn't it be beneficial to have it use ERS? [Ind] */ cd = (struct chat_data *) aMalloc(sizeof(struct chat_data)); safestrncpy(cd->title, title, sizeof(cd->title)); diff --git a/src/map/chrif.c b/src/map/chrif.c index a69cca573..54cc139f4 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -55,7 +55,7 @@ struct chrif_interface chrif_s; //2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure) //2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's' //2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...' -//2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^' +//2b06: Incoming, chrif_changemapserverack -> 'answer of 2b05, ok/fail, data: dunno^^' //2b07: Outgoing, chrif_removefriend -> 'Tell charserver to remove friend_id from char_id friend list' //2b08: Outgoing, chrif_searchcharid -> '...' //2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db' @@ -79,7 +79,7 @@ struct chrif_interface chrif_s; //2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists' //2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.' //2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.' -//2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance] +//2b1e: Incoming, chrif_update_ip -> 'Request forwarded from char-server for interserver IP sync.' [Lance] //2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius] //2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius] //2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex] @@ -393,7 +393,7 @@ bool chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port) return true; } -/// map-server change request acknowledgement (positive or negative) +/// map-server change request acknowledgment (positive or negative) /// R 2b06 .L .L .L .L .W .W .W .L .W bool chrif_changemapserverack(int account_id, int login_id1, int login_id2, int char_id, short map_index, short x, short y, uint32 ip, uint16 port) { struct auth_node *node; @@ -853,9 +853,9 @@ void chrif_changedsex(int fd) { // Path to activate this response: // Map(start) (0x2b0e) -> Char(0x2727) -> Login // Login(0x2723) [ALL] -> Char (0x2b0d)[ALL] -> Map (HERE) - // Char will usually be "logged in" despite being forced to log-out in the begining + // Char will usually be "logged in" despite being forced to log-out in the beginning // of this process, but there's no need to perform map-server specific response - // as everything should've been changed through char-server [Panikon] + // as everything should been changed through char-server [Panikon] } /*========================================== * Request Char Server to Divorce Players @@ -944,14 +944,14 @@ void chrif_idbanned(int fd) { } sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters - if (RFIFOB(fd,6) == 0) { // 0: change of statut + if (RFIFOB(fd,6) == 0) { // 0: change of status int ret_status = RFIFOL(fd,7); // status or final date of a banishment if(0message(sd->fd, msg_txt(411+ret_status)); // Message IDs (for search convenience): 412, 413, 414, 415, 416, 417, 418, 419, 420 else if(ret_status==100) clif->message(sd->fd, msg_txt(421)); else - clif->message(sd->fd, msg_txt(420)); //"Your account has not more authorised." + clif->message(sd->fd, msg_txt(420)); //"Your account has not more authorized." } else if (RFIFOB(fd,6) == 1) { // 1: ban time_t timestamp; char tmpstr[2048]; @@ -1206,7 +1206,7 @@ bool chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate) { /*========================================= - * Tell char-server charcter disconnected [Wizputer] + * Tell char-server character disconnected [Wizputer] *-----------------------------------------*/ bool chrif_char_offline_nsd(int account_id, int char_id) { chrif_check(false); @@ -1247,7 +1247,7 @@ bool chrif_char_reset_offline(void) { } /*========================================= - * Tell char-server charcter is online [Wizputer] + * Tell char-server character is online [Wizputer] *-----------------------------------------*/ bool chrif_char_online(struct map_session_data *sd) { chrif_check(false); @@ -1533,7 +1533,7 @@ void chrif_send_report(char* buf, int len) { } /** - * Sends a single scdata for saving into char server, meant to ensure integrity of durationless conditions + * Sends a single scdata for saving into char server, meant to ensure integrity of duration-less conditions **/ void chrif_save_scdata_single(int account_id, int char_id, short type, struct status_change_entry *sce) { @@ -1555,7 +1555,7 @@ void chrif_save_scdata_single(int account_id, int char_id, short type, struct st } /** - * Sends a single scdata deletion request into char server, meant to ensure integrity of durationless conditions + * Sends a single scdata deletion request into char server, meant to ensure integrity of duration-less conditions **/ void chrif_del_scdata_single(int account_id, int char_id, short type) { diff --git a/src/map/chrif.h b/src/map/chrif.h index 661ba8f84..51ab0e9b9 100644 --- a/src/map/chrif.h +++ b/src/map/chrif.h @@ -53,7 +53,7 @@ struct chrif_interface { int other_mapserver_count; //Holds count of how many other map servers are online (apart of this instance) [Skotlex] /* */ - struct eri *auth_db_ers; //For reutilizing player login structures. + struct eri *auth_db_ers; //For re-utilizing player login structures. DBMap* auth_db; // int id -> struct auth_node* /* */ int packet_len_table[CHRIF_PACKET_LEN_TABLE_SIZE]; diff --git a/src/map/clif.c b/src/map/clif.c index d1ae2eb07..d8714dda0 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -2588,7 +2588,7 @@ void clif_cartlist(struct map_session_data *sd) { /// Removes cart (ZC_CARTOFF). /// 012b -/// Client behaviour: +/// Client behavior: /// Closes the cart storage and removes all it's items from memory. /// The Num & Weight values of the cart are left untouched and the cart is NOT removed. void clif_clearcart(int fd) @@ -5047,7 +5047,7 @@ void clif_skillcastcancel(struct block_list* bl) /// 4 = "no party" MsgStringTable[163] /// 5 = "no shout" MsgStringTable[164] /// 6 = "no PKing" MsgStringTable[165] -/// 7 = "no alligning" MsgStringTable[383] +/// 7 = "no aligning" MsgStringTable[383] /// ? = ignored /// cause: /// 0 = "not enough skill level" MsgStringTable[214] (AL_WARP) @@ -5425,7 +5425,7 @@ void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) { } -/// Presents a textual list of producable items (ZC_MAKABLEITEMLIST). +/// Presents a textual list of producible items (ZC_MAKABLEITEMLIST). /// 018d .W { .W { .W }*3 }* /// material id: /// unused by the client @@ -5467,7 +5467,7 @@ void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id , int } -/// Present a list of producable items (ZC_MAKINGITEM_LIST). +/// Present a list of producible items (ZC_MAKINGITEM_LIST). /// 025a .W .W { .W }* /// mk type: /// 1 = cooking @@ -5603,7 +5603,7 @@ void clif_displaymessage(const int fd, const char* mes) { if ( ( len = strnlen(mes, 255) ) > 0 ) { // don't send a void message (it's not displaying on the client chat). @help can send void line. WFIFOHEAD(fd, 5 + len); WFIFOW(fd,0) = 0x8e; - WFIFOW(fd,2) = 5 + len; // 4 + len + NULL teminate + WFIFOW(fd,2) = 5 + len; // 4 + len + NULL terminate safestrncpy((char *)WFIFOP(fd,4), mes, len + 1); WFIFOSET(fd, 5 + len); } @@ -5632,7 +5632,7 @@ void clif_displaymessage2(const int fd, const char* mes) { } else { WFIFOHEAD(fd, 5 + len); WFIFOW(fd,0) = 0x8e; - WFIFOW(fd,2) = 5 + len; // 4 + len + NULL teminate + WFIFOW(fd,2) = 5 + len; // 4 + len + NULL terminate safestrncpy((char *)WFIFOP(fd,4), line, len + 1); WFIFOSET(fd, 5 + len); } @@ -5669,7 +5669,7 @@ void clif_displaymessage_sprintf(const int fd, const char* mes, ...) { /* */ WFIFOW(fd,0) = 0x8e; - WFIFOW(fd,2) = 5 + len; // 4 + len + NULL teminate + WFIFOW(fd,2) = 5 + len; // 4 + len + NULL terminate WFIFOSET(fd, 5 + len); } @@ -5924,8 +5924,8 @@ void clif_wis_message(int fd, const char* nick, const char* mes, size_t mes_len) /// Inform the player about the result of his whisper action (ZC_ACK_WHISPER). /// 0098 .B /// result: -/// 0 = success to send wisper -/// 1 = target character is not loged in +/// 0 = success to send whisper +/// 1 = target character is not logged in /// 2 = ignored by target /// 3 = everyone ignored by target void clif_wis_end(int fd, int flag) { @@ -6191,7 +6191,7 @@ void clif_item_refine_list(struct map_session_data *sd) /// Notification of an auto-casted skill (ZC_AUTORUN_SKILL). -/// 0147 .W .L .W .W .W .24B .B +/// 0147 .W .L .W .W .W .24B .B void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv) { int fd; @@ -7276,7 +7276,7 @@ void clif_mvp_noitem(struct map_session_data* sd) /// 0 = "Guild has been created." /// 1 = "You are already in a Guild." /// 2 = "That Guild Name already exists." -/// 3 = "You need the neccessary item to create a Guild." +/// 3 = "You need the necessary item to create a Guild." void clif_guild_created(struct map_session_data *sd,int flag) { int fd; @@ -7669,7 +7669,7 @@ void clif_guild_emblem_area(struct block_list* bl) /// Sends guild skills (ZC_GUILD_SKILLINFO). -/// 0162 .W .W { .W .L .W .W .W .24B .B }* +/// 0162 .W .W { .W .L .W .W .W .24B .B }* void clif_guild_skillinfo(struct map_session_data* sd) { int fd; @@ -8186,7 +8186,7 @@ void clif_manner_message(struct map_session_data* sd, uint32 type) } -/// Followup to 0x14a type 3/5, informs who did the manner adjustment action (ZC_NOTIFY_MANNER_POINT_GIVEN). +/// Follow-up to 0x14a type 3/5, informs who did the manner adjustment action (ZC_NOTIFY_MANNER_POINT_GIVEN). /// 014b .B .24B /// type: /// 0 = positive (unmute) @@ -8277,7 +8277,7 @@ void clif_playBGM(struct map_session_data* sd, const char* name) /// term: /// unknown purpose, only relevant to act = 1 /// npc id: -/// The accustic direction of the sound is determined by the +/// The acoustic direction of the sound is determined by the /// relative position of the NPC to the player (3D sound). void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type) { @@ -8643,7 +8643,7 @@ void clif_charnameack (int fd, struct block_list *bl) return; } - // if no receipient specified just update nearby clients + // if no recipient specified just update nearby clients if (fd == 0) clif->send(buf, packet_len(cmd), bl, AREA); else { @@ -8738,7 +8738,7 @@ void clif_slide(struct block_list *bl, int x, int y) /// 008d .W .L .?B void clif_disp_overhead(struct block_list *bl, const char* mes) { - unsigned char buf[256]; //This should be more than sufficient, the theorical max is CHAT_SIZE + 8 (pads and extra inserted crap) + unsigned char buf[256]; //This should be more than sufficient, the theoretical max is CHAT_SIZE + 8 (pads and extra inserted crap) size_t len_mes = strlen(mes)+1; //Account for \0 if (len_mes > sizeof(buf)-8) { @@ -8846,7 +8846,7 @@ void clif_starskill(struct map_session_data* sd, const char* mapname, int monste } /*========================================== - * Info about Star Glaldiator save map [Komurka] + * Info about Star Gladiator save map [Komurka] * type: 1: Information, 0: Map registered *------------------------------------------*/ void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type) @@ -8858,7 +8858,7 @@ void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsig } /*========================================== - * Info about Star Glaldiator hate mob [Komurka] + * Info about Star Gladiator hate mob [Komurka] * type: 1: Register mob, 0: Information. *------------------------------------------*/ void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type) @@ -9052,7 +9052,7 @@ bool clif_process_message(struct map_session_data *sd, int format, char **name_, if( strncmp(name, sd->status.name, namelen) || // the text must start with the speaker's name name[namelen] != ' ' || name[namelen+1] != ':' || name[namelen+2] != ' ' ) // followed by ' : ' { - //Hacked message, or infamous "client desynch" issue where they pick one char while loading another. + //Hacked message, or infamous "client desynchronize" issue where they pick one char while loading another. ShowWarning("clif_process_message: Player '%s' sent a message using an incorrect name! Forcing a relog...\n", sd->status.name); set_eof(fd); // Just kick them out to correct it. return false; @@ -10323,7 +10323,7 @@ void clif_hercules_chsys_quit(struct map_session_data *sd) { /// 1 = pick up item /// 2 = sit down /// 3 = stand up -/// 7 = continous attack +/// 7 = continuous attack /// 12 = (touch skill?) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_ActionRequest(int fd, struct map_session_data *sd) @@ -11037,7 +11037,7 @@ void clif_parse_ChatLeave(int fd, struct map_session_data* sd) } -//Handles notifying asker and rejecter of what has just ocurred. +//Handles notifying asker and rejecter of what has just occurred. //Type is used to determine the correct msg_txt to use: //0: void clif_noask_sub(struct map_session_data *src, struct map_session_data *target, int type) { @@ -12239,7 +12239,7 @@ void clif_parse_PartyChangeLeader(int fd, struct map_session_data* sd) { /// Party Booking in KRO [Spiria] /// -/// Request to register a party booking advertisment (CZ_PARTY_BOOKING_REQ_REGISTER). +/// Request to register a party booking advertisement (CZ_PARTY_BOOKING_REQ_REGISTER). /// 0802 .W .W { .W }*6 void clif_parse_PartyBookingRegisterReq(int fd, struct map_session_data* sd) { @@ -12259,7 +12259,7 @@ void clif_parse_PartyBookingRegisterReq(int fd, struct map_session_data* sd) } -/// Result of request to register a party booking advertisment (ZC_PARTY_BOOKING_ACK_REGISTER). +/// Result of request to register a party booking advertisement (ZC_PARTY_BOOKING_ACK_REGISTER). /// 0803 .W /// result: /// 0 = success @@ -12280,7 +12280,7 @@ void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag) } -/// Request to search for party booking advertisments (CZ_PARTY_BOOKING_REQ_SEARCH). +/// Request to search for party booking advertisement (CZ_PARTY_BOOKING_REQ_SEARCH). /// 0804 .W .W .W .L .W void clif_parse_PartyBookingSearchReq(int fd, struct map_session_data* sd) { @@ -12331,7 +12331,7 @@ void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, } -/// Request to delete own party booking advertisment (CZ_PARTY_BOOKING_REQ_DELETE). +/// Request to delete own party booking advertisement (CZ_PARTY_BOOKING_REQ_DELETE). /// 0806 void clif_parse_PartyBookingDeleteReq(int fd, struct map_session_data* sd) { @@ -12344,7 +12344,7 @@ void clif_parse_PartyBookingDeleteReq(int fd, struct map_session_data* sd) } -/// Result of request to delete own party booking advertisment (ZC_PARTY_BOOKING_ACK_DELETE). +/// Result of request to delete own party booking advertisement (ZC_PARTY_BOOKING_ACK_DELETE). /// 0807 .W /// result: /// 0 = success @@ -12366,7 +12366,7 @@ void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag) } -/// Request to update party booking advertisment (CZ_PARTY_BOOKING_REQ_UPDATE). +/// Request to update party booking advertisement (CZ_PARTY_BOOKING_REQ_UPDATE). /// 0808 { .W }*6 void clif_parse_PartyBookingUpdateReq(int fd, struct map_session_data* sd) { @@ -12384,7 +12384,7 @@ void clif_parse_PartyBookingUpdateReq(int fd, struct map_session_data* sd) } -/// Notification about new party booking advertisment (ZC_PARTY_BOOKING_NOTIFY_INSERT). +/// Notification about new party booking advertisement (ZC_PARTY_BOOKING_NOTIFY_INSERT). /// 0809 .L .24B .L .W .W { .W }*6 void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad) { @@ -12410,7 +12410,7 @@ void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_boo } -/// Notification about updated party booking advertisment (ZC_PARTY_BOOKING_NOTIFY_UPDATE). +/// Notification about updated party booking advertisement (ZC_PARTY_BOOKING_NOTIFY_UPDATE). /// 080a .L { .W }*6 void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad) { @@ -12431,7 +12431,7 @@ void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_boo } -/// Notification about deleted party booking advertisment (ZC_PARTY_BOOKING_NOTIFY_DELETE). +/// Notification about deleted party booking advertisement (ZC_PARTY_BOOKING_NOTIFY_DELETE). /// 080b .L void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index) { @@ -12450,7 +12450,7 @@ void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index) /// Modified version of Party Booking System for 2012-04-10 or 2012-04-18 (RagexeRE). /// Code written by mkbu95, Spiria, Yommy and Ind -/// Request to register a party booking advertisment (CZ_PARTY_RECRUIT_REQ_REGISTER). +/// Request to register a party booking advertisement (CZ_PARTY_RECRUIT_REQ_REGISTER). /// 08e5 .W .37B void clif_parse_PartyRecruitRegisterReq(int fd, struct map_session_data* sd) { @@ -12497,7 +12497,7 @@ void clif_PartyRecruitSearchAck(int fd, struct party_booking_ad_info** results, #endif } -/// Result of request to register a party booking advertisment (ZC_PARTY_RECRUIT_ACK_REGISTER). +/// Result of request to register a party booking advertisement (ZC_PARTY_RECRUIT_ACK_REGISTER). /// 08e6 .W /// result: /// 0 = success @@ -12517,7 +12517,7 @@ void clif_PartyRecruitRegisterAck(struct map_session_data *sd, int flag) #endif } -/// Request to search for party booking advertisments (CZ_PARTY_RECRUIT_REQ_SEARCH). +/// Request to search for party booking advertisement (CZ_PARTY_RECRUIT_REQ_SEARCH). /// 08e7 .W .W .L .W void clif_parse_PartyRecruitSearchReq(int fd, struct map_session_data* sd) { @@ -12533,7 +12533,7 @@ void clif_parse_PartyRecruitSearchReq(int fd, struct map_session_data* sd) #endif } -/// Request to delete own party booking advertisment (CZ_PARTY_RECRUIT_REQ_DELETE). +/// Request to delete own party booking advertisement (CZ_PARTY_RECRUIT_REQ_DELETE). /// 08e9 void clif_parse_PartyRecruitDeleteReq(int fd, struct map_session_data* sd) { @@ -12545,7 +12545,7 @@ void clif_parse_PartyRecruitDeleteReq(int fd, struct map_session_data* sd) #endif } -/// Result of request to delete own party booking advertisment (ZC_PARTY_RECRUIT_ACK_DELETE). +/// Result of request to delete own party booking advertisement (ZC_PARTY_RECRUIT_ACK_DELETE). /// 08ea .W /// result: /// 0 = success @@ -12566,7 +12566,7 @@ void clif_PartyRecruitDeleteAck(struct map_session_data* sd, int flag) #endif } -/// Request to update party booking advertisment (CZ_PARTY_RECRUIT_REQ_UPDATE). +/// Request to update party booking advertisement (CZ_PARTY_RECRUIT_REQ_UPDATE). /// 08eb .37B void clif_parse_PartyRecruitUpdateReq(int fd, struct map_session_data *sd) { @@ -12581,7 +12581,7 @@ void clif_parse_PartyRecruitUpdateReq(int fd, struct map_session_data *sd) #endif } -/// Notification about new party booking advertisment (ZC_PARTY_RECRUIT_NOTIFY_INSERT). +/// Notification about new party booking advertisement (ZC_PARTY_RECRUIT_NOTIFY_INSERT). /// 08ec .L .L .24B .W .37B void clif_PartyRecruitInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad) { @@ -12603,7 +12603,7 @@ void clif_PartyRecruitInsertNotify(struct map_session_data* sd, struct party_boo #endif } -/// Notification about updated party booking advertisment (ZC_PARTY_RECRUIT_NOTIFY_UPDATE). +/// Notification about updated party booking advertisement (ZC_PARTY_RECRUIT_NOTIFY_UPDATE). /// 08ed .L .37B void clif_PartyRecruitUpdateNotify(struct map_session_data *sd, struct party_booking_ad_info* pb_ad) { @@ -12620,7 +12620,7 @@ void clif_PartyRecruitUpdateNotify(struct map_session_data *sd, struct party_boo #endif } -/// Notification about deleted party booking advertisment (ZC_PARTY_RECRUIT_NOTIFY_DELETE). +/// Notification about deleted party booking advertisement (ZC_PARTY_RECRUIT_NOTIFY_DELETE). /// 08ee .L void clif_PartyRecruitDeleteNotify(struct map_session_data* sd, int index) { @@ -13172,7 +13172,7 @@ void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd) if(!sd->state.gmaster_flag) return; - // compensate for some client defects when using multilanguage mode + // compensate for some client defects when using multilingual mode if (msg1[0] == '|' && msg1[3] == '|') msg1+= 3; // skip duplicate marker if (msg2[0] == '|' && msg2[3] == '|') msg2+= 3; // skip duplicate marker if (msg2[0] == '|') msg2[strnlen(msg2, MAX_GUILDMES2)-1] = '\0'; // delete extra space at the end of string @@ -13612,7 +13612,7 @@ void clif_parse_GMRecall2(int fd, struct map_session_data* sd) { /// Request to execute GM commands. /// usage: /// /item n - summon n monster or acquire n item/s -/// /item money - grants 2147483647 zenies +/// /item money - grants 2147483647 Zeny /// /item whereisboss - locate boss mob in current map.(not yet implemented) /// /item regenboss_n t - regenerate n boss monster by t millisecond.(not yet implemented) /// /item onekillmonster - toggle an ability to kill mobs in one hit.(not yet implemented) @@ -13993,7 +13993,7 @@ void clif_friendslist_toggle(struct map_session_data *sd,int account_id, int cha } -//Subfunction called from clif_foreachclient to toggle friends on/off [Skotlex] +//Sub-function called from clif_foreachclient to toggle friends on/off [Skotlex] int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap) { int account_id, char_id, online; @@ -14342,7 +14342,7 @@ void clif_parse_ranklist(int fd, struct map_session_data *sd) { case RANKTYPE_BLACKSMITH: case RANKTYPE_ALCHEMIST: case RANKTYPE_TAEKWON: - clif->ranklist(sd, type); // pk_list unsuported atm + clif->ranklist(sd, type); // pk_list unsupported atm break; } } @@ -14672,7 +14672,7 @@ void clif_check(int fd, struct map_session_data* pl_sd) { WFIFOW(fd,34) = pl_sd->battle_status.flee2/10; WFIFOW(fd,36) = pl_sd->battle_status.cri/10; WFIFOW(fd,38) = (2000-pl_sd->battle_status.amotion)/10; // aspd - WFIFOW(fd,40) = 0; // FIXME: What is 'plusASPD' supposed to be? Maybe adelay? + WFIFOW(fd,40) = 0; // FIXME: What is 'plusASPD' supposed to be? Maybe a delay? WFIFOSET(fd,packet_len(0x214)); } @@ -14737,7 +14737,7 @@ void clif_Mail_getattachment(int fd, uint8 flag) /// 0249 .B /// result: /// 0 = success -/// 1 = recipinent does not exist +/// 1 = recipient does not exist void clif_Mail_send(int fd, bool fail) { WFIFOHEAD(fd,packet_len(0x249)); @@ -16068,7 +16068,7 @@ void clif_mercenary_info(struct map_session_data *sd) { /// Mercenary skill tree (ZC_MER_SKILLINFO_LIST). -/// 029d .W { .W .L .W .W .W .24B .B }* +/// 029d .W { .W .L .W .W .W .24B .B }* void clif_mercenary_skillblock(struct map_session_data *sd) { struct mercenary_data *md; @@ -17142,7 +17142,7 @@ void clif_parse_debug(int fd,struct map_session_data *sd) { } /*========================================== * Server tells client to display a window similar to Magnifier (item) one - * Server populates the window with avilable elemental converter options according to player's inventory + * Server populates the window with available elemental converter options according to player's inventory *------------------------------------------*/ int clif_elementalconverter_list(struct map_session_data *sd) { int i,c,view,fd; @@ -17587,7 +17587,7 @@ void clif_parse_CashShopSchedule(int fd, struct map_session_data *sd) { } void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) { unsigned short limit = RFIFOW(fd, 4), i, j; - unsigned int kafra_pay = RFIFOL(fd, 6);// [Ryuuzaki] - These are free cash points (strangely #CASH = main cash curreny for us, confusing) + unsigned int kafra_pay = RFIFOL(fd, 6);// [Ryuuzaki] - These are free cash points (strangely #CASH = main cash currently for us, confusing) if( map->list[sd->bl.m].flag.nocashshop ) { clif->colormes(fd,COLOR_RED,msg_txt(1489)); //Cash Shop is disabled in this map diff --git a/src/map/clif.h b/src/map/clif.h index 7b27e1fe6..e1af44881 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -66,7 +66,7 @@ typedef enum send_target { AREA, // area AREA_WOS, // area, without self AREA_WOC, // area, without chatrooms - AREA_WOSC, // area, without own chatroom + AREA_WOSC, // area, without own chatrooms AREA_CHAT_WOC, // hearable area, without chatrooms CHAT, // current chatroom CHAT_WOS, // current chatroom, without self diff --git a/src/map/elemental.c b/src/map/elemental.c index b414d5b9f..7ffeea410 100644 --- a/src/map/elemental.c +++ b/src/map/elemental.c @@ -505,7 +505,7 @@ int elemental_change_mode_ack(struct elemental_data *ed, int mode) { else unit->skilluse_id(&ed->bl,bl->id,skill_id,skill_lv); - ed->target_id = 0; // Reset target after casting the skill to avoid continious attack. + ed->target_id = 0; // Reset target after casting the skill to avoid continuous attack. return 1; } @@ -529,7 +529,7 @@ int elemental_change_mode(struct elemental_data *ed, int mode) { else if( mode == EL_MODE_ASSIST ) mode = EL_SKILLMODE_ASSIST; // Assist spirit mode -> Assist spirit skill. else mode = EL_SKILLMODE_PASIVE; // Passive spirit mode -> Passive spirit skill. - // Use a skill inmediately after every change mode. + // Use a skill immediately after every change mode. if( mode != EL_SKILLMODE_AGGRESSIVE ) elemental->change_mode_ack(ed,mode); return 1; diff --git a/src/map/guild.c b/src/map/guild.c index 4bf9c9da0..209f29103 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -61,7 +61,7 @@ int guild_skill_get_max (int id) { return guild->skill_tree[id-GD_SKILLBASE].max; } -// Retrive skill_lv learned by guild +// Retrieve skill_lv learned by guild int guild_checkskill(struct guild *g, int id) { int idx = id - GD_SKILLBASE; if (idx < 0 || idx >= MAX_GUILDSKILL) @@ -764,7 +764,7 @@ int guild_member_added(int guild_id,int account_id,int char_id,int flag) { return 0; if(sd==NULL || sd->guild_invite==0){ - // cancel if player not present or invalide guild_id invitation + // cancel if player not present or invalid guild_id invitation if (flag == 0) { ShowError("guild: member added error %d is not online\n",account_id); intif->guild_leave(guild_id,account_id,char_id,0,"** Data Error **"); @@ -882,7 +882,7 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c online_member_sd = guild->getavailablesd(g); if(online_member_sd == NULL) - return 0; // noone online to inform + return 0; // no one online to inform #ifdef GP_BOUND_ITEMS //Guild bound item check @@ -2373,7 +2373,7 @@ void guild_defaults(void) { guild->agit_end = guild_agit_end; guild->agit2_start = guild_agit2_start; guild->agit2_end = guild_agit2_end; - /* guild flag cachin */ + /* guild flag caching */ guild->flag_add = guild_flag_add; guild->flag_remove = guild_flag_remove; guild->flags_clear = guild_flags_clear; diff --git a/src/map/homunculus.c b/src/map/homunculus.c index b6a83d1cb..8c47226db 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -809,7 +809,7 @@ bool homunculus_call(struct map_session_data *sd) { return true; } -// Recv homunculus data from char server +// Receive homunculus data from char server bool homunculus_recv_data(int account_id, struct s_homunculus *sh, int flag) { struct map_session_data *sd; struct homun_data *hd; @@ -1157,7 +1157,7 @@ bool homunculus_read_skill_db_sub(char* split[], int columns, int current) { classid = atoi(split[0]) - HM_CLASS_BASE; if ( classid >= MAX_HOMUNCULUS_CLASS ) { - ShowWarning("homunculus_read_skill_db_sub: Invalud homunculus class %d.\n", atoi(split[0])); + ShowWarning("homunculus_read_skill_db_sub: Invalid homunculus class %d.\n", atoi(split[0])); return false; } diff --git a/src/map/intif.c b/src/map/intif.c index 042896f4f..4dd0fa448 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -238,7 +238,7 @@ int intif_wis_replay(int id, int flag) WFIFOHEAD(inter_fd,7); WFIFOW(inter_fd,0) = 0x3002; WFIFOL(inter_fd,2) = id; - WFIFOB(inter_fd,6) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target + WFIFOB(inter_fd,6) = flag; // flag: 0: success to send whisper, 1: target character is not logged in?, 2: ignored by target WFIFOSET(inter_fd,7); if (battle_config.etc_log) @@ -387,7 +387,7 @@ int intif_request_registry(struct map_session_data *sd, int flag) { nullpo_ret(sd); - /* if char server aint online it doesn't load, shouldn't we kill the session then? */ + /* if char server ain't online it doesn't load, shouldn't we kill the session then? */ if (intif->CheckForCharServer()) return 0; @@ -931,7 +931,7 @@ void intif_parse_WisMessage(int fd) { } //Success to send whisper. clif->wis_message(sd->fd, wisp_source, (char*)RFIFOP(fd,56),RFIFOW(fd,2)-56); - intif_wis_replay(id,0); // succes + intif_wis_replay(id,0); // success } // Wisp/page transmission result reception @@ -939,7 +939,7 @@ void intif_parse_WisEnd(int fd) { struct map_session_data* sd; if (battle_config.etc_log) - ShowInfo("intif_parse_wisend: player: %s, flag: %d\n", RFIFOP(fd,2), RFIFOB(fd,26)); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target + ShowInfo("intif_parse_wisend: player: %s, flag: %d\n", RFIFOP(fd,2), RFIFOB(fd,26)); // flag: 0: success to send whisper, 1: target character is not logged in?, 2: ignored by target sd = (struct map_session_data *)map->nick2sd((char *) RFIFOP(fd,2)); if (sd != NULL) clif->wis_end(sd->fd, RFIFOB(fd,26)); @@ -1366,7 +1366,7 @@ void intif_parse_DeletePetOk(int fd) { ShowError("pet data delete failure\n"); } -// ACK changing name resquest, players,pets,hommon +// ACK changing name request, players,pets,homun void intif_parse_ChangeNameOk(int fd) { struct map_session_data *sd = NULL; diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 9bc352276..320c64402 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -1123,7 +1123,7 @@ void itemdb_read_packages(void) { for( r = 0; r < itemdb->packages[count].random_qty; r++ ) { if( itemdb->packages[count].random_groups[r].random_qty == 1 ) { - //item packages dont stop looping until something comes out of them, so if you have only one item in it the drop is guaranteed. + //item packages don't stop looping until something comes out of them, so if you have only one item in it the drop is guaranteed. ShowWarning("itemdb_read_packages: in '%s' 'Random: %d' group has only 1 random option, drop rate will be 100%!\n",itemdb_name(itemdb->packages[count].id),r+1); itemdb->packages[count].random_groups[r].random_list[0].rate = 10000; } diff --git a/src/map/map.c b/src/map/map.c index e37e902f6..a89478cb1 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -254,7 +254,7 @@ int map_delblock(struct block_list* bl) // blocklist (2ways chainlist) if (bl->prev == NULL) { if (bl->next != NULL) { - // can't delete block (already at the begining of the chain) + // can't delete block (already at the beginning of the chain) ShowError("map_delblock error : bl->next!=NULL\n"); } return 0; @@ -468,7 +468,7 @@ static int bl_vforeach(int (*func)(struct block_list*, va_list), int blockcount, map->freeblock_lock(); for (i = blockcount; i < map->bl_list_count && returnCount < max; i++) { - if (map->bl_list[i]->prev) { //func() may delete this bl_list[] slot, checking for prev ensures it wasnt queued for deletion. + if (map->bl_list[i]->prev) { //func() may delete this bl_list[] slot, checking for prev ensures it wasn't queued for deletion. va_list argscopy; va_copy(argscopy, args); returnCount += func(map->bl_list[i], argscopy); @@ -2037,7 +2037,7 @@ void map_foreachnpc(int (*func)(struct npc_data* nd, va_list args), ...) { } /// Applies func to everything in the db. -/// Stops iteratin gif func returns -1. +/// Stops iterating gif func returns -1. void map_vforeachregen(int (*func)(struct block_list* bl, va_list args), va_list args) { DBIterator* iter; struct block_list* bl; @@ -2057,7 +2057,7 @@ void map_vforeachregen(int (*func)(struct block_list* bl, va_list args), va_list } /// Applies func to everything in the db. -/// Stops iteratin gif func returns -1. +/// Stops iterating gif func returns -1. /// @see map_vforeachregen void map_foreachregen(int (*func)(struct block_list* bl, va_list args), ...) { va_list args; @@ -4402,7 +4402,7 @@ bool map_zone_mf_cache(int m, char *flag, char *params) { } if( modifier[0] == '\0' || !( skill_id = skill->name2id(skill_name) ) || !skill->get_unit_id( skill->name2id(skill_name), 0) || atoi(modifier) < 1 || atoi(modifier) > USHRT_MAX ) { - ;/* we dont mind it, the server will take care of it next. */ + ;/* we don't mind it, the server will take care of it next. */ } else { int idx = map->list[m].unit_count; @@ -4435,7 +4435,7 @@ bool map_zone_mf_cache(int m, char *flag, char *params) { } if( modifier[0] == '\0' || !( skill_id = skill->name2id(skill_name) ) || atoi(modifier) < 1 || atoi(modifier) > USHRT_MAX ) { - ;/* we dont mind it, the server will take care of it next. */ + ;/* we don't mind it, the server will take care of it next. */ } else { int idx = map->list[m].skill_count; @@ -4792,7 +4792,7 @@ void read_map_zone_db(void) { --h; continue; } - if( !map->zone_bl_type(libconfig->setting_get_string_elem(skills,h),&subtype) )/* we dont remove it from the three due to inheritance */ + if( !map->zone_bl_type(libconfig->setting_get_string_elem(skills,h),&subtype) )/* we don't remove it from the three due to inheritance */ --disabled_skills_count; } /* all ok, process */ @@ -4830,7 +4830,7 @@ void read_map_zone_db(void) { --h; continue; } - if( !libconfig->setting_get_bool(item) )/* we dont remove it from the three due to inheritance */ + if( !libconfig->setting_get_bool(item) )/* we don't remove it from the three due to inheritance */ --disabled_items_count; } /* all ok, process */ @@ -4875,7 +4875,7 @@ void read_map_zone_db(void) { --h; continue; } - if( !libconfig->setting_get_int(command) )/* we dont remove it from the three due to inheritance */ + if( !libconfig->setting_get_int(command) )/* we don't remove it from the three due to inheritance */ --disabled_commands_count; } /* all ok, process */ @@ -4911,7 +4911,7 @@ void read_map_zone_db(void) { --h; continue; } - if( !map->zone_bl_type(libconfig->setting_get_string_elem(cap,1),&subtype) )/* we dont remove it from the three due to inheritance */ + if( !map->zone_bl_type(libconfig->setting_get_string_elem(cap,1),&subtype) )/* we don't remove it from the three due to inheritance */ --capped_skills_count; } /* all ok, process */ @@ -5712,7 +5712,7 @@ int do_init(int argc, char *argv[]) char ip_str[16]; ip2str(sockt->addr_[0], ip_str); - ShowWarning("Not all IP addresses in /conf/map-server.conf configured, autodetecting...\n"); + ShowWarning("Not all IP addresses in /conf/map-server.conf configured, auto-detecting...\n"); if (sockt->naddr_ == 0) ShowError("Unable to determine your IP address...\n"); @@ -5736,7 +5736,7 @@ int do_init(int argc, char *argv[]) map->id_db = idb_alloc(DB_OPT_BASE); map->pc_db = idb_alloc(DB_OPT_BASE); //Added for reliable map->id2sd() use. [Skotlex] - map->mobid_db = idb_alloc(DB_OPT_BASE); //Added to lower the load of the lazy mob ai. [Skotlex] + map->mobid_db = idb_alloc(DB_OPT_BASE); //Added to lower the load of the lazy mob AI. [Skotlex] map->bossid_db = idb_alloc(DB_OPT_BASE); // Used for Convex Mirror quick MVP search map->map_db = uidb_alloc(DB_OPT_BASE); map->nick_db = idb_alloc(DB_OPT_BASE); @@ -5795,7 +5795,7 @@ int do_init(int argc, char *argv[]) itemdb->init(minimal); skill->init(minimal); if (!minimal) - map->read_zone_db();/* read after item and skill initalization */ + map->read_zone_db();/* read after item and skill initialization */ mob->init(minimal); pc->init(minimal); status->init(minimal); diff --git a/src/map/map.h b/src/map/map.h index 3ce59a804..38167597a 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -324,7 +324,7 @@ struct spawn_data { unsigned int level; struct { unsigned int size : 2; //Holds if mob has to be tiny/large - unsigned int ai : 4; //Special ai for summoned monsters. + unsigned int ai : 4; //Special AI for summoned monsters. //0: Normal mob | 1: Standard summon, attacks mobs //2: Alchemist Marine Sphere | 3: Alchemist Summon Flora | 4: Summon Zanzou unsigned int dynamic : 1; //Whether this data is indexed by a map's dynamic mob list @@ -659,8 +659,8 @@ struct map_data { int nocommand; //Blocks @/# commands for non-gms. [Skotlex] /** * Ice wall reference counter for bugreport:3574 - * - since there are a thounsand mobs out there in a lot of maps checking on, - * - every targetting for icewall on attack path would just be a waste, so, + * - since there are a thousand mobs out there in a lot of maps checking on, + * - every targeting for icewall on attack path would just be a waste, so, * - this counter allows icewall checking be only run when there is a actual ice wall on the map **/ int icewall_num; @@ -732,7 +732,7 @@ struct map_data_other_server { /// Bitfield of flags for the iterator. enum e_mapitflags { MAPIT_NORMAL = 0, - // MAPIT_PCISPLAYING = 1,// Unneeded as pc_db/id_db will only hold auth'ed, active players. + // MAPIT_PCISPLAYING = 1,// Unneeded as pc_db/id_db will only hold authed, active players. }; struct s_mapiterator; diff --git a/src/map/mob.c b/src/map/mob.c index ef47d6b70..552724de0 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -356,7 +356,7 @@ bool mob_ksprotected(struct block_list *src, struct block_list *target) { return false; // KS Protection Disabled if( !(md = BL_CAST(BL_MOB,target)) ) - return false; // Tarjet is not MOB + return false; // Target is not MOB if( (s_bl = battle->get_master(src)) == NULL ) s_bl = src; @@ -1073,7 +1073,7 @@ int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap) default: if (battle_config.hom_setting&0x4 && (*target) && (*target)->type == BL_HOM && bl->type != BL_HOM) - return 0; //For some reason Homun targets are never overriden. + return 0; //For some reason Homun targets are never overridden. dist = distance_bl(&md->bl, bl); if( @@ -1443,7 +1443,7 @@ bool mob_ai_sub_hard(struct mob_data *md, int64 tick) { //Unlock current target. if (mob->warpchase(md, tbl)) return true; //Chasing this target. - mob->unlocktarget(md, tick-(battle_config.mob_ai&0x8?3000:0)); //Imediately do random walk. + mob->unlocktarget(md, tick-(battle_config.mob_ai&0x8?3000:0)); //Immediately do random walk. tbl = NULL; } } @@ -2084,7 +2084,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { unsigned int base_exp,job_exp; } pt[DAMAGELOG_SIZE]; int i, temp, count, m = md->bl.m, pnum = 0; - int dmgbltypes = 0; // bitfield of all bl types, that caused damage to the mob and are elligible for exp distribution + int dmgbltypes = 0; // bitfield of all bl types, that caused damage to the mob and are eligible for exp distribution unsigned int mvp_damage; int64 tick = timer->gettick(); bool rebirth, homkillonly; @@ -2302,7 +2302,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { int drop_modifier = mvp_sd ? pc->level_penalty_mod( md->level - mvp_sd->status.base_level, md->status.race, md->status.mode, 2) : second_sd ? pc->level_penalty_mod( md->level - second_sd->status.base_level, md->status.race, md->status.mode, 2): third_sd ? pc->level_penalty_mod( md->level - third_sd->status.base_level, md->status.race, md->status.mode, 2) : - 100;/* no player was attached, we dont use any modifier (100 = rates are not touched) */ + 100;/* no player was attached, we don't use any modifier (100 = rates are not touched) */ #endif dlist->m = md->bl.m; dlist->x = md->bl.x; @@ -2613,7 +2613,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { if( !rebirth ) { if( pcdb_checkid(md->vd->class_) ) {//Player mobs are not removed automatically by the client. - /* first we set them dead, then we delay the outsight effect */ + /* first we set them dead, then we delay the out sight effect */ clif->clearunit_area(&md->bl,CLR_DEAD); clif->clearunit_delayed(&md->bl, CLR_OUTSIGHT,tick+3000); } else @@ -2842,7 +2842,7 @@ int mob_warpslave(struct block_list *bl, int range) { } /*========================================== - * Counts slave sub, curently checking if mob master is the given ID. + * Counts slave sub, currently checking if mob master is the given ID. *------------------------------------------*/ int mob_countslave_sub(struct block_list *bl,va_list ap) { @@ -3231,7 +3231,7 @@ int mobskill_use(struct mob_data *md, int64 tick, int event) { continue; } } else { - //Targetted skill + //Targeted skill switch (skill_target) { case MST_RANDOM: //Pick a random enemy within skill range. bl = battle->get_enemy(&md->bl, DEFAULT_ENEMY_TYPE(md), @@ -3335,7 +3335,7 @@ int mob_is_clone(int class_) } //Flag values: -//&1: Set special ai (fight mobs, not players) +//&1: Set special AI (fight mobs, not players) //If mode is not passed, a default aggressive mode is used. //If master_id is passed, clone is attached to him. //Returns: ID of newly crafted copy. @@ -3621,7 +3621,7 @@ unsigned int mob_drop_adjust(int baserate, int rate_adjust, unsigned short rate_ } /** - * Check if global item drop rate is overriden for given item + * Check if global item drop rate is overridden for given item * in db/mob_item_ratio.txt * @param nameid ID of the item * @param mob_id ID of the monster @@ -3773,7 +3773,7 @@ bool mob_parse_dbrow(char** str) { status->calc_misc(&data.bl, mstatus, db->lv); // MVP EXP Bonus: MEXP - // Some new MVP's MEXP multipled by high exp-rate cause overflow. [LuzZza] + // Some new MVP's MEXP multiple by high exp-rate cause overflow. [LuzZza] exp = (double)atoi(str[30]) * (double)battle_config.mvp_exp_rate / 100.; db->mexp = (unsigned int)cap_value(exp, 0, UINT_MAX); @@ -3835,7 +3835,7 @@ bool mob_parse_dbrow(char** str) { ratemax = battle_config.item_drop_treasure_max; } else switch (type) - { // Added suport to restrict normal drops of MVP's [Reddozen] + { // Added support to restrict normal drops of MVP's [Reddozen] case IT_HEALING: rate_adjust = (mstatus->mode&MD_BOSS) ? battle_config.item_rate_heal_boss : battle_config.item_rate_heal; ratemin = battle_config.item_drop_heal_min; diff --git a/src/map/mob.h b/src/map/mob.h index d07f78c77..7e222fa74 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -13,7 +13,7 @@ #define MAX_RANDOMMONSTER 5 -// Change this to increase the table size in your mob_db to accomodate a larger mob database. +// Change this to increase the table size in your mob_db to accommodate a larger mob database. // Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes. // Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000 #define MAX_MOB_DB 4000 @@ -35,7 +35,7 @@ #define MOB_CLONE_START (MAX_MOB_DB-999) #define MOB_CLONE_END MAX_MOB_DB -//Used to determine default enemy type of mobs (for use in eachinrange calls) +//Used to determine default enemy type of mobs (for use in each in range calls) #define DEFAULT_ENEMY_TYPE(md) ((md)->special_state.ai?BL_CHAR:BL_MOB|BL_PC|BL_HOM|BL_MER) #define MAX_MOB_CHAT 250 //Max Skill's messages @@ -127,7 +127,7 @@ struct mob_data { char name[NAME_LENGTH]; struct { unsigned int size : 2; //Small/Big monsters. - unsigned int ai : 4; //Special ai for summoned monsters. + unsigned int ai : 4; //Special AI for summoned monsters. //0: Normal mob. //1: Standard summon, attacks mobs. //2: Alchemist Marine Sphere diff --git a/src/map/npc.c b/src/map/npc.c index 0817313e2..81615022a 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -666,7 +666,7 @@ void npc_timerevent_quit(struct map_session_data* sd) struct npc_data* nd; struct timer_event_data *ted; - // Check timer existance + // Check timer existence if( sd->npc_timer_id == INVALID_TIMER ) return; if( !(td = timer->get(sd->npc_timer_id)) ) @@ -1340,7 +1340,7 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns return ERROR_TYPE_ITEM_ID; if( !itemdb->isstackable(nameid) && amount > 1 ) { - ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n", + ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of non-stackable item %d!\n", sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid); amount = item_list[i*2+0] = 1; } @@ -1667,7 +1667,7 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po return ERROR_TYPE_ITEM_ID; if(!itemdb->isstackable(nameid) && amount > 1) { - ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n", + ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of non-stackable item %d!\n", sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid); amount = 1; } @@ -1775,7 +1775,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) { if( !itemdb->isstackable(nameid) && amount > 1 ) { //Exploit? You can't buy more than 1 of equipment types o.O - ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n", + ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of non-stackable item %d!\n", sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid); amount = item_list[i*2+0] = 1; } @@ -1898,7 +1898,7 @@ int npc_market_buylist(struct map_session_data* sd, unsigned short list_size, st if( !itemdb->isstackable(nameid) && amount > 1 ) { //Exploit? You can't buy more than 1 of equipment types o.O - ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n", + ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of non-stackable item %d!\n", sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid); amount = p->list[i].qty = 1; } diff --git a/src/map/npc_chat.c b/src/map/npc_chat.c index 2182e1da2..8bc246819 100644 --- a/src/map/npc_chat.c +++ b/src/map/npc_chat.c @@ -80,7 +80,7 @@ struct pcre_interface libpcre_s; /** - * delete everythign associated with a entry + * delete everything associated with a entry * * This does NOT do the list management */ @@ -245,7 +245,7 @@ void delete_pcreset(struct npc_data* nd, int setid) while (pcreset->head) { struct pcrematch_entry* n = pcreset->head->next; npc_chat->finalize_pcrematch_entry(pcreset->head); - aFree(pcreset->head); // Cleanin' the last ones.. [Lance] + aFree(pcreset->head); // Cleaning the last ones.. [Lance] pcreset->head = n; } @@ -301,7 +301,7 @@ void npc_chat_def_pattern(struct npc_data* nd, int setid, const char* pattern, c * Delete everything associated with a NPC concerning the pattern * matching code * - * this could be more efficent but.. how often do you do this? + * this could be more efficient but.. how often do you do this? */ void npc_chat_finalize(struct npc_data* nd) { @@ -344,10 +344,10 @@ int npc_chat_sub(struct block_list* bl, va_list ap) // iterate across all active sets for (pcreset = npcParse->active; pcreset != NULL; pcreset = pcreset->next) { - // interate across all patterns in that set + // n across all patterns in that set for (e = pcreset->head; e != NULL; e = e->next) { - int offsets[2*10 + 10]; // 1/3 reserved for temp space requred by pcre_exec + int offsets[2*10 + 10]; // 1/3 reserved for temp space required by pcre_exec // perform pattern match int r = libpcre->exec(e->pcre_, e->pcre_extra_, msg, len, 0, 0, offsets, ARRAYLENGTH(offsets)); @@ -380,7 +380,7 @@ int npc_chat_sub(struct block_list* bl, va_list ap) return 0; } -// Various script builtins used to support these functions +// Various script built-ins used to support these functions BUILDIN(defpattern) { int setid = script_getnum(st,2); const char* pattern = script_getstr(st,3); diff --git a/src/map/party.c b/src/map/party.c index 678b2cd54..7cf340edb 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -213,7 +213,7 @@ void party_check_state(struct party_data *p) { int i; memset(&p->state, 0, sizeof(p->state)); for (i = 0; i < MAX_PARTY; i ++) { - if (!p->party.member[i].online) continue; //Those not online shouldn't aport to skill usage and all that. + if (!p->party.member[i].online) continue; //Those not online shouldn't apart to skill usage and all that. switch (p->party.member[i].class_) { case JOB_MONK: case JOB_BABY_MONK: @@ -1132,7 +1132,7 @@ int party_sub_count_chorus(struct block_list *bl, va_list ap) { * @param func Function to execute * @param sd Reference character for party, map, area center * @param range Area size (0 = whole map) - * @param ... Adidtional parameters to pass to func() + * @param ... Additional parameters to pass to func() * @return Sum of the return values from func() */ int party_foreachsamemap(int (*func)(struct block_list*,va_list), struct map_session_data *sd, int range, ...) { diff --git a/src/map/script.c b/src/map/script.c index 95cf48a16..6ccbf8eaa 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -2765,7 +2765,7 @@ void script_array_add_member(struct script_array *sa, unsigned int idx) { } /** * Obtains the source of the array database for this type and scenario - * Initializes such database when not yet initialised. + * Initializes such database when not yet initialized. **/ struct reg_db *script_array_src(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref) { struct reg_db *src = NULL; diff --git a/src/map/skill.c b/src/map/skill.c index 383720361..cb0f4786f 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -852,7 +852,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 #ifdef RENEWAL sc_start(src,bl,SC_FREEZE,65-(5*skill_lv),skill_lv,skill->get_time2(skill_id,skill_lv)); #else - //Tharis pointed out that this is normal freeze chance with a base of 300% + // [Tharis] pointed out that this is normal freeze chance with a base of 300% if(tsc->sg_counter >= 3 && sc_start(src,bl,SC_FREEZE,300,skill_lv,skill->get_time2(skill_id,skill_lv))) tsc->sg_counter = 0; @@ -993,7 +993,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 break; case NPC_MENTALBREAKER: { - //Based on observations by Tharis, Mental Breaker should do SP damage + //Based on observations by [Tharis], Mental Breaker should do SP damage //equal to Matk*skLevel. rate = status->get_matk(src, 2); rate*=skill_lv; @@ -1032,7 +1032,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 sc_start(src,bl,SC_BLIND,100,skill_lv,skill->get_time2(skill_id,skill_lv)); break; - case LK_HEADCRUSH: //Headcrush has chance of causing Bleeding status, except on demon and undead element + case LK_HEADCRUSH: // Headcrush has chance of causing Bleeding status, except on demon and undead element if (!(battle->check_undead(tstatus->race, tstatus->def_ele) || tstatus->race == RC_DEMON)) sc_start2(src, bl, SC_BLOODING,50, skill_lv, src->id, skill->get_time2(skill_id,skill_lv)); break; @@ -1296,11 +1296,11 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 sc_start(src, bl, SC_BLOODING, 100, skill_lv, 10000); break; case ITEMID_MELON_BOMB: - sc_start(src, bl, SC_MELON_BOMB, 100, skill_lv, 60000); // Reduces ASPD and moviment speed + sc_start(src, bl, SC_MELON_BOMB, 100, skill_lv, 60000); // Reduces ASPD and movement speed break; case ITEMID_BANANA_BOMB: sc_start(src, bl, SC_BANANA_BOMB, 100, skill_lv, 60000); // Reduces LUK? Needed confirm it, may be it's bugged in kRORE? - sc_start(src, bl, SC_BANANA_BOMB_SITDOWN_POSTDELAY, (sd? sd->status.job_level:0) + sstatus->dex / 6 + tstatus->agi / 4 - tstatus->luk / 5 - status->get_lv(bl) + status->get_lv(src), skill_lv, 1000); // Sitdown for 3 seconds. + sc_start(src, bl, SC_BANANA_BOMB_SITDOWN_POSTDELAY, (sd? sd->status.job_level:0) + sstatus->dex / 6 + tstatus->agi / 4 - tstatus->luk / 5 - status->get_lv(bl) + status->get_lv(src), skill_lv, 1000); // Sit down for 3 seconds. break; } sd->itemid = -1; @@ -1657,7 +1657,7 @@ int skill_onskillusage(struct map_session_data *sd, struct block_list *bl, uint1 return 1; } -/* Splitted off from skill->additional_effect, which is never called when the +/* Split off from skill->additional_effect, which is never called when the * attack skill kills the enemy. Place in this function counter status effects * when using skills (eg: Asura's sp regen penalty, or counter-status effects * from cards) that will take effect on the source, not the target. [Skotlex] @@ -1673,7 +1673,7 @@ int skill_counter_additional_effect(struct block_list* src, struct block_list *b nullpo_ret(src); nullpo_ret(bl); - if(skill_id > 0 && !skill_lv) return 0; // don't forget auto attacks! - celest + if(skill_id > 0 && !skill_lv) return 0; // don't forget auto attacks! [celest] sd = BL_CAST(BL_PC, src); dstsd = BL_CAST(BL_PC, bl); @@ -1712,7 +1712,7 @@ int skill_counter_additional_effect(struct block_list* src, struct block_list *b case GS_FULLBUSTER: sc_start(src,src,SC_BLIND,2*skill_lv,skill_lv,skill->get_time2(skill_id,skill_lv)); break; - case HFLI_SBR44: //[orn] + case HFLI_SBR44: // [orn] case HVAN_EXPLOSION: if(src->type == BL_HOM){ TBL_HOM *hd = (TBL_HOM*)src; @@ -1728,15 +1728,15 @@ int skill_counter_additional_effect(struct block_list* src, struct block_list *b } if( sd && (sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR - && rnd()%10000 < battle_config.sg_miracle_skill_ratio) //SG_MIRACLE [Komurka] + && rnd()%10000 < battle_config.sg_miracle_skill_ratio) // SG_MIRACLE [Komurka] sc_start(src,src,SC_MIRACLE,100,1,battle_config.sg_miracle_skill_duration); if( sd && skill_id && attack_type&BF_MAGIC && status->isdead(bl) && !(skill->get_inf(skill_id)&(INF_GROUND_SKILL|INF_SELF_SKILL)) && (rate=pc->checkskill(sd,HW_SOULDRAIN)) > 0 ) { - //Soul Drain should only work on targetted spells [Skotlex] - if( pc_issit(sd) ) pc->setstand(sd); //Character stuck in attacking animation while 'sitting' fix. [Skotlex] + // Soul Drain should only work on targeted spells [Skotlex] + if( pc_issit(sd) ) pc->setstand(sd); // Character stuck in attacking animation while 'sitting' fix. [Skotlex] if( skill->get_nk(skill_id)&NK_SPLASH && skill->area_temp[1] != bl->id ) ; else { @@ -1756,7 +1756,7 @@ int skill_counter_additional_effect(struct block_list* src, struct block_list *b if( attack_type&BF_MAGIC ) { sp += sd->bonus.magic_sp_gain_value; hp += sd->bonus.magic_hp_gain_value; - if( skill_id == WZ_WATERBALL ) {//(bugreport:5303) + if( skill_id == WZ_WATERBALL ) {// (bugreport:5303) struct status_change *sc = NULL; if( ( sc = status->get_sc(src) ) ) { if( sc->data[SC_SOULLINK] @@ -1851,7 +1851,7 @@ int skill_counter_additional_effect(struct block_list* src, struct block_list *b break; } dstsd->state.autocast = 0; - //Set canact delay. [Skotlex] + // Set canact delay. [Skotlex] ud = unit->bl2ud(bl); if (ud) { rate = skill->delay_fix(bl, auto_skill_id, auto_skill_lv); @@ -1989,7 +1989,7 @@ int skill_strip_equip(struct block_list *bl, unsigned short where, int rate, int return 0; sc = status->get_sc(bl); - if (!sc || sc->option&OPTION_MADOGEAR ) //Mado Gear cannot be divested [Ind] + if (!sc || sc->option&OPTION_MADOGEAR ) // Mado Gear cannot be divested [Ind] return 0; for (i = 0; i < ARRAYLENGTH(pos); i++) { @@ -2018,16 +2018,16 @@ int skill_blown(struct block_list* src, struct block_list* target, int count, in nullpo_ret(src); if (src != target && map->list[src->m].flag.noknockback) - return 0; //No knocking + return 0; // No knocking if (count == 0) - return 0; //Actual knockback distance is 0. + return 0; // Actual knockback distance is 0. switch (target->type) { case BL_MOB: { struct mob_data* md = BL_CAST(BL_MOB, target); if( md->class_ == MOBID_EMPERIUM ) return 0; - if(src != target && is_boss(target)) //Bosses can't be knocked-back + if(src != target && is_boss(target)) // Bosses can't be knocked-back return 0; } break; @@ -2059,11 +2059,13 @@ int skill_blown(struct block_list* src, struct block_list* target, int count, in } -// Checks if 'bl' should reflect back a spell cast by 'src'. -// type is the type of magic attack: 0: indirect (aoe), 1: direct (targetted) -// In case of success returns type of reflection, otherwise 0 -// 1 - Regular reflection (Maya) -// 2 - SL_KAITE reflection +/* + Checks if 'bl' should reflect back a spell cast by 'src'. + type is the type of magic attack: 0: indirect (aoe), 1: direct (targeted) + In case of success returns type of reflection, otherwise 0 + 1 - Regular reflection (Maya) + 2 - SL_KAITE reflection +*/ int skill_magic_reflect(struct block_list* src, struct block_list* bl, int type) { struct status_change *sc = status->get_sc(bl); struct map_session_data* sd = BL_CAST(BL_PC, bl); @@ -2122,8 +2124,8 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr if(skill_id > 0 && !skill_lv) return 0; - nullpo_ret(src); //Source is the master behind the attack (player/mob/pet) - nullpo_ret(dsrc); //dsrc is the actual originator of the damage, can be the same as src, or a skill casted by src. + nullpo_ret(src); // Source is the master behind the attack (player/mob/pet) + nullpo_ret(dsrc); // dsrc is the actual originator of the damage, can be the same as src, or a skill casted by src. nullpo_ret(bl); //Target to be attacked. if (src != dsrc) { @@ -2131,7 +2133,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr if (!status->check_skilluse(battle_config.skill_caster_check?src:NULL, bl, skill_id, 2)) return 0; } else if ((flag&SD_ANIMATION) && skill->get_nk(skill_id)&NK_SPLASH) { - //Note that splash attacks often only check versus the targetted mob, those around the splash area normally don't get checked for being hidden/cloaked/etc. [Skotlex] + //Note that splash attacks often only check versus the targeted mob, those around the splash area normally don't get checked for being hidden/cloaked/etc. [Skotlex] if (!status->check_skilluse(src, bl, skill_id, 2)) return 0; } @@ -2185,7 +2187,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr sc = NULL; //Don't need it. /* bugreport:2564 flag&2 disables double casting trigger */ flag |= 2; - /* bugreport:7859 magical reflect'd zeroes blewcount */ + /* bugreport:7859 magical reflected zeroes blow count */ dmg.blewcount = 0; //Spirit of Wizard blocks Kaite's reflection if( type == 2 && sc && sc->data[SC_SOULLINK] && sc->data[SC_SOULLINK]->val2 == SL_WIZARD ) @@ -2207,11 +2209,11 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr #if MAGIC_REFLECTION_TYPE #ifdef RENEWAL - if( dmg.dmg_lv != ATK_MISS ) //Wiz SL cancelled and consumed fragment + if( dmg.dmg_lv != ATK_MISS ) // Wiz SL canceled and consumed fragment #else // issue:6415 in pre-renewal Kaite reflected the entire damage received - // regardless of caster's equipament (Aegis 11.1) - if( dmg.dmg_lv != ATK_MISS && type == 1 ) //Wiz SL cancelled and consumed fragment + // regardless of caster's equipment (Aegis 11.1) + if( dmg.dmg_lv != ATK_MISS && type == 1 ) //Wiz SL canceled and consumed fragment #endif { short s_ele = skill->get_ele(skill_id, skill_lv); @@ -2503,7 +2505,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr { //Updated to not be able to copy skills if the blow will kill you. [Skotlex] int copy_skill = skill_id, cidx = 0; /** - * Copy Referal: dummy skills should point to their source upon copying + * Copy Referral: dummy skills should point to their source upon copying **/ switch( skill_id ) { case AB_DUPLELIGHT_MELEE: @@ -2740,7 +2742,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr struct status_change *ssc = status->get_sc(src); if( ssc && ssc->data[SC_POISONINGWEAPON] && rnd()%100 < 70 + 5*skill_lv ) { short rate = 100; - if ( ssc->data[SC_POISONINGWEAPON]->val1 == 9 )//Oblivion Curse gives a 2nd success chance after the 1st one passes which is reduceable. [Rytech] + if ( ssc->data[SC_POISONINGWEAPON]->val1 == 9 )// Oblivion Curse gives a 2nd success chance after the 1st one passes which is reducible. [Rytech] rate = 100 - tstatus->int_ * 4 / 5; sc_start(src, bl,ssc->data[SC_POISONINGWEAPON]->val2,rate,ssc->data[SC_POISONINGWEAPON]->val1,skill->get_time2(GC_POISONINGWEAPON,1) - (tstatus->vit + tstatus->luk) / 2 * 1000); status_change_end(src,SC_POISONINGWEAPON,-1); @@ -2775,8 +2777,8 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr } /*========================================== - * sub fonction for recursive skill call. - * Checking bl battle flag and display dammage + * sub function for recursive skill call. + * Checking bl battle flag and display damage * then call func with source,target,skill_id,skill_lv,tick,flag *------------------------------------------*/ int skill_area_sub(struct block_list *bl, va_list ap) { @@ -2967,7 +2969,7 @@ int skill_check_condition_mercenary(struct block_list *bl, int skill_id, int lv, if( (idx = skill->get_index(skill_id)) == 0 ) return 0; - // Requeriments + // Requirements for( i = 0; i < ARRAYLENGTH(itemid); i++ ) { itemid[i] = skill->db[idx].itemid[i]; @@ -2989,7 +2991,7 @@ int skill_check_condition_mercenary(struct block_list *bl, int skill_id, int lv, else sp += (st->max_sp * (-sp_rate)) / 100; - if( bl->type == BL_HOM ) { // Intimacy Requeriments + if( bl->type == BL_HOM ) { // Intimacy Requirements struct homun_data *hd = BL_CAST(BL_HOM, bl); switch( skill_id ) { case HFLI_SBR44: @@ -3414,7 +3416,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1 return 1; if (skill_id && skill->get_type(skill_id) == BF_MAGIC && status->isimmune(bl) == 100) { - //GTB makes all targetted magic display miss with a single bolt. + //GTB makes all targeted magic display miss with a single bolt. sc_type sct = status->skill2sc(skill_id); if(sct != SC_NONE) status_change_end(bl, sct, INVALID_TIMER); @@ -4054,7 +4056,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1 skill->attack(BF_MISC,src,src,bl,skill_id,skill_lv,tick,flag); break; - // Celest + // [Celest] case PF_SOULBURN: if (rnd()%100 < (skill_lv < 5 ? 30 + skill_lv * 10 : 70)) { clif->skill_nodamage(src,bl,skill_id,skill_lv,1); @@ -4139,7 +4141,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1 if( unit->movepos(src, bl->x+x, bl->y+y, 1, 1) ) { clif->slide(src,bl->x+x,bl->y+y); - clif->fixpos(src); // the official server send these two packts. + clif->fixpos(src); // the official server send these two packets. skill->attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); if( rnd()%100 < 4 * skill_lv ) skill->castend_damage_id(src,bl,GC_CROSSIMPACT,skill_lv,tick,flag); @@ -4562,7 +4564,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1 } break; - //recursive homon skill + // Recursive homun skill case MH_MAGMA_FLOW: case MH_HEILIGE_STANGE: if(flag & 1) @@ -4791,7 +4793,7 @@ int skill_castend_id(int tid, int64 tick, int id, intptr_t data) { && (sc = status->get_sc(target)) && sc->data[SC_FOGWALL] && rnd() % 100 < 75 ) { - //Fogwall makes all offensive-type targetted skills fail at 75% + // Fogwall makes all offensive-type targeted skills fail at 75% if (sd) clif->skill_fail(sd, ud->skill_id, USESKILL_FAIL_LEVEL, 0); break; } @@ -4842,8 +4844,8 @@ int skill_castend_id(int tid, int64 tick, int id, intptr_t data) { unit->stop_walking(src,1); if( !sd || sd->skillitem != ud->skill_id || skill->get_delay(ud->skill_id,ud->skill_lv) ) - ud->canact_tick = tick + skill->delay_fix(src, ud->skill_id, ud->skill_lv); //Tests show wings don't overwrite the delay but skill scrolls do. [Inkfish] - if (sd) { //Cooldown application + ud->canact_tick = tick + skill->delay_fix(src, ud->skill_id, ud->skill_lv); // Tests show wings don't overwrite the delay but skill scrolls do. [Inkfish] + if (sd) { // Cooldown application int i, cooldown = skill->get_cooldown(ud->skill_id, ud->skill_lv); for (i = 0; i < ARRAYLENGTH(sd->skillcooldown) && sd->skillcooldown[i].id; i++) { // Increases/Decreases cooldown of a skill by item/card bonuses. if (sd->skillcooldown[i].id == ud->skill_id){ @@ -4886,7 +4888,7 @@ int skill_castend_id(int tid, int64 tick, int id, intptr_t data) { // SC_MAGICPOWER needs to switch states before any damage is actually dealt skill->toggle_magicpower(src, ud->skill_id); - /* On aegis damage skills are also increase by camouflage. Need confirmation on kRo. + /* On aegis damage skills are also increase by camouflage. Need confirmation on kRO. if( ud->skill_id != RA_CAMOUFLAGE ) // only normal attack and auto cast skills benefit from its bonuses status_change_end(src,SC_CAMOUFLAGE, INVALID_TIMER); */ @@ -4983,7 +4985,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin int element = 0; enum sc_type type; - if(skill_id > 0 && !skill_lv) return 0; // celest + if(skill_id > 0 && !skill_lv) return 0; // [Celest] nullpo_retr(1, src); nullpo_retr(1, bl); @@ -5024,7 +5026,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin //Check for undead skills that convert a no-damage skill into a damage one. [Skotlex] switch (skill_id) { - case HLIF_HEAL: //[orn] + case HLIF_HEAL: // [orn] if (bl->type != BL_HOM) { if (sd) clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0) ; break ; @@ -5095,7 +5097,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin struct block_list *s_src = battle->get_master(src); short ret = 0; if(!skill->check_unit_range(src, src->x, src->y, skill_id, skill_lv)) //prevent reiteration - ret = skill->castend_pos2(src,src->x,src->y,skill_id,skill_lv,tick,flag); //cast on homon + ret = skill->castend_pos2(src,src->x,src->y,skill_id,skill_lv,tick,flag); //cast on homun if(s_src && !skill->check_unit_range(s_src, s_src->x, s_src->y, skill_id, skill_lv)) ret |= skill->castend_pos2(s_src,s_src->x,s_src->y,skill_id,skill_lv,tick,flag); //cast on master if (hd) @@ -5138,7 +5140,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin map->freeblock_lock(); switch(skill_id) { - case HLIF_HEAL: //[orn] + case HLIF_HEAL: // [orn] case AL_HEAL: /** * Arch Bishop @@ -5494,7 +5496,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin if (dstsd) { if(dstsd->status.weapon == W_FIST || (dstsd->sc.count && !dstsd->sc.data[type] && - ( //Allow re-enchanting to lenghten time. [Skotlex] + ( //Allow re-enchanting to lengthen time. [Skotlex] dstsd->sc.data[SC_PROPERTYFIRE] || dstsd->sc.data[SC_PROPERTYWATER] || dstsd->sc.data[SC_PROPERTYWIND] || @@ -5716,7 +5718,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin { int duration = skill->get_time(skill_id,skill_lv); clif->skill_nodamage(bl,bl,skill_id,skill_lv,sc_start(src,bl,type,100,skill_lv,duration)); // Master - clif->skill_nodamage(src,src,skill_id,skill_lv,sc_start(src,src,type,100,skill_lv,duration)); // Homunc + clif->skill_nodamage(src,src,skill_id,skill_lv,sc_start(src,src,type,100,skill_lv,duration)); // Homun } break; case NJ_BUNSINJYUTSU: @@ -6050,7 +6052,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin BF_MAGIC, src, src, skill_id, skill_lv, tick, flag, BCT_ENEMY); break; - case HVAN_EXPLOSION: //[orn] + case HVAN_EXPLOSION: // [orn] case NPC_SELFDESTRUCTION: { //Self Destruction hits everyone in range (allies+enemies) @@ -6183,7 +6185,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin return 0; } clif->skill_nodamage(src,bl,skill_id,skill_lv,sc_start4(src,bl,type,100,skill_lv,unit->getdir(bl),0,0,0)); - if (sd) // If the client receives a skill-use packet inmediately before a walkok packet, it will discard the walk packet! [Skotlex] + if (sd) // If the client receives a skill-use packet immediately before a walkok packet, it will discard the walk packet! [Skotlex] clif->walkok(sd); // So aegis has to resend the walk ok. break; case AS_CLOAKING: @@ -6419,7 +6421,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case MC_IDENTIFY: if(sd) { clif->item_identify_list(sd); - if( sd->menuskill_id != MC_IDENTIFY ) {/* failed, dont consume anything, return */ + if( sd->menuskill_id != MC_IDENTIFY ) {/* failed, don't consume anything, return */ map->freeblock_unlock(); return 1; } @@ -6761,7 +6763,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin } clif->skill_nodamage(src,bl,skill_id,skill_lv,1); if((dstsd && (dstsd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER) - || (tsc && tsc->data[SC_SOULLINK] && tsc->data[SC_SOULLINK]->val2 == SL_ROGUE) //Rogue's spirit defends againt dispel. + || (tsc && tsc->data[SC_SOULLINK] && tsc->data[SC_SOULLINK]->val2 == SL_ROGUE) //Rogue's spirit defends against dispel. || (dstsd && pc_ismadogear(dstsd)) || rnd()%100 >= 50+10*skill_lv ) { @@ -7071,7 +7073,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin unit->stop_attack(src); //Run skillv tiles overriding the can-move check. if (unit->walktoxy(src, src->x + skill_lv * mask[dir][0], src->y + skill_lv * mask[dir][1], 2) && md) - md->state.skillstate = MSS_WALK; //Otherwise it isn't updated in the ai. + md->state.skillstate = MSS_WALK; //Otherwise it isn't updated in the AI. } break; @@ -7137,14 +7139,14 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case WE_MALE: { int hp_rate = (!skill_lv)? 0:skill->db[skill_id].hp_rate[skill_lv-1]; - int gain_hp = tstatus->max_hp*abs(hp_rate)/100; // The earned is the same % of the target HP than it costed the caster. [Skotlex] + int gain_hp = tstatus->max_hp*abs(hp_rate)/100; // The earned is the same % of the target HP than it cost the caster. [Skotlex] clif->skill_nodamage(src,bl,skill_id,status->heal(bl, gain_hp, 0, 0),1); } break; case WE_FEMALE: { int sp_rate = (!skill_lv)? 0:skill->db[skill_id].sp_rate[skill_lv-1]; - int gain_sp = tstatus->max_sp*abs(sp_rate)/100;// The earned is the same % of the target SP than it costed the caster. [Skotlex] + int gain_sp = tstatus->max_sp*abs(sp_rate)/100;// The earned is the same % of the target SP than it cost the caster. [Skotlex] clif->skill_nodamage(src,bl,skill_id,status->heal(bl, 0, gain_sp, 0),1); } break; @@ -7248,7 +7250,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin // if it is already trapping something don't spring it, // remove trap should be used instead break; - // otherwise fallthrough to below + // otherwise fall through to below case UNT_BLASTMINE: case UNT_SKIDTRAP: case UNT_LANDMINE: @@ -7481,7 +7483,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin if (count == -1) count = 3; else - count++; //Should not retrigger this one. + count++; //Should not re-trigger this one. break; case 7: // stop freeze or stoned { @@ -7696,7 +7698,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin } break; - case AM_CALLHOMUN: //[orn] + case AM_CALLHOMUN: // [orn] if( sd ) { if (homun->call(sd)) clif->skill_nodamage(src, bl, skill_id, skill_lv, 1); @@ -7714,7 +7716,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin } break; - case HAMI_CASTLE: //[orn] + case HAMI_CASTLE: // [orn] if(rnd()%100 < 20*skill_lv && src != bl) { int x,y; @@ -7724,7 +7726,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin skill->blockhomun_start(hd, skill_id, skill->get_time2(skill_id,skill_lv)); if (unit->movepos(src,bl->x,bl->y,0,0)) { - clif->skill_nodamage(src,src,skill_id,skill_lv,1); // Homunc + clif->skill_nodamage(src,src,skill_id,skill_lv,1); // Homun clif->slide(src,bl->x,bl->y) ; if (unit->movepos(bl,x,y,0,0)) { @@ -7743,7 +7745,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin else if (sd) clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); break; - case HVAN_CHAOTIC: //[orn] + case HVAN_CHAOTIC: // [orn] { static const int per[5][2]={{20,50},{50,60},{25,75},{60,64},{34,67}}; int r = rnd()%100; @@ -7764,7 +7766,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin status->heal(bl, hp, 0, 0); } break; - //Homun single-target support skills [orn] + // Homun single-target support skills [orn] case HAMI_BLOODLUST: case HFLI_FLEET: case HFLI_SPEED: @@ -8016,7 +8018,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin { // Every time the skill is casted the status change is reseted adding a counter. count += (short)tsc->data[SC_ROLLINGCUTTER]->val1; if( count > 10 ) - count = 10; // Max coounter + count = 10; // Max counter status_change_end(bl, SC_ROLLINGCUTTER, INVALID_TIMER); } sc_start(src,bl,SC_ROLLINGCUTTER,100,count,skill->get_time(skill_id,skill_lv)); @@ -8548,7 +8550,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin } if ( tsc && tsc->data[SC__UNLUCKY] && skill_id == SC_UNLUCKY) { //If the target was successfully inflected with the Unlucky status, give 1 of 3 random status's. - switch(rnd()%3) {//Targets in the Unlucky status will be affected by one of the 3 random status's reguardless of resistance. + switch(rnd()%3) {//Targets in the Unlucky status will be affected by one of the 3 random status's regardless of resistance. case 0: status->change_start(src,bl,SC_POISON,10000,skill_lv,0,0,0,skill->get_time(skill_id,skill_lv),10); break; @@ -8732,7 +8734,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin } else { int count = 0; clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6); - count = map->forcountinrange(skill->area_sub, src, skill->get_splash(skill_id,skill_lv), (sd)?sd->spiritball_old:15, // Assume 15 spiritballs in non-charactors + count = map->forcountinrange(skill->area_sub, src, skill->get_splash(skill_id,skill_lv), (sd)?sd->spiritball_old:15, // Assume 15 spiritballs in non-characters BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill->castend_nodamage_id); if( sd ) pc->delspiritball(sd, count, 0); clif->skill_nodamage(src, src, skill_id, skill_lv, @@ -8921,7 +8923,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin sc_start(src, bl, type, 100, skill_lv,skill->get_time(skill_id, skill_lv)); if ( madnesscheck >= 8 )//The god of madness deals 9999 fixed unreduceable damage when 8 or more enemy players are affected. status_fix_damage(src, bl, 9999, clif->damage(src, bl, 0, 0, 9999, 0, 0, 0)); - //skill->attack(BF_MISC,src,src,bl,skillid,skilllv,tick,flag);//To renable when I can confirm it deals damage like this. Data shows its dealed as reflected damage which I dont have it coded like that yet. [Rytech] + //skill->attack(BF_MISC,src,src,bl,skillid,skilllv,tick,flag);//To renable when I can confirm it deals damage like this. Data shows its dealt as reflected damage which I don't have it coded like that yet. [Rytech] } else if( sd ) { int rate = sstatus->int_ / 6 + (sd? sd->status.job_level:0) / 5 + skill_lv * 4; if ( rnd()%100 < rate ) { @@ -9047,7 +9049,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin if( sd ) { int elemental_class = skill->get_elemental_type(skill_id,skill_lv); - // Remove previous elemental fisrt. + // Remove previous elemental first. if( sd->ed ) elemental->delete(sd->ed,0); @@ -9070,7 +9072,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin elemental->delete(sd->ed, 0); break; } - switch( skill_lv ) {// Select mode bassed on skill level used. + switch( skill_lv ) {// Select mode based on skill level used. case 2: mode = EL_MODE_ASSIST; break; case 3: mode = EL_MODE_AGGRESSIVE; break; } @@ -9847,7 +9849,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui int r; //if(skill_lv <= 0) return 0; - if(skill_id > 0 && !skill_lv) return 0; // celest + if(skill_id > 0 && !skill_lv) return 0; // [Celest] nullpo_ret(src); @@ -10153,7 +10155,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui int class_ = skill_id==AM_SPHEREMINE?1142:summons[skill_lv-1]; struct mob_data *md; - // Correct info, don't change any of this! [celest] + // Correct info, don't change any of this! [Celest] md = mob->once_spawn_sub(src, src->m, x, y, status->get_name(src), class_, "", SZ_MEDIUM, AI_NONE); if (md) { md->master_id = src->id; @@ -10293,7 +10295,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui sc_start(src,src,type,100,skill_lv,skill->get_time2(skill_id,skill_lv)); break; - case AM_RESURRECTHOMUN: //[orn] + case AM_RESURRECTHOMUN: // [orn] if (sd) { if (!homun->ressurect(sd, 20*skill_lv, x, y)) { clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); @@ -11871,7 +11873,7 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6 case UNT_POISONSMOKE: if( battle->check_target(ss,bl,BCT_ENEMY) > 0 && !(tsc && tsc->data[sg->val2]) && rnd()%100 < 50 ) { short rate = 100; - if ( sg->val1 == 9 )//Oblivion Curse gives a 2nd success chance after the 1st one passes which is reduceable. [Rytech] + if ( sg->val1 == 9 )//Oblivion Curse gives a 2nd success chance after the 1st one passes which is reducible. [Rytech] rate = 100 - tstatus->int_ * 4 / 5 ; sc_start(ss,bl,sg->val2,rate,sg->val1,skill->get_time2(GC_POISONINGWEAPON,1) - (tstatus->vit + tstatus->luk) / 2 * 1000); } @@ -11906,7 +11908,7 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6 case UNT_STEALTHFIELD: if( bl->id == sg->src_id ) - break; // Dont work on Self (video shows that) + break; // Don't work on Self (video shows that) case UNT_NEUTRALBARRIER: sc_start(ss,bl,type,100,sg->skill_lv,sg->interval + 100); break; @@ -12188,8 +12190,8 @@ int skill_unit_onleft(uint16 skill_id, struct block_list *bl, int64 tick) { //We don't check for SC_LONGING because someone could always have knocked you back and out of the song/dance. //FIXME: This code is not perfect, it doesn't checks for the real ensemble's owner, //it only checks if you are doing the same ensemble. So if there's two chars doing an ensemble - //which overlaps, by stepping outside of the other parther's ensemble will cause you to cancel - //your own. Let's pray that scenario is pretty unlikely and noone will complain too much about it. + //which overlaps, by stepping outside of the other partner's ensemble will cause you to cancel + //your own. Let's pray that scenario is pretty unlikely and none will complain too much about it. status_change_end(bl, SC_DANCING, INVALID_TIMER); } case MH_STEINWAND: @@ -12235,7 +12237,7 @@ int skill_unit_onleft(uint16 skill_id, struct block_list *bl, int64 tick) { if (sce) { status_change_end(bl, type, INVALID_TIMER); if ((sce=sc->data[SC_BLIND])) { - if (bl->type == BL_PC) //Players get blind ended inmediately, others have it still for 30 secs. [Skotlex] + if (bl->type == BL_PC) //Players get blind ended immediately, others have it still for 30 secs. [Skotlex] status_change_end(bl, SC_BLIND, INVALID_TIMER); else { timer->delete(sce->timer, status->change_timer); @@ -12683,7 +12685,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id case BS_GREED: clif->skill_fail(sd,skill_id,USESKILL_FAIL_MADOGEAR,0); return 0; - default: //Only Mechanic exlcusive skill can be used. + default: //Only Mechanic exclusive skill can be used. break; } } @@ -12996,7 +12998,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id return 0; } break; - case AM_REST: //Can't vapo homun if you don't have an active homunc or it's hp is < 80% + case AM_REST: //Can't vapo homun if you don't have an active homun or it's hp is < 80% if (!homun_alive(sd->hd) || sd->hd->battle_status.hp < (sd->hd->battle_status.max_hp*80/100)) { clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); @@ -13433,7 +13435,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id // There's no need to check if the skill is part of a combo if it's // already been checked before, see unit_skilluse_id2 [Panikon] - // Note that if this check is readded part of issue:8047 will reapear! + // Note that if this check is read part of issue:8047 will reappear! //if( sd->sc.data[SC_COMBOATTACK] && !skill->is_combo(skill_id ) ) // return 0; @@ -13681,7 +13683,7 @@ int skill_consume_requirement( struct map_session_data *sd, uint16 skill_id, uin continue; if( itemid_isgemstone(req.itemid[i]) && skill_id != HW_GANBANTEIN && sc && sc->data[SC_SOULLINK] && sc->data[SC_SOULLINK]->val2 == SL_WIZARD ) - continue; //Gemstones are checked, but not substracted from inventory. + continue; //Gemstones are checked, but not subtracted from inventory. switch( skill_id ){ case SA_SEISMICWEAPON: @@ -13876,7 +13878,7 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16 if( itemid_isgemstone(req.itemid[i]) && skill_id != HW_GANBANTEIN ) { if( sd->special_state.no_gemstone ) - { // All gem skills except Hocus Pocus and Ganbantein can cast for free with Mistress card -helvetica + { // All gem skills except Hocus Pocus and Ganbantein can cast for free with Mistress card [helvetica] if( skill_id != SA_ABRACADABRA ) req.itemid[i] = req.amount[i] = 0; else if( --req.amount[i] < 1 ) @@ -15033,7 +15035,7 @@ int skill_cell_overlap(struct block_list *bl, va_list ap) { if( su == NULL || su->group == NULL || (*alive) == 0 ) return 0; - if( su->group->state.guildaura ) /* guild auras are not cancelled! */ + if( su->group->state.guildaura ) /* guild auras are not canceled! */ return 0; switch (skill_id) { @@ -15484,7 +15486,7 @@ int skill_delunit (struct skill_unit* su) { } break; case SC_MANHOLE: // Note : Removing the unit don't remove the status (official info) - if( group->val2 ) { // Someone Traped + if( group->val2 ) { // Someone Trapped struct status_change *tsc = status->get_sc(map->id2bl(group->val2)); if( tsc && tsc->data[SC__MANHOLE] ) tsc->data[SC__MANHOLE]->val4 = 0; // Remove the Unit ID @@ -15631,7 +15633,7 @@ int skill_delunitgroup(struct skill_unit_group *group, const char* file, int lin struct status_change* sc = status->get_sc(src); if (sc && sc->data[SC_DANCING]) { - sc->data[SC_DANCING]->val2 = 0 ; //This prevents status_change_end attempting to redelete the group. [Skotlex] + sc->data[SC_DANCING]->val2 = 0 ; //This prevents status_change_end attempting to re-delete the group. [Skotlex] status_change_end(src, SC_DANCING, INVALID_TIMER); } } @@ -16013,7 +16015,7 @@ int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) { return 0; } /*========================================== - * Executes on all skill units every SKILLUNITTIMER_INTERVAL miliseconds. + * Executes on all skill units every SKILLUNITTIMER_INTERVAL milliseconds. *------------------------------------------*/ int skill_unit_timer(int tid, int64 tick, int id, intptr_t data) { map->freeblock_lock(); @@ -16420,7 +16422,7 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid, make_per = 100000; // Star Crumbs are 100% success crafting rate? (made 1000% so it succeeds even after penalties) [Skotlex] break; default: // Enchanted Stones - make_per += 1000+i*500; // Enchantedstone Craft bonus: +15/+20/+25/+30/+35 + make_per += 1000+i*500; // Enchanted stone Craft bonus: +15/+20/+25/+30/+35 break; } break; @@ -16468,7 +16470,7 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid, case ITEMID_COATING_BOTTLE: make_per -= (1+rnd()%100)*10; break; - //Common items, recieve no bonus or penalty, listed just because they are commonly produced + //Common items, receive no bonus or penalty, listed just because they are commonly produced case ITEMID_BLUE_POTION: case ITEMID_RED_SLIM_POTION: case ITEMID_ANODYNE: @@ -17371,7 +17373,7 @@ int skill_blockpc_start_(struct map_session_data *sd, uint16 skill_id, int tick) return 0; } -int skill_blockhomun_end(int tid, int64 tick, int id, intptr_t data) { //[orn] +int skill_blockhomun_end(int tid, int64 tick, int id, intptr_t data) { // [orn] struct homun_data *hd = (TBL_HOM*)map->id2bl(id); if (data <= 0 || data >= MAX_SKILL) return 0; @@ -17380,7 +17382,7 @@ int skill_blockhomun_end(int tid, int64 tick, int id, intptr_t data) { //[orn] return 1; } -int skill_blockhomun_start(struct homun_data *hd, uint16 skill_id, int tick) { //[orn] +int skill_blockhomun_start(struct homun_data *hd, uint16 skill_id, int tick) { // [orn] uint16 idx = skill->get_index(skill_id); nullpo_retr (-1, hd); @@ -17396,7 +17398,7 @@ int skill_blockhomun_start(struct homun_data *hd, uint16 skill_id, int tick) { / return timer->add(timer->gettick() + tick, skill->blockhomun_end, hd->bl.id, idx); } -int skill_blockmerc_end(int tid, int64 tick, int id, intptr_t data) {//[orn] +int skill_blockmerc_end(int tid, int64 tick, int id, intptr_t data) {// [orn] struct mercenary_data *md = (TBL_MER*)map->id2bl(id); if( data <= 0 || data >= MAX_SKILL ) return 0; @@ -17984,7 +17986,7 @@ bool skill_parse_row_requiredb(char* split[], int columns, int current) { skill->split_atoi(split[5],skill->db[idx].sp_rate); skill->split_atoi(split[6],skill->db[idx].zeny); - //Wich weapon type are required, see doc/item_db for types + //Which weapon type are required, see doc/item_db for types p = split[7]; for( j = 0; j < 32; j++ ) { int l = atoi(p); @@ -18481,7 +18483,7 @@ void skill_defaults(void) { memset(&skill->area_temp,0,sizeof(skill->area_temp)); memset(&skill->unit_temp,0,sizeof(skill->unit_temp)); skill->unit_group_newid = 0; - /* accesssors */ + /* accessors */ skill->get_index = skill_get_index; skill->get_type = skill_get_type; skill->get_hit = skill_get_hit; diff --git a/src/map/status.c b/src/map/status.c index a716b8913..d05341683 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1121,8 +1121,8 @@ int status_charge(struct block_list* bl, int64 hp, int64 sp) { } //Inflicts damage on the target with the according walkdelay. -//If flag&1, damage is passive and does not triggers cancelling status changes. -//If flag&2, fail if target does not has enough to substract. +//If flag&1, damage is passive and does not triggers canceling status changes. +//If flag&2, fail if target does not has enough to subtract. //If flag&4, if killed, mob must not give exp/loot. //flag will be set to &8 when damaging sp of a dead character int status_damage(struct block_list *src,struct block_list *target,int64 in_hp, int64 in_sp, int walkdelay, int flag) { @@ -1269,7 +1269,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp, st->hp = 1; //To let the dead function cast skills and all that. //NOTE: These dead functions should return: [Skotlex] - //0: Death cancelled, auto-revived. + //0: Death canceled, auto-revived. //Non-zero: Standard death. Clear status, cancel move/attack, etc //&2: Also remove object from map. //&4: Also delete object from memory. @@ -1284,7 +1284,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp, break; } - if(!flag) //Death cancelled. + if(!flag) //Death canceled. return (int)(hp+sp); //Normal death @@ -1429,7 +1429,7 @@ int status_heal(struct block_list *bl,int64 in_hp,int64 in_sp, int flag) { //If rates are > 0, percent is of current HP/SP //If rates are < 0, percent is of max HP/SP //If !flag, this is heal, otherwise it is damage. -//Furthermore, if flag==2, then the target must not die from the substraction. +//Furthermore, if flag==2, then the target must not die from the subtraction. int status_percent_change(struct block_list *src,struct block_list *target,signed char hp_rate, signed char sp_rate, int flag) { struct status_data *st; unsigned int hp = 0, sp = 0; @@ -1633,11 +1633,11 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin if( sc && sc->count ) { - if (skill_id != RK_REFRESH && sc->opt1 >0 && !(sc->opt1 == OPT1_CRYSTALIZE && src->type == BL_MOB) && sc->opt1 != OPT1_BURNING && skill_id != SR_GENTLETOUCH_CURE) { //Stuned/Frozen/etc + if (skill_id != RK_REFRESH && sc->opt1 >0 && !(sc->opt1 == OPT1_CRYSTALIZE && src->type == BL_MOB) && sc->opt1 != OPT1_BURNING && skill_id != SR_GENTLETOUCH_CURE) { //Stunned/Frozen/etc if (flag != 1) //Can't cast, casted stuff can't damage. return 0; if (!(skill->get_inf(skill_id)&INF_GROUND_SKILL)) - return 0; //Targetted spells can't come off. + return 0; //Targeted spells can't come off. } if ( @@ -1782,7 +1782,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin if( ( tsc->data[SC_STEALTHFIELD] || tsc->data[SC_CAMOUFLAGE] ) && !(st->mode&(MD_BOSS|MD_DETECTOR)) && flag == 4 ) return 0; } - //If targetting, cloak+hide protect you, otherwise only hiding does. + //If targeting, cloak+hide protect you, otherwise only hiding does. hide_flag = flag?OPTION_HIDE:(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK); //You cannot hide from ground skills. @@ -1815,7 +1815,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin } } break; - case BL_ITEM: //Allow targetting of items to pick'em up (or in the case of mobs, to loot them). + case BL_ITEM: //Allow targeting of items to pick'em up (or in the case of mobs, to loot them). //TODO: Would be nice if this could be used to judge whether the player can or not pick up the item it targets. [Skotlex] if (st->mode&MD_LOOTER) return 1; @@ -1891,7 +1891,7 @@ int status_base_amotion_pc(struct map_session_data *sd, struct status_data *st) #ifdef RENEWAL_ASPD short mod = -1; - switch( sd->weapontype2 ){ // adjustment for dual weilding + switch( sd->weapontype2 ){ // adjustment for dual wielding case W_DAGGER: mod = 0; break; // 0, 1, 1 case W_1HSWORD: case W_1HAXE: mod = 1; @@ -2555,7 +2555,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { return 1; } - // sanitize the refine level in case someone decreased the value inbetween + // sanitize the refine level in case someone decreased the value in between if (sd->status.inventory[index].refine > MAX_REFINE) sd->status.inventory[index].refine = MAX_REFINE; @@ -2583,7 +2583,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { wa->matk += status->refine_info[wlv].bonus[r-1] / 100; #endif - //Overrefine bonus. + //Overrefined bonus. if (r) wd->overrefine = status->refine_info[wlv].randombonus_max[r-1] / 100; diff --git a/src/map/status.h b/src/map/status.h index 32bef4df8..b08aa2a04 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -21,7 +21,7 @@ struct pet_data; //Change the equation when the values are high enough to discard the //imprecision in exchange of overflow protection [Skotlex] //Also add 100% checks since those are the most used cases where we don't -//want aproximation errors. +//want approximation errors. #define APPLY_RATE(value, rate) ( \ (rate) == 100 ? \ (value) \ diff --git a/src/map/storage.c b/src/map/storage.c index 2db5fff3d..fad23d770 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -544,7 +544,7 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount) * @index : storage idx * return * 0 : fail -* 1 : succes +* 1 : success *------------------------------------------*/ int storage_guild_storageget(struct map_session_data* sd, int index, int amount) { @@ -585,7 +585,7 @@ int storage_guild_storageget(struct map_session_data* sd, int index, int amount) * @index : cart inventory idx * return * 0 : fail -* 1 : succes +* 1 : success *------------------------------------------*/ int storage_guild_storageaddfromcart(struct map_session_data* sd, int index, int amount) { @@ -617,7 +617,7 @@ int storage_guild_storageaddfromcart(struct map_session_data* sd, int index, int * @index : storage idx * return * 0 : fail -* 1 : succes +* 1 : success *------------------------------------------*/ int storage_guild_storagegettocart(struct map_session_data* sd, int index, int amount) { @@ -648,7 +648,7 @@ int storage_guild_storagegettocart(struct map_session_data* sd, int index, int a * Request to save guild storage * return * 0 : fail (no storage) -* 1 : succes +* 1 : success *------------------------------------------*/ int storage_guild_storagesave(int account_id, int guild_id, int flag) { @@ -669,7 +669,7 @@ int storage_guild_storagesave(int account_id, int guild_id, int flag) * ACK save of guild storage * return * 0 : fail (no storage) -* 1 : succes +* 1 : success *------------------------------------------*/ int storage_guild_storagesaved(int guild_id) { diff --git a/src/map/trade.c b/src/map/trade.c index 83426c407..8bb47e0cb 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -61,7 +61,7 @@ void trade_traderequest(struct map_session_data *sd, struct map_session_data *ta if( previous_sd ){ previous_sd->trade_partner = 0; clif->tradecancelled(previous_sd); - } // Once cancelled then continue to the new one. + } // Once canceled then continue to the new one. sd->trade_partner = 0; clif->tradecancelled(sd); } @@ -169,7 +169,7 @@ void trade_tradeack(struct map_session_data *sd, int type) { /*========================================== * Check here hacker for duplicate item in trade * normal client refuse to have 2 same types of item (except equipment) in same trade window - * normal client authorise only no equiped item and only from inventory + * normal client authorize only no equipped item and only from inventory *------------------------------------------*/ int impossible_trade_check(struct map_session_data *sd) { @@ -187,9 +187,9 @@ int impossible_trade_check(struct map_session_data *sd) // get inventory of player memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY); - // remove this part: arrows can be trade and equiped + // remove this part: arrows can be trade and equipped // re-added! [celest] - // remove equiped items (they can not be trade) + // remove equipped items (they can not be trade) for (i = 0; i < MAX_INVENTORY; i++) if (inventory[i].nameid > 0 && inventory[i].equip && !(inventory[i].equip & EQP_AMMO)) memset(&inventory[i], 0, sizeof(struct item)); @@ -457,7 +457,7 @@ void trade_tradeok(struct map_session_data *sd) { } /*========================================== - * 'Cancel' is pressed. (or trade was force-cancelled by the code) + * 'Cancel' is pressed. (or trade was force-canceled by the code) *------------------------------------------*/ void trade_tradecancel(struct map_session_data *sd) { struct map_session_data *target_sd; @@ -466,7 +466,7 @@ void trade_tradecancel(struct map_session_data *sd) { target_sd = map->id2sd(sd->trade_partner); if(!sd->state.trading) - { // Not trade acepted + { // Not trade accepted if( target_sd ) { target_sd->trade_partner = 0; clif->tradecancelled(target_sd); diff --git a/src/map/unit.c b/src/map/unit.c index e22d6f697..95feb2a1d 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -244,7 +244,7 @@ int unit_walktoxy_timer(int tid, int64 tick, int id, intptr_t data) { { if (!(ud->skill_id == NPC_SELFDESTRUCTION && ud->skilltimer != INVALID_TIMER)) { //Skill used, abort walking - clif->fixpos(bl); //Fix position as walk has been cancelled. + clif->fixpos(bl); //Fix position as walk has been canceled. return 0; } //Resend walk packet for proper Self Destruction display. @@ -869,7 +869,7 @@ int unit_stop_walking(struct block_list *bl,int type) return 0; //NOTE: We are using timer data after deleting it because we know the //timer->delete function does not messes with it. If the function's - //behaviour changes in the future, this code could break! + //behavior changes in the future, this code could break! td = timer->get(ud->walktimer); timer->delete(ud->walktimer, unit->walktoxy_timer); ud->walktimer = INVALID_TIMER; @@ -892,7 +892,7 @@ int unit_stop_walking(struct block_list *bl,int type) if(bl->type == BL_PET && type&~0xff) ud->canmove_tick = timer->gettick() + (type>>8); - //Readded, the check in unit_set_walkdelay means dmg during running won't fall through to this place in code [Kevin] + //Read, the check in unit_set_walkdelay means dmg during running won't fall through to this place in code [Kevin] if (ud->state.running) { status_change_end(bl, SC_RUN, INVALID_TIMER); status_change_end(bl, SC_WUGDASH, INVALID_TIMER); @@ -1250,7 +1250,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui if (!temp) //Stop attack on non-combo skills [Skotlex] unit->stop_attack(src); - else if(ud->attacktimer != INVALID_TIMER) //Elsewise, delay current attack sequence + else if(ud->attacktimer != INVALID_TIMER) //Else-wise, delay current attack sequence ud->attackabletime = tick + status_get_adelay(src); ud->state.skillcastcancel = castcancel; @@ -1366,7 +1366,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui } if(!ud->state.running) //need TK_RUN or WUGDASH handler to be done before that, see bugreport:6026 - unit->stop_walking(src,1);// eventhough this is not how official works but this will do the trick. bugreport:6829 + unit->stop_walking(src,1);// even though this is not how official works but this will do the trick. bugreport:6829 // in official this is triggered even if no cast time. clif->skillcasting(src, src->id, target_id, 0,0, skill_id, skill->get_ele(skill_id, skill_lv), casttime); @@ -1375,7 +1375,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui if (sd && target->type == BL_MOB) { TBL_MOB *md = (TBL_MOB*)target; - mob->skill_event(md, src, tick, -1); //Cast targetted skill event. + mob->skill_event(md, src, tick, -1); //Cast targeted skill event. if (tstatus->mode&(MD_CASTSENSOR_IDLE|MD_CASTSENSOR_CHASE) && battle->check_target(target, src, BCT_ENEMY) > 0) { @@ -1470,7 +1470,7 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, ui if( skill->not_ok(skill_id, sd) || !skill->check_condition_castbegin(sd, skill_id, skill_lv) ) return 0; /** - * "WHY IS IT HEREE": pneuma cannot be cancelled past this point, the client displays the animation even, + * "WHY IS IT HEREE": pneuma cannot be canceled past this point, the client displays the animation even, * if we cancel it from nodamage_id, so it has to be here for it to not display the animation. **/ if( skill_id == AL_PNEUMA && map->getcell(src->m, skill_x, skill_y, CELL_CHKLANDPROTECTOR) ) { @@ -1648,7 +1648,7 @@ int unit_attack(struct block_list *src,int target_id,int continuous) { ud->state.attack_continue = continuous; unit->set_target(ud, target_id); - if (continuous) //If you're to attack continously, set to auto-case character + if (continuous) //If you're to attack continuously, set to auto-case character ud->chaserange = status_get_range(src); //Just change target/type. [Skotlex] @@ -1938,7 +1938,7 @@ int unit_attack_timer(int tid, int64 tick, int id, intptr_t data) { /*========================================== * Cancels an ongoing skill cast. * flag&1: Cast-Cancel invoked. - * flag&2: Cancel only if skill is cancellable. + * flag&2: Cancel only if skill is can be cancel. *------------------------------------------*/ int unit_skillcastcancel(struct block_list *bl,int type) { @@ -1954,7 +1954,7 @@ int unit_skillcastcancel(struct block_list *bl,int type) sd = BL_CAST(BL_PC, bl); if (type&2) { - //See if it can be cancelled. + //See if it can be canceled. if (!ud->state.skillcastcancel) return 0; @@ -2057,7 +2057,7 @@ int unit_changeviewsize(struct block_list *bl,short size) /*========================================== * Removes a bl/ud from the map. * Returns 1 on success. 0 if it couldn't be removed or the bl was free'd - * if clrtype is 1 (death), appropiate cleanup is performed. + * if clrtype is 1 (death), appropriate cleanup is performed. * Otherwise it is assumed bl is being warped. * On-Kill specific stuff is not performed here, look at status->damage for that. *------------------------------------------*/ diff --git a/src/map/vending.h b/src/map/vending.h index a70726374..b65e888e3 100644 --- a/src/map/vending.h +++ b/src/map/vending.h @@ -13,8 +13,8 @@ struct s_search_store_search; struct s_vending { short index; //cart index (return item data) - short amount; //amout of the item for vending - unsigned int value; //at wich price + short amount; //amount of the item for vending + unsigned int value; //at which price }; struct vending_interface { -- cgit v1.2.3-70-g09d2 From 68e7f53f05dd80e8b4ab9d84c9931df22a6b060c Mon Sep 17 00:00:00 2001 From: Haru Date: Thu, 10 Jul 2014 16:59:55 +0200 Subject: Fixed reserved __identifier violations - Complies with CERT DCL37-C - Fixes issue #293 (special thanks to elfring) Signed-off-by: Haru --- src/char/char.h | 6 +- src/char/int_auction.h | 6 +- src/char/int_elemental.h | 6 +- src/char/int_guild.h | 6 +- src/char/int_homun.h | 6 +- src/char/int_mail.h | 6 +- src/char/int_mercenary.h | 6 +- src/char/int_party.h | 6 +- src/char/int_pet.h | 6 +- src/char/int_quest.h | 6 +- src/char/int_storage.h | 6 +- src/char/inter.h | 6 +- src/char/pincode.h | 6 +- src/common/HPM.h | 6 +- src/common/HPMDataCheck.h | 144 ++++++++++++++++++------------------ src/common/HPMi.h | 6 +- src/common/atomic.h | 6 +- src/common/cbasetypes.h | 10 +-- src/common/conf.h | 6 +- src/common/console.h | 6 +- src/common/core.h | 6 +- src/common/db.h | 6 +- src/common/des.h | 6 +- src/common/ers.h | 6 +- src/common/grfio.c | 2 +- src/common/grfio.h | 6 +- src/common/malloc.c | 33 ++++----- src/common/malloc.h | 6 +- src/common/mapindex.h | 6 +- src/common/md5calc.h | 6 +- src/common/mmo.h | 6 +- src/common/mutex.h | 6 +- src/common/nullpo.h | 6 +- src/common/random.h | 6 +- src/common/showmsg.c | 30 ++++---- src/common/showmsg.h | 8 +- src/common/socket.c | 12 +-- src/common/socket.h | 10 +-- src/common/spinlock.h | 6 +- src/common/sql.h | 6 +- src/common/strlib.c | 6 +- src/common/strlib.h | 14 ++-- src/common/sysinfo.h | 6 +- src/common/thread.c | 10 +-- src/common/thread.h | 6 +- src/common/timer.c | 10 +-- src/common/timer.h | 6 +- src/common/utils.h | 6 +- src/config/classes/general.h | 6 +- src/config/const.h | 6 +- src/config/core.h | 6 +- src/config/renewal.h | 6 +- src/config/secure.h | 6 +- src/login/account.h | 6 +- src/login/ipban.h | 6 +- src/login/login.h | 6 +- src/login/loginlog.h | 6 +- src/map/HPMmap.h | 6 +- src/map/atcommand.c | 2 +- src/map/atcommand.h | 6 +- src/map/battle.c | 2 +- src/map/battle.h | 6 +- src/map/battleground.h | 6 +- src/map/buyingstore.h | 6 +- src/map/chat.h | 6 +- src/map/chrif.h | 6 +- src/map/clif.c | 2 +- src/map/clif.h | 6 +- src/map/date.h | 6 +- src/map/duel.h | 6 +- src/map/elemental.h | 6 +- src/map/guild.c | 6 +- src/map/guild.h | 6 +- src/map/homunculus.h | 6 +- src/map/instance.h | 6 +- src/map/intif.c | 2 +- src/map/intif.h | 6 +- src/map/irc-bot.h | 6 +- src/map/itemdb.h | 6 +- src/map/log.h | 6 +- src/map/mail.h | 6 +- src/map/map.h | 10 +-- src/map/mapreg.h | 6 +- src/map/mercenary.h | 6 +- src/map/mob.h | 6 +- src/map/npc.c | 2 +- src/map/npc.h | 6 +- src/map/packets.h | 6 +- src/map/packets_struct.h | 6 +- src/map/party.h | 6 +- src/map/path.h | 6 +- src/map/pc.c | 4 +- src/map/pc.h | 6 +- src/map/pc_groups.h | 6 +- src/map/pet.h | 6 +- src/map/quest.h | 6 +- src/map/script.c | 48 ++++++------ src/map/script.h | 6 +- src/map/searchstore.h | 6 +- src/map/skill.h | 6 +- src/map/status.h | 6 +- src/map/storage.c | 6 +- src/map/storage.h | 8 +- src/map/trade.h | 6 +- src/map/unit.h | 6 +- src/map/vending.h | 6 +- tools/HPMHookGen/HPMDataCheckGen.pl | 8 +- 107 files changed, 441 insertions(+), 446 deletions(-) (limited to 'src/config/core.h') diff --git a/src/char/char.h b/src/char/char.h index 09a78f6b9..5a70d2ca7 100644 --- a/src/char/char.h +++ b/src/char/char.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _COMMON_CHAR_H_ -#define _COMMON_CHAR_H_ +#ifndef COMMON_CHAR_H +#define COMMON_CHAR_H #include "../common/core.h" // CORE_ST_LAST #include "../common/db.h" @@ -123,4 +123,4 @@ void global_accreg_to_login_start (int account_id, int char_id); void global_accreg_to_login_send (void); void global_accreg_to_login_add (const char *key, unsigned int index, intptr_t val, bool is_string); -#endif /* _COMMON_CHAR_H_ */ +#endif /* COMMON_CHAR_H */ diff --git a/src/char/int_auction.h b/src/char/int_auction.h index f10794f73..17fd75a58 100644 --- a/src/char/int_auction.h +++ b/src/char/int_auction.h @@ -1,12 +1,12 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _CHAR_INT_AUCTION_H_ -#define _CHAR_INT_AUCTION_H_ +#ifndef CHAR_INT_AUCTION_H +#define CHAR_INT_AUCTION_H int inter_auction_parse_frommap(int fd); int inter_auction_sql_init(void); void inter_auction_sql_final(void); -#endif /* _CHAR_INT_AUCTION_H_ */ +#endif /* CHAR_INT_AUCTION_H */ diff --git a/src/char/int_elemental.h b/src/char/int_elemental.h index c869e6fc2..e28cfedea 100644 --- a/src/char/int_elemental.h +++ b/src/char/int_elemental.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _CHAR_INT_ELEMENTAL_H_ -#define _CHAR_INT_ELEMENTAL_H_ +#ifndef CHAR_INT_ELEMENTAL_H +#define CHAR_INT_ELEMENTAL_H #include "../common/cbasetypes.h" @@ -12,4 +12,4 @@ int inter_elemental_parse_frommap(int fd); bool mapif_elemental_delete(int ele_id); -#endif /* _CHAR_INT_ELEMENTAL_H_ */ +#endif /* CHAR_INT_ELEMENTAL_H */ diff --git a/src/char/int_guild.h b/src/char/int_guild.h index 5e657ff06..bc457d86b 100644 --- a/src/char/int_guild.h +++ b/src/char/int_guild.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _CHAR_INT_GUILD_H_ -#define _CHAR_INT_GUILD_H_ +#ifndef CHAR_INT_GUILD_H +#define CHAR_INT_GUILD_H enum { GS_BASIC = 0x0001, @@ -31,4 +31,4 @@ int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char int inter_guild_CharOnline(int char_id, int guild_id); int inter_guild_CharOffline(int char_id, int guild_id); -#endif /* _CHAR_INT_GUILD_H_ */ +#endif /* CHAR_INT_GUILD_H */ diff --git a/src/char/int_homun.h b/src/char/int_homun.h index 9477f4f03..6fa4f9dc7 100644 --- a/src/char/int_homun.h +++ b/src/char/int_homun.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _CHAR_INT_HOMUN_H_ -#define _CHAR_INT_HOMUN_H_ +#ifndef CHAR_INT_HOMUN_H +#define CHAR_INT_HOMUN_H #include "../common/cbasetypes.h" @@ -17,4 +17,4 @@ bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd); bool mapif_homunculus_delete(int homun_id); bool mapif_homunculus_rename(char *name); -#endif /* _CHAR_INT_HOMUN_H_ */ +#endif /* CHAR_INT_HOMUN_H */ diff --git a/src/char/int_mail.h b/src/char/int_mail.h index 824ba48a3..8800061d7 100644 --- a/src/char/int_mail.h +++ b/src/char/int_mail.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _CHAR_INT_MAIL_H_ -#define _CHAR_INT_MAIL_H_ +#ifndef CHAR_INT_MAIL_H +#define CHAR_INT_MAIL_H struct item; struct mail_message; @@ -16,4 +16,4 @@ void inter_mail_sql_final(void); int mail_savemessage(struct mail_message* msg); void mapif_Mail_new(struct mail_message *msg); -#endif /* _CHAR_INT_MAIL_H_ */ +#endif /* CHAR_INT_MAIL_H */ diff --git a/src/char/int_mercenary.h b/src/char/int_mercenary.h index 195a83b34..b03c20de3 100644 --- a/src/char/int_mercenary.h +++ b/src/char/int_mercenary.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _CHAR_INT_MERCENARY_H_ -#define _CHAR_INT_MERCENARY_H_ +#ifndef CHAR_INT_MERCENARY_H +#define CHAR_INT_MERCENARY_H #include "../common/cbasetypes.h" @@ -19,4 +19,4 @@ bool mercenary_owner_delete(int char_id); bool mapif_mercenary_delete(int merc_id); -#endif /* _CHAR_INT_MERCENARY_H_ */ +#endif /* CHAR_INT_MERCENARY_H */ diff --git a/src/char/int_party.h b/src/char/int_party.h index 33325b46b..2b24b1d1a 100644 --- a/src/char/int_party.h +++ b/src/char/int_party.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _CHAR_INT_PARTY_H_ -#define _CHAR_INT_PARTY_H_ +#ifndef CHAR_INT_PARTY_H +#define CHAR_INT_PARTY_H //Party Flags on what to save/delete. enum { @@ -21,4 +21,4 @@ int inter_party_leave(int party_id,int account_id, int char_id); int inter_party_CharOnline(int char_id, int party_id); int inter_party_CharOffline(int char_id, int party_id); -#endif /* _CHAR_INT_PARTY_H_ */ +#endif /* CHAR_INT_PARTY_H */ diff --git a/src/char/int_pet.h b/src/char/int_pet.h index a16cb7a37..52642fc54 100644 --- a/src/char/int_pet.h +++ b/src/char/int_pet.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _CHAR_INT_PET_H_ -#define _CHAR_INT_PET_H_ +#ifndef CHAR_INT_PET_H +#define CHAR_INT_PET_H struct s_pet; @@ -18,4 +18,4 @@ int inter_pet_sql_init(void); //Exported for use in the TXT-SQL converter. int inter_pet_tosql(int pet_id, struct s_pet *p); -#endif /* _CHAR_INT_PET_H_ */ +#endif /* CHAR_INT_PET_H */ diff --git a/src/char/int_quest.h b/src/char/int_quest.h index 6267c74ad..f0dd370ea 100644 --- a/src/char/int_quest.h +++ b/src/char/int_quest.h @@ -1,10 +1,10 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _CHAR_QUEST_H_ -#define _CHAR_QUEST_H_ +#ifndef CHAR_QUEST_H +#define CHAR_QUEST_H int inter_quest_parse_frommap(int fd); -#endif /* _CHAR_QUEST_H_ */ +#endif /* CHAR_QUEST_H */ diff --git a/src/char/int_storage.h b/src/char/int_storage.h index 1693499a5..1cef94d98 100644 --- a/src/char/int_storage.h +++ b/src/char/int_storage.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _CHAR_INT_STORAGE_H_ -#define _CHAR_INT_STORAGE_H_ +#ifndef CHAR_INT_STORAGE_H +#define CHAR_INT_STORAGE_H struct storage_data; struct guild_storage; @@ -19,4 +19,4 @@ int storage_fromsql(int account_id, struct storage_data* p); int storage_tosql(int account_id,struct storage_data *p); int guild_storage_tosql(int guild_id, struct guild_storage *p); -#endif /* _CHAR_INT_STORAGE_H_ */ +#endif /* CHAR_INT_STORAGE_H */ diff --git a/src/char/inter.h b/src/char/inter.h index 5e655237e..ab2478ae6 100644 --- a/src/char/inter.h +++ b/src/char/inter.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _CHAR_INTER_H_ -#define _CHAR_INTER_H_ +#ifndef CHAR_INTER_H +#define CHAR_INTER_H #include "char.h" #include "../common/sql.h" @@ -30,4 +30,4 @@ extern Sql* lsql_handle; int inter_accreg_tosql(int account_id, int char_id, struct accreg *reg, int type); -#endif /* _CHAR_INTER_H_ */ +#endif /* CHAR_INTER_H */ diff --git a/src/char/pincode.h b/src/char/pincode.h index 3b71eec7c..1ed05095e 100644 --- a/src/char/pincode.h +++ b/src/char/pincode.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _CHAR_PINCODE_H_ -#define _CHAR_PINCODE_H_ +#ifndef CHAR_PINCODE_H +#define CHAR_PINCODE_H #include "char.h" @@ -40,4 +40,4 @@ struct pincode_interface *pincode; void pincode_defaults(void); -#endif /* _CHAR_PINCODE_H_ */ +#endif /* CHAR_PINCODE_H */ diff --git a/src/common/HPM.h b/src/common/HPM.h index 5667f605a..fe8d45066 100644 --- a/src/common/HPM.h +++ b/src/common/HPM.h @@ -1,8 +1,8 @@ // Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file -#ifndef _COMMON_HPM_H_ -#define _COMMON_HPM_H_ +#ifndef COMMON_HPM_H +#define COMMON_HPM_H #ifndef HERCULES_CORE #error You should never include HPM.h from a plugin. @@ -158,4 +158,4 @@ struct HPM_interface *HPM; void hpm_defaults(void); -#endif /* _COMMON_HPM_H_ */ +#endif /* COMMON_HPM_H */ diff --git a/src/common/HPMDataCheck.h b/src/common/HPMDataCheck.h index c5ec3771d..79ec36472 100644 --- a/src/common/HPMDataCheck.h +++ b/src/common/HPMDataCheck.h @@ -3,140 +3,140 @@ // // NOTE: This file was auto-generated and should never be manually edited, // as it will get overwritten. -#ifndef _HPM_DATA_CHECK_H_ -#define _HPM_DATA_CHECK_H_ +#ifndef HPM_DATA_CHECK_H +#define HPM_DATA_CHECK_H HPExport const struct s_HPMDataCheck HPMDataCheck[] = { - #ifdef _COMMON_CONF_H_ + #ifdef COMMON_CONF_H { "libconfig_interface", sizeof(struct libconfig_interface) }, #else - #define _COMMON_CONF_H_ - #endif // _COMMON_CONF_H_ - #ifdef _COMMON_DB_H_ + #define COMMON_CONF_H + #endif // COMMON_CONF_H + #ifdef COMMON_DB_H { "DBData", sizeof(struct DBData) }, { "DBIterator", sizeof(struct DBIterator) }, { "DBMap", sizeof(struct DBMap) }, #else - #define _COMMON_DB_H_ - #endif // _COMMON_DB_H_ - #ifdef _COMMON_DES_H_ + #define COMMON_DB_H + #endif // COMMON_DB_H + #ifdef COMMON_DES_H { "BIT64", sizeof(struct BIT64) }, #else - #define _COMMON_DES_H_ - #endif // _COMMON_DES_H_ - #ifdef _COMMON_ERS_H_ + #define COMMON_DES_H + #endif // COMMON_DES_H + #ifdef COMMON_ERS_H { "eri", sizeof(struct eri) }, #else - #define _COMMON_ERS_H_ - #endif // _COMMON_ERS_H_ - #ifdef _COMMON_MAPINDEX_H_ + #define COMMON_ERS_H + #endif // COMMON_ERS_H + #ifdef COMMON_MAPINDEX_H { "mapindex_interface", sizeof(struct mapindex_interface) }, #else - #define _COMMON_MAPINDEX_H_ - #endif // _COMMON_MAPINDEX_H_ - #ifdef _COMMON_MMO_H_ + #define COMMON_MAPINDEX_H + #endif // COMMON_MAPINDEX_H + #ifdef COMMON_MMO_H { "quest", sizeof(struct quest) }, #else - #define _COMMON_MMO_H_ - #endif // _COMMON_MMO_H_ - #ifdef _COMMON_SOCKET_H_ + #define COMMON_MMO_H + #endif // COMMON_MMO_H + #ifdef COMMON_SOCKET_H { "socket_interface", sizeof(struct socket_interface) }, #else - #define _COMMON_SOCKET_H_ - #endif // _COMMON_SOCKET_H_ - #ifdef _COMMON_STRLIB_H_ + #define COMMON_SOCKET_H + #endif // COMMON_SOCKET_H + #ifdef COMMON_STRLIB_H { "StringBuf", sizeof(struct StringBuf) }, { "s_svstate", sizeof(struct s_svstate) }, #else - #define _COMMON_STRLIB_H_ - #endif // _COMMON_STRLIB_H_ - #ifdef _COMMON_SYSINFO_H_ + #define COMMON_STRLIB_H + #endif // COMMON_STRLIB_H + #ifdef COMMON_SYSINFO_H { "sysinfo_interface", sizeof(struct sysinfo_interface) }, #else - #define _COMMON_SYSINFO_H_ - #endif // _COMMON_SYSINFO_H_ - #ifdef _MAP_ATCOMMAND_H_ + #define COMMON_SYSINFO_H + #endif // COMMON_SYSINFO_H + #ifdef MAP_ATCOMMAND_H { "AliasInfo", sizeof(struct AliasInfo) }, { "atcommand_interface", sizeof(struct atcommand_interface) }, #else - #define _MAP_ATCOMMAND_H_ - #endif // _MAP_ATCOMMAND_H_ - #ifdef _MAP_BATTLE_H_ + #define MAP_ATCOMMAND_H + #endif // MAP_ATCOMMAND_H + #ifdef MAP_BATTLE_H { "Damage", sizeof(struct Damage) }, { "battle_interface", sizeof(struct battle_interface) }, #else - #define _MAP_BATTLE_H_ - #endif // _MAP_BATTLE_H_ - #ifdef _MAP_BUYINGSTORE_H_ + #define MAP_BATTLE_H + #endif // MAP_BATTLE_H + #ifdef MAP_BUYINGSTORE_H { "buyingstore_interface", sizeof(struct buyingstore_interface) }, { "s_buyingstore_item", sizeof(struct s_buyingstore_item) }, #else - #define _MAP_BUYINGSTORE_H_ - #endif // _MAP_BUYINGSTORE_H_ - #ifdef _MAP_CHRIF_H_ + #define MAP_BUYINGSTORE_H + #endif // MAP_BUYINGSTORE_H + #ifdef MAP_CHRIF_H { "auth_node", sizeof(struct auth_node) }, #else - #define _MAP_CHRIF_H_ - #endif // _MAP_CHRIF_H_ - #ifdef _MAP_CLIF_H_ + #define MAP_CHRIF_H + #endif // MAP_CHRIF_H + #ifdef MAP_CLIF_H { "clif_interface", sizeof(struct clif_interface) }, #else - #define _MAP_CLIF_H_ - #endif // _MAP_CLIF_H_ - #ifdef _MAP_ELEMENTAL_H_ + #define MAP_CLIF_H + #endif // MAP_CLIF_H + #ifdef MAP_ELEMENTAL_H { "elemental_skill", sizeof(struct elemental_skill) }, #else - #define _MAP_ELEMENTAL_H_ - #endif // _MAP_ELEMENTAL_H_ - #ifdef _MAP_GUILD_H_ + #define MAP_ELEMENTAL_H + #endif // MAP_ELEMENTAL_H + #ifdef MAP_GUILD_H { "eventlist", sizeof(struct eventlist) }, { "guardian_data", sizeof(struct guardian_data) }, #else - #define _MAP_GUILD_H_ - #endif // _MAP_GUILD_H_ - #ifdef _MAP_MAPREG_H_ + #define MAP_GUILD_H + #endif // MAP_GUILD_H + #ifdef MAP_MAPREG_H { "mapreg_save", sizeof(struct mapreg_save) }, #else - #define _MAP_MAPREG_H_ - #endif // _MAP_MAPREG_H_ - #ifdef _MAP_MAP_H_ + #define MAP_MAPREG_H + #endif // MAP_MAPREG_H + #ifdef MAP_MAP_H { "map_data_other_server", sizeof(struct map_data_other_server) }, #else - #define _MAP_MAP_H_ - #endif // _MAP_MAP_H_ - #ifdef _MAP_PACKETS_STRUCT_H_ + #define MAP_MAP_H + #endif // MAP_MAP_H + #ifdef MAP_PACKETS_STRUCT_H { "EQUIPSLOTINFO", sizeof(struct EQUIPSLOTINFO) }, #else - #define _MAP_PACKETS_STRUCT_H_ - #endif // _MAP_PACKETS_STRUCT_H_ - #ifdef _MAP_PC_H_ + #define MAP_PACKETS_STRUCT_H + #endif // MAP_PACKETS_STRUCT_H + #ifdef MAP_PC_H { "autotrade_vending", sizeof(struct autotrade_vending) }, { "item_cd", sizeof(struct item_cd) }, #else - #define _MAP_PC_H_ - #endif // _MAP_PC_H_ - #ifdef _MAP_SCRIPT_H_ + #define MAP_PC_H + #endif // MAP_PC_H + #ifdef MAP_SCRIPT_H { "Script_Config", sizeof(struct Script_Config) }, { "reg_db", sizeof(struct reg_db) }, { "script_interface", sizeof(struct script_interface) }, #else - #define _MAP_SCRIPT_H_ - #endif // _MAP_SCRIPT_H_ - #ifdef _MAP_SEARCHSTORE_H_ + #define MAP_SCRIPT_H + #endif // MAP_SCRIPT_H + #ifdef MAP_SEARCHSTORE_H { "searchstore_interface", sizeof(struct searchstore_interface) }, #else - #define _MAP_SEARCHSTORE_H_ - #endif // _MAP_SEARCHSTORE_H_ - #ifdef _MAP_SKILL_H_ + #define MAP_SEARCHSTORE_H + #endif // MAP_SEARCHSTORE_H + #ifdef MAP_SKILL_H { "skill_cd", sizeof(struct skill_cd) }, { "skill_condition", sizeof(struct skill_condition) }, { "skill_interface", sizeof(struct skill_interface) }, { "skill_unit_save", sizeof(struct skill_unit_save) }, #else - #define _MAP_SKILL_H_ - #endif // _MAP_SKILL_H_ + #define MAP_SKILL_H + #endif // MAP_SKILL_H }; HPExport unsigned int HPMDataCheckLen = ARRAYLENGTH(HPMDataCheck); -#endif /* _HPM_DATA_CHECK_H_ */ +#endif /* HPM_DATA_CHECK_H */ diff --git a/src/common/HPMi.h b/src/common/HPMi.h index b98e87d90..478cfbdd9 100644 --- a/src/common/HPMi.h +++ b/src/common/HPMi.h @@ -1,8 +1,8 @@ // Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file -#ifndef _COMMON_HPMI_H_ -#define _COMMON_HPMI_H_ +#ifndef COMMON_HPMI_H +#define COMMON_HPMI_H #include "../common/cbasetypes.h" #include "../common/console.h" @@ -184,4 +184,4 @@ HPExport struct HPMi_interface { HPExport struct HPMi_interface *HPMi; #endif -#endif /* _COMMON_HPMI_H_ */ +#endif /* COMMON_HPMI_H */ diff --git a/src/common/atomic.h b/src/common/atomic.h index 526811a09..e73b1c464 100644 --- a/src/common/atomic.h +++ b/src/common/atomic.h @@ -1,8 +1,8 @@ // Copyright (c) rAthena Project (www.rathena.org) - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _COMMON_ATOMIC_H_ -#define _COMMON_ATOMIC_H_ +#ifndef COMMON_ATOMIC_H +#define COMMON_ATOMIC_H // Atomic Operations // (Interlocked CompareExchange, Add .. and so on ..) @@ -146,4 +146,4 @@ static forceinline int32 InterlockedExchange(volatile int32 *target, int32 val){ #endif //endif compiler decision -#endif /* _COMMON_ATOMIC_H_ */ +#endif /* COMMON_ATOMIC_H */ diff --git a/src/common/cbasetypes.h b/src/common/cbasetypes.h index ac65b08a8..42075de8e 100644 --- a/src/common/cbasetypes.h +++ b/src/common/cbasetypes.h @@ -1,5 +1,5 @@ -#ifndef _COMMON_CBASETYPES_H_ -#define _COMMON_CBASETYPES_H_ +#ifndef COMMON_CBASETYPES_H +#define COMMON_CBASETYPES_H /* +--------+-----------+--------+---------+ * | ILP32 | LP64 | ILP64 | (LL)P64 | @@ -444,9 +444,9 @@ void SET_FUNCPOINTER(T1& var, T2 p) /* pointer size fix which fixes several gcc warnings */ #ifdef __64BIT__ - #define __64BPTRSIZE(y) ((intptr)(y)) + #define h64BPTRSIZE(y) ((intptr)(y)) #else - #define __64BPTRSIZE(y) (y) + #define h64BPTRSIZE(y) (y) #endif -#endif /* _COMMON_CBASETYPES_H_ */ +#endif /* COMMON_CBASETYPES_H */ diff --git a/src/common/conf.h b/src/common/conf.h index 7c275bec2..c232a035c 100644 --- a/src/common/conf.h +++ b/src/common/conf.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _COMMON_CONF_H_ -#define _COMMON_CONF_H_ +#ifndef COMMON_CONF_H +#define COMMON_CONF_H #include "../common/cbasetypes.h" @@ -95,4 +95,4 @@ struct libconfig_interface *libconfig; void libconfig_defaults(void); -#endif // _COMMON_CONF_H_ +#endif // COMMON_CONF_H diff --git a/src/common/console.h b/src/common/console.h index 55a9a767c..062d48bbe 100644 --- a/src/common/console.h +++ b/src/common/console.h @@ -1,8 +1,8 @@ // Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file -#ifndef _COMMON_CONSOLE_H_ -#define _COMMON_CONSOLE_H_ +#ifndef COMMON_CONSOLE_H +#define COMMON_CONSOLE_H #include "../config/core.h" // MAX_CONSOLE_INPUT @@ -93,4 +93,4 @@ struct console_interface *console; void console_defaults(void); -#endif /* _COMMON_CONSOLE_H_ */ +#endif /* COMMON_CONSOLE_H */ diff --git a/src/common/core.h b/src/common/core.h index ba75e6b01..a8337e1b9 100644 --- a/src/common/core.h +++ b/src/common/core.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _COMMON_CORE_H_ -#define _COMMON_CORE_H_ +#ifndef COMMON_CORE_H +#define COMMON_CORE_H #include "../common/db.h" #include "../common/mmo.h" @@ -47,4 +47,4 @@ enum E_CORE_ST { /// If NULL, runflag is set to CORE_ST_STOP instead. extern void (*shutdown_callback)(void); -#endif /* _COMMON_CORE_H_ */ +#endif /* COMMON_CORE_H */ diff --git a/src/common/db.h b/src/common/db.h index 4f8d6be79..ed87e474b 100644 --- a/src/common/db.h +++ b/src/common/db.h @@ -39,8 +39,8 @@ * @encoding US-ASCII * * @see common#db.c * \*****************************************************************************/ -#ifndef _COMMON_DB_H_ -#define _COMMON_DB_H_ +#ifndef COMMON_DB_H +#define COMMON_DB_H #include @@ -1549,4 +1549,4 @@ void linkdb_foreach (struct linkdb_node** head, LinkDBFunc func, ...); -#endif /* _COMMON_DB_H_ */ +#endif /* COMMON_DB_H */ diff --git a/src/common/des.h b/src/common/des.h index 0f908a15b..2c7190f23 100644 --- a/src/common/des.h +++ b/src/common/des.h @@ -1,7 +1,7 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _COMMON_DES_H_ -#define _COMMON_DES_H_ +#ifndef COMMON_DES_H +#define COMMON_DES_H #include "../common/cbasetypes.h" @@ -13,4 +13,4 @@ void des_decrypt_block(BIT64* block); void des_decrypt(unsigned char* data, size_t size); -#endif // _COMMON_DES_H_ +#endif // COMMON_DES_H diff --git a/src/common/ers.h b/src/common/ers.h index e11f7f37e..904f7fb81 100644 --- a/src/common/ers.h +++ b/src/common/ers.h @@ -37,8 +37,8 @@ * @author Flavio @ Amazon Project * * @encoding US-ASCII * \*****************************************************************************/ -#ifndef _COMMON_ERS_H_ -#define _COMMON_ERS_H_ +#ifndef COMMON_ERS_H +#define COMMON_ERS_H #include "../common/cbasetypes.h" @@ -175,4 +175,4 @@ void ers_report(void); void ers_final(void); #endif /* DISABLE_ERS / not DISABLE_ERS */ -#endif /* _COMMON_ERS_H_ */ +#endif /* COMMON_ERS_H */ diff --git a/src/common/grfio.c b/src/common/grfio.c index f592812f6..6e628a512 100644 --- a/src/common/grfio.c +++ b/src/common/grfio.c @@ -23,7 +23,7 @@ //---------------------------- // file entry table struct //---------------------------- -typedef struct _FILELIST { +typedef struct FILELIST { int srclen; ///< compressed size int srclen_aligned; int declen; ///< original size diff --git a/src/common/grfio.h b/src/common/grfio.h index 930ed7e36..15659c17c 100644 --- a/src/common/grfio.h +++ b/src/common/grfio.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _COMMON_GRFIO_H_ -#define _COMMON_GRFIO_H_ +#ifndef COMMON_GRFIO_H +#define COMMON_GRFIO_H void grfio_init(const char* fname); void grfio_final(void); @@ -14,4 +14,4 @@ unsigned long grfio_crc32(const unsigned char *buf, unsigned int len); int decode_zip(void* dest, unsigned long* destLen, const void* source, unsigned long sourceLen); int encode_zip(void* dest, unsigned long* destLen, const void* source, unsigned long sourceLen); -#endif /* _COMMON_GRFIO_H_ */ +#endif /* COMMON_GRFIO_H */ diff --git a/src/common/malloc.c b/src/common/malloc.c index fbe8e2d9d..3c9fa9c54 100644 --- a/src/common/malloc.c +++ b/src/common/malloc.c @@ -235,14 +235,13 @@ static size_t hash2size( unsigned short hash ) } } -void* _mmalloc(size_t size, const char *file, int line, const char *func ) -{ +void *mmalloc_(size_t size, const char *file, int line, const char *func) { struct block *block; short size_hash = size2hash( size ); struct unit_head *head; if (((long) size) < 0) { - ShowError("_mmalloc: %d\n", size); + ShowError("mmalloc_: %d\n", size); return NULL; } @@ -341,15 +340,13 @@ void* _mmalloc(size_t size, const char *file, int line, const char *func ) return (char *)head + sizeof(struct unit_head) - sizeof(long); } -void* _mcalloc(size_t num, size_t size, const char *file, int line, const char *func ) -{ +void *mcalloc_(size_t num, size_t size, const char *file, int line, const char *func) { void *p = iMalloc->malloc(num * size,file,line,func); memset(p,0,num * size); return p; } -void* _mrealloc(void *memblock, size_t size, const char *file, int line, const char *func ) -{ +void *mrealloc_(void *memblock, size_t size, const char *file, int line, const char *func) { size_t old_size; if(memblock == NULL) { return iMalloc->malloc(size,file,line,func); @@ -373,8 +370,8 @@ void* _mrealloc(void *memblock, size_t size, const char *file, int line, const c } } -/* a _mrealloc clone with the difference it 'z'eroes the newly created memory */ -void* _mreallocz(void *memblock, size_t size, const char *file, int line, const char *func ) { +/* a mrealloc_ clone with the difference it 'z'eroes the newly created memory */ +void *mreallocz_(void *memblock, size_t size, const char *file, int line, const char *func) { size_t old_size; void *p = NULL; @@ -404,8 +401,7 @@ void* _mreallocz(void *memblock, size_t size, const char *file, int line, const } -char* _mstrdup(const char *p, const char *file, int line, const char *func ) -{ +char *mstrdup_(const char *p, const char *file, int line, const char *func) { if(p == NULL) { return NULL; } else { @@ -416,8 +412,7 @@ char* _mstrdup(const char *p, const char *file, int line, const char *func ) } } -void _mfree(void *ptr, const char *file, int line, const char *func ) -{ +void mfree_(void *ptr, const char *file, int line, const char *func) { struct unit_head *head; if (ptr == NULL) @@ -852,12 +847,12 @@ void malloc_defaults(void) { // Athena's built-in Memory Manager #ifdef USE_MEMMGR - iMalloc->malloc = _mmalloc; - iMalloc->calloc = _mcalloc; - iMalloc->realloc = _mrealloc; - iMalloc->reallocz= _mreallocz; - iMalloc->astrdup = _mstrdup; - iMalloc->free = _mfree; + iMalloc->malloc = mmalloc_; + iMalloc->calloc = mcalloc_; + iMalloc->realloc = mrealloc_; + iMalloc->reallocz= mreallocz_; + iMalloc->astrdup = mstrdup_; + iMalloc->free = mfree_; #else iMalloc->malloc = aMalloc_; iMalloc->calloc = aCalloc_; diff --git a/src/common/malloc.h b/src/common/malloc.h index 7309bb0f7..8dace2d68 100644 --- a/src/common/malloc.h +++ b/src/common/malloc.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _COMMON_MALLOC_H_ -#define _COMMON_MALLOC_H_ +#ifndef COMMON_MALLOC_H +#define COMMON_MALLOC_H #include "../common/cbasetypes.h" @@ -88,4 +88,4 @@ struct malloc_interface { void memmgr_report (int extra); struct malloc_interface *iMalloc; -#endif /* _COMMON_MALLOC_H_ */ +#endif /* COMMON_MALLOC_H */ diff --git a/src/common/mapindex.h b/src/common/mapindex.h index fa9b9e920..446a2422d 100644 --- a/src/common/mapindex.h +++ b/src/common/mapindex.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _COMMON_MAPINDEX_H_ -#define _COMMON_MAPINDEX_H_ +#ifndef COMMON_MAPINDEX_H +#define COMMON_MAPINDEX_H #include "../common/db.h" #include "../common/mmo.h" @@ -90,4 +90,4 @@ struct mapindex_interface *mapindex; void mapindex_defaults(void); -#endif /* _COMMON_MAPINDEX_H_ */ +#endif /* COMMON_MAPINDEX_H */ diff --git a/src/common/md5calc.h b/src/common/md5calc.h index d0caf6787..740e2edcc 100644 --- a/src/common/md5calc.h +++ b/src/common/md5calc.h @@ -1,8 +1,8 @@ -#ifndef _COMMON_MD5CALC_H_ -#define _COMMON_MD5CALC_H_ +#ifndef COMMON_MD5CALC_H +#define COMMON_MD5CALC_H void MD5_String(const char * string, char * output); void MD5_Binary(const char * string, unsigned char * output); void MD5_Salt(unsigned int len, char * output); -#endif /* _COMMON_MD5CALC_H_ */ +#endif /* COMMON_MD5CALC_H */ diff --git a/src/common/mmo.h b/src/common/mmo.h index 8e57eee85..feeb06524 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _COMMON_MMO_H_ -#define _COMMON_MMO_H_ +#ifndef COMMON_MMO_H +#define COMMON_MMO_H #include @@ -932,4 +932,4 @@ enum e_pc_reg_loading { #error MAX_ZENY is too big #endif -#endif /* _COMMON_MMO_H_ */ +#endif /* COMMON_MMO_H */ diff --git a/src/common/mutex.h b/src/common/mutex.h index ced91ab8e..d298c05af 100644 --- a/src/common/mutex.h +++ b/src/common/mutex.h @@ -1,8 +1,8 @@ // Copyright (c) rAthena Project (www.rathena.org) - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _COMMON_MUTEX_H_ -#define _COMMON_MUTEX_H_ +#ifndef COMMON_MUTEX_H +#define COMMON_MUTEX_H #include "../common/cbasetypes.h" @@ -90,4 +90,4 @@ void racond_signal(racond *c); void racond_broadcast(racond *c); -#endif /* _COMMON_MUTEX_H_ */ +#endif /* COMMON_MUTEX_H */ diff --git a/src/common/nullpo.h b/src/common/nullpo.h index fb1cf0feb..581252cca 100644 --- a/src/common/nullpo.h +++ b/src/common/nullpo.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _COMMON_NULLPO_H_ -#define _COMMON_NULLPO_H_ +#ifndef COMMON_NULLPO_H +#define COMMON_NULLPO_H #include "../common/cbasetypes.h" @@ -125,4 +125,4 @@ void assert_report(const char *file, int line, const char *func, const char *targetname, const char *title); -#endif /* _COMMON_NULLPO_H_ */ +#endif /* COMMON_NULLPO_H */ diff --git a/src/common/random.h b/src/common/random.h index ab83fb4d4..15d7f8ab1 100644 --- a/src/common/random.h +++ b/src/common/random.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _COMMON_RANDOM_H_ -#define _COMMON_RANDOM_H_ +#ifndef COMMON_RANDOM_H +#define COMMON_RANDOM_H #include "../common/cbasetypes.h" @@ -15,4 +15,4 @@ int32 rnd_value(int32 min, int32 max);// [min, max] double rnd_uniform(void);// [0.0, 1.0) double rnd_uniform53(void);// [0.0, 1.0) -#endif /* _COMMON_RANDOM_H_ */ +#endif /* COMMON_RANDOM_H */ diff --git a/src/common/showmsg.c b/src/common/showmsg.c index ece10c1a8..b9bcef9b2 100644 --- a/src/common/showmsg.c +++ b/src/common/showmsg.c @@ -654,7 +654,7 @@ int FPRINTF(FILE *file, const char *fmt, ...) char timestamp_format[20] = ""; //For displaying Timestamps -int _vShowMessage(enum msg_type flag, const char *string, va_list ap) +int vShowMessage_(enum msg_type flag, const char *string, va_list ap) { va_list apcopy; char prefix[100]; @@ -663,7 +663,7 @@ int _vShowMessage(enum msg_type flag, const char *string, va_list ap) #endif if (!string || *string == '\0') { - ShowError("Empty string passed to _vShowMessage().\n"); + ShowError("Empty string passed to vShowMessage_().\n"); return 1; } if( @@ -734,7 +734,7 @@ int _vShowMessage(enum msg_type flag, const char *string, va_list ap) strcat(prefix,CL_RED"[Fatal Error]"CL_RESET":"); break; default: - ShowError("In function _vShowMessage() -> Invalid flag passed.\n"); + ShowError("In function vShowMessage_() -> Invalid flag passed.\n"); return 1; } @@ -782,12 +782,12 @@ void ClearScreen(void) ShowMessage(CL_CLS); // to prevent empty string passed messages #endif } -int _ShowMessage(enum msg_type flag, const char *string, ...) +int ShowMessage_(enum msg_type flag, const char *string, ...) { int ret; va_list ap; va_start(ap, string); - ret = _vShowMessage(flag, string, ap); + ret = vShowMessage_(flag, string, ap); va_end(ap); return ret; } @@ -796,37 +796,37 @@ int _ShowMessage(enum msg_type flag, const char *string, ...) void ShowMessage(const char *string, ...) { va_list ap; va_start(ap, string); - _vShowMessage(MSG_NONE, string, ap); + vShowMessage_(MSG_NONE, string, ap); va_end(ap); } void ShowStatus(const char *string, ...) { va_list ap; va_start(ap, string); - _vShowMessage(MSG_STATUS, string, ap); + vShowMessage_(MSG_STATUS, string, ap); va_end(ap); } void ShowSQL(const char *string, ...) { va_list ap; va_start(ap, string); - _vShowMessage(MSG_SQL, string, ap); + vShowMessage_(MSG_SQL, string, ap); va_end(ap); } void ShowInfo(const char *string, ...) { va_list ap; va_start(ap, string); - _vShowMessage(MSG_INFORMATION, string, ap); + vShowMessage_(MSG_INFORMATION, string, ap); va_end(ap); } void ShowNotice(const char *string, ...) { va_list ap; va_start(ap, string); - _vShowMessage(MSG_NOTICE, string, ap); + vShowMessage_(MSG_NOTICE, string, ap); va_end(ap); } void ShowWarning(const char *string, ...) { va_list ap; va_start(ap, string); - _vShowMessage(MSG_WARNING, string, ap); + vShowMessage_(MSG_WARNING, string, ap); va_end(ap); } void ShowConfigWarning(config_setting_t *config, const char *string, ...) @@ -837,25 +837,25 @@ void ShowConfigWarning(config_setting_t *config, const char *string, ...) StrBuf->AppendStr(&buf, string); StrBuf->Printf(&buf, " (%s:%d)\n", config_setting_source_file(config), config_setting_source_line(config)); va_start(ap, string); - _vShowMessage(MSG_WARNING, StrBuf->Value(&buf), ap); + vShowMessage_(MSG_WARNING, StrBuf->Value(&buf), ap); va_end(ap); StrBuf->Destroy(&buf); } void ShowDebug(const char *string, ...) { va_list ap; va_start(ap, string); - _vShowMessage(MSG_DEBUG, string, ap); + vShowMessage_(MSG_DEBUG, string, ap); va_end(ap); } void ShowError(const char *string, ...) { va_list ap; va_start(ap, string); - _vShowMessage(MSG_ERROR, string, ap); + vShowMessage_(MSG_ERROR, string, ap); va_end(ap); } void ShowFatalError(const char *string, ...) { va_list ap; va_start(ap, string); - _vShowMessage(MSG_FATALERROR, string, ap); + vShowMessage_(MSG_FATALERROR, string, ap); va_end(ap); } diff --git a/src/common/showmsg.h b/src/common/showmsg.h index 8008acf5a..83eb0ad89 100644 --- a/src/common/showmsg.h +++ b/src/common/showmsg.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _COMMON_SHOWMSG_H_ -#define _COMMON_SHOWMSG_H_ +#ifndef COMMON_SHOWMSG_H +#define COMMON_SHOWMSG_H #include @@ -115,6 +115,6 @@ extern void ClearScreen(void); HPExport void (*ShowFatalError) (const char *, ...); #endif -extern int _vShowMessage(enum msg_type flag, const char *string, va_list ap); +extern int vShowMessage_(enum msg_type flag, const char *string, va_list ap); -#endif /* _COMMON_SHOWMSG_H_ */ +#endif /* COMMON_SHOWMSG_H */ diff --git a/src/common/socket.c b/src/common/socket.c index 58c2d5bf9..85f0aa0ce 100644 --- a/src/common/socket.c +++ b/src/common/socket.c @@ -5,9 +5,9 @@ #define HERCULES_CORE #include "../config/core.h" // SHOW_SERVER_STATS -#define _H_SOCKET_C_ +#define H_SOCKET_C #include "socket.h" -#undef _H_SOCKET_C_ +#undef H_SOCKET_C #include #include @@ -909,20 +909,20 @@ int do_sockets(int next) ////////////////////////////// // IP rules and DDoS protection -typedef struct _connect_history { - struct _connect_history* next; +typedef struct connect_history { + struct connect_history* next; uint32 ip; int64 tick; int count; unsigned ddos : 1; } ConnectHistory; -typedef struct _access_control { +typedef struct access_control { uint32 ip; uint32 mask; } AccessControl; -enum _aco { +enum aco { ACO_DENY_ALLOW, ACO_ALLOW_DENY, ACO_MUTUAL_FAILURE diff --git a/src/common/socket.h b/src/common/socket.h index 804b9284f..42b0efe3b 100644 --- a/src/common/socket.h +++ b/src/common/socket.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _COMMON_SOCKET_H_ -#define _COMMON_SOCKET_H_ +#ifndef COMMON_SOCKET_H +#define COMMON_SOCKET_H #include @@ -174,7 +174,7 @@ struct socket_interface *sockt; void socket_defaults(void); /* the purpose of these macros is simply to not make calling them be an annoyance */ -#ifndef _H_SOCKET_C_ +#ifndef H_SOCKET_C #define make_listen_bind(ip, port) ( sockt->make_listen_bind(ip, port) ) #define make_connection(ip, port, opt) ( sockt->make_connection(ip, port, opt) ) #define realloc_fifo(fd, rfifo_size, wfifo_size) ( sockt->realloc_fifo(fd, rfifo_size, wfifo_size) ) @@ -194,6 +194,6 @@ void socket_defaults(void); #define ntows(netshort) ( sockt->ntows(netshort) ) #define getips(ips, max) ( sockt->getips(ips, max) ) #define set_eof(fd) ( sockt->set_eof(fd) ) -#endif /* _H_SOCKET_C_ */ +#endif /* H_SOCKET_C */ -#endif /* _COMMON_SOCKET_H_ */ +#endif /* COMMON_SOCKET_H */ diff --git a/src/common/spinlock.h b/src/common/spinlock.h index 5d57c6462..bde36b8e5 100644 --- a/src/common/spinlock.h +++ b/src/common/spinlock.h @@ -1,5 +1,5 @@ -#ifndef _COMMON_SPINLOCK_H_ -#define _COMMON_SPINLOCK_H_ +#ifndef COMMON_SPINLOCK_H +#define COMMON_SPINLOCK_H // // CAS based Spinlock Implementation @@ -100,4 +100,4 @@ static forceinline void LeaveSpinLock(SPIN_LOCK *lck){ -#endif /* _COMMON_SPINLOCK_H_ */ +#endif /* COMMON_SPINLOCK_H */ diff --git a/src/common/sql.h b/src/common/sql.h index 3bdb76c74..f9593978c 100644 --- a/src/common/sql.h +++ b/src/common/sql.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _COMMON_SQL_H_ -#define _COMMON_SQL_H_ +#ifndef COMMON_SQL_H +#define COMMON_SQL_H #include // va_list @@ -291,4 +291,4 @@ void Sql_HerculesUpdateSkip(Sql* self,const char *filename); void Sql_Init(void); -#endif /* _COMMON_SQL_H_ */ +#endif /* COMMON_SQL_H */ diff --git a/src/common/strlib.c b/src/common/strlib.c index 2ce8fd347..e2382e6fc 100644 --- a/src/common/strlib.c +++ b/src/common/strlib.c @@ -4,9 +4,9 @@ #define HERCULES_CORE -#define _H_STRLIB_C_ +#define H_STRLIB_C #include "strlib.h" -#undef _H_STRLIB_C_ +#undef H_STRLIB_C #include #include @@ -224,7 +224,7 @@ const char* stristr(const char* haystack, const char* needle) } #ifdef __WIN32 -char* _strtok_r(char *s1, const char *s2, char **lasts) { +char* strtok_r_(char *s1, const char *s2, char **lasts) { char *ret; if (s1 == NULL) diff --git a/src/common/strlib.h b/src/common/strlib.h index f39f27789..7f84d2893 100644 --- a/src/common/strlib.h +++ b/src/common/strlib.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _COMMON_STRLIB_H_ -#define _COMMON_STRLIB_H_ +#ifndef COMMON_STRLIB_H +#define COMMON_STRLIB_H #include #include @@ -12,8 +12,8 @@ #ifdef WIN32 #define HAVE_STRTOK_R - #define strtok_r(s,delim,save_ptr) _strtok_r((s),(delim),(save_ptr)) - char *_strtok_r(char* s1, const char* s2, char** lasts); + #define strtok_r(s,delim,save_ptr) strtok_r_((s),(delim),(save_ptr)) + char *strtok_r_(char* s1, const char* s2, char** lasts); #endif /// Bitfield determining the behavior of sv_parse and sv_split. @@ -159,7 +159,7 @@ struct sv_interface *sv; void strlib_defaults(void); /* the purpose of these macros is simply to not make calling them be an annoyance */ -#ifndef _H_STRLIB_C_ +#ifndef H_STRLIB_C #define jstrescape(pt) (strlib->jstrescape(pt)) #define jstrescapecpy(pt,spt) (strlib->jstrescapecpy((pt),(spt))) #define jmemescapecpy(pt,spt,size) (strlib->jmemescapecpy((pt),(spt),(size))) @@ -183,6 +183,6 @@ void strlib_defaults(void); #define safesnprintf(buf,sz,fmt,...) (strlib->safesnprintf((buf),(sz),(fmt),##__VA_ARGS__)) #define strline(str,pos) (strlib->strline((str),(pos))) #define bin2hex(output,input,count) (strlib->bin2hex((output),(input),(count))) -#endif /* _H_STRLIB_C_ */ +#endif /* H_STRLIB_C */ -#endif /* _COMMON_STRLIB_H_ */ +#endif /* COMMON_STRLIB_H */ diff --git a/src/common/sysinfo.h b/src/common/sysinfo.h index 24f794cb4..600206a21 100644 --- a/src/common/sysinfo.h +++ b/src/common/sysinfo.h @@ -2,8 +2,8 @@ // See the LICENSE file // Base Author: Haru @ http://hercules.ws -#ifndef _COMMON_SYSINFO_H_ -#define _COMMON_SYSINFO_H_ +#ifndef COMMON_SYSINFO_H +#define COMMON_SYSINFO_H /** * Provides various bits of information about the system Hercules is running on @@ -48,4 +48,4 @@ struct sysinfo_interface *sysinfo; void sysinfo_defaults(void); -#endif /* _COMMON_SYSINFO_H_ */ +#endif /* COMMON_SYSINFO_H */ diff --git a/src/common/thread.c b/src/common/thread.c index d8e0dbf0a..d680d0347 100644 --- a/src/common/thread.c +++ b/src/common/thread.c @@ -106,9 +106,9 @@ static void rat_thread_terminated(rAthread *handle) { }//end: rat_thread_terminated() #ifdef WIN32 -DWORD WINAPI _raThreadMainRedirector(LPVOID p){ +DWORD WINAPI raThreadMainRedirector(LPVOID p){ #else -static void *_raThreadMainRedirector( void *p ){ +static void *raThreadMainRedirector( void *p ){ sigset_t set; // on Posix Thread platforms #endif void *ret; @@ -145,7 +145,7 @@ static void *_raThreadMainRedirector( void *p ){ #else return ret; #endif -}//end: _raThreadMainRedirector() +}//end: raThreadMainRedirector() @@ -193,12 +193,12 @@ rAthread *rathread_createEx(rAthreadProc entryPoint, void *param, size_t szStack handle->param = param; #ifdef WIN32 - handle->hThread = CreateThread(NULL, szStack, _raThreadMainRedirector, (void*)handle, 0, NULL); + handle->hThread = CreateThread(NULL, szStack, raThreadMainRedirector, (void*)handle, 0, NULL); #else pthread_attr_init(&attr); pthread_attr_setstacksize(&attr, szStack); - if(pthread_create(&handle->hThread, &attr, _raThreadMainRedirector, (void*)handle) != 0){ + if(pthread_create(&handle->hThread, &attr, raThreadMainRedirector, (void*)handle) != 0){ handle->proc = NULL; handle->param = NULL; return NULL; diff --git a/src/common/thread.h b/src/common/thread.h index 3b5ce7476..f781cfbd0 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -1,8 +1,8 @@ // Copyright (c) rAthena Project (www.rathena.org) - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _COMMON_THREAD_H_ -#define _COMMON_THREAD_H_ +#ifndef COMMON_THREAD_H +#define COMMON_THREAD_H #include "../common/cbasetypes.h" @@ -115,4 +115,4 @@ void rathread_init(); void rathread_final(); -#endif /* _COMMON_THREAD_H_ */ +#endif /* COMMON_THREAD_H */ diff --git a/src/common/timer.c b/src/common/timer.c index ab0471d51..128fc4daf 100644 --- a/src/common/timer.c +++ b/src/common/timer.c @@ -107,7 +107,7 @@ char* search_timer_func_list(TimerFunc func) #if defined(ENABLE_RDTSC) static uint64 RDTSC_BEGINTICK = 0, RDTSC_CLOCK = 0; -static __inline uint64 _rdtsc(){ +static __inline uint64 rdtsc_() { register union{ uint64 qw; uint32 dw[2]; @@ -127,14 +127,14 @@ static void rdtsc_calibrate(){ RDTSC_CLOCK = 0; for(i = 0; i < 5; i++){ - t1 = _rdtsc(); + t1 = rdtsc_(); usleep(1000000); //1000 MS - t2 = _rdtsc(); + t2 = rdtsc_(); RDTSC_CLOCK += (t2 - t1) / 1000; } RDTSC_CLOCK /= 5; - RDTSC_BEGINTICK = _rdtsc(); + RDTSC_BEGINTICK = rdtsc_(); ShowMessage(" done. (Frequency: %u Mhz)\n", (uint32)(RDTSC_CLOCK/1000) ); } @@ -175,7 +175,7 @@ static int64 sys_tick(void) { #elif defined(ENABLE_RDTSC) // RDTSC: Returns the number of CPU cycles since reset. Unreliable if // the CPU frequency is variable. - return (int64)((_rdtsc() - RDTSC_BEGINTICK) / RDTSC_CLOCK); + return (int64)((rdtsc_() - RDTSC_BEGINTICK) / RDTSC_CLOCK); #elif defined(HAVE_MONOTONIC_CLOCK) // Monotonic clock: Implementation-defined. // Clock that cannot be set and represents monotonic time since some diff --git a/src/common/timer.h b/src/common/timer.h index a07f81612..d0927adde 100644 --- a/src/common/timer.h +++ b/src/common/timer.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _COMMON_TIMER_H_ -#define _COMMON_TIMER_H_ +#ifndef COMMON_TIMER_H +#define COMMON_TIMER_H #include "../common/cbasetypes.h" @@ -67,4 +67,4 @@ struct timer_interface *timer; void timer_defaults(void); -#endif /* _COMMON_TIMER_H_ */ +#endif /* COMMON_TIMER_H */ diff --git a/src/common/utils.h b/src/common/utils.h index 823651163..421698d95 100644 --- a/src/common/utils.h +++ b/src/common/utils.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _COMMON_UTILS_H_ -#define _COMMON_UTILS_H_ +#ifndef COMMON_UTILS_H +#define COMMON_UTILS_H #include // FILE* #include @@ -65,4 +65,4 @@ struct HCache_interface *HCache; void HCache_defaults(void); -#endif /* _COMMON_UTILS_H_ */ +#endif /* COMMON_UTILS_H */ diff --git a/src/config/classes/general.h b/src/config/classes/general.h index 147fddb55..b3da4a475 100644 --- a/src/config/classes/general.h +++ b/src/config/classes/general.h @@ -1,8 +1,8 @@ // Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _CONFIG_GENERAL_H_ -#define _CONFIG_GENERAL_H_ +#ifndef CONFIG_GENERAL_H +#define CONFIG_GENERAL_H /** * Hercules configuration file (http://hercules.ws) @@ -31,4 +31,4 @@ * No settings past this point **/ -#endif // _CONFIG_GENERAL_H_ +#endif // CONFIG_GENERAL_H diff --git a/src/config/const.h b/src/config/const.h index 23467bfa6..2b5b180c4 100644 --- a/src/config/const.h +++ b/src/config/const.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _CONFIG_CONSTANTS_H_ -#define _CONFIG_CONSTANTS_H_ +#ifndef CONFIG_CONSTANTS_H +#define CONFIG_CONSTANTS_H /** * Hercules configuration file (http://hercules.ws) @@ -103,4 +103,4 @@ /** * End of File **/ -#endif /* _CONFIG_CONSTANTS_H_ */ +#endif /* CONFIG_CONSTANTS_H */ diff --git a/src/config/core.h b/src/config/core.h index 24e9de710..ac59563b5 100644 --- a/src/config/core.h +++ b/src/config/core.h @@ -1,8 +1,8 @@ // Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _CONFIG_CORE_H_ -#define _CONFIG_CORE_H_ +#ifndef CONFIG_CORE_H +#define CONFIG_CORE_H /// Max number of items on @autolootid list #define AUTOLOOTITEM_SIZE 10 @@ -79,4 +79,4 @@ **/ #include "./const.h" -#endif // _CONFIG_CORE_H_ +#endif // CONFIG_CORE_H diff --git a/src/config/renewal.h b/src/config/renewal.h index 1c48b9f8a..939ad9b73 100644 --- a/src/config/renewal.h +++ b/src/config/renewal.h @@ -1,8 +1,8 @@ // Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _CONFIG_RENEWAL_H_ -#define _CONFIG_RENEWAL_H_ +#ifndef CONFIG_RENEWAL_H +#define CONFIG_RENEWAL_H /** * Hercules configuration file (http://hercules.ws) @@ -86,4 +86,4 @@ #endif // DISABLE_RENEWAL #undef DISABLE_RENEWAL -#endif // _CONFIG_RENEWAL_H_ +#endif // CONFIG_RENEWAL_H diff --git a/src/config/secure.h b/src/config/secure.h index 1a89e36cf..418d24751 100644 --- a/src/config/secure.h +++ b/src/config/secure.h @@ -1,8 +1,8 @@ // Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _CONFIG_SECURE_H_ -#define _CONFIG_SECURE_H_ +#ifndef CONFIG_SECURE_H +#define CONFIG_SECURE_H /** * Hercules configuration file (http://hercules.ws) @@ -58,4 +58,4 @@ **/ #define ANTI_MAYAP_CHEAT -#endif // _CONFIG_SECURE_H_ +#endif // CONFIG_SECURE_H diff --git a/src/login/account.h b/src/login/account.h index a14595519..e15143ce9 100644 --- a/src/login/account.h +++ b/src/login/account.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _LOGIN_ACCOUNT_H_ -#define _LOGIN_ACCOUNT_H_ +#ifndef LOGIN_ACCOUNT_H +#define LOGIN_ACCOUNT_H #include "../common/cbasetypes.h" #include "../common/mmo.h" // ACCOUNT_REG2_NUM @@ -140,4 +140,4 @@ Sql *account_db_sql_up(AccountDB* self); void mmo_send_accreg2(AccountDB* self, int fd, int account_id, int char_id); void mmo_save_accreg2(AccountDB* self, int fd, int account_id, int char_id); -#endif /* _LOGIN_ACCOUNT_H_ */ +#endif /* LOGIN_ACCOUNT_H */ diff --git a/src/login/ipban.h b/src/login/ipban.h index e6851d8dd..b4f3ac51b 100644 --- a/src/login/ipban.h +++ b/src/login/ipban.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _LOGIN_IPBAN_H_ -#define _LOGIN_IPBAN_H_ +#ifndef LOGIN_IPBAN_H +#define LOGIN_IPBAN_H #include "../common/cbasetypes.h" @@ -22,4 +22,4 @@ void ipban_log(uint32 ip); bool ipban_config_read(const char* key, const char* value); -#endif /* _LOGIN_IPBAN_H_ */ +#endif /* LOGIN_IPBAN_H */ diff --git a/src/login/login.h b/src/login/login.h index 447301ea4..9b9d1e82c 100644 --- a/src/login/login.h +++ b/src/login/login.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _LOGIN_LOGIN_H_ -#define _LOGIN_LOGIN_H_ +#ifndef LOGIN_LOGIN_H +#define LOGIN_LOGIN_H #include "../common/core.h" // CORE_ST_LAST #include "../common/mmo.h" // NAME_LENGTH,SEX_* @@ -100,4 +100,4 @@ extern struct mmo_char_server server[MAX_SERVERS]; extern struct Login_Config login_config; -#endif /* _LOGIN_LOGIN_H_ */ +#endif /* LOGIN_LOGIN_H */ diff --git a/src/login/loginlog.h b/src/login/loginlog.h index a86ad431c..52e18f3d1 100644 --- a/src/login/loginlog.h +++ b/src/login/loginlog.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _LOGIN_LOGINLOG_H_ -#define _LOGIN_LOGINLOG_H_ +#ifndef LOGIN_LOGINLOG_H +#define LOGIN_LOGINLOG_H #include "../common/cbasetypes.h" @@ -12,4 +12,4 @@ bool loginlog_init(void); bool loginlog_final(void); bool loginlog_config_read(const char* w1, const char* w2); -#endif /* _LOGIN_LOGINLOG_H_ */ +#endif /* LOGIN_LOGINLOG_H */ diff --git a/src/map/HPMmap.h b/src/map/HPMmap.h index f291575fb..99c4224ff 100644 --- a/src/map/HPMmap.h +++ b/src/map/HPMmap.h @@ -1,8 +1,8 @@ // Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file -#ifndef _MAP_HPMMAP_H_ -#define _MAP_HPMMAP_H_ +#ifndef MAP_HPMMAP_H +#define MAP_HPMMAP_H #include "../common/cbasetypes.h" #include "../map/atcommand.h" @@ -26,4 +26,4 @@ bool HPM_map_DataCheck(struct s_HPMDataCheck *src, unsigned int size, char *name void HPM_map_do_init(void); -#endif /* _MAP_HPMMAP_H_ */ +#endif /* MAP_HPMMAP_H */ diff --git a/src/map/atcommand.c b/src/map/atcommand.c index d36e98c41..e22e2101c 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -8434,7 +8434,7 @@ ACMD(set) { if( is_str ) script->set_var(sd, reg, (void*) val); else - script->set_var(sd, reg, (void*)__64BPTRSIZE((atoi(val)))); + script->set_var(sd, reg, (void*)h64BPTRSIZE((atoi(val)))); } diff --git a/src/map/atcommand.h b/src/map/atcommand.h index c8a1863af..356487bd1 100644 --- a/src/map/atcommand.h +++ b/src/map/atcommand.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_ATCOMMAND_H_ -#define _MAP_ATCOMMAND_H_ +#ifndef MAP_ATCOMMAND_H +#define MAP_ATCOMMAND_H #include "pc_groups.h" #include "../common/conf.h" @@ -121,4 +121,4 @@ void atcommand_defaults(void); /* stay here */ #define ACMD(x) static bool atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message, struct AtCommandInfo *info) -#endif /* _MAP_ATCOMMAND_H_ */ +#endif /* MAP_ATCOMMAND_H */ diff --git a/src/map/battle.c b/src/map/battle.c index e40d44549..7610d97b2 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -6357,7 +6357,7 @@ bool battle_check_range(struct block_list *src, struct block_list *bl, int range return path->search_long(NULL,src->m,src->x,src->y,bl->x,bl->y,CELL_CHKWALL); } -static const struct _battle_data { +static const struct battle_data { const char* str; int* val; int defval; diff --git a/src/map/battle.h b/src/map/battle.h index fc916597d..aab94420a 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_BATTLE_H_ -#define _MAP_BATTLE_H_ +#ifndef MAP_BATTLE_H +#define MAP_BATTLE_H #include "map.h" //ELE_MAX #include "../common/cbasetypes.h" @@ -603,4 +603,4 @@ struct battle_interface { struct battle_interface *battle; void battle_defaults(void); -#endif /* _MAP_BATTLE_H_ */ +#endif /* MAP_BATTLE_H */ diff --git a/src/map/battleground.h b/src/map/battleground.h index ec0a86f14..c1d3be054 100644 --- a/src/map/battleground.h +++ b/src/map/battleground.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_BATTLEGROUND_H_ -#define _MAP_BATTLEGROUND_H_ +#ifndef MAP_BATTLEGROUND_H +#define MAP_BATTLEGROUND_H #include "clif.h" #include "guild.h" @@ -122,4 +122,4 @@ struct battleground_interface *bg; void battleground_defaults(void); -#endif /* _MAP_BATTLEGROUND_H_ */ +#endif /* MAP_BATTLEGROUND_H */ diff --git a/src/map/buyingstore.h b/src/map/buyingstore.h index 914631872..c981cc444 100644 --- a/src/map/buyingstore.h +++ b/src/map/buyingstore.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_BUYINGSTORE_H_ -#define _MAP_BUYINGSTORE_H_ +#ifndef MAP_BUYINGSTORE_H +#define MAP_BUYINGSTORE_H #include "../common/cbasetypes.h" #include "../common/mmo.h" // MAX_SLOTS @@ -75,4 +75,4 @@ struct buyingstore_interface *buyingstore; void buyingstore_defaults (void); -#endif // _MAP_BUYINGSTORE_H_ +#endif // MAP_BUYINGSTORE_H diff --git a/src/map/chat.h b/src/map/chat.h index 6e4fae1c0..e055c04ed 100644 --- a/src/map/chat.h +++ b/src/map/chat.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_CHAT_H_ -#define _MAP_CHAT_H_ +#ifndef MAP_CHAT_H +#define MAP_CHAT_H #include "map.h" // struct block_list, CHATROOM_TITLE_SIZE #include "../common/cbasetypes.h" @@ -60,4 +60,4 @@ struct chat_interface *chat; void chat_defaults(void); -#endif /* _MAP_CHAT_H_ */ +#endif /* MAP_CHAT_H */ diff --git a/src/map/chrif.h b/src/map/chrif.h index 51ab0e9b9..11baaf5ff 100644 --- a/src/map/chrif.h +++ b/src/map/chrif.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_CHRIF_H_ -#define _MAP_CHRIF_H_ +#ifndef MAP_CHRIF_H +#define MAP_CHRIF_H #include @@ -154,4 +154,4 @@ void chrif_defaults(void); // There's no need for another function when a simple macro can do exactly the same effect #define chrif_char_offline(x) chrif->char_offline_nsd((x)->status.account_id,(x)->status.char_id) -#endif /* _MAP_CHRIF_H_ */ +#endif /* MAP_CHRIF_H */ diff --git a/src/map/clif.c b/src/map/clif.c index 750689816..9e105e4a9 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -5651,7 +5651,7 @@ void clif_displaymessage_sprintf(const int fd, const char* mes, ...) { if( map->cpsd_active && fd == 0 ) { ShowInfo("HCP: "); va_start(ap,mes); - _vShowMessage(MSG_NONE,mes,ap); + vShowMessage_(MSG_NONE,mes,ap); va_end(ap); ShowMessage("\n"); } else if ( fd > 0 ) { diff --git a/src/map/clif.h b/src/map/clif.h index e1af44881..48316427f 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_CLIF_H_ -#define _MAP_CLIF_H_ +#ifndef MAP_CLIF_H +#define MAP_CLIF_H #include @@ -1290,4 +1290,4 @@ struct clif_interface *clif; void clif_defaults(void); -#endif /* _MAP_CLIF_H_ */ +#endif /* MAP_CLIF_H */ diff --git a/src/map/date.h b/src/map/date.h index b3ed59b2f..c3f353f64 100644 --- a/src/map/date.h +++ b/src/map/date.h @@ -1,8 +1,8 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _MAP_DATE_H_ -#define _MAP_DATE_H_ +#ifndef MAP_DATE_H +#define MAP_DATE_H #include "../common/cbasetypes.h" @@ -17,4 +17,4 @@ bool is_day_of_sun(void); bool is_day_of_moon(void); bool is_day_of_star(void); -#endif /* _MAP_DATE_H_ */ +#endif /* MAP_DATE_H */ diff --git a/src/map/duel.h b/src/map/duel.h index 91dfa8f83..de2bd1bf6 100644 --- a/src/map/duel.h +++ b/src/map/duel.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_DUEL_H_ -#define _MAP_DUEL_H_ +#ifndef MAP_DUEL_H +#define MAP_DUEL_H #include "../common/cbasetypes.h" @@ -46,4 +46,4 @@ struct duel_interface *duel; void duel_defaults(void); -#endif /* _MAP_DUEL_H_ */ +#endif /* MAP_DUEL_H */ diff --git a/src/map/elemental.h b/src/map/elemental.h index beddd3ea1..0c8fff8b3 100644 --- a/src/map/elemental.h +++ b/src/map/elemental.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_ELEMENTAL_H_ -#define _MAP_ELEMENTAL_H_ +#ifndef MAP_ELEMENTAL_H +#define MAP_ELEMENTAL_H #include "status.h" // struct status_data, struct status_change #include "unit.h" // struct unit_data @@ -121,4 +121,4 @@ struct elemental_interface *elemental; void elemental_defaults(void); -#endif /* _MAP_ELEMENTAL_H_ */ +#endif /* MAP_ELEMENTAL_H */ diff --git a/src/map/guild.c b/src/map/guild.c index 642c8993c..af29dc64e 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -2015,8 +2015,8 @@ int guild_castledatasave(int castle_id, int index, int value) void guild_castle_reconnect_sub(void *key, void *data, va_list ap) { - int castle_id = GetWord((int)__64BPTRSIZE(key), 0); - int index = GetWord((int)__64BPTRSIZE(key), 1); + int castle_id = GetWord((int)h64BPTRSIZE(key), 0); + int index = GetWord((int)h64BPTRSIZE(key), 1); intif->guild_castle_datasave(castle_id, index, *(int *)data); aFree(data); } @@ -2037,7 +2037,7 @@ void guild_castle_reconnect(int castle_id, int index, int value) int *data; CREATE(data, int, 1); *data = value; - linkdb_replace(&gc_save_pending, (void*)__64BPTRSIZE((MakeDWord(castle_id, index))), data); + linkdb_replace(&gc_save_pending, (void*)h64BPTRSIZE((MakeDWord(castle_id, index))), data); } } diff --git a/src/map/guild.h b/src/map/guild.h index f9d97241d..126325eef 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_GUILD_H_ -#define _MAP_GUILD_H_ +#ifndef MAP_GUILD_H +#define MAP_GUILD_H #include "map.h" // EVENT_NAME_LENGTH, TBL_PC #include "../common/cbasetypes.h" @@ -167,4 +167,4 @@ struct guild_interface *guild; void guild_defaults(void); -#endif /* _MAP_GUILD_H_ */ +#endif /* MAP_GUILD_H */ diff --git a/src/map/homunculus.h b/src/map/homunculus.h index 9eef6af5b..25ccabf48 100644 --- a/src/map/homunculus.h +++ b/src/map/homunculus.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_HOMUNCULUS_H_ -#define _MAP_HOMUNCULUS_H_ +#ifndef MAP_HOMUNCULUS_H +#define MAP_HOMUNCULUS_H #include "pc.h" #include "status.h" // struct status_data, struct status_change @@ -148,4 +148,4 @@ struct homunculus_interface *homun; void homunculus_defaults(void); -#endif /* _MAP_HOMUNCULUS_H_ */ +#endif /* MAP_HOMUNCULUS_H */ diff --git a/src/map/instance.h b/src/map/instance.h index ae649eda7..2ee77d3e3 100644 --- a/src/map/instance.h +++ b/src/map/instance.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_INSTANCE_H_ -#define _MAP_INSTANCE_H_ +#ifndef MAP_INSTANCE_H +#define MAP_INSTANCE_H #include "script.h" // struct reg_db #include "../common/cbasetypes.h" @@ -88,4 +88,4 @@ struct instance_interface *instance; void instance_defaults(void); -#endif /* _MAP_INSTANCE_H_ */ +#endif /* MAP_INSTANCE_H */ diff --git a/src/map/intif.c b/src/map/intif.c index 4dd0fa448..432154f04 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -1067,7 +1067,7 @@ void intif_parse_Registers(int fd) ival = RFIFOL(fd, cursor); cursor += 4; - script->set_reg(NULL,sd,reference_uid(script->add_str(key), index), key, (void*)__64BPTRSIZE(ival), NULL); + script->set_reg(NULL,sd,reference_uid(script->add_str(key), index), key, (void*)h64BPTRSIZE(ival), NULL); } } diff --git a/src/map/intif.h b/src/map/intif.h index 42a38ad41..fe47d6537 100644 --- a/src/map/intif.h +++ b/src/map/intif.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_INTIF_H_ -#define _MAP_INTIF_H_ +#ifndef MAP_INTIF_H +#define MAP_INTIF_H #include "../common/cbasetypes.h" @@ -186,4 +186,4 @@ struct intif_interface *intif; void intif_defaults(void); -#endif /* _MAP_INTIF_H_ */ +#endif /* MAP_INTIF_H */ diff --git a/src/map/irc-bot.h b/src/map/irc-bot.h index 60f03fca5..0c26c3cd8 100644 --- a/src/map/irc-bot.h +++ b/src/map/irc-bot.h @@ -3,8 +3,8 @@ // Base Author: shennetsind @ http://hercules.ws -#ifndef _MAP_IRC_BOT_H_ -#define _MAP_IRC_BOT_H_ +#ifndef MAP_IRC_BOT_H +#define MAP_IRC_BOT_H #include "../common/cbasetypes.h" @@ -63,4 +63,4 @@ struct irc_bot_interface *ircbot; void ircbot_defaults(void); -#endif /* _MAP_IRC_BOT_H_ */ +#endif /* MAP_IRC_BOT_H */ diff --git a/src/map/itemdb.h b/src/map/itemdb.h index 246ca1f54..2ad596ce1 100644 --- a/src/map/itemdb.h +++ b/src/map/itemdb.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_ITEMDB_H_ -#define _MAP_ITEMDB_H_ +#ifndef MAP_ITEMDB_H +#define MAP_ITEMDB_H #include "map.h" #include "../common/cbasetypes.h" @@ -609,4 +609,4 @@ struct itemdb_interface *itemdb; void itemdb_defaults(void); -#endif /* _MAP_ITEMDB_H_ */ +#endif /* MAP_ITEMDB_H */ diff --git a/src/map/log.h b/src/map/log.h index ecfedeac2..6ab142f87 100644 --- a/src/map/log.h +++ b/src/map/log.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_LOG_H_ -#define _MAP_LOG_H_ +#ifndef MAP_LOG_H +#define MAP_LOG_H #include "../common/cbasetypes.h" #include "../common/sql.h" @@ -133,4 +133,4 @@ struct log_interface *logs; void log_defaults(void); -#endif /* _MAP_LOG_H_ */ +#endif /* MAP_LOG_H */ diff --git a/src/map/mail.h b/src/map/mail.h index 30b032ef4..64b0f9779 100644 --- a/src/map/mail.h +++ b/src/map/mail.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_MAIL_H_ -#define _MAP_MAIL_H_ +#ifndef MAP_MAIL_H +#define MAP_MAIL_H #include "../common/cbasetypes.h" @@ -27,4 +27,4 @@ struct mail_interface *mail; void mail_defaults(void); -#endif /* _MAP_MAIL_H_ */ +#endif /* MAP_MAIL_H */ diff --git a/src/map/map.h b/src/map/map.h index 38167597a..35fe0d7e1 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_MAP_H_ -#define _MAP_MAP_H_ +#ifndef MAP_MAP_H +#define MAP_MAP_H #include @@ -342,7 +342,7 @@ struct flooritem_data { struct item item_data; }; -enum _sp { +enum status_point_types { SP_SPEED,SP_BASEEXP,SP_JOBEXP,SP_KARMA,SP_MANNER,SP_HP,SP_MAXHP,SP_SP, // 0-7 SP_MAXSP,SP_STATUSPOINT,SP_0a,SP_BASELEVEL,SP_SKILLPOINT,SP_STR,SP_AGI,SP_VIT, // 8-15 SP_INT,SP_DEX,SP_LUK,SP_CLASS,SP_ZENY,SP_SEX,SP_NEXTBASEEXP,SP_NEXTJOBEXP, // 16-23 @@ -415,7 +415,7 @@ enum _sp { SP_LAST_KNOWN, }; -enum _look { +enum look { LOOK_BASE, LOOK_HAIR, LOOK_WEAPON, @@ -1071,4 +1071,4 @@ struct map_interface *map; void map_defaults(void); -#endif /* _MAP_MAP_H_ */ +#endif /* MAP_MAP_H */ diff --git a/src/map/mapreg.h b/src/map/mapreg.h index 2aa2943a2..59d226cda 100644 --- a/src/map/mapreg.h +++ b/src/map/mapreg.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_MAPREG_H_ -#define _MAP_MAPREG_H_ +#ifndef MAP_MAPREG_H +#define MAP_MAPREG_H #include "script.h" // struct reg_db #include "../common/cbasetypes.h" @@ -50,4 +50,4 @@ struct mapreg_interface *mapreg; void mapreg_defaults(void); -#endif /* _MAP_MAPREG_H_ */ +#endif /* MAP_MAPREG_H */ diff --git a/src/map/mercenary.h b/src/map/mercenary.h index 22399e289..270245e96 100644 --- a/src/map/mercenary.h +++ b/src/map/mercenary.h @@ -1,8 +1,8 @@ // Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_MERCENARY_H_ -#define _MAP_MERCENARY_H_ +#ifndef MAP_MERCENARY_H +#define MAP_MERCENARY_H #include "status.h" // struct status_data, struct status_change #include "unit.h" // struct unit_data @@ -99,4 +99,4 @@ struct mercenary_interface *mercenary; void mercenary_defaults(void); -#endif /* _MAP_MERCENARY_H_ */ +#endif /* MAP_MERCENARY_H */ diff --git a/src/map/mob.h b/src/map/mob.h index 7e222fa74..c8d43dbb2 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_MOB_H_ -#define _MAP_MOB_H_ +#ifndef MAP_MOB_H +#define MAP_MOB_H #include "map.h" // struct status_data, struct view_data, struct mob_skill #include "status.h" // struct status_data, struct status_change @@ -363,4 +363,4 @@ struct mob_interface *mob; void mob_defaults(void); -#endif /* _MAP_MOB_H_ */ +#endif /* MAP_MOB_H */ diff --git a/src/map/npc.c b/src/map/npc.c index bfac2b9d5..417aa6c61 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -3368,7 +3368,7 @@ int npc_do_atcmd_event(struct map_session_data* sd, const char* command, const c } } - script->setd_sub(st, NULL, ".@atcmd_numparameters", 0, (void *)__64BPTRSIZE(j), NULL); + script->setd_sub(st, NULL, ".@atcmd_numparameters", 0, (void *)h64BPTRSIZE(j), NULL); aFree(temp); script->run_main(st); diff --git a/src/map/npc.h b/src/map/npc.h index 06a9312b5..4c904e1ac 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_NPC_H_ -#define _MAP_NPC_H_ +#ifndef MAP_NPC_H +#define MAP_NPC_H #include "map.h" // struct block_list #include "status.h" // struct status_change @@ -347,4 +347,4 @@ struct pcre_interface *libpcre; void npc_chat_defaults(void); #endif -#endif /* _MAP_NPC_H_ */ +#endif /* MAP_NPC_H */ diff --git a/src/map/packets.h b/src/map/packets.h index e995643d4..810f341d4 100644 --- a/src/map/packets.h +++ b/src/map/packets.h @@ -3,8 +3,8 @@ //Included directly by clif.h in packet_loaddb() -#ifndef _MAP_PACKETS_H_ -#define _MAP_PACKETS_H_ +#ifndef MAP_PACKETS_H +#define MAP_PACKETS_H #ifndef packet #define packet(a,b,...) @@ -3002,4 +3002,4 @@ packet(0x020d,-1); packetKeys(OBFUSCATIONKEY1,OBFUSCATIONKEY2,OBFUSCATIONKEY3); #endif -#endif /* _MAP_PACKETS_H_ */ +#endif /* MAP_PACKETS_H */ diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h index 403ab6fa3..55ab0c66a 100644 --- a/src/map/packets_struct.h +++ b/src/map/packets_struct.h @@ -3,8 +3,8 @@ /* Hercules Renewal: Phase Two http://hercules.ws/board/topic/383-hercules-renewal-phase-two/ */ -#ifndef _MAP_PACKETS_STRUCT_H_ -#define _MAP_PACKETS_STRUCT_H_ +#ifndef MAP_PACKETS_STRUCT_H +#define MAP_PACKETS_STRUCT_H #include "../common/mmo.h" @@ -962,4 +962,4 @@ struct packet_wis_end { #pragma pack(pop) #endif // not NetBSD < 6 / Solaris -#endif /* _MAP_PACKETS_STRUCT_H_ */ +#endif /* MAP_PACKETS_STRUCT_H */ diff --git a/src/map/party.h b/src/map/party.h index 1c58301d1..d62db23a7 100644 --- a/src/map/party.h +++ b/src/map/party.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_PARTY_H_ -#define _MAP_PARTY_H_ +#ifndef MAP_PARTY_H +#define MAP_PARTY_H #include @@ -143,4 +143,4 @@ struct party_interface *party; void party_defaults(void); -#endif /* _MAP_PARTY_H_ */ +#endif /* MAP_PARTY_H */ diff --git a/src/map/path.h b/src/map/path.h index b48ff05fb..8d02e6558 100644 --- a/src/map/path.h +++ b/src/map/path.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_PATH_H_ -#define _MAP_PATH_H_ +#ifndef MAP_PATH_H +#define MAP_PATH_H #include "map.h" // enum cell_chk #include "../common/cbasetypes.h" @@ -47,4 +47,4 @@ struct path_interface *path; void path_defaults(void); -#endif /* _MAP_PATH_H_ */ +#endif /* MAP_PATH_H */ diff --git a/src/map/pc.c b/src/map/pc.c index b8b6cda46..104a3cde0 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -6230,7 +6230,7 @@ int pc_maxparameterincrease(struct map_session_data* sd, int type) { * Subtracts status points according to the cost of the increased stat points. * * @param sd The target character. - * @param type The stat to change (see enum _sp) + * @param type The stat to change (see enum status_point_types) * @param increase The stat increase (strictly positive) amount. * @retval true if the stat was increased by any amount. * @retval false if there were no changes. @@ -6289,7 +6289,7 @@ bool pc_statusup(struct map_session_data* sd, int type, int increase) { * Does not subtract status points for the cost of the modified stat points. * * @param sd The target character. - * @param type The stat to change (see enum _sp) + * @param type The stat to change (see enum status_point_types) * @param val The stat increase (or decrease) amount. * @return the stat increase amount. * @retval 0 if no changes were made. diff --git a/src/map/pc.h b/src/map/pc.h index 1789a8a7b..f33127036 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_PC_H_ -#define _MAP_PC_H_ +#ifndef MAP_PC_H +#define MAP_PC_H #include "../config/core.h" // AUTOLOOTITEM_SIZE, RENEWAL, SECURE_NPCTIMEOUT @@ -1026,4 +1026,4 @@ struct pc_interface *pc; void pc_defaults(void); -#endif /* _MAP_PC_H_ */ +#endif /* MAP_PC_H */ diff --git a/src/map/pc_groups.h b/src/map/pc_groups.h index 7c8cdd82a..f52e2ba22 100644 --- a/src/map/pc_groups.h +++ b/src/map/pc_groups.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_PC_GROUPS_H_ -#define _MAP_PC_GROUPS_H_ +#ifndef MAP_PC_GROUPS_H +#define MAP_PC_GROUPS_H #include "../common/cbasetypes.h" #include "../common/conf.h" @@ -96,4 +96,4 @@ struct pc_groups_interface *pcg; void pc_groups_defaults(void); -#endif /* _MAP_PC_GROUPS_H_ */ +#endif /* MAP_PC_GROUPS_H */ diff --git a/src/map/pet.h b/src/map/pet.h index 8dde0fac2..5c890ef85 100644 --- a/src/map/pet.h +++ b/src/map/pet.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_PET_H_ -#define _MAP_PET_H_ +#ifndef MAP_PET_H +#define MAP_PET_H #include "map.h" // struct block_list #include "status.h" // enum sc_type @@ -158,4 +158,4 @@ struct pet_interface *pet; void pet_defaults(void); -#endif /* _MAP_PET_H_ */ +#endif /* MAP_PET_H */ diff --git a/src/map/quest.h b/src/map/quest.h index 87894d639..9d617e369 100644 --- a/src/map/quest.h +++ b/src/map/quest.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_QUEST_H_ -#define _MAP_QUEST_H_ +#ifndef MAP_QUEST_H +#define MAP_QUEST_H #include "map.h" // TBL_PC #include "../common/cbasetypes.h" @@ -52,4 +52,4 @@ struct quest_interface *quest; void quest_defaults(void); -#endif /* _MAP_QUEST_H_ */ +#endif /* MAP_QUEST_H */ diff --git a/src/map/script.c b/src/map/script.c index c7e1dc1d2..8fb3975f8 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -1502,9 +1502,9 @@ const char* parse_syntax(const char* p) script->set_label(l,script->pos,p); } // check duplication of case label [Rayce] - if(linkdb_search(&script->syntax.curly[pos].case_label, (void*)__64BPTRSIZE(v)) != NULL) + if(linkdb_search(&script->syntax.curly[pos].case_label, (void*)h64BPTRSIZE(v)) != NULL) disp_error_message("parse_syntax: dup 'case'",p); - linkdb_insert(&script->syntax.curly[pos].case_label, (void*)__64BPTRSIZE(v), (void*)1); + linkdb_insert(&script->syntax.curly[pos].case_label, (void*)h64BPTRSIZE(v), (void*)1); sprintf(label,"set $@__SW%x_VAL,0;",script->syntax.curly[pos].index); script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL; @@ -2627,7 +2627,7 @@ void* get_val2(struct script_state* st, int64 uid, struct reg_db *ref) { script->push_val(st->stack, C_NAME, uid, ref); data = script_getdatatop(st, -1); script->get_val(st, data); - return (data->type == C_INT ? (void*)__64BPTRSIZE((int32)data->u.num) : (void*)__64BPTRSIZE(data->u.str)); // u.num is int32 because it comes from script->get_val + return (data->type == C_INT ? (void*)h64BPTRSIZE((int32)data->u.num) : (void*)h64BPTRSIZE(data->u.str)); // u.num is int32 because it comes from script->get_val } /** * Because, currently, array members with key 0 are indifferenciable from normal variables, we should ensure its actually in @@ -2648,7 +2648,7 @@ void script_array_ensure_zero(struct script_state *st, struct map_session_data * insert = true; script_removetop(st, -1, 0); } else { - int32 num = (int32)__64BPTRSIZE(script->get_val2(st, uid, ref)); + int32 num = (int32)h64BPTRSIZE(script->get_val2(st, uid, ref)); if( num ) insert = true; script_removetop(st, -1, 0); @@ -2917,7 +2917,7 @@ int set_reg(struct script_state* st, TBL_PC* sd, int64 num, const char* name, co } else {// integer variable // FIXME: This isn't safe, in 32bits systems we're converting a 64bit pointer // to a 32bit int, this will lead to overflows! [Panikon] - int val = (int)__64BPTRSIZE(value); + int val = (int)h64BPTRSIZE(value); if(script->str_data[script_getvarid(num)].type == C_PARAM) { if( pc->setparam(sd, script->str_data[script_getvarid(num)].val, val) == 0 ) { @@ -5665,7 +5665,7 @@ BUILDIN(input) else { int amount = sd->npc_amount; - script->set_reg(st, sd, uid, name, (void*)__64BPTRSIZE(cap_value(amount,min,max)), script_getref(st,2)); + script->set_reg(st, sd, uid, name, (void*)h64BPTRSIZE(cap_value(amount,min,max)), script_getref(st,2)); script_pushint(st, (amount > max ? 1 : amount < min ? -1 : 0)); } st->state = RUN; @@ -5753,7 +5753,7 @@ BUILDIN(setr) { if( is_string_variable(name) ) script->set_reg(st,sd,num,name,(void*)script_getstr(st,3),script_getref(st,2)); else - script->set_reg(st,sd,num,name,(void*)__64BPTRSIZE(script_getnum(st,3)),script_getref(st,2)); + script->set_reg(st,sd,num,name,(void*)h64BPTRSIZE(script_getnum(st,3)),script_getref(st,2)); return true; } @@ -5808,7 +5808,7 @@ BUILDIN(setarray) else {// int array for( i = 3; start < end; ++start, ++i ) - script->set_reg(st, sd, reference_uid(id, start), name, (void*)__64BPTRSIZE(script_getnum(st,i)), reference_getref(data)); + script->set_reg(st, sd, reference_uid(id, start), name, (void*)h64BPTRSIZE(script_getnum(st,i)), reference_getref(data)); } return true; } @@ -5850,7 +5850,7 @@ BUILDIN(cleararray) if( is_string_variable(name) ) v = (void*)script_getstr(st, 3); else - v = (void*)__64BPTRSIZE(script_getnum(st, 3)); + v = (void*)h64BPTRSIZE(script_getnum(st, 3)); end = start + script_getnum(st, 4); if( end > SCRIPT_MAX_ARRAYSIZE ) @@ -6425,9 +6425,9 @@ BUILDIN(checkweight2) slots = pc->inventoryblank(sd); for(i=0; iget_val2(st,reference_uid(id_it,idx_it+i),reference_getref(data_it))); + nameid = (int32)h64BPTRSIZE(script->get_val2(st,reference_uid(id_it,idx_it+i),reference_getref(data_it))); script_removetop(st, -1, 0); - amount = (int32)__64BPTRSIZE(script->get_val2(st,reference_uid(id_nb,idx_nb+i),reference_getref(data_nb))); + amount = (int32)h64BPTRSIZE(script->get_val2(st,reference_uid(id_nb,idx_nb+i),reference_getref(data_nb))); script_removetop(st, -1, 0); if(fail) continue; //cpntonie to depop rest @@ -12412,18 +12412,18 @@ BUILDIN(undisguise) } /*========================================== - * Transform a bl to another _class, + * Transform a bl to another class, * @type unused *------------------------------------------*/ BUILDIN(classchange) { - int _class,type; + int class_,type; struct block_list *bl=map->id2bl(st->oid); if(bl==NULL) return true; - _class=script_getnum(st,2); + class_=script_getnum(st,2); type=script_getnum(st,3); - clif->class_change(bl,_class,type); + clif->class_change(bl,class_,type); return true; } @@ -13439,7 +13439,7 @@ BUILDIN(getmapxy) sd=script->rid2sd(st); else sd=NULL; - script->set_reg(st,sd,num,name,(void*)__64BPTRSIZE(x),script_getref(st,3)); + script->set_reg(st,sd,num,name,(void*)h64BPTRSIZE(x),script_getref(st,3)); //Set MapY num=st->stack->stack_data[st->start+4].u.num; @@ -13450,7 +13450,7 @@ BUILDIN(getmapxy) sd=script->rid2sd(st); else sd=NULL; - script->set_reg(st,sd,num,name,(void*)__64BPTRSIZE(y),script_getref(st,4)); + script->set_reg(st,sd,num,name,(void*)h64BPTRSIZE(y),script_getref(st,4)); //Return Success value script_pushint(st,0); @@ -13476,7 +13476,7 @@ BUILDIN(logmes) BUILDIN(summon) { - int _class, timeout=0; + int class_, timeout=0; const char *str,*event=""; TBL_PC *sd; struct mob_data *md; @@ -13486,7 +13486,7 @@ BUILDIN(summon) if (!sd) return true; str = script_getstr(st,2); - _class = script_getnum(st,3); + class_ = script_getnum(st,3); if( script_hasdata(st,4) ) timeout=script_getnum(st,4); if( script_hasdata(st,5) ) { @@ -13496,7 +13496,7 @@ BUILDIN(summon) clif->skill_poseffect(&sd->bl,AM_CALLHOMUN,1,sd->bl.x,sd->bl.y,tick); - md = mob->once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, str, _class, event, SZ_MEDIUM, AI_NONE); + md = mob->once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, str, class_, event, SZ_MEDIUM, AI_NONE); if (md) { md->master_id=sd->bl.id; md->special_state.ai = AI_ATTACK; @@ -14400,7 +14400,7 @@ BUILDIN(sscanf) { if(sscanf(str, buf, &ref_int)==0) { break; } - script->set_reg(st, sd, reference_uid( reference_getid(data), reference_getindex(data) ), buf_p, (void *)__64BPTRSIZE(ref_int), reference_getref(data)); + script->set_reg(st, sd, reference_uid( reference_getid(data), reference_getindex(data) ), buf_p, (void *)h64BPTRSIZE(ref_int), reference_getref(data)); } arg++; @@ -14767,7 +14767,7 @@ BUILDIN(setd) if( is_string_variable(varname) ) { script->setd_sub(st, sd, varname, elem, (void *)script_getstr(st, 3), NULL); } else { - script->setd_sub(st, sd, varname, elem, (void *)__64BPTRSIZE(script_getnum(st, 3)), NULL); + script->setd_sub(st, sd, varname, elem, (void *)h64BPTRSIZE(script_getnum(st, 3)), NULL); } return true; @@ -14841,7 +14841,7 @@ int buildin_query_sql_sub(struct script_state* st, Sql* handle) if( is_string_variable(name) ) script->setd_sub(st, sd, name, i, (void *)(str?str:""), reference_getref(data)); else - script->setd_sub(st, sd, name, i, (void *)__64BPTRSIZE((str?atoi(str):0)), reference_getref(data)); + script->setd_sub(st, sd, name, i, (void *)h64BPTRSIZE((str?atoi(str):0)), reference_getref(data)); } } if( i == max_rows && max_rows < SQL->NumRows(handle) ) { @@ -15395,7 +15395,7 @@ BUILDIN(searchitem) for( i = 0; i < count; ++start, ++i ) {// Set array - void* v = (void*)__64BPTRSIZE((int)items[i]->nameid); + void* v = (void*)h64BPTRSIZE((int)items[i]->nameid); script->set_reg(st, sd, reference_uid(id, start), name, v, reference_getref(data)); } diff --git a/src/map/script.h b/src/map/script.h index bb6cd6e11..48abf1487 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_SCRIPT_H_ -#define _MAP_SCRIPT_H_ +#ifndef MAP_SCRIPT_H +#define MAP_SCRIPT_H #include #include @@ -715,4 +715,4 @@ struct script_interface *script; void script_defaults(void); -#endif /* _MAP_SCRIPT_H_ */ +#endif /* MAP_SCRIPT_H */ diff --git a/src/map/searchstore.h b/src/map/searchstore.h index c9b93ba54..d8abde615 100644 --- a/src/map/searchstore.h +++ b/src/map/searchstore.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_SEARCHSTORE_H_ -#define _MAP_SEARCHSTORE_H_ +#ifndef MAP_SEARCHSTORE_H +#define MAP_SEARCHSTORE_H #include @@ -99,4 +99,4 @@ struct searchstore_interface *searchstore; void searchstore_defaults (void); -#endif /* _MAP_SEARCHSTORE_H_ */ +#endif /* MAP_SEARCHSTORE_H */ diff --git a/src/map/skill.h b/src/map/skill.h index 6666fbbf2..70e5f4911 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_SKILL_H_ -#define _MAP_SKILL_H_ +#ifndef MAP_SKILL_H +#define MAP_SKILL_H #include "../config/core.h" // RENEWAL_CAST @@ -2021,4 +2021,4 @@ struct skill_interface *skill; void skill_defaults(void); -#endif /* _MAP_SKILL_H_ */ +#endif /* MAP_SKILL_H */ diff --git a/src/map/status.h b/src/map/status.h index 13d0a7841..bed0d9fbf 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_STATUS_H_ -#define _MAP_STATUS_H_ +#ifndef MAP_STATUS_H +#define MAP_STATUS_H #include "../config/core.h" // defType, RENEWAL, RENEWAL_ASPD @@ -2047,4 +2047,4 @@ struct status_interface *status; void status_defaults(void); -#endif /* _MAP_STATUS_H_ */ +#endif /* MAP_STATUS_H */ diff --git a/src/map/storage.c b/src/map/storage.c index f2f0d8986..217f14a3a 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -31,10 +31,10 @@ struct guild_storage_interface gstorage_s; /*========================================== * Sort items in the warehouse *------------------------------------------*/ -int storage_comp_item(const void *_i1, const void *_i2) +int storage_comp_item(const void *i1_, const void *i2_) { - struct item *i1 = (struct item *)_i1; - struct item *i2 = (struct item *)_i2; + struct item *i1 = (struct item *)i1_; + struct item *i2 = (struct item *)i2_; if (i1->nameid == i2->nameid) return 0; diff --git a/src/map/storage.h b/src/map/storage.h index 5edb68cfc..186f21263 100644 --- a/src/map/storage.h +++ b/src/map/storage.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_STORAGE_H_ -#define _MAP_STORAGE_H_ +#ifndef MAP_STORAGE_H +#define MAP_STORAGE_H #include "../common/cbasetypes.h" #include "../common/db.h" @@ -25,7 +25,7 @@ struct storage_interface { int (*gettocart) (struct map_session_data *sd,int index,int amount); void (*close) (struct map_session_data *sd); void (*pc_quit) (struct map_session_data *sd, int flag); - int (*comp_item) (const void *_i1, const void *_i2); + int (*comp_item) (const void *i1_, const void *i2_); void (*sortitem) (struct item* items, unsigned int size); int (*reconnect_sub) (DBKey key, DBData *data, va_list ap); }; @@ -60,4 +60,4 @@ struct guild_storage_interface *gstorage; void storage_defaults(void); void gstorage_defaults(void); -#endif /* _MAP_STORAGE_H_ */ +#endif /* MAP_STORAGE_H */ diff --git a/src/map/trade.h b/src/map/trade.h index 143f26d74..f91ccd4a2 100644 --- a/src/map/trade.h +++ b/src/map/trade.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_TRADE_H_ -#define _MAP_TRADE_H_ +#ifndef MAP_TRADE_H +#define MAP_TRADE_H //Max distance from traders to enable a trade to take place. //TODO: battle_config candidate? @@ -27,4 +27,4 @@ struct trade_interface *trade; void trade_defaults(void); -#endif /* _MAP_TRADE_H_ */ +#endif /* MAP_TRADE_H */ diff --git a/src/map/unit.h b/src/map/unit.h index f29a6903a..9b95bae41 100644 --- a/src/map/unit.h +++ b/src/map/unit.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_UNIT_H_ -#define _MAP_UNIT_H_ +#ifndef MAP_UNIT_H +#define MAP_UNIT_H #include "clif.h" // clr_type #include "path.h" // struct walkpath_data @@ -124,4 +124,4 @@ struct unit_interface *unit; void unit_defaults(void); -#endif /* _MAP_UNIT_H_ */ +#endif /* MAP_UNIT_H */ diff --git a/src/map/vending.h b/src/map/vending.h index b65e888e3..63cb632a9 100644 --- a/src/map/vending.h +++ b/src/map/vending.h @@ -2,8 +2,8 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _MAP_VENDING_H_ -#define _MAP_VENDING_H_ +#ifndef MAP_VENDING_H +#define MAP_VENDING_H #include "../common/cbasetypes.h" #include "../common/db.h" @@ -36,4 +36,4 @@ struct vending_interface *vending; void vending_defaults(void); -#endif /* _MAP_VENDING_H_ */ +#endif /* MAP_VENDING_H */ diff --git a/tools/HPMHookGen/HPMDataCheckGen.pl b/tools/HPMHookGen/HPMDataCheckGen.pl index a79811c47..7ec1ba7e4 100644 --- a/tools/HPMHookGen/HPMDataCheckGen.pl +++ b/tools/HPMHookGen/HPMDataCheckGen.pl @@ -24,7 +24,7 @@ foreach my $file (@files) { my @filepath = split(/[\/\\]/, $data->{compounddef}->{location}->{file}); my $foldername = uc($filepath[-2]); my $filename = uc($filepath[-1]); $filename =~ s/-/_/g; $filename =~ s/\.[^.]*$//; - my $name = "_${foldername}_${filename}_H_"; + my $name = "${foldername}_${filename}_H"; push @{ $out{$name} }, $data->{compounddef}->{compoundname}; } @@ -37,8 +37,8 @@ print FH <<"EOF"; // // NOTE: This file was auto-generated and should never be manually edited, // as it will get overwritten. -#ifndef _HPM_DATA_CHECK_H_ -#define _HPM_DATA_CHECK_H_ +#ifndef HPM_DATA_CHECK_H +#define HPM_DATA_CHECK_H HPExport const struct s_HPMDataCheck HPMDataCheck[] = { @@ -63,6 +63,6 @@ print FH <<"EOF"; }; HPExport unsigned int HPMDataCheckLen = ARRAYLENGTH(HPMDataCheck); -#endif /* _HPM_DATA_CHECK_H_ */ +#endif /* HPM_DATA_CHECK_H */ EOF close(FH); -- cgit v1.2.3-70-g09d2