From bc682624496b854607b8e1bd976bb317eb8b0d4f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 14 Dec 2018 01:20:44 +0300 Subject: Add inventory size field into db and using it in server. --- src/common/mmo.h | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/common/mmo.h') diff --git a/src/common/mmo.h b/src/common/mmo.h index 8b6bef431..4b8f49fa2 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -166,8 +166,12 @@ #define MAX_CARTS (MAX_BASE_CARTS + MAX_CARTDECORATION_CARTS) #ifndef MAX_INVENTORY +#if PACKETVER_ZERO_NUM >= 20181212 +#define MAX_INVENTORY 200 +#else #define MAX_INVENTORY 100 -#endif +#endif // PACKETVER_ZERO_NUM >= 20181212 +#endif // MAX_INVENTORY #ifndef FIXED_INVENTORY_SIZE #define FIXED_INVENTORY_SIZE 100 @@ -721,6 +725,7 @@ struct mmo_charstatus { int64 last_login; struct point last_point,save_point,memo_point[MAX_MEMOPOINTS]; + int inventorySize; struct item inventory[MAX_INVENTORY],cart[MAX_CART]; struct s_skill skill[MAX_SKILL_DB]; -- cgit v1.2.3-60-g2f50