From 0f4a50d13538c3e5d3ca4d3822f92217c8da0479 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sat, 27 Apr 2013 13:33:10 -0300 Subject: Skill ID Processing Overhaul http://hercules.ws/board/topic/512-skill-id-processing-overhaul/ Signed-off-by: shennetsind --- src/common/mmo.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/common/mmo.h') diff --git a/src/common/mmo.h b/src/common/mmo.h index e19c8f94d..7bbcd65cd 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -79,7 +79,8 @@ #define MAX_ZENY 1000000000 #define MAX_FAME 1000000000 #define MAX_CART 100 -#define MAX_SKILL 3100 +#define MAX_SKILL 1460 +#define MAX_SKILL_ID 10015 //[Ind/Hercules] max used skill id #define GLOBAL_REG_NUM 256 // max permanent character variables per char #define ACCOUNT_REG_NUM 64 // max permanent local account variables per account #define ACCOUNT_REG2_NUM 16 // max permanent global account variables per account -- cgit v1.2.3-60-g2f50