From 288490094a7fe9167747dc78d416940759a31197 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Tue, 5 Dec 2006 13:23:07 +0000 Subject: - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/char/char.c | 8886 ++++++++++++++++++++++++------------------------ src/char/char.h | 116 +- src/char/int_guild.c | 3130 ++++++++--------- src/char/int_guild.h | 44 +- src/char/int_homun.c | 742 ++-- src/char/int_homun.h | 32 +- src/char/int_party.c | 1494 ++++---- src/char/int_party.h | 40 +- src/char/int_pet.c | 844 ++--- src/char/int_pet.h | 36 +- src/char/int_status.c | 374 +- src/char/int_status.h | 48 +- src/char/int_storage.c | 956 +++--- src/char/int_storage.h | 44 +- src/char/inter.c | 1384 ++++---- src/char/inter.h | 56 +- 16 files changed, 9113 insertions(+), 9113 deletions(-) (limited to 'src/char') diff --git a/src/char/char.c b/src/char/char.c index 6c234984a..1978b225b 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -1,4443 +1,4443 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include - -#ifdef _WIN32 -#include -#else -#include -#include -#include -#endif - -#include -#include -#include -#include -#include -#include -#include -#include - -#include "../common/strlib.h" -#include "../common/core.h" -#include "../common/socket.h" -#include "../common/timer.h" -#include "../common/mmo.h" -#include "../common/db.h" -#include "../common/version.h" -#include "../common/lock.h" -#include "../common/showmsg.h" -#include "../common/malloc.h" - -#include "char.h" -#include "inter.h" -#include "int_pet.h" -#include "int_homun.h" -#include "int_guild.h" -#include "int_party.h" -#include "int_storage.h" -#ifdef ENABLE_SC_SAVING -#include "int_status.h" -#endif - -#ifndef TXT_SQL_CONVERT -struct mmo_map_server{ - long ip; - short port; - int users; - unsigned short map[MAX_MAP_PER_SERVER]; -} server[MAX_MAP_SERVERS]; -int server_fd[MAX_MAP_SERVERS]; - -int login_fd, char_fd; -char userid[24]; -char passwd[24]; -char server_name[20]; -char wisp_server_name[NAME_LENGTH] = "Server"; -char login_ip_str[128]; -in_addr_t login_ip; -int login_port = 6900; -char char_ip_str[128]; -in_addr_t char_ip; -char bind_ip_str[128]; -in_addr_t bind_ip; -int char_port = 6121; -int char_maintenance; -int char_new; -int char_new_display; -int email_creation = 0; // disabled by default -#endif -char char_txt[1024]="save/athena.txt"; -char backup_txt[1024]="save/backup.txt"; //By zanetheinsane -char friends_txt[1024]="save/friends.txt"; // davidsiaw -#ifndef TXT_SQL_CONVERT -char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] -char unknown_char_name[1024] = "Unknown"; -char char_log_filename[1024] = "log/char.log"; -char db_path[1024]="db"; - -// Advanced subnet check [LuzZza] -struct _subnet { - long subnet; - long mask; - long char_ip; - long map_ip; -} subnet[16]; - -int subnet_count = 0; - -int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor] -int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] -//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] -#define TRIM_CHARS "\032\t\x0A\x0D " -char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor] - -int log_char = 1; // loggin char or not [devil] -int log_inter = 1; // loggin inter or not [devil] - -struct char_session_data{ - int account_id, login_id1, login_id2, sex; - int found_char[9]; - char email[40]; // e-mail (default: a@a.com) by [Yor] - time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) -}; - -#define AUTH_FIFO_SIZE 256 -struct { - int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag, sex; - time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) -} auth_fifo[AUTH_FIFO_SIZE]; -int auth_fifo_pos = 0; - -int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system) -static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex] - -int char_id_count = START_CHAR_NUM; -struct character_data *char_dat; - -int char_num, char_max; -int max_connect_user = 0; -int gm_allow_level = 99; -int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -int save_log = 1; -int start_zeny = 500; -int start_weapon = 1201; -int start_armor = 2301; -int guild_exp_rate = 100; - -//Custom limits for the fame lists. [Skotlex] -int fame_list_size_chemist = MAX_FAME_LIST; -int fame_list_size_smith = MAX_FAME_LIST; -int fame_list_size_taekwon = MAX_FAME_LIST; - -// Char-server-side stored fame lists [DracoRPG] -struct fame_list smith_fame_list[MAX_FAME_LIST]; -struct fame_list chemist_fame_list[MAX_FAME_LIST]; -struct fame_list taekwon_fame_list[MAX_FAME_LIST]; - -// Initial position (it's possible to set it in conf file) -struct point start_point = { 0, 53, 111}; - -struct gm_account *gm_account = NULL; -int GM_num = 0; - -// online players by [Yor] -char online_txt_filename[1024] = "online.txt"; -char online_html_filename[1024] = "online.html"; -int online_sorting_option = 0; // sorting option to display online players in online files -int online_display_option = 1; // display options: to know which columns must be displayed -int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer -int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it - -//These are used to aid the map server in identifying valid clients. [Skotlex] -static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID; - -struct online_char_data { - int account_id; - int char_id; - short server; - unsigned waiting_disconnect :1; -}; - -struct dbt *online_char_db; //Holds all online characters. - -time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds) - -int console = 0; - -//------------------------------ -// Writing function of logs file -//------------------------------ -int char_log(char *fmt, ...) { - if(log_char) - { - FILE *logfp; - va_list ap; - time_t raw_time; - char tmpstr[2048]; - - va_start(ap, fmt); - - logfp = fopen(char_log_filename, "a"); - if (logfp) { - if (fmt[0] == '\0') // jump a line if no message - fprintf(logfp, RETCODE); - else { - time(&raw_time); - strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time)); - sprintf(tmpstr + 19, ": %s", fmt); - vfprintf(logfp, tmpstr, ap); - } - fclose(logfp); - } - va_end(ap); - } - return 0; -} - -//---------------------------------------------------------------------- -// Determine if an account (id) is a GM account -// and returns its level (or 0 if it isn't a GM account or if not found) -//---------------------------------------------------------------------- -int isGM(int account_id) { - int i; - - for(i = 0; i < GM_num; i++) - if (gm_account[i].account_id == account_id) - return gm_account[i].level; - return 0; -} - -//Search character data from the aid/cid givem -struct mmo_charstatus* search_character(int aid, int cid) { - int i; - for (i = 0; i < char_num; i++) { - if (char_dat[i].status.char_id == cid && char_dat[i].status.account_id == aid) - return &char_dat[i].status; - } - return NULL; -} - -struct mmo_charstatus* search_character_byname(char* character_name) -{ - int i = search_character_index(character_name); - if (i == -1) return NULL; - return &char_dat[i].status; -} - -//---------------------------------------------- -// Search an character id -// (return character index or -1 (if not found)) -// If exact character name is not found, -// the function checks without case sensitive -// and returns index if only 1 character is found -// and similar to the searched name. -//---------------------------------------------- -int search_character_index(char* character_name) { - int i, quantity, index; - - quantity = 0; - index = -1; - for(i = 0; i < char_num; i++) { - // Without case sensitive check (increase the number of similar character names found) - if (stricmp(char_dat[i].status.name, character_name) == 0) { - // Strict comparison (if found, we finish the function immediatly with correct value) - if (strcmp(char_dat[i].status.name, character_name) == 0) - return i; - quantity++; - index = i; - } - } - // Here, the exact character name is not found - // We return the found index of a similar account ONLY if there is 1 similar character - if (quantity == 1) - return index; - - // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found - return -1; -} - -//------------------------------------- -// Return character name with the index -//------------------------------------- -char * search_character_name(int index) { - - if (index >= 0 && index < char_num) - return char_dat[index].status.name; - - return unknown_char_name; -} - -// Searches if the given character is online, and returns the fd of the -// map-server it is connected to. -int search_character_online(int aid, int cid) -{ - //Look for online character. - struct online_char_data* character; - character = idb_get(online_char_db, aid); - if(character && - character->char_id == cid && - character->server > -1) - return server_fd[character->server]; - return -1; -} -static void * create_online_char_data(DBKey key, va_list args) { - struct online_char_data* character; - character = aCalloc(1, sizeof(struct online_char_data)); - character->account_id = key.i; - character->char_id = -1; - character->server = -1; - return character; -} - -static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data); - -//------------------------------------------------- -// Set Character online/offline [Wizputer] -//------------------------------------------------- - -void set_char_online(int map_id, int char_id, int account_id) { - struct online_char_data* character; - - if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id)) - { //Notify map-server of the new max IDs [Skotlex] - if (account_id > max_account_id) - max_account_id = account_id; - if (char_id > max_char_id) - max_char_id = char_id; - mapif_send_maxid(max_account_id, max_char_id); - } - character = idb_ensure(online_char_db, account_id, create_online_char_data); - if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id) - { - //char == 99 <- Character logging in, so someone has logged in while one - //char is still on map-server, so kick him out, but don't print "error" - //as this is normal behaviour. [Skotlex] - if (char_id != 99) - ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", - character->account_id, character->char_id, character->server, map_id, account_id, char_id); - mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); - } - character->waiting_disconnect = 0; - character->char_id = (char_id==99)?-1:char_id; - character->server = (char_id==99)?-1:map_id; - - if (login_fd <= 0 || session[login_fd]->eof) - return; - WFIFOHEAD(login_fd, 6); - WFIFOW(login_fd,0) = 0x272b; - WFIFOL(login_fd,2) = account_id; - WFIFOSET(login_fd,6); - - //printf ("set online\n"); -} -void set_char_offline(int char_id, int account_id) { - struct online_char_data* character; - - if ((character = idb_get(online_char_db, account_id)) != NULL) - { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] - character->char_id = -1; - character->server = -1; - character->waiting_disconnect = 0; - } - if (login_fd <= 0 || session[login_fd]->eof) - return; - WFIFOHEAD(login_fd, 6); - WFIFOW(login_fd,0) = 0x272c; - WFIFOL(login_fd,2) = account_id; - WFIFOSET(login_fd,6); - -} - -static int char_db_setoffline(DBKey key, void* data, va_list ap) { - struct online_char_data* character = (struct online_char_data*)data; - int server = va_arg(ap, int); - if (server == -1) { - character->char_id = -1; - character->server = -1; - character->waiting_disconnect = 0; - } else if (character->server == server) - character->server = -2; //In some map server that we aren't connected to. - return 0; -} - -static int char_db_kickoffline(DBKey key, void* data, va_list ap) { - struct online_char_data* character = (struct online_char_data*)data; - int server = va_arg(ap, int); - - if (server > -1 && character->server != server) - return 0; - - //Kick out any connected characters, and set them offline as appropiate. - if (character->server > -1) - mapif_disconnectplayer(server_fd[character->server], - character->account_id, character->char_id, 1); - else if (!character->waiting_disconnect) - set_char_offline(character->char_id, character->account_id); - else return 0; - return 1; -} - -void set_all_offline(int id) { - if (id < 0) - ShowNotice("Sending all users offline.\n"); - else - ShowNotice("Sending users of map-server %d offline.\n", id); - online_char_db->foreach(online_char_db,char_db_kickoffline,id); - - if (id >= 0 || login_fd <= 0 || session[login_fd]->eof) - return; - //Tell login-server to also mark all our characters as offline. - WFIFOHEAD(login_fd, 2); - WFIFOW(login_fd,0) = 0x2737; - WFIFOSET(login_fd,2); -} - -/*--------------------------------------------------- - Make a data line for friends list - --------------------------------------------------*/ - -int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) { - int i; - char *str_p = str; - str_p += sprintf(str_p, "%d", p->char_id); - - for (i=0;ifriends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0]) - str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name); - } - - str_p += '\0'; - - return 0; -} - -//------------------------------------------------- -// Function to create the character line (for save) -//------------------------------------------------- -int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) { - int i,j; - char *str_p = str; - - /* We shouldn't need this anymore... [Skotlex] - // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart. - if (!p->last_point.map) { - p->last_point.map = mapindex_name2id(MAP_PRONTERA); - p->last_point.x = 273; - p->last_point.y = 354; - } - */ - str_p += sprintf(str_p, - "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d" //Up to Zeny field - "\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" //Up to Skill Point - "\t%d,%d,%d\t%d,%d,%d,%d" //Up to hom id - "\t%d,%d,%d\t%d,%d,%d,%d,%d" //Up to head bottom - "\t%d,%d,%d\t%d,%d,%d" //last point + save point - ",%d,%d,%d,%d,%d\t", //Family info - p->char_id, p->account_id, p->char_num, p->name, // - p->class_, p->base_level, p->job_level, - p->base_exp, p->job_exp, p->zeny, - p->hp, p->max_hp, p->sp, p->max_sp, - p->str, p->agi, p->vit, p->int_, p->dex, p->luk, - p->status_point, p->skill_point, - p->option, p->karma, p->manner, // - p->party_id, p->guild_id, p->pet_id, p->hom_id, - p->hair, p->hair_color, p->clothes_color, - p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, - p->last_point.map, p->last_point.x, p->last_point.y, // - p->save_point.map, p->save_point.x, p->save_point.y, - p->partner_id,p->father,p->mother,p->child,p->fame); - for(i = 0; i < MAX_MEMOPOINTS; i++) - if (p->memo_point[i].map) { - str_p += sprintf(str_p, "%d,%d,%d ", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_INVENTORY; i++) - if (p->inventory[i].nameid) { - str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", - p->inventory[i].id,p->inventory[i].nameid,p->inventory[i].amount,p->inventory[i].equip, - p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute); - for(j=0; jinventory[i].card[j]); - str_p += sprintf(str_p," "); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_CART; i++) - if (p->cart[i].nameid) { - str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", - p->cart[i].id,p->cart[i].nameid,p->cart[i].amount,p->cart[i].equip, - p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute); - for(j=0; jcart[i].card[j]); - str_p += sprintf(str_p," "); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_SKILL; i++) - if (p->skill[i].id && p->skill[i].flag != 1) { - str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2); - } - *(str_p++) = '\t'; - - for(i = 0; i < reg_num; i++) - if (reg[i].str[0]) - str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value); - *(str_p++) = '\t'; - - *str_p = '\0'; - return 0; -} -#endif //TXT_SQL_CONVERT -//------------------------------------------------------------------------- -// Function to set the character from the line (at read of characters file) -//------------------------------------------------------------------------- -int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) { - char tmp_str[3][128]; //To avoid deleting chars with too long names. - int tmp_int[256]; - unsigned int tmp_uint[2]; //To read exp.... - int next, len, i, j; - - // initilialise character - memset(p, '\0', sizeof(struct mmo_charstatus)); - -// Char structure of version 1500 (homun + mapindex maps) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - &tmp_int[45], &tmp_int[35], &tmp_int[36], - &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39], - &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 48) - { - tmp_int[44] = 0; //Hom ID. -// Char structure of version 1488 (fame field addition) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], - tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], - &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 47) - { - tmp_int[43] = 0; //Fame -// Char structure of version 1363 (family data addition) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], // - tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], - &tmp_int[40], &tmp_int[41], &tmp_int[42], &next) != 46) - { - tmp_int[40] = 0; // father - tmp_int[41] = 0; // mother - tmp_int[42] = 0; // child -// Char structure version 1008 (marriage partner addition) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], // - tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next) != 43) - { - tmp_int[39] = 0; // partner id -// Char structure version 384 (pet addition) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], // - tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 42) - { - tmp_int[26] = 0; // pet id -// Char structure of a version 1 (original data structure) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], // - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], // - tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 41) - { - ShowError("Char-loading: Unrecognized character data version, info lost!\n"); - ShowDebug("Character info: %s\n", str); - return 0; - } - } // Char structure version 384 (pet addition) - } // Char structure version 1008 (marriage partner addition) - } // Char structure of version 1363 (family data addition) - } // Char structure of version 1488 (fame field addition) - //Convert save data from string to integer for older formats - tmp_int[45] = mapindex_name2id(tmp_str[1]); - tmp_int[46] = mapindex_name2id(tmp_str[2]); - } // Char structure of version 1500 (homun + mapindex maps) - - memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex] - p->char_id = tmp_int[0]; - p->account_id = tmp_int[1]; - p->char_num = tmp_int[2]; - p->class_ = tmp_int[3]; -/* Unneeded unless you are running a real old character database now. - //Temporal fix until all chars are reverted from peco-flying-class to - //normal classes. [Skotlex] - switch (p->class_) { - case JOB_KNIGHT2: //Job_Knight2 - p->class_ = JOB_KNIGHT; - break; - case JOB_CRUSADER2: //Job_Crusader2 - p->class_ = JOB_CRUSADER; - break; - case JOB_LORD_KNIGHT2: //Job_Lord_Knight2 - p->class_ = JOB_LORD_KNIGHT; - break; - case JOB_PALADIN2: //Job_Paladin2 - p->class_ = JOB_PALADIN; - break; - case JOB_BABY_KNIGHT2: //Job_Baby_Knight2 - p->class_ = JOB_BABY_KNIGHT; - break; - case JOB_BABY_CRUSADER2: //Job_Baby_Crusader2 - p->class_ = JOB_BABY_CRUSADER; - break; - case JOB_STAR_GLADIATOR2: //Job_Star_Gladiator2 - p->class_ = JOB_STAR_GLADIATOR; - break; - } -*/ - p->base_level = tmp_int[4]; - p->job_level = tmp_int[5]; - p->base_exp = tmp_uint[0]; - p->job_exp = tmp_uint[1]; - p->zeny = tmp_int[8]; - p->hp = tmp_int[9]; - p->max_hp = tmp_int[10]; - p->sp = tmp_int[11]; - p->max_sp = tmp_int[12]; - p->str = tmp_int[13]; - p->agi = tmp_int[14]; - p->vit = tmp_int[15]; - p->int_ = tmp_int[16]; - p->dex = tmp_int[17]; - p->luk = tmp_int[18]; - p->status_point = tmp_int[19] > USHRT_MAX ? USHRT_MAX : tmp_int[19]; - p->skill_point = tmp_int[20] > USHRT_MAX ? USHRT_MAX : tmp_int[20]; - p->option = tmp_int[21]; - p->karma = tmp_int[22]; - p->manner = tmp_int[23]; - p->party_id = tmp_int[24]; - p->guild_id = tmp_int[25]; - p->pet_id = tmp_int[26]; - p->hair = tmp_int[27]; - p->hair_color = tmp_int[28]; - p->clothes_color = tmp_int[29]; - p->weapon = tmp_int[30]; - p->shield = tmp_int[31]; - p->head_top = tmp_int[32]; - p->head_mid = tmp_int[33]; - p->head_bottom = tmp_int[34]; - p->last_point.x = tmp_int[35]; - p->last_point.y = tmp_int[36]; - p->save_point.x = tmp_int[37]; - p->save_point.y = tmp_int[38]; - p->partner_id = tmp_int[39]; - p->father = tmp_int[40]; - p->mother = tmp_int[41]; - p->child = tmp_int[42]; - p->fame = tmp_int[43]; - p->hom_id = tmp_int[44]; - p->last_point.map = tmp_int[45]; - p->save_point.map = tmp_int[46]; - -#ifndef TXT_SQL_CONVERT - // Some checks - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.char_id == p->char_id) { - ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n"); - ShowError(" character id #%d -> new character not readed.\n", p->char_id); - ShowError(" Character saved in log file."CL_RESET"\n"); - return -1; - } else if (strcmp(char_dat[i].status.name, p->name) == 0) { - ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n"); - ShowError(" character name '%s' -> new character not read.\n", p->name); - ShowError(" Character saved in log file."CL_RESET"\n"); - return -2; - } - } - - if (strcmpi(wisp_server_name, p->name) == 0) { - ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); - ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); - ShowWarning(" Character readed. Suggestion: change the wisp server name.\n"); - char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE, - p->name, wisp_server_name); - } -#endif //TXT_SQL_CONVERT - if (str[next] == '\n' || str[next] == '\r') - return 1; // 新規データ - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - //mapindex memo format - if (sscanf(str+next, "%d,%d,%d%n", &tmp_int[2], &tmp_int[0], &tmp_int[1], &len) != 3) - { //Old string-based memo format. - if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3) - return -3; - tmp_int[2] = mapindex_name2id(tmp_str[0]); - } - if (i < MAX_MEMOPOINTS) - { //Avoid overflowing (but we must also read through all saved memos) - p->memo_point[i].x = tmp_int[0]; - p->memo_point[i].y = tmp_int[1]; - p->memo_point[i].map = tmp_int[2]; - } - next += len; - if (str[next] == ' ') - next++; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) - { - p->inventory[i].id = tmp_int[0]; - p->inventory[i].nameid = tmp_int[1]; - p->inventory[i].amount = tmp_int[2]; - p->inventory[i].equip = tmp_int[3]; - p->inventory[i].identify = tmp_int[4]; - p->inventory[i].refine = tmp_int[5]; - p->inventory[i].attribute = tmp_int[6]; - - for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) - p->inventory[i].card[j] = tmp_int[0]; - - next += len; - if (str[next] == ' ') - next++; - } else // invalid structure - return -4; - } - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) - { - p->cart[i].id = tmp_int[0]; - p->cart[i].nameid = tmp_int[1]; - p->cart[i].amount = tmp_int[2]; - p->cart[i].equip = tmp_int[3]; - p->cart[i].identify = tmp_int[4]; - p->cart[i].refine = tmp_int[5]; - p->cart[i].attribute = tmp_int[6]; - - for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) - p->cart[i].card[j] = tmp_int[0]; - - next += len; - if (str[next] == ' ') - next++; - } else // invalid structure - return -5; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2) - return -6; - p->skill[tmp_int[0]].id = tmp_int[0]; - p->skill[tmp_int[0]].lv = tmp_int[1]; - next += len; - if (str[next] == ' ') - next++; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック - if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) { - // because some scripts are not correct, the str can be "". So, we must check that. - // If it's, we must not refuse the character, but just this REG value. - // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) - if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1) - i--; - else - return -7; - } - next += len; - if (str[next] == ' ') - next++; - } - *reg_num = i; - - return 1; -} -//--------------------------------- -// Function to read friend list -//--------------------------------- - -int parse_friend_txt(struct mmo_charstatus *p) -{ - char line[1024], temp[1024]; - int pos = 0, count = 0, next; - int i,len; - FILE *fp; - - // Open the file and look for the ID - fp = fopen(friends_txt, "r"); - - if(fp == NULL) - return -1; - - while(fgets(line, sizeof(line)-1, fp)) { - - if(line[0] == '/' && line[1] == '/') - continue; - if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) - continue; //Not this line... - //Read friends - len = strlen(line); - next = pos; - for (count = 0; next < len && count < MAX_FRIENDS; count++) - { //Read friends. - if (sscanf(line+next, ",%d,%d,%23[^,^\n]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3) - { //Invalid friend? - memset(&p->friends[count], 0, sizeof(p->friends[count])); - break; - } - next+=pos; - //What IF the name contains a comma? while the next field is not a - //number, we assume it belongs to the current name. [Skotlex] - //NOTE: Of course, this will fail if someone sets their name to something like - //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in " - //won't do as quotes are also valid name chars!) - while(next < len && sscanf(line+next, ",%23[^,^\n]%n", temp, &pos) > 0) - { - if (atoi(temp)) //We read the next friend, just continue. - break; - //Append the name. - next+=pos; - i = strlen(p->friends[count].name); - if (i + strlen(temp) +1 < NAME_LENGTH) - { - p->friends[count].name[i] = ','; - strcpy(p->friends[count].name+i+1, temp); - } - } //End Guess Block - } //Friend's for. - break; //Found friends. - } - fclose(fp); - return count; -} -#ifndef TXT_SQL_CONVERT -//--------------------------------- -// Function to read characters file -//--------------------------------- -int mmo_char_init(void) { - char line[65536]; - int ret, line_count; - FILE *fp; - - char_max = 256; - char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1); - if (!char_dat) { - ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n"); - exit(1); - } - char_num = 0; - - fp = fopen(char_txt, "r"); - - if (fp == NULL) { - ShowError("Characters file not found: %s.\n", char_txt); - char_log("Characters file not found: %s." RETCODE, char_txt); - char_log("Id for the next created character: %d." RETCODE, char_id_count); - return 0; - } - - line_count = 0; - while(fgets(line, sizeof(line)-1, fp)) { - int i, j; - line_count++; - - if (line[0] == '/' && line[1] == '/') - continue; - line[sizeof(line)-1] = '\0'; - - j = 0; - if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) { - if (char_id_count < i) - char_id_count = i; - continue; - } - - if (char_num >= char_max) { - char_max += 256; - char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); - if (!char_dat) { - ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n"); - char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE); - exit(1); - } - } - - ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num); - - // Initialize friends list - parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character - - if (ret > 0) { // negative value or zero for errors - if (char_dat[char_num].status.char_id >= char_id_count) - char_id_count = char_dat[char_num].status.char_id + 1; - char_num++; - } else { - ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); - ShowError(" -> Character saved in log file.\n"); - switch (ret) { - case -1: - char_log("Duplicate character id in the next character line (character not readed):" RETCODE); - break; - case -2: - char_log("Duplicate character name in the next character line (character not readed):" RETCODE); - break; - case -3: - char_log("Invalid memo point structure in the next character line (character not readed):" RETCODE); - break; - case -4: - char_log("Invalid inventory item structure in the next character line (character not readed):" RETCODE); - break; - case -5: - char_log("Invalid cart item structure in the next character line (character not readed):" RETCODE); - break; - case -6: - char_log("Invalid skill structure in the next character line (character not readed):" RETCODE); - break; - case -7: - char_log("Invalid register structure in the next character line (character not readed):" RETCODE); - break; - default: // 0 - char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):" RETCODE); - break; - } - char_log("%s", line); - } - } - fclose(fp); - - if (char_num == 0) { - ShowNotice("mmo_char_init: No character found in %s.\n", char_txt); - char_log("mmo_char_init: No character found in %s." RETCODE, char_txt); - } else if (char_num == 1) { - ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt); - char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt); - } else { - ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); - char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt); - } - - char_log("Id for the next created character: %d." RETCODE, char_id_count); - - return 0; -} - -//--------------------------------------------------------- -// Function to save characters in files (speed up by [Yor]) -//--------------------------------------------------------- -void mmo_char_sync(void) { - char line[65536],f_line[1024]; - int i, j, k; - int lock; - FILE *fp,*f_fp; - //int *id = (int *) aMalloc(sizeof(int) * char_num); - CREATE_BUFFER(id, int, char_num); - - // Sorting before save (by [Yor]) - for(i = 0; i < char_num; i++) { - id[i] = i; - for(j = 0; j < i; j++) { - if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) || - // if same account id, we sort by slot. - (char_dat[i].status.account_id == char_dat[id[j]].status.account_id && - char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) { - for(k = i; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[i] - break; - } - } - } - - // Data save - fp = lock_fopen(char_txt, &lock); - if (fp == NULL) { - ShowWarning("Server can't not save characters.\n"); - char_log("WARNING: Server can't not save characters." RETCODE); - } else { - for(i = 0; i < char_num; i++) { - // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) - mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index - fprintf(fp, "%s" RETCODE, line); - } - fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); - lock_fclose(fp, char_txt, &lock); - } - - // Data save (backup) - if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] - fp = lock_fopen(backup_txt, &lock); - if (fp == NULL) { - ShowWarning("Server can't not create backup of characters file.\n"); - char_log("WARNING: Server can't not create backup of characters file." RETCODE); - //aFree(id); // free up the memory before leaving -.- [Ajarn] - DELETE_BUFFER(id); - return; - } - for(i = 0; i < char_num; i++) { - // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) - mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index - fprintf(fp, "%s" RETCODE, line); - } - fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); - lock_fclose(fp, backup_txt, &lock); - } - - // Friends List data save (davidsiaw) - f_fp = lock_fopen(friends_txt, &lock); - for(i = 0; i < char_num; i++) { - mmo_friends_list_data_str(f_line, &char_dat[id[i]].status); - fprintf(f_fp, "%s" RETCODE, f_line); - } - - lock_fclose(f_fp, friends_txt, &lock); - - //aFree(id); - DELETE_BUFFER(id); - - return; -} - -//---------------------------------------------------- -// Function to save (in a periodic way) datas in files -//---------------------------------------------------- -int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) { - if (save_log) - ShowInfo("Saving all files...\n"); - mmo_char_sync(); - inter_save(); - return 0; -} - -//----------------------------------- -// Function to create a new character -//----------------------------------- -int make_new_char(int fd, unsigned char *dat) { - int i; - struct char_session_data *sd; - char name[NAME_LENGTH]; - - sd = (struct char_session_data*)session[fd]->session_data; - - // remove control characters from the name - strncpy(name, dat, NAME_LENGTH); - name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23) - - trim(name,TRIM_CHARS); //Trim character name. [Skotlex] - - //check name != main chat nick [LuzZza] - if(strcmpi(name, main_chat_nick) == 0) { - char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE, - sd->account_id, name); - return -1; - } - - if (remove_control_chars((unsigned char *)name)) { - char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE, - fd, sd->account_id); - return -1; - } - - // check lenght of character name - if (strlen(name) < 4) { - char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE, - fd, sd->account_id, dat); - return -1; - } - - // Check Authorised letters/symbols in the name of the character - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) == NULL) { - char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, - fd, sd->account_id, name, name[i]); - return -1; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) != NULL) { - char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, - fd, sd->account_id, dat, dat[i]); - return -1; - } - } // else, all letters/symbols are authorised (except control char removed before) - - if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats - dat[30] >= 9 || // slots (dat[30] can not be negativ) - dat[33] <= 0 || dat[33] >= 24 || // hair style - dat[31] >= 9) { // hair color (dat[31] can not be negativ) - char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - - // check individual stat value - for(i = 24; i <= 29; i++) { - if (dat[i] < 1 || dat[i] > 9) { - char_log("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct - - if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) { - if (log_char) { - char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - } // now when we have passed all stat checks - - for(i = 0; i < char_num; i++) { - if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) || - (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) { - char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) { - char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - } - - if (strcmp(wisp_server_name, name) == 0) { - char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - - if (char_num >= char_max) { - char_max += 256; - char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); - if (!char_dat) { - ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n"); - char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE); - exit(1); - } - } - - char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - - memset(&char_dat[i], 0, sizeof(struct character_data)); - - char_dat[i].status.char_id = char_id_count++; - char_dat[i].status.account_id = sd->account_id; - char_dat[i].status.char_num = dat[30]; - strcpy(char_dat[i].status.name,name); - char_dat[i].status.class_ = 0; - char_dat[i].status.base_level = 1; - char_dat[i].status.job_level = 1; - char_dat[i].status.base_exp = 0; - char_dat[i].status.job_exp = 0; - char_dat[i].status.zeny = start_zeny; - char_dat[i].status.str = dat[24]; - char_dat[i].status.agi = dat[25]; - char_dat[i].status.vit = dat[26]; - char_dat[i].status.int_ = dat[27]; - char_dat[i].status.dex = dat[28]; - char_dat[i].status.luk = dat[29]; - char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100; - char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100; - char_dat[i].status.hp = char_dat[i].status.max_hp; - char_dat[i].status.sp = char_dat[i].status.max_sp; - char_dat[i].status.status_point = 0; - char_dat[i].status.skill_point = 0; - char_dat[i].status.option = 0; - char_dat[i].status.karma = 0; - char_dat[i].status.manner = 0; - char_dat[i].status.party_id = 0; - char_dat[i].status.guild_id = 0; - char_dat[i].status.hair = dat[33]; - char_dat[i].status.hair_color = dat[31]; - char_dat[i].status.clothes_color = 0; - char_dat[i].status.inventory[0].nameid = start_weapon; // Knife - char_dat[i].status.inventory[0].amount = 1; - char_dat[i].status.inventory[0].equip = 0x02; - char_dat[i].status.inventory[0].identify = 1; - char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt - char_dat[i].status.inventory[1].amount = 1; - char_dat[i].status.inventory[1].equip = 0x10; - char_dat[i].status.inventory[1].identify = 1; - char_dat[i].status.weapon = 1; - char_dat[i].status.shield = 0; - char_dat[i].status.head_top = 0; - char_dat[i].status.head_mid = 0; - char_dat[i].status.head_bottom = 0; - memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point)); - memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point)); - char_num++; - - mmo_char_sync(); - return i; -} - -//---------------------------------------------------- -// This function return the name of the job (by [Yor]) -//---------------------------------------------------- -char * job_name(int class_) { - switch (class_) { - case JOB_NOVICE: return "Novice"; - case JOB_SWORDMAN: return "Swordsman"; - case JOB_MAGE: return "Mage"; - case JOB_ARCHER: return "Archer"; - case JOB_ACOLYTE: return "Acolyte"; - case JOB_MERCHANT: return "Merchant"; - case JOB_THIEF: return "Thief"; - case JOB_KNIGHT: return "Knight"; - case JOB_PRIEST: return "Priest"; - case JOB_WIZARD: return "Wizard"; - case JOB_BLACKSMITH: return "Blacksmith"; - case JOB_HUNTER: return "Hunter"; - case JOB_ASSASSIN: return "Assassin"; - case JOB_KNIGHT2: return "Peco-Knight"; - case JOB_CRUSADER: return "Crusader"; - case JOB_MONK: return "Monk"; - case JOB_SAGE: return "Sage"; - case JOB_ROGUE: return "Rogue"; - case JOB_ALCHEMIST: return "Alchemist"; - case JOB_BARD: return "Bard"; - case JOB_DANCER: return "Dancer"; - case JOB_CRUSADER2: return "Peco-Crusader"; - case JOB_WEDDING: return "Wedding"; - case JOB_SUPER_NOVICE: return "Super Novice"; - case JOB_GUNSLINGER: return "Gunslinger"; - case JOB_NINJA: return "Ninja"; - case JOB_XMAS: return "Christmas"; - case JOB_NOVICE_HIGH: return "Novice High"; - case JOB_SWORDMAN_HIGH: return "Swordsman High"; - case JOB_MAGE_HIGH: return "Mage High"; - case JOB_ARCHER_HIGH: return "Archer High"; - case JOB_ACOLYTE_HIGH: return "Acolyte High"; - case JOB_MERCHANT_HIGH: return "Merchant High"; - case JOB_THIEF_HIGH: return "Thief High"; - case JOB_LORD_KNIGHT: return "Lord Knight"; - case JOB_HIGH_PRIEST: return "High Priest"; - case JOB_HIGH_WIZARD: return "High Wizard"; - case JOB_WHITESMITH: return "Whitesmith"; - case JOB_SNIPER: return "Sniper"; - case JOB_ASSASSIN_CROSS: return "Assassin Cross"; - case JOB_LORD_KNIGHT2: return "Peko Knight"; - case JOB_PALADIN: return "Paladin"; - case JOB_CHAMPION: return "Champion"; - case JOB_PROFESSOR: return "Professor"; - case JOB_STALKER: return "Stalker"; - case JOB_CREATOR: return "Creator"; - case JOB_CLOWN: return "Clown"; - case JOB_GYPSY: return "Gypsy"; - case JOB_PALADIN2: return "Peko Paladin"; - case JOB_BABY: return "Baby Novice"; - case JOB_BABY_SWORDMAN: return "Baby Swordsman"; - case JOB_BABY_MAGE: return "Baby Mage"; - case JOB_BABY_ARCHER: return "Baby Archer"; - case JOB_BABY_ACOLYTE: return "Baby Acolyte"; - case JOB_BABY_MERCHANT: return "Baby Merchant"; - case JOB_BABY_THIEF: return "Baby Thief"; - case JOB_BABY_KNIGHT: return "Baby Knight"; - case JOB_BABY_PRIEST: return "Baby Priest"; - case JOB_BABY_WIZARD: return "Baby Wizard"; - case JOB_BABY_BLACKSMITH: return "Baby Blacksmith"; - case JOB_BABY_HUNTER: return "Baby Hunter"; - case JOB_BABY_ASSASSIN: return "Baby Assassin"; - case JOB_BABY_KNIGHT2: return "Baby Peco Knight"; - case JOB_BABY_CRUSADER: return "Baby Crusader"; - case JOB_BABY_MONK: return "Baby Monk"; - case JOB_BABY_SAGE: return "Baby Sage"; - case JOB_BABY_ROGUE: return "Baby Rogue"; - case JOB_BABY_ALCHEMIST: return "Baby Alchemist"; - case JOB_BABY_BARD: return "Baby Bard"; - case JOB_BABY_DANCER: return "Baby Dancer"; - case JOB_BABY_CRUSADER2: return "Baby Peco Crusader"; - case JOB_SUPER_BABY: return "Super Baby"; - case JOB_TAEKWON: return "Taekwon"; - case JOB_STAR_GLADIATOR: return "Star Gladiator"; - case JOB_STAR_GLADIATOR2: return "Flying Star Gladiator"; - case JOB_SOUL_LINKER: return "Soul Linker"; - } - return "Unknown Job"; -} - -static int create_online_files_sub(DBKey key, void* data, va_list va) -{ - struct online_char_data *character; - int* players; - int *id; - int j,k,l; - character = (struct online_char_data*) data; - players = va_arg(va, int*); - id = va_arg(va, int*); - - // check if map-server is online - if (character->server == -1 || character->char_id == -1) { //Character not currently online. - return -1; - } - - j = character->server; - if (server_fd[j] < 0) { - server[j].users = 0; - return -1; - } - // search position of character in char_dat and sort online characters. - for(j = 0; j < char_num; j++) { - if (char_dat[j].status.char_id != character->char_id) - continue; - id[*players] = j; - // use sorting option - switch (online_sorting_option) { - case 1: // by name (without case sensitive) - for(k = 0; k < *players; k++) - if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 || - // if same name, we sort with case sensitive. - (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 && - strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - break; - case 2: // by zeny - for(k = 0; k < *players; k++) - if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny || - // if same number of zenys, we sort by name. - (char_dat[j].status.zeny == char_dat[id[k]].status.zeny && - stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - break; - case 3: // by base level - for(k = 0; k < *players; k++) - if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level || - // if same base level, we sort by base exp. - (char_dat[j].status.base_level == char_dat[id[k]].status.base_level && - char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - break; - case 4: // by job (and job level) - for(k = 0; k < *players; k++) - if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ || - // if same job, we sort by job level. - (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && - char_dat[j].status.job_level < char_dat[id[k]].status.job_level) || - // if same job and job level, we sort by job exp. - (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && - char_dat[j].status.job_level == char_dat[id[k]].status.job_level && - char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - break; - case 5: // by location map name - { - const char *map1, *map2; - map1 = mapindex_id2name(char_dat[j].status.last_point.map); - - for(k = 0; k < *players; k++) { - map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map); - if (!map1 || !map2 || //Avoid sorting if either one failed to resolve. - stricmp(map1, map2) < 0 || - // if same map name, we sort by name. - (stricmp(map1, map2) == 0 && - stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - } - } - break; - default: // 0 or invalid value: no sorting - break; - } - (*players)++; - break; - } - return 0; -} -//------------------------------------------------------------- -// Function to create the online files (txt and html). by [Yor] -//------------------------------------------------------------- -void create_online_files(void) { - unsigned int k, j; // for loop with strlen comparing - int i, l; // for loops - int players; // count the number of players - FILE *fp; // for the txt file - FILE *fp2; // for the html file - char temp[256]; // to prepare what we must display - time_t time_server; // for number of seconds - struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... - int id[4096]; - - if (online_display_option == 0) // we display nothing, so return - return; - - // Get number of online players, id of each online players, and verify if a server is offline - players = 0; - online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id); - - // write files - fp = fopen(online_txt_filename, "w"); - if (fp != NULL) { - fp2 = fopen(online_html_filename, "w"); - if (fp2 != NULL) { - // get time - time(&time_server); // get time in seconds since 1/1/1970 - datetime = localtime(&time_server); // convert seconds in structure - strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52) - // write heading - fprintf(fp2, "\n"); - fprintf(fp2, " \n", online_refresh_html); // update on client explorer every x seconds - fprintf(fp2, " \n"); - fprintf(fp2, " Online Players on %s\n", server_name); - fprintf(fp2, " \n"); - fprintf(fp2, " \n"); - fprintf(fp2, "

Online Players on %s (%s):

\n", server_name, temp); - fprintf(fp, "Online Players on %s (%s):\n", server_name, temp); - fprintf(fp, "\n"); - - for (i = 0; i < players; i++) { - // if it's the first player - if (i == 0) { - j = 0; // count the number of characters for the txt version and to set the separate line - fprintf(fp2, " \n"); - fprintf(fp2, " \n"); - if ((online_display_option & 1) || (online_display_option & 64)) { - fprintf(fp2, " \n"); - if (online_display_option & 64) { - fprintf(fp, "Name "); // 30 - j += 30; - } else { - fprintf(fp, "Name "); // 25 - j += 25; - } - } - if ((online_display_option & 6) == 6) { - fprintf(fp2, " \n"); - fprintf(fp, "Job Levels "); // 27 - j += 27; - } else if (online_display_option & 2) { - fprintf(fp2, " \n"); - fprintf(fp, "Job "); // 19 - j += 19; - } else if (online_display_option & 4) { - fprintf(fp2, " \n"); - fprintf(fp, " Levels "); // 8 - j += 8; - } - if (online_display_option & 24) { // 8 or 16 - fprintf(fp2, " \n"); - if (online_display_option & 16) { - fprintf(fp, "Location ( x , y ) "); // 23 - j += 23; - } else { - fprintf(fp, "Location "); // 13 - j += 13; - } - } - if (online_display_option & 32) { - fprintf(fp2, " \n"); - fprintf(fp, " Zenys "); // 16 - j += 16; - } - fprintf(fp2, " \n"); - fprintf(fp, "\n"); - for (k = 0; k < j; k++) - fprintf(fp, "-"); - fprintf(fp, "\n"); - } - fprintf(fp2, " \n"); - // get id of the character (more speed) - j = id[i]; - // displaying the character name - if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display - strcpy(temp, char_dat[j].status.name); - l = isGM(char_dat[j].status.account_id); - if (online_display_option & 64) { - if (l >= online_gm_display_min_level) - fprintf(fp, "%-24s (GM) ", temp); - else - fprintf(fp, "%-24s ", temp); - } else - fprintf(fp, "%-24s ", temp); - // name of the character in the html (no < >, because that create problem in html code) - fprintf(fp2, " \n"); - } - // displaying of the job - if (online_display_option & 6) { - char * jobname = job_name(char_dat[j].status.class_); - if ((online_display_option & 6) == 6) { - fprintf(fp2, " \n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); - fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); - } else if (online_display_option & 2) { - fprintf(fp2, " \n", jobname); - fprintf(fp, "%-18s ", jobname); - } else if (online_display_option & 4) { - fprintf(fp2, " \n", char_dat[j].status.base_level, char_dat[j].status.job_level); - fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level); - } - } - // displaying of the map - if (online_display_option & 24) { // 8 or 16 - // prepare map name - memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH); - temp[MAP_NAME_LENGTH] = '\0'; - if (strstr(temp, ".gat") != NULL) { - temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat' - } - // write map name - if (online_display_option & 16) { // map-name AND coordinates - fprintf(fp2, " \n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); - fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); - } else { - fprintf(fp2, " \n", temp); - fprintf(fp, "%-12s ", temp); - } - } - // displaying nimber of zenys - if (online_display_option & 32) { - // write number of zenys - if (char_dat[j].status.zeny == 0) { // if no zeny - fprintf(fp2, " \n"); - fprintf(fp, " no zeny "); - } else { - fprintf(fp2, " \n", char_dat[j].status.zeny); - fprintf(fp, "%13d z ", char_dat[j].status.zeny); - } - } - fprintf(fp, "\n"); - fprintf(fp2, " \n"); - } - // If we display at least 1 player - if (players > 0) { - fprintf(fp2, "
NameJob (levels)JobLevelsLocationzenys
"); - if ((online_display_option & 64) && l >= online_gm_display_min_level) - fprintf(fp2, ""); - for (k = 0; k < strlen(temp); k++) { - switch(temp[k]) { - case '<': // < - fprintf(fp2, "<"); - break; - case '>': // > - fprintf(fp2, ">"); - break; - default: - fprintf(fp2, "%c", temp[k]); - break; - }; - } - if ((online_display_option & 64) && l >= online_gm_display_min_level) - fprintf(fp2, " (GM)"); - fprintf(fp2, "%s %d/%d%s%d/%d%s (%d, %d)%sno zeny%d z
\n"); - fprintf(fp, "\n"); - } - - // Displaying number of online players - if (players == 0) { - fprintf(fp2, "

No user is online.

\n"); - fprintf(fp, "No user is online.\n"); - } else if (players == 1) { - fprintf(fp2, "

%d user is online.

\n", players); - fprintf(fp, "%d user is online.\n", players); - } else { - fprintf(fp2, "

%d users are online.

\n", players); - fprintf(fp, "%d users are online.\n", players); - } - fprintf(fp2, " \n"); - fprintf(fp2, "\n"); - fclose(fp2); - } - fclose(fp); - } - - return; -} - -//--------------------------------------------------------------------- -// This function return the number of online players in all map-servers -//--------------------------------------------------------------------- -int count_users(void) { - int i, users; - - users = 0; - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0) - users += server[i].users; - - return users; -} - -//---------------------------------------- -// Function to send characters to a player -//---------------------------------------- -int mmo_char_send006b(int fd, struct char_session_data *sd) { - int i, j, found_num; - struct mmo_charstatus *p; -//#ifdef NEW_006b - const int offset = 24; -//#else -// const int offset = 4; -//#endif - - set_char_online(-1, 99,sd->account_id); - - found_num = 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.account_id == sd->account_id) { - sd->found_char[found_num] = i; - found_num++; - if (found_num == 9) - break; - } - } - for(i = found_num; i < 9; i++) - sd->found_char[i] = -1; - - WFIFOHEAD(fd, offset + found_num * 106); - memset(WFIFOP(fd,0), 0, offset + found_num * 106); - WFIFOW(fd,0) = 0x6b; - WFIFOW(fd,2) = offset + found_num * 106; - - for(i = 0; i < found_num; i++) { - p = &char_dat[sd->found_char[i]].status; - j = offset + (i * 106); // increase speed of code - - WFIFOL(fd,j) = p->char_id; - WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp; - WFIFOL(fd,j+8) = p->zeny; - WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp; - WFIFOL(fd,j+16) = p->job_level; - - WFIFOL(fd,j+20) = 0; - WFIFOL(fd,j+24) = 0; - WFIFOL(fd,j+28) = p->option; - - WFIFOL(fd,j+32) = p->karma; - WFIFOL(fd,j+36) = p->manner; - - WFIFOW(fd,j+40) = (p->status_point>SHRT_MAX) ? SHRT_MAX : p->status_point; - WFIFOW(fd,j+42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp; - WFIFOW(fd,j+44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp; - WFIFOW(fd,j+46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp; - WFIFOW(fd,j+48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp; - WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed; - WFIFOW(fd,j+52) = p->class_; - WFIFOW(fd,j+54) = p->hair; - WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!? - WFIFOW(fd,j+58) = p->base_level; - WFIFOW(fd,j+60) = (p->skill_point>SHRT_MAX)? SHRT_MAX : p->skill_point; - WFIFOW(fd,j+62) = p->head_bottom; - WFIFOW(fd,j+64) = p->shield; - WFIFOW(fd,j+66) = p->head_top; - WFIFOW(fd,j+68) = p->head_mid; - WFIFOW(fd,j+70) = p->hair_color; - WFIFOW(fd,j+72) = p->clothes_color; - - memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH); - - WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str; - WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi; - WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit; - WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_; - WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex; - WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk; - WFIFOB(fd,j+104) = p->char_num; - } - - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -// 離婚(char削除時に使用) -int char_divorce(struct mmo_charstatus *cs) { - if (cs == NULL) - return 0; - - if (cs->partner_id > 0){ - int i, j; - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) { - cs->partner_id = 0; - char_dat[i].status.partner_id = 0; - for(j = 0; j < MAX_INVENTORY; j++) - if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F) - memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0])); - if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) - memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); - return 0; - } - } - } - return 0; -} - -int char_married(int pl1,int pl2) { - return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id); -} - -int char_child(int parent_id, int child_id) { - return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id && - ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) || - (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother))); -} - -int char_family(int cid1, int cid2, int cid3) { - int i, idx1 = -1, idx2 =-1;//, idx3 =-1; - for(i = 0; i < char_num && (idx1 == -1 || idx2 == -1/* || idx3 == 1*/); i++) - { - if (char_dat[i].status.char_id == cid1) - idx1 = i; - if (char_dat[i].status.char_id == cid2) - idx2 = i; -// if (char_dat[i].status.char_id == cid2) -// idx3 = i; - } - if (idx1 == -1 || idx2 == -1/* || idx3 == -1*/) - return 0; //Some character not found?? - - //Unless the dbs are corrupted, these 3 checks should suffice, even though - //we could do a lot more checks and force cross-reference integrity. - if(char_dat[idx1].status.partner_id == cid2 && - char_dat[idx1].status.child == cid3) - return cid3; //cid1/cid2 parents. cid3 child. - - if(char_dat[idx1].status.partner_id == cid3 && - char_dat[idx1].status.child == cid2) - return cid2; //cid1/cid3 parents. cid2 child. - - if(char_dat[idx2].status.partner_id == cid3 && - char_dat[idx2].status.child == cid1) - return cid1; //cid2/cid3 parents. cid1 child. - return 0; -} - -//Clears the given party id from all characters. -//Since sometimes the party format changes and parties must be wiped, this -//method is required to prevent stress during the "party not found!" stages. -void char_clearparty(int party_id) -{ - int i; - for(i = 0; i < char_num; i++) - { - if (char_dat[i].status.party_id == party_id) - char_dat[i].status.party_id = 0; - } -} - -//------------------------------------------------------------ -// E-mail check: return 0 (not correct) or 1 (valid). by [Yor] -//------------------------------------------------------------ -int e_mail_check(char *email) { - char ch; - char* last_arobas; - - // athena limits - if (strlen(email) < 3 || strlen(email) > 39) - return 0; - - // part of RFC limits (official reference of e-mail description) - if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@') - return 0; - - if (email[strlen(email)-1] == '.') - return 0; - - last_arobas = strrchr(email, '@'); - - if (strstr(last_arobas, "@.") != NULL || - strstr(last_arobas, "..") != NULL) - return 0; - - for(ch = 1; ch < 32; ch++) { - if (strchr(last_arobas, ch) != NULL) { - return 0; - break; - } - } - - if (strchr(last_arobas, ' ') != NULL || - strchr(last_arobas, ';') != NULL) - return 0; - - // all correct - return 1; -} - -//---------------------------------------------------------------------- -// Force disconnection of an online player (with account value) by [Yor] -//---------------------------------------------------------------------- -int disconnect_player(int account_id) { - int i; - struct char_session_data *sd; - - // disconnect player if online on char-server - for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { - if (sd->account_id == account_id) { - session[i]->eof = 1; - return 1; - } - } - } - - return 0; -} - -// キャラ削除に伴うデータ削除 -static int char_delete(struct mmo_charstatus *cs) { - int j; - - // ペット削除 - if (cs->pet_id) - inter_pet_delete(cs->pet_id); - if (cs->hom_id) - inter_homun_delete(cs->hom_id); - for (j = 0; j < MAX_INVENTORY; j++) - if (cs->inventory[j].card[0] == (short)0xff00) - inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2])); - for (j = 0; j < MAX_CART; j++) - if (cs->cart[j].card[0] == (short)0xff00) - inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) ); - // ギルド脱退 - if (cs->guild_id) - inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); - // パーティー脱退 - if (cs->party_id) - inter_party_leave(cs->party_id, cs->account_id, cs->char_id); - // 離婚 - if (cs->partner_id){ - // 離婚情報をmapに通知 - unsigned char buf[10]; - WBUFW(buf,0) = 0x2b12; - WBUFL(buf,2) = cs->char_id; - WBUFL(buf,6) = cs->partner_id; - mapif_sendall(buf,10); - // 離婚 - char_divorce(cs); - } -#ifdef ENABLE_SC_SAVING - status_delete_scdata(cs->account_id, cs->char_id); -#endif - return 0; -} - -int send_accounts_tologin(int tid, unsigned int tick, int id, int data); - -int parse_tologin(int fd) { - int i; - struct char_session_data *sd; - RFIFOHEAD(fd); - - // only login-server can have an access to here. - // so, if it isn't the login-server, we disconnect the session (fd != login_fd). - if (fd != login_fd) - session[fd]->eof = 1; - if(session[fd]->eof) { - if (fd == login_fd) { - ShowWarning("Connection to login-server lost (connection #%d).\n", fd); - login_fd = -1; - } - do_close(fd); - return 0; - } - - sd = (struct char_session_data*)session[fd]->session_data; - - while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { -// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - - switch(RFIFOW(fd,0)) { - case 0x2711: - if (RFIFOREST(fd) < 3) - return 0; - if (RFIFOB(fd,2)) { -// printf("connect login server error : %d\n", RFIFOB(fd,2)); - ShowError("Can not connect to the login-server.\n"); - ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); - ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); - ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n"); - exit(1); - } else { - ShowStatus("Connected to login-server (connection #%d).\n", fd); - - //Send to login accounts currently connected. - send_accounts_tologin(-1, gettick(), 0, 0); - - // if no map-server already connected, display a message... - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map - break; - if (i == MAX_MAP_SERVERS) - ShowStatus("Awaiting maps from map-server.\n"); - } - RFIFOSKIP(fd,3); - break; - - case 0x2713: - if (RFIFOREST(fd) < 51) - return 0; -// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6)); - for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { - if (RFIFOB(fd,6) != 0) { - WFIFOHEAD(i, 3); - WFIFOW(i,0) = 0x6c; - WFIFOB(i,2) = 0x42; - WFIFOSET(i,3); - } else if (max_connect_user == 0 || count_users() < max_connect_user) { -// if (max_connect_user == 0) -// printf("max_connect_user (unlimited) -> accepted.\n"); -// else -// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user); - memcpy(sd->email, RFIFOP(fd, 7), 40); - if (e_mail_check(sd->email) == 0) - strncpy(sd->email, "a@a.com", 40); // default e-mail - sd->connect_until_time = (time_t)RFIFOL(fd,47); - // send characters to player - mmo_char_send006b(i, sd); - } else if(isGM(sd->account_id) >= gm_allow_level) { - sd->connect_until_time = (time_t)RFIFOL(fd,47); - // send characters to player - mmo_char_send006b(i, sd); - } else { - // refuse connection: too much online players -// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user); - WFIFOHEAD(i, 3); - WFIFOW(i,0) = 0x6c; - WFIFOW(i,2) = 0; - WFIFOSET(i,3); - } - break; - } - } - RFIFOSKIP(fd,51); - break; - - // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor] - case 0x2717: - if (RFIFOREST(fd) < 50) - return 0; - for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { - if (sd->account_id == RFIFOL(fd,2)) { - memcpy(sd->email, RFIFOP(fd,6), 40); - if (e_mail_check(sd->email) == 0) - strncpy(sd->email, "a@a.com", 40); // default e-mail - sd->connect_until_time = (time_t)RFIFOL(fd,46); - break; - } - } - } - RFIFOSKIP(fd,50); - break; - - // login-server alive packet - case 0x2718: - if (RFIFOREST(fd) < 2) - return 0; - RFIFOSKIP(fd,2); - break; - - // Receiving authentification from Freya-type login server (to avoid char->login->char) - case 0x2719: - if (RFIFOREST(fd) < 18) - return 0; - // to conserv a maximum of authentification, search if account is already authentified and replace it - // that will reduce multiple connection too - for(i = 0; i < AUTH_FIFO_SIZE; i++) - if (auth_fifo[i].account_id == RFIFOL(fd,2)) - break; - // if not found, use next value - if (i == AUTH_FIFO_SIZE) { - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; - i = auth_fifo_pos; - auth_fifo_pos++; - } - auth_fifo[i].account_id = RFIFOL(fd,2); - auth_fifo[i].char_id = 0; - auth_fifo[i].login_id1 = RFIFOL(fd,6); - auth_fifo[i].login_id2 = RFIFOL(fd,10); - auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified - auth_fifo[i].char_pos = 0; - auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) - auth_fifo[i].ip = RFIFOL(fd,14); - RFIFOSKIP(fd,18); - break; - - case 0x2721: // gm reply - if (RFIFOREST(fd) < 10) - return 0; - { - unsigned char buf[10]; - WBUFW(buf,0) = 0x2b0b; - WBUFL(buf,2) = RFIFOL(fd,2); // account - WBUFL(buf,6) = RFIFOL(fd,6); // GM level - mapif_sendall(buf,10); -// printf("parse_tologin: To become GM answer: char -> map.\n"); - } - RFIFOSKIP(fd,10); - break; - - case 0x2723: // changesex reply (modified by [Yor]) - if (RFIFOREST(fd) < 7) - return 0; - { - int acc, sex, i, j; - unsigned char buf[7]; - acc = RFIFOL(fd,2); - sex = RFIFOB(fd,6); - RFIFOSKIP(fd, 7); - if (acc > 0) { - for(i = 0; i < AUTH_FIFO_SIZE; i++) { - if (auth_fifo[i].account_id == acc) - auth_fifo[i].sex = sex; - } - for (i = 0; i < char_num; i++) { - if (char_dat[i].status.account_id == acc) { - int jobclass = char_dat[i].status.class_; - char_dat[i].status.sex = sex; - if (jobclass == JOB_BARD || jobclass == JOB_DANCER || - jobclass == JOB_CLOWN || jobclass == JOB_GYPSY || - jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) { - // job modification - if (jobclass == JOB_BARD || jobclass == JOB_DANCER) { - char_dat[i].status.class_ = (sex) ? JOB_BARD : JOB_DANCER; - } else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) { - char_dat[i].status.class_ = (sex) ? JOB_CLOWN : JOB_GYPSY; - } else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) { - char_dat[i].status.class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER; - } - // remove specifical skills of classes 19, 4020 and 4042 - for(j = 315; j <= 322; j++) { - if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { - if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv) - char_dat[i].status.skill_point = USHRT_MAX; - else - char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; - char_dat[i].status.skill[j].id = 0; - char_dat[i].status.skill[j].lv = 0; - } - } - // remove specifical skills of classes 20, 4021 and 4043 - for(j = 323; j <= 330; j++) { - if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { - if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv) - char_dat[i].status.skill_point = USHRT_MAX; - else - char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; - - char_dat[i].status.skill[j].id = 0; - char_dat[i].status.skill[j].lv = 0; - } - } - } - // to avoid any problem with equipment and invalid sex, equipment is unequiped. - for (j = 0; j < MAX_INVENTORY; j++) { - if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip) - char_dat[i].status.inventory[j].equip = 0; - } - char_dat[i].status.weapon = 0; - char_dat[i].status.shield = 0; - char_dat[i].status.head_top = 0; - char_dat[i].status.head_mid = 0; - char_dat[i].status.head_bottom = 0; - - if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex] - inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex); - } - } - // disconnect player if online on char-server - disconnect_player(acc); - } - WBUFW(buf,0) = 0x2b0d; - WBUFL(buf,2) = acc; - WBUFB(buf,6) = sex; - mapif_sendall(buf, 7); - } - break; - - case 0x2726: // Request to send a broadcast message (no answer) - if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4))) - return 0; - if (RFIFOL(fd,4) < 1) - char_log("Receiving a message for broadcast, but message is void." RETCODE); - else { - // at least 1 map-server - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0) - break; - if (i == MAX_MAP_SERVERS) - char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE); - else { - unsigned char buf[128]; - char message[4096]; // +1 to add a null terminated if not exist in the packet - int lp; - char *p; - memset(message, '\0', sizeof(message)); - memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4)); - message[sizeof(message)-1] = '\0'; - remove_control_chars((unsigned char *)message); - // remove all first spaces - p = message; - while(p[0] == ' ') - p++; - // if message is only composed of spaces - if (p[0] == '\0') - char_log("Receiving a message for broadcast, but message is only a lot of spaces." RETCODE); - // else send message to all map-servers - else { - if (RFIFOW(fd,2) == 0) { - char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)" RETCODE, - message); - lp = 4; - } else { - char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)" RETCODE, - message); - lp = 8; - } - // split message to max 80 char - while(p[0] != '\0') { // if not finish - if (p[0] == ' ') // jump if first char is a space - p++; - else { - char split[80]; - char* last_space; - sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before) - split[sizeof(split)-1] = '\0'; // last char always \0 - if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string - last_space[0] = '\0'; // replace it by NULL to have correct length of split - p++; // to jump the new NULL - } - p += strlen(split); - // send broadcast to all map-servers - WBUFW(buf,0) = 0x3800; - WBUFW(buf,2) = lp + strlen(split) + 1; - WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8) - memcpy(WBUFP(buf,lp), split, strlen(split) + 1); - mapif_sendall(buf, WBUFW(buf,2)); - } - } - } - } - } - RFIFOSKIP(fd,8 + RFIFOL(fd,4)); - break; - - // account_reg2変更通知 - case 0x2729: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { //Receive account_reg2 registry, forward to map servers. - unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16]; - memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2)); -// WBUFW(buf,0) = 0x2b11; - WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex] - mapif_sendall(buf, WBUFW(buf,2)); - RFIFOSKIP(fd, RFIFOW(fd,2)); - } - break; - - // Account deletion notification (from login-server) - case 0x2730: - if (RFIFOREST(fd) < 6) - return 0; - // Deletion of all characters of the account - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.account_id == RFIFOL(fd,2)) { - char_delete(&char_dat[i].status); - if (i < char_num - 1) { - memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data)); - // if moved character owns to deleted account, check again it's character - if (char_dat[i].status.account_id == RFIFOL(fd,2)) { - i--; - // Correct moved character reference in the character's owner by [Yor] - } else { - int j, k; - struct char_session_data *sd2; - for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].status.account_id) { - for (k = 0; k < 9; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = i; - break; - } - } - break; - } - } - } - } - char_num--; - } - } - // Deletion of the storage - inter_storage_delete(RFIFOL(fd,2)); - // send to all map-servers to disconnect the player - { - unsigned char buf[6]; - WBUFW(buf,0) = 0x2b13; - WBUFL(buf,2) = RFIFOL(fd,2); - mapif_sendall(buf, 6); - } - // disconnect player if online on char-server - disconnect_player(RFIFOL(fd,2)); - RFIFOSKIP(fd,6); - break; - - // State change of account/ban notification (from login-server) by [Yor] - case 0x2731: - if (RFIFOREST(fd) < 11) - return 0; - // send to all map-servers to disconnect the player - { - unsigned char buf[11]; - WBUFW(buf,0) = 0x2b14; - WBUFL(buf,2) = RFIFOL(fd,2); - WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban - WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment - mapif_sendall(buf, 11); - } - // disconnect player if online on char-server - disconnect_player(RFIFOL(fd,2)); - RFIFOSKIP(fd,11); - break; - - // Receiving GM acounts info from login-server (by [Yor]) - case 0x2732: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { - unsigned char buf[32000]; - if (gm_account != NULL) - aFree(gm_account); - gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); - GM_num = 0; - for (i = 4; i < RFIFOW(fd,2); i = i + 5) { - gm_account[GM_num].account_id = RFIFOL(fd,i); - gm_account[GM_num].level = (int)RFIFOB(fd,i+4); - //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level); - GM_num++; - } - ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num); - char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num); - create_online_files(); // update online players files (perhaps some online players change of GM level) - // send new gm acccounts level to map-servers - memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf,0) = 0x2b15; - mapif_sendall(buf, RFIFOW(fd,2)); - } - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - - // Receive GM accounts [Freya login server packet by Yor] - case 0x2733: - // add test here to remember that the login-server is Freya-type - // sprintf (login_server_type, "Freya"); - if (RFIFOREST(fd) < 7) - return 0; - { - unsigned char buf[32000]; - int new_level = 0; - for(i = 0; i < GM_num; i++) - if (gm_account[i].account_id == RFIFOL(fd,2)) { - if (gm_account[i].level != (int)RFIFOB(fd,6)) { - gm_account[i].level = (int)RFIFOB(fd,6); - new_level = 1; - } - break; - } - // if not found, add it - if (i == GM_num) { - // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???) - // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows) - if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) { - if (GM_num == 0) { - gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account)); - } else { - gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1)); - } - gm_account[GM_num].account_id = RFIFOL(fd,2); - gm_account[GM_num].level = (int)RFIFOB(fd,6); - new_level = 1; - GM_num++; - if (GM_num >= 4000) { - ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n"); - char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE); - } - } - } - if (new_level == 1) { - int len; - ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6)); - char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6)); - //create_online_files(); // not change online file for only 1 player (in next timer, that will be done - // send gm acccounts level to map-servers - len = 4; - WBUFW(buf,0) = 0x2b15; - - for(i = 0; i < GM_num; i++) { - WBUFL(buf, len) = gm_account[i].account_id; - WBUFB(buf, len+4) = (unsigned char)gm_account[i].level; - len += 5; - } - WBUFW(buf, 2) = len; - mapif_sendall(buf, len); - } - } - RFIFOSKIP(fd,7); - break; - - //Login server request to kick a character out. [Skotlex] - case 0x2734: - if (RFIFOREST(fd) < 6) - return 0; - { - struct online_char_data* character; - int aid = RFIFOL(fd,2); - if ((character = idb_get(online_char_db, aid)) != NULL) - { //Kick out this player. - if (character->server > -1) - { //Kick it from the map server it is on. - mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); - if (!character->waiting_disconnect) - add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0); - character->waiting_disconnect = 1; - } else { //Manual kick from char server. - struct char_session_data *tsd; - int i; - for(i = 0; i < fd_max; i++) { - if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid) - { - WFIFOHEAD(i, 3); - WFIFOW(i,0) = 0x81; - WFIFOB(i,2) = 2; - WFIFOSET(i,3); - break; - } - } - if (i == fd_max) //Shouldn't happen, but just in case. - set_char_offline(99, aid); - } - } - RFIFOSKIP(fd,6); - } - break; - case 0x2735: - { - unsigned char buf[2]; - in_addr_t new_ip = 0; - RFIFOSKIP(fd,2); - - WBUFW(buf,0) = 0x2b1e; - mapif_sendall(buf, 2); - - new_ip = resolve_hostbyname(login_ip_str, NULL, NULL); - if (new_ip && new_ip != login_ip) - login_ip = new_ip; //Update login up. - - new_ip = resolve_hostbyname(char_ip_str, NULL, NULL); - if (new_ip && new_ip != char_ip) - { //Update ip. - WFIFOHEAD(fd,6); - char_ip = new_ip; - ShowInfo("Updating IP for [%s].\n",char_ip_str); - WFIFOW(fd,0) = 0x2736; - WFIFOL(fd,2) = char_ip; - WFIFOSET(fd,6); - } - break; - } - default: - ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0)); - session[fd]->eof = 1; - return 0; - } - } - RFIFOFLUSH(fd); - - return 0; -} - -int request_accreg2(int account_id, int char_id) { - if (login_fd > 0) { - WFIFOHEAD(login_fd, 10); - WFIFOW(login_fd, 0) = 0x272e; - WFIFOL(login_fd, 2) = account_id; - WFIFOL(login_fd, 6) = char_id; - WFIFOSET(login_fd, 10); - return 1; - } - return 0; -} - -//Send packet forward to login-server for account saving -int save_accreg2(unsigned char* buf, int len) { - if (login_fd > 0) { - WFIFOHEAD(login_fd, len+4); - memcpy(WFIFOP(login_fd,4), buf, len); - WFIFOW(login_fd,0) = 0x2728; - WFIFOW(login_fd,2) = len+4; - WFIFOSET(login_fd,len+4); - return 1; - } - return 0; -} - -//Receive Registry information for a character. -int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) { - int i,j,p,len; - for (i = 0; i < char_num; i++) { - if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) - break; - } - if(i >= char_num) //Character not found? - return 1; - for(j=0,p=0;j= char_num){ //Character not found? Sent empty packet. - WFIFOW(fd,2)=13; - }else{ - for (p=13,j = 0; j < char_dat[i].global_num; j++) { - if (char_dat[i].global[j].str[0]) { - p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place. - p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1; - } - } - WFIFOW(fd,2)=p; - } - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} - -void char_read_fame_list(void) -{ - int i, j, k; - struct fame_list fame_item; - CREATE_BUFFER(id, int, char_num); - - for(i = 0; i < char_num; i++) { - id[i] = i; - for(j = 0; j < i; j++) { - if (char_dat[i].status.fame > char_dat[id[j]].status.fame) { - for(k = i; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[i] - break; - } - } - } - - // Empty ranking lists - memset(smith_fame_list, 0, sizeof(smith_fame_list)); - memset(chemist_fame_list, 0, sizeof(chemist_fame_list)); - memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list)); - // Build Blacksmith ranking list - for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) { - if (char_dat[id[i]].status.fame && ( - char_dat[id[i]].status.class_ == JOB_BLACKSMITH || - char_dat[id[i]].status.class_ == JOB_WHITESMITH || - char_dat[id[i]].status.class_ == JOB_BABY_BLACKSMITH)) - { - fame_item.id = char_dat[id[i]].status.char_id; - fame_item.fame = char_dat[id[i]].status.fame; - strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); - - memcpy(&smith_fame_list[j],&fame_item,sizeof(struct fame_list)); - j++; - } - } - // Build Alchemist ranking list - for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) { - if (char_dat[id[i]].status.fame && ( - char_dat[id[i]].status.class_ == JOB_ALCHEMIST || - char_dat[id[i]].status.class_ == JOB_CREATOR || - char_dat[id[i]].status.class_ == JOB_BABY_ALCHEMIST)) - { - fame_item.id = char_dat[id[i]].status.char_id; - fame_item.fame = char_dat[id[i]].status.fame; - strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); - - memcpy(&chemist_fame_list[j],&fame_item,sizeof(struct fame_list)); - - j++; - } - } - // Build Taekwon ranking list - for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) { - if (char_dat[id[i]].status.fame && - char_dat[id[i]].status.class_ == JOB_TAEKWON) - { - fame_item.id = char_dat[id[i]].status.char_id; - fame_item.fame = char_dat[id[i]].status.fame; - strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); - - memcpy(&taekwon_fame_list[j],&fame_item,sizeof(struct fame_list)); - - j++; - } - } - DELETE_BUFFER(id); -} -// Send map-servers the fame ranking lists -int char_send_fame_list(int fd) { - int i, len = 8; - unsigned char buf[32000]; - - WBUFW(buf,0) = 0x2b1b; - - for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) { - memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list)); - len += sizeof(struct fame_list); - } - // add blacksmith's block length - WBUFW(buf, 6) = len; - - for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) { - memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list)); - len += sizeof(struct fame_list); - } - // add alchemist's block length - WBUFW(buf, 4) = len; - - for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) { - memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list)); - len += sizeof(struct fame_list); - } - // add total packet length - WBUFW(buf, 2) = len; - - if(fd!=-1) - mapif_send(fd, buf, len); - else - mapif_sendall(buf, len); - - return 0; -} - -int search_mapserver(unsigned short map, long ip, short port); - -int parse_frommap(int fd) { - int i, j; - int id; - RFIFOHEAD(fd); - - for(id = 0; id < MAX_MAP_SERVERS; id++) - if (server_fd[id] == fd) - break; - if(id==MAX_MAP_SERVERS) - session[fd]->eof=1; - if(session[fd]->eof){ - if (id < MAX_MAP_SERVERS) { - unsigned char buf[16384]; - ShowStatus("Map-server %d has disconnected.\n", id); - //Notify other map servers that this one is gone. [Skotlex] - WBUFW(buf,0) = 0x2b20; - WBUFL(buf,4) = server[id].ip; - WBUFW(buf,8) = server[id].port; - j = 0; - for(i = 0; i < MAX_MAP_PER_SERVER; i++) - if (server[id].map[i]) - WBUFW(buf,10+(j++)*4) = server[id].map[i]; - if (j > 0) { - WBUFW(buf,2) = j * 4 + 10; - mapif_sendallwos(fd, buf, WBUFW(buf,2)); - } - server_fd[id] = -1; - online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server. - } - do_close(fd); - create_online_files(); - return 0; - } - - while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { - //ShowDebug("Received packet 0x%4x (%d bytes) from map-server (connection %d)\n", RFIFOW(fd, 0), RFIFOREST(fd), fd); - - switch(RFIFOW(fd,0)) { - - // map-server alive packet - case 0x2718: - if (RFIFOREST(fd) < 2) - return 0; - RFIFOSKIP(fd,2); - break; - - // request from map-server to reload GM accounts. Transmission to login-server (by Yor) - case 0x2af7: - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd, 2); - WFIFOW(login_fd,0) = 0x2709; - WFIFOSET(login_fd, 2); - } - RFIFOSKIP(fd,2); - break; - - // Receiving map names list from the map-server - case 0x2afa: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - memset(server[id].map, 0, sizeof(server[id].map)); - j = 0; - for(i = 4; i < RFIFOW(fd,2); i += 4) { - server[id].map[j] = RFIFOW(fd,i); - j++; - } - { - unsigned char *p = (unsigned char *)&server[id].ip; - ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", - id, j, p[0], p[1], p[2], p[3], server[id].port); - ShowStatus("Map-server %d loading complete.\n", id); - char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE, - id, j, p[0], p[1], p[2], p[3], server[id].port, id); - - if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID) - mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex] - } - WFIFOHEAD(fd, 3 + NAME_LENGTH); - WFIFOW(fd,0) = 0x2afb; - WFIFOB(fd,2) = 0; - memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player - WFIFOSET(fd,3+NAME_LENGTH); - //WFIFOSET(fd,27); - char_send_fame_list(fd); //Send fame list. - { - unsigned char buf[16384]; - int x; - if (j == 0) { - ShowWarning("Map-Server %d have NO map.\n", id); - char_log("WARNING: Map-Server %d have NO map." RETCODE, id); - // Transmitting maps information to the other map-servers - } else { - WBUFW(buf,0) = 0x2b04; - WBUFW(buf,2) = j * 4 + 10; - WBUFL(buf,4) = server[id].ip; - WBUFW(buf,8) = server[id].port; - memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4); - mapif_sendallwos(fd, buf, WBUFW(buf,2)); - } - // Transmitting the maps of the other map-servers to the new map-server - for(x = 0; x < MAX_MAP_SERVERS; x++) { - if (server_fd[x] >= 0 && x != id) { - WFIFOW(fd,0) = 0x2b04; - WFIFOL(fd,4) = server[x].ip; - WFIFOW(fd,8) = server[x].port; - j = 0; - for(i = 0; i < MAX_MAP_PER_SERVER; i++) - if (server[x].map[i]) - WFIFOW(fd,10+(j++)*4) = server[x].map[i]; - if (j > 0) { - WFIFOW(fd,2) = j * 4 + 10; - WFIFOSET(fd,WFIFOW(fd,2)); - } - } - } - } - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - - //Packet command is now used for sc_data request. [Skotlex] - case 0x2afc: - if (RFIFOREST(fd) < 10) - return 0; - { -#ifdef ENABLE_SC_SAVING - int aid, cid; - struct scdata *data; - aid = RFIFOL(fd,2); - cid = RFIFOL(fd,6); -#endif - RFIFOSKIP(fd, 10); -#ifdef ENABLE_SC_SAVING - data = status_search_scdata(aid, cid); - if (data->count > 0) - { //Deliver status change data. - WFIFOW(fd,0) = 0x2b1d; - WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data); - WFIFOL(fd,4) = aid; - WFIFOL(fd,8) = cid; - WFIFOW(fd,12) = data->count; - for (i = 0; i < data->count; i++) - memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data)); - WFIFOSET(fd, WFIFOW(fd,2)); - status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now. - } -#endif - break; - } - - //set MAP user count - case 0x2afe: - if (RFIFOREST(fd) < 4) - return 0; - if (RFIFOW(fd,2) != server[id].users) { - server[id].users = RFIFOW(fd,2); - ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id); - } - RFIFOSKIP(fd, 4); - break; - //set MAP users - case 0x2aff: - if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - //TODO: When data mismatches memory, update guild/party online/offline states. - server[id].users = RFIFOW(fd,4); - // add online players in the list by [Yor], adapted to use dbs by [Skotlex] - j = 0; - online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown' - for(i = 0; i < server[id].users; i++) { - int aid, cid; - struct online_char_data* character; - aid = RFIFOL(fd,6+i*8); - cid = RFIFOL(fd,6+i*8+4); - character = idb_ensure(online_char_db, aid, create_online_char_data); - if (online_check && character->server > -1 && character->server != id) - { - ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", - character->account_id, character->char_id, character->server, id, aid, cid); - mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); - } - character->char_id = cid; - character->server = id; - } - if (update_online < time(NULL)) { // Time is done - update_online = time(NULL) + 8; - create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection. - // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. - } - //If any chars remain in -2, they will be cleaned in the cleanup timer. - RFIFOSKIP(fd,6+i*8); - break; - - // キャラデータ保存 - // Recieve character data from map-server - case 0x2b01: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.account_id == RFIFOL(fd,4) && - char_dat[i].status.char_id == RFIFOL(fd,8)) - break; - } - if (i != char_num) - memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); - if (RFIFOB(fd,12)) - { //Flag, set character offline. [Skotlex] - set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4)); - WFIFOW(fd, 0) = 0x2b21; //Save ack only needed on final save. - WFIFOL(fd, 2) = RFIFOL(fd,4); - WFIFOL(fd, 6) = RFIFOL(fd,8); - WFIFOSET(fd, 10); - } - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - - // キャラセレ要求 - case 0x2b02: - if (RFIFOREST(fd) < 18) - return 0; - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; - auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); - auth_fifo[auth_fifo_pos].char_id = 0; - auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); - auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10); - auth_fifo[auth_fifo_pos].delflag = 2; - auth_fifo[auth_fifo_pos].char_pos = 0; - auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) - auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14); - auth_fifo_pos++; - WFIFOW(fd,0) = 0x2b03; - WFIFOL(fd,2) = RFIFOL(fd,2); - WFIFOB(fd,6) = 0; - WFIFOSET(fd,7); - RFIFOSKIP(fd,18); - break; - - // request "change map server" - case 0x2b05: - if (RFIFOREST(fd) < 35) - return 0; - { - unsigned short name; - int map_id, map_fd = -1; - struct online_char_data* data; - struct mmo_charstatus* char_data; - - name = RFIFOW(fd,18); - map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port. - if (map_id >= 0) - map_fd = server_fd[map_id]; - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.account_id == RFIFOL(fd,2) && - char_dat[i].status.char_id == RFIFOL(fd,14)) - break; - } - char_data = i< char_num? &char_dat[i].status:NULL; - //Tell the new map server about this player using Kevin's new auth packet. [Skotlex] - if (map_fd>=0 && session[map_fd] && char_data) - { //Send the map server the auth of this player. - //Update the "last map" as this is where the player must be spawned on the new map server. - WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus)); - char_data->last_point.map = RFIFOW(fd,18); - char_data->last_point.x = RFIFOW(fd,20); - char_data->last_point.y = RFIFOW(fd,22); - char_data->sex = RFIFOB(fd,30); // Buuyo^ - - WFIFOW(map_fd,0) = 0x2afd; - WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); - WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID - WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1 - WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2 - WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now? - memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus)); - WFIFOSET(map_fd, WFIFOW(map_fd,2)); - data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data); - data->char_id = char_data->char_id; - data->server = map_id; //Update server where char is. - - //Reply with an ack. - WFIFOW(fd, 0) = 0x2b06; - memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); - WFIFOSET(fd, 30); - } else { //Reply with nak - WFIFOW(fd, 0) = 0x2b06; - memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); - WFIFOL(fd, 6) = 0; //Set login1 to 0. - WFIFOSET(fd, 30); - } - RFIFOSKIP(fd, 35); - } - break; - - // キャラ名検索 - case 0x2b08: - if (RFIFOREST(fd) < 6) - return 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.char_id == RFIFOL(fd,2)) - break; - } - WFIFOW(fd,0) = 0x2b09; - WFIFOL(fd,2) = RFIFOL(fd,2); - if (i != char_num) - memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH); - else - memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH); - WFIFOSET(fd,6+NAME_LENGTH); - RFIFOSKIP(fd,6); - break; - - // it is a request to become GM - case 0x2b0a: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; -// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8)); - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd, RFIFOW(fd,2)); - WFIFOW(login_fd,0) = 0x2720; - memcpy(WFIFOP(login_fd,2), RFIFOP(fd,2), RFIFOW(fd,2)-2); - WFIFOSET(login_fd, RFIFOW(fd,2)); - } else { - WFIFOHEAD(fd, 10); - WFIFOW(fd,0) = 0x2b0b; - WFIFOL(fd,2) = RFIFOL(fd,4); - WFIFOL(fd,6) = 0; - WFIFOSET(fd, 10); - } - RFIFOSKIP(fd, RFIFOW(fd,2)); - break; - - // Map server send information to change an email of an account -> login-server - case 0x2b0c: - if (RFIFOREST(fd) < 86) - return 0; - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd, 86); - memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 .L .40B .40B - WFIFOW(login_fd,0) = 0x2722; - WFIFOSET(login_fd, 86); - } - RFIFOSKIP(fd, 86); - break; - - // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server) - case 0x2b0e: - if (RFIFOREST(fd) < 44) - return 0; - { - char character_name[NAME_LENGTH]; - int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody) - memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1); - character_name[NAME_LENGTH -1] = '\0'; - // prepare answer - WFIFOW(fd,0) = 0x2b0f; // answer - WFIFOL(fd,2) = acc; // who want do operation - WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex - // search character - i = search_character_index(character_name); - if (i >= 0) { - memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found - WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - switch(RFIFOW(fd, 30)) { - case 1: // block - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd, 10); - WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value - WFIFOL(login_fd,6) = 5; // status of the account - WFIFOSET(login_fd, 10); -// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 2: // ban - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd,18); - WFIFOW(login_fd, 0) = 0x2725; - WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value - WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year - WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month - WFIFOW(login_fd,10) = RFIFOW(fd,36); // day - WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour - WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute - WFIFOW(login_fd,16) = RFIFOW(fd,42); // second - WFIFOSET(login_fd,18); -// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n", -// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42)); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 3: // unblock - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd, 10); - WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value - WFIFOL(login_fd,6) = 0; // status of the account - WFIFOSET(login_fd, 10); -// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 4: // unban - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd, 6); - WFIFOW(login_fd, 0) = 0x272a; - WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value - WFIFOSET(login_fd, 6); -// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 5: // changesex - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd, 6); - WFIFOW(login_fd, 0) = 0x2727; - WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value - WFIFOSET(login_fd, 6); -// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - } - } else { - // character name not found - memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH); - WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } - // send answer if a player ask, not if the server ask - if (acc != -1) { - //WFIFOSET(fd, 34); - WFIFOSET(fd, 10+NAME_LENGTH); - } - RFIFOSKIP(fd, 44); - break; - } - -// case 0x2b0f: Not used anymore, available for future use - - // Update and send fame ranking list [DracoRPG] - case 0x2b10: - if (RFIFOREST(fd) < 12) - return 0; - { - int cid = RFIFOL(fd, 2); - int fame = RFIFOL(fd, 6); - char type = RFIFOB(fd, 10); - char pos = RFIFOB(fd, 11); - int size; - struct fame_list *list = NULL; - RFIFOSKIP(fd,12); - - switch(type) { - case 1: - size = fame_list_size_smith; - list = smith_fame_list; - break; - case 2: - size = fame_list_size_chemist; - list = chemist_fame_list; - break; - case 3: - size = fame_list_size_taekwon; - list = taekwon_fame_list; - break; - default: - size = 0; - break; - } - if(!size) - break; - if(pos) - { - pos--; //Convert from pos to index. - if( - (pos == 0 || fame < list[pos-1].fame) && - (pos == size-1 || fame > list[pos+1].fame) - ) { //No change in order. - list[(int)pos].fame = fame; - char_send_fame_list(fd); - break; - } - // If the player's already in the list, remove the entry and shift the following ones 1 step up - memmove(list+pos, list+pos+1, (size-pos-1) * sizeof(struct fame_list)); - //Clear out last entry. - list[size-1].id = 0; - list[size-1].fame = 0; - } - // Find the position where the player has to be inserted - for(i = 0; i < size && fame < list[i].fame; i++); - // When found someone with less or as much fame, insert just above - if(i >= size) break;//Out of ranking. - memmove(list+i+1, list+i, (size-i-1) * sizeof(struct fame_list)); - list[i].id = cid; - list[i].fame = fame; - // Look for the player's name - for(j = 0; j < char_num && char_dat[j].status.char_id != id; j++); - if(j < char_num) - strncpy(list[i].name, char_dat[j].status.name, NAME_LENGTH); - else //Not found?? - strncpy(list[i].name, "Unknown", NAME_LENGTH); - char_send_fame_list(-1); - } - break; - - // Recieve rates [Wizputer] - case 0x2b16: - if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8)) - return 0; - // Txt doesn't need this packet, so just skip it - RFIFOSKIP(fd,RFIFOW(fd,8)); - break; - - // Character disconnected set online 0 [Wizputer] - case 0x2b17: - if (RFIFOREST(fd) < 6) - return 0; - set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6)); - RFIFOSKIP(fd,10); - break; - - // Reset all chars to offline [Wizputer] - case 0x2b18: - set_all_offline(id); - RFIFOSKIP(fd,2); - break; - - // Character set online [Wizputer] - case 0x2b19: - if (RFIFOREST(fd) < 6) - return 0; - set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6)); - RFIFOSKIP(fd,10); - break; - - // Build and send fame ranking lists [DracoRPG] - case 0x2b1a: - if (RFIFOREST(fd) < 2) - return 0; - char_read_fame_list(); - char_send_fame_list(-1); - RFIFOSKIP(fd,2); - break; - - //Request to save status change data. [Skotlex] - case 0x2b1c: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { -#ifdef ENABLE_SC_SAVING - int count, aid, cid; - struct scdata *data; - aid = RFIFOL(fd, 4); - cid = RFIFOL(fd, 8); - count = RFIFOW(fd, 12); - data = status_search_scdata(aid, cid); - if (data->count != count) - { - data->count = count; - data->data = aRealloc(data->data, count*sizeof(struct status_change_data)); - } - for (i = 0; i < count; i++) - memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); -#endif - RFIFOSKIP(fd, RFIFOW(fd, 2)); - break; - } - case 0x2736: - if (RFIFOREST(fd) < 6) return 0; - ShowInfo("Updated IP address of Server #%d to %d.%d.%d.%d.\n",id, - (int)RFIFOB(fd,2),(int)RFIFOB(fd,3), - (int)RFIFOB(fd,4),(int)RFIFOB(fd,5)); - server[id].ip = RFIFOL(fd, 2); - RFIFOSKIP(fd,6); - break; - default: - // inter server処理に渡す - { - int r = inter_parse_frommap(fd); - if (r == 1) // 処理できた - break; - if (r == 2) // パケット長が足りない - return 0; - } - // inter server処理でもない場合は切断 - ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0)); - session[fd]->eof = 1; - return 0; - } - } - return 0; -} - -int search_mapserver(unsigned short map, long ip, short port) { - int i, j; - - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0) - for (j = 0; server[i].map[j]; j++) - if (server[i].map[j] == map) { - if (ip > 0 && server[i].ip != ip) - continue; - if (port > 0 && server[i].port != port) - continue; - return i; - } - - return -1; -} - -// char_mapifの初期化処理(現在はinter_mapif初期化のみ) -static int char_mapif_init(int fd) { - return inter_mapif_init(fd); -} - -//-------------------------------------------- -// Test to know if an IP come from LAN or WAN. -// Rewrote: Adnvanced subnet check [LuzZza] -//-------------------------------------------- -int lan_subnetcheck(long *p) { - - int i; - unsigned char *sbn, *msk, *src = (unsigned char *)p; - - for(i=0; iclient_addr.sin_addr; - long subnet_map_ip; - - RFIFOHEAD(fd); - - sd = (struct char_session_data*)session[fd]->session_data; - - if (login_fd < 0) - session[fd]->eof = 1; - if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. - if (fd == login_fd) - login_fd = -1; - if (sd != NULL) - { - struct online_char_data* data = idb_get(online_char_db, sd->account_id); - if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex] - set_char_offline(99,sd->account_id); - } - do_close(fd); - return 0; - } - - while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { - cmd = RFIFOW(fd,0); - // crc32のスキップ用 - if( sd==NULL && // 未ログインor管理パケット - RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去 - RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去 - cmd!=0x20b && // md5通知パケット除去 - (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ - RFIFOSKIP(fd,4); - cmd = RFIFOW(fd,0); - ShowDebug("parse_char : %d crc32 skipped\n",fd); - if(RFIFOREST(fd)==0) - return 0; - } - -//For use in packets that depend on an sd being present [Skotlex] -#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } } - - switch(cmd){ - case 0x20b: //20040622暗号化ragexe対応 - if (RFIFOREST(fd) < 19) - return 0; - RFIFOSKIP(fd,19); - break; - - case 0x65: // 接続要求 - if (RFIFOREST(fd) < 17) - return 0; - { - int GM_value; - WFIFOHEAD(fd, 4); - if (sd) { - //Received again auth packet for already authentified account?? Discard it. - //TODO: Perhaps log this as a hack attempt? - RFIFOSKIP(fd,17); - break; - } - if ((GM_value = isGM(RFIFOL(fd,2)))) - ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); - else - ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); - sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1); - session[fd]->session_data = sd; - strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail - sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server) - sd->account_id = RFIFOL(fd,2); - sd->login_id1 = RFIFOL(fd,6); - sd->login_id2 = RFIFOL(fd,10); - sd->sex = RFIFOB(fd,16); - // send back account_id - WFIFOL(fd,0) = RFIFOL(fd,2); - WFIFOSET(fd,4); - // search authentification - for(i = 0; i < AUTH_FIFO_SIZE; i++) { - if (auth_fifo[i].account_id == sd->account_id && - auth_fifo[i].login_id1 == sd->login_id1 && -#if CMP_AUTHFIFO_LOGIN2 != 0 - auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18 -#endif - (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) && - auth_fifo[i].delflag == 2) { - auth_fifo[i].delflag = 1; - - if (online_check) - { // check if character is not online already. [Skotlex] - struct online_char_data* character; - character = idb_get(online_char_db, sd->account_id); - - if (character) - { - if(character->server > -1) - { //Kick it from the map server it is on. - mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); - if (!character->waiting_disconnect) - add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0); - character->waiting_disconnect = 1; - /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex] - } else { //Manual kick from char server. - struct char_session_data *tsd; - int i; - for(i = 0; i < fd_max; i++) { - if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id) - { - WFIFOW(i,0) = 0x81; - WFIFOB(i,2) = 2; - WFIFOSET(i,3); - break; - } - } - if (i == fd_max) //Shouldn't happen, but just in case. - set_char_offline(99, sd->account_id); - */ - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 8; - WFIFOSET(fd,3); - break; - } - } - } - - if (max_connect_user == 0 || count_users() < max_connect_user) { - if (login_fd > 0) { // don't send request if no login-server - // request to login-server to obtain e-mail/time limit - WFIFOHEAD(login_fd, 6); - WFIFOW(login_fd,0) = 0x2716; - WFIFOL(login_fd,2) = sd->account_id; - WFIFOSET(login_fd,6); - } - // send characters to player - mmo_char_send006b(fd, sd); - } else { - // refuse connection (over populated) - WFIFOW(fd,0) = 0x6c; - WFIFOW(fd,2) = 0; - WFIFOSET(fd,3); - } - break; - } - } - // authentification not found - if (i == AUTH_FIFO_SIZE) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd,19); - WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account - WFIFOL(login_fd,2) = sd->account_id; - WFIFOL(login_fd,6) = sd->login_id1; - WFIFOL(login_fd,10) = sd->login_id2; // relate to the versions higher than 18 - WFIFOB(login_fd,14) = sd->sex; - WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr; - WFIFOSET(login_fd,19); - } else { // if no login-server, we must refuse connection - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x6c; - WFIFOW(fd,2) = 0; - WFIFOSET(fd,3); - } - } - } - RFIFOSKIP(fd,17); - break; - - case 0x66: // キャラ選択 - FIFOSD_CHECK(3); - { - int char_num = RFIFOB(fd,2); - struct mmo_charstatus *cd; - RFIFOSKIP(fd,3); - - // if we activated email creation and email is default email - if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online - WFIFOHEAD(fd, 3); - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); - break; - } - // otherwise, load the character - for (ch = 0; ch < 9; ch++) - if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num) - break; - if (ch == 9) - { //Not found?? May be forged packet. - break; - } - cd = &char_dat[sd->found_char[ch]].status; - char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE, - sd->account_id, char_num, cd->name); - - cd->sex = sd->sex; - - // searching map server - i = search_mapserver(cd->last_point.map,-1,-1); - // if map is not found, we check major cities - if (i < 0) { - unsigned short j; - //First check that there's actually a map server online. - for(j = 0; j < MAX_MAP_SERVERS; j++) - if (server_fd[j] >= 0 && server[j].map[0]) - break; - if (j == MAX_MAP_SERVERS) { - ShowInfo("Connection Closed. No map servers available.\n"); - WFIFOHEAD(fd, 3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - break; - } - if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) { - cd->last_point.x = 273; - cd->last_point.y = 354; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) { - cd->last_point.x = 120; - cd->last_point.y = 100; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) { - cd->last_point.x = 160; - cd->last_point.y = 94; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) { - cd->last_point.x = 116; - cd->last_point.y = 57; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) { - cd->last_point.x = 87; - cd->last_point.y = 117; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) { - cd->last_point.x = 94; - cd->last_point.y = 103; - } else { - ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map)); - WFIFOHEAD(fd, 3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - break; - } - ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j)); - cd->last_point.map = j; - } - { //Send player to map - WFIFOHEAD(fd, 28); - WFIFOW(fd,0) = 0x71; - WFIFOL(fd,2) = cd->char_id; - memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH); - - // Advanced subnet check [LuzZza] - if((subnet_map_ip = lan_subnetcheck((long *)p))) - WFIFOL(fd,22) = subnet_map_ip; - else - WFIFOL(fd,22) = server[i].ip; - - WFIFOW(fd,26) = server[i].port; - WFIFOSET(fd,28); - - ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", - cd->name, sd->account_id, ch); - } - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; - auth_fifo[auth_fifo_pos].account_id = sd->account_id; - auth_fifo[auth_fifo_pos].char_id = cd->char_id; - auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1; - auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2; - auth_fifo[auth_fifo_pos].delflag = 0; - auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch]; - auth_fifo[auth_fifo_pos].sex = sd->sex; - auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time; - auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr; - - //Send NEW auth packet [Kevin] - if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL) - { //0 Should not be a valid server_fd [Skotlex] - WFIFOHEAD(fd, 3); - ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i); - server_fd[i] = -1; - memset(&server[i], 0, sizeof(struct mmo_map_server)); - //Send server closed. - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - break; - } - { //Send auth to server. - WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus)); - WFIFOW(map_fd,0) = 0x2afd; - WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); - WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id; - WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1; - WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2; - WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time; - memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus)); - WFIFOSET(map_fd, WFIFOW(map_fd,2)); - } - set_char_online(i, cd->char_id, cd->account_id); - //Sets char online in the party and breaks even share if needed. - inter_party_logged(cd->party_id, cd->account_id, cd->char_id); - - auth_fifo_pos++; - } - break; - - case 0x67: // 作成 - FIFOSD_CHECK(37); - - if(char_new == 0) //turn character creation on/off [Kevin] - i = -2; - else - i = make_new_char(fd, RFIFOP(fd,2)); - //added some better fail reporting to client on the txt version [Kevin] - if (i < 0) - { - WFIFOHEAD(fd, 3); - WFIFOW(fd, 0) = 0x6e; - switch (i) { - case -1: WFIFOB(fd, 2) = 0x00; break; - case -2: WFIFOB(fd, 2) = 0x02; break; - case -3: WFIFOB(fd, 2) = 0x01; break; - } - WFIFOSET(fd, 3); - RFIFOSKIP(fd, 37); - break; - } - { //Send to player. - WFIFOHEAD(fd, 108); - WFIFOW(fd,0) = 0x6d; - memset(WFIFOP(fd,2), 0, 106); - - WFIFOL(fd,2) = char_dat[i].status.char_id; - WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp; - WFIFOL(fd,2+8) = char_dat[i].status.zeny; - WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp; - WFIFOL(fd,2+16) = char_dat[i].status.job_level; - - WFIFOL(fd,2+28) = char_dat[i].status.karma; - WFIFOL(fd,2+32) = char_dat[i].status.manner; - - WFIFOW(fd,2+40) = 0x30; - WFIFOW(fd,2+42) = (char_dat[i].status.hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.hp; - WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_hp; - WFIFOW(fd,2+46) = (char_dat[i].status.sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.sp; - WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_sp; - WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed; - WFIFOW(fd,2+52) = char_dat[i].status.class_; - WFIFOW(fd,2+54) = char_dat[i].status.hair; - - WFIFOW(fd,2+58) = char_dat[i].status.base_level; - WFIFOW(fd,2+60) = (char_dat[i].status.skill_point > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.skill_point; - - WFIFOW(fd,2+64) = char_dat[i].status.shield; - WFIFOW(fd,2+66) = char_dat[i].status.head_top; - WFIFOW(fd,2+68) = char_dat[i].status.head_mid; - WFIFOW(fd,2+70) = char_dat[i].status.hair_color; - - memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH); - - WFIFOB(fd,2+98) = (char_dat[i].status.str > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.str; - WFIFOB(fd,2+99) = (char_dat[i].status.agi > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.agi; - WFIFOB(fd,2+100) = (char_dat[i].status.vit > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.vit; - WFIFOB(fd,2+101) = (char_dat[i].status.int_ > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.int_; - WFIFOB(fd,2+102) = (char_dat[i].status.dex > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.dex; - WFIFOB(fd,2+103) = (char_dat[i].status.luk > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.luk; - WFIFOB(fd,2+104) = char_dat[i].status.char_num; - - WFIFOSET(fd,108); - RFIFOSKIP(fd,37); - } - for(ch = 0; ch < 9; ch++) { - if (sd->found_char[ch] == -1) { - sd->found_char[ch] = i; - break; - } - } - - case 0x68: // delete char //Yor's Fix - FIFOSD_CHECK(46); - { - WFIFOHEAD(fd, 46); - WFIFOHEAD(login_fd,46); - memcpy(email, RFIFOP(fd,6), 40); - if (e_mail_check(email) == 0) - strncpy(email, "a@a.com", 40); // default e-mail - - // if we activated email creation and email is default email - if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online - // if sended email is incorrect e-mail - if (strcmp(email, "a@a.com") == 0) { - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); - RFIFOSKIP(fd,46); - // we act like we have selected a character - } else { - // we change the packet to set it like selection. - for (i = 0; i < 9; i++) - if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) { - // we save new e-mail - memcpy(sd->email, email, 40); - // we send new e-mail to login-server ('online' login-server is checked before) - WFIFOW(login_fd,0) = 0x2715; - WFIFOL(login_fd,2) = sd->account_id; - memcpy(WFIFOP(login_fd, 6), email, 40); - WFIFOSET(login_fd,46); - // skip part of the packet! (46, but leave the size of select packet: 3) - RFIFOSKIP(fd,43); - // change value to put new packet (char selection) - RFIFOW(fd, 0) = 0x66; - RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num; - // not send packet, it's modify of actual packet - break; - } - if (i == 9) { - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); - RFIFOSKIP(fd,46); - } - } - - // otherwise, we delete the character - } else { - if (strcmpi(email, sd->email) != 0) { // if it's an invalid email - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); - // if mail is correct - } else { - for (i = 0; i < 9; i++) { - struct mmo_charstatus *cs = NULL; - if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) { - char_delete(cs); // deletion process - - if (sd->found_char[i] != char_num - 1) { - memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); - // Correct moved character reference in the character's owner - { - int j, k; - struct char_session_data *sd2; - for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].status.account_id) { - for (k = 0; k < 9; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = sd->found_char[i]; - break; - } - } - break; - } - } - } - } - - char_num--; - for(ch = i; ch < 9-1; ch++) - sd->found_char[ch] = sd->found_char[ch+1]; - sd->found_char[8] = -1; - WFIFOW(fd,0) = 0x6f; - WFIFOSET(fd,2); - break; - } - } - - if (i == 9) { - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; - WFIFOSET(fd,3); - } - } - RFIFOSKIP(fd,46); - } - } - break; - - case 0x2af8: // マップサーバーログイン - if (RFIFOREST(fd) < 60) - return 0; - { - char *l_user = RFIFOP(fd, 2); - char *l_pass = RFIFOP(fd, 26); - WFIFOHEAD(fd, 4+5*GM_num); - l_user[23] = '\0'; - l_pass[23] = '\0'; - WFIFOW(fd,0) = 0x2af9; - for(i = 0; i < MAX_MAP_SERVERS; i++) { - if (server_fd[i] < 0) - break; - } - if (i == MAX_MAP_SERVERS || - strcmp(l_user, userid) || - strcmp(l_pass, passwd)){ - WFIFOB(fd,2) = 3; - WFIFOSET(fd,3); - RFIFOSKIP(fd,60); - } else { - int len; - WFIFOB(fd,2) = 0; - session[fd]->func_parse = parse_frommap; - server_fd[i] = fd; - server[i].ip = RFIFOL(fd,54); - server[i].port = RFIFOW(fd,58); - server[i].users = 0; - memset(server[i].map, 0, sizeof(server[i].map)); - WFIFOSET(fd,3); - RFIFOSKIP(fd,60); - realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); - char_mapif_init(fd); - // send gm acccounts level to map-servers - len = 4; - WFIFOW(fd,0) = 0x2b15; - for(i = 0; i < GM_num; i++) { - WFIFOL(fd,len) = gm_account[i].account_id; - WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level; - len += 5; - } - WFIFOW(fd,2) = len; - WFIFOSET(fd,len); - return 0; - } - } - break; - - case 0x187: // Alive信号? - if (RFIFOREST(fd) < 6) - return 0; - RFIFOSKIP(fd, 6); - break; - - case 0x7530: // Athena情報所得 - { - WFIFOHEAD(fd, 10); - WFIFOW(fd,0) = 0x7531; - WFIFOB(fd,2) = ATHENA_MAJOR_VERSION; - WFIFOB(fd,3) = ATHENA_MINOR_VERSION; - WFIFOB(fd,4) = ATHENA_REVISION; - WFIFOB(fd,5) = ATHENA_RELEASE_FLAG; - WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG; - WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR; - WFIFOW(fd,8) = ATHENA_MOD_VERSION; - WFIFOSET(fd,10); - RFIFOSKIP(fd,2); - return 0; - } - case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため) - default: - session[fd]->eof = 1; - return 0; - } - } - RFIFOFLUSH(fd); - return 0; -} - -// Console Command Parser [Wizputer] -int parse_console(char *buf) { - char *type,*command; - - type = (char *)aCalloc(64,1); - command = (char *)aCalloc(64,1); - -// memset(type,0,64); -// memset(command,0,64); - - ShowStatus("Console: %s\n",buf); - - if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 ) - sscanf(buf,"%[^\n]",type); - - ShowDebug("Type of command: %s || Command: %s \n",type,command); - - if(buf) aFree(buf); - if(type) aFree(type); - if(command) aFree(command); - - return 0; -} - -// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) -int mapif_sendall(unsigned char *buf, unsigned int len) { - int i, c; - - c = 0; - for(i = 0; i < MAX_MAP_SERVERS; i++) { - int fd; - if ((fd = server_fd[i]) >= 0) { -#if 0 //This seems to have been fixed long long ago. - if (session[fd] == NULL) - { //Could this be the crash's source? [Skotlex] - ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i); - server_fd[i] = -1; - memset(&server[i], 0, sizeof(struct mmo_map_server)); - continue; - } -#endif - WFIFOHEAD(fd, len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - c++; - } - } - return c; -} - -// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) -int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) { - int i, c; - - c = 0; - for(i = 0; i < MAX_MAP_SERVERS; i++) { - int fd; - if ((fd = server_fd[i]) >= 0 && fd != sfd) { - WFIFOHEAD(fd, len); - if (WFIFOSPACE(fd) < len) //Increase buffer size. - realloc_writefifo(fd, len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd, len); - c++; - } - } - return c; -} -// MAPサーバーにデータ送信(map鯖生存確認有り) -int mapif_send(int fd, unsigned char *buf, unsigned int len) { - int i; - - if (fd >= 0) { - for(i = 0; i < MAX_MAP_SERVERS; i++) { - if (fd == server_fd[i]) { - WFIFOHEAD(fd, len); - if (WFIFOSPACE(fd) < len) //Increase buffer size. - realloc_writefifo(fd, len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - return 1; - } - } - } - return 0; -} - -int send_users_tologin(int tid, unsigned int tick, int id, int data) { - int users = count_users(); - unsigned char buf[16]; - - if (login_fd > 0 && session[login_fd]) { - // send number of user to login server - WFIFOHEAD(login_fd, 6); - WFIFOW(login_fd,0) = 0x2714; - WFIFOL(login_fd,2) = users; - WFIFOSET(login_fd,6); - } - // send number of players to all map-servers - WBUFW(buf,0) = 0x2b00; - WBUFL(buf,2) = users; - mapif_sendall(buf, 6); - - return 0; -} - -static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) { - struct online_char_data* character = (struct online_char_data*)data; - int *i = va_arg(ap, int*); - int count = va_arg(ap, int); - if ((*i) >= count) - return 0; //This is an error that shouldn't happen.... - if(character->server > -1) { - WFIFOHEAD(login_fd, 8+count*4); - WFIFOL(login_fd, 8+(*i)*4) =character->account_id; - (*i)++; - return 1; - } - return 0; -} - -int send_accounts_tologin(int tid, unsigned int tick, int id, int data) { - int users = count_users(), i=0; - - if (login_fd > 0 && session[login_fd]) { - // send account list to login server - WFIFOHEAD(login_fd, 8+users*4); - WFIFOW(login_fd,0) = 0x272d; - WFIFOL(login_fd,4) = users; - online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i); - WFIFOW(login_fd,2) = 8+ i*4; - WFIFOSET(login_fd,WFIFOW(login_fd,2)); - } - return 0; -} - -int check_connect_login_server(int tid, unsigned int tick, int id, int data) { - if (login_fd > 0 && session[login_fd] != NULL) - return 0; - - ShowInfo("Attempt to connect to login-server...\n"); - login_fd = make_connection(login_ip, login_port); - if (login_fd == -1) - { //Try again later... [Skotlex] - login_fd = 0; - return 0; - } - session[login_fd]->func_parse = parse_tologin; - realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); - WFIFOHEAD(login_fd, 86); - WFIFOW(login_fd,0) = 0x2710; - memcpy(WFIFOP(login_fd,2), userid, 24); - memcpy(WFIFOP(login_fd,26), passwd, 24); - WFIFOL(login_fd,50) = 0; - WFIFOL(login_fd,54) = char_ip; - WFIFOL(login_fd,58) = char_port; - memcpy(WFIFOP(login_fd,60), server_name, 20); - WFIFOW(login_fd,80) = 0; - WFIFOW(login_fd,82) = char_maintenance; - - WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin] - - WFIFOSET(login_fd,86); - return 1; -} - -//------------------------------------------------ -//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't -//replies/disconnect the player we tried to kick. [Skotlex] -//------------------------------------------------ -static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data) -{ - struct online_char_data* character; - if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect) - { //Mark it offline due to timeout. - set_char_offline(character->char_id, character->account_id); - } - return 0; -} - -//---------------------------------------------------------- -// Return numerical value of a switch configuration by [Yor] -// on/off, english, fran軋is, deutsch, espaol -//---------------------------------------------------------- -int config_switch(const char *str) { - if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0) - return 1; - if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0) - return 0; - - return atoi(str); -} - -//---------------------------------- -// Reading Lan Support configuration -// Rewrote: Anvanced subnet check [LuzZza] -//---------------------------------- -int char_lan_config_read(const char *lancfgName) { - - FILE *fp; - int line_num = 0; - char line[1024], w1[64], w2[64], w3[64], w4[64]; - - if((fp = fopen(lancfgName, "r")) == NULL) { - ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName); - return 1; - } - - ShowInfo("Reading the configuration file %s...\n", lancfgName); - - while(fgets(line, sizeof(line)-1, fp)) { - - line_num++; - if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n') - continue; - - line[sizeof(line)-1] = '\0'; - if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) { - - ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num); - continue; - } - - remove_control_chars((unsigned char *)w1); - remove_control_chars((unsigned char *)w2); - remove_control_chars((unsigned char *)w3); - remove_control_chars((unsigned char *)w4); - - if(strcmpi(w1, "subnet") == 0) { - - subnet[subnet_count].mask = inet_addr(w2); - subnet[subnet_count].char_ip = inet_addr(w3); - subnet[subnet_count].map_ip = inet_addr(w4); - subnet[subnet_count].subnet = subnet[subnet_count].char_ip&subnet[subnet_count].mask; - if (subnet[subnet_count].subnet != (subnet[subnet_count].map_ip&subnet[subnet_count].mask)) { - ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4); - continue; - } - - subnet_count++; - } - - ShowStatus("Read information about %d subnetworks.\n", subnet_count); - } - - fclose(fp); - return 0; -} -#endif //TXT_SQL_CONVERT - -int char_config_read(const char *cfgName) { - char line[1024], w1[1024], w2[1024]; - FILE *fp = fopen(cfgName, "r"); - - if (fp == NULL) { - ShowFatalError("Configuration file not found: %s.\n", cfgName); - exit(1); - } - - ShowInfo("Reading configuration file %s...\n", cfgName); - while(fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; - - line[sizeof(line)-1] = '\0'; - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - - remove_control_chars((unsigned char *)w1); - remove_control_chars((unsigned char *)w2); - if(strcmpi(w1,"timestamp_format") == 0) { - strncpy(timestamp_format, w2, 20); - } else if(strcmpi(w1,"console_silent")==0){ - msg_silent = 0; //To always allow the next line to show up. - ShowInfo("Console Silent Setting: %d\n", atoi(w2)); - msg_silent = atoi(w2); -#ifndef TXT_SQL_CONVERT - } else if(strcmpi(w1,"stdout_with_ansisequence")==0){ - stdout_with_ansisequence = config_switch(w2); - } else if (strcmpi(w1, "userid") == 0) { - strncpy(userid, w2, 24); - } else if (strcmpi(w1, "passwd") == 0) { - strncpy(passwd, w2, 24); - } else if (strcmpi(w1, "server_name") == 0) { - strncpy(server_name, w2, 20); - server_name[sizeof(server_name) - 1] = '\0'; - ShowStatus("%s server has been initialized\n", w2); - } else if (strcmpi(w1, "wisp_server_name") == 0) { - if (strlen(w2) >= 4) { - memcpy(wisp_server_name, w2, sizeof(wisp_server_name)); - wisp_server_name[sizeof(wisp_server_name) - 1] = '\0'; - } - } else if (strcmpi(w1, "login_ip") == 0) { - char ip_str[16]; - login_ip = resolve_hostbyname(w2, NULL, ip_str); - if (login_ip) { - strncpy(login_ip_str, w2, sizeof(login_ip_str)); - ShowStatus("Login server IP address : %s -> %s\n", w2, ip_str); - } - } else if (strcmpi(w1, "login_port") == 0) { - login_port = atoi(w2); - } else if (strcmpi(w1, "char_ip") == 0) { - char ip_str[16]; - char_ip = resolve_hostbyname(w2, NULL, ip_str); - if (char_ip){ - strncpy(char_ip_str, w2, sizeof(char_ip_str)); - ShowStatus("Character server IP address : %s -> %s\n", w2, ip_str); - } - } else if (strcmpi(w1, "bind_ip") == 0) { - char ip_str[16]; - bind_ip = resolve_hostbyname(w2, NULL, ip_str); - if (bind_ip) { - strncpy(bind_ip_str, w2, sizeof(bind_ip_str)); - ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip_str); - } - } else if (strcmpi(w1, "char_port") == 0) { - char_port = atoi(w2); - } else if (strcmpi(w1, "char_maintenance") == 0) { - char_maintenance = atoi(w2); - } else if (strcmpi(w1, "char_new") == 0) { - char_new = atoi(w2); - } else if (strcmpi(w1, "char_new_display") == 0) { - char_new_display = atoi(w2); - } else if (strcmpi(w1, "email_creation") == 0) { - email_creation = config_switch(w2); - } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex - strcpy(scdata_txt, w2); -#endif - } else if (strcmpi(w1, "char_txt") == 0) { - strcpy(char_txt, w2); - } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane - strcpy(backup_txt, w2); - } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw - strcpy(friends_txt, w2); -#ifndef TXT_SQL_CONVERT - } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor] - backup_txt_flag = config_switch(w2); - } else if (strcmpi(w1, "max_connect_user") == 0) { - max_connect_user = atoi(w2); - if (max_connect_user < 0) - max_connect_user = 0; // unlimited online players - } else if(strcmpi(w1, "gm_allow_level") == 0) { - gm_allow_level = atoi(w2); - if(gm_allow_level < 0) - gm_allow_level = 99; - } else if (strcmpi(w1, "check_ip_flag") == 0) { - check_ip_flag = config_switch(w2); - } else if (strcmpi(w1, "online_check") == 0) { - online_check = config_switch(w2); - } else if (strcmpi(w1, "autosave_time") == 0) { - autosave_interval = atoi(w2)*1000; - if (autosave_interval <= 0) - autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; - } else if (strcmpi(w1, "save_log") == 0) { - save_log = config_switch(w2); - } else if (strcmpi(w1, "start_point") == 0) { - char map[32]; - int x, y; - if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3) - continue; - if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name - start_point.map = mapindex_name2id(map); - if (!start_point.map) { - ShowError("Specified start_point %s not found in map-index cache.\n", map); - start_point.map = 0; - } - start_point.x = x; - start_point.y = y; - } - } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] - log_char = atoi(w2); - } else if (strcmpi(w1, "start_zeny") == 0) { - start_zeny = atoi(w2); - if (start_zeny < 0) - start_zeny = 0; - } else if (strcmpi(w1, "start_weapon") == 0) { - start_weapon = atoi(w2); - if (start_weapon < 0) - start_weapon = 0; - } else if (strcmpi(w1, "start_armor") == 0) { - start_armor = atoi(w2); - if (start_armor < 0) - start_armor = 0; - } else if (strcmpi(w1, "unknown_char_name") == 0) { - strcpy(unknown_char_name, w2); - unknown_char_name[NAME_LENGTH-1] = '\0'; - } else if (strcmpi(w1, "char_log_filename") == 0) { - strcpy(char_log_filename, w2); - } else if (strcmpi(w1, "name_ignoring_case") == 0) { - name_ignoring_case = config_switch(w2); - } else if (strcmpi(w1, "char_name_option") == 0) { - char_name_option = atoi(w2); - } else if (strcmpi(w1, "char_name_letters") == 0) { - strcpy(char_name_letters, w2); -// online files options - } else if (strcmpi(w1, "online_txt_filename") == 0) { - strcpy(online_txt_filename, w2); - } else if (strcmpi(w1, "online_html_filename") == 0) { - strcpy(online_html_filename, w2); - } else if (strcmpi(w1, "online_sorting_option") == 0) { - online_sorting_option = atoi(w2); - } else if (strcmpi(w1, "online_display_option") == 0) { - online_display_option = atoi(w2); - } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it - online_gm_display_min_level = atoi(w2); - if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough - online_gm_display_min_level = 5; - } else if (strcmpi(w1, "online_refresh_html") == 0) { - online_refresh_html = atoi(w2); - if (online_refresh_html < 1) - online_refresh_html = 1; - } else if(strcmpi(w1,"db_path")==0) { - strcpy(db_path,w2); - } else if (strcmpi(w1, "console") == 0) { - if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) - console = 1; - } else if (strcmpi(w1, "fame_list_alchemist") == 0) { - fame_list_size_chemist = atoi(w2); - if (fame_list_size_chemist > MAX_FAME_LIST) { - ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); - fame_list_size_chemist = MAX_FAME_LIST; - } - } else if (strcmpi(w1, "fame_list_blacksmith") == 0) { - fame_list_size_smith = atoi(w2); - if (fame_list_size_smith > MAX_FAME_LIST) { - ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); - fame_list_size_smith = MAX_FAME_LIST; - } - } else if (strcmpi(w1, "fame_list_taekwon") == 0) { - fame_list_size_taekwon = atoi(w2); - if (fame_list_size_taekwon > MAX_FAME_LIST) { - ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); - fame_list_size_taekwon = MAX_FAME_LIST; - } - } else if (strcmpi(w1, "guild_exp_rate") == 0) { - guild_exp_rate = atoi(w2); -#endif //TXT_SQL_CONVERT - } else if (strcmpi(w1, "import") == 0) { - char_config_read(w2); - } - } - fclose(fp); - - ShowInfo("done reading %s.\n", cfgName); - return 0; -} - -#ifndef TXT_SQL_CONVERT -int chardb_final(int key, void* data, va_list va) -{ - aFree(data); - return 0; -} -void do_final(void) { - ShowStatus("Terminating server.\n"); - // write online players files with no player - online_char_db->clear(online_char_db, NULL); //clean the db... - create_online_files(); - online_char_db->destroy(online_char_db, NULL); //dispose the db... - - mmo_char_sync(); - inter_save(); - set_all_offline(-1); - flush_fifos(); - - if(gm_account) aFree(gm_account); - if(char_dat) aFree(char_dat); - - delete_session(login_fd); - delete_session(char_fd); - -#ifdef ENABLE_SC_SAVING - status_final(); -#endif - inter_final(); - mapindex_final(); - - char_log("----End of char-server (normal end with closing of all files)." RETCODE); -} - -void set_server_type(void) -{ - SERVER_TYPE = ATHENA_SERVER_CHAR; -} - -static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) -{ - struct online_char_data *character= (struct online_char_data*)data; - if (character->server == -2) //Unknown server.. set them offline - set_char_offline(character->char_id, character->account_id); - if (character->server < 0) - //Free data from players that have not been online for a while. - db_remove(online_char_db, key); - return 0; -} - -static int online_data_cleanup(int tid, unsigned int tick, int id, int data) -{ - online_char_db->foreach(online_char_db, online_data_cleanup_sub); - return 0; -} - -int do_init(int argc, char **argv) { - int i; - - mapindex_init(); //Needed here for the start-point reading. - start_point.map = mapindex_name2id("new_zone01.gat"); - char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); - char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME); - - if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { - ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); - ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n"); - ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); - } - - // a newline in the log... - char_log(""); - // moved behind char_config_read in case we changed the filename [celest] - char_log("The char-server starting..." RETCODE); - - if ((naddr_ != 0) && (!login_ip || !char_ip)) { - // The char server should know what IP address it is running on - // - MouseJstr - int localaddr = ntohl(addr_[0]); - unsigned char *ptr = (unsigned char *) &localaddr; - char buf[16]; - sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);; - if (naddr_ != 1) - ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf); - else - ShowStatus("Defaulting to %s as our IP address\n", buf); - if (!login_ip) { - strcpy(login_ip_str, buf); - login_ip = inet_addr(login_ip_str); - } - if (!char_ip) { - strcpy(char_ip_str, buf); - char_ip = inet_addr(char_ip_str); - } - - if (ptr[0] == 192 && ptr[1] == 168) - ShowWarning("Firewall detected.. edit subnet_athena.conf and char_athena.conf\n"); - } - - for(i = 0; i < MAX_MAP_SERVERS; i++) { - memset(&server[i], 0, sizeof(struct mmo_map_server)); - server_fd[i] = -1; - } - - online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); - - mmo_char_init(); -#ifdef ENABLE_SC_SAVING - status_init(); -#endif - update_online = time(NULL); - create_online_files(); // update online players files at start of the server - - inter_init_txt((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化 - - set_defaultparse(parse_char); - - char_fd = make_listen_bind(bind_ip?bind_ip:INADDR_ANY,char_port); - - add_timer_func_list(check_connect_login_server, "check_connect_login_server"); - add_timer_func_list(send_users_tologin, "send_users_tologin"); - add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); - add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); - add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); - add_timer_func_list(online_data_cleanup, "online_data_cleanup"); - - add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000); - add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); - add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); - add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour - add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); - - char_read_fame_list(); //Read fame lists. - - if(console) { - set_defaultconsoleparse(parse_console); - start_console(); - } - - char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port); - - ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port); - - return 0; -} -#endif //TXT_SQL_CONVERT +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include + +#ifdef _WIN32 +#include +#else +#include +#include +#include +#endif + +#include +#include +#include +#include +#include +#include +#include +#include + +#include "../common/strlib.h" +#include "../common/core.h" +#include "../common/socket.h" +#include "../common/timer.h" +#include "../common/mmo.h" +#include "../common/db.h" +#include "../common/version.h" +#include "../common/lock.h" +#include "../common/showmsg.h" +#include "../common/malloc.h" + +#include "char.h" +#include "inter.h" +#include "int_pet.h" +#include "int_homun.h" +#include "int_guild.h" +#include "int_party.h" +#include "int_storage.h" +#ifdef ENABLE_SC_SAVING +#include "int_status.h" +#endif + +#ifndef TXT_SQL_CONVERT +struct mmo_map_server{ + long ip; + short port; + int users; + unsigned short map[MAX_MAP_PER_SERVER]; +} server[MAX_MAP_SERVERS]; +int server_fd[MAX_MAP_SERVERS]; + +int login_fd, char_fd; +char userid[24]; +char passwd[24]; +char server_name[20]; +char wisp_server_name[NAME_LENGTH] = "Server"; +char login_ip_str[128]; +in_addr_t login_ip; +int login_port = 6900; +char char_ip_str[128]; +in_addr_t char_ip; +char bind_ip_str[128]; +in_addr_t bind_ip; +int char_port = 6121; +int char_maintenance; +int char_new; +int char_new_display; +int email_creation = 0; // disabled by default +#endif +char char_txt[1024]="save/athena.txt"; +char backup_txt[1024]="save/backup.txt"; //By zanetheinsane +char friends_txt[1024]="save/friends.txt"; // davidsiaw +#ifndef TXT_SQL_CONVERT +char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] +char unknown_char_name[1024] = "Unknown"; +char char_log_filename[1024] = "log/char.log"; +char db_path[1024]="db"; + +// Advanced subnet check [LuzZza] +struct _subnet { + long subnet; + long mask; + long char_ip; + long map_ip; +} subnet[16]; + +int subnet_count = 0; + +int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor] +int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] +//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] +#define TRIM_CHARS "\032\t\x0A\x0D " +char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor] + +int log_char = 1; // loggin char or not [devil] +int log_inter = 1; // loggin inter or not [devil] + +struct char_session_data{ + int account_id, login_id1, login_id2, sex; + int found_char[9]; + char email[40]; // e-mail (default: a@a.com) by [Yor] + time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) +}; + +#define AUTH_FIFO_SIZE 256 +struct { + int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag, sex; + time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) +} auth_fifo[AUTH_FIFO_SIZE]; +int auth_fifo_pos = 0; + +int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system) +static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex] + +int char_id_count = START_CHAR_NUM; +struct character_data *char_dat; + +int char_num, char_max; +int max_connect_user = 0; +int gm_allow_level = 99; +int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; +int save_log = 1; +int start_zeny = 500; +int start_weapon = 1201; +int start_armor = 2301; +int guild_exp_rate = 100; + +//Custom limits for the fame lists. [Skotlex] +int fame_list_size_chemist = MAX_FAME_LIST; +int fame_list_size_smith = MAX_FAME_LIST; +int fame_list_size_taekwon = MAX_FAME_LIST; + +// Char-server-side stored fame lists [DracoRPG] +struct fame_list smith_fame_list[MAX_FAME_LIST]; +struct fame_list chemist_fame_list[MAX_FAME_LIST]; +struct fame_list taekwon_fame_list[MAX_FAME_LIST]; + +// Initial position (it's possible to set it in conf file) +struct point start_point = { 0, 53, 111}; + +struct gm_account *gm_account = NULL; +int GM_num = 0; + +// online players by [Yor] +char online_txt_filename[1024] = "online.txt"; +char online_html_filename[1024] = "online.html"; +int online_sorting_option = 0; // sorting option to display online players in online files +int online_display_option = 1; // display options: to know which columns must be displayed +int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer +int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it + +//These are used to aid the map server in identifying valid clients. [Skotlex] +static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID; + +struct online_char_data { + int account_id; + int char_id; + short server; + unsigned waiting_disconnect :1; +}; + +struct dbt *online_char_db; //Holds all online characters. + +time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds) + +int console = 0; + +//------------------------------ +// Writing function of logs file +//------------------------------ +int char_log(char *fmt, ...) { + if(log_char) + { + FILE *logfp; + va_list ap; + time_t raw_time; + char tmpstr[2048]; + + va_start(ap, fmt); + + logfp = fopen(char_log_filename, "a"); + if (logfp) { + if (fmt[0] == '\0') // jump a line if no message + fprintf(logfp, RETCODE); + else { + time(&raw_time); + strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time)); + sprintf(tmpstr + 19, ": %s", fmt); + vfprintf(logfp, tmpstr, ap); + } + fclose(logfp); + } + va_end(ap); + } + return 0; +} + +//---------------------------------------------------------------------- +// Determine if an account (id) is a GM account +// and returns its level (or 0 if it isn't a GM account or if not found) +//---------------------------------------------------------------------- +int isGM(int account_id) { + int i; + + for(i = 0; i < GM_num; i++) + if (gm_account[i].account_id == account_id) + return gm_account[i].level; + return 0; +} + +//Search character data from the aid/cid givem +struct mmo_charstatus* search_character(int aid, int cid) { + int i; + for (i = 0; i < char_num; i++) { + if (char_dat[i].status.char_id == cid && char_dat[i].status.account_id == aid) + return &char_dat[i].status; + } + return NULL; +} + +struct mmo_charstatus* search_character_byname(char* character_name) +{ + int i = search_character_index(character_name); + if (i == -1) return NULL; + return &char_dat[i].status; +} + +//---------------------------------------------- +// Search an character id +// (return character index or -1 (if not found)) +// If exact character name is not found, +// the function checks without case sensitive +// and returns index if only 1 character is found +// and similar to the searched name. +//---------------------------------------------- +int search_character_index(char* character_name) { + int i, quantity, index; + + quantity = 0; + index = -1; + for(i = 0; i < char_num; i++) { + // Without case sensitive check (increase the number of similar character names found) + if (stricmp(char_dat[i].status.name, character_name) == 0) { + // Strict comparison (if found, we finish the function immediatly with correct value) + if (strcmp(char_dat[i].status.name, character_name) == 0) + return i; + quantity++; + index = i; + } + } + // Here, the exact character name is not found + // We return the found index of a similar account ONLY if there is 1 similar character + if (quantity == 1) + return index; + + // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found + return -1; +} + +//------------------------------------- +// Return character name with the index +//------------------------------------- +char * search_character_name(int index) { + + if (index >= 0 && index < char_num) + return char_dat[index].status.name; + + return unknown_char_name; +} + +// Searches if the given character is online, and returns the fd of the +// map-server it is connected to. +int search_character_online(int aid, int cid) +{ + //Look for online character. + struct online_char_data* character; + character = idb_get(online_char_db, aid); + if(character && + character->char_id == cid && + character->server > -1) + return server_fd[character->server]; + return -1; +} +static void * create_online_char_data(DBKey key, va_list args) { + struct online_char_data* character; + character = aCalloc(1, sizeof(struct online_char_data)); + character->account_id = key.i; + character->char_id = -1; + character->server = -1; + return character; +} + +static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data); + +//------------------------------------------------- +// Set Character online/offline [Wizputer] +//------------------------------------------------- + +void set_char_online(int map_id, int char_id, int account_id) { + struct online_char_data* character; + + if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id)) + { //Notify map-server of the new max IDs [Skotlex] + if (account_id > max_account_id) + max_account_id = account_id; + if (char_id > max_char_id) + max_char_id = char_id; + mapif_send_maxid(max_account_id, max_char_id); + } + character = idb_ensure(online_char_db, account_id, create_online_char_data); + if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id) + { + //char == 99 <- Character logging in, so someone has logged in while one + //char is still on map-server, so kick him out, but don't print "error" + //as this is normal behaviour. [Skotlex] + if (char_id != 99) + ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", + character->account_id, character->char_id, character->server, map_id, account_id, char_id); + mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); + } + character->waiting_disconnect = 0; + character->char_id = (char_id==99)?-1:char_id; + character->server = (char_id==99)?-1:map_id; + + if (login_fd <= 0 || session[login_fd]->eof) + return; + WFIFOHEAD(login_fd, 6); + WFIFOW(login_fd,0) = 0x272b; + WFIFOL(login_fd,2) = account_id; + WFIFOSET(login_fd,6); + + //printf ("set online\n"); +} +void set_char_offline(int char_id, int account_id) { + struct online_char_data* character; + + if ((character = idb_get(online_char_db, account_id)) != NULL) + { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] + character->char_id = -1; + character->server = -1; + character->waiting_disconnect = 0; + } + if (login_fd <= 0 || session[login_fd]->eof) + return; + WFIFOHEAD(login_fd, 6); + WFIFOW(login_fd,0) = 0x272c; + WFIFOL(login_fd,2) = account_id; + WFIFOSET(login_fd,6); + +} + +static int char_db_setoffline(DBKey key, void* data, va_list ap) { + struct online_char_data* character = (struct online_char_data*)data; + int server = va_arg(ap, int); + if (server == -1) { + character->char_id = -1; + character->server = -1; + character->waiting_disconnect = 0; + } else if (character->server == server) + character->server = -2; //In some map server that we aren't connected to. + return 0; +} + +static int char_db_kickoffline(DBKey key, void* data, va_list ap) { + struct online_char_data* character = (struct online_char_data*)data; + int server = va_arg(ap, int); + + if (server > -1 && character->server != server) + return 0; + + //Kick out any connected characters, and set them offline as appropiate. + if (character->server > -1) + mapif_disconnectplayer(server_fd[character->server], + character->account_id, character->char_id, 1); + else if (!character->waiting_disconnect) + set_char_offline(character->char_id, character->account_id); + else return 0; + return 1; +} + +void set_all_offline(int id) { + if (id < 0) + ShowNotice("Sending all users offline.\n"); + else + ShowNotice("Sending users of map-server %d offline.\n", id); + online_char_db->foreach(online_char_db,char_db_kickoffline,id); + + if (id >= 0 || login_fd <= 0 || session[login_fd]->eof) + return; + //Tell login-server to also mark all our characters as offline. + WFIFOHEAD(login_fd, 2); + WFIFOW(login_fd,0) = 0x2737; + WFIFOSET(login_fd,2); +} + +/*--------------------------------------------------- + Make a data line for friends list + --------------------------------------------------*/ + +int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) { + int i; + char *str_p = str; + str_p += sprintf(str_p, "%d", p->char_id); + + for (i=0;ifriends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0]) + str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name); + } + + str_p += '\0'; + + return 0; +} + +//------------------------------------------------- +// Function to create the character line (for save) +//------------------------------------------------- +int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) { + int i,j; + char *str_p = str; + + /* We shouldn't need this anymore... [Skotlex] + // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart. + if (!p->last_point.map) { + p->last_point.map = mapindex_name2id(MAP_PRONTERA); + p->last_point.x = 273; + p->last_point.y = 354; + } + */ + str_p += sprintf(str_p, + "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d" //Up to Zeny field + "\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" //Up to Skill Point + "\t%d,%d,%d\t%d,%d,%d,%d" //Up to hom id + "\t%d,%d,%d\t%d,%d,%d,%d,%d" //Up to head bottom + "\t%d,%d,%d\t%d,%d,%d" //last point + save point + ",%d,%d,%d,%d,%d\t", //Family info + p->char_id, p->account_id, p->char_num, p->name, // + p->class_, p->base_level, p->job_level, + p->base_exp, p->job_exp, p->zeny, + p->hp, p->max_hp, p->sp, p->max_sp, + p->str, p->agi, p->vit, p->int_, p->dex, p->luk, + p->status_point, p->skill_point, + p->option, p->karma, p->manner, // + p->party_id, p->guild_id, p->pet_id, p->hom_id, + p->hair, p->hair_color, p->clothes_color, + p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, + p->last_point.map, p->last_point.x, p->last_point.y, // + p->save_point.map, p->save_point.x, p->save_point.y, + p->partner_id,p->father,p->mother,p->child,p->fame); + for(i = 0; i < MAX_MEMOPOINTS; i++) + if (p->memo_point[i].map) { + str_p += sprintf(str_p, "%d,%d,%d ", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); + } + *(str_p++) = '\t'; + + for(i = 0; i < MAX_INVENTORY; i++) + if (p->inventory[i].nameid) { + str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", + p->inventory[i].id,p->inventory[i].nameid,p->inventory[i].amount,p->inventory[i].equip, + p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute); + for(j=0; jinventory[i].card[j]); + str_p += sprintf(str_p," "); + } + *(str_p++) = '\t'; + + for(i = 0; i < MAX_CART; i++) + if (p->cart[i].nameid) { + str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", + p->cart[i].id,p->cart[i].nameid,p->cart[i].amount,p->cart[i].equip, + p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute); + for(j=0; jcart[i].card[j]); + str_p += sprintf(str_p," "); + } + *(str_p++) = '\t'; + + for(i = 0; i < MAX_SKILL; i++) + if (p->skill[i].id && p->skill[i].flag != 1) { + str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2); + } + *(str_p++) = '\t'; + + for(i = 0; i < reg_num; i++) + if (reg[i].str[0]) + str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value); + *(str_p++) = '\t'; + + *str_p = '\0'; + return 0; +} +#endif //TXT_SQL_CONVERT +//------------------------------------------------------------------------- +// Function to set the character from the line (at read of characters file) +//------------------------------------------------------------------------- +int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) { + char tmp_str[3][128]; //To avoid deleting chars with too long names. + int tmp_int[256]; + unsigned int tmp_uint[2]; //To read exp.... + int next, len, i, j; + + // initilialise character + memset(p, '\0', sizeof(struct mmo_charstatus)); + +// Char structure of version 1500 (homun + mapindex maps) + if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" + "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], + &tmp_int[3], &tmp_int[4], &tmp_int[5], + &tmp_uint[0], &tmp_uint[1], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], + &tmp_int[21], &tmp_int[22], &tmp_int[23], // + &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44], + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], + &tmp_int[45], &tmp_int[35], &tmp_int[36], + &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39], + &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 48) + { + tmp_int[44] = 0; //Hom ID. +// Char structure of version 1488 (fame field addition) + if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" + "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], + &tmp_int[3], &tmp_int[4], &tmp_int[5], + &tmp_uint[0], &tmp_uint[1], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], + &tmp_int[21], &tmp_int[22], &tmp_int[23], // + &tmp_int[24], &tmp_int[25], &tmp_int[26], + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], + tmp_str[1], &tmp_int[35], &tmp_int[36], + tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], + &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 47) + { + tmp_int[43] = 0; //Fame +// Char structure of version 1363 (family data addition) + if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" + "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // + &tmp_int[3], &tmp_int[4], &tmp_int[5], + &tmp_uint[0], &tmp_uint[1], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], + &tmp_int[21], &tmp_int[22], &tmp_int[23], // + &tmp_int[24], &tmp_int[25], &tmp_int[26], + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], + tmp_str[1], &tmp_int[35], &tmp_int[36], // + tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], + &tmp_int[40], &tmp_int[41], &tmp_int[42], &next) != 46) + { + tmp_int[40] = 0; // father + tmp_int[41] = 0; // mother + tmp_int[42] = 0; // child +// Char structure version 1008 (marriage partner addition) + if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" + "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // + &tmp_int[3], &tmp_int[4], &tmp_int[5], + &tmp_uint[0], &tmp_uint[1], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], + &tmp_int[21], &tmp_int[22], &tmp_int[23], // + &tmp_int[24], &tmp_int[25], &tmp_int[26], + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], + tmp_str[1], &tmp_int[35], &tmp_int[36], // + tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next) != 43) + { + tmp_int[39] = 0; // partner id +// Char structure version 384 (pet addition) + if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" + "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // + &tmp_int[3], &tmp_int[4], &tmp_int[5], + &tmp_uint[0], &tmp_uint[1], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], + &tmp_int[21], &tmp_int[22], &tmp_int[23], // + &tmp_int[24], &tmp_int[25], &tmp_int[26], + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], + tmp_str[1], &tmp_int[35], &tmp_int[36], // + tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 42) + { + tmp_int[26] = 0; // pet id +// Char structure of a version 1 (original data structure) + if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" + "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // + &tmp_int[3], &tmp_int[4], &tmp_int[5], + &tmp_uint[0], &tmp_uint[1], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], + &tmp_int[21], &tmp_int[22], &tmp_int[23], // + &tmp_int[24], &tmp_int[25], // + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], + tmp_str[1], &tmp_int[35], &tmp_int[36], // + tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 41) + { + ShowError("Char-loading: Unrecognized character data version, info lost!\n"); + ShowDebug("Character info: %s\n", str); + return 0; + } + } // Char structure version 384 (pet addition) + } // Char structure version 1008 (marriage partner addition) + } // Char structure of version 1363 (family data addition) + } // Char structure of version 1488 (fame field addition) + //Convert save data from string to integer for older formats + tmp_int[45] = mapindex_name2id(tmp_str[1]); + tmp_int[46] = mapindex_name2id(tmp_str[2]); + } // Char structure of version 1500 (homun + mapindex maps) + + memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex] + p->char_id = tmp_int[0]; + p->account_id = tmp_int[1]; + p->char_num = tmp_int[2]; + p->class_ = tmp_int[3]; +/* Unneeded unless you are running a real old character database now. + //Temporal fix until all chars are reverted from peco-flying-class to + //normal classes. [Skotlex] + switch (p->class_) { + case JOB_KNIGHT2: //Job_Knight2 + p->class_ = JOB_KNIGHT; + break; + case JOB_CRUSADER2: //Job_Crusader2 + p->class_ = JOB_CRUSADER; + break; + case JOB_LORD_KNIGHT2: //Job_Lord_Knight2 + p->class_ = JOB_LORD_KNIGHT; + break; + case JOB_PALADIN2: //Job_Paladin2 + p->class_ = JOB_PALADIN; + break; + case JOB_BABY_KNIGHT2: //Job_Baby_Knight2 + p->class_ = JOB_BABY_KNIGHT; + break; + case JOB_BABY_CRUSADER2: //Job_Baby_Crusader2 + p->class_ = JOB_BABY_CRUSADER; + break; + case JOB_STAR_GLADIATOR2: //Job_Star_Gladiator2 + p->class_ = JOB_STAR_GLADIATOR; + break; + } +*/ + p->base_level = tmp_int[4]; + p->job_level = tmp_int[5]; + p->base_exp = tmp_uint[0]; + p->job_exp = tmp_uint[1]; + p->zeny = tmp_int[8]; + p->hp = tmp_int[9]; + p->max_hp = tmp_int[10]; + p->sp = tmp_int[11]; + p->max_sp = tmp_int[12]; + p->str = tmp_int[13]; + p->agi = tmp_int[14]; + p->vit = tmp_int[15]; + p->int_ = tmp_int[16]; + p->dex = tmp_int[17]; + p->luk = tmp_int[18]; + p->status_point = tmp_int[19] > USHRT_MAX ? USHRT_MAX : tmp_int[19]; + p->skill_point = tmp_int[20] > USHRT_MAX ? USHRT_MAX : tmp_int[20]; + p->option = tmp_int[21]; + p->karma = tmp_int[22]; + p->manner = tmp_int[23]; + p->party_id = tmp_int[24]; + p->guild_id = tmp_int[25]; + p->pet_id = tmp_int[26]; + p->hair = tmp_int[27]; + p->hair_color = tmp_int[28]; + p->clothes_color = tmp_int[29]; + p->weapon = tmp_int[30]; + p->shield = tmp_int[31]; + p->head_top = tmp_int[32]; + p->head_mid = tmp_int[33]; + p->head_bottom = tmp_int[34]; + p->last_point.x = tmp_int[35]; + p->last_point.y = tmp_int[36]; + p->save_point.x = tmp_int[37]; + p->save_point.y = tmp_int[38]; + p->partner_id = tmp_int[39]; + p->father = tmp_int[40]; + p->mother = tmp_int[41]; + p->child = tmp_int[42]; + p->fame = tmp_int[43]; + p->hom_id = tmp_int[44]; + p->last_point.map = tmp_int[45]; + p->save_point.map = tmp_int[46]; + +#ifndef TXT_SQL_CONVERT + // Some checks + for(i = 0; i < char_num; i++) { + if (char_dat[i].status.char_id == p->char_id) { + ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n"); + ShowError(" character id #%d -> new character not readed.\n", p->char_id); + ShowError(" Character saved in log file."CL_RESET"\n"); + return -1; + } else if (strcmp(char_dat[i].status.name, p->name) == 0) { + ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n"); + ShowError(" character name '%s' -> new character not read.\n", p->name); + ShowError(" Character saved in log file."CL_RESET"\n"); + return -2; + } + } + + if (strcmpi(wisp_server_name, p->name) == 0) { + ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); + ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); + ShowWarning(" Character readed. Suggestion: change the wisp server name.\n"); + char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE, + p->name, wisp_server_name); + } +#endif //TXT_SQL_CONVERT + if (str[next] == '\n' || str[next] == '\r') + return 1; // 新規データ + + next++; + + for(i = 0; str[next] && str[next] != '\t'; i++) { + //mapindex memo format + if (sscanf(str+next, "%d,%d,%d%n", &tmp_int[2], &tmp_int[0], &tmp_int[1], &len) != 3) + { //Old string-based memo format. + if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3) + return -3; + tmp_int[2] = mapindex_name2id(tmp_str[0]); + } + if (i < MAX_MEMOPOINTS) + { //Avoid overflowing (but we must also read through all saved memos) + p->memo_point[i].x = tmp_int[0]; + p->memo_point[i].y = tmp_int[1]; + p->memo_point[i].map = tmp_int[2]; + } + next += len; + if (str[next] == ' ') + next++; + } + + next++; + + for(i = 0; str[next] && str[next] != '\t'; i++) { + if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], + &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) + { + p->inventory[i].id = tmp_int[0]; + p->inventory[i].nameid = tmp_int[1]; + p->inventory[i].amount = tmp_int[2]; + p->inventory[i].equip = tmp_int[3]; + p->inventory[i].identify = tmp_int[4]; + p->inventory[i].refine = tmp_int[5]; + p->inventory[i].attribute = tmp_int[6]; + + for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) + p->inventory[i].card[j] = tmp_int[0]; + + next += len; + if (str[next] == ' ') + next++; + } else // invalid structure + return -4; + } + next++; + + for(i = 0; str[next] && str[next] != '\t'; i++) { + if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], + &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) + { + p->cart[i].id = tmp_int[0]; + p->cart[i].nameid = tmp_int[1]; + p->cart[i].amount = tmp_int[2]; + p->cart[i].equip = tmp_int[3]; + p->cart[i].identify = tmp_int[4]; + p->cart[i].refine = tmp_int[5]; + p->cart[i].attribute = tmp_int[6]; + + for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) + p->cart[i].card[j] = tmp_int[0]; + + next += len; + if (str[next] == ' ') + next++; + } else // invalid structure + return -5; + } + + next++; + + for(i = 0; str[next] && str[next] != '\t'; i++) { + if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2) + return -6; + p->skill[tmp_int[0]].id = tmp_int[0]; + p->skill[tmp_int[0]].lv = tmp_int[1]; + next += len; + if (str[next] == ' ') + next++; + } + + next++; + + for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック + if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) { + // because some scripts are not correct, the str can be "". So, we must check that. + // If it's, we must not refuse the character, but just this REG value. + // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) + if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1) + i--; + else + return -7; + } + next += len; + if (str[next] == ' ') + next++; + } + *reg_num = i; + + return 1; +} +//--------------------------------- +// Function to read friend list +//--------------------------------- + +int parse_friend_txt(struct mmo_charstatus *p) +{ + char line[1024], temp[1024]; + int pos = 0, count = 0, next; + int i,len; + FILE *fp; + + // Open the file and look for the ID + fp = fopen(friends_txt, "r"); + + if(fp == NULL) + return -1; + + while(fgets(line, sizeof(line)-1, fp)) { + + if(line[0] == '/' && line[1] == '/') + continue; + if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) + continue; //Not this line... + //Read friends + len = strlen(line); + next = pos; + for (count = 0; next < len && count < MAX_FRIENDS; count++) + { //Read friends. + if (sscanf(line+next, ",%d,%d,%23[^,^\n]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3) + { //Invalid friend? + memset(&p->friends[count], 0, sizeof(p->friends[count])); + break; + } + next+=pos; + //What IF the name contains a comma? while the next field is not a + //number, we assume it belongs to the current name. [Skotlex] + //NOTE: Of course, this will fail if someone sets their name to something like + //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in " + //won't do as quotes are also valid name chars!) + while(next < len && sscanf(line+next, ",%23[^,^\n]%n", temp, &pos) > 0) + { + if (atoi(temp)) //We read the next friend, just continue. + break; + //Append the name. + next+=pos; + i = strlen(p->friends[count].name); + if (i + strlen(temp) +1 < NAME_LENGTH) + { + p->friends[count].name[i] = ','; + strcpy(p->friends[count].name+i+1, temp); + } + } //End Guess Block + } //Friend's for. + break; //Found friends. + } + fclose(fp); + return count; +} +#ifndef TXT_SQL_CONVERT +//--------------------------------- +// Function to read characters file +//--------------------------------- +int mmo_char_init(void) { + char line[65536]; + int ret, line_count; + FILE *fp; + + char_max = 256; + char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1); + if (!char_dat) { + ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n"); + exit(1); + } + char_num = 0; + + fp = fopen(char_txt, "r"); + + if (fp == NULL) { + ShowError("Characters file not found: %s.\n", char_txt); + char_log("Characters file not found: %s." RETCODE, char_txt); + char_log("Id for the next created character: %d." RETCODE, char_id_count); + return 0; + } + + line_count = 0; + while(fgets(line, sizeof(line)-1, fp)) { + int i, j; + line_count++; + + if (line[0] == '/' && line[1] == '/') + continue; + line[sizeof(line)-1] = '\0'; + + j = 0; + if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) { + if (char_id_count < i) + char_id_count = i; + continue; + } + + if (char_num >= char_max) { + char_max += 256; + char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); + if (!char_dat) { + ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n"); + char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE); + exit(1); + } + } + + ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num); + + // Initialize friends list + parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character + + if (ret > 0) { // negative value or zero for errors + if (char_dat[char_num].status.char_id >= char_id_count) + char_id_count = char_dat[char_num].status.char_id + 1; + char_num++; + } else { + ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); + ShowError(" -> Character saved in log file.\n"); + switch (ret) { + case -1: + char_log("Duplicate character id in the next character line (character not readed):" RETCODE); + break; + case -2: + char_log("Duplicate character name in the next character line (character not readed):" RETCODE); + break; + case -3: + char_log("Invalid memo point structure in the next character line (character not readed):" RETCODE); + break; + case -4: + char_log("Invalid inventory item structure in the next character line (character not readed):" RETCODE); + break; + case -5: + char_log("Invalid cart item structure in the next character line (character not readed):" RETCODE); + break; + case -6: + char_log("Invalid skill structure in the next character line (character not readed):" RETCODE); + break; + case -7: + char_log("Invalid register structure in the next character line (character not readed):" RETCODE); + break; + default: // 0 + char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):" RETCODE); + break; + } + char_log("%s", line); + } + } + fclose(fp); + + if (char_num == 0) { + ShowNotice("mmo_char_init: No character found in %s.\n", char_txt); + char_log("mmo_char_init: No character found in %s." RETCODE, char_txt); + } else if (char_num == 1) { + ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt); + char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt); + } else { + ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); + char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt); + } + + char_log("Id for the next created character: %d." RETCODE, char_id_count); + + return 0; +} + +//--------------------------------------------------------- +// Function to save characters in files (speed up by [Yor]) +//--------------------------------------------------------- +void mmo_char_sync(void) { + char line[65536],f_line[1024]; + int i, j, k; + int lock; + FILE *fp,*f_fp; + //int *id = (int *) aMalloc(sizeof(int) * char_num); + CREATE_BUFFER(id, int, char_num); + + // Sorting before save (by [Yor]) + for(i = 0; i < char_num; i++) { + id[i] = i; + for(j = 0; j < i; j++) { + if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) || + // if same account id, we sort by slot. + (char_dat[i].status.account_id == char_dat[id[j]].status.account_id && + char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) { + for(k = i; k > j; k--) + id[k] = id[k-1]; + id[j] = i; // id[i] + break; + } + } + } + + // Data save + fp = lock_fopen(char_txt, &lock); + if (fp == NULL) { + ShowWarning("Server can't not save characters.\n"); + char_log("WARNING: Server can't not save characters." RETCODE); + } else { + for(i = 0; i < char_num; i++) { + // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) + mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index + fprintf(fp, "%s" RETCODE, line); + } + fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); + lock_fclose(fp, char_txt, &lock); + } + + // Data save (backup) + if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] + fp = lock_fopen(backup_txt, &lock); + if (fp == NULL) { + ShowWarning("Server can't not create backup of characters file.\n"); + char_log("WARNING: Server can't not create backup of characters file." RETCODE); + //aFree(id); // free up the memory before leaving -.- [Ajarn] + DELETE_BUFFER(id); + return; + } + for(i = 0; i < char_num; i++) { + // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) + mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index + fprintf(fp, "%s" RETCODE, line); + } + fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); + lock_fclose(fp, backup_txt, &lock); + } + + // Friends List data save (davidsiaw) + f_fp = lock_fopen(friends_txt, &lock); + for(i = 0; i < char_num; i++) { + mmo_friends_list_data_str(f_line, &char_dat[id[i]].status); + fprintf(f_fp, "%s" RETCODE, f_line); + } + + lock_fclose(f_fp, friends_txt, &lock); + + //aFree(id); + DELETE_BUFFER(id); + + return; +} + +//---------------------------------------------------- +// Function to save (in a periodic way) datas in files +//---------------------------------------------------- +int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) { + if (save_log) + ShowInfo("Saving all files...\n"); + mmo_char_sync(); + inter_save(); + return 0; +} + +//----------------------------------- +// Function to create a new character +//----------------------------------- +int make_new_char(int fd, unsigned char *dat) { + int i; + struct char_session_data *sd; + char name[NAME_LENGTH]; + + sd = (struct char_session_data*)session[fd]->session_data; + + // remove control characters from the name + strncpy(name, dat, NAME_LENGTH); + name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23) + + trim(name,TRIM_CHARS); //Trim character name. [Skotlex] + + //check name != main chat nick [LuzZza] + if(strcmpi(name, main_chat_nick) == 0) { + char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE, + sd->account_id, name); + return -1; + } + + if (remove_control_chars((unsigned char *)name)) { + char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE, + fd, sd->account_id); + return -1; + } + + // check lenght of character name + if (strlen(name) < 4) { + char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE, + fd, sd->account_id, dat); + return -1; + } + + // Check Authorised letters/symbols in the name of the character + if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised + for (i = 0; i < NAME_LENGTH && name[i]; i++) + if (strchr(char_name_letters, name[i]) == NULL) { + char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, + fd, sd->account_id, name, name[i]); + return -1; + } + } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden + for (i = 0; i < NAME_LENGTH && name[i]; i++) + if (strchr(char_name_letters, name[i]) != NULL) { + char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, + fd, sd->account_id, dat, dat[i]); + return -1; + } + } // else, all letters/symbols are authorised (except control char removed before) + + if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats + dat[30] >= 9 || // slots (dat[30] can not be negativ) + dat[33] <= 0 || dat[33] >= 24 || // hair style + dat[31] >= 9) { // hair color (dat[31] can not be negativ) + char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, + fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + + // check individual stat value + for(i = 24; i <= 29; i++) { + if (dat[i] < 1 || dat[i] > 9) { + char_log("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, + fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct + + if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) { + if (log_char) { + char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, + fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + } // now when we have passed all stat checks + + for(i = 0; i < char_num; i++) { + if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) || + (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) { + char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, + fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) { + char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, + fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + } + + if (strcmp(wisp_server_name, name) == 0) { + char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, + fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + + if (char_num >= char_max) { + char_max += 256; + char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); + if (!char_dat) { + ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n"); + char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE); + exit(1); + } + } + + char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, + fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + + memset(&char_dat[i], 0, sizeof(struct character_data)); + + char_dat[i].status.char_id = char_id_count++; + char_dat[i].status.account_id = sd->account_id; + char_dat[i].status.char_num = dat[30]; + strcpy(char_dat[i].status.name,name); + char_dat[i].status.class_ = 0; + char_dat[i].status.base_level = 1; + char_dat[i].status.job_level = 1; + char_dat[i].status.base_exp = 0; + char_dat[i].status.job_exp = 0; + char_dat[i].status.zeny = start_zeny; + char_dat[i].status.str = dat[24]; + char_dat[i].status.agi = dat[25]; + char_dat[i].status.vit = dat[26]; + char_dat[i].status.int_ = dat[27]; + char_dat[i].status.dex = dat[28]; + char_dat[i].status.luk = dat[29]; + char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100; + char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100; + char_dat[i].status.hp = char_dat[i].status.max_hp; + char_dat[i].status.sp = char_dat[i].status.max_sp; + char_dat[i].status.status_point = 0; + char_dat[i].status.skill_point = 0; + char_dat[i].status.option = 0; + char_dat[i].status.karma = 0; + char_dat[i].status.manner = 0; + char_dat[i].status.party_id = 0; + char_dat[i].status.guild_id = 0; + char_dat[i].status.hair = dat[33]; + char_dat[i].status.hair_color = dat[31]; + char_dat[i].status.clothes_color = 0; + char_dat[i].status.inventory[0].nameid = start_weapon; // Knife + char_dat[i].status.inventory[0].amount = 1; + char_dat[i].status.inventory[0].equip = 0x02; + char_dat[i].status.inventory[0].identify = 1; + char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt + char_dat[i].status.inventory[1].amount = 1; + char_dat[i].status.inventory[1].equip = 0x10; + char_dat[i].status.inventory[1].identify = 1; + char_dat[i].status.weapon = 1; + char_dat[i].status.shield = 0; + char_dat[i].status.head_top = 0; + char_dat[i].status.head_mid = 0; + char_dat[i].status.head_bottom = 0; + memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point)); + memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point)); + char_num++; + + mmo_char_sync(); + return i; +} + +//---------------------------------------------------- +// This function return the name of the job (by [Yor]) +//---------------------------------------------------- +char * job_name(int class_) { + switch (class_) { + case JOB_NOVICE: return "Novice"; + case JOB_SWORDMAN: return "Swordsman"; + case JOB_MAGE: return "Mage"; + case JOB_ARCHER: return "Archer"; + case JOB_ACOLYTE: return "Acolyte"; + case JOB_MERCHANT: return "Merchant"; + case JOB_THIEF: return "Thief"; + case JOB_KNIGHT: return "Knight"; + case JOB_PRIEST: return "Priest"; + case JOB_WIZARD: return "Wizard"; + case JOB_BLACKSMITH: return "Blacksmith"; + case JOB_HUNTER: return "Hunter"; + case JOB_ASSASSIN: return "Assassin"; + case JOB_KNIGHT2: return "Peco-Knight"; + case JOB_CRUSADER: return "Crusader"; + case JOB_MONK: return "Monk"; + case JOB_SAGE: return "Sage"; + case JOB_ROGUE: return "Rogue"; + case JOB_ALCHEMIST: return "Alchemist"; + case JOB_BARD: return "Bard"; + case JOB_DANCER: return "Dancer"; + case JOB_CRUSADER2: return "Peco-Crusader"; + case JOB_WEDDING: return "Wedding"; + case JOB_SUPER_NOVICE: return "Super Novice"; + case JOB_GUNSLINGER: return "Gunslinger"; + case JOB_NINJA: return "Ninja"; + case JOB_XMAS: return "Christmas"; + case JOB_NOVICE_HIGH: return "Novice High"; + case JOB_SWORDMAN_HIGH: return "Swordsman High"; + case JOB_MAGE_HIGH: return "Mage High"; + case JOB_ARCHER_HIGH: return "Archer High"; + case JOB_ACOLYTE_HIGH: return "Acolyte High"; + case JOB_MERCHANT_HIGH: return "Merchant High"; + case JOB_THIEF_HIGH: return "Thief High"; + case JOB_LORD_KNIGHT: return "Lord Knight"; + case JOB_HIGH_PRIEST: return "High Priest"; + case JOB_HIGH_WIZARD: return "High Wizard"; + case JOB_WHITESMITH: return "Whitesmith"; + case JOB_SNIPER: return "Sniper"; + case JOB_ASSASSIN_CROSS: return "Assassin Cross"; + case JOB_LORD_KNIGHT2: return "Peko Knight"; + case JOB_PALADIN: return "Paladin"; + case JOB_CHAMPION: return "Champion"; + case JOB_PROFESSOR: return "Professor"; + case JOB_STALKER: return "Stalker"; + case JOB_CREATOR: return "Creator"; + case JOB_CLOWN: return "Clown"; + case JOB_GYPSY: return "Gypsy"; + case JOB_PALADIN2: return "Peko Paladin"; + case JOB_BABY: return "Baby Novice"; + case JOB_BABY_SWORDMAN: return "Baby Swordsman"; + case JOB_BABY_MAGE: return "Baby Mage"; + case JOB_BABY_ARCHER: return "Baby Archer"; + case JOB_BABY_ACOLYTE: return "Baby Acolyte"; + case JOB_BABY_MERCHANT: return "Baby Merchant"; + case JOB_BABY_THIEF: return "Baby Thief"; + case JOB_BABY_KNIGHT: return "Baby Knight"; + case JOB_BABY_PRIEST: return "Baby Priest"; + case JOB_BABY_WIZARD: return "Baby Wizard"; + case JOB_BABY_BLACKSMITH: return "Baby Blacksmith"; + case JOB_BABY_HUNTER: return "Baby Hunter"; + case JOB_BABY_ASSASSIN: return "Baby Assassin"; + case JOB_BABY_KNIGHT2: return "Baby Peco Knight"; + case JOB_BABY_CRUSADER: return "Baby Crusader"; + case JOB_BABY_MONK: return "Baby Monk"; + case JOB_BABY_SAGE: return "Baby Sage"; + case JOB_BABY_ROGUE: return "Baby Rogue"; + case JOB_BABY_ALCHEMIST: return "Baby Alchemist"; + case JOB_BABY_BARD: return "Baby Bard"; + case JOB_BABY_DANCER: return "Baby Dancer"; + case JOB_BABY_CRUSADER2: return "Baby Peco Crusader"; + case JOB_SUPER_BABY: return "Super Baby"; + case JOB_TAEKWON: return "Taekwon"; + case JOB_STAR_GLADIATOR: return "Star Gladiator"; + case JOB_STAR_GLADIATOR2: return "Flying Star Gladiator"; + case JOB_SOUL_LINKER: return "Soul Linker"; + } + return "Unknown Job"; +} + +static int create_online_files_sub(DBKey key, void* data, va_list va) +{ + struct online_char_data *character; + int* players; + int *id; + int j,k,l; + character = (struct online_char_data*) data; + players = va_arg(va, int*); + id = va_arg(va, int*); + + // check if map-server is online + if (character->server == -1 || character->char_id == -1) { //Character not currently online. + return -1; + } + + j = character->server; + if (server_fd[j] < 0) { + server[j].users = 0; + return -1; + } + // search position of character in char_dat and sort online characters. + for(j = 0; j < char_num; j++) { + if (char_dat[j].status.char_id != character->char_id) + continue; + id[*players] = j; + // use sorting option + switch (online_sorting_option) { + case 1: // by name (without case sensitive) + for(k = 0; k < *players; k++) + if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 || + // if same name, we sort with case sensitive. + (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 && + strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { + for(l = *players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[*players] + break; + } + break; + case 2: // by zeny + for(k = 0; k < *players; k++) + if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny || + // if same number of zenys, we sort by name. + (char_dat[j].status.zeny == char_dat[id[k]].status.zeny && + stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { + for(l = *players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[*players] + break; + } + break; + case 3: // by base level + for(k = 0; k < *players; k++) + if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level || + // if same base level, we sort by base exp. + (char_dat[j].status.base_level == char_dat[id[k]].status.base_level && + char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) { + for(l = *players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[*players] + break; + } + break; + case 4: // by job (and job level) + for(k = 0; k < *players; k++) + if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ || + // if same job, we sort by job level. + (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && + char_dat[j].status.job_level < char_dat[id[k]].status.job_level) || + // if same job and job level, we sort by job exp. + (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && + char_dat[j].status.job_level == char_dat[id[k]].status.job_level && + char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) { + for(l = *players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[*players] + break; + } + break; + case 5: // by location map name + { + const char *map1, *map2; + map1 = mapindex_id2name(char_dat[j].status.last_point.map); + + for(k = 0; k < *players; k++) { + map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map); + if (!map1 || !map2 || //Avoid sorting if either one failed to resolve. + stricmp(map1, map2) < 0 || + // if same map name, we sort by name. + (stricmp(map1, map2) == 0 && + stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { + for(l = *players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[*players] + break; + } + } + } + break; + default: // 0 or invalid value: no sorting + break; + } + (*players)++; + break; + } + return 0; +} +//------------------------------------------------------------- +// Function to create the online files (txt and html). by [Yor] +//------------------------------------------------------------- +void create_online_files(void) { + unsigned int k, j; // for loop with strlen comparing + int i, l; // for loops + int players; // count the number of players + FILE *fp; // for the txt file + FILE *fp2; // for the html file + char temp[256]; // to prepare what we must display + time_t time_server; // for number of seconds + struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... + int id[4096]; + + if (online_display_option == 0) // we display nothing, so return + return; + + // Get number of online players, id of each online players, and verify if a server is offline + players = 0; + online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id); + + // write files + fp = fopen(online_txt_filename, "w"); + if (fp != NULL) { + fp2 = fopen(online_html_filename, "w"); + if (fp2 != NULL) { + // get time + time(&time_server); // get time in seconds since 1/1/1970 + datetime = localtime(&time_server); // convert seconds in structure + strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52) + // write heading + fprintf(fp2, "\n"); + fprintf(fp2, " \n", online_refresh_html); // update on client explorer every x seconds + fprintf(fp2, " \n"); + fprintf(fp2, " Online Players on %s\n", server_name); + fprintf(fp2, " \n"); + fprintf(fp2, " \n"); + fprintf(fp2, "

Online Players on %s (%s):

\n", server_name, temp); + fprintf(fp, "Online Players on %s (%s):\n", server_name, temp); + fprintf(fp, "\n"); + + for (i = 0; i < players; i++) { + // if it's the first player + if (i == 0) { + j = 0; // count the number of characters for the txt version and to set the separate line + fprintf(fp2, " \n"); + fprintf(fp2, " \n"); + if ((online_display_option & 1) || (online_display_option & 64)) { + fprintf(fp2, " \n"); + if (online_display_option & 64) { + fprintf(fp, "Name "); // 30 + j += 30; + } else { + fprintf(fp, "Name "); // 25 + j += 25; + } + } + if ((online_display_option & 6) == 6) { + fprintf(fp2, " \n"); + fprintf(fp, "Job Levels "); // 27 + j += 27; + } else if (online_display_option & 2) { + fprintf(fp2, " \n"); + fprintf(fp, "Job "); // 19 + j += 19; + } else if (online_display_option & 4) { + fprintf(fp2, " \n"); + fprintf(fp, " Levels "); // 8 + j += 8; + } + if (online_display_option & 24) { // 8 or 16 + fprintf(fp2, " \n"); + if (online_display_option & 16) { + fprintf(fp, "Location ( x , y ) "); // 23 + j += 23; + } else { + fprintf(fp, "Location "); // 13 + j += 13; + } + } + if (online_display_option & 32) { + fprintf(fp2, " \n"); + fprintf(fp, " Zenys "); // 16 + j += 16; + } + fprintf(fp2, " \n"); + fprintf(fp, "\n"); + for (k = 0; k < j; k++) + fprintf(fp, "-"); + fprintf(fp, "\n"); + } + fprintf(fp2, " \n"); + // get id of the character (more speed) + j = id[i]; + // displaying the character name + if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display + strcpy(temp, char_dat[j].status.name); + l = isGM(char_dat[j].status.account_id); + if (online_display_option & 64) { + if (l >= online_gm_display_min_level) + fprintf(fp, "%-24s (GM) ", temp); + else + fprintf(fp, "%-24s ", temp); + } else + fprintf(fp, "%-24s ", temp); + // name of the character in the html (no < >, because that create problem in html code) + fprintf(fp2, " \n"); + } + // displaying of the job + if (online_display_option & 6) { + char * jobname = job_name(char_dat[j].status.class_); + if ((online_display_option & 6) == 6) { + fprintf(fp2, " \n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); + fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); + } else if (online_display_option & 2) { + fprintf(fp2, " \n", jobname); + fprintf(fp, "%-18s ", jobname); + } else if (online_display_option & 4) { + fprintf(fp2, " \n", char_dat[j].status.base_level, char_dat[j].status.job_level); + fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level); + } + } + // displaying of the map + if (online_display_option & 24) { // 8 or 16 + // prepare map name + memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH); + temp[MAP_NAME_LENGTH] = '\0'; + if (strstr(temp, ".gat") != NULL) { + temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat' + } + // write map name + if (online_display_option & 16) { // map-name AND coordinates + fprintf(fp2, " \n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); + fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); + } else { + fprintf(fp2, " \n", temp); + fprintf(fp, "%-12s ", temp); + } + } + // displaying nimber of zenys + if (online_display_option & 32) { + // write number of zenys + if (char_dat[j].status.zeny == 0) { // if no zeny + fprintf(fp2, " \n"); + fprintf(fp, " no zeny "); + } else { + fprintf(fp2, " \n", char_dat[j].status.zeny); + fprintf(fp, "%13d z ", char_dat[j].status.zeny); + } + } + fprintf(fp, "\n"); + fprintf(fp2, " \n"); + } + // If we display at least 1 player + if (players > 0) { + fprintf(fp2, "
NameJob (levels)JobLevelsLocationzenys
"); + if ((online_display_option & 64) && l >= online_gm_display_min_level) + fprintf(fp2, ""); + for (k = 0; k < strlen(temp); k++) { + switch(temp[k]) { + case '<': // < + fprintf(fp2, "<"); + break; + case '>': // > + fprintf(fp2, ">"); + break; + default: + fprintf(fp2, "%c", temp[k]); + break; + }; + } + if ((online_display_option & 64) && l >= online_gm_display_min_level) + fprintf(fp2, " (GM)"); + fprintf(fp2, "%s %d/%d%s%d/%d%s (%d, %d)%sno zeny%d z
\n"); + fprintf(fp, "\n"); + } + + // Displaying number of online players + if (players == 0) { + fprintf(fp2, "

No user is online.

\n"); + fprintf(fp, "No user is online.\n"); + } else if (players == 1) { + fprintf(fp2, "

%d user is online.

\n", players); + fprintf(fp, "%d user is online.\n", players); + } else { + fprintf(fp2, "

%d users are online.

\n", players); + fprintf(fp, "%d users are online.\n", players); + } + fprintf(fp2, " \n"); + fprintf(fp2, "\n"); + fclose(fp2); + } + fclose(fp); + } + + return; +} + +//--------------------------------------------------------------------- +// This function return the number of online players in all map-servers +//--------------------------------------------------------------------- +int count_users(void) { + int i, users; + + users = 0; + for(i = 0; i < MAX_MAP_SERVERS; i++) + if (server_fd[i] >= 0) + users += server[i].users; + + return users; +} + +//---------------------------------------- +// Function to send characters to a player +//---------------------------------------- +int mmo_char_send006b(int fd, struct char_session_data *sd) { + int i, j, found_num; + struct mmo_charstatus *p; +//#ifdef NEW_006b + const int offset = 24; +//#else +// const int offset = 4; +//#endif + + set_char_online(-1, 99,sd->account_id); + + found_num = 0; + for(i = 0; i < char_num; i++) { + if (char_dat[i].status.account_id == sd->account_id) { + sd->found_char[found_num] = i; + found_num++; + if (found_num == 9) + break; + } + } + for(i = found_num; i < 9; i++) + sd->found_char[i] = -1; + + WFIFOHEAD(fd, offset + found_num * 106); + memset(WFIFOP(fd,0), 0, offset + found_num * 106); + WFIFOW(fd,0) = 0x6b; + WFIFOW(fd,2) = offset + found_num * 106; + + for(i = 0; i < found_num; i++) { + p = &char_dat[sd->found_char[i]].status; + j = offset + (i * 106); // increase speed of code + + WFIFOL(fd,j) = p->char_id; + WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp; + WFIFOL(fd,j+8) = p->zeny; + WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp; + WFIFOL(fd,j+16) = p->job_level; + + WFIFOL(fd,j+20) = 0; + WFIFOL(fd,j+24) = 0; + WFIFOL(fd,j+28) = p->option; + + WFIFOL(fd,j+32) = p->karma; + WFIFOL(fd,j+36) = p->manner; + + WFIFOW(fd,j+40) = (p->status_point>SHRT_MAX) ? SHRT_MAX : p->status_point; + WFIFOW(fd,j+42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp; + WFIFOW(fd,j+44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp; + WFIFOW(fd,j+46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp; + WFIFOW(fd,j+48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp; + WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed; + WFIFOW(fd,j+52) = p->class_; + WFIFOW(fd,j+54) = p->hair; + WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!? + WFIFOW(fd,j+58) = p->base_level; + WFIFOW(fd,j+60) = (p->skill_point>SHRT_MAX)? SHRT_MAX : p->skill_point; + WFIFOW(fd,j+62) = p->head_bottom; + WFIFOW(fd,j+64) = p->shield; + WFIFOW(fd,j+66) = p->head_top; + WFIFOW(fd,j+68) = p->head_mid; + WFIFOW(fd,j+70) = p->hair_color; + WFIFOW(fd,j+72) = p->clothes_color; + + memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH); + + WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str; + WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi; + WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit; + WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_; + WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex; + WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk; + WFIFOB(fd,j+104) = p->char_num; + } + + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +// 離婚(char削除時に使用) +int char_divorce(struct mmo_charstatus *cs) { + if (cs == NULL) + return 0; + + if (cs->partner_id > 0){ + int i, j; + for(i = 0; i < char_num; i++) { + if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) { + cs->partner_id = 0; + char_dat[i].status.partner_id = 0; + for(j = 0; j < MAX_INVENTORY; j++) + if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F) + memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0])); + if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) + memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); + return 0; + } + } + } + return 0; +} + +int char_married(int pl1,int pl2) { + return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id); +} + +int char_child(int parent_id, int child_id) { + return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id && + ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) || + (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother))); +} + +int char_family(int cid1, int cid2, int cid3) { + int i, idx1 = -1, idx2 =-1;//, idx3 =-1; + for(i = 0; i < char_num && (idx1 == -1 || idx2 == -1/* || idx3 == 1*/); i++) + { + if (char_dat[i].status.char_id == cid1) + idx1 = i; + if (char_dat[i].status.char_id == cid2) + idx2 = i; +// if (char_dat[i].status.char_id == cid2) +// idx3 = i; + } + if (idx1 == -1 || idx2 == -1/* || idx3 == -1*/) + return 0; //Some character not found?? + + //Unless the dbs are corrupted, these 3 checks should suffice, even though + //we could do a lot more checks and force cross-reference integrity. + if(char_dat[idx1].status.partner_id == cid2 && + char_dat[idx1].status.child == cid3) + return cid3; //cid1/cid2 parents. cid3 child. + + if(char_dat[idx1].status.partner_id == cid3 && + char_dat[idx1].status.child == cid2) + return cid2; //cid1/cid3 parents. cid2 child. + + if(char_dat[idx2].status.partner_id == cid3 && + char_dat[idx2].status.child == cid1) + return cid1; //cid2/cid3 parents. cid1 child. + return 0; +} + +//Clears the given party id from all characters. +//Since sometimes the party format changes and parties must be wiped, this +//method is required to prevent stress during the "party not found!" stages. +void char_clearparty(int party_id) +{ + int i; + for(i = 0; i < char_num; i++) + { + if (char_dat[i].status.party_id == party_id) + char_dat[i].status.party_id = 0; + } +} + +//------------------------------------------------------------ +// E-mail check: return 0 (not correct) or 1 (valid). by [Yor] +//------------------------------------------------------------ +int e_mail_check(char *email) { + char ch; + char* last_arobas; + + // athena limits + if (strlen(email) < 3 || strlen(email) > 39) + return 0; + + // part of RFC limits (official reference of e-mail description) + if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@') + return 0; + + if (email[strlen(email)-1] == '.') + return 0; + + last_arobas = strrchr(email, '@'); + + if (strstr(last_arobas, "@.") != NULL || + strstr(last_arobas, "..") != NULL) + return 0; + + for(ch = 1; ch < 32; ch++) { + if (strchr(last_arobas, ch) != NULL) { + return 0; + break; + } + } + + if (strchr(last_arobas, ' ') != NULL || + strchr(last_arobas, ';') != NULL) + return 0; + + // all correct + return 1; +} + +//---------------------------------------------------------------------- +// Force disconnection of an online player (with account value) by [Yor] +//---------------------------------------------------------------------- +int disconnect_player(int account_id) { + int i; + struct char_session_data *sd; + + // disconnect player if online on char-server + for(i = 0; i < fd_max; i++) { + if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { + if (sd->account_id == account_id) { + session[i]->eof = 1; + return 1; + } + } + } + + return 0; +} + +// キャラ削除に伴うデータ削除 +static int char_delete(struct mmo_charstatus *cs) { + int j; + + // ペット削除 + if (cs->pet_id) + inter_pet_delete(cs->pet_id); + if (cs->hom_id) + inter_homun_delete(cs->hom_id); + for (j = 0; j < MAX_INVENTORY; j++) + if (cs->inventory[j].card[0] == (short)0xff00) + inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2])); + for (j = 0; j < MAX_CART; j++) + if (cs->cart[j].card[0] == (short)0xff00) + inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) ); + // ギルド脱退 + if (cs->guild_id) + inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); + // パーティー脱退 + if (cs->party_id) + inter_party_leave(cs->party_id, cs->account_id, cs->char_id); + // 離婚 + if (cs->partner_id){ + // 離婚情報をmapに通知 + unsigned char buf[10]; + WBUFW(buf,0) = 0x2b12; + WBUFL(buf,2) = cs->char_id; + WBUFL(buf,6) = cs->partner_id; + mapif_sendall(buf,10); + // 離婚 + char_divorce(cs); + } +#ifdef ENABLE_SC_SAVING + status_delete_scdata(cs->account_id, cs->char_id); +#endif + return 0; +} + +int send_accounts_tologin(int tid, unsigned int tick, int id, int data); + +int parse_tologin(int fd) { + int i; + struct char_session_data *sd; + RFIFOHEAD(fd); + + // only login-server can have an access to here. + // so, if it isn't the login-server, we disconnect the session (fd != login_fd). + if (fd != login_fd) + session[fd]->eof = 1; + if(session[fd]->eof) { + if (fd == login_fd) { + ShowWarning("Connection to login-server lost (connection #%d).\n", fd); + login_fd = -1; + } + do_close(fd); + return 0; + } + + sd = (struct char_session_data*)session[fd]->session_data; + + while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { +// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); + + switch(RFIFOW(fd,0)) { + case 0x2711: + if (RFIFOREST(fd) < 3) + return 0; + if (RFIFOB(fd,2)) { +// printf("connect login server error : %d\n", RFIFOB(fd,2)); + ShowError("Can not connect to the login-server.\n"); + ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); + ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); + ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n"); + exit(1); + } else { + ShowStatus("Connected to login-server (connection #%d).\n", fd); + + //Send to login accounts currently connected. + send_accounts_tologin(-1, gettick(), 0, 0); + + // if no map-server already connected, display a message... + for(i = 0; i < MAX_MAP_SERVERS; i++) + if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map + break; + if (i == MAX_MAP_SERVERS) + ShowStatus("Awaiting maps from map-server.\n"); + } + RFIFOSKIP(fd,3); + break; + + case 0x2713: + if (RFIFOREST(fd) < 51) + return 0; +// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6)); + for(i = 0; i < fd_max; i++) { + if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { + if (RFIFOB(fd,6) != 0) { + WFIFOHEAD(i, 3); + WFIFOW(i,0) = 0x6c; + WFIFOB(i,2) = 0x42; + WFIFOSET(i,3); + } else if (max_connect_user == 0 || count_users() < max_connect_user) { +// if (max_connect_user == 0) +// printf("max_connect_user (unlimited) -> accepted.\n"); +// else +// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user); + memcpy(sd->email, RFIFOP(fd, 7), 40); + if (e_mail_check(sd->email) == 0) + strncpy(sd->email, "a@a.com", 40); // default e-mail + sd->connect_until_time = (time_t)RFIFOL(fd,47); + // send characters to player + mmo_char_send006b(i, sd); + } else if(isGM(sd->account_id) >= gm_allow_level) { + sd->connect_until_time = (time_t)RFIFOL(fd,47); + // send characters to player + mmo_char_send006b(i, sd); + } else { + // refuse connection: too much online players +// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user); + WFIFOHEAD(i, 3); + WFIFOW(i,0) = 0x6c; + WFIFOW(i,2) = 0; + WFIFOSET(i,3); + } + break; + } + } + RFIFOSKIP(fd,51); + break; + + // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor] + case 0x2717: + if (RFIFOREST(fd) < 50) + return 0; + for(i = 0; i < fd_max; i++) { + if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { + if (sd->account_id == RFIFOL(fd,2)) { + memcpy(sd->email, RFIFOP(fd,6), 40); + if (e_mail_check(sd->email) == 0) + strncpy(sd->email, "a@a.com", 40); // default e-mail + sd->connect_until_time = (time_t)RFIFOL(fd,46); + break; + } + } + } + RFIFOSKIP(fd,50); + break; + + // login-server alive packet + case 0x2718: + if (RFIFOREST(fd) < 2) + return 0; + RFIFOSKIP(fd,2); + break; + + // Receiving authentification from Freya-type login server (to avoid char->login->char) + case 0x2719: + if (RFIFOREST(fd) < 18) + return 0; + // to conserv a maximum of authentification, search if account is already authentified and replace it + // that will reduce multiple connection too + for(i = 0; i < AUTH_FIFO_SIZE; i++) + if (auth_fifo[i].account_id == RFIFOL(fd,2)) + break; + // if not found, use next value + if (i == AUTH_FIFO_SIZE) { + if (auth_fifo_pos >= AUTH_FIFO_SIZE) + auth_fifo_pos = 0; + i = auth_fifo_pos; + auth_fifo_pos++; + } + auth_fifo[i].account_id = RFIFOL(fd,2); + auth_fifo[i].char_id = 0; + auth_fifo[i].login_id1 = RFIFOL(fd,6); + auth_fifo[i].login_id2 = RFIFOL(fd,10); + auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified + auth_fifo[i].char_pos = 0; + auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) + auth_fifo[i].ip = RFIFOL(fd,14); + RFIFOSKIP(fd,18); + break; + + case 0x2721: // gm reply + if (RFIFOREST(fd) < 10) + return 0; + { + unsigned char buf[10]; + WBUFW(buf,0) = 0x2b0b; + WBUFL(buf,2) = RFIFOL(fd,2); // account + WBUFL(buf,6) = RFIFOL(fd,6); // GM level + mapif_sendall(buf,10); +// printf("parse_tologin: To become GM answer: char -> map.\n"); + } + RFIFOSKIP(fd,10); + break; + + case 0x2723: // changesex reply (modified by [Yor]) + if (RFIFOREST(fd) < 7) + return 0; + { + int acc, sex, i, j; + unsigned char buf[7]; + acc = RFIFOL(fd,2); + sex = RFIFOB(fd,6); + RFIFOSKIP(fd, 7); + if (acc > 0) { + for(i = 0; i < AUTH_FIFO_SIZE; i++) { + if (auth_fifo[i].account_id == acc) + auth_fifo[i].sex = sex; + } + for (i = 0; i < char_num; i++) { + if (char_dat[i].status.account_id == acc) { + int jobclass = char_dat[i].status.class_; + char_dat[i].status.sex = sex; + if (jobclass == JOB_BARD || jobclass == JOB_DANCER || + jobclass == JOB_CLOWN || jobclass == JOB_GYPSY || + jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) { + // job modification + if (jobclass == JOB_BARD || jobclass == JOB_DANCER) { + char_dat[i].status.class_ = (sex) ? JOB_BARD : JOB_DANCER; + } else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) { + char_dat[i].status.class_ = (sex) ? JOB_CLOWN : JOB_GYPSY; + } else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) { + char_dat[i].status.class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER; + } + // remove specifical skills of classes 19, 4020 and 4042 + for(j = 315; j <= 322; j++) { + if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { + if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv) + char_dat[i].status.skill_point = USHRT_MAX; + else + char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; + char_dat[i].status.skill[j].id = 0; + char_dat[i].status.skill[j].lv = 0; + } + } + // remove specifical skills of classes 20, 4021 and 4043 + for(j = 323; j <= 330; j++) { + if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { + if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv) + char_dat[i].status.skill_point = USHRT_MAX; + else + char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; + + char_dat[i].status.skill[j].id = 0; + char_dat[i].status.skill[j].lv = 0; + } + } + } + // to avoid any problem with equipment and invalid sex, equipment is unequiped. + for (j = 0; j < MAX_INVENTORY; j++) { + if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip) + char_dat[i].status.inventory[j].equip = 0; + } + char_dat[i].status.weapon = 0; + char_dat[i].status.shield = 0; + char_dat[i].status.head_top = 0; + char_dat[i].status.head_mid = 0; + char_dat[i].status.head_bottom = 0; + + if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex] + inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex); + } + } + // disconnect player if online on char-server + disconnect_player(acc); + } + WBUFW(buf,0) = 0x2b0d; + WBUFL(buf,2) = acc; + WBUFB(buf,6) = sex; + mapif_sendall(buf, 7); + } + break; + + case 0x2726: // Request to send a broadcast message (no answer) + if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4))) + return 0; + if (RFIFOL(fd,4) < 1) + char_log("Receiving a message for broadcast, but message is void." RETCODE); + else { + // at least 1 map-server + for(i = 0; i < MAX_MAP_SERVERS; i++) + if (server_fd[i] >= 0) + break; + if (i == MAX_MAP_SERVERS) + char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE); + else { + unsigned char buf[128]; + char message[4096]; // +1 to add a null terminated if not exist in the packet + int lp; + char *p; + memset(message, '\0', sizeof(message)); + memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4)); + message[sizeof(message)-1] = '\0'; + remove_control_chars((unsigned char *)message); + // remove all first spaces + p = message; + while(p[0] == ' ') + p++; + // if message is only composed of spaces + if (p[0] == '\0') + char_log("Receiving a message for broadcast, but message is only a lot of spaces." RETCODE); + // else send message to all map-servers + else { + if (RFIFOW(fd,2) == 0) { + char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)" RETCODE, + message); + lp = 4; + } else { + char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)" RETCODE, + message); + lp = 8; + } + // split message to max 80 char + while(p[0] != '\0') { // if not finish + if (p[0] == ' ') // jump if first char is a space + p++; + else { + char split[80]; + char* last_space; + sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before) + split[sizeof(split)-1] = '\0'; // last char always \0 + if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string + last_space[0] = '\0'; // replace it by NULL to have correct length of split + p++; // to jump the new NULL + } + p += strlen(split); + // send broadcast to all map-servers + WBUFW(buf,0) = 0x3800; + WBUFW(buf,2) = lp + strlen(split) + 1; + WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8) + memcpy(WBUFP(buf,lp), split, strlen(split) + 1); + mapif_sendall(buf, WBUFW(buf,2)); + } + } + } + } + } + RFIFOSKIP(fd,8 + RFIFOL(fd,4)); + break; + + // account_reg2変更通知 + case 0x2729: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + { //Receive account_reg2 registry, forward to map servers. + unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16]; + memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2)); +// WBUFW(buf,0) = 0x2b11; + WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex] + mapif_sendall(buf, WBUFW(buf,2)); + RFIFOSKIP(fd, RFIFOW(fd,2)); + } + break; + + // Account deletion notification (from login-server) + case 0x2730: + if (RFIFOREST(fd) < 6) + return 0; + // Deletion of all characters of the account + for(i = 0; i < char_num; i++) { + if (char_dat[i].status.account_id == RFIFOL(fd,2)) { + char_delete(&char_dat[i].status); + if (i < char_num - 1) { + memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data)); + // if moved character owns to deleted account, check again it's character + if (char_dat[i].status.account_id == RFIFOL(fd,2)) { + i--; + // Correct moved character reference in the character's owner by [Yor] + } else { + int j, k; + struct char_session_data *sd2; + for (j = 0; j < fd_max; j++) { + if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && + sd2->account_id == char_dat[char_num-1].status.account_id) { + for (k = 0; k < 9; k++) { + if (sd2->found_char[k] == char_num-1) { + sd2->found_char[k] = i; + break; + } + } + break; + } + } + } + } + char_num--; + } + } + // Deletion of the storage + inter_storage_delete(RFIFOL(fd,2)); + // send to all map-servers to disconnect the player + { + unsigned char buf[6]; + WBUFW(buf,0) = 0x2b13; + WBUFL(buf,2) = RFIFOL(fd,2); + mapif_sendall(buf, 6); + } + // disconnect player if online on char-server + disconnect_player(RFIFOL(fd,2)); + RFIFOSKIP(fd,6); + break; + + // State change of account/ban notification (from login-server) by [Yor] + case 0x2731: + if (RFIFOREST(fd) < 11) + return 0; + // send to all map-servers to disconnect the player + { + unsigned char buf[11]; + WBUFW(buf,0) = 0x2b14; + WBUFL(buf,2) = RFIFOL(fd,2); + WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban + WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment + mapif_sendall(buf, 11); + } + // disconnect player if online on char-server + disconnect_player(RFIFOL(fd,2)); + RFIFOSKIP(fd,11); + break; + + // Receiving GM acounts info from login-server (by [Yor]) + case 0x2732: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + { + unsigned char buf[32000]; + if (gm_account != NULL) + aFree(gm_account); + gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); + GM_num = 0; + for (i = 4; i < RFIFOW(fd,2); i = i + 5) { + gm_account[GM_num].account_id = RFIFOL(fd,i); + gm_account[GM_num].level = (int)RFIFOB(fd,i+4); + //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level); + GM_num++; + } + ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num); + char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num); + create_online_files(); // update online players files (perhaps some online players change of GM level) + // send new gm acccounts level to map-servers + memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); + WBUFW(buf,0) = 0x2b15; + mapif_sendall(buf, RFIFOW(fd,2)); + } + RFIFOSKIP(fd,RFIFOW(fd,2)); + break; + + // Receive GM accounts [Freya login server packet by Yor] + case 0x2733: + // add test here to remember that the login-server is Freya-type + // sprintf (login_server_type, "Freya"); + if (RFIFOREST(fd) < 7) + return 0; + { + unsigned char buf[32000]; + int new_level = 0; + for(i = 0; i < GM_num; i++) + if (gm_account[i].account_id == RFIFOL(fd,2)) { + if (gm_account[i].level != (int)RFIFOB(fd,6)) { + gm_account[i].level = (int)RFIFOB(fd,6); + new_level = 1; + } + break; + } + // if not found, add it + if (i == GM_num) { + // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???) + // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows) + if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) { + if (GM_num == 0) { + gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account)); + } else { + gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1)); + } + gm_account[GM_num].account_id = RFIFOL(fd,2); + gm_account[GM_num].level = (int)RFIFOB(fd,6); + new_level = 1; + GM_num++; + if (GM_num >= 4000) { + ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n"); + char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE); + } + } + } + if (new_level == 1) { + int len; + ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6)); + char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6)); + //create_online_files(); // not change online file for only 1 player (in next timer, that will be done + // send gm acccounts level to map-servers + len = 4; + WBUFW(buf,0) = 0x2b15; + + for(i = 0; i < GM_num; i++) { + WBUFL(buf, len) = gm_account[i].account_id; + WBUFB(buf, len+4) = (unsigned char)gm_account[i].level; + len += 5; + } + WBUFW(buf, 2) = len; + mapif_sendall(buf, len); + } + } + RFIFOSKIP(fd,7); + break; + + //Login server request to kick a character out. [Skotlex] + case 0x2734: + if (RFIFOREST(fd) < 6) + return 0; + { + struct online_char_data* character; + int aid = RFIFOL(fd,2); + if ((character = idb_get(online_char_db, aid)) != NULL) + { //Kick out this player. + if (character->server > -1) + { //Kick it from the map server it is on. + mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); + if (!character->waiting_disconnect) + add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0); + character->waiting_disconnect = 1; + } else { //Manual kick from char server. + struct char_session_data *tsd; + int i; + for(i = 0; i < fd_max; i++) { + if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid) + { + WFIFOHEAD(i, 3); + WFIFOW(i,0) = 0x81; + WFIFOB(i,2) = 2; + WFIFOSET(i,3); + break; + } + } + if (i == fd_max) //Shouldn't happen, but just in case. + set_char_offline(99, aid); + } + } + RFIFOSKIP(fd,6); + } + break; + case 0x2735: + { + unsigned char buf[2]; + in_addr_t new_ip = 0; + RFIFOSKIP(fd,2); + + WBUFW(buf,0) = 0x2b1e; + mapif_sendall(buf, 2); + + new_ip = resolve_hostbyname(login_ip_str, NULL, NULL); + if (new_ip && new_ip != login_ip) + login_ip = new_ip; //Update login up. + + new_ip = resolve_hostbyname(char_ip_str, NULL, NULL); + if (new_ip && new_ip != char_ip) + { //Update ip. + WFIFOHEAD(fd,6); + char_ip = new_ip; + ShowInfo("Updating IP for [%s].\n",char_ip_str); + WFIFOW(fd,0) = 0x2736; + WFIFOL(fd,2) = char_ip; + WFIFOSET(fd,6); + } + break; + } + default: + ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0)); + session[fd]->eof = 1; + return 0; + } + } + RFIFOFLUSH(fd); + + return 0; +} + +int request_accreg2(int account_id, int char_id) { + if (login_fd > 0) { + WFIFOHEAD(login_fd, 10); + WFIFOW(login_fd, 0) = 0x272e; + WFIFOL(login_fd, 2) = account_id; + WFIFOL(login_fd, 6) = char_id; + WFIFOSET(login_fd, 10); + return 1; + } + return 0; +} + +//Send packet forward to login-server for account saving +int save_accreg2(unsigned char* buf, int len) { + if (login_fd > 0) { + WFIFOHEAD(login_fd, len+4); + memcpy(WFIFOP(login_fd,4), buf, len); + WFIFOW(login_fd,0) = 0x2728; + WFIFOW(login_fd,2) = len+4; + WFIFOSET(login_fd,len+4); + return 1; + } + return 0; +} + +//Receive Registry information for a character. +int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) { + int i,j,p,len; + for (i = 0; i < char_num; i++) { + if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) + break; + } + if(i >= char_num) //Character not found? + return 1; + for(j=0,p=0;j= char_num){ //Character not found? Sent empty packet. + WFIFOW(fd,2)=13; + }else{ + for (p=13,j = 0; j < char_dat[i].global_num; j++) { + if (char_dat[i].global[j].str[0]) { + p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place. + p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1; + } + } + WFIFOW(fd,2)=p; + } + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} + +void char_read_fame_list(void) +{ + int i, j, k; + struct fame_list fame_item; + CREATE_BUFFER(id, int, char_num); + + for(i = 0; i < char_num; i++) { + id[i] = i; + for(j = 0; j < i; j++) { + if (char_dat[i].status.fame > char_dat[id[j]].status.fame) { + for(k = i; k > j; k--) + id[k] = id[k-1]; + id[j] = i; // id[i] + break; + } + } + } + + // Empty ranking lists + memset(smith_fame_list, 0, sizeof(smith_fame_list)); + memset(chemist_fame_list, 0, sizeof(chemist_fame_list)); + memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list)); + // Build Blacksmith ranking list + for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) { + if (char_dat[id[i]].status.fame && ( + char_dat[id[i]].status.class_ == JOB_BLACKSMITH || + char_dat[id[i]].status.class_ == JOB_WHITESMITH || + char_dat[id[i]].status.class_ == JOB_BABY_BLACKSMITH)) + { + fame_item.id = char_dat[id[i]].status.char_id; + fame_item.fame = char_dat[id[i]].status.fame; + strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); + + memcpy(&smith_fame_list[j],&fame_item,sizeof(struct fame_list)); + j++; + } + } + // Build Alchemist ranking list + for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) { + if (char_dat[id[i]].status.fame && ( + char_dat[id[i]].status.class_ == JOB_ALCHEMIST || + char_dat[id[i]].status.class_ == JOB_CREATOR || + char_dat[id[i]].status.class_ == JOB_BABY_ALCHEMIST)) + { + fame_item.id = char_dat[id[i]].status.char_id; + fame_item.fame = char_dat[id[i]].status.fame; + strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); + + memcpy(&chemist_fame_list[j],&fame_item,sizeof(struct fame_list)); + + j++; + } + } + // Build Taekwon ranking list + for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) { + if (char_dat[id[i]].status.fame && + char_dat[id[i]].status.class_ == JOB_TAEKWON) + { + fame_item.id = char_dat[id[i]].status.char_id; + fame_item.fame = char_dat[id[i]].status.fame; + strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); + + memcpy(&taekwon_fame_list[j],&fame_item,sizeof(struct fame_list)); + + j++; + } + } + DELETE_BUFFER(id); +} +// Send map-servers the fame ranking lists +int char_send_fame_list(int fd) { + int i, len = 8; + unsigned char buf[32000]; + + WBUFW(buf,0) = 0x2b1b; + + for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) { + memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list)); + len += sizeof(struct fame_list); + } + // add blacksmith's block length + WBUFW(buf, 6) = len; + + for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) { + memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list)); + len += sizeof(struct fame_list); + } + // add alchemist's block length + WBUFW(buf, 4) = len; + + for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) { + memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list)); + len += sizeof(struct fame_list); + } + // add total packet length + WBUFW(buf, 2) = len; + + if(fd!=-1) + mapif_send(fd, buf, len); + else + mapif_sendall(buf, len); + + return 0; +} + +int search_mapserver(unsigned short map, long ip, short port); + +int parse_frommap(int fd) { + int i, j; + int id; + RFIFOHEAD(fd); + + for(id = 0; id < MAX_MAP_SERVERS; id++) + if (server_fd[id] == fd) + break; + if(id==MAX_MAP_SERVERS) + session[fd]->eof=1; + if(session[fd]->eof){ + if (id < MAX_MAP_SERVERS) { + unsigned char buf[16384]; + ShowStatus("Map-server %d has disconnected.\n", id); + //Notify other map servers that this one is gone. [Skotlex] + WBUFW(buf,0) = 0x2b20; + WBUFL(buf,4) = server[id].ip; + WBUFW(buf,8) = server[id].port; + j = 0; + for(i = 0; i < MAX_MAP_PER_SERVER; i++) + if (server[id].map[i]) + WBUFW(buf,10+(j++)*4) = server[id].map[i]; + if (j > 0) { + WBUFW(buf,2) = j * 4 + 10; + mapif_sendallwos(fd, buf, WBUFW(buf,2)); + } + server_fd[id] = -1; + online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server. + } + do_close(fd); + create_online_files(); + return 0; + } + + while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { + //ShowDebug("Received packet 0x%4x (%d bytes) from map-server (connection %d)\n", RFIFOW(fd, 0), RFIFOREST(fd), fd); + + switch(RFIFOW(fd,0)) { + + // map-server alive packet + case 0x2718: + if (RFIFOREST(fd) < 2) + return 0; + RFIFOSKIP(fd,2); + break; + + // request from map-server to reload GM accounts. Transmission to login-server (by Yor) + case 0x2af7: + if (login_fd > 0) { // don't send request if no login-server + WFIFOHEAD(login_fd, 2); + WFIFOW(login_fd,0) = 0x2709; + WFIFOSET(login_fd, 2); + } + RFIFOSKIP(fd,2); + break; + + // Receiving map names list from the map-server + case 0x2afa: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + memset(server[id].map, 0, sizeof(server[id].map)); + j = 0; + for(i = 4; i < RFIFOW(fd,2); i += 4) { + server[id].map[j] = RFIFOW(fd,i); + j++; + } + { + unsigned char *p = (unsigned char *)&server[id].ip; + ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", + id, j, p[0], p[1], p[2], p[3], server[id].port); + ShowStatus("Map-server %d loading complete.\n", id); + char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE, + id, j, p[0], p[1], p[2], p[3], server[id].port, id); + + if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID) + mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex] + } + WFIFOHEAD(fd, 3 + NAME_LENGTH); + WFIFOW(fd,0) = 0x2afb; + WFIFOB(fd,2) = 0; + memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player + WFIFOSET(fd,3+NAME_LENGTH); + //WFIFOSET(fd,27); + char_send_fame_list(fd); //Send fame list. + { + unsigned char buf[16384]; + int x; + if (j == 0) { + ShowWarning("Map-Server %d have NO map.\n", id); + char_log("WARNING: Map-Server %d have NO map." RETCODE, id); + // Transmitting maps information to the other map-servers + } else { + WBUFW(buf,0) = 0x2b04; + WBUFW(buf,2) = j * 4 + 10; + WBUFL(buf,4) = server[id].ip; + WBUFW(buf,8) = server[id].port; + memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4); + mapif_sendallwos(fd, buf, WBUFW(buf,2)); + } + // Transmitting the maps of the other map-servers to the new map-server + for(x = 0; x < MAX_MAP_SERVERS; x++) { + if (server_fd[x] >= 0 && x != id) { + WFIFOW(fd,0) = 0x2b04; + WFIFOL(fd,4) = server[x].ip; + WFIFOW(fd,8) = server[x].port; + j = 0; + for(i = 0; i < MAX_MAP_PER_SERVER; i++) + if (server[x].map[i]) + WFIFOW(fd,10+(j++)*4) = server[x].map[i]; + if (j > 0) { + WFIFOW(fd,2) = j * 4 + 10; + WFIFOSET(fd,WFIFOW(fd,2)); + } + } + } + } + RFIFOSKIP(fd,RFIFOW(fd,2)); + break; + + //Packet command is now used for sc_data request. [Skotlex] + case 0x2afc: + if (RFIFOREST(fd) < 10) + return 0; + { +#ifdef ENABLE_SC_SAVING + int aid, cid; + struct scdata *data; + aid = RFIFOL(fd,2); + cid = RFIFOL(fd,6); +#endif + RFIFOSKIP(fd, 10); +#ifdef ENABLE_SC_SAVING + data = status_search_scdata(aid, cid); + if (data->count > 0) + { //Deliver status change data. + WFIFOW(fd,0) = 0x2b1d; + WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data); + WFIFOL(fd,4) = aid; + WFIFOL(fd,8) = cid; + WFIFOW(fd,12) = data->count; + for (i = 0; i < data->count; i++) + memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data)); + WFIFOSET(fd, WFIFOW(fd,2)); + status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now. + } +#endif + break; + } + + //set MAP user count + case 0x2afe: + if (RFIFOREST(fd) < 4) + return 0; + if (RFIFOW(fd,2) != server[id].users) { + server[id].users = RFIFOW(fd,2); + ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id); + } + RFIFOSKIP(fd, 4); + break; + //set MAP users + case 0x2aff: + if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + //TODO: When data mismatches memory, update guild/party online/offline states. + server[id].users = RFIFOW(fd,4); + // add online players in the list by [Yor], adapted to use dbs by [Skotlex] + j = 0; + online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown' + for(i = 0; i < server[id].users; i++) { + int aid, cid; + struct online_char_data* character; + aid = RFIFOL(fd,6+i*8); + cid = RFIFOL(fd,6+i*8+4); + character = idb_ensure(online_char_db, aid, create_online_char_data); + if (online_check && character->server > -1 && character->server != id) + { + ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", + character->account_id, character->char_id, character->server, id, aid, cid); + mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); + } + character->char_id = cid; + character->server = id; + } + if (update_online < time(NULL)) { // Time is done + update_online = time(NULL) + 8; + create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection. + // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. + } + //If any chars remain in -2, they will be cleaned in the cleanup timer. + RFIFOSKIP(fd,6+i*8); + break; + + // キャラデータ保存 + // Recieve character data from map-server + case 0x2b01: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + for(i = 0; i < char_num; i++) { + if (char_dat[i].status.account_id == RFIFOL(fd,4) && + char_dat[i].status.char_id == RFIFOL(fd,8)) + break; + } + if (i != char_num) + memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); + if (RFIFOB(fd,12)) + { //Flag, set character offline. [Skotlex] + set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4)); + WFIFOW(fd, 0) = 0x2b21; //Save ack only needed on final save. + WFIFOL(fd, 2) = RFIFOL(fd,4); + WFIFOL(fd, 6) = RFIFOL(fd,8); + WFIFOSET(fd, 10); + } + RFIFOSKIP(fd,RFIFOW(fd,2)); + break; + + // キャラセレ要求 + case 0x2b02: + if (RFIFOREST(fd) < 18) + return 0; + if (auth_fifo_pos >= AUTH_FIFO_SIZE) + auth_fifo_pos = 0; + auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); + auth_fifo[auth_fifo_pos].char_id = 0; + auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); + auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10); + auth_fifo[auth_fifo_pos].delflag = 2; + auth_fifo[auth_fifo_pos].char_pos = 0; + auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) + auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14); + auth_fifo_pos++; + WFIFOW(fd,0) = 0x2b03; + WFIFOL(fd,2) = RFIFOL(fd,2); + WFIFOB(fd,6) = 0; + WFIFOSET(fd,7); + RFIFOSKIP(fd,18); + break; + + // request "change map server" + case 0x2b05: + if (RFIFOREST(fd) < 35) + return 0; + { + unsigned short name; + int map_id, map_fd = -1; + struct online_char_data* data; + struct mmo_charstatus* char_data; + + name = RFIFOW(fd,18); + map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port. + if (map_id >= 0) + map_fd = server_fd[map_id]; + for(i = 0; i < char_num; i++) { + if (char_dat[i].status.account_id == RFIFOL(fd,2) && + char_dat[i].status.char_id == RFIFOL(fd,14)) + break; + } + char_data = i< char_num? &char_dat[i].status:NULL; + //Tell the new map server about this player using Kevin's new auth packet. [Skotlex] + if (map_fd>=0 && session[map_fd] && char_data) + { //Send the map server the auth of this player. + //Update the "last map" as this is where the player must be spawned on the new map server. + WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus)); + char_data->last_point.map = RFIFOW(fd,18); + char_data->last_point.x = RFIFOW(fd,20); + char_data->last_point.y = RFIFOW(fd,22); + char_data->sex = RFIFOB(fd,30); // Buuyo^ + + WFIFOW(map_fd,0) = 0x2afd; + WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); + WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID + WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1 + WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2 + WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now? + memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus)); + WFIFOSET(map_fd, WFIFOW(map_fd,2)); + data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data); + data->char_id = char_data->char_id; + data->server = map_id; //Update server where char is. + + //Reply with an ack. + WFIFOW(fd, 0) = 0x2b06; + memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); + WFIFOSET(fd, 30); + } else { //Reply with nak + WFIFOW(fd, 0) = 0x2b06; + memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); + WFIFOL(fd, 6) = 0; //Set login1 to 0. + WFIFOSET(fd, 30); + } + RFIFOSKIP(fd, 35); + } + break; + + // キャラ名検索 + case 0x2b08: + if (RFIFOREST(fd) < 6) + return 0; + for(i = 0; i < char_num; i++) { + if (char_dat[i].status.char_id == RFIFOL(fd,2)) + break; + } + WFIFOW(fd,0) = 0x2b09; + WFIFOL(fd,2) = RFIFOL(fd,2); + if (i != char_num) + memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH); + else + memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH); + WFIFOSET(fd,6+NAME_LENGTH); + RFIFOSKIP(fd,6); + break; + + // it is a request to become GM + case 0x2b0a: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; +// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8)); + if (login_fd > 0) { // don't send request if no login-server + WFIFOHEAD(login_fd, RFIFOW(fd,2)); + WFIFOW(login_fd,0) = 0x2720; + memcpy(WFIFOP(login_fd,2), RFIFOP(fd,2), RFIFOW(fd,2)-2); + WFIFOSET(login_fd, RFIFOW(fd,2)); + } else { + WFIFOHEAD(fd, 10); + WFIFOW(fd,0) = 0x2b0b; + WFIFOL(fd,2) = RFIFOL(fd,4); + WFIFOL(fd,6) = 0; + WFIFOSET(fd, 10); + } + RFIFOSKIP(fd, RFIFOW(fd,2)); + break; + + // Map server send information to change an email of an account -> login-server + case 0x2b0c: + if (RFIFOREST(fd) < 86) + return 0; + if (login_fd > 0) { // don't send request if no login-server + WFIFOHEAD(login_fd, 86); + memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 .L .40B .40B + WFIFOW(login_fd,0) = 0x2722; + WFIFOSET(login_fd, 86); + } + RFIFOSKIP(fd, 86); + break; + + // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server) + case 0x2b0e: + if (RFIFOREST(fd) < 44) + return 0; + { + char character_name[NAME_LENGTH]; + int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody) + memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1); + character_name[NAME_LENGTH -1] = '\0'; + // prepare answer + WFIFOW(fd,0) = 0x2b0f; // answer + WFIFOL(fd,2) = acc; // who want do operation + WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex + // search character + i = search_character_index(character_name); + if (i >= 0) { + memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found + WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + switch(RFIFOW(fd, 30)) { + case 1: // block + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOHEAD(login_fd, 10); + WFIFOW(login_fd,0) = 0x2724; + WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value + WFIFOL(login_fd,6) = 5; // status of the account + WFIFOSET(login_fd, 10); +// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5); + } else + WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } else + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + case 2: // ban + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOHEAD(login_fd,18); + WFIFOW(login_fd, 0) = 0x2725; + WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value + WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year + WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month + WFIFOW(login_fd,10) = RFIFOW(fd,36); // day + WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour + WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute + WFIFOW(login_fd,16) = RFIFOW(fd,42); // second + WFIFOSET(login_fd,18); +// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n", +// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42)); + } else + WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } else + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + case 3: // unblock + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOHEAD(login_fd, 10); + WFIFOW(login_fd,0) = 0x2724; + WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value + WFIFOL(login_fd,6) = 0; // status of the account + WFIFOSET(login_fd, 10); +// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0); + } else + WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } else + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + case 4: // unban + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOHEAD(login_fd, 6); + WFIFOW(login_fd, 0) = 0x272a; + WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value + WFIFOSET(login_fd, 6); +// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id); + } else + WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } else + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + case 5: // changesex + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOHEAD(login_fd, 6); + WFIFOW(login_fd, 0) = 0x2727; + WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value + WFIFOSET(login_fd, 6); +// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id); + } else + WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } else + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + } + } else { + // character name not found + memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH); + WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } + // send answer if a player ask, not if the server ask + if (acc != -1) { + //WFIFOSET(fd, 34); + WFIFOSET(fd, 10+NAME_LENGTH); + } + RFIFOSKIP(fd, 44); + break; + } + +// case 0x2b0f: Not used anymore, available for future use + + // Update and send fame ranking list [DracoRPG] + case 0x2b10: + if (RFIFOREST(fd) < 12) + return 0; + { + int cid = RFIFOL(fd, 2); + int fame = RFIFOL(fd, 6); + char type = RFIFOB(fd, 10); + char pos = RFIFOB(fd, 11); + int size; + struct fame_list *list = NULL; + RFIFOSKIP(fd,12); + + switch(type) { + case 1: + size = fame_list_size_smith; + list = smith_fame_list; + break; + case 2: + size = fame_list_size_chemist; + list = chemist_fame_list; + break; + case 3: + size = fame_list_size_taekwon; + list = taekwon_fame_list; + break; + default: + size = 0; + break; + } + if(!size) + break; + if(pos) + { + pos--; //Convert from pos to index. + if( + (pos == 0 || fame < list[pos-1].fame) && + (pos == size-1 || fame > list[pos+1].fame) + ) { //No change in order. + list[(int)pos].fame = fame; + char_send_fame_list(fd); + break; + } + // If the player's already in the list, remove the entry and shift the following ones 1 step up + memmove(list+pos, list+pos+1, (size-pos-1) * sizeof(struct fame_list)); + //Clear out last entry. + list[size-1].id = 0; + list[size-1].fame = 0; + } + // Find the position where the player has to be inserted + for(i = 0; i < size && fame < list[i].fame; i++); + // When found someone with less or as much fame, insert just above + if(i >= size) break;//Out of ranking. + memmove(list+i+1, list+i, (size-i-1) * sizeof(struct fame_list)); + list[i].id = cid; + list[i].fame = fame; + // Look for the player's name + for(j = 0; j < char_num && char_dat[j].status.char_id != id; j++); + if(j < char_num) + strncpy(list[i].name, char_dat[j].status.name, NAME_LENGTH); + else //Not found?? + strncpy(list[i].name, "Unknown", NAME_LENGTH); + char_send_fame_list(-1); + } + break; + + // Recieve rates [Wizputer] + case 0x2b16: + if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8)) + return 0; + // Txt doesn't need this packet, so just skip it + RFIFOSKIP(fd,RFIFOW(fd,8)); + break; + + // Character disconnected set online 0 [Wizputer] + case 0x2b17: + if (RFIFOREST(fd) < 6) + return 0; + set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6)); + RFIFOSKIP(fd,10); + break; + + // Reset all chars to offline [Wizputer] + case 0x2b18: + set_all_offline(id); + RFIFOSKIP(fd,2); + break; + + // Character set online [Wizputer] + case 0x2b19: + if (RFIFOREST(fd) < 6) + return 0; + set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6)); + RFIFOSKIP(fd,10); + break; + + // Build and send fame ranking lists [DracoRPG] + case 0x2b1a: + if (RFIFOREST(fd) < 2) + return 0; + char_read_fame_list(); + char_send_fame_list(-1); + RFIFOSKIP(fd,2); + break; + + //Request to save status change data. [Skotlex] + case 0x2b1c: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + { +#ifdef ENABLE_SC_SAVING + int count, aid, cid; + struct scdata *data; + aid = RFIFOL(fd, 4); + cid = RFIFOL(fd, 8); + count = RFIFOW(fd, 12); + data = status_search_scdata(aid, cid); + if (data->count != count) + { + data->count = count; + data->data = aRealloc(data->data, count*sizeof(struct status_change_data)); + } + for (i = 0; i < count; i++) + memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); +#endif + RFIFOSKIP(fd, RFIFOW(fd, 2)); + break; + } + case 0x2736: + if (RFIFOREST(fd) < 6) return 0; + ShowInfo("Updated IP address of Server #%d to %d.%d.%d.%d.\n",id, + (int)RFIFOB(fd,2),(int)RFIFOB(fd,3), + (int)RFIFOB(fd,4),(int)RFIFOB(fd,5)); + server[id].ip = RFIFOL(fd, 2); + RFIFOSKIP(fd,6); + break; + default: + // inter server処理に渡す + { + int r = inter_parse_frommap(fd); + if (r == 1) // 処理できた + break; + if (r == 2) // パケット長が足りない + return 0; + } + // inter server処理でもない場合は切断 + ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0)); + session[fd]->eof = 1; + return 0; + } + } + return 0; +} + +int search_mapserver(unsigned short map, long ip, short port) { + int i, j; + + for(i = 0; i < MAX_MAP_SERVERS; i++) + if (server_fd[i] >= 0) + for (j = 0; server[i].map[j]; j++) + if (server[i].map[j] == map) { + if (ip > 0 && server[i].ip != ip) + continue; + if (port > 0 && server[i].port != port) + continue; + return i; + } + + return -1; +} + +// char_mapifの初期化処理(現在はinter_mapif初期化のみ) +static int char_mapif_init(int fd) { + return inter_mapif_init(fd); +} + +//-------------------------------------------- +// Test to know if an IP come from LAN or WAN. +// Rewrote: Adnvanced subnet check [LuzZza] +//-------------------------------------------- +int lan_subnetcheck(long *p) { + + int i; + unsigned char *sbn, *msk, *src = (unsigned char *)p; + + for(i=0; iclient_addr.sin_addr; + long subnet_map_ip; + + RFIFOHEAD(fd); + + sd = (struct char_session_data*)session[fd]->session_data; + + if (login_fd < 0) + session[fd]->eof = 1; + if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. + if (fd == login_fd) + login_fd = -1; + if (sd != NULL) + { + struct online_char_data* data = idb_get(online_char_db, sd->account_id); + if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex] + set_char_offline(99,sd->account_id); + } + do_close(fd); + return 0; + } + + while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { + cmd = RFIFOW(fd,0); + // crc32のスキップ用 + if( sd==NULL && // 未ログインor管理パケット + RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去 + RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去 + cmd!=0x20b && // md5通知パケット除去 + (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ + RFIFOSKIP(fd,4); + cmd = RFIFOW(fd,0); + ShowDebug("parse_char : %d crc32 skipped\n",fd); + if(RFIFOREST(fd)==0) + return 0; + } + +//For use in packets that depend on an sd being present [Skotlex] +#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } } + + switch(cmd){ + case 0x20b: //20040622暗号化ragexe対応 + if (RFIFOREST(fd) < 19) + return 0; + RFIFOSKIP(fd,19); + break; + + case 0x65: // 接続要求 + if (RFIFOREST(fd) < 17) + return 0; + { + int GM_value; + WFIFOHEAD(fd, 4); + if (sd) { + //Received again auth packet for already authentified account?? Discard it. + //TODO: Perhaps log this as a hack attempt? + RFIFOSKIP(fd,17); + break; + } + if ((GM_value = isGM(RFIFOL(fd,2)))) + ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); + else + ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); + sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1); + session[fd]->session_data = sd; + strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail + sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server) + sd->account_id = RFIFOL(fd,2); + sd->login_id1 = RFIFOL(fd,6); + sd->login_id2 = RFIFOL(fd,10); + sd->sex = RFIFOB(fd,16); + // send back account_id + WFIFOL(fd,0) = RFIFOL(fd,2); + WFIFOSET(fd,4); + // search authentification + for(i = 0; i < AUTH_FIFO_SIZE; i++) { + if (auth_fifo[i].account_id == sd->account_id && + auth_fifo[i].login_id1 == sd->login_id1 && +#if CMP_AUTHFIFO_LOGIN2 != 0 + auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18 +#endif + (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) && + auth_fifo[i].delflag == 2) { + auth_fifo[i].delflag = 1; + + if (online_check) + { // check if character is not online already. [Skotlex] + struct online_char_data* character; + character = idb_get(online_char_db, sd->account_id); + + if (character) + { + if(character->server > -1) + { //Kick it from the map server it is on. + mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); + if (!character->waiting_disconnect) + add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0); + character->waiting_disconnect = 1; + /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex] + } else { //Manual kick from char server. + struct char_session_data *tsd; + int i; + for(i = 0; i < fd_max; i++) { + if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id) + { + WFIFOW(i,0) = 0x81; + WFIFOB(i,2) = 2; + WFIFOSET(i,3); + break; + } + } + if (i == fd_max) //Shouldn't happen, but just in case. + set_char_offline(99, sd->account_id); + */ + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 8; + WFIFOSET(fd,3); + break; + } + } + } + + if (max_connect_user == 0 || count_users() < max_connect_user) { + if (login_fd > 0) { // don't send request if no login-server + // request to login-server to obtain e-mail/time limit + WFIFOHEAD(login_fd, 6); + WFIFOW(login_fd,0) = 0x2716; + WFIFOL(login_fd,2) = sd->account_id; + WFIFOSET(login_fd,6); + } + // send characters to player + mmo_char_send006b(fd, sd); + } else { + // refuse connection (over populated) + WFIFOW(fd,0) = 0x6c; + WFIFOW(fd,2) = 0; + WFIFOSET(fd,3); + } + break; + } + } + // authentification not found + if (i == AUTH_FIFO_SIZE) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOHEAD(login_fd,19); + WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account + WFIFOL(login_fd,2) = sd->account_id; + WFIFOL(login_fd,6) = sd->login_id1; + WFIFOL(login_fd,10) = sd->login_id2; // relate to the versions higher than 18 + WFIFOB(login_fd,14) = sd->sex; + WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr; + WFIFOSET(login_fd,19); + } else { // if no login-server, we must refuse connection + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x6c; + WFIFOW(fd,2) = 0; + WFIFOSET(fd,3); + } + } + } + RFIFOSKIP(fd,17); + break; + + case 0x66: // キャラ選択 + FIFOSD_CHECK(3); + { + int char_num = RFIFOB(fd,2); + struct mmo_charstatus *cd; + RFIFOSKIP(fd,3); + + // if we activated email creation and email is default email + if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online + WFIFOHEAD(fd, 3); + WFIFOW(fd, 0) = 0x70; + WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address + WFIFOSET(fd, 3); + break; + } + // otherwise, load the character + for (ch = 0; ch < 9; ch++) + if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num) + break; + if (ch == 9) + { //Not found?? May be forged packet. + break; + } + cd = &char_dat[sd->found_char[ch]].status; + char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE, + sd->account_id, char_num, cd->name); + + cd->sex = sd->sex; + + // searching map server + i = search_mapserver(cd->last_point.map,-1,-1); + // if map is not found, we check major cities + if (i < 0) { + unsigned short j; + //First check that there's actually a map server online. + for(j = 0; j < MAX_MAP_SERVERS; j++) + if (server_fd[j] >= 0 && server[j].map[0]) + break; + if (j == MAX_MAP_SERVERS) { + ShowInfo("Connection Closed. No map servers available.\n"); + WFIFOHEAD(fd, 3); + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 1; // 01 = Server closed + WFIFOSET(fd,3); + break; + } + if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) { + cd->last_point.x = 273; + cd->last_point.y = 354; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) { + cd->last_point.x = 120; + cd->last_point.y = 100; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) { + cd->last_point.x = 160; + cd->last_point.y = 94; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) { + cd->last_point.x = 116; + cd->last_point.y = 57; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) { + cd->last_point.x = 87; + cd->last_point.y = 117; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) { + cd->last_point.x = 94; + cd->last_point.y = 103; + } else { + ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map)); + WFIFOHEAD(fd, 3); + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 1; // 01 = Server closed + WFIFOSET(fd,3); + break; + } + ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j)); + cd->last_point.map = j; + } + { //Send player to map + WFIFOHEAD(fd, 28); + WFIFOW(fd,0) = 0x71; + WFIFOL(fd,2) = cd->char_id; + memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH); + + // Advanced subnet check [LuzZza] + if((subnet_map_ip = lan_subnetcheck((long *)p))) + WFIFOL(fd,22) = subnet_map_ip; + else + WFIFOL(fd,22) = server[i].ip; + + WFIFOW(fd,26) = server[i].port; + WFIFOSET(fd,28); + + ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", + cd->name, sd->account_id, ch); + } + if (auth_fifo_pos >= AUTH_FIFO_SIZE) + auth_fifo_pos = 0; + auth_fifo[auth_fifo_pos].account_id = sd->account_id; + auth_fifo[auth_fifo_pos].char_id = cd->char_id; + auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1; + auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2; + auth_fifo[auth_fifo_pos].delflag = 0; + auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch]; + auth_fifo[auth_fifo_pos].sex = sd->sex; + auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time; + auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr; + + //Send NEW auth packet [Kevin] + if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL) + { //0 Should not be a valid server_fd [Skotlex] + WFIFOHEAD(fd, 3); + ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i); + server_fd[i] = -1; + memset(&server[i], 0, sizeof(struct mmo_map_server)); + //Send server closed. + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 1; // 01 = Server closed + WFIFOSET(fd,3); + break; + } + { //Send auth to server. + WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus)); + WFIFOW(map_fd,0) = 0x2afd; + WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); + WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id; + WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1; + WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2; + WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time; + memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus)); + WFIFOSET(map_fd, WFIFOW(map_fd,2)); + } + set_char_online(i, cd->char_id, cd->account_id); + //Sets char online in the party and breaks even share if needed. + inter_party_logged(cd->party_id, cd->account_id, cd->char_id); + + auth_fifo_pos++; + } + break; + + case 0x67: // 作成 + FIFOSD_CHECK(37); + + if(char_new == 0) //turn character creation on/off [Kevin] + i = -2; + else + i = make_new_char(fd, RFIFOP(fd,2)); + //added some better fail reporting to client on the txt version [Kevin] + if (i < 0) + { + WFIFOHEAD(fd, 3); + WFIFOW(fd, 0) = 0x6e; + switch (i) { + case -1: WFIFOB(fd, 2) = 0x00; break; + case -2: WFIFOB(fd, 2) = 0x02; break; + case -3: WFIFOB(fd, 2) = 0x01; break; + } + WFIFOSET(fd, 3); + RFIFOSKIP(fd, 37); + break; + } + { //Send to player. + WFIFOHEAD(fd, 108); + WFIFOW(fd,0) = 0x6d; + memset(WFIFOP(fd,2), 0, 106); + + WFIFOL(fd,2) = char_dat[i].status.char_id; + WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp; + WFIFOL(fd,2+8) = char_dat[i].status.zeny; + WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp; + WFIFOL(fd,2+16) = char_dat[i].status.job_level; + + WFIFOL(fd,2+28) = char_dat[i].status.karma; + WFIFOL(fd,2+32) = char_dat[i].status.manner; + + WFIFOW(fd,2+40) = 0x30; + WFIFOW(fd,2+42) = (char_dat[i].status.hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.hp; + WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_hp; + WFIFOW(fd,2+46) = (char_dat[i].status.sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.sp; + WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_sp; + WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed; + WFIFOW(fd,2+52) = char_dat[i].status.class_; + WFIFOW(fd,2+54) = char_dat[i].status.hair; + + WFIFOW(fd,2+58) = char_dat[i].status.base_level; + WFIFOW(fd,2+60) = (char_dat[i].status.skill_point > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.skill_point; + + WFIFOW(fd,2+64) = char_dat[i].status.shield; + WFIFOW(fd,2+66) = char_dat[i].status.head_top; + WFIFOW(fd,2+68) = char_dat[i].status.head_mid; + WFIFOW(fd,2+70) = char_dat[i].status.hair_color; + + memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH); + + WFIFOB(fd,2+98) = (char_dat[i].status.str > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.str; + WFIFOB(fd,2+99) = (char_dat[i].status.agi > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.agi; + WFIFOB(fd,2+100) = (char_dat[i].status.vit > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.vit; + WFIFOB(fd,2+101) = (char_dat[i].status.int_ > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.int_; + WFIFOB(fd,2+102) = (char_dat[i].status.dex > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.dex; + WFIFOB(fd,2+103) = (char_dat[i].status.luk > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.luk; + WFIFOB(fd,2+104) = char_dat[i].status.char_num; + + WFIFOSET(fd,108); + RFIFOSKIP(fd,37); + } + for(ch = 0; ch < 9; ch++) { + if (sd->found_char[ch] == -1) { + sd->found_char[ch] = i; + break; + } + } + + case 0x68: // delete char //Yor's Fix + FIFOSD_CHECK(46); + { + WFIFOHEAD(fd, 46); + WFIFOHEAD(login_fd,46); + memcpy(email, RFIFOP(fd,6), 40); + if (e_mail_check(email) == 0) + strncpy(email, "a@a.com", 40); // default e-mail + + // if we activated email creation and email is default email + if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online + // if sended email is incorrect e-mail + if (strcmp(email, "a@a.com") == 0) { + WFIFOW(fd, 0) = 0x70; + WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address + WFIFOSET(fd, 3); + RFIFOSKIP(fd,46); + // we act like we have selected a character + } else { + // we change the packet to set it like selection. + for (i = 0; i < 9; i++) + if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) { + // we save new e-mail + memcpy(sd->email, email, 40); + // we send new e-mail to login-server ('online' login-server is checked before) + WFIFOW(login_fd,0) = 0x2715; + WFIFOL(login_fd,2) = sd->account_id; + memcpy(WFIFOP(login_fd, 6), email, 40); + WFIFOSET(login_fd,46); + // skip part of the packet! (46, but leave the size of select packet: 3) + RFIFOSKIP(fd,43); + // change value to put new packet (char selection) + RFIFOW(fd, 0) = 0x66; + RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num; + // not send packet, it's modify of actual packet + break; + } + if (i == 9) { + WFIFOW(fd, 0) = 0x70; + WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address + WFIFOSET(fd, 3); + RFIFOSKIP(fd,46); + } + } + + // otherwise, we delete the character + } else { + if (strcmpi(email, sd->email) != 0) { // if it's an invalid email + WFIFOW(fd, 0) = 0x70; + WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address + WFIFOSET(fd, 3); + // if mail is correct + } else { + for (i = 0; i < 9; i++) { + struct mmo_charstatus *cs = NULL; + if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) { + char_delete(cs); // deletion process + + if (sd->found_char[i] != char_num - 1) { + memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); + // Correct moved character reference in the character's owner + { + int j, k; + struct char_session_data *sd2; + for (j = 0; j < fd_max; j++) { + if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && + sd2->account_id == char_dat[char_num-1].status.account_id) { + for (k = 0; k < 9; k++) { + if (sd2->found_char[k] == char_num-1) { + sd2->found_char[k] = sd->found_char[i]; + break; + } + } + break; + } + } + } + } + + char_num--; + for(ch = i; ch < 9-1; ch++) + sd->found_char[ch] = sd->found_char[ch+1]; + sd->found_char[8] = -1; + WFIFOW(fd,0) = 0x6f; + WFIFOSET(fd,2); + break; + } + } + + if (i == 9) { + WFIFOW(fd,0) = 0x70; + WFIFOB(fd,2) = 0; + WFIFOSET(fd,3); + } + } + RFIFOSKIP(fd,46); + } + } + break; + + case 0x2af8: // マップサーバーログイン + if (RFIFOREST(fd) < 60) + return 0; + { + char *l_user = RFIFOP(fd, 2); + char *l_pass = RFIFOP(fd, 26); + WFIFOHEAD(fd, 4+5*GM_num); + l_user[23] = '\0'; + l_pass[23] = '\0'; + WFIFOW(fd,0) = 0x2af9; + for(i = 0; i < MAX_MAP_SERVERS; i++) { + if (server_fd[i] < 0) + break; + } + if (i == MAX_MAP_SERVERS || + strcmp(l_user, userid) || + strcmp(l_pass, passwd)){ + WFIFOB(fd,2) = 3; + WFIFOSET(fd,3); + RFIFOSKIP(fd,60); + } else { + int len; + WFIFOB(fd,2) = 0; + session[fd]->func_parse = parse_frommap; + server_fd[i] = fd; + server[i].ip = RFIFOL(fd,54); + server[i].port = RFIFOW(fd,58); + server[i].users = 0; + memset(server[i].map, 0, sizeof(server[i].map)); + WFIFOSET(fd,3); + RFIFOSKIP(fd,60); + realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); + char_mapif_init(fd); + // send gm acccounts level to map-servers + len = 4; + WFIFOW(fd,0) = 0x2b15; + for(i = 0; i < GM_num; i++) { + WFIFOL(fd,len) = gm_account[i].account_id; + WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level; + len += 5; + } + WFIFOW(fd,2) = len; + WFIFOSET(fd,len); + return 0; + } + } + break; + + case 0x187: // Alive信号? + if (RFIFOREST(fd) < 6) + return 0; + RFIFOSKIP(fd, 6); + break; + + case 0x7530: // Athena情報所得 + { + WFIFOHEAD(fd, 10); + WFIFOW(fd,0) = 0x7531; + WFIFOB(fd,2) = ATHENA_MAJOR_VERSION; + WFIFOB(fd,3) = ATHENA_MINOR_VERSION; + WFIFOB(fd,4) = ATHENA_REVISION; + WFIFOB(fd,5) = ATHENA_RELEASE_FLAG; + WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG; + WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR; + WFIFOW(fd,8) = ATHENA_MOD_VERSION; + WFIFOSET(fd,10); + RFIFOSKIP(fd,2); + return 0; + } + case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため) + default: + session[fd]->eof = 1; + return 0; + } + } + RFIFOFLUSH(fd); + return 0; +} + +// Console Command Parser [Wizputer] +int parse_console(char *buf) { + char *type,*command; + + type = (char *)aCalloc(64,1); + command = (char *)aCalloc(64,1); + +// memset(type,0,64); +// memset(command,0,64); + + ShowStatus("Console: %s\n",buf); + + if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 ) + sscanf(buf,"%[^\n]",type); + + ShowDebug("Type of command: %s || Command: %s \n",type,command); + + if(buf) aFree(buf); + if(type) aFree(type); + if(command) aFree(command); + + return 0; +} + +// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) +int mapif_sendall(unsigned char *buf, unsigned int len) { + int i, c; + + c = 0; + for(i = 0; i < MAX_MAP_SERVERS; i++) { + int fd; + if ((fd = server_fd[i]) >= 0) { +#if 0 //This seems to have been fixed long long ago. + if (session[fd] == NULL) + { //Could this be the crash's source? [Skotlex] + ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i); + server_fd[i] = -1; + memset(&server[i], 0, sizeof(struct mmo_map_server)); + continue; + } +#endif + WFIFOHEAD(fd, len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + c++; + } + } + return c; +} + +// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) +int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) { + int i, c; + + c = 0; + for(i = 0; i < MAX_MAP_SERVERS; i++) { + int fd; + if ((fd = server_fd[i]) >= 0 && fd != sfd) { + WFIFOHEAD(fd, len); + if (WFIFOSPACE(fd) < len) //Increase buffer size. + realloc_writefifo(fd, len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd, len); + c++; + } + } + return c; +} +// MAPサーバーにデータ送信(map鯖生存確認有り) +int mapif_send(int fd, unsigned char *buf, unsigned int len) { + int i; + + if (fd >= 0) { + for(i = 0; i < MAX_MAP_SERVERS; i++) { + if (fd == server_fd[i]) { + WFIFOHEAD(fd, len); + if (WFIFOSPACE(fd) < len) //Increase buffer size. + realloc_writefifo(fd, len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + return 1; + } + } + } + return 0; +} + +int send_users_tologin(int tid, unsigned int tick, int id, int data) { + int users = count_users(); + unsigned char buf[16]; + + if (login_fd > 0 && session[login_fd]) { + // send number of user to login server + WFIFOHEAD(login_fd, 6); + WFIFOW(login_fd,0) = 0x2714; + WFIFOL(login_fd,2) = users; + WFIFOSET(login_fd,6); + } + // send number of players to all map-servers + WBUFW(buf,0) = 0x2b00; + WBUFL(buf,2) = users; + mapif_sendall(buf, 6); + + return 0; +} + +static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) { + struct online_char_data* character = (struct online_char_data*)data; + int *i = va_arg(ap, int*); + int count = va_arg(ap, int); + if ((*i) >= count) + return 0; //This is an error that shouldn't happen.... + if(character->server > -1) { + WFIFOHEAD(login_fd, 8+count*4); + WFIFOL(login_fd, 8+(*i)*4) =character->account_id; + (*i)++; + return 1; + } + return 0; +} + +int send_accounts_tologin(int tid, unsigned int tick, int id, int data) { + int users = count_users(), i=0; + + if (login_fd > 0 && session[login_fd]) { + // send account list to login server + WFIFOHEAD(login_fd, 8+users*4); + WFIFOW(login_fd,0) = 0x272d; + WFIFOL(login_fd,4) = users; + online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i); + WFIFOW(login_fd,2) = 8+ i*4; + WFIFOSET(login_fd,WFIFOW(login_fd,2)); + } + return 0; +} + +int check_connect_login_server(int tid, unsigned int tick, int id, int data) { + if (login_fd > 0 && session[login_fd] != NULL) + return 0; + + ShowInfo("Attempt to connect to login-server...\n"); + login_fd = make_connection(login_ip, login_port); + if (login_fd == -1) + { //Try again later... [Skotlex] + login_fd = 0; + return 0; + } + session[login_fd]->func_parse = parse_tologin; + realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); + WFIFOHEAD(login_fd, 86); + WFIFOW(login_fd,0) = 0x2710; + memcpy(WFIFOP(login_fd,2), userid, 24); + memcpy(WFIFOP(login_fd,26), passwd, 24); + WFIFOL(login_fd,50) = 0; + WFIFOL(login_fd,54) = char_ip; + WFIFOL(login_fd,58) = char_port; + memcpy(WFIFOP(login_fd,60), server_name, 20); + WFIFOW(login_fd,80) = 0; + WFIFOW(login_fd,82) = char_maintenance; + + WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin] + + WFIFOSET(login_fd,86); + return 1; +} + +//------------------------------------------------ +//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't +//replies/disconnect the player we tried to kick. [Skotlex] +//------------------------------------------------ +static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data) +{ + struct online_char_data* character; + if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect) + { //Mark it offline due to timeout. + set_char_offline(character->char_id, character->account_id); + } + return 0; +} + +//---------------------------------------------------------- +// Return numerical value of a switch configuration by [Yor] +// on/off, english, fran軋is, deutsch, espaol +//---------------------------------------------------------- +int config_switch(const char *str) { + if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0) + return 1; + if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0) + return 0; + + return atoi(str); +} + +//---------------------------------- +// Reading Lan Support configuration +// Rewrote: Anvanced subnet check [LuzZza] +//---------------------------------- +int char_lan_config_read(const char *lancfgName) { + + FILE *fp; + int line_num = 0; + char line[1024], w1[64], w2[64], w3[64], w4[64]; + + if((fp = fopen(lancfgName, "r")) == NULL) { + ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName); + return 1; + } + + ShowInfo("Reading the configuration file %s...\n", lancfgName); + + while(fgets(line, sizeof(line)-1, fp)) { + + line_num++; + if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n') + continue; + + line[sizeof(line)-1] = '\0'; + if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) { + + ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num); + continue; + } + + remove_control_chars((unsigned char *)w1); + remove_control_chars((unsigned char *)w2); + remove_control_chars((unsigned char *)w3); + remove_control_chars((unsigned char *)w4); + + if(strcmpi(w1, "subnet") == 0) { + + subnet[subnet_count].mask = inet_addr(w2); + subnet[subnet_count].char_ip = inet_addr(w3); + subnet[subnet_count].map_ip = inet_addr(w4); + subnet[subnet_count].subnet = subnet[subnet_count].char_ip&subnet[subnet_count].mask; + if (subnet[subnet_count].subnet != (subnet[subnet_count].map_ip&subnet[subnet_count].mask)) { + ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4); + continue; + } + + subnet_count++; + } + + ShowStatus("Read information about %d subnetworks.\n", subnet_count); + } + + fclose(fp); + return 0; +} +#endif //TXT_SQL_CONVERT + +int char_config_read(const char *cfgName) { + char line[1024], w1[1024], w2[1024]; + FILE *fp = fopen(cfgName, "r"); + + if (fp == NULL) { + ShowFatalError("Configuration file not found: %s.\n", cfgName); + exit(1); + } + + ShowInfo("Reading configuration file %s...\n", cfgName); + while(fgets(line, sizeof(line)-1, fp)) { + if (line[0] == '/' && line[1] == '/') + continue; + + line[sizeof(line)-1] = '\0'; + if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) + continue; + + remove_control_chars((unsigned char *)w1); + remove_control_chars((unsigned char *)w2); + if(strcmpi(w1,"timestamp_format") == 0) { + strncpy(timestamp_format, w2, 20); + } else if(strcmpi(w1,"console_silent")==0){ + msg_silent = 0; //To always allow the next line to show up. + ShowInfo("Console Silent Setting: %d\n", atoi(w2)); + msg_silent = atoi(w2); +#ifndef TXT_SQL_CONVERT + } else if(strcmpi(w1,"stdout_with_ansisequence")==0){ + stdout_with_ansisequence = config_switch(w2); + } else if (strcmpi(w1, "userid") == 0) { + strncpy(userid, w2, 24); + } else if (strcmpi(w1, "passwd") == 0) { + strncpy(passwd, w2, 24); + } else if (strcmpi(w1, "server_name") == 0) { + strncpy(server_name, w2, 20); + server_name[sizeof(server_name) - 1] = '\0'; + ShowStatus("%s server has been initialized\n", w2); + } else if (strcmpi(w1, "wisp_server_name") == 0) { + if (strlen(w2) >= 4) { + memcpy(wisp_server_name, w2, sizeof(wisp_server_name)); + wisp_server_name[sizeof(wisp_server_name) - 1] = '\0'; + } + } else if (strcmpi(w1, "login_ip") == 0) { + char ip_str[16]; + login_ip = resolve_hostbyname(w2, NULL, ip_str); + if (login_ip) { + strncpy(login_ip_str, w2, sizeof(login_ip_str)); + ShowStatus("Login server IP address : %s -> %s\n", w2, ip_str); + } + } else if (strcmpi(w1, "login_port") == 0) { + login_port = atoi(w2); + } else if (strcmpi(w1, "char_ip") == 0) { + char ip_str[16]; + char_ip = resolve_hostbyname(w2, NULL, ip_str); + if (char_ip){ + strncpy(char_ip_str, w2, sizeof(char_ip_str)); + ShowStatus("Character server IP address : %s -> %s\n", w2, ip_str); + } + } else if (strcmpi(w1, "bind_ip") == 0) { + char ip_str[16]; + bind_ip = resolve_hostbyname(w2, NULL, ip_str); + if (bind_ip) { + strncpy(bind_ip_str, w2, sizeof(bind_ip_str)); + ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip_str); + } + } else if (strcmpi(w1, "char_port") == 0) { + char_port = atoi(w2); + } else if (strcmpi(w1, "char_maintenance") == 0) { + char_maintenance = atoi(w2); + } else if (strcmpi(w1, "char_new") == 0) { + char_new = atoi(w2); + } else if (strcmpi(w1, "char_new_display") == 0) { + char_new_display = atoi(w2); + } else if (strcmpi(w1, "email_creation") == 0) { + email_creation = config_switch(w2); + } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex + strcpy(scdata_txt, w2); +#endif + } else if (strcmpi(w1, "char_txt") == 0) { + strcpy(char_txt, w2); + } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane + strcpy(backup_txt, w2); + } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw + strcpy(friends_txt, w2); +#ifndef TXT_SQL_CONVERT + } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor] + backup_txt_flag = config_switch(w2); + } else if (strcmpi(w1, "max_connect_user") == 0) { + max_connect_user = atoi(w2); + if (max_connect_user < 0) + max_connect_user = 0; // unlimited online players + } else if(strcmpi(w1, "gm_allow_level") == 0) { + gm_allow_level = atoi(w2); + if(gm_allow_level < 0) + gm_allow_level = 99; + } else if (strcmpi(w1, "check_ip_flag") == 0) { + check_ip_flag = config_switch(w2); + } else if (strcmpi(w1, "online_check") == 0) { + online_check = config_switch(w2); + } else if (strcmpi(w1, "autosave_time") == 0) { + autosave_interval = atoi(w2)*1000; + if (autosave_interval <= 0) + autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; + } else if (strcmpi(w1, "save_log") == 0) { + save_log = config_switch(w2); + } else if (strcmpi(w1, "start_point") == 0) { + char map[32]; + int x, y; + if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3) + continue; + if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name + start_point.map = mapindex_name2id(map); + if (!start_point.map) { + ShowError("Specified start_point %s not found in map-index cache.\n", map); + start_point.map = 0; + } + start_point.x = x; + start_point.y = y; + } + } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] + log_char = atoi(w2); + } else if (strcmpi(w1, "start_zeny") == 0) { + start_zeny = atoi(w2); + if (start_zeny < 0) + start_zeny = 0; + } else if (strcmpi(w1, "start_weapon") == 0) { + start_weapon = atoi(w2); + if (start_weapon < 0) + start_weapon = 0; + } else if (strcmpi(w1, "start_armor") == 0) { + start_armor = atoi(w2); + if (start_armor < 0) + start_armor = 0; + } else if (strcmpi(w1, "unknown_char_name") == 0) { + strcpy(unknown_char_name, w2); + unknown_char_name[NAME_LENGTH-1] = '\0'; + } else if (strcmpi(w1, "char_log_filename") == 0) { + strcpy(char_log_filename, w2); + } else if (strcmpi(w1, "name_ignoring_case") == 0) { + name_ignoring_case = config_switch(w2); + } else if (strcmpi(w1, "char_name_option") == 0) { + char_name_option = atoi(w2); + } else if (strcmpi(w1, "char_name_letters") == 0) { + strcpy(char_name_letters, w2); +// online files options + } else if (strcmpi(w1, "online_txt_filename") == 0) { + strcpy(online_txt_filename, w2); + } else if (strcmpi(w1, "online_html_filename") == 0) { + strcpy(online_html_filename, w2); + } else if (strcmpi(w1, "online_sorting_option") == 0) { + online_sorting_option = atoi(w2); + } else if (strcmpi(w1, "online_display_option") == 0) { + online_display_option = atoi(w2); + } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it + online_gm_display_min_level = atoi(w2); + if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough + online_gm_display_min_level = 5; + } else if (strcmpi(w1, "online_refresh_html") == 0) { + online_refresh_html = atoi(w2); + if (online_refresh_html < 1) + online_refresh_html = 1; + } else if(strcmpi(w1,"db_path")==0) { + strcpy(db_path,w2); + } else if (strcmpi(w1, "console") == 0) { + if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) + console = 1; + } else if (strcmpi(w1, "fame_list_alchemist") == 0) { + fame_list_size_chemist = atoi(w2); + if (fame_list_size_chemist > MAX_FAME_LIST) { + ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); + fame_list_size_chemist = MAX_FAME_LIST; + } + } else if (strcmpi(w1, "fame_list_blacksmith") == 0) { + fame_list_size_smith = atoi(w2); + if (fame_list_size_smith > MAX_FAME_LIST) { + ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); + fame_list_size_smith = MAX_FAME_LIST; + } + } else if (strcmpi(w1, "fame_list_taekwon") == 0) { + fame_list_size_taekwon = atoi(w2); + if (fame_list_size_taekwon > MAX_FAME_LIST) { + ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); + fame_list_size_taekwon = MAX_FAME_LIST; + } + } else if (strcmpi(w1, "guild_exp_rate") == 0) { + guild_exp_rate = atoi(w2); +#endif //TXT_SQL_CONVERT + } else if (strcmpi(w1, "import") == 0) { + char_config_read(w2); + } + } + fclose(fp); + + ShowInfo("done reading %s.\n", cfgName); + return 0; +} + +#ifndef TXT_SQL_CONVERT +int chardb_final(int key, void* data, va_list va) +{ + aFree(data); + return 0; +} +void do_final(void) { + ShowStatus("Terminating server.\n"); + // write online players files with no player + online_char_db->clear(online_char_db, NULL); //clean the db... + create_online_files(); + online_char_db->destroy(online_char_db, NULL); //dispose the db... + + mmo_char_sync(); + inter_save(); + set_all_offline(-1); + flush_fifos(); + + if(gm_account) aFree(gm_account); + if(char_dat) aFree(char_dat); + + delete_session(login_fd); + delete_session(char_fd); + +#ifdef ENABLE_SC_SAVING + status_final(); +#endif + inter_final(); + mapindex_final(); + + char_log("----End of char-server (normal end with closing of all files)." RETCODE); +} + +void set_server_type(void) +{ + SERVER_TYPE = ATHENA_SERVER_CHAR; +} + +static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) +{ + struct online_char_data *character= (struct online_char_data*)data; + if (character->server == -2) //Unknown server.. set them offline + set_char_offline(character->char_id, character->account_id); + if (character->server < 0) + //Free data from players that have not been online for a while. + db_remove(online_char_db, key); + return 0; +} + +static int online_data_cleanup(int tid, unsigned int tick, int id, int data) +{ + online_char_db->foreach(online_char_db, online_data_cleanup_sub); + return 0; +} + +int do_init(int argc, char **argv) { + int i; + + mapindex_init(); //Needed here for the start-point reading. + start_point.map = mapindex_name2id("new_zone01.gat"); + char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); + char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME); + + if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { + ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); + ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n"); + ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); + } + + // a newline in the log... + char_log(""); + // moved behind char_config_read in case we changed the filename [celest] + char_log("The char-server starting..." RETCODE); + + if ((naddr_ != 0) && (!login_ip || !char_ip)) { + // The char server should know what IP address it is running on + // - MouseJstr + int localaddr = ntohl(addr_[0]); + unsigned char *ptr = (unsigned char *) &localaddr; + char buf[16]; + sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);; + if (naddr_ != 1) + ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf); + else + ShowStatus("Defaulting to %s as our IP address\n", buf); + if (!login_ip) { + strcpy(login_ip_str, buf); + login_ip = inet_addr(login_ip_str); + } + if (!char_ip) { + strcpy(char_ip_str, buf); + char_ip = inet_addr(char_ip_str); + } + + if (ptr[0] == 192 && ptr[1] == 168) + ShowWarning("Firewall detected.. edit subnet_athena.conf and char_athena.conf\n"); + } + + for(i = 0; i < MAX_MAP_SERVERS; i++) { + memset(&server[i], 0, sizeof(struct mmo_map_server)); + server_fd[i] = -1; + } + + online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + + mmo_char_init(); +#ifdef ENABLE_SC_SAVING + status_init(); +#endif + update_online = time(NULL); + create_online_files(); // update online players files at start of the server + + inter_init_txt((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化 + + set_defaultparse(parse_char); + + char_fd = make_listen_bind(bind_ip?bind_ip:INADDR_ANY,char_port); + + add_timer_func_list(check_connect_login_server, "check_connect_login_server"); + add_timer_func_list(send_users_tologin, "send_users_tologin"); + add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); + add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); + add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); + add_timer_func_list(online_data_cleanup, "online_data_cleanup"); + + add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000); + add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); + add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); + add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour + add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); + + char_read_fame_list(); //Read fame lists. + + if(console) { + set_defaultconsoleparse(parse_console); + start_console(); + } + + char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port); + + ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port); + + return 0; +} +#endif //TXT_SQL_CONVERT diff --git a/src/char/char.h b/src/char/char.h index d6ec8e5cb..e70fe7e4f 100644 --- a/src/char/char.h +++ b/src/char/char.h @@ -1,58 +1,58 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _CHAR_H_ -#define _CHAR_H_ - -#include "../common/mmo.h" -#include "../common/mapindex.h" - -#define START_CHAR_NUM 150000 -#define MAX_MAP_SERVERS 30 - -#define CHAR_CONF_NAME "conf/char_athena.conf" - -#define LOGIN_LAN_CONF_NAME "conf/subnet_athena.conf" - -#define DEFAULT_AUTOSAVE_INTERVAL 300*1000 - -struct character_data { - struct mmo_charstatus status; - int global_num; - struct global_reg global[GLOBAL_REG_NUM]; -}; - -struct mmo_charstatus* search_character(int aid, int cid); -struct mmo_charstatus* search_character_byname(char* character_name); -int search_character_index(char* character_name); -char * search_character_name(int index); -int search_character_online(int aid, int cid); - -int mapif_sendall(unsigned char *buf, unsigned int len); -int mapif_sendallwos(int fd,unsigned char *buf, unsigned int len); -int mapif_send(int fd,unsigned char *buf, unsigned int len); - -int char_married(int pl1,int pl2); -int char_child(int parent_id, int child_id); -int char_family(int cid1, int cid2, int cid3); -void char_clearparty(int party_id); - -int char_log(char *fmt, ...); - -int request_accreg2(int account_id, int char_id); -int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int len); -int save_accreg2(unsigned char *buf, int len); -int char_account_reg_reply(int fd,int account_id,int char_id); - -extern int char_name_option; -extern char char_name_letters[]; -extern int autosave_interval; -extern char db_path[]; -extern int guild_exp_rate; -extern int log_inter; -//Exported for use in the TXT-SQL converter. -extern char char_txt[]; -int char_config_read(const char *cfgName); -int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num); -int parse_friend_txt(struct mmo_charstatus *p); -#endif +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _CHAR_H_ +#define _CHAR_H_ + +#include "../common/mmo.h" +#include "../common/mapindex.h" + +#define START_CHAR_NUM 150000 +#define MAX_MAP_SERVERS 30 + +#define CHAR_CONF_NAME "conf/char_athena.conf" + +#define LOGIN_LAN_CONF_NAME "conf/subnet_athena.conf" + +#define DEFAULT_AUTOSAVE_INTERVAL 300*1000 + +struct character_data { + struct mmo_charstatus status; + int global_num; + struct global_reg global[GLOBAL_REG_NUM]; +}; + +struct mmo_charstatus* search_character(int aid, int cid); +struct mmo_charstatus* search_character_byname(char* character_name); +int search_character_index(char* character_name); +char * search_character_name(int index); +int search_character_online(int aid, int cid); + +int mapif_sendall(unsigned char *buf, unsigned int len); +int mapif_sendallwos(int fd,unsigned char *buf, unsigned int len); +int mapif_send(int fd,unsigned char *buf, unsigned int len); + +int char_married(int pl1,int pl2); +int char_child(int parent_id, int child_id); +int char_family(int cid1, int cid2, int cid3); +void char_clearparty(int party_id); + +int char_log(char *fmt, ...); + +int request_accreg2(int account_id, int char_id); +int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int len); +int save_accreg2(unsigned char *buf, int len); +int char_account_reg_reply(int fd,int account_id,int char_id); + +extern int char_name_option; +extern char char_name_letters[]; +extern int autosave_interval; +extern char db_path[]; +extern int guild_exp_rate; +extern int log_inter; +//Exported for use in the TXT-SQL converter. +extern char char_txt[]; +int char_config_read(const char *cfgName); +int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num); +int parse_friend_txt(struct mmo_charstatus *p); +#endif diff --git a/src/char/int_guild.c b/src/char/int_guild.c index 7a34b081f..e6c4105c8 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -1,1565 +1,1565 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include -#include -#include -#include - -#include "../common/mmo.h" -#include "../common/socket.h" -#include "../common/db.h" -#include "../common/lock.h" -#include "../common/showmsg.h" -#include "char.h" -#include "inter.h" -#include "int_storage.h" -#include "int_guild.h" - -char guild_txt[1024] = "save/guild.txt"; -char castle_txt[1024] = "save/castle.txt"; - -#ifndef TXT_SQL_CONVERT -static struct dbt *guild_db; -static struct dbt *castle_db; - -static int guild_newid = 10000; - -static unsigned int guild_exp[100]; - -int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes); -int mapif_guild_broken(int guild_id, int flag); -int guild_check_empty(struct guild *g); -int guild_calcinfo(struct guild *g); -int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len); -int mapif_guild_info(int fd, struct guild *g); -int guild_break_sub(DBKey key, void *data, va_list ap); - -// ギルドデータの文字列への変換 -int inter_guild_tostr(char *str, struct guild *g) { - int i, c, len; - - // 基本データ - len = sprintf(str, "%d\t%s\t%s\t%d,%d,%u,%d,%d\t%s#\t%s#\t", - g->guild_id, g->name, g->master, - g->guild_lv, g->max_member, g->exp, g->skill_point, g->castle_id, - g->mes1, g->mes2); - // メンバー - for(i = 0; i < g->max_member; i++) { - struct guild_member *m = &g->member[i]; - len += sprintf(str + len, "%d,%d,%d,%d,%d,%d,%d,%u,%d,%d\t%s\t", - m->account_id, m->char_id, - m->hair, m->hair_color, m->gender, - m->class_, m->lv, m->exp, m->exp_payper, m->position, - ((m->account_id > 0) ? m->name : "-")); - } - // 役職 - for(i = 0; i < MAX_GUILDPOSITION; i++) { - struct guild_position *p = &g->position[i]; - len += sprintf(str + len, "%d,%d\t%s#\t", p->mode, p->exp_mode, p->name); - } - // エンブレム - len += sprintf(str + len, "%d,%d,", g->emblem_len, g->emblem_id); - for(i = 0; i < g->emblem_len; i++) { - len += sprintf(str + len, "%02x", (unsigned char)(g->emblem_data[i])); - } - len += sprintf(str + len, "$\t"); - // 同盟リスト - c = 0; - for(i = 0; i < MAX_GUILDALLIANCE; i++) - if (g->alliance[i].guild_id > 0) - c++; - len += sprintf(str + len, "%d\t", c); - for(i = 0; i < MAX_GUILDALLIANCE; i++) { - struct guild_alliance *a = &g->alliance[i]; - if (a->guild_id > 0) - len += sprintf(str + len, "%d,%d\t%s\t", a->guild_id, a->opposition, a->name); - } - // 追放リスト - c = 0; - for(i = 0; i < MAX_GUILDEXPULSION; i++) - if (g->expulsion[i].account_id > 0) - c++; - len += sprintf(str + len, "%d\t", c); - for(i = 0; i < MAX_GUILDEXPULSION; i++) { - struct guild_expulsion *e = &g->expulsion[i]; - if (e->account_id > 0) - len += sprintf(str + len, "%d,%d,%d,%d\t%s\t%s\t%s#\t", - e->account_id, e->rsv1, e->rsv2, e->rsv3, - e->name, e->acc, e->mes ); - } - // ギルドスキル - for(i = 0; i < MAX_GUILDSKILL; i++) { - len += sprintf(str + len, "%d,%d ", g->skill[i].id, g->skill[i].lv); - } - len += sprintf(str + len, "\t"); - - return 0; -} -#endif //TXT_SQL_CONVERT -// ギルドデータの文字列からの変換 -int inter_guild_fromstr(char *str, struct guild *g) { - int i, j, c; - unsigned int exp; - int tmp_int[16]; - char tmp_str[4][256]; - char tmp_str2[4096]; - char *pstr; - - // 基本データ - memset(g, 0, sizeof(struct guild)); - if (sscanf(str, "%d\t%[^\t]\t%[^\t]\t%d,%d,%u,%d,%d\t%[^\t]\t%[^\t]\t", &tmp_int[0], - tmp_str[0], tmp_str[1], - &tmp_int[1], &tmp_int[2], &exp, &tmp_int[4], &tmp_int[5], - tmp_str[2], tmp_str[3]) < 8) - return 1; - - g->guild_id = tmp_int[0]; - g->guild_lv = tmp_int[1]; - g->max_member = tmp_int[2]; - g->exp = exp; - g->skill_point = tmp_int[4]; -#ifndef TXT_SQL_CONVERT - g->castle_id = tmp_int[5]; -#endif - memcpy(g->name, tmp_str[0], NAME_LENGTH-1); - memcpy(g->master, tmp_str[1], NAME_LENGTH-1); - memcpy(g->mes1, tmp_str[2], 60); - memcpy(g->mes2, tmp_str[3], 120); - g->mes1[strlen(g->mes1)-1] = 0; - g->mes2[strlen(g->mes2)-1] = 0; - - for(j = 0; j < 6 && str != NULL; j++) // 位置スキップ - str = strchr(str + 1, '\t'); -// printf("GuildBaseInfo OK\n"); - - // メンバー - for(i = 0; i < g->max_member; i++) { - struct guild_member *m = &g->member[i]; - if (sscanf(str + 1, "%d,%d,%d,%d,%d,%d,%d,%u,%d,%d\t%[^\t]\t", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], - &tmp_int[5], &tmp_int[6], &exp, &tmp_int[8], &tmp_int[9], - tmp_str[0]) < 11) - return 1; - m->account_id = tmp_int[0]; - m->char_id = tmp_int[1]; - m->hair = tmp_int[2]; - m->hair_color = tmp_int[3]; - m->gender = tmp_int[4]; - m->class_ = tmp_int[5]; - m->lv = tmp_int[6]; - m->exp = exp; - m->exp_payper = tmp_int[8]; - m->position = tmp_int[9]; - memcpy(m->name, tmp_str[0], NAME_LENGTH-1); - - for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ - str = strchr(str + 1, '\t'); - } -// printf("GuildMemberInfo OK\n"); - // 役職 - i = 0; - while (sscanf(str+1, "%d,%d%n", &tmp_int[0], &tmp_int[1], &j) == 2 && str[1+j] == '\t') { - struct guild_position *p = &g->position[i]; - if (sscanf(str+1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3) - return 1; - p->mode = tmp_int[0]; - p->exp_mode = tmp_int[1]; - tmp_str[0][strlen(tmp_str[0])-1] = 0; - memcpy(p->name, tmp_str[0], NAME_LENGTH-1); - - for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ - str = strchr(str+1, '\t'); - i++; - } -// printf("GuildPositionInfo OK\n"); - // エンブレム - tmp_int[1] = 0; - if (sscanf(str + 1, "%d,%d,%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str2)< 3 && - sscanf(str + 1, "%d,%[^\t]\t", &tmp_int[0], tmp_str2) < 2) - return 1; - g->emblem_len = tmp_int[0]; - g->emblem_id = tmp_int[1]; - for(i = 0, pstr = tmp_str2; i < g->emblem_len; i++, pstr += 2) { - int c1 = pstr[0], c2 = pstr[1], x1 = 0, x2 = 0; - if (c1 >= '0' && c1 <= '9') x1 = c1 - '0'; - if (c1 >= 'a' && c1 <= 'f') x1 = c1 - 'a' + 10; - if (c1 >= 'A' && c1 <= 'F') x1 = c1 - 'A' + 10; - if (c2 >= '0' && c2 <= '9') x2 = c2 - '0'; - if (c2 >= 'a' && c2 <= 'f') x2 = c2 - 'a' + 10; - if (c2 >= 'A' && c2 <= 'F') x2 = c2 - 'A' + 10; - g->emblem_data[i] = (x1<<4) | x2; - } -// printf("GuildEmblemInfo OK\n"); - str=strchr(str + 1, '\t'); // 位置スキップ - - // 同盟リスト - if (sscanf(str + 1, "%d\t", &c) < 1) - return 1; - str = strchr(str + 1, '\t'); // 位置スキップ - for(i = 0; i < c; i++) { - struct guild_alliance *a = &g->alliance[i]; - if (sscanf(str + 1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3) - return 1; - a->guild_id = tmp_int[0]; - a->opposition = tmp_int[1]; - memcpy(a->name, tmp_str[0], NAME_LENGTH-1); - - for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ - str = strchr(str + 1, '\t'); - } -// printf("GuildAllianceInfo OK\n"); - // 追放リスト - if (sscanf(str+1, "%d\t", &c) < 1) - return 1; - str = strchr(str + 1, '\t'); // 位置スキップ - for(i = 0; i < c; i++) { - struct guild_expulsion *e = &g->expulsion[i]; - if (sscanf(str + 1, "%d,%d,%d,%d\t%[^\t]\t%[^\t]\t%[^\t]\t", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - tmp_str[0], tmp_str[1], tmp_str[2]) < 6) - return 1; - e->account_id = tmp_int[0]; - e->rsv1 = tmp_int[1]; - e->rsv2 = tmp_int[2]; - e->rsv3 = tmp_int[3]; - memcpy(e->name, tmp_str[0], NAME_LENGTH-1); - memcpy(e->acc, tmp_str[1], 24); - tmp_str[2][strlen(tmp_str[2])-1] = 0; - memcpy(e->mes, tmp_str[2], 40); - - for(j = 0; j < 4 && str != NULL; j++) // 位置スキップ - str = strchr(str + 1, '\t'); - } -// printf("GuildExplusionInfo OK\n"); - // ギルドスキル - for(i = 0; i < MAX_GUILDSKILL; i++) { - if (sscanf(str+1,"%d,%d ", &tmp_int[0], &tmp_int[1]) < 2) - break; - g->skill[i].id = tmp_int[0]; - g->skill[i].lv = tmp_int[1]; - str = strchr(str + 1, ' '); - } - str = strchr(str + 1, '\t'); -// printf("GuildSkillInfo OK\n"); - - return 0; -} -#ifndef TXT_SQL_CONVERT -// ギルド城データの文字列への変換 -int inter_guildcastle_tostr(char *str, struct guild_castle *gc) { - int len; - - len = sprintf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", // added Guardian HP [Valaris] - gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, - gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC, - gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible, - gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible, - gc->guardian[0].hp, gc->guardian[1].hp, gc->guardian[2].hp, gc->guardian[3].hp, - gc->guardian[4].hp, gc->guardian[5].hp, gc->guardian[6].hp, gc->guardian[7].hp); - - return 0; -} -#endif ///TXT_SQL_CONVERT -// ギルド城データの文字列からの変換 -int inter_guildcastle_fromstr(char *str, struct guild_castle *gc) { - int tmp_int[26]; - - memset(gc, 0, sizeof(struct guild_castle)); - // new structure of guild castle - if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], - &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], &tmp_int[24], &tmp_int[25]) == 26) { - gc->castle_id = tmp_int[0]; - gc->guild_id = tmp_int[1]; - gc->economy = tmp_int[2]; - gc->defense = tmp_int[3]; - gc->triggerE = tmp_int[4]; - gc->triggerD = tmp_int[5]; - gc->nextTime = tmp_int[6]; - gc->payTime = tmp_int[7]; - gc->createTime = tmp_int[8]; - gc->visibleC = tmp_int[9]; - gc->guardian[0].visible = tmp_int[10]; - gc->guardian[1].visible = tmp_int[11]; - gc->guardian[2].visible = tmp_int[12]; - gc->guardian[3].visible = tmp_int[13]; - gc->guardian[4].visible = tmp_int[14]; - gc->guardian[5].visible = tmp_int[15]; - gc->guardian[6].visible = tmp_int[16]; - gc->guardian[7].visible = tmp_int[17]; - gc->guardian[0].hp = tmp_int[18]; - gc->guardian[1].hp = tmp_int[19]; - gc->guardian[2].hp = tmp_int[20]; - gc->guardian[3].hp = tmp_int[21]; - gc->guardian[4].hp = tmp_int[22]; - gc->guardian[5].hp = tmp_int[23]; - gc->guardian[6].hp = tmp_int[24]; - gc->guardian[7].hp = tmp_int[25]; // end additions [Valaris] - // old structure of guild castle - } else if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], - &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17]) == 18) { - int i; - - gc->castle_id = tmp_int[0]; - gc->guild_id = tmp_int[1]; - gc->economy = tmp_int[2]; - gc->defense = tmp_int[3]; - gc->triggerE = tmp_int[4]; - gc->triggerD = tmp_int[5]; - gc->nextTime = tmp_int[6]; - gc->payTime = tmp_int[7]; - gc->createTime = tmp_int[8]; - gc->visibleC = tmp_int[9]; - gc->guardian[0].visible = tmp_int[10]; - gc->guardian[1].visible = tmp_int[11]; - gc->guardian[2].visible = tmp_int[12]; - gc->guardian[3].visible = tmp_int[13]; - gc->guardian[4].visible = tmp_int[14]; - gc->guardian[5].visible = tmp_int[15]; - gc->guardian[6].visible = tmp_int[16]; - gc->guardian[7].visible = tmp_int[17]; - - for (i = 0; i < MAX_GUARDIANS; i++) - { - if (gc->guardian[i].visible) - gc->guardian[i].hp = 15000 + 2000 * gc->defense; - else - gc->guardian[i].hp = 0; - } - } else { - return 1; - } - - return 0; -} -#ifndef TXT_SQL_CONVERT -// ギルド関連データベース読み込み -int inter_guild_readdb(void) { - int i; - FILE *fp; - char line[1024]; - char path[1024]; - - sprintf(path, "%s%s", db_path, "/exp_guild.txt"); - fp = fopen(path, "r"); - if (fp == NULL) { - ShowError("can't read db/exp_guild.txt\n"); - return 1; - } - i = 0; - while(fgets(line, sizeof(line)-1, fp) && i < 100){ - if (line[0] == '/' && line[1] == '/') - continue; - guild_exp[i] = (unsigned int)atof(line); - i++; - } - fclose(fp); - - return 0; -} - -// ギルドデータの読み込み -int inter_guild_init() { - char line[16384]; - struct guild *g; - struct guild_castle *gc; - FILE *fp; - int i, j, c = 0; - - inter_guild_readdb(); - - guild_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); - castle_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); - - if ((fp = fopen(guild_txt,"r")) == NULL) - return 1; - while(fgets(line, sizeof(line)-1, fp)) { - j = 0; - if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && guild_newid <= i) { - guild_newid = i; - continue; - } - - g = (struct guild *) aCalloc(sizeof(struct guild), 1); - if(g == NULL){ - ShowFatalError("int_guild: out of memory!\n"); - exit(0); - } -// memset(g, 0, sizeof(struct guild)); not needed... - if (inter_guild_fromstr(line, g) == 0 && g->guild_id > 0) { - if (g->guild_id >= guild_newid) - guild_newid = g->guild_id + 1; - idb_put(guild_db, g->guild_id, g); - guild_check_empty(g); - guild_calcinfo(g); - } else { - ShowError("int_guild: broken data [%s] line %d\n", guild_txt, c); - aFree(g); - } - c++; - } - fclose(fp); -// printf("int_guild: %s read done (%d guilds)\n", guild_txt, c); - - c = 0;//カウンタ初期化 - - if ((fp = fopen(castle_txt, "r")) == NULL) { - return 1; - } - - while(fgets(line, sizeof(line)-1, fp)) { - gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1); - if(gc == NULL){ - ShowFatalError("int_guild: out of memory!\n"); - exit(0); - } -// memset(gc, 0, sizeof(struct guild_castle)); No need... - if (inter_guildcastle_fromstr(line, gc) == 0) { - idb_put(castle_db, gc->castle_id, gc); - } else { - ShowError("int_guild: broken data [%s] line %d\n", castle_txt, c); - aFree(gc); - } - c++; - } - - if (!c) { - ShowStatus(" %s - making Default Data...\n", castle_txt); - //デフォルトデータを作成 - for(i = 0; i < MAX_GUILDCASTLE; i++) { - gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1); - if (gc == NULL) { - ShowFatalError("int_guild: out of memory!\n"); - exit(0); - } - gc->castle_id = i; - idb_put(castle_db, gc->castle_id, gc); - } - ShowStatus(" %s - making done\n",castle_txt); - return 0; - } - - fclose(fp); - - return 0; -} - -void inter_guild_final() { - castle_db->destroy(castle_db, NULL); - guild_db->destroy(guild_db, NULL); - return; -} - -struct guild *inter_guild_search(int guild_id) { - return idb_get(guild_db, guild_id); -} - -// ギルドデータのセーブ用 -int inter_guild_save_sub(DBKey key,void *data,va_list ap) { - char line[16384]; - FILE *fp; - - inter_guild_tostr(line,(struct guild *)data); - fp=va_arg(ap,FILE *); - fprintf(fp,"%s" RETCODE,line); - - return 0; -} - -// ギルド城データのセーブ用 -int inter_castle_save_sub(DBKey key, void *data, va_list ap) { - char line[16384]; - FILE *fp; - - inter_guildcastle_tostr(line, (struct guild_castle *)data); - fp = va_arg(ap, FILE *); - fprintf(fp, "%s" RETCODE, line); - - return 0; -} - -// ギルドデータのセーブ -int inter_guild_save() { - FILE *fp; - int lock; - - if ((fp = lock_fopen(guild_txt, &lock)) == NULL) { - ShowError("int_guild: cant write [%s] !!! data is lost !!!\n", guild_txt); - return 1; - } - guild_db->foreach(guild_db, inter_guild_save_sub, fp); -// fprintf(fp, "%d\t%%newid%%\n", guild_newid); - lock_fclose(fp, guild_txt, &lock); -// printf("int_guild: %s saved.\n", guild_txt); - - if ((fp = lock_fopen(castle_txt,&lock)) == NULL) { - ShowError("int_guild: cant write [%s] !!! data is lost !!!\n", castle_txt); - return 1; - } - castle_db->foreach(castle_db, inter_castle_save_sub, fp); - lock_fclose(fp, castle_txt, &lock); - - return 0; -} - -// ギルド名検索用 -int search_guildname_sub(DBKey key, void *data, va_list ap) { - struct guild *g = (struct guild *)data, **dst; - char *str; - - str = va_arg(ap, char *); - dst = va_arg(ap, struct guild **); - if (strcmpi(g->name, str) == 0) - *dst = g; - return 0; -} - -// ギルド名検索 -struct guild* search_guildname(char *str) { - struct guild *g = NULL; - guild_db->foreach(guild_db, search_guildname_sub, str, &g); - return g; -} - -// ギルドが空かどうかチェック -int guild_check_empty(struct guild *g) { - int i; - - for(i = 0; i < g->max_member; i++) { - if (g->member[i].account_id > 0) { - return 0; - } - } - // 誰もいないので解散 - guild_db->foreach(guild_db, guild_break_sub, g->guild_id); - inter_guild_storage_delete(g->guild_id); - mapif_guild_broken(g->guild_id, 0); - idb_remove(guild_db, g->guild_id); - return 1; -} - -// キャラの競合がないかチェック用 -int guild_check_conflict_sub(DBKey key, void *data, va_list ap) { - struct guild *g = (struct guild *)data; - int guild_id, account_id, char_id, i; - - guild_id = va_arg(ap, int); - account_id = va_arg(ap, int); - char_id = va_arg(ap, int); - - if (g->guild_id == guild_id) // 本来の所属なので問題なし - return 0; - - for(i = 0; i < MAX_GUILD; i++) { - if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) { - // 別のギルドに偽の所属データがあるので脱退 - ShowWarning("int_guild: guild conflict! %d,%d %d!=%d\n", account_id, char_id, guild_id, g->guild_id); - mapif_parse_GuildLeave(-1, g->guild_id, account_id, char_id, 0, "**データ競合**"); - } - } - - return 0; -} -// キャラの競合がないかチェック -int guild_check_conflict(int guild_id, int account_id, int char_id) { - guild_db->foreach(guild_db, guild_check_conflict_sub, guild_id, account_id, char_id); - - return 0; -} - -unsigned int guild_nextexp (int level) -{ - if (level == 0) - return 1; - if (level > 0 && level < 100) - return guild_exp[level-1]; - - return 0; -} - -// ギルドスキルがあるか確認 -int guild_checkskill(struct guild *g, int id) { - int idx = id - GD_SKILLBASE; - - - if(idx < 0 || idx >= MAX_GUILDSKILL) - - return 0; - - return g->skill[idx].lv; -} - -// ギルドの情報の再計算 -int guild_calcinfo(struct guild *g) { - int i, c; - unsigned int nextexp; - struct guild before = *g; - - // スキルIDの設定 - for(i = 0; i < MAX_GUILDSKILL; i++) - g->skill[i].id=i+GD_SKILLBASE; - - // ギルドレベル - if (g->guild_lv <= 0) - g->guild_lv = 1; - nextexp = guild_nextexp(g->guild_lv); - if (nextexp > 0) { - while(g->exp >= nextexp && nextexp > 0) { //fixed guild exp overflow [Kevin] - g->exp -= nextexp; - g->guild_lv++; - g->skill_point++; - nextexp = guild_nextexp(g->guild_lv); - } - } - - // ギルドの次の経験値 - g->next_exp = guild_nextexp(g->guild_lv); - - // メンバ上限(ギルド拡張適用) - g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; //Guild Extention skill - currently adds 6 to max per skill lv. - if(g->max_member > MAX_GUILD) - { - ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD); - g->max_member = MAX_GUILD; - } - - // 平均レベルとオンライン人数 - g->average_lv = 0; - g->connect_member = 0; - c = 0; - for(i = 0; i < g->max_member; i++) { - if (g->member[i].account_id > 0) { - g->average_lv += g->member[i].lv; - c++; - if (g->member[i].online > 0) - g->connect_member++; - } - } - if(c) g->average_lv /= c; - - // 全データを送る必要がありそう - if (g->max_member != before.max_member || - g->guild_lv != before.guild_lv || - g->skill_point != before.skill_point) { - mapif_guild_info(-1, g); - return 1; - } - - return 0; -} - -//------------------------------------------------------------------- -// map serverへの通信 - -// ギルド作成可否 -int mapif_guild_created(int fd, int account_id, struct guild *g) { - WFIFOHEAD(fd, 10); - WFIFOW(fd,0) = 0x3830; - WFIFOL(fd,2) = account_id; - if (g != NULL) { - WFIFOL(fd,6) = g->guild_id; - ShowInfo("Created Guild (%d %s)\n", g->guild_id, g->name); - }else{ - WFIFOL(fd,6) = 0; - } - WFIFOSET(fd,10); - return 0; -} - -// ギルド情報見つからず -int mapif_guild_noinfo(int fd, int guild_id) { - WFIFOHEAD(fd, 8); - WFIFOW(fd,0) = 0x3831; - WFIFOW(fd,2) = 8; - WFIFOL(fd,4) = guild_id; - WFIFOSET(fd,8); - ShowNotice("int_guild: info not found %d\n", guild_id); - - return 0; -} - -// ギルド情報まとめ送り -int mapif_guild_info(int fd, struct guild *g) { - unsigned char buf[8+sizeof(struct guild)]; - - WBUFW(buf,0) = 0x3831; - memcpy(buf + 4, g, sizeof(struct guild)); - WBUFW(buf,2) = 4 + sizeof(struct guild); -// printf("int_guild: sizeof(guild)=%d\n", sizeof(struct guild)); - if (fd < 0) - mapif_sendall(buf, WBUFW(buf,2)); - else - mapif_send(fd, buf, WBUFW(buf,2)); -// printf("int_guild: info %d %s\n", p->guild_id, p->name); - - return 0; -} - -// メンバ追加可否 -int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag) { - WFIFOHEAD(fd, 15); - WFIFOW(fd,0) = 0x3832; - WFIFOL(fd,2) = guild_id; - WFIFOL(fd,6) = account_id; - WFIFOL(fd,10) = char_id; - WFIFOB(fd,14) = flag; - WFIFOSET(fd, 15); - - return 0; -} - -// 脱退/追放通知 -int mapif_guild_leaved(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes) { - unsigned char buf[79]; - - WBUFW(buf, 0) = 0x3834; - WBUFL(buf, 2) = guild_id; - WBUFL(buf, 6) = account_id; - WBUFL(buf,10) = char_id; - WBUFB(buf,14) = flag; - memcpy(WBUFP(buf,15), mes, 40); - memcpy(WBUFP(buf,55), name, NAME_LENGTH); - mapif_sendall(buf, 55+NAME_LENGTH); -// mapif_sendall(buf, 79); - ShowInfo("Character left guild (Guild %d, %d - %s: %s)\n", guild_id, account_id, name, mes); - - return 0; -} - -// オンライン状態とLv更新通知 -int mapif_guild_memberinfoshort(struct guild *g, int idx) { - unsigned char buf[19]; - - WBUFW(buf, 0) = 0x3835; - WBUFL(buf, 2) = g->guild_id; - WBUFL(buf, 6) = g->member[idx].account_id; - WBUFL(buf,10) = g->member[idx].char_id; - WBUFB(buf,14) = (unsigned char)g->member[idx].online; - WBUFW(buf,15) = g->member[idx].lv; - WBUFW(buf,17) = g->member[idx].class_; - mapif_sendall(buf, 19); - return 0; -} - -// 解散通知 -int mapif_guild_broken(int guild_id, int flag) { - unsigned char buf[7]; - - WBUFW(buf,0) = 0x3836; - WBUFL(buf,2) = guild_id; - WBUFB(buf,6) = flag; - mapif_sendall(buf, 7); - ShowInfo("Guild Break (%d)\n", guild_id); - - return 0; -} - -// ギルド内発言 -int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd) { - unsigned char buf[2048]; - - WBUFW(buf,0) = 0x3837; - WBUFW(buf,2) = len + 12; - WBUFL(buf,4) = guild_id; - WBUFL(buf,8) = account_id; - memcpy(WBUFP(buf,12), mes, len); - mapif_sendallwos(sfd, buf, len + 12); - - return 0; -} - -// ギルド基本情報変更通知 -int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len) { - unsigned char buf[2048]; - - WBUFW(buf,0) = 0x3839; - WBUFW(buf,2) = len+10; - WBUFL(buf,4) = guild_id; - WBUFW(buf,8) = type; - memcpy(WBUFP(buf,10),data,len); - mapif_sendall(buf,len+10); - return 0; -} - -// ギルドメンバ情報変更通知 -int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len) { - unsigned char buf[4096]; - - WBUFW(buf, 0) = 0x383a; - WBUFW(buf, 2) = len + 18; - WBUFL(buf, 4) = guild_id; - WBUFL(buf, 8) = account_id; - WBUFL(buf,12) = char_id; - WBUFW(buf,16) = type; - memcpy(WBUFP(buf,18), data, len); - mapif_sendall(buf,len+18); - - return 0; -} - -// ギルドスキルアップ通知 -int mapif_guild_skillupack(int guild_id, int skill_num, int account_id) { - unsigned char buf[14]; - - WBUFW(buf, 0) = 0x383c; - WBUFL(buf, 2) = guild_id; - WBUFL(buf, 6) = skill_num; - WBUFL(buf,10) = account_id; - mapif_sendall(buf, 14); - - return 0; -} - -// ギルド同盟/敵対通知 -int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2) { - unsigned char buf[67]; - - WBUFW(buf, 0) = 0x383d; - WBUFL(buf, 2) = guild_id1; - WBUFL(buf, 6) = guild_id2; - WBUFL(buf,10) = account_id1; - WBUFL(buf,14) = account_id2; - WBUFB(buf,18) = flag; - memcpy(WBUFP(buf,19), name1, NAME_LENGTH); - memcpy(WBUFP(buf,19+NAME_LENGTH), name2, NAME_LENGTH); - mapif_sendall(buf,19+2*NAME_LENGTH); -/* - memcpy(WBUFP(buf,43), name2, NAME_LENGTH); - mapif_sendall(buf, 67); -*/ - return 0; -} - -// ギルド役職変更通知 -int mapif_guild_position(struct guild *g, int idx) { - unsigned char buf[2048]; - - WBUFW(buf,0) = 0x383b; - WBUFW(buf,2) = sizeof(struct guild_position) + 12; - WBUFL(buf,4) = g->guild_id; - WBUFL(buf,8) = idx; - memcpy(WBUFP(buf,12), &g->position[idx], sizeof(struct guild_position)); - mapif_sendall(buf, WBUFW(buf,2)); - - return 0; -} - -// ギルド告知変更通知 -int mapif_guild_notice(struct guild *g) { - unsigned char buf[186]; - - WBUFW(buf,0) = 0x383e; - WBUFL(buf,2) = g->guild_id; - memcpy(WBUFP(buf,6), g->mes1, 60); - memcpy(WBUFP(buf,66), g->mes2, 120); - mapif_sendall(buf, 186); - - return 0; -} - -// ギルドエンブレム変更通知 -int mapif_guild_emblem(struct guild *g) { - unsigned char buf[2048]; - - WBUFW(buf,0) = 0x383f; - WBUFW(buf,2) = g->emblem_len + 12; - WBUFL(buf,4) = g->guild_id; - WBUFL(buf,8) = g->emblem_id; - memcpy(WBUFP(buf,12), g->emblem_data, g->emblem_len); - mapif_sendall(buf, WBUFW(buf,2)); - - return 0; -} - -int mapif_guild_master_changed(struct guild *g, int position) -{ - unsigned char buf[12]; - WBUFW(buf,0)=0x3843; - WBUFL(buf,2)=g->guild_id; - WBUFL(buf,6)=position; - mapif_sendall(buf,10); - return 0; -} - -int mapif_guild_castle_dataload(int castle_id, int index, int value) { - unsigned char buf[9]; - - WBUFW(buf,0) = 0x3840; - WBUFW(buf,2) = castle_id; - WBUFB(buf,4) = index; - WBUFL(buf,5) = value; - mapif_sendall(buf,9); - - return 0; -} - -int mapif_guild_castle_datasave(int castle_id, int index, int value) { - unsigned char buf[9]; - - WBUFW(buf,0) = 0x3841; - WBUFW(buf,2) = castle_id; - WBUFB(buf,4) = index; - WBUFL(buf,5) = value; - mapif_sendall(buf,9); - - return 0; -} - -int mapif_guild_castle_alldataload_sub(DBKey key, void *data, va_list ap) { - int fd = va_arg(ap, int); - int *p = va_arg(ap, int*); - - WFIFOHEAD(fd, sizeof(struct guild_castle)); - memcpy(WFIFOP(fd,*p), (struct guild_castle*)data, sizeof(struct guild_castle)); - (*p) += sizeof(struct guild_castle); - - return 0; -} - -int mapif_guild_castle_alldataload(int fd) { - int len = 4; - - WFIFOHEAD(fd, 0); - WFIFOW(fd,0) = 0x3842; - castle_db->foreach(castle_db, mapif_guild_castle_alldataload_sub, fd, &len); - WFIFOW(fd,2) = len; - WFIFOSET(fd, len); - - return 0; -} - -//------------------------------------------------------------------- -// map serverからの通信 - -// ギルド作成要求 -int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_member *master) { - struct guild *g; - int i; - - for(i = 0; i < NAME_LENGTH && name[i]; i++) { - if (!(name[i] & 0xe0) || name[i] == 0x7f) { - ShowInfo("Create Guild: illegal guild name [%s]\n", name); - mapif_guild_created(fd, account_id, NULL); - return 0; - } - } - - if ((g = search_guildname(name)) != NULL) { - ShowInfo("Create Guild: same name guild exists [%s]\n", name); - mapif_guild_created(fd, account_id, NULL); - return 0; - } - - // Check Authorised letters/symbols in the name of the character - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) == NULL) { - mapif_guild_created(fd,account_id,NULL); - return 0; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) != NULL) { - mapif_guild_created(fd,account_id,NULL); - return 0; - } - } - - g = (struct guild *) aCalloc(sizeof(struct guild), 1); - if (g == NULL) { - ShowFatalError("int_guild: CreateGuild: out of memory !\n"); - mapif_guild_created(fd, account_id, NULL); - exit(0); - } -// memset(g, 0, sizeof(struct guild)); Meh... - g->guild_id = guild_newid++; - memcpy(g->name, name, NAME_LENGTH-1); - memcpy(g->master, master->name, NAME_LENGTH-1); - memcpy(&g->member[0], master, sizeof(struct guild_member)); - - g->position[0].mode = 0x11; - strcpy(g->position[ 0].name, "GuildMaster"); - strcpy(g->position[MAX_GUILDPOSITION-1].name, "Newbie"); - for(i = 1; i < MAX_GUILDPOSITION-1; i++) - sprintf(g->position[i].name, "Position %d", i + 1); - - // ここでギルド情報計算が必要と思われる - g->max_member = 16; - g->average_lv = master->lv; - for(i = 0; i < MAX_GUILDSKILL; i++) - g->skill[i].id=i + GD_SKILLBASE; - - idb_put(guild_db, g->guild_id, g); - - mapif_guild_created(fd, account_id, g); - mapif_guild_info(fd, g); - - if(log_inter) - inter_log("guild %s (id=%d) created by master %s (id=%d)" RETCODE, - name, g->guild_id, master->name, master->account_id); - - return 0; -} - -// ギルド情報要求 -int mapif_parse_GuildInfo(int fd, int guild_id) { - struct guild *g; - - g = idb_get(guild_db, guild_id); - if (g != NULL){ - guild_calcinfo(g); - mapif_guild_info(fd, g); - } else - mapif_guild_noinfo(fd, guild_id); - - return 0; -} - -// ギルドメンバ追加要求 -int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) { - struct guild *g; - int i; - - g = idb_get(guild_db, guild_id); - if (g == NULL) { - mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1); - return 0; - } - - for(i = 0; i < g->max_member; i++) { - if (g->member[i].account_id == 0) { - memcpy(&g->member[i], m, sizeof(struct guild_member)); - mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0); - guild_calcinfo(g); - mapif_guild_info(-1, g); - - return 0; - } - } - mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1); - - return 0; -} - -// ギルド脱退/追放要求 -int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) { - struct guild *g = NULL; - int i, j; - - g = idb_get(guild_db, guild_id); - if (g != NULL) { - for(i = 0; i < MAX_GUILD; i++) { - if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) { -// printf("%d %d\n", i, (int)(&g->member[i])); -// printf("%d %s\n", i, g->member[i].name); - - if (flag) { // 追放の場合追放リストに入れる - for(j = 0; j < MAX_GUILDEXPULSION; j++) { - if (g->expulsion[j].account_id == 0) - break; - } - if (j == MAX_GUILDEXPULSION) { // 一杯なので古いのを消す - for(j = 0; j < MAX_GUILDEXPULSION - 1; j++) - g->expulsion[j] = g->expulsion[j+1]; - j = MAX_GUILDEXPULSION - 1; - } - g->expulsion[j].account_id = account_id; - memcpy(g->expulsion[j].acc, "dummy", NAME_LENGTH-1); - memcpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH-1); - memcpy(g->expulsion[j].mes, mes, 40); - } - - mapif_guild_leaved(guild_id, account_id, char_id, flag, g->member[i].name, mes); -// printf("%d %d\n", i, (int)(&g->member[i])); -// printf("%d %s\n", i, (&g->member[i])->name); - memset(&g->member[i], 0, sizeof(struct guild_member)); - - if (guild_check_empty(g) == 0) - mapif_guild_info(-1,g);// まだ人がいるのでデータ送信 - - return 0; - } - } - } - return 0; -} - -// オンライン/Lv更新 -int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_) { - struct guild *g; - int i, alv, c; - - g = idb_get(guild_db, guild_id); - if (g == NULL) - return 0; - - g->connect_member = 0; - - alv = 0; - c = 0; - for(i = 0; i < MAX_GUILD; i++) { - if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) { - g->member[i].online = online; - g->member[i].lv = lv; - g->member[i].class_ = class_; - mapif_guild_memberinfoshort(g, i); - } - if (g->member[i].account_id > 0) { - alv += g->member[i].lv; - c++; - } - if (g->member[i].online) - g->connect_member++; - } - - if (c) - // 平均レベル - g->average_lv = alv / c; - - return 0; -} - -// ギルド解散処理用(同盟/敵対を解除) -int guild_break_sub(DBKey key, void *data, va_list ap) { - struct guild *g = (struct guild *)data; - int guild_id = va_arg(ap, int); - int i; - - for(i = 0; i < MAX_GUILDALLIANCE; i++) { - if (g->alliance[i].guild_id == guild_id) - g->alliance[i].guild_id = 0; - } - return 0; -} - -// ギルド解散要求 -int mapif_parse_BreakGuild(int fd, int guild_id) { - struct guild *g; - - g = idb_get(guild_db, guild_id); - if(g == NULL) - return 0; - - guild_db->foreach(guild_db, guild_break_sub, guild_id); - inter_guild_storage_delete(guild_id); - mapif_guild_broken(guild_id, 0); - - if(log_inter) - inter_log("guild %s (id=%d) broken" RETCODE, g->name, guild_id); - - idb_remove(guild_db, guild_id); - return 0; -} - -// ギルドメッセージ送信 -int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len) { - return mapif_guild_message(guild_id, account_id, mes, len, fd); -} - -// ギルド基本データ変更要求 -int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char *data, int len) { - struct guild *g; - short dw = *((short *)data); - - g = idb_get(guild_db, guild_id); - if (g == NULL) - return 0; - - switch(type) { - case GBI_GUILDLV: - if (dw > 0 && g->guild_lv + dw <= 50) { - g->guild_lv+=dw; - g->skill_point+=dw; - } else if (dw < 0 && g->guild_lv + dw >= 1) - g->guild_lv += dw; - mapif_guild_info(-1, g); - return 0; - default: - ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n", type); - break; - } - mapif_guild_basicinfochanged(guild_id, type, data, len); - - return 0; -} - -// ギルドメンバデータ変更要求 -int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) { - int i; - struct guild *g; - - g = idb_get(guild_db, guild_id); - if(g == NULL) - return 0; - - for(i = 0; i < g->max_member; i++) - if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) - break; - if (i == g->max_member) { - ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n", account_id, char_id, guild_id, g->name); - return 0; - } - switch(type) { - case GMI_POSITION: // 役職 - g->member[i].position = *((int *)data); - break; - case GMI_EXP: // EXP - { - unsigned int exp, old_exp=g->member[i].exp; - g->member[i].exp=*((unsigned int *)data); - if (g->member[i].exp > old_exp) - { - exp = g->member[i].exp - old_exp; - if (guild_exp_rate != 100) - exp = exp*guild_exp_rate/100; - if (exp > UINT_MAX - g->exp) - g->exp = UINT_MAX; - else - g->exp+=exp; - guild_calcinfo(g); - mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,4); - } - break; - } - case GMI_HAIR: - { - g->member[i].hair=*((int *)data); - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - break; - } - case GMI_HAIR_COLOR: - { - g->member[i].hair_color=*((int *)data); - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - break; - } - case GMI_GENDER: - { - g->member[i].gender=*((int *)data); - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - break; - } - case GMI_CLASS: - { - g->member[i].class_=*((int *)data); - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - break; - } - case GMI_LEVEL: - { - g->member[i].lv=*((int *)data); - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - break; - } - - default: - ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n", type); - break; - } - mapif_guild_memberinfochanged(guild_id, account_id, char_id, type, data, len); - - return 0; -} - -int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender) -{ - return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); -} - -// ギルド役職名変更要求 -int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) { - struct guild *g = idb_get(guild_db, guild_id); - - if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) { - return 0; - } - memcpy(&g->position[idx], p, sizeof(struct guild_position)); - mapif_guild_position(g, idx); - ShowInfo("int_guild: position [%d] changed\n", idx); - - return 0; -} - -// ギルドスキルアップ要求 -int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id) { - struct guild *g = idb_get(guild_db, guild_id); - int idx = skill_num - GD_SKILLBASE; - - if (g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) - return 0; - - if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < 10) { - g->skill[idx].lv++; - g->skill_point--; - if (guild_calcinfo(g) == 0) - mapif_guild_info(-1, g); - mapif_guild_skillupack(guild_id, skill_num, account_id); - } - - return 0; -} - -//Manual deletion of an alliance when partnering guild does not exists. [Skotlex] -static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag) -{ - int i; - char name[NAME_LENGTH]; - for(i=0;ialliance[i].guild_id == guild_id) - { - strcpy(name, g->alliance[i].name); - g->alliance[i].guild_id=0; - break; - } - if (i == MAX_GUILDALLIANCE) - return -1; - - mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name); - return 0; -} -// ギルド同盟要求 -int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) { - struct guild *g[2]; - int j, i; - - g[0] = idb_get(guild_db, guild_id1); - g[1] = idb_get(guild_db, guild_id2); - - if(g[0] && g[1]==NULL && (flag&0x8)) //Requested to remove an alliance with a not found guild. - return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, - account_id1, account_id2, flag); //Try to do a manual removal of said guild. - - if (g[0] == NULL || g[1] == NULL) - return 0; - - if (!(flag & 0x8)) { - for(i = 0; i < 2 - (flag & 1); i++) { - for(j = 0; j < MAX_GUILDALLIANCE; j++) - if (g[i]->alliance[j].guild_id == 0) { - g[i]->alliance[j].guild_id = g[1-i]->guild_id; - memcpy(g[i]->alliance[j].name, g[1-i]->name, NAME_LENGTH-1); - g[i]->alliance[j].opposition = flag & 1; - break; - } - } - } else { // 関係解消 - for(i = 0; i < 2 - (flag & 1); i++) { - for(j = 0; j < MAX_GUILDALLIANCE; j++) - if (g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag & 1)) { - g[i]->alliance[j].guild_id = 0; - break; - } - } - } - mapif_guild_alliance(guild_id1, guild_id2, account_id1, account_id2, flag, g[0]->name, g[1]->name); - - return 0; -} - -// ギルド告知変更要求 -int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) { - struct guild *g; - - g = idb_get(guild_db, guild_id); - if (g == NULL) - return 0; - memcpy(g->mes1, mes1, 60); - memcpy(g->mes2, mes2, 120); - - return mapif_guild_notice(g); -} - -// ギルドエンブレム変更要求 -int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) { - struct guild *g; - - g = idb_get(guild_db, guild_id); - if (g == NULL) - return 0; - memcpy(g->emblem_data, data, len); - g->emblem_len = len; - g->emblem_id++; - - return mapif_guild_emblem(g); -} - -int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) { - struct guild_castle *gc = idb_get(castle_db, castle_id); - - if (gc == NULL) { - return mapif_guild_castle_dataload(castle_id, 0, 0); - } - switch(index) { - case 1: return mapif_guild_castle_dataload(gc->castle_id, index, gc->guild_id); - case 2: return mapif_guild_castle_dataload(gc->castle_id, index, gc->economy); - case 3: return mapif_guild_castle_dataload(gc->castle_id, index, gc->defense); - case 4: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerE); - case 5: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerD); - case 6: return mapif_guild_castle_dataload(gc->castle_id, index, gc->nextTime); - case 7: return mapif_guild_castle_dataload(gc->castle_id, index, gc->payTime); - case 8: return mapif_guild_castle_dataload(gc->castle_id, index, gc->createTime); - case 9: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleC); - case 10: - case 11: - case 12: - case 13: - case 14: - case 15: - case 16: - case 17: - return mapif_guild_castle_dataload(gc->castle_id, index, gc->guardian[index-10].visible); - case 18: - case 19: - case 20: - case 21: - case 22: - case 23: - case 24: - case 25: - return mapif_guild_castle_dataload(gc->castle_id, index, gc->guardian[index-18].hp); // end additions [Valaris] - - default: - ShowError("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index); - return 0; - } - - return 0; -} - -int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) { - struct guild_castle *gc= idb_get(castle_db, castle_id); - - if (gc == NULL) { - return mapif_guild_castle_datasave(castle_id, index, value); - } - switch(index) { - case 1: - if (gc->guild_id != value) { - int gid = (value) ? value : gc->guild_id; - struct guild *g = idb_get(guild_db, gid); - if(log_inter) - inter_log("guild %s (id=%d) %s castle id=%d" RETCODE, - (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id); - } - gc->guild_id = value; - if(gc->guild_id == 0) { - //Delete guardians. - memset(&gc->guardian, 0, sizeof(gc->guardian)); - } - break; - case 2: gc->economy = value; break; - case 3: gc->defense = value; break; - case 4: gc->triggerE = value; break; - case 5: gc->triggerD = value; break; - case 6: gc->nextTime = value; break; - case 7: gc->payTime = value; break; - case 8: gc->createTime = value; break; - case 9: gc->visibleC = value; break; - case 10: - case 11: - case 12: - case 13: - case 14: - case 15: - case 16: - case 17: - gc->guardian[index-10].visible = value; break; - case 18: - case 19: - case 20: - case 21: - case 22: - case 23: - case 24: - case 25: - gc->guardian[index-18].hp = value; break; // end additions [Valaris] - default: - ShowError("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index); - return 0; - } - - return mapif_guild_castle_datasave(gc->castle_id, index, value); -} - -// ギルドチェック要求 -int mapif_parse_GuildCheck(int fd, int guild_id, int account_id, int char_id) { - return guild_check_conflict(guild_id, account_id, char_id); -} - -int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len) -{ - struct guild *g = idb_get(guild_db, guild_id); - struct guild_member gm; - int pos; - - if(g==NULL || g->guild_id<=0 || len > NAME_LENGTH) - return 0; - - for (pos = 0; pos < g->max_member && strncmp(g->member[pos].name, name, len); pos++); - - if (pos == g->max_member) - return 0; //Character not found?? - - memcpy(&gm, &g->member[pos], sizeof (struct guild_member)); - memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member)); - memcpy(&g->member[0], &gm, sizeof(struct guild_member)); - - g->member[pos].position = g->member[0].position; - g->member[0].position = 0; //Position 0: guild Master. - strncpy(g->master, name, len); - if (len < NAME_LENGTH) - g->master[len] = '\0'; - - ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",name, guild_id, g->name); - return mapif_guild_master_changed(g, pos); -} - -// map server からの通信 -// ・1パケットのみ解析すること -// ・パケット長データはinter.cにセットしておくこと -// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない -int inter_guild_parse_frommap(int fd) { - RFIFOHEAD(fd); - switch(RFIFOW(fd,0)) { - case 0x3030: mapif_parse_CreateGuild(fd, RFIFOL(fd,4), (char*)RFIFOP(fd,8), (struct guild_member *)RFIFOP(fd,32)); break; - case 0x3031: mapif_parse_GuildInfo(fd, RFIFOL(fd,2)); break; - case 0x3032: mapif_parse_GuildAddMember(fd, RFIFOL(fd,4), (struct guild_member *)RFIFOP(fd,8)); break; - case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break; - case 0x3034: mapif_parse_GuildLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), (const char*)RFIFOP(fd,15)); break; - case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOW(fd,15), RFIFOW(fd,17)); break; - case 0x3036: mapif_parse_BreakGuild(fd, RFIFOL(fd,2)); break; - case 0x3037: mapif_parse_GuildMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break; - case 0x3038: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break; - case 0x3039: mapif_parse_GuildBasicInfoChange(fd, RFIFOL(fd,4), RFIFOW(fd,8), (const char*)RFIFOP(fd,10), RFIFOW(fd,2)-10); break; - case 0x303A: mapif_parse_GuildMemberInfoChange(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOL(fd,12), RFIFOW(fd,16), (const char*)RFIFOP(fd,18), RFIFOW(fd,2)-18); break; - case 0x303B: mapif_parse_GuildPosition(fd, RFIFOL(fd,4), RFIFOL(fd,8), (struct guild_position *)RFIFOP(fd,12)); break; - case 0x303C: mapif_parse_GuildSkillUp(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; - case 0x303D: mapif_parse_GuildAlliance(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOB(fd,18)); break; - case 0x303E: mapif_parse_GuildNotice(fd, RFIFOL(fd,2), (const char*)RFIFOP(fd,6), (const char*)RFIFOP(fd,66)); break; - case 0x303F: mapif_parse_GuildEmblem(fd, RFIFOW(fd,2)-12, RFIFOL(fd,4), RFIFOL(fd,8), (const char*)RFIFOP(fd,12)); break; - case 0x3040: mapif_parse_GuildCastleDataLoad(fd, RFIFOW(fd,2), RFIFOB(fd,4)); break; - case 0x3041: mapif_parse_GuildCastleDataSave(fd, RFIFOW(fd,2), RFIFOB(fd,4), RFIFOL(fd,5)); break; - - default: - return 0; - } - - return 1; -} - -// マップサーバーの接続時処理 -int inter_guild_mapif_init(int fd) { - return mapif_guild_castle_alldataload(fd); -} - -// サーバーから脱退要求(キャラ削除用) -int inter_guild_leave(int guild_id, int account_id, int char_id) { - return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **"); -} -#endif //TXT_SQL_CONVERT +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include +#include +#include +#include + +#include "../common/mmo.h" +#include "../common/socket.h" +#include "../common/db.h" +#include "../common/lock.h" +#include "../common/showmsg.h" +#include "char.h" +#include "inter.h" +#include "int_storage.h" +#include "int_guild.h" + +char guild_txt[1024] = "save/guild.txt"; +char castle_txt[1024] = "save/castle.txt"; + +#ifndef TXT_SQL_CONVERT +static struct dbt *guild_db; +static struct dbt *castle_db; + +static int guild_newid = 10000; + +static unsigned int guild_exp[100]; + +int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes); +int mapif_guild_broken(int guild_id, int flag); +int guild_check_empty(struct guild *g); +int guild_calcinfo(struct guild *g); +int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len); +int mapif_guild_info(int fd, struct guild *g); +int guild_break_sub(DBKey key, void *data, va_list ap); + +// ギルドデータの文字列への変換 +int inter_guild_tostr(char *str, struct guild *g) { + int i, c, len; + + // 基本データ + len = sprintf(str, "%d\t%s\t%s\t%d,%d,%u,%d,%d\t%s#\t%s#\t", + g->guild_id, g->name, g->master, + g->guild_lv, g->max_member, g->exp, g->skill_point, g->castle_id, + g->mes1, g->mes2); + // メンバー + for(i = 0; i < g->max_member; i++) { + struct guild_member *m = &g->member[i]; + len += sprintf(str + len, "%d,%d,%d,%d,%d,%d,%d,%u,%d,%d\t%s\t", + m->account_id, m->char_id, + m->hair, m->hair_color, m->gender, + m->class_, m->lv, m->exp, m->exp_payper, m->position, + ((m->account_id > 0) ? m->name : "-")); + } + // 役職 + for(i = 0; i < MAX_GUILDPOSITION; i++) { + struct guild_position *p = &g->position[i]; + len += sprintf(str + len, "%d,%d\t%s#\t", p->mode, p->exp_mode, p->name); + } + // エンブレム + len += sprintf(str + len, "%d,%d,", g->emblem_len, g->emblem_id); + for(i = 0; i < g->emblem_len; i++) { + len += sprintf(str + len, "%02x", (unsigned char)(g->emblem_data[i])); + } + len += sprintf(str + len, "$\t"); + // 同盟リスト + c = 0; + for(i = 0; i < MAX_GUILDALLIANCE; i++) + if (g->alliance[i].guild_id > 0) + c++; + len += sprintf(str + len, "%d\t", c); + for(i = 0; i < MAX_GUILDALLIANCE; i++) { + struct guild_alliance *a = &g->alliance[i]; + if (a->guild_id > 0) + len += sprintf(str + len, "%d,%d\t%s\t", a->guild_id, a->opposition, a->name); + } + // 追放リスト + c = 0; + for(i = 0; i < MAX_GUILDEXPULSION; i++) + if (g->expulsion[i].account_id > 0) + c++; + len += sprintf(str + len, "%d\t", c); + for(i = 0; i < MAX_GUILDEXPULSION; i++) { + struct guild_expulsion *e = &g->expulsion[i]; + if (e->account_id > 0) + len += sprintf(str + len, "%d,%d,%d,%d\t%s\t%s\t%s#\t", + e->account_id, e->rsv1, e->rsv2, e->rsv3, + e->name, e->acc, e->mes ); + } + // ギルドスキル + for(i = 0; i < MAX_GUILDSKILL; i++) { + len += sprintf(str + len, "%d,%d ", g->skill[i].id, g->skill[i].lv); + } + len += sprintf(str + len, "\t"); + + return 0; +} +#endif //TXT_SQL_CONVERT +// ギルドデータの文字列からの変換 +int inter_guild_fromstr(char *str, struct guild *g) { + int i, j, c; + unsigned int exp; + int tmp_int[16]; + char tmp_str[4][256]; + char tmp_str2[4096]; + char *pstr; + + // 基本データ + memset(g, 0, sizeof(struct guild)); + if (sscanf(str, "%d\t%[^\t]\t%[^\t]\t%d,%d,%u,%d,%d\t%[^\t]\t%[^\t]\t", &tmp_int[0], + tmp_str[0], tmp_str[1], + &tmp_int[1], &tmp_int[2], &exp, &tmp_int[4], &tmp_int[5], + tmp_str[2], tmp_str[3]) < 8) + return 1; + + g->guild_id = tmp_int[0]; + g->guild_lv = tmp_int[1]; + g->max_member = tmp_int[2]; + g->exp = exp; + g->skill_point = tmp_int[4]; +#ifndef TXT_SQL_CONVERT + g->castle_id = tmp_int[5]; +#endif + memcpy(g->name, tmp_str[0], NAME_LENGTH-1); + memcpy(g->master, tmp_str[1], NAME_LENGTH-1); + memcpy(g->mes1, tmp_str[2], 60); + memcpy(g->mes2, tmp_str[3], 120); + g->mes1[strlen(g->mes1)-1] = 0; + g->mes2[strlen(g->mes2)-1] = 0; + + for(j = 0; j < 6 && str != NULL; j++) // 位置スキップ + str = strchr(str + 1, '\t'); +// printf("GuildBaseInfo OK\n"); + + // メンバー + for(i = 0; i < g->max_member; i++) { + struct guild_member *m = &g->member[i]; + if (sscanf(str + 1, "%d,%d,%d,%d,%d,%d,%d,%u,%d,%d\t%[^\t]\t", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], + &tmp_int[5], &tmp_int[6], &exp, &tmp_int[8], &tmp_int[9], + tmp_str[0]) < 11) + return 1; + m->account_id = tmp_int[0]; + m->char_id = tmp_int[1]; + m->hair = tmp_int[2]; + m->hair_color = tmp_int[3]; + m->gender = tmp_int[4]; + m->class_ = tmp_int[5]; + m->lv = tmp_int[6]; + m->exp = exp; + m->exp_payper = tmp_int[8]; + m->position = tmp_int[9]; + memcpy(m->name, tmp_str[0], NAME_LENGTH-1); + + for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ + str = strchr(str + 1, '\t'); + } +// printf("GuildMemberInfo OK\n"); + // 役職 + i = 0; + while (sscanf(str+1, "%d,%d%n", &tmp_int[0], &tmp_int[1], &j) == 2 && str[1+j] == '\t') { + struct guild_position *p = &g->position[i]; + if (sscanf(str+1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3) + return 1; + p->mode = tmp_int[0]; + p->exp_mode = tmp_int[1]; + tmp_str[0][strlen(tmp_str[0])-1] = 0; + memcpy(p->name, tmp_str[0], NAME_LENGTH-1); + + for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ + str = strchr(str+1, '\t'); + i++; + } +// printf("GuildPositionInfo OK\n"); + // エンブレム + tmp_int[1] = 0; + if (sscanf(str + 1, "%d,%d,%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str2)< 3 && + sscanf(str + 1, "%d,%[^\t]\t", &tmp_int[0], tmp_str2) < 2) + return 1; + g->emblem_len = tmp_int[0]; + g->emblem_id = tmp_int[1]; + for(i = 0, pstr = tmp_str2; i < g->emblem_len; i++, pstr += 2) { + int c1 = pstr[0], c2 = pstr[1], x1 = 0, x2 = 0; + if (c1 >= '0' && c1 <= '9') x1 = c1 - '0'; + if (c1 >= 'a' && c1 <= 'f') x1 = c1 - 'a' + 10; + if (c1 >= 'A' && c1 <= 'F') x1 = c1 - 'A' + 10; + if (c2 >= '0' && c2 <= '9') x2 = c2 - '0'; + if (c2 >= 'a' && c2 <= 'f') x2 = c2 - 'a' + 10; + if (c2 >= 'A' && c2 <= 'F') x2 = c2 - 'A' + 10; + g->emblem_data[i] = (x1<<4) | x2; + } +// printf("GuildEmblemInfo OK\n"); + str=strchr(str + 1, '\t'); // 位置スキップ + + // 同盟リスト + if (sscanf(str + 1, "%d\t", &c) < 1) + return 1; + str = strchr(str + 1, '\t'); // 位置スキップ + for(i = 0; i < c; i++) { + struct guild_alliance *a = &g->alliance[i]; + if (sscanf(str + 1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3) + return 1; + a->guild_id = tmp_int[0]; + a->opposition = tmp_int[1]; + memcpy(a->name, tmp_str[0], NAME_LENGTH-1); + + for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ + str = strchr(str + 1, '\t'); + } +// printf("GuildAllianceInfo OK\n"); + // 追放リスト + if (sscanf(str+1, "%d\t", &c) < 1) + return 1; + str = strchr(str + 1, '\t'); // 位置スキップ + for(i = 0; i < c; i++) { + struct guild_expulsion *e = &g->expulsion[i]; + if (sscanf(str + 1, "%d,%d,%d,%d\t%[^\t]\t%[^\t]\t%[^\t]\t", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], + tmp_str[0], tmp_str[1], tmp_str[2]) < 6) + return 1; + e->account_id = tmp_int[0]; + e->rsv1 = tmp_int[1]; + e->rsv2 = tmp_int[2]; + e->rsv3 = tmp_int[3]; + memcpy(e->name, tmp_str[0], NAME_LENGTH-1); + memcpy(e->acc, tmp_str[1], 24); + tmp_str[2][strlen(tmp_str[2])-1] = 0; + memcpy(e->mes, tmp_str[2], 40); + + for(j = 0; j < 4 && str != NULL; j++) // 位置スキップ + str = strchr(str + 1, '\t'); + } +// printf("GuildExplusionInfo OK\n"); + // ギルドスキル + for(i = 0; i < MAX_GUILDSKILL; i++) { + if (sscanf(str+1,"%d,%d ", &tmp_int[0], &tmp_int[1]) < 2) + break; + g->skill[i].id = tmp_int[0]; + g->skill[i].lv = tmp_int[1]; + str = strchr(str + 1, ' '); + } + str = strchr(str + 1, '\t'); +// printf("GuildSkillInfo OK\n"); + + return 0; +} +#ifndef TXT_SQL_CONVERT +// ギルド城データの文字列への変換 +int inter_guildcastle_tostr(char *str, struct guild_castle *gc) { + int len; + + len = sprintf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", // added Guardian HP [Valaris] + gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, + gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC, + gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible, + gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible, + gc->guardian[0].hp, gc->guardian[1].hp, gc->guardian[2].hp, gc->guardian[3].hp, + gc->guardian[4].hp, gc->guardian[5].hp, gc->guardian[6].hp, gc->guardian[7].hp); + + return 0; +} +#endif ///TXT_SQL_CONVERT +// ギルド城データの文字列からの変換 +int inter_guildcastle_fromstr(char *str, struct guild_castle *gc) { + int tmp_int[26]; + + memset(gc, 0, sizeof(struct guild_castle)); + // new structure of guild castle + if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], + &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], + &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], + &tmp_int[21], &tmp_int[22], &tmp_int[23], &tmp_int[24], &tmp_int[25]) == 26) { + gc->castle_id = tmp_int[0]; + gc->guild_id = tmp_int[1]; + gc->economy = tmp_int[2]; + gc->defense = tmp_int[3]; + gc->triggerE = tmp_int[4]; + gc->triggerD = tmp_int[5]; + gc->nextTime = tmp_int[6]; + gc->payTime = tmp_int[7]; + gc->createTime = tmp_int[8]; + gc->visibleC = tmp_int[9]; + gc->guardian[0].visible = tmp_int[10]; + gc->guardian[1].visible = tmp_int[11]; + gc->guardian[2].visible = tmp_int[12]; + gc->guardian[3].visible = tmp_int[13]; + gc->guardian[4].visible = tmp_int[14]; + gc->guardian[5].visible = tmp_int[15]; + gc->guardian[6].visible = tmp_int[16]; + gc->guardian[7].visible = tmp_int[17]; + gc->guardian[0].hp = tmp_int[18]; + gc->guardian[1].hp = tmp_int[19]; + gc->guardian[2].hp = tmp_int[20]; + gc->guardian[3].hp = tmp_int[21]; + gc->guardian[4].hp = tmp_int[22]; + gc->guardian[5].hp = tmp_int[23]; + gc->guardian[6].hp = tmp_int[24]; + gc->guardian[7].hp = tmp_int[25]; // end additions [Valaris] + // old structure of guild castle + } else if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], + &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], + &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17]) == 18) { + int i; + + gc->castle_id = tmp_int[0]; + gc->guild_id = tmp_int[1]; + gc->economy = tmp_int[2]; + gc->defense = tmp_int[3]; + gc->triggerE = tmp_int[4]; + gc->triggerD = tmp_int[5]; + gc->nextTime = tmp_int[6]; + gc->payTime = tmp_int[7]; + gc->createTime = tmp_int[8]; + gc->visibleC = tmp_int[9]; + gc->guardian[0].visible = tmp_int[10]; + gc->guardian[1].visible = tmp_int[11]; + gc->guardian[2].visible = tmp_int[12]; + gc->guardian[3].visible = tmp_int[13]; + gc->guardian[4].visible = tmp_int[14]; + gc->guardian[5].visible = tmp_int[15]; + gc->guardian[6].visible = tmp_int[16]; + gc->guardian[7].visible = tmp_int[17]; + + for (i = 0; i < MAX_GUARDIANS; i++) + { + if (gc->guardian[i].visible) + gc->guardian[i].hp = 15000 + 2000 * gc->defense; + else + gc->guardian[i].hp = 0; + } + } else { + return 1; + } + + return 0; +} +#ifndef TXT_SQL_CONVERT +// ギルド関連データベース読み込み +int inter_guild_readdb(void) { + int i; + FILE *fp; + char line[1024]; + char path[1024]; + + sprintf(path, "%s%s", db_path, "/exp_guild.txt"); + fp = fopen(path, "r"); + if (fp == NULL) { + ShowError("can't read db/exp_guild.txt\n"); + return 1; + } + i = 0; + while(fgets(line, sizeof(line)-1, fp) && i < 100){ + if (line[0] == '/' && line[1] == '/') + continue; + guild_exp[i] = (unsigned int)atof(line); + i++; + } + fclose(fp); + + return 0; +} + +// ギルドデータの読み込み +int inter_guild_init() { + char line[16384]; + struct guild *g; + struct guild_castle *gc; + FILE *fp; + int i, j, c = 0; + + inter_guild_readdb(); + + guild_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + castle_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + + if ((fp = fopen(guild_txt,"r")) == NULL) + return 1; + while(fgets(line, sizeof(line)-1, fp)) { + j = 0; + if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && guild_newid <= i) { + guild_newid = i; + continue; + } + + g = (struct guild *) aCalloc(sizeof(struct guild), 1); + if(g == NULL){ + ShowFatalError("int_guild: out of memory!\n"); + exit(0); + } +// memset(g, 0, sizeof(struct guild)); not needed... + if (inter_guild_fromstr(line, g) == 0 && g->guild_id > 0) { + if (g->guild_id >= guild_newid) + guild_newid = g->guild_id + 1; + idb_put(guild_db, g->guild_id, g); + guild_check_empty(g); + guild_calcinfo(g); + } else { + ShowError("int_guild: broken data [%s] line %d\n", guild_txt, c); + aFree(g); + } + c++; + } + fclose(fp); +// printf("int_guild: %s read done (%d guilds)\n", guild_txt, c); + + c = 0;//カウンタ初期化 + + if ((fp = fopen(castle_txt, "r")) == NULL) { + return 1; + } + + while(fgets(line, sizeof(line)-1, fp)) { + gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1); + if(gc == NULL){ + ShowFatalError("int_guild: out of memory!\n"); + exit(0); + } +// memset(gc, 0, sizeof(struct guild_castle)); No need... + if (inter_guildcastle_fromstr(line, gc) == 0) { + idb_put(castle_db, gc->castle_id, gc); + } else { + ShowError("int_guild: broken data [%s] line %d\n", castle_txt, c); + aFree(gc); + } + c++; + } + + if (!c) { + ShowStatus(" %s - making Default Data...\n", castle_txt); + //デフォルトデータを作成 + for(i = 0; i < MAX_GUILDCASTLE; i++) { + gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1); + if (gc == NULL) { + ShowFatalError("int_guild: out of memory!\n"); + exit(0); + } + gc->castle_id = i; + idb_put(castle_db, gc->castle_id, gc); + } + ShowStatus(" %s - making done\n",castle_txt); + return 0; + } + + fclose(fp); + + return 0; +} + +void inter_guild_final() { + castle_db->destroy(castle_db, NULL); + guild_db->destroy(guild_db, NULL); + return; +} + +struct guild *inter_guild_search(int guild_id) { + return idb_get(guild_db, guild_id); +} + +// ギルドデータのセーブ用 +int inter_guild_save_sub(DBKey key,void *data,va_list ap) { + char line[16384]; + FILE *fp; + + inter_guild_tostr(line,(struct guild *)data); + fp=va_arg(ap,FILE *); + fprintf(fp,"%s" RETCODE,line); + + return 0; +} + +// ギルド城データのセーブ用 +int inter_castle_save_sub(DBKey key, void *data, va_list ap) { + char line[16384]; + FILE *fp; + + inter_guildcastle_tostr(line, (struct guild_castle *)data); + fp = va_arg(ap, FILE *); + fprintf(fp, "%s" RETCODE, line); + + return 0; +} + +// ギルドデータのセーブ +int inter_guild_save() { + FILE *fp; + int lock; + + if ((fp = lock_fopen(guild_txt, &lock)) == NULL) { + ShowError("int_guild: cant write [%s] !!! data is lost !!!\n", guild_txt); + return 1; + } + guild_db->foreach(guild_db, inter_guild_save_sub, fp); +// fprintf(fp, "%d\t%%newid%%\n", guild_newid); + lock_fclose(fp, guild_txt, &lock); +// printf("int_guild: %s saved.\n", guild_txt); + + if ((fp = lock_fopen(castle_txt,&lock)) == NULL) { + ShowError("int_guild: cant write [%s] !!! data is lost !!!\n", castle_txt); + return 1; + } + castle_db->foreach(castle_db, inter_castle_save_sub, fp); + lock_fclose(fp, castle_txt, &lock); + + return 0; +} + +// ギルド名検索用 +int search_guildname_sub(DBKey key, void *data, va_list ap) { + struct guild *g = (struct guild *)data, **dst; + char *str; + + str = va_arg(ap, char *); + dst = va_arg(ap, struct guild **); + if (strcmpi(g->name, str) == 0) + *dst = g; + return 0; +} + +// ギルド名検索 +struct guild* search_guildname(char *str) { + struct guild *g = NULL; + guild_db->foreach(guild_db, search_guildname_sub, str, &g); + return g; +} + +// ギルドが空かどうかチェック +int guild_check_empty(struct guild *g) { + int i; + + for(i = 0; i < g->max_member; i++) { + if (g->member[i].account_id > 0) { + return 0; + } + } + // 誰もいないので解散 + guild_db->foreach(guild_db, guild_break_sub, g->guild_id); + inter_guild_storage_delete(g->guild_id); + mapif_guild_broken(g->guild_id, 0); + idb_remove(guild_db, g->guild_id); + return 1; +} + +// キャラの競合がないかチェック用 +int guild_check_conflict_sub(DBKey key, void *data, va_list ap) { + struct guild *g = (struct guild *)data; + int guild_id, account_id, char_id, i; + + guild_id = va_arg(ap, int); + account_id = va_arg(ap, int); + char_id = va_arg(ap, int); + + if (g->guild_id == guild_id) // 本来の所属なので問題なし + return 0; + + for(i = 0; i < MAX_GUILD; i++) { + if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) { + // 別のギルドに偽の所属データがあるので脱退 + ShowWarning("int_guild: guild conflict! %d,%d %d!=%d\n", account_id, char_id, guild_id, g->guild_id); + mapif_parse_GuildLeave(-1, g->guild_id, account_id, char_id, 0, "**データ競合**"); + } + } + + return 0; +} +// キャラの競合がないかチェック +int guild_check_conflict(int guild_id, int account_id, int char_id) { + guild_db->foreach(guild_db, guild_check_conflict_sub, guild_id, account_id, char_id); + + return 0; +} + +unsigned int guild_nextexp (int level) +{ + if (level == 0) + return 1; + if (level > 0 && level < 100) + return guild_exp[level-1]; + + return 0; +} + +// ギルドスキルがあるか確認 +int guild_checkskill(struct guild *g, int id) { + int idx = id - GD_SKILLBASE; + + + if(idx < 0 || idx >= MAX_GUILDSKILL) + + return 0; + + return g->skill[idx].lv; +} + +// ギルドの情報の再計算 +int guild_calcinfo(struct guild *g) { + int i, c; + unsigned int nextexp; + struct guild before = *g; + + // スキルIDの設定 + for(i = 0; i < MAX_GUILDSKILL; i++) + g->skill[i].id=i+GD_SKILLBASE; + + // ギルドレベル + if (g->guild_lv <= 0) + g->guild_lv = 1; + nextexp = guild_nextexp(g->guild_lv); + if (nextexp > 0) { + while(g->exp >= nextexp && nextexp > 0) { //fixed guild exp overflow [Kevin] + g->exp -= nextexp; + g->guild_lv++; + g->skill_point++; + nextexp = guild_nextexp(g->guild_lv); + } + } + + // ギルドの次の経験値 + g->next_exp = guild_nextexp(g->guild_lv); + + // メンバ上限(ギルド拡張適用) + g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; //Guild Extention skill - currently adds 6 to max per skill lv. + if(g->max_member > MAX_GUILD) + { + ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD); + g->max_member = MAX_GUILD; + } + + // 平均レベルとオンライン人数 + g->average_lv = 0; + g->connect_member = 0; + c = 0; + for(i = 0; i < g->max_member; i++) { + if (g->member[i].account_id > 0) { + g->average_lv += g->member[i].lv; + c++; + if (g->member[i].online > 0) + g->connect_member++; + } + } + if(c) g->average_lv /= c; + + // 全データを送る必要がありそう + if (g->max_member != before.max_member || + g->guild_lv != before.guild_lv || + g->skill_point != before.skill_point) { + mapif_guild_info(-1, g); + return 1; + } + + return 0; +} + +//------------------------------------------------------------------- +// map serverへの通信 + +// ギルド作成可否 +int mapif_guild_created(int fd, int account_id, struct guild *g) { + WFIFOHEAD(fd, 10); + WFIFOW(fd,0) = 0x3830; + WFIFOL(fd,2) = account_id; + if (g != NULL) { + WFIFOL(fd,6) = g->guild_id; + ShowInfo("Created Guild (%d %s)\n", g->guild_id, g->name); + }else{ + WFIFOL(fd,6) = 0; + } + WFIFOSET(fd,10); + return 0; +} + +// ギルド情報見つからず +int mapif_guild_noinfo(int fd, int guild_id) { + WFIFOHEAD(fd, 8); + WFIFOW(fd,0) = 0x3831; + WFIFOW(fd,2) = 8; + WFIFOL(fd,4) = guild_id; + WFIFOSET(fd,8); + ShowNotice("int_guild: info not found %d\n", guild_id); + + return 0; +} + +// ギルド情報まとめ送り +int mapif_guild_info(int fd, struct guild *g) { + unsigned char buf[8+sizeof(struct guild)]; + + WBUFW(buf,0) = 0x3831; + memcpy(buf + 4, g, sizeof(struct guild)); + WBUFW(buf,2) = 4 + sizeof(struct guild); +// printf("int_guild: sizeof(guild)=%d\n", sizeof(struct guild)); + if (fd < 0) + mapif_sendall(buf, WBUFW(buf,2)); + else + mapif_send(fd, buf, WBUFW(buf,2)); +// printf("int_guild: info %d %s\n", p->guild_id, p->name); + + return 0; +} + +// メンバ追加可否 +int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag) { + WFIFOHEAD(fd, 15); + WFIFOW(fd,0) = 0x3832; + WFIFOL(fd,2) = guild_id; + WFIFOL(fd,6) = account_id; + WFIFOL(fd,10) = char_id; + WFIFOB(fd,14) = flag; + WFIFOSET(fd, 15); + + return 0; +} + +// 脱退/追放通知 +int mapif_guild_leaved(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes) { + unsigned char buf[79]; + + WBUFW(buf, 0) = 0x3834; + WBUFL(buf, 2) = guild_id; + WBUFL(buf, 6) = account_id; + WBUFL(buf,10) = char_id; + WBUFB(buf,14) = flag; + memcpy(WBUFP(buf,15), mes, 40); + memcpy(WBUFP(buf,55), name, NAME_LENGTH); + mapif_sendall(buf, 55+NAME_LENGTH); +// mapif_sendall(buf, 79); + ShowInfo("Character left guild (Guild %d, %d - %s: %s)\n", guild_id, account_id, name, mes); + + return 0; +} + +// オンライン状態とLv更新通知 +int mapif_guild_memberinfoshort(struct guild *g, int idx) { + unsigned char buf[19]; + + WBUFW(buf, 0) = 0x3835; + WBUFL(buf, 2) = g->guild_id; + WBUFL(buf, 6) = g->member[idx].account_id; + WBUFL(buf,10) = g->member[idx].char_id; + WBUFB(buf,14) = (unsigned char)g->member[idx].online; + WBUFW(buf,15) = g->member[idx].lv; + WBUFW(buf,17) = g->member[idx].class_; + mapif_sendall(buf, 19); + return 0; +} + +// 解散通知 +int mapif_guild_broken(int guild_id, int flag) { + unsigned char buf[7]; + + WBUFW(buf,0) = 0x3836; + WBUFL(buf,2) = guild_id; + WBUFB(buf,6) = flag; + mapif_sendall(buf, 7); + ShowInfo("Guild Break (%d)\n", guild_id); + + return 0; +} + +// ギルド内発言 +int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd) { + unsigned char buf[2048]; + + WBUFW(buf,0) = 0x3837; + WBUFW(buf,2) = len + 12; + WBUFL(buf,4) = guild_id; + WBUFL(buf,8) = account_id; + memcpy(WBUFP(buf,12), mes, len); + mapif_sendallwos(sfd, buf, len + 12); + + return 0; +} + +// ギルド基本情報変更通知 +int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len) { + unsigned char buf[2048]; + + WBUFW(buf,0) = 0x3839; + WBUFW(buf,2) = len+10; + WBUFL(buf,4) = guild_id; + WBUFW(buf,8) = type; + memcpy(WBUFP(buf,10),data,len); + mapif_sendall(buf,len+10); + return 0; +} + +// ギルドメンバ情報変更通知 +int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len) { + unsigned char buf[4096]; + + WBUFW(buf, 0) = 0x383a; + WBUFW(buf, 2) = len + 18; + WBUFL(buf, 4) = guild_id; + WBUFL(buf, 8) = account_id; + WBUFL(buf,12) = char_id; + WBUFW(buf,16) = type; + memcpy(WBUFP(buf,18), data, len); + mapif_sendall(buf,len+18); + + return 0; +} + +// ギルドスキルアップ通知 +int mapif_guild_skillupack(int guild_id, int skill_num, int account_id) { + unsigned char buf[14]; + + WBUFW(buf, 0) = 0x383c; + WBUFL(buf, 2) = guild_id; + WBUFL(buf, 6) = skill_num; + WBUFL(buf,10) = account_id; + mapif_sendall(buf, 14); + + return 0; +} + +// ギルド同盟/敵対通知 +int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2) { + unsigned char buf[67]; + + WBUFW(buf, 0) = 0x383d; + WBUFL(buf, 2) = guild_id1; + WBUFL(buf, 6) = guild_id2; + WBUFL(buf,10) = account_id1; + WBUFL(buf,14) = account_id2; + WBUFB(buf,18) = flag; + memcpy(WBUFP(buf,19), name1, NAME_LENGTH); + memcpy(WBUFP(buf,19+NAME_LENGTH), name2, NAME_LENGTH); + mapif_sendall(buf,19+2*NAME_LENGTH); +/* + memcpy(WBUFP(buf,43), name2, NAME_LENGTH); + mapif_sendall(buf, 67); +*/ + return 0; +} + +// ギルド役職変更通知 +int mapif_guild_position(struct guild *g, int idx) { + unsigned char buf[2048]; + + WBUFW(buf,0) = 0x383b; + WBUFW(buf,2) = sizeof(struct guild_position) + 12; + WBUFL(buf,4) = g->guild_id; + WBUFL(buf,8) = idx; + memcpy(WBUFP(buf,12), &g->position[idx], sizeof(struct guild_position)); + mapif_sendall(buf, WBUFW(buf,2)); + + return 0; +} + +// ギルド告知変更通知 +int mapif_guild_notice(struct guild *g) { + unsigned char buf[186]; + + WBUFW(buf,0) = 0x383e; + WBUFL(buf,2) = g->guild_id; + memcpy(WBUFP(buf,6), g->mes1, 60); + memcpy(WBUFP(buf,66), g->mes2, 120); + mapif_sendall(buf, 186); + + return 0; +} + +// ギルドエンブレム変更通知 +int mapif_guild_emblem(struct guild *g) { + unsigned char buf[2048]; + + WBUFW(buf,0) = 0x383f; + WBUFW(buf,2) = g->emblem_len + 12; + WBUFL(buf,4) = g->guild_id; + WBUFL(buf,8) = g->emblem_id; + memcpy(WBUFP(buf,12), g->emblem_data, g->emblem_len); + mapif_sendall(buf, WBUFW(buf,2)); + + return 0; +} + +int mapif_guild_master_changed(struct guild *g, int position) +{ + unsigned char buf[12]; + WBUFW(buf,0)=0x3843; + WBUFL(buf,2)=g->guild_id; + WBUFL(buf,6)=position; + mapif_sendall(buf,10); + return 0; +} + +int mapif_guild_castle_dataload(int castle_id, int index, int value) { + unsigned char buf[9]; + + WBUFW(buf,0) = 0x3840; + WBUFW(buf,2) = castle_id; + WBUFB(buf,4) = index; + WBUFL(buf,5) = value; + mapif_sendall(buf,9); + + return 0; +} + +int mapif_guild_castle_datasave(int castle_id, int index, int value) { + unsigned char buf[9]; + + WBUFW(buf,0) = 0x3841; + WBUFW(buf,2) = castle_id; + WBUFB(buf,4) = index; + WBUFL(buf,5) = value; + mapif_sendall(buf,9); + + return 0; +} + +int mapif_guild_castle_alldataload_sub(DBKey key, void *data, va_list ap) { + int fd = va_arg(ap, int); + int *p = va_arg(ap, int*); + + WFIFOHEAD(fd, sizeof(struct guild_castle)); + memcpy(WFIFOP(fd,*p), (struct guild_castle*)data, sizeof(struct guild_castle)); + (*p) += sizeof(struct guild_castle); + + return 0; +} + +int mapif_guild_castle_alldataload(int fd) { + int len = 4; + + WFIFOHEAD(fd, 0); + WFIFOW(fd,0) = 0x3842; + castle_db->foreach(castle_db, mapif_guild_castle_alldataload_sub, fd, &len); + WFIFOW(fd,2) = len; + WFIFOSET(fd, len); + + return 0; +} + +//------------------------------------------------------------------- +// map serverからの通信 + +// ギルド作成要求 +int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_member *master) { + struct guild *g; + int i; + + for(i = 0; i < NAME_LENGTH && name[i]; i++) { + if (!(name[i] & 0xe0) || name[i] == 0x7f) { + ShowInfo("Create Guild: illegal guild name [%s]\n", name); + mapif_guild_created(fd, account_id, NULL); + return 0; + } + } + + if ((g = search_guildname(name)) != NULL) { + ShowInfo("Create Guild: same name guild exists [%s]\n", name); + mapif_guild_created(fd, account_id, NULL); + return 0; + } + + // Check Authorised letters/symbols in the name of the character + if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised + for (i = 0; i < NAME_LENGTH && name[i]; i++) + if (strchr(char_name_letters, name[i]) == NULL) { + mapif_guild_created(fd,account_id,NULL); + return 0; + } + } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden + for (i = 0; i < NAME_LENGTH && name[i]; i++) + if (strchr(char_name_letters, name[i]) != NULL) { + mapif_guild_created(fd,account_id,NULL); + return 0; + } + } + + g = (struct guild *) aCalloc(sizeof(struct guild), 1); + if (g == NULL) { + ShowFatalError("int_guild: CreateGuild: out of memory !\n"); + mapif_guild_created(fd, account_id, NULL); + exit(0); + } +// memset(g, 0, sizeof(struct guild)); Meh... + g->guild_id = guild_newid++; + memcpy(g->name, name, NAME_LENGTH-1); + memcpy(g->master, master->name, NAME_LENGTH-1); + memcpy(&g->member[0], master, sizeof(struct guild_member)); + + g->position[0].mode = 0x11; + strcpy(g->position[ 0].name, "GuildMaster"); + strcpy(g->position[MAX_GUILDPOSITION-1].name, "Newbie"); + for(i = 1; i < MAX_GUILDPOSITION-1; i++) + sprintf(g->position[i].name, "Position %d", i + 1); + + // ここでギルド情報計算が必要と思われる + g->max_member = 16; + g->average_lv = master->lv; + for(i = 0; i < MAX_GUILDSKILL; i++) + g->skill[i].id=i + GD_SKILLBASE; + + idb_put(guild_db, g->guild_id, g); + + mapif_guild_created(fd, account_id, g); + mapif_guild_info(fd, g); + + if(log_inter) + inter_log("guild %s (id=%d) created by master %s (id=%d)" RETCODE, + name, g->guild_id, master->name, master->account_id); + + return 0; +} + +// ギルド情報要求 +int mapif_parse_GuildInfo(int fd, int guild_id) { + struct guild *g; + + g = idb_get(guild_db, guild_id); + if (g != NULL){ + guild_calcinfo(g); + mapif_guild_info(fd, g); + } else + mapif_guild_noinfo(fd, guild_id); + + return 0; +} + +// ギルドメンバ追加要求 +int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) { + struct guild *g; + int i; + + g = idb_get(guild_db, guild_id); + if (g == NULL) { + mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1); + return 0; + } + + for(i = 0; i < g->max_member; i++) { + if (g->member[i].account_id == 0) { + memcpy(&g->member[i], m, sizeof(struct guild_member)); + mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0); + guild_calcinfo(g); + mapif_guild_info(-1, g); + + return 0; + } + } + mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1); + + return 0; +} + +// ギルド脱退/追放要求 +int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) { + struct guild *g = NULL; + int i, j; + + g = idb_get(guild_db, guild_id); + if (g != NULL) { + for(i = 0; i < MAX_GUILD; i++) { + if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) { +// printf("%d %d\n", i, (int)(&g->member[i])); +// printf("%d %s\n", i, g->member[i].name); + + if (flag) { // 追放の場合追放リストに入れる + for(j = 0; j < MAX_GUILDEXPULSION; j++) { + if (g->expulsion[j].account_id == 0) + break; + } + if (j == MAX_GUILDEXPULSION) { // 一杯なので古いのを消す + for(j = 0; j < MAX_GUILDEXPULSION - 1; j++) + g->expulsion[j] = g->expulsion[j+1]; + j = MAX_GUILDEXPULSION - 1; + } + g->expulsion[j].account_id = account_id; + memcpy(g->expulsion[j].acc, "dummy", NAME_LENGTH-1); + memcpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH-1); + memcpy(g->expulsion[j].mes, mes, 40); + } + + mapif_guild_leaved(guild_id, account_id, char_id, flag, g->member[i].name, mes); +// printf("%d %d\n", i, (int)(&g->member[i])); +// printf("%d %s\n", i, (&g->member[i])->name); + memset(&g->member[i], 0, sizeof(struct guild_member)); + + if (guild_check_empty(g) == 0) + mapif_guild_info(-1,g);// まだ人がいるのでデータ送信 + + return 0; + } + } + } + return 0; +} + +// オンライン/Lv更新 +int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_) { + struct guild *g; + int i, alv, c; + + g = idb_get(guild_db, guild_id); + if (g == NULL) + return 0; + + g->connect_member = 0; + + alv = 0; + c = 0; + for(i = 0; i < MAX_GUILD; i++) { + if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) { + g->member[i].online = online; + g->member[i].lv = lv; + g->member[i].class_ = class_; + mapif_guild_memberinfoshort(g, i); + } + if (g->member[i].account_id > 0) { + alv += g->member[i].lv; + c++; + } + if (g->member[i].online) + g->connect_member++; + } + + if (c) + // 平均レベル + g->average_lv = alv / c; + + return 0; +} + +// ギルド解散処理用(同盟/敵対を解除) +int guild_break_sub(DBKey key, void *data, va_list ap) { + struct guild *g = (struct guild *)data; + int guild_id = va_arg(ap, int); + int i; + + for(i = 0; i < MAX_GUILDALLIANCE; i++) { + if (g->alliance[i].guild_id == guild_id) + g->alliance[i].guild_id = 0; + } + return 0; +} + +// ギルド解散要求 +int mapif_parse_BreakGuild(int fd, int guild_id) { + struct guild *g; + + g = idb_get(guild_db, guild_id); + if(g == NULL) + return 0; + + guild_db->foreach(guild_db, guild_break_sub, guild_id); + inter_guild_storage_delete(guild_id); + mapif_guild_broken(guild_id, 0); + + if(log_inter) + inter_log("guild %s (id=%d) broken" RETCODE, g->name, guild_id); + + idb_remove(guild_db, guild_id); + return 0; +} + +// ギルドメッセージ送信 +int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len) { + return mapif_guild_message(guild_id, account_id, mes, len, fd); +} + +// ギルド基本データ変更要求 +int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char *data, int len) { + struct guild *g; + short dw = *((short *)data); + + g = idb_get(guild_db, guild_id); + if (g == NULL) + return 0; + + switch(type) { + case GBI_GUILDLV: + if (dw > 0 && g->guild_lv + dw <= 50) { + g->guild_lv+=dw; + g->skill_point+=dw; + } else if (dw < 0 && g->guild_lv + dw >= 1) + g->guild_lv += dw; + mapif_guild_info(-1, g); + return 0; + default: + ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n", type); + break; + } + mapif_guild_basicinfochanged(guild_id, type, data, len); + + return 0; +} + +// ギルドメンバデータ変更要求 +int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) { + int i; + struct guild *g; + + g = idb_get(guild_db, guild_id); + if(g == NULL) + return 0; + + for(i = 0; i < g->max_member; i++) + if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) + break; + if (i == g->max_member) { + ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n", account_id, char_id, guild_id, g->name); + return 0; + } + switch(type) { + case GMI_POSITION: // 役職 + g->member[i].position = *((int *)data); + break; + case GMI_EXP: // EXP + { + unsigned int exp, old_exp=g->member[i].exp; + g->member[i].exp=*((unsigned int *)data); + if (g->member[i].exp > old_exp) + { + exp = g->member[i].exp - old_exp; + if (guild_exp_rate != 100) + exp = exp*guild_exp_rate/100; + if (exp > UINT_MAX - g->exp) + g->exp = UINT_MAX; + else + g->exp+=exp; + guild_calcinfo(g); + mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,4); + } + break; + } + case GMI_HAIR: + { + g->member[i].hair=*((int *)data); + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + break; + } + case GMI_HAIR_COLOR: + { + g->member[i].hair_color=*((int *)data); + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + break; + } + case GMI_GENDER: + { + g->member[i].gender=*((int *)data); + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + break; + } + case GMI_CLASS: + { + g->member[i].class_=*((int *)data); + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + break; + } + case GMI_LEVEL: + { + g->member[i].lv=*((int *)data); + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + break; + } + + default: + ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n", type); + break; + } + mapif_guild_memberinfochanged(guild_id, account_id, char_id, type, data, len); + + return 0; +} + +int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender) +{ + return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); +} + +// ギルド役職名変更要求 +int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) { + struct guild *g = idb_get(guild_db, guild_id); + + if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) { + return 0; + } + memcpy(&g->position[idx], p, sizeof(struct guild_position)); + mapif_guild_position(g, idx); + ShowInfo("int_guild: position [%d] changed\n", idx); + + return 0; +} + +// ギルドスキルアップ要求 +int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id) { + struct guild *g = idb_get(guild_db, guild_id); + int idx = skill_num - GD_SKILLBASE; + + if (g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) + return 0; + + if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < 10) { + g->skill[idx].lv++; + g->skill_point--; + if (guild_calcinfo(g) == 0) + mapif_guild_info(-1, g); + mapif_guild_skillupack(guild_id, skill_num, account_id); + } + + return 0; +} + +//Manual deletion of an alliance when partnering guild does not exists. [Skotlex] +static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag) +{ + int i; + char name[NAME_LENGTH]; + for(i=0;ialliance[i].guild_id == guild_id) + { + strcpy(name, g->alliance[i].name); + g->alliance[i].guild_id=0; + break; + } + if (i == MAX_GUILDALLIANCE) + return -1; + + mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name); + return 0; +} +// ギルド同盟要求 +int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) { + struct guild *g[2]; + int j, i; + + g[0] = idb_get(guild_db, guild_id1); + g[1] = idb_get(guild_db, guild_id2); + + if(g[0] && g[1]==NULL && (flag&0x8)) //Requested to remove an alliance with a not found guild. + return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, + account_id1, account_id2, flag); //Try to do a manual removal of said guild. + + if (g[0] == NULL || g[1] == NULL) + return 0; + + if (!(flag & 0x8)) { + for(i = 0; i < 2 - (flag & 1); i++) { + for(j = 0; j < MAX_GUILDALLIANCE; j++) + if (g[i]->alliance[j].guild_id == 0) { + g[i]->alliance[j].guild_id = g[1-i]->guild_id; + memcpy(g[i]->alliance[j].name, g[1-i]->name, NAME_LENGTH-1); + g[i]->alliance[j].opposition = flag & 1; + break; + } + } + } else { // 関係解消 + for(i = 0; i < 2 - (flag & 1); i++) { + for(j = 0; j < MAX_GUILDALLIANCE; j++) + if (g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag & 1)) { + g[i]->alliance[j].guild_id = 0; + break; + } + } + } + mapif_guild_alliance(guild_id1, guild_id2, account_id1, account_id2, flag, g[0]->name, g[1]->name); + + return 0; +} + +// ギルド告知変更要求 +int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) { + struct guild *g; + + g = idb_get(guild_db, guild_id); + if (g == NULL) + return 0; + memcpy(g->mes1, mes1, 60); + memcpy(g->mes2, mes2, 120); + + return mapif_guild_notice(g); +} + +// ギルドエンブレム変更要求 +int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) { + struct guild *g; + + g = idb_get(guild_db, guild_id); + if (g == NULL) + return 0; + memcpy(g->emblem_data, data, len); + g->emblem_len = len; + g->emblem_id++; + + return mapif_guild_emblem(g); +} + +int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) { + struct guild_castle *gc = idb_get(castle_db, castle_id); + + if (gc == NULL) { + return mapif_guild_castle_dataload(castle_id, 0, 0); + } + switch(index) { + case 1: return mapif_guild_castle_dataload(gc->castle_id, index, gc->guild_id); + case 2: return mapif_guild_castle_dataload(gc->castle_id, index, gc->economy); + case 3: return mapif_guild_castle_dataload(gc->castle_id, index, gc->defense); + case 4: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerE); + case 5: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerD); + case 6: return mapif_guild_castle_dataload(gc->castle_id, index, gc->nextTime); + case 7: return mapif_guild_castle_dataload(gc->castle_id, index, gc->payTime); + case 8: return mapif_guild_castle_dataload(gc->castle_id, index, gc->createTime); + case 9: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleC); + case 10: + case 11: + case 12: + case 13: + case 14: + case 15: + case 16: + case 17: + return mapif_guild_castle_dataload(gc->castle_id, index, gc->guardian[index-10].visible); + case 18: + case 19: + case 20: + case 21: + case 22: + case 23: + case 24: + case 25: + return mapif_guild_castle_dataload(gc->castle_id, index, gc->guardian[index-18].hp); // end additions [Valaris] + + default: + ShowError("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index); + return 0; + } + + return 0; +} + +int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) { + struct guild_castle *gc= idb_get(castle_db, castle_id); + + if (gc == NULL) { + return mapif_guild_castle_datasave(castle_id, index, value); + } + switch(index) { + case 1: + if (gc->guild_id != value) { + int gid = (value) ? value : gc->guild_id; + struct guild *g = idb_get(guild_db, gid); + if(log_inter) + inter_log("guild %s (id=%d) %s castle id=%d" RETCODE, + (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id); + } + gc->guild_id = value; + if(gc->guild_id == 0) { + //Delete guardians. + memset(&gc->guardian, 0, sizeof(gc->guardian)); + } + break; + case 2: gc->economy = value; break; + case 3: gc->defense = value; break; + case 4: gc->triggerE = value; break; + case 5: gc->triggerD = value; break; + case 6: gc->nextTime = value; break; + case 7: gc->payTime = value; break; + case 8: gc->createTime = value; break; + case 9: gc->visibleC = value; break; + case 10: + case 11: + case 12: + case 13: + case 14: + case 15: + case 16: + case 17: + gc->guardian[index-10].visible = value; break; + case 18: + case 19: + case 20: + case 21: + case 22: + case 23: + case 24: + case 25: + gc->guardian[index-18].hp = value; break; // end additions [Valaris] + default: + ShowError("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index); + return 0; + } + + return mapif_guild_castle_datasave(gc->castle_id, index, value); +} + +// ギルドチェック要求 +int mapif_parse_GuildCheck(int fd, int guild_id, int account_id, int char_id) { + return guild_check_conflict(guild_id, account_id, char_id); +} + +int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len) +{ + struct guild *g = idb_get(guild_db, guild_id); + struct guild_member gm; + int pos; + + if(g==NULL || g->guild_id<=0 || len > NAME_LENGTH) + return 0; + + for (pos = 0; pos < g->max_member && strncmp(g->member[pos].name, name, len); pos++); + + if (pos == g->max_member) + return 0; //Character not found?? + + memcpy(&gm, &g->member[pos], sizeof (struct guild_member)); + memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member)); + memcpy(&g->member[0], &gm, sizeof(struct guild_member)); + + g->member[pos].position = g->member[0].position; + g->member[0].position = 0; //Position 0: guild Master. + strncpy(g->master, name, len); + if (len < NAME_LENGTH) + g->master[len] = '\0'; + + ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",name, guild_id, g->name); + return mapif_guild_master_changed(g, pos); +} + +// map server からの通信 +// ・1パケットのみ解析すること +// ・パケット長データはinter.cにセットしておくこと +// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない +// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない +int inter_guild_parse_frommap(int fd) { + RFIFOHEAD(fd); + switch(RFIFOW(fd,0)) { + case 0x3030: mapif_parse_CreateGuild(fd, RFIFOL(fd,4), (char*)RFIFOP(fd,8), (struct guild_member *)RFIFOP(fd,32)); break; + case 0x3031: mapif_parse_GuildInfo(fd, RFIFOL(fd,2)); break; + case 0x3032: mapif_parse_GuildAddMember(fd, RFIFOL(fd,4), (struct guild_member *)RFIFOP(fd,8)); break; + case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break; + case 0x3034: mapif_parse_GuildLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), (const char*)RFIFOP(fd,15)); break; + case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOW(fd,15), RFIFOW(fd,17)); break; + case 0x3036: mapif_parse_BreakGuild(fd, RFIFOL(fd,2)); break; + case 0x3037: mapif_parse_GuildMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break; + case 0x3038: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break; + case 0x3039: mapif_parse_GuildBasicInfoChange(fd, RFIFOL(fd,4), RFIFOW(fd,8), (const char*)RFIFOP(fd,10), RFIFOW(fd,2)-10); break; + case 0x303A: mapif_parse_GuildMemberInfoChange(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOL(fd,12), RFIFOW(fd,16), (const char*)RFIFOP(fd,18), RFIFOW(fd,2)-18); break; + case 0x303B: mapif_parse_GuildPosition(fd, RFIFOL(fd,4), RFIFOL(fd,8), (struct guild_position *)RFIFOP(fd,12)); break; + case 0x303C: mapif_parse_GuildSkillUp(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; + case 0x303D: mapif_parse_GuildAlliance(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOB(fd,18)); break; + case 0x303E: mapif_parse_GuildNotice(fd, RFIFOL(fd,2), (const char*)RFIFOP(fd,6), (const char*)RFIFOP(fd,66)); break; + case 0x303F: mapif_parse_GuildEmblem(fd, RFIFOW(fd,2)-12, RFIFOL(fd,4), RFIFOL(fd,8), (const char*)RFIFOP(fd,12)); break; + case 0x3040: mapif_parse_GuildCastleDataLoad(fd, RFIFOW(fd,2), RFIFOB(fd,4)); break; + case 0x3041: mapif_parse_GuildCastleDataSave(fd, RFIFOW(fd,2), RFIFOB(fd,4), RFIFOL(fd,5)); break; + + default: + return 0; + } + + return 1; +} + +// マップサーバーの接続時処理 +int inter_guild_mapif_init(int fd) { + return mapif_guild_castle_alldataload(fd); +} + +// サーバーから脱退要求(キャラ削除用) +int inter_guild_leave(int guild_id, int account_id, int char_id) { + return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **"); +} +#endif //TXT_SQL_CONVERT diff --git a/src/char/int_guild.h b/src/char/int_guild.h index 2cd26a516..616384b94 100644 --- a/src/char/int_guild.h +++ b/src/char/int_guild.h @@ -1,22 +1,22 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_GUILD_H_ -#define _INT_GUILD_H_ - -int inter_guild_init(void); -void inter_guild_final(void); -int inter_guild_save(void); -int inter_guild_parse_frommap(int fd); -struct guild *inter_guild_search(int guild_id); -int inter_guild_mapif_init(int fd); -int inter_guild_leave(int guild_id,int account_id,int char_id); -int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender); - -extern char guild_txt[1024]; -extern char castle_txt[1024]; - -//For the TXT->SQL converter -int inter_guild_fromstr(char *str, struct guild *g); -int inter_guildcastle_fromstr(char *str, struct guild_castle *gc); -#endif +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _INT_GUILD_H_ +#define _INT_GUILD_H_ + +int inter_guild_init(void); +void inter_guild_final(void); +int inter_guild_save(void); +int inter_guild_parse_frommap(int fd); +struct guild *inter_guild_search(int guild_id); +int inter_guild_mapif_init(int fd); +int inter_guild_leave(int guild_id,int account_id,int char_id); +int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender); + +extern char guild_txt[1024]; +extern char castle_txt[1024]; + +//For the TXT->SQL converter +int inter_guild_fromstr(char *str, struct guild *g); +int inter_guildcastle_fromstr(char *str, struct guild_castle *gc); +#endif diff --git a/src/char/int_homun.c b/src/char/int_homun.c index 3de472d74..a07378c2a 100644 --- a/src/char/int_homun.c +++ b/src/char/int_homun.c @@ -1,371 +1,371 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include -#include -#include - -#include "../common/mmo.h" -#include "../common/socket.h" -#include "../common/db.h" -#include "../common/lock.h" -#include "../common/showmsg.h" -#include "char.h" -#include "inter.h" -#include "int_homun.h" - -char homun_txt[1024]="save/homun.txt"; - -static struct dbt *homun_db; -static int homun_newid = 100; - -int inter_homun_tostr(char *str,struct s_homunculus *p) -{ - int i; - - str+=sprintf(str,"%d,%d\t%s\t%d,%d,%d,%d,%d," - "%u,%d,%d,%d," - "%u,%d,%d," - "%d,%d,%d,%d,%d,%d\t", - p->hom_id, p->class_, p->name, - p->char_id, p->hp, p->max_hp, p->sp, p->max_sp, - p->intimacy, p->hunger, p->skillpts, p->level, - p->exp, p->rename_flag, p->vaporize, - p->str, p->agi, p->vit, p->int_, p->dex, p->luk); - - for (i = 0; i < MAX_HOMUNSKILL; i++) - { - if (p->hskill[i].id && !p->hskill[i].flag) - str+=sprintf(str,"%d,%d,", p->hskill[i].id, p->hskill[i].lv); - } - - return 0; -} - -int inter_homun_fromstr(char *str,struct s_homunculus *p) -{ - int i, next, len; - int tmp_int[25]; - unsigned int tmp_uint[5]; - char tmp_str[256]; - - memset(p,0,sizeof(struct s_homunculus)); - - i=sscanf(str,"%d,%d\t%127[^\t]\t%d,%d,%d,%d,%d," - "%u,%d,%d,%d," - "%u,%d,%d," - "%d,%d,%d,%d,%d,%d\t%n", - &tmp_int[0],&tmp_int[1],tmp_str, - &tmp_int[2],&tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6], - &tmp_uint[0],&tmp_int[7],&tmp_int[8],&tmp_int[9], - &tmp_uint[1],&tmp_int[10],&tmp_int[11], - &tmp_int[12],&tmp_int[13],&tmp_int[14],&tmp_int[15],&tmp_int[16],&tmp_int[17], - &next); - - if(i!=21) - return 1; - - p->hom_id = tmp_int[0]; - p->class_ = tmp_int[1]; - memcpy(p->name, tmp_str, NAME_LENGTH-1); - - p->char_id = tmp_int[2]; - p->hp = tmp_int[3]; - p->max_hp = tmp_int[4]; - p->sp = tmp_int[5]; - p->max_sp = tmp_int[6]; - - p->intimacy = tmp_uint[0]; - p->hunger = tmp_int[7]; - p->skillpts = tmp_int[8]; - p->level = tmp_int[9]; - - p->exp = tmp_uint[1]; - p->rename_flag = tmp_int[10]; - p->vaporize = tmp_int[11]; - - p->str = tmp_int[12]; - p->agi = tmp_int[13]; - p->vit = tmp_int[14]; - p->int_= tmp_int[15]; - p->dex = tmp_int[16]; - p->luk = tmp_int[17]; - - //Read skills. - while(str[next] && str[next] != '\n' && str[next] != '\r') { - if (sscanf(str+next, "%d,%d,%n", &tmp_int[0], &tmp_int[1], &len) != 2) - return 2; - - if (tmp_int[0] > HM_SKILLBASE && tmp_int[0] <= HM_SKILLBASE+MAX_HOMUNSKILL) - { - i = tmp_int[0] - HM_SKILLBASE -1; - p->hskill[i].id = tmp_int[0]; - p->hskill[i].lv = tmp_int[1]; - } else - ShowError("Read Homun: Unsupported Skill ID %d for homunculus (Homun ID=%d\n", tmp_int[0], p->hom_id); - next += len; - if (str[next] == ' ') - next++; - } - return 0; -} - -int inter_homun_init() -{ - char line[8192]; - struct s_homunculus *p; - FILE *fp; - int c=0; - - homun_db= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); - - if( (fp=fopen(homun_txt,"r"))==NULL ) - return 1; - while(fgets(line,sizeof(line),fp)){ - p = (struct s_homunculus*)aCalloc(sizeof(struct s_homunculus), 1); - if(p==NULL){ - ShowFatalError("int_homun: out of memory!\n"); - exit(0); - } - if(inter_homun_fromstr(line,p)==0 && p->hom_id>0){ - if( p->hom_id >= homun_newid) - homun_newid=p->hom_id+1; - idb_put(homun_db,p->hom_id,p); - }else{ - ShowError("int_homun: broken data [%s] line %d\n",homun_txt,c); - aFree(p); - } - c++; - } - fclose(fp); -// printf("int_homun: %s read done (%d homuns)\n",homun_txt,c); - return 0; -} - -void inter_homun_final() -{ - homun_db->destroy(homun_db, NULL); - return; -} - -int inter_homun_save_sub(DBKey key,void *data,va_list ap) -{ - char line[8192]; - FILE *fp; - inter_homun_tostr(line,(struct s_homunculus *)data); - fp=va_arg(ap,FILE *); - fprintf(fp,"%s" RETCODE,line); - return 0; -} - -int inter_homun_save() -{ - FILE *fp; - int lock; - if( (fp=lock_fopen(homun_txt,&lock))==NULL ){ - ShowError("int_homun: cant write [%s] !!! data is lost !!!\n",homun_txt); - return 1; - } - homun_db->foreach(homun_db,inter_homun_save_sub,fp); - lock_fclose(fp,homun_txt,&lock); -// printf("int_homun: %s saved.\n",homun_txt); - return 0; -} - -int inter_homun_delete(int hom_id) -{ - struct s_homunculus *p; - p = idb_get(homun_db,hom_id); - if( p == NULL) - return 0; - idb_remove(homun_db,hom_id); - ShowInfo("Deleted homun (hom_id: %d)\n",hom_id); - return 1; -} - -int mapif_homun_created(int fd,int account_id, struct s_homunculus *p) -{ - WFIFOHEAD(fd, sizeof(struct s_homunculus)+9); - WFIFOW(fd, 0) =0x3890; - WFIFOW(fd,2) = sizeof(struct s_homunculus)+9; - WFIFOL(fd,4) = account_id; - WFIFOB(fd,8)= p->hom_id?1:0; - memcpy(WFIFOP(fd,9), p, sizeof(struct s_homunculus)); - WFIFOSET(fd, WFIFOW(fd,2)); - return 0; -} - -int mapif_homun_info(int fd,int account_id,struct s_homunculus *p) -{ - WFIFOHEAD(fd, sizeof(struct s_homunculus)+9); - WFIFOW(fd,0) = 0x3891; - WFIFOW(fd,2) = sizeof(struct s_homunculus)+9; - WFIFOL(fd,4) = account_id; - WFIFOB(fd,8) = 1; // account loaded with success - - memcpy(WFIFOP(fd,9), p, sizeof(struct s_homunculus)); - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} - -int mapif_homun_noinfo(int fd,int account_id) -{ - WFIFOHEAD(fd,sizeof(struct s_homunculus) + 9); - WFIFOW(fd,0)=0x3891; - WFIFOW(fd,2)=sizeof(struct s_homunculus) + 9; - WFIFOL(fd,4)=account_id; - WFIFOB(fd,8)=0; - memset(WFIFOP(fd,9),0,sizeof(struct s_homunculus)); - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -int mapif_save_homun_ack(int fd,int account_id,int flag) -{ - WFIFOHEAD(fd, 7); - WFIFOW(fd,0)=0x3892; - WFIFOL(fd,2)=account_id; - WFIFOB(fd,6)=flag; - WFIFOSET(fd,7); - return 0; -} - -int mapif_delete_homun_ack(int fd,int flag) -{ - WFIFOHEAD(fd, 3); - WFIFOW(fd,0)=0x3893; - WFIFOB(fd,2)=flag; - WFIFOSET(fd,3); - return 0; -} - -int mapif_rename_homun_ack(int fd, int account_id, int char_id, int flag, char *name){ - WFIFOHEAD(fd, NAME_LENGTH+12); - WFIFOW(fd, 0) =0x3894; - WFIFOL(fd, 2) =account_id; - WFIFOL(fd, 6) =char_id; - WFIFOB(fd, 10) =flag; - memcpy(WFIFOP(fd, 11), name, NAME_LENGTH); - WFIFOSET(fd, NAME_LENGTH+12); - - return 0; -} - -int mapif_create_homun(int fd) -{ - struct s_homunculus *p; - RFIFOHEAD(fd); - p= (struct s_homunculus *) aCalloc(sizeof(struct s_homunculus), 1); - if(p==NULL){ - ShowFatalError("int_homun: out of memory !\n"); - //Sending the received data will pass hom_id == 0 <- fail. - mapif_homun_created(fd,RFIFOL(fd,4),(struct s_homunculus*)RFIFOP(fd,8)); - return 0; - } - memcpy(p, RFIFOP(fd,8), sizeof(struct s_homunculus)); - p->hom_id = homun_newid++; //New ID - idb_put(homun_db,p->hom_id,p); - mapif_homun_created(fd,RFIFOL(fd,4),p); - return 0; -} - -int mapif_load_homun(int fd) -{ - struct s_homunculus *p; - int account_id; - RFIFOHEAD(fd); - account_id = RFIFOL(fd,2); - - p= idb_get(homun_db,RFIFOL(fd,6)); - if(p==NULL) { - mapif_homun_noinfo(fd,account_id); - return 0; - } - mapif_homun_info(fd,account_id,p); - return 0; -} - -static void* create_homun(DBKey key, va_list args) { - struct s_homunculus *p; - p=(struct s_homunculus *)aCalloc(sizeof(struct s_homunculus),1); - p->hom_id = key.i; - return p; -} -int mapif_save_homun(int fd,int account_id,struct s_homunculus *data) -{ - struct s_homunculus *p; - int hom_id; - - if (data->hom_id == 0) - data->hom_id = homun_newid++; - hom_id = data->hom_id; - p= idb_ensure(homun_db,hom_id,create_homun); - memcpy(p,data,sizeof(struct s_homunculus)); - mapif_save_homun_ack(fd,account_id,1); - return 0; -} - -int mapif_delete_homun(int fd,int hom_id) -{ - mapif_delete_homun_ack(fd,inter_homun_delete(hom_id)); - return 0; -} - -int mapif_rename_homun(int fd, int account_id, int char_id, char *name){ - int i; - - // Check Authorised letters/symbols in the name of the homun - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) == NULL) { - mapif_rename_homun_ack(fd, account_id, char_id, 0, name); - return 0; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) != NULL) { - mapif_rename_homun_ack(fd, account_id, char_id, 0, name); - return 0; - } - } - - mapif_rename_homun_ack(fd, account_id, char_id, 1, name); - return 0; -} - -int mapif_parse_SaveHomun(int fd) -{ - RFIFOHEAD(fd); - mapif_save_homun(fd,RFIFOL(fd,4),(struct s_homunculus *)RFIFOP(fd,8)); - return 0; -} - -int mapif_parse_DeleteHomun(int fd) -{ - RFIFOHEAD(fd); - mapif_delete_homun(fd,RFIFOL(fd,2)); - return 0; -} - -int mapif_parse_RenameHomun(int fd){ - RFIFOHEAD(fd); - mapif_rename_homun(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOP(fd, 10)); - return 0; -} - -int inter_homun_parse_frommap(int fd) -{ - RFIFOHEAD(fd); - switch(RFIFOW(fd,0)){ - case 0x3090: mapif_create_homun(fd); break; - case 0x3091: mapif_load_homun(fd); break; - case 0x3092: mapif_parse_SaveHomun(fd); break; - case 0x3093: mapif_parse_DeleteHomun(fd); break; - case 0x3094: mapif_parse_RenameHomun(fd); break; - default: - return 0; - } - return 1; -} - +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include +#include +#include + +#include "../common/mmo.h" +#include "../common/socket.h" +#include "../common/db.h" +#include "../common/lock.h" +#include "../common/showmsg.h" +#include "char.h" +#include "inter.h" +#include "int_homun.h" + +char homun_txt[1024]="save/homun.txt"; + +static struct dbt *homun_db; +static int homun_newid = 100; + +int inter_homun_tostr(char *str,struct s_homunculus *p) +{ + int i; + + str+=sprintf(str,"%d,%d\t%s\t%d,%d,%d,%d,%d," + "%u,%d,%d,%d," + "%u,%d,%d," + "%d,%d,%d,%d,%d,%d\t", + p->hom_id, p->class_, p->name, + p->char_id, p->hp, p->max_hp, p->sp, p->max_sp, + p->intimacy, p->hunger, p->skillpts, p->level, + p->exp, p->rename_flag, p->vaporize, + p->str, p->agi, p->vit, p->int_, p->dex, p->luk); + + for (i = 0; i < MAX_HOMUNSKILL; i++) + { + if (p->hskill[i].id && !p->hskill[i].flag) + str+=sprintf(str,"%d,%d,", p->hskill[i].id, p->hskill[i].lv); + } + + return 0; +} + +int inter_homun_fromstr(char *str,struct s_homunculus *p) +{ + int i, next, len; + int tmp_int[25]; + unsigned int tmp_uint[5]; + char tmp_str[256]; + + memset(p,0,sizeof(struct s_homunculus)); + + i=sscanf(str,"%d,%d\t%127[^\t]\t%d,%d,%d,%d,%d," + "%u,%d,%d,%d," + "%u,%d,%d," + "%d,%d,%d,%d,%d,%d\t%n", + &tmp_int[0],&tmp_int[1],tmp_str, + &tmp_int[2],&tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6], + &tmp_uint[0],&tmp_int[7],&tmp_int[8],&tmp_int[9], + &tmp_uint[1],&tmp_int[10],&tmp_int[11], + &tmp_int[12],&tmp_int[13],&tmp_int[14],&tmp_int[15],&tmp_int[16],&tmp_int[17], + &next); + + if(i!=21) + return 1; + + p->hom_id = tmp_int[0]; + p->class_ = tmp_int[1]; + memcpy(p->name, tmp_str, NAME_LENGTH-1); + + p->char_id = tmp_int[2]; + p->hp = tmp_int[3]; + p->max_hp = tmp_int[4]; + p->sp = tmp_int[5]; + p->max_sp = tmp_int[6]; + + p->intimacy = tmp_uint[0]; + p->hunger = tmp_int[7]; + p->skillpts = tmp_int[8]; + p->level = tmp_int[9]; + + p->exp = tmp_uint[1]; + p->rename_flag = tmp_int[10]; + p->vaporize = tmp_int[11]; + + p->str = tmp_int[12]; + p->agi = tmp_int[13]; + p->vit = tmp_int[14]; + p->int_= tmp_int[15]; + p->dex = tmp_int[16]; + p->luk = tmp_int[17]; + + //Read skills. + while(str[next] && str[next] != '\n' && str[next] != '\r') { + if (sscanf(str+next, "%d,%d,%n", &tmp_int[0], &tmp_int[1], &len) != 2) + return 2; + + if (tmp_int[0] > HM_SKILLBASE && tmp_int[0] <= HM_SKILLBASE+MAX_HOMUNSKILL) + { + i = tmp_int[0] - HM_SKILLBASE -1; + p->hskill[i].id = tmp_int[0]; + p->hskill[i].lv = tmp_int[1]; + } else + ShowError("Read Homun: Unsupported Skill ID %d for homunculus (Homun ID=%d\n", tmp_int[0], p->hom_id); + next += len; + if (str[next] == ' ') + next++; + } + return 0; +} + +int inter_homun_init() +{ + char line[8192]; + struct s_homunculus *p; + FILE *fp; + int c=0; + + homun_db= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + + if( (fp=fopen(homun_txt,"r"))==NULL ) + return 1; + while(fgets(line,sizeof(line),fp)){ + p = (struct s_homunculus*)aCalloc(sizeof(struct s_homunculus), 1); + if(p==NULL){ + ShowFatalError("int_homun: out of memory!\n"); + exit(0); + } + if(inter_homun_fromstr(line,p)==0 && p->hom_id>0){ + if( p->hom_id >= homun_newid) + homun_newid=p->hom_id+1; + idb_put(homun_db,p->hom_id,p); + }else{ + ShowError("int_homun: broken data [%s] line %d\n",homun_txt,c); + aFree(p); + } + c++; + } + fclose(fp); +// printf("int_homun: %s read done (%d homuns)\n",homun_txt,c); + return 0; +} + +void inter_homun_final() +{ + homun_db->destroy(homun_db, NULL); + return; +} + +int inter_homun_save_sub(DBKey key,void *data,va_list ap) +{ + char line[8192]; + FILE *fp; + inter_homun_tostr(line,(struct s_homunculus *)data); + fp=va_arg(ap,FILE *); + fprintf(fp,"%s" RETCODE,line); + return 0; +} + +int inter_homun_save() +{ + FILE *fp; + int lock; + if( (fp=lock_fopen(homun_txt,&lock))==NULL ){ + ShowError("int_homun: cant write [%s] !!! data is lost !!!\n",homun_txt); + return 1; + } + homun_db->foreach(homun_db,inter_homun_save_sub,fp); + lock_fclose(fp,homun_txt,&lock); +// printf("int_homun: %s saved.\n",homun_txt); + return 0; +} + +int inter_homun_delete(int hom_id) +{ + struct s_homunculus *p; + p = idb_get(homun_db,hom_id); + if( p == NULL) + return 0; + idb_remove(homun_db,hom_id); + ShowInfo("Deleted homun (hom_id: %d)\n",hom_id); + return 1; +} + +int mapif_homun_created(int fd,int account_id, struct s_homunculus *p) +{ + WFIFOHEAD(fd, sizeof(struct s_homunculus)+9); + WFIFOW(fd, 0) =0x3890; + WFIFOW(fd,2) = sizeof(struct s_homunculus)+9; + WFIFOL(fd,4) = account_id; + WFIFOB(fd,8)= p->hom_id?1:0; + memcpy(WFIFOP(fd,9), p, sizeof(struct s_homunculus)); + WFIFOSET(fd, WFIFOW(fd,2)); + return 0; +} + +int mapif_homun_info(int fd,int account_id,struct s_homunculus *p) +{ + WFIFOHEAD(fd, sizeof(struct s_homunculus)+9); + WFIFOW(fd,0) = 0x3891; + WFIFOW(fd,2) = sizeof(struct s_homunculus)+9; + WFIFOL(fd,4) = account_id; + WFIFOB(fd,8) = 1; // account loaded with success + + memcpy(WFIFOP(fd,9), p, sizeof(struct s_homunculus)); + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} + +int mapif_homun_noinfo(int fd,int account_id) +{ + WFIFOHEAD(fd,sizeof(struct s_homunculus) + 9); + WFIFOW(fd,0)=0x3891; + WFIFOW(fd,2)=sizeof(struct s_homunculus) + 9; + WFIFOL(fd,4)=account_id; + WFIFOB(fd,8)=0; + memset(WFIFOP(fd,9),0,sizeof(struct s_homunculus)); + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +int mapif_save_homun_ack(int fd,int account_id,int flag) +{ + WFIFOHEAD(fd, 7); + WFIFOW(fd,0)=0x3892; + WFIFOL(fd,2)=account_id; + WFIFOB(fd,6)=flag; + WFIFOSET(fd,7); + return 0; +} + +int mapif_delete_homun_ack(int fd,int flag) +{ + WFIFOHEAD(fd, 3); + WFIFOW(fd,0)=0x3893; + WFIFOB(fd,2)=flag; + WFIFOSET(fd,3); + return 0; +} + +int mapif_rename_homun_ack(int fd, int account_id, int char_id, int flag, char *name){ + WFIFOHEAD(fd, NAME_LENGTH+12); + WFIFOW(fd, 0) =0x3894; + WFIFOL(fd, 2) =account_id; + WFIFOL(fd, 6) =char_id; + WFIFOB(fd, 10) =flag; + memcpy(WFIFOP(fd, 11), name, NAME_LENGTH); + WFIFOSET(fd, NAME_LENGTH+12); + + return 0; +} + +int mapif_create_homun(int fd) +{ + struct s_homunculus *p; + RFIFOHEAD(fd); + p= (struct s_homunculus *) aCalloc(sizeof(struct s_homunculus), 1); + if(p==NULL){ + ShowFatalError("int_homun: out of memory !\n"); + //Sending the received data will pass hom_id == 0 <- fail. + mapif_homun_created(fd,RFIFOL(fd,4),(struct s_homunculus*)RFIFOP(fd,8)); + return 0; + } + memcpy(p, RFIFOP(fd,8), sizeof(struct s_homunculus)); + p->hom_id = homun_newid++; //New ID + idb_put(homun_db,p->hom_id,p); + mapif_homun_created(fd,RFIFOL(fd,4),p); + return 0; +} + +int mapif_load_homun(int fd) +{ + struct s_homunculus *p; + int account_id; + RFIFOHEAD(fd); + account_id = RFIFOL(fd,2); + + p= idb_get(homun_db,RFIFOL(fd,6)); + if(p==NULL) { + mapif_homun_noinfo(fd,account_id); + return 0; + } + mapif_homun_info(fd,account_id,p); + return 0; +} + +static void* create_homun(DBKey key, va_list args) { + struct s_homunculus *p; + p=(struct s_homunculus *)aCalloc(sizeof(struct s_homunculus),1); + p->hom_id = key.i; + return p; +} +int mapif_save_homun(int fd,int account_id,struct s_homunculus *data) +{ + struct s_homunculus *p; + int hom_id; + + if (data->hom_id == 0) + data->hom_id = homun_newid++; + hom_id = data->hom_id; + p= idb_ensure(homun_db,hom_id,create_homun); + memcpy(p,data,sizeof(struct s_homunculus)); + mapif_save_homun_ack(fd,account_id,1); + return 0; +} + +int mapif_delete_homun(int fd,int hom_id) +{ + mapif_delete_homun_ack(fd,inter_homun_delete(hom_id)); + return 0; +} + +int mapif_rename_homun(int fd, int account_id, int char_id, char *name){ + int i; + + // Check Authorised letters/symbols in the name of the homun + if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised + for (i = 0; i < NAME_LENGTH && name[i]; i++) + if (strchr(char_name_letters, name[i]) == NULL) { + mapif_rename_homun_ack(fd, account_id, char_id, 0, name); + return 0; + } + } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden + for (i = 0; i < NAME_LENGTH && name[i]; i++) + if (strchr(char_name_letters, name[i]) != NULL) { + mapif_rename_homun_ack(fd, account_id, char_id, 0, name); + return 0; + } + } + + mapif_rename_homun_ack(fd, account_id, char_id, 1, name); + return 0; +} + +int mapif_parse_SaveHomun(int fd) +{ + RFIFOHEAD(fd); + mapif_save_homun(fd,RFIFOL(fd,4),(struct s_homunculus *)RFIFOP(fd,8)); + return 0; +} + +int mapif_parse_DeleteHomun(int fd) +{ + RFIFOHEAD(fd); + mapif_delete_homun(fd,RFIFOL(fd,2)); + return 0; +} + +int mapif_parse_RenameHomun(int fd){ + RFIFOHEAD(fd); + mapif_rename_homun(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOP(fd, 10)); + return 0; +} + +int inter_homun_parse_frommap(int fd) +{ + RFIFOHEAD(fd); + switch(RFIFOW(fd,0)){ + case 0x3090: mapif_create_homun(fd); break; + case 0x3091: mapif_load_homun(fd); break; + case 0x3092: mapif_parse_SaveHomun(fd); break; + case 0x3093: mapif_parse_DeleteHomun(fd); break; + case 0x3094: mapif_parse_RenameHomun(fd); break; + default: + return 0; + } + return 1; +} + diff --git a/src/char/int_homun.h b/src/char/int_homun.h index d9c0e4689..5987d23f8 100644 --- a/src/char/int_homun.h +++ b/src/char/int_homun.h @@ -1,16 +1,16 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_HOMUN_H_ -#define _INT_HOMUN_H_ - -int inter_homun_init(void); -void inter_homun_final(void); -int inter_homun_save(void); -int inter_homun_delete(int homun_id); - -int inter_homun_parse_frommap(int fd); - -extern char homun_txt[1024]; - -#endif +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _INT_HOMUN_H_ +#define _INT_HOMUN_H_ + +int inter_homun_init(void); +void inter_homun_final(void); +int inter_homun_save(void); +int inter_homun_delete(int homun_id); + +int inter_homun_parse_frommap(int fd); + +extern char homun_txt[1024]; + +#endif diff --git a/src/char/int_party.c b/src/char/int_party.c index 13fbaf489..be8c6a04c 100644 --- a/src/char/int_party.c +++ b/src/char/int_party.c @@ -1,747 +1,747 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include -#include -#include -#include - -#include "../common/mmo.h" -#include "../common/socket.h" -#include "../common/db.h" -#include "../common/lock.h" -#include "../common/showmsg.h" -#include "char.h" -#include "inter.h" -#include "int_party.h" - -char party_txt[1024] = "save/party.txt"; -#ifndef TXT_SQL_CONVERT -struct party_data { - struct party party; - unsigned int min_lv, max_lv; - int family; //Is this party a family? if so, this holds the child id. - unsigned char size; //Total size of party. -}; - -static struct dbt *party_db; -static int party_newid = 100; - -int mapif_party_broken(int party_id, int flag); -int party_check_empty(struct party *p); -int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id); -int party_check_exp_share(struct party_data *p); -int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag); - -//Updates party's level range and unsets even share if broken. -static int int_party_check_lv(struct party_data *p) { - int i; - unsigned int lv; - p->min_lv = UINT_MAX; - p->max_lv = 0; - for(i=0;iparty.member[i].online) - continue; - - lv=p->party.member[i].lv; - if (lv < p->min_lv) p->min_lv = lv; - if (lv > p->max_lv) p->max_lv = lv; - } - - if (p->party.exp && !party_check_exp_share(p)) { - p->party.exp = 0; - mapif_party_optionchanged(0, &p->party, 0, 0); - return 0; - } - return 1; -} - -//Calculates the state of a party. -static void int_party_calc_state(struct party_data *p) -{ - int i; - unsigned int lv; - p->min_lv = UINT_MAX; - p->max_lv = 0; - p->party.count = - p->size = - p->family = 0; - - //Check party size. - for(i=0;iparty.member[i].lv) continue; - p->size++; - if(p->party.member[i].online) - p->party.count++; - } - if(p->size == 3) { - //Check Family State. - p->family = char_family( - p->party.member[0].char_id, - p->party.member[1].char_id, - p->party.member[2].char_id - ); - } - //max/min levels. - for(i=0;iparty.member[i].lv; - if (!lv) continue; - if(p->party.member[i].online && - //On families, the kid is not counted towards exp share rules. - p->party.member[i].char_id != p->family) - { - if( lv < p->min_lv ) p->min_lv=lv; - if( p->max_lv < lv ) p->max_lv=lv; - } - } - - if (p->party.exp && !party_check_exp_share(p)) { - p->party.exp = 0; //Set off even share. - mapif_party_optionchanged(0, &p->party, 0, 0); - } - return; -} - -// パ?ティデ?タの文字列への?換 -int inter_party_tostr(char *str, struct party *p) { - int i, len; - - len = sprintf(str, "%d\t%s\t%d,%d\t", p->party_id, p->name, p->exp, p->item); - for(i = 0; i < MAX_PARTY; i++) { - struct party_member *m = &p->member[i]; - len += sprintf(str + len, "%d,%d,%d\t", m->account_id, m->char_id, m->leader); - } - - return 0; -} -#endif //TXT_SQL_CONVERT -// パ?ティデ?タの文字列からの?換 -int inter_party_fromstr(char *str, struct party *p) { - int i, j; - int tmp_int[16]; - char tmp_str[256]; -#ifndef TXT_SQL_CONVERT - struct mmo_charstatus* status; -#endif - - memset(p, 0, sizeof(struct party)); - -// printf("sscanf party main info\n"); - if (sscanf(str, "%d\t%255[^\t]\t%d,%d\t", &tmp_int[0], tmp_str, &tmp_int[1], &tmp_int[2]) != 4) - return 1; - - p->party_id = tmp_int[0]; - memcpy(p->name, tmp_str, NAME_LENGTH-1); - p->exp = tmp_int[1]?1:0; - p->item = tmp_int[2]; -// printf("%d [%s] %d %d\n", tmp_int[0], tmp_str[0], tmp_int[1], tmp_int[2]); - - for(j = 0; j < 3 && str != NULL; j++) - str = strchr(str + 1, '\t'); - - for(i = 0; i < MAX_PARTY; i++) { - struct party_member *m = &p->member[i]; - if (str == NULL) - return 1; -// printf("sscanf party member info %d\n", i); - - if (sscanf(str + 1, "%d,%d,%d\t", &tmp_int[0], &tmp_int[1], &tmp_int[2]) != 3) - return 1; - - m->account_id = tmp_int[0]; - m->char_id = tmp_int[1]; - m->leader = tmp_int[2]?1:0; - - str = strchr(str + 1, '\t'); -#ifndef TXT_SQL_CONVERT - if (!m->account_id) continue; - //Lookup player for rest of data. - status = search_character(m->account_id, m->char_id); - if (!status) continue; - - memcpy(m->name, status->name, NAME_LENGTH); - m->class_ = status->class_; - m->map = status->last_point.map; - m->lv = status->base_level; -#endif //TXT_SQL_CONVERT - } - - return 0; -} -#ifndef TXT_SQL_CONVERT -// パ?ティデ?タのロ?ド -int inter_party_init() { - char line[8192]; - struct party_data *p; - FILE *fp; - int c = 0; - int i, j; - - party_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); - - if ((fp = fopen(party_txt, "r")) == NULL) - return 1; - - while(fgets(line, sizeof(line) - 1, fp)) { - j = 0; - if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && party_newid <= i) { - party_newid = i; - continue; - } - - p = (struct party_data*)aCalloc(sizeof(struct party_data), 1); - if (p == NULL){ - ShowFatalError("int_party: out of memory!\n"); - exit(0); - } - memset(p, 0, sizeof(struct party_data)); - if (inter_party_fromstr(line, &p->party) == 0 && p->party.party_id > 0) { - int_party_calc_state(p); - if (p->party.party_id >= party_newid) - party_newid = p->party.party_id + 1; - idb_put(party_db, p->party.party_id, p); - party_check_empty(&p->party); - } else { - ShowError("int_party: broken data [%s] line %d\n", party_txt, c + 1); - aFree(p); - } - c++; - } - fclose(fp); - - return 0; -} - -void inter_party_final() -{ - party_db->destroy(party_db, NULL); - return; -} - -// パ?ティ?デ?タのセ?ブ用 -int inter_party_save_sub(DBKey key, void *data, va_list ap) { - char line[8192]; - FILE *fp; - - inter_party_tostr(line, &((struct party_data*)data)->party); - fp = va_arg(ap, FILE *); - fprintf(fp, "%s" RETCODE, line); - - return 0; -} - -// パ?ティ?デ?タのセ?ブ -int inter_party_save() { - FILE *fp; - int lock; - - if ((fp = lock_fopen(party_txt, &lock)) == NULL) { - ShowError("int_party: cant write [%s] !!! data is lost !!!\n", party_txt); - return 1; - } - party_db->foreach(party_db, inter_party_save_sub, fp); - lock_fclose(fp,party_txt, &lock); - return 0; -} - -// パ?ティ名?索用 -int search_partyname_sub(DBKey key,void *data,va_list ap) { - struct party_data *p = (struct party_data *)data,**dst; - char *str; - - str = va_arg(ap, char *); - dst = va_arg(ap, struct party_data **); - if (strncmpi(p->party.name, str, NAME_LENGTH) == 0) - *dst = p; - - return 0; -} - -// パ?ティ名?索 -struct party_data* search_partyname(char *str) { - struct party_data *p = NULL; - party_db->foreach(party_db, search_partyname_sub, str, &p); - return p; -} - -// Returns whether this party can keep having exp share or not. -int party_check_exp_share(struct party_data *p) { - return (p->party.count < 2|| p->max_lv - p->min_lv <= party_share_level); -} - -// パ?ティが空かどうかチェック -int party_check_empty(struct party *p) { - int i; - - for(i = 0; i < MAX_PARTY; i++) { - if (p->member[i].account_id > 0) { - return 0; - } - } - mapif_party_broken(p->party_id, 0); - idb_remove(party_db, p->party_id); - - return 1; -} - -// キャラの競合がないかチェック用 -int party_check_conflict_sub(DBKey key, void *data, va_list ap) { - struct party_data *p = (struct party_data *)data; - int party_id, account_id, char_id, i; - - party_id=va_arg(ap, int); - account_id=va_arg(ap, int); - char_id=va_arg(ap, int); - - if (p->party.party_id == party_id) //No conflict to check - return 0; - - for(i = 0; i < MAX_PARTY; i++) { - if(p->party.member[i].account_id == account_id && - p->party.member[i].char_id == char_id) - { - ShowWarning("int_party: party conflict! %d %d %d\n", account_id, party_id, p->party.party_id); - mapif_parse_PartyLeave(-1, p->party.party_id, account_id, char_id); - } - } - - return 0; -} - -// キャラの競合がないかチェック -int party_check_conflict(int party_id, int account_id, int char_id) { - party_db->foreach(party_db, party_check_conflict_sub, party_id, account_id, char_id); - return 0; -} - -//------------------------------------------------------------------- -// map serverへの通信 - -// パ?ティ作成可否 -int mapif_party_created(int fd,int account_id, int char_id, struct party *p) { - WFIFOHEAD(fd, 39); - WFIFOW(fd,0) = 0x3820; - WFIFOL(fd,2) = account_id; - WFIFOL(fd,6) = char_id; - if (p != NULL) { - WFIFOB(fd,10) = 0; - WFIFOL(fd,11) = p->party_id; - memcpy(WFIFOP(fd,15), p->name, NAME_LENGTH); - ShowInfo("Created party (%d - %s)\n", p->party_id, p->name); - } else { - WFIFOB(fd,10) = 1; - WFIFOL(fd,11) = 0; - memset(WFIFOP(fd,15), 0, NAME_LENGTH); - } - WFIFOSET(fd,39); - return 0; -} - -// パ?ティ情報見つからず -int mapif_party_noinfo(int fd, int party_id) { - WFIFOHEAD(fd, 8); - WFIFOW(fd,0) = 0x3821; - WFIFOW(fd,2) = 8; - WFIFOL(fd,4) = party_id; - WFIFOSET(fd,8); - ShowWarning("int_party: info not found %d\n", party_id); - - return 0; -} - -// パ?ティ情報まとめ送り -int mapif_party_info(int fd, struct party *p) { - unsigned char buf[2048]; - - WBUFW(buf,0) = 0x3821; - memcpy(buf + 4, p, sizeof(struct party)); - WBUFW(buf,2) = 4 + sizeof(struct party); - if (fd < 0) - mapif_sendall(buf, WBUFW(buf,2)); - else - mapif_send(fd, buf, WBUFW(buf,2)); - return 0; -} - -// パ?ティメンバ追加可否 -int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) { - WFIFOHEAD(fd, 15); - WFIFOW(fd,0) = 0x3822; - WFIFOL(fd,2) = party_id; - WFIFOL(fd,6) = account_id; - WFIFOL(fd,10) = char_id; - WFIFOB(fd,14) = flag; - WFIFOSET(fd,15); - - return 0; -} - -// パ?ティ設定?更通知 -int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag) { - unsigned char buf[15]; - - WBUFW(buf,0) = 0x3823; - WBUFL(buf,2) = p->party_id; - WBUFL(buf,6) = account_id; - WBUFW(buf,10) = p->exp; - WBUFW(buf,12) = p->item; - WBUFB(buf,14) = flag; - if (flag == 0) - mapif_sendall(buf, 15); - else - mapif_send(fd, buf, 15); - return 0; -} - -//Checks whether the even-share setting of a party is broken when a character logs in. [Skotlex] -int inter_party_logged(int party_id, int account_id, int char_id) -{ - struct party_data *p; - int i; - if (!party_id) - return 0; - - p = idb_get(party_db, party_id); - if(p==NULL) - return 0; - for (i = 0; i < MAX_PARTY; i++) - if(p->party.member[i].account_id == account_id && - p->party.member[i].char_id == char_id) - { - p->party.member[i].online = 1; - p->party.count++; - if(p->party.member[i].lv < p->min_lv || - p->party.member[i].lv > p->max_lv) - int_party_check_lv(p); - break; - } - return 0; -} - -// パ?ティ?退通知 -int mapif_party_leaved(int party_id,int account_id, int char_id) { - unsigned char buf[16]; - - WBUFW(buf,0) = 0x3824; - WBUFL(buf,2) = party_id; - WBUFL(buf,6) = account_id; - WBUFL(buf,10) = char_id; - mapif_sendall(buf, 14); - return 0; -} - -// パ?ティマップ更新通知 -int mapif_party_membermoved(struct party *p, int idx) { - unsigned char buf[20]; - - WBUFW(buf,0) = 0x3825; - WBUFL(buf,2) = p->party_id; - WBUFL(buf,6) = p->member[idx].account_id; - WBUFL(buf,10) = p->member[idx].char_id; - WBUFW(buf,14) = p->member[idx].map; - WBUFB(buf,16) = p->member[idx].online; - WBUFW(buf,17) = p->member[idx].lv; - mapif_sendall(buf, 19); - return 0; -} - -// パ?ティ解散通知 -int mapif_party_broken(int party_id, int flag) { - unsigned char buf[7]; - WBUFW(buf,0) = 0x3826; - WBUFL(buf,2) = party_id; - WBUFB(buf,6) = flag; - mapif_sendall(buf, 7); - ShowInfo("Party broken (%d)\n", party_id); - - return 0; -} - -// パ?ティ??言 -int mapif_party_message(int party_id, int account_id, char *mes, int len, int sfd) { - unsigned char buf[2048]; - - WBUFW(buf,0) = 0x3827; - WBUFW(buf,2) = len + 12; - WBUFL(buf,4) = party_id; - WBUFL(buf,8) = account_id; - memcpy(WBUFP(buf,12), mes, len); - mapif_sendallwos(sfd, buf,len + 12); - - return 0; -} - -//------------------------------------------------------------------- -// map serverからの通信 - - -// パ?ティ -int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader) { - struct party_data *p; - int i; - - for(i = 0; i < NAME_LENGTH && name[i]; i++) { - if (!(name[i] & 0xe0) || name[i] == 0x7f) { - ShowInfo("int_party: illegal party name [%s]\n", name); - mapif_party_created(fd, leader->account_id, leader->char_id, NULL); - return 0; - } - } - - if ((p = search_partyname(name)) != NULL) { - ShowInfo("int_party: same name party exists [%s]\n", name); - mapif_party_created(fd, leader->account_id, leader->char_id, NULL); - return 0; - } - - // Check Authorised letters/symbols in the name of the character - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) == NULL) { - mapif_party_created(fd, leader->account_id, leader->char_id, NULL); - return 0; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) != NULL) { - mapif_party_created(fd, leader->account_id, leader->char_id, NULL); - return 0; - } - } - - p = (struct party_data *) aCalloc(sizeof(struct party_data), 1); - if (p == NULL) { - ShowFatalError("int_party: out of memory !\n"); - mapif_party_created(fd,leader->account_id,leader->char_id,NULL); - return 0; - } - p->party.party_id = party_newid++; - memcpy(p->party.name, name, NAME_LENGTH); - p->party.exp = 0; - p->party.item=(item?1:0)|(item2?2:0); - memcpy(&p->party.member[0], leader, sizeof(struct party_member)); - p->party.member[0].leader = 1; - int_party_calc_state(p); - idb_put(party_db, p->party.party_id, p); - - mapif_party_created(fd, leader->account_id, leader->char_id, &p->party); - mapif_party_info(fd, &p->party); - - return 0; -} - -// パ?ティ情報要求 -int mapif_parse_PartyInfo(int fd, int party_id) { - struct party_data *p; - - p = idb_get(party_db, party_id); - if (p != NULL) - mapif_party_info(fd, &p->party); - else { - mapif_party_noinfo(fd, party_id); - char_clearparty(party_id); - } - - return 0; -} - -// パ?ティ追加要求 -int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member) { - struct party_data *p; - int i; - - p = idb_get(party_db, party_id); - if (p == NULL || p->size == MAX_PARTY) { - mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1); - return 0; - } - - for(i = 0; i < MAX_PARTY; i++) { - if (p->party.member[i].account_id == 0) { - memcpy(&p->party.member[i], member, sizeof(struct party_member)); - p->party.member[i].leader = 0; - if (p->party.member[i].online) p->party.count++; - p->size++; - if (p->size == 3) //Check family state. - int_party_calc_state(p); - else //Check even share range. - if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) { - if (p->family) p->family = 0; //Family state broken. - int_party_check_lv(p); - } - mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 0); - mapif_party_info(-1, &p->party); - return 0; - } - } - mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1); - - return 0; -} - -// パ?ティ?設定?更要求 -int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, int item) { - struct party_data *p; - int flag = 0; - - p = idb_get(party_db, party_id); - if (p == NULL) - return 0; - - p->party.exp = exp; - if (exp>0 && !party_check_exp_share(p)) { - flag |= 0x01; - p->party.exp = 0; - } - p->party.item = item&0x3; - mapif_party_optionchanged(fd, &p->party, account_id, flag); - return 0; -} - -// パ?ティ?退要求 -int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id) { - struct party_data *p; - int i,lv; - - p = idb_get(party_db, party_id); - if (!p) return 0; - - for(i = 0; i < MAX_PARTY; i++) { - if(p->party.member[i].account_id == account_id && - p->party.member[i].char_id == char_id) - { - mapif_party_leaved(party_id, account_id, char_id); - lv = p->party.member[i].lv; - if(p->party.member[i].online) p->party.count--; - memset(&p->party.member[i], 0, sizeof(struct party_member)); - p->size--; - if (lv == p->min_lv || lv == p->max_lv || p->family) - { - if(p->family) p->family = 0; //Family state broken. - int_party_check_lv(p); - } - if (party_check_empty(&p->party) == 0) - mapif_party_info(-1, &p->party); - return 0; - } - } - return 0; -} - -int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv) -{ - struct party_data *p; - int i; - - p = idb_get(party_db, party_id); - if (p == NULL) - return 0; - - for(i = 0; i < MAX_PARTY; i++) { - if(p->party.member[i].account_id == account_id && - p->party.member[i].char_id == char_id) - { - p->party.member[i].map = map; - if (p->party.member[i].online != online) - { - p->party.member[i].online = online; - if (online) - p->party.count++; - else - p->party.count--; - // Even share check situations: Family state (always breaks) - // character logging on/off is max/min level (update level range) - // or character logging on/off has a different level (update level range using new level) - if (p->family || - (p->party.member[i].lv <= p->min_lv || p->party.member[i].lv >= p->max_lv) || - (p->party.member[i].lv != lv && (lv <= p->min_lv || lv >= p->max_lv)) - ) - { - p->party.member[i].lv = lv; - int_party_check_lv(p); - } - } - if (p->party.member[i].lv != lv) { - if(p->party.member[i].lv == p->min_lv || - p->party.member[i].lv == p->max_lv) - { - p->party.member[i].lv = lv; - int_party_check_lv(p); - } else - p->party.member[i].lv = lv; - } - mapif_party_membermoved(&p->party, i); - break; - } - } - return 0; -} - -// パ?ティ解散要求 -int mapif_parse_BreakParty(int fd, int party_id) { - - idb_remove(party_db, party_id); - mapif_party_broken(fd, party_id); - - return 0; -} - -// パ?ティメッセ?ジ送信 -int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len) { - return mapif_party_message(party_id, account_id, mes, len, fd); -} -// パ?ティチェック要求 -int mapif_parse_PartyCheck(int fd, int party_id, int account_id, int char_id) { - return party_check_conflict(party_id, account_id, char_id); -} - -int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id) -{ - struct party_data *p; - int i; - - p = idb_get(party_db, party_id); - if (p == NULL) - return 0; - - for (i = 0; i < MAX_PARTY; i++) - { - if(p->party.member[i].leader) - p->party.member[i].leader = 0; - if(p->party.member[i].account_id == account_id && - p->party.member[i].char_id == char_id) - p->party.member[i].leader = 1; - } - return 1; -} - -// map server からの通信 -// ?1パケットのみ解析すること -// ?パケット長デ?タはinter.cにセットしておくこと -// ?パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ?エラ?なら0(false)、そうでないなら1(true)をかえさなければならない -int inter_party_parse_frommap(int fd) { - RFIFOHEAD(fd); - switch(RFIFOW(fd,0)) { - case 0x3020: mapif_parse_CreateParty(fd, (char*)RFIFOP(fd,4), RFIFOB(fd,28), RFIFOB(fd,29), (struct party_member*)RFIFOP(fd,30)); break; - case 0x3021: mapif_parse_PartyInfo(fd, RFIFOL(fd,2)); break; - case 0x3022: mapif_parse_PartyAddMember(fd, RFIFOL(fd,4), (struct party_member*)RFIFOP(fd,8)); break; - case 0x3023: mapif_parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break; - case 0x3024: mapif_parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; - case 0x3025: mapif_parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOW(fd,14), RFIFOB(fd,16), RFIFOW(fd,17)); break; - case 0x3026: mapif_parse_BreakParty(fd, RFIFOL(fd,2)); break; - case 0x3027: mapif_parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break; - case 0x3028: mapif_parse_PartyCheck(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; - case 0x3029: mapif_parse_PartyLeaderChange(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; - default: - return 0; - } - - return 1; -} - -// サ?バ?から?退要求(キャラ削除用) -int inter_party_leave(int party_id, int account_id, int char_id) { - return mapif_parse_PartyLeave(-1, party_id, account_id, char_id); -} -#endif //TXT_SQL_CONVERT +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include +#include +#include +#include + +#include "../common/mmo.h" +#include "../common/socket.h" +#include "../common/db.h" +#include "../common/lock.h" +#include "../common/showmsg.h" +#include "char.h" +#include "inter.h" +#include "int_party.h" + +char party_txt[1024] = "save/party.txt"; +#ifndef TXT_SQL_CONVERT +struct party_data { + struct party party; + unsigned int min_lv, max_lv; + int family; //Is this party a family? if so, this holds the child id. + unsigned char size; //Total size of party. +}; + +static struct dbt *party_db; +static int party_newid = 100; + +int mapif_party_broken(int party_id, int flag); +int party_check_empty(struct party *p); +int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id); +int party_check_exp_share(struct party_data *p); +int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag); + +//Updates party's level range and unsets even share if broken. +static int int_party_check_lv(struct party_data *p) { + int i; + unsigned int lv; + p->min_lv = UINT_MAX; + p->max_lv = 0; + for(i=0;iparty.member[i].online) + continue; + + lv=p->party.member[i].lv; + if (lv < p->min_lv) p->min_lv = lv; + if (lv > p->max_lv) p->max_lv = lv; + } + + if (p->party.exp && !party_check_exp_share(p)) { + p->party.exp = 0; + mapif_party_optionchanged(0, &p->party, 0, 0); + return 0; + } + return 1; +} + +//Calculates the state of a party. +static void int_party_calc_state(struct party_data *p) +{ + int i; + unsigned int lv; + p->min_lv = UINT_MAX; + p->max_lv = 0; + p->party.count = + p->size = + p->family = 0; + + //Check party size. + for(i=0;iparty.member[i].lv) continue; + p->size++; + if(p->party.member[i].online) + p->party.count++; + } + if(p->size == 3) { + //Check Family State. + p->family = char_family( + p->party.member[0].char_id, + p->party.member[1].char_id, + p->party.member[2].char_id + ); + } + //max/min levels. + for(i=0;iparty.member[i].lv; + if (!lv) continue; + if(p->party.member[i].online && + //On families, the kid is not counted towards exp share rules. + p->party.member[i].char_id != p->family) + { + if( lv < p->min_lv ) p->min_lv=lv; + if( p->max_lv < lv ) p->max_lv=lv; + } + } + + if (p->party.exp && !party_check_exp_share(p)) { + p->party.exp = 0; //Set off even share. + mapif_party_optionchanged(0, &p->party, 0, 0); + } + return; +} + +// パ?ティデ?タの文字列への?換 +int inter_party_tostr(char *str, struct party *p) { + int i, len; + + len = sprintf(str, "%d\t%s\t%d,%d\t", p->party_id, p->name, p->exp, p->item); + for(i = 0; i < MAX_PARTY; i++) { + struct party_member *m = &p->member[i]; + len += sprintf(str + len, "%d,%d,%d\t", m->account_id, m->char_id, m->leader); + } + + return 0; +} +#endif //TXT_SQL_CONVERT +// パ?ティデ?タの文字列からの?換 +int inter_party_fromstr(char *str, struct party *p) { + int i, j; + int tmp_int[16]; + char tmp_str[256]; +#ifndef TXT_SQL_CONVERT + struct mmo_charstatus* status; +#endif + + memset(p, 0, sizeof(struct party)); + +// printf("sscanf party main info\n"); + if (sscanf(str, "%d\t%255[^\t]\t%d,%d\t", &tmp_int[0], tmp_str, &tmp_int[1], &tmp_int[2]) != 4) + return 1; + + p->party_id = tmp_int[0]; + memcpy(p->name, tmp_str, NAME_LENGTH-1); + p->exp = tmp_int[1]?1:0; + p->item = tmp_int[2]; +// printf("%d [%s] %d %d\n", tmp_int[0], tmp_str[0], tmp_int[1], tmp_int[2]); + + for(j = 0; j < 3 && str != NULL; j++) + str = strchr(str + 1, '\t'); + + for(i = 0; i < MAX_PARTY; i++) { + struct party_member *m = &p->member[i]; + if (str == NULL) + return 1; +// printf("sscanf party member info %d\n", i); + + if (sscanf(str + 1, "%d,%d,%d\t", &tmp_int[0], &tmp_int[1], &tmp_int[2]) != 3) + return 1; + + m->account_id = tmp_int[0]; + m->char_id = tmp_int[1]; + m->leader = tmp_int[2]?1:0; + + str = strchr(str + 1, '\t'); +#ifndef TXT_SQL_CONVERT + if (!m->account_id) continue; + //Lookup player for rest of data. + status = search_character(m->account_id, m->char_id); + if (!status) continue; + + memcpy(m->name, status->name, NAME_LENGTH); + m->class_ = status->class_; + m->map = status->last_point.map; + m->lv = status->base_level; +#endif //TXT_SQL_CONVERT + } + + return 0; +} +#ifndef TXT_SQL_CONVERT +// パ?ティデ?タのロ?ド +int inter_party_init() { + char line[8192]; + struct party_data *p; + FILE *fp; + int c = 0; + int i, j; + + party_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + + if ((fp = fopen(party_txt, "r")) == NULL) + return 1; + + while(fgets(line, sizeof(line) - 1, fp)) { + j = 0; + if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && party_newid <= i) { + party_newid = i; + continue; + } + + p = (struct party_data*)aCalloc(sizeof(struct party_data), 1); + if (p == NULL){ + ShowFatalError("int_party: out of memory!\n"); + exit(0); + } + memset(p, 0, sizeof(struct party_data)); + if (inter_party_fromstr(line, &p->party) == 0 && p->party.party_id > 0) { + int_party_calc_state(p); + if (p->party.party_id >= party_newid) + party_newid = p->party.party_id + 1; + idb_put(party_db, p->party.party_id, p); + party_check_empty(&p->party); + } else { + ShowError("int_party: broken data [%s] line %d\n", party_txt, c + 1); + aFree(p); + } + c++; + } + fclose(fp); + + return 0; +} + +void inter_party_final() +{ + party_db->destroy(party_db, NULL); + return; +} + +// パ?ティ?デ?タのセ?ブ用 +int inter_party_save_sub(DBKey key, void *data, va_list ap) { + char line[8192]; + FILE *fp; + + inter_party_tostr(line, &((struct party_data*)data)->party); + fp = va_arg(ap, FILE *); + fprintf(fp, "%s" RETCODE, line); + + return 0; +} + +// パ?ティ?デ?タのセ?ブ +int inter_party_save() { + FILE *fp; + int lock; + + if ((fp = lock_fopen(party_txt, &lock)) == NULL) { + ShowError("int_party: cant write [%s] !!! data is lost !!!\n", party_txt); + return 1; + } + party_db->foreach(party_db, inter_party_save_sub, fp); + lock_fclose(fp,party_txt, &lock); + return 0; +} + +// パ?ティ名?索用 +int search_partyname_sub(DBKey key,void *data,va_list ap) { + struct party_data *p = (struct party_data *)data,**dst; + char *str; + + str = va_arg(ap, char *); + dst = va_arg(ap, struct party_data **); + if (strncmpi(p->party.name, str, NAME_LENGTH) == 0) + *dst = p; + + return 0; +} + +// パ?ティ名?索 +struct party_data* search_partyname(char *str) { + struct party_data *p = NULL; + party_db->foreach(party_db, search_partyname_sub, str, &p); + return p; +} + +// Returns whether this party can keep having exp share or not. +int party_check_exp_share(struct party_data *p) { + return (p->party.count < 2|| p->max_lv - p->min_lv <= party_share_level); +} + +// パ?ティが空かどうかチェック +int party_check_empty(struct party *p) { + int i; + + for(i = 0; i < MAX_PARTY; i++) { + if (p->member[i].account_id > 0) { + return 0; + } + } + mapif_party_broken(p->party_id, 0); + idb_remove(party_db, p->party_id); + + return 1; +} + +// キャラの競合がないかチェック用 +int party_check_conflict_sub(DBKey key, void *data, va_list ap) { + struct party_data *p = (struct party_data *)data; + int party_id, account_id, char_id, i; + + party_id=va_arg(ap, int); + account_id=va_arg(ap, int); + char_id=va_arg(ap, int); + + if (p->party.party_id == party_id) //No conflict to check + return 0; + + for(i = 0; i < MAX_PARTY; i++) { + if(p->party.member[i].account_id == account_id && + p->party.member[i].char_id == char_id) + { + ShowWarning("int_party: party conflict! %d %d %d\n", account_id, party_id, p->party.party_id); + mapif_parse_PartyLeave(-1, p->party.party_id, account_id, char_id); + } + } + + return 0; +} + +// キャラの競合がないかチェック +int party_check_conflict(int party_id, int account_id, int char_id) { + party_db->foreach(party_db, party_check_conflict_sub, party_id, account_id, char_id); + return 0; +} + +//------------------------------------------------------------------- +// map serverへの通信 + +// パ?ティ作成可否 +int mapif_party_created(int fd,int account_id, int char_id, struct party *p) { + WFIFOHEAD(fd, 39); + WFIFOW(fd,0) = 0x3820; + WFIFOL(fd,2) = account_id; + WFIFOL(fd,6) = char_id; + if (p != NULL) { + WFIFOB(fd,10) = 0; + WFIFOL(fd,11) = p->party_id; + memcpy(WFIFOP(fd,15), p->name, NAME_LENGTH); + ShowInfo("Created party (%d - %s)\n", p->party_id, p->name); + } else { + WFIFOB(fd,10) = 1; + WFIFOL(fd,11) = 0; + memset(WFIFOP(fd,15), 0, NAME_LENGTH); + } + WFIFOSET(fd,39); + return 0; +} + +// パ?ティ情報見つからず +int mapif_party_noinfo(int fd, int party_id) { + WFIFOHEAD(fd, 8); + WFIFOW(fd,0) = 0x3821; + WFIFOW(fd,2) = 8; + WFIFOL(fd,4) = party_id; + WFIFOSET(fd,8); + ShowWarning("int_party: info not found %d\n", party_id); + + return 0; +} + +// パ?ティ情報まとめ送り +int mapif_party_info(int fd, struct party *p) { + unsigned char buf[2048]; + + WBUFW(buf,0) = 0x3821; + memcpy(buf + 4, p, sizeof(struct party)); + WBUFW(buf,2) = 4 + sizeof(struct party); + if (fd < 0) + mapif_sendall(buf, WBUFW(buf,2)); + else + mapif_send(fd, buf, WBUFW(buf,2)); + return 0; +} + +// パ?ティメンバ追加可否 +int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) { + WFIFOHEAD(fd, 15); + WFIFOW(fd,0) = 0x3822; + WFIFOL(fd,2) = party_id; + WFIFOL(fd,6) = account_id; + WFIFOL(fd,10) = char_id; + WFIFOB(fd,14) = flag; + WFIFOSET(fd,15); + + return 0; +} + +// パ?ティ設定?更通知 +int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag) { + unsigned char buf[15]; + + WBUFW(buf,0) = 0x3823; + WBUFL(buf,2) = p->party_id; + WBUFL(buf,6) = account_id; + WBUFW(buf,10) = p->exp; + WBUFW(buf,12) = p->item; + WBUFB(buf,14) = flag; + if (flag == 0) + mapif_sendall(buf, 15); + else + mapif_send(fd, buf, 15); + return 0; +} + +//Checks whether the even-share setting of a party is broken when a character logs in. [Skotlex] +int inter_party_logged(int party_id, int account_id, int char_id) +{ + struct party_data *p; + int i; + if (!party_id) + return 0; + + p = idb_get(party_db, party_id); + if(p==NULL) + return 0; + for (i = 0; i < MAX_PARTY; i++) + if(p->party.member[i].account_id == account_id && + p->party.member[i].char_id == char_id) + { + p->party.member[i].online = 1; + p->party.count++; + if(p->party.member[i].lv < p->min_lv || + p->party.member[i].lv > p->max_lv) + int_party_check_lv(p); + break; + } + return 0; +} + +// パ?ティ?退通知 +int mapif_party_leaved(int party_id,int account_id, int char_id) { + unsigned char buf[16]; + + WBUFW(buf,0) = 0x3824; + WBUFL(buf,2) = party_id; + WBUFL(buf,6) = account_id; + WBUFL(buf,10) = char_id; + mapif_sendall(buf, 14); + return 0; +} + +// パ?ティマップ更新通知 +int mapif_party_membermoved(struct party *p, int idx) { + unsigned char buf[20]; + + WBUFW(buf,0) = 0x3825; + WBUFL(buf,2) = p->party_id; + WBUFL(buf,6) = p->member[idx].account_id; + WBUFL(buf,10) = p->member[idx].char_id; + WBUFW(buf,14) = p->member[idx].map; + WBUFB(buf,16) = p->member[idx].online; + WBUFW(buf,17) = p->member[idx].lv; + mapif_sendall(buf, 19); + return 0; +} + +// パ?ティ解散通知 +int mapif_party_broken(int party_id, int flag) { + unsigned char buf[7]; + WBUFW(buf,0) = 0x3826; + WBUFL(buf,2) = party_id; + WBUFB(buf,6) = flag; + mapif_sendall(buf, 7); + ShowInfo("Party broken (%d)\n", party_id); + + return 0; +} + +// パ?ティ??言 +int mapif_party_message(int party_id, int account_id, char *mes, int len, int sfd) { + unsigned char buf[2048]; + + WBUFW(buf,0) = 0x3827; + WBUFW(buf,2) = len + 12; + WBUFL(buf,4) = party_id; + WBUFL(buf,8) = account_id; + memcpy(WBUFP(buf,12), mes, len); + mapif_sendallwos(sfd, buf,len + 12); + + return 0; +} + +//------------------------------------------------------------------- +// map serverからの通信 + + +// パ?ティ +int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader) { + struct party_data *p; + int i; + + for(i = 0; i < NAME_LENGTH && name[i]; i++) { + if (!(name[i] & 0xe0) || name[i] == 0x7f) { + ShowInfo("int_party: illegal party name [%s]\n", name); + mapif_party_created(fd, leader->account_id, leader->char_id, NULL); + return 0; + } + } + + if ((p = search_partyname(name)) != NULL) { + ShowInfo("int_party: same name party exists [%s]\n", name); + mapif_party_created(fd, leader->account_id, leader->char_id, NULL); + return 0; + } + + // Check Authorised letters/symbols in the name of the character + if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised + for (i = 0; i < NAME_LENGTH && name[i]; i++) + if (strchr(char_name_letters, name[i]) == NULL) { + mapif_party_created(fd, leader->account_id, leader->char_id, NULL); + return 0; + } + } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden + for (i = 0; i < NAME_LENGTH && name[i]; i++) + if (strchr(char_name_letters, name[i]) != NULL) { + mapif_party_created(fd, leader->account_id, leader->char_id, NULL); + return 0; + } + } + + p = (struct party_data *) aCalloc(sizeof(struct party_data), 1); + if (p == NULL) { + ShowFatalError("int_party: out of memory !\n"); + mapif_party_created(fd,leader->account_id,leader->char_id,NULL); + return 0; + } + p->party.party_id = party_newid++; + memcpy(p->party.name, name, NAME_LENGTH); + p->party.exp = 0; + p->party.item=(item?1:0)|(item2?2:0); + memcpy(&p->party.member[0], leader, sizeof(struct party_member)); + p->party.member[0].leader = 1; + int_party_calc_state(p); + idb_put(party_db, p->party.party_id, p); + + mapif_party_created(fd, leader->account_id, leader->char_id, &p->party); + mapif_party_info(fd, &p->party); + + return 0; +} + +// パ?ティ情報要求 +int mapif_parse_PartyInfo(int fd, int party_id) { + struct party_data *p; + + p = idb_get(party_db, party_id); + if (p != NULL) + mapif_party_info(fd, &p->party); + else { + mapif_party_noinfo(fd, party_id); + char_clearparty(party_id); + } + + return 0; +} + +// パ?ティ追加要求 +int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member) { + struct party_data *p; + int i; + + p = idb_get(party_db, party_id); + if (p == NULL || p->size == MAX_PARTY) { + mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1); + return 0; + } + + for(i = 0; i < MAX_PARTY; i++) { + if (p->party.member[i].account_id == 0) { + memcpy(&p->party.member[i], member, sizeof(struct party_member)); + p->party.member[i].leader = 0; + if (p->party.member[i].online) p->party.count++; + p->size++; + if (p->size == 3) //Check family state. + int_party_calc_state(p); + else //Check even share range. + if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) { + if (p->family) p->family = 0; //Family state broken. + int_party_check_lv(p); + } + mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 0); + mapif_party_info(-1, &p->party); + return 0; + } + } + mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1); + + return 0; +} + +// パ?ティ?設定?更要求 +int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, int item) { + struct party_data *p; + int flag = 0; + + p = idb_get(party_db, party_id); + if (p == NULL) + return 0; + + p->party.exp = exp; + if (exp>0 && !party_check_exp_share(p)) { + flag |= 0x01; + p->party.exp = 0; + } + p->party.item = item&0x3; + mapif_party_optionchanged(fd, &p->party, account_id, flag); + return 0; +} + +// パ?ティ?退要求 +int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id) { + struct party_data *p; + int i,lv; + + p = idb_get(party_db, party_id); + if (!p) return 0; + + for(i = 0; i < MAX_PARTY; i++) { + if(p->party.member[i].account_id == account_id && + p->party.member[i].char_id == char_id) + { + mapif_party_leaved(party_id, account_id, char_id); + lv = p->party.member[i].lv; + if(p->party.member[i].online) p->party.count--; + memset(&p->party.member[i], 0, sizeof(struct party_member)); + p->size--; + if (lv == p->min_lv || lv == p->max_lv || p->family) + { + if(p->family) p->family = 0; //Family state broken. + int_party_check_lv(p); + } + if (party_check_empty(&p->party) == 0) + mapif_party_info(-1, &p->party); + return 0; + } + } + return 0; +} + +int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv) +{ + struct party_data *p; + int i; + + p = idb_get(party_db, party_id); + if (p == NULL) + return 0; + + for(i = 0; i < MAX_PARTY; i++) { + if(p->party.member[i].account_id == account_id && + p->party.member[i].char_id == char_id) + { + p->party.member[i].map = map; + if (p->party.member[i].online != online) + { + p->party.member[i].online = online; + if (online) + p->party.count++; + else + p->party.count--; + // Even share check situations: Family state (always breaks) + // character logging on/off is max/min level (update level range) + // or character logging on/off has a different level (update level range using new level) + if (p->family || + (p->party.member[i].lv <= p->min_lv || p->party.member[i].lv >= p->max_lv) || + (p->party.member[i].lv != lv && (lv <= p->min_lv || lv >= p->max_lv)) + ) + { + p->party.member[i].lv = lv; + int_party_check_lv(p); + } + } + if (p->party.member[i].lv != lv) { + if(p->party.member[i].lv == p->min_lv || + p->party.member[i].lv == p->max_lv) + { + p->party.member[i].lv = lv; + int_party_check_lv(p); + } else + p->party.member[i].lv = lv; + } + mapif_party_membermoved(&p->party, i); + break; + } + } + return 0; +} + +// パ?ティ解散要求 +int mapif_parse_BreakParty(int fd, int party_id) { + + idb_remove(party_db, party_id); + mapif_party_broken(fd, party_id); + + return 0; +} + +// パ?ティメッセ?ジ送信 +int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len) { + return mapif_party_message(party_id, account_id, mes, len, fd); +} +// パ?ティチェック要求 +int mapif_parse_PartyCheck(int fd, int party_id, int account_id, int char_id) { + return party_check_conflict(party_id, account_id, char_id); +} + +int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id) +{ + struct party_data *p; + int i; + + p = idb_get(party_db, party_id); + if (p == NULL) + return 0; + + for (i = 0; i < MAX_PARTY; i++) + { + if(p->party.member[i].leader) + p->party.member[i].leader = 0; + if(p->party.member[i].account_id == account_id && + p->party.member[i].char_id == char_id) + p->party.member[i].leader = 1; + } + return 1; +} + +// map server からの通信 +// ?1パケットのみ解析すること +// ?パケット長デ?タはinter.cにセットしておくこと +// ?パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない +// ?エラ?なら0(false)、そうでないなら1(true)をかえさなければならない +int inter_party_parse_frommap(int fd) { + RFIFOHEAD(fd); + switch(RFIFOW(fd,0)) { + case 0x3020: mapif_parse_CreateParty(fd, (char*)RFIFOP(fd,4), RFIFOB(fd,28), RFIFOB(fd,29), (struct party_member*)RFIFOP(fd,30)); break; + case 0x3021: mapif_parse_PartyInfo(fd, RFIFOL(fd,2)); break; + case 0x3022: mapif_parse_PartyAddMember(fd, RFIFOL(fd,4), (struct party_member*)RFIFOP(fd,8)); break; + case 0x3023: mapif_parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break; + case 0x3024: mapif_parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; + case 0x3025: mapif_parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOW(fd,14), RFIFOB(fd,16), RFIFOW(fd,17)); break; + case 0x3026: mapif_parse_BreakParty(fd, RFIFOL(fd,2)); break; + case 0x3027: mapif_parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break; + case 0x3028: mapif_parse_PartyCheck(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; + case 0x3029: mapif_parse_PartyLeaderChange(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; + default: + return 0; + } + + return 1; +} + +// サ?バ?から?退要求(キャラ削除用) +int inter_party_leave(int party_id, int account_id, int char_id) { + return mapif_parse_PartyLeave(-1, party_id, account_id, char_id); +} +#endif //TXT_SQL_CONVERT diff --git a/src/char/int_party.h b/src/char/int_party.h index 5c2fbefb1..be3ae65f3 100644 --- a/src/char/int_party.h +++ b/src/char/int_party.h @@ -1,20 +1,20 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_PARTY_H_ -#define _INT_PARTY_H_ - -int inter_party_init(void); -void inter_party_final(void); -int inter_party_save(void); - -int inter_party_parse_frommap(int fd); - -int inter_party_leave(int party_id,int account_id, int char_id); -int inter_party_logged(int party_id, int account_id, int char_id); - -extern char party_txt[1024]; - -//For the TXT->SQL converter -int inter_party_fromstr(char *str, struct party *p); -#endif +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _INT_PARTY_H_ +#define _INT_PARTY_H_ + +int inter_party_init(void); +void inter_party_final(void); +int inter_party_save(void); + +int inter_party_parse_frommap(int fd); + +int inter_party_leave(int party_id,int account_id, int char_id); +int inter_party_logged(int party_id, int account_id, int char_id); + +extern char party_txt[1024]; + +//For the TXT->SQL converter +int inter_party_fromstr(char *str, struct party *p); +#endif diff --git a/src/char/int_pet.c b/src/char/int_pet.c index 3ab48c8ae..97fef3799 100644 --- a/src/char/int_pet.c +++ b/src/char/int_pet.c @@ -1,422 +1,422 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include -#include -#include - -#include "../common/mmo.h" -#include "../common/socket.h" -#include "../common/db.h" -#include "../common/lock.h" -#include "../common/showmsg.h" -#include "char.h" -#include "inter.h" -#include "int_pet.h" - -char pet_txt[1024]="save/pet.txt"; - -#ifndef TXT_SQL_CONVERT -static struct dbt *pet_db; -static int pet_newid = 100; - -int inter_pet_tostr(char *str,struct s_pet *p) -{ - int len; - - if(p->hungry < 0) - p->hungry = 0; - else if(p->hungry > 100) - p->hungry = 100; - if(p->intimate < 0) - p->intimate = 0; - else if(p->intimate > 1000) - p->intimate = 1000; - - len=sprintf(str,"%d,%d,%s\t%d,%d,%d,%d,%d,%d,%d,%d,%d", - p->pet_id,p->class_,p->name,p->account_id,p->char_id,p->level,p->egg_id, - p->equip,p->intimate,p->hungry,p->rename_flag,p->incuvate); - - return 0; -} -#endif //TXT_SQL_CONVERT -int inter_pet_fromstr(char *str,struct s_pet *p) -{ - int s; - int tmp_int[16]; - char tmp_str[256]; - - memset(p,0,sizeof(struct s_pet)); - -// printf("sscanf pet main info\n"); - s=sscanf(str,"%d,%d,%[^\t]\t%d,%d,%d,%d,%d,%d,%d,%d,%d",&tmp_int[0],&tmp_int[1],tmp_str,&tmp_int[2], - &tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6],&tmp_int[7],&tmp_int[8],&tmp_int[9],&tmp_int[10]); - - if(s!=12) - return 1; - - p->pet_id = tmp_int[0]; - p->class_ = tmp_int[1]; - memcpy(p->name,tmp_str,NAME_LENGTH-1); - p->account_id = tmp_int[2]; - p->char_id = tmp_int[3]; - p->level = tmp_int[4]; - p->egg_id = tmp_int[5]; - p->equip = tmp_int[6]; - p->intimate = tmp_int[7]; - p->hungry = tmp_int[8]; - p->rename_flag = tmp_int[9]; - p->incuvate = tmp_int[10]; - - if(p->hungry < 0) - p->hungry = 0; - else if(p->hungry > 100) - p->hungry = 100; - if(p->intimate < 0) - p->intimate = 0; - else if(p->intimate > 1000) - p->intimate = 1000; - - return 0; -} -#ifndef TXT_SQL_CONVERT -int inter_pet_init() -{ - char line[8192]; - struct s_pet *p; - FILE *fp; - int c=0; - - pet_db= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); - - if( (fp=fopen(pet_txt,"r"))==NULL ) - return 1; - while(fgets(line,sizeof(line),fp)){ - p = (struct s_pet*)aCalloc(sizeof(struct s_pet), 1); - if(p==NULL){ - ShowFatalError("int_pet: out of memory!\n"); - exit(0); - } - memset(p,0,sizeof(struct s_pet)); - if(inter_pet_fromstr(line,p)==0 && p->pet_id>0){ - if( p->pet_id >= pet_newid) - pet_newid=p->pet_id+1; - idb_put(pet_db,p->pet_id,p); - }else{ - ShowError("int_pet: broken data [%s] line %d\n",pet_txt,c); - aFree(p); - } - c++; - } - fclose(fp); -// printf("int_pet: %s read done (%d pets)\n",pet_txt,c); - return 0; -} - -void inter_pet_final() -{ - pet_db->destroy(pet_db, NULL); - return; -} - -int inter_pet_save_sub(DBKey key,void *data,va_list ap) -{ - char line[8192]; - FILE *fp; - inter_pet_tostr(line,(struct s_pet *)data); - fp=va_arg(ap,FILE *); - fprintf(fp,"%s" RETCODE,line); - return 0; -} - -int inter_pet_save() -{ - FILE *fp; - int lock; - if( (fp=lock_fopen(pet_txt,&lock))==NULL ){ - ShowError("int_pet: cant write [%s] !!! data is lost !!!\n",pet_txt); - return 1; - } - pet_db->foreach(pet_db,inter_pet_save_sub,fp); - lock_fclose(fp,pet_txt,&lock); -// printf("int_pet: %s saved.\n",pet_txt); - return 0; -} - -int inter_pet_delete(int pet_id) -{ - struct s_pet *p; - p = idb_get(pet_db,pet_id); - if( p == NULL) - return 1; - else { - idb_remove(pet_db,pet_id); - ShowInfo("Deleted pet (pet_id: %d)\n",pet_id); - } - return 0; -} - -int mapif_pet_created(int fd,int account_id,struct s_pet *p) -{ - WFIFOHEAD(fd, 11); - WFIFOW(fd,0)=0x3880; - WFIFOL(fd,2)=account_id; - if(p!=NULL){ - WFIFOB(fd,6)=0; - WFIFOL(fd,7)=p->pet_id; - ShowInfo("Created pet (%d - %s)\n",p->pet_id,p->name); - }else{ - WFIFOB(fd,6)=1; - WFIFOL(fd,7)=0; - } - WFIFOSET(fd,11); - - return 0; -} - -int mapif_pet_info(int fd,int account_id,struct s_pet *p) -{ - WFIFOHEAD(fd, sizeof(struct s_pet) + 9); - WFIFOW(fd,0)=0x3881; - WFIFOW(fd,2)=sizeof(struct s_pet) + 9; - WFIFOL(fd,4)=account_id; - WFIFOB(fd,8)=0; - memcpy(WFIFOP(fd,9),p,sizeof(struct s_pet)); - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -int mapif_pet_noinfo(int fd,int account_id) -{ - WFIFOHEAD(fd, sizeof(struct s_pet) + 9); - WFIFOW(fd,0)=0x3881; - WFIFOW(fd,2)=sizeof(struct s_pet) + 9; - WFIFOL(fd,4)=account_id; - WFIFOB(fd,8)=1; - memset(WFIFOP(fd,9),0,sizeof(struct s_pet)); - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -int mapif_save_pet_ack(int fd,int account_id,int flag) -{ - WFIFOHEAD(fd, 7); - WFIFOW(fd,0)=0x3882; - WFIFOL(fd,2)=account_id; - WFIFOB(fd,6)=flag; - WFIFOSET(fd,7); - - return 0; -} - -int mapif_delete_pet_ack(int fd,int flag) -{ - WFIFOHEAD(fd, 3); - WFIFOW(fd,0)=0x3883; - WFIFOB(fd,2)=flag; - WFIFOSET(fd,3); - - return 0; -} - -int mapif_rename_pet_ack(int fd, int account_id, int char_id, int flag, char *name){ - WFIFOHEAD(fd, NAME_LENGTH+12); - WFIFOW(fd, 0) =0x3884; - WFIFOL(fd, 2) =account_id; - WFIFOL(fd, 6) =char_id; - WFIFOB(fd, 10) =flag; - memcpy(WFIFOP(fd, 11), name, NAME_LENGTH); - WFIFOSET(fd, NAME_LENGTH+12); - - return 0; -} - -int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id, - short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name) -{ - struct s_pet *p; - p= (struct s_pet *) aCalloc(sizeof(struct s_pet), 1); - if(p==NULL){ - ShowFatalError("int_pet: out of memory !\n"); - mapif_pet_created(fd,account_id,NULL); - return 0; - } -// memset(p,0,sizeof(struct s_pet)); unnecessary after aCalloc [Skotlex] - p->pet_id = pet_newid++; - memcpy(p->name,pet_name,NAME_LENGTH-1); - if(incuvate == 1) - p->account_id = p->char_id = 0; - else { - p->account_id = account_id; - p->char_id = char_id; - } - p->class_ = pet_class; - p->level = pet_lv; - p->egg_id = pet_egg_id; - p->equip = pet_equip; - p->intimate = intimate; - p->hungry = hungry; - p->rename_flag = rename_flag; - p->incuvate = incuvate; - - if(p->hungry < 0) - p->hungry = 0; - else if(p->hungry > 100) - p->hungry = 100; - if(p->intimate < 0) - p->intimate = 0; - else if(p->intimate > 1000) - p->intimate = 1000; - - idb_put(pet_db,p->pet_id,p); - - mapif_pet_created(fd,account_id,p); - - return 0; -} - -int mapif_load_pet(int fd,int account_id,int char_id,int pet_id) -{ - struct s_pet *p; - p= idb_get(pet_db,pet_id); - if(p!=NULL) { - if(p->incuvate == 1) { - p->account_id = p->char_id = 0; - mapif_pet_info(fd,account_id,p); - } - else if(account_id == p->account_id && char_id == p->char_id) - mapif_pet_info(fd,account_id,p); - else - mapif_pet_noinfo(fd,account_id); - } - else - mapif_pet_noinfo(fd,account_id); - - return 0; -} - -static void* create_pet(DBKey key, va_list args) { - struct s_pet *p; - p=(struct s_pet *)aCalloc(sizeof(struct s_pet),1); - p->pet_id = key.i; - return p; -} -int mapif_save_pet(int fd,int account_id,struct s_pet *data) -{ - struct s_pet *p; - int pet_id, len; - RFIFOHEAD(fd); - len=RFIFOW(fd,2); - - if(sizeof(struct s_pet)!=len-8) { - ShowError("inter pet: data size error %d %d\n",sizeof(struct s_pet),len-8); - } - else{ - pet_id = data->pet_id; - if (pet_id == 0) - pet_id = data->pet_id = pet_newid++; - p= idb_ensure(pet_db,pet_id,create_pet); - if(data->hungry < 0) - data->hungry = 0; - else if(data->hungry > 100) - data->hungry = 100; - if(data->intimate < 0) - data->intimate = 0; - else if(data->intimate > 1000) - data->intimate = 1000; - memcpy(p,data,sizeof(struct s_pet)); - if(p->incuvate == 1) - p->account_id = p->char_id = 0; - - mapif_save_pet_ack(fd,account_id,0); - } - - return 0; -} - -int mapif_delete_pet(int fd,int pet_id) -{ - mapif_delete_pet_ack(fd,inter_pet_delete(pet_id)); - - return 0; -} - -int mapif_rename_pet(int fd, int account_id, int char_id, char *name){ - int i; - - // Check Authorised letters/symbols in the name of the pet - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) == NULL) { - mapif_rename_pet_ack(fd, account_id, char_id, 0, name); - return 0; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) != NULL) { - mapif_rename_pet_ack(fd, account_id, char_id, 0, name); - return 0; - } - } - - mapif_rename_pet_ack(fd, account_id, char_id, 1, name); - return 0; -} - -int mapif_parse_CreatePet(int fd) -{ - RFIFOHEAD(fd); - mapif_create_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOW(fd,14),RFIFOW(fd,16),RFIFOW(fd,18), - RFIFOW(fd,20),RFIFOB(fd,22),RFIFOB(fd,23),(char*)RFIFOP(fd,24)); - return 0; -} - -int mapif_parse_LoadPet(int fd) -{ - RFIFOHEAD(fd); - mapif_load_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); - return 0; -} - -int mapif_parse_SavePet(int fd) -{ - RFIFOHEAD(fd); - mapif_save_pet(fd,RFIFOL(fd,4),(struct s_pet *)RFIFOP(fd,8)); - return 0; -} - -int mapif_parse_DeletePet(int fd) -{ - RFIFOHEAD(fd); - mapif_delete_pet(fd,RFIFOL(fd,2)); - return 0; -} - -int mapif_parse_RenamePet(int fd){ - RFIFOHEAD(fd); - mapif_rename_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOP(fd, 10)); - return 0; -} - -// map server からの通信 -// ・1パケットのみ解析すること -// ・パケット長データはinter.cにセットしておくこと -// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない -int inter_pet_parse_frommap(int fd) -{ - RFIFOHEAD(fd); - switch(RFIFOW(fd,0)){ - case 0x3080: mapif_parse_CreatePet(fd); break; - case 0x3081: mapif_parse_LoadPet(fd); break; - case 0x3082: mapif_parse_SavePet(fd); break; - case 0x3083: mapif_parse_DeletePet(fd); break; - case 0x3084: mapif_parse_RenamePet(fd); break; - default: - return 0; - } - return 1; -} -#endif //TXT_SQL_CONVERT +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include +#include +#include + +#include "../common/mmo.h" +#include "../common/socket.h" +#include "../common/db.h" +#include "../common/lock.h" +#include "../common/showmsg.h" +#include "char.h" +#include "inter.h" +#include "int_pet.h" + +char pet_txt[1024]="save/pet.txt"; + +#ifndef TXT_SQL_CONVERT +static struct dbt *pet_db; +static int pet_newid = 100; + +int inter_pet_tostr(char *str,struct s_pet *p) +{ + int len; + + if(p->hungry < 0) + p->hungry = 0; + else if(p->hungry > 100) + p->hungry = 100; + if(p->intimate < 0) + p->intimate = 0; + else if(p->intimate > 1000) + p->intimate = 1000; + + len=sprintf(str,"%d,%d,%s\t%d,%d,%d,%d,%d,%d,%d,%d,%d", + p->pet_id,p->class_,p->name,p->account_id,p->char_id,p->level,p->egg_id, + p->equip,p->intimate,p->hungry,p->rename_flag,p->incuvate); + + return 0; +} +#endif //TXT_SQL_CONVERT +int inter_pet_fromstr(char *str,struct s_pet *p) +{ + int s; + int tmp_int[16]; + char tmp_str[256]; + + memset(p,0,sizeof(struct s_pet)); + +// printf("sscanf pet main info\n"); + s=sscanf(str,"%d,%d,%[^\t]\t%d,%d,%d,%d,%d,%d,%d,%d,%d",&tmp_int[0],&tmp_int[1],tmp_str,&tmp_int[2], + &tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6],&tmp_int[7],&tmp_int[8],&tmp_int[9],&tmp_int[10]); + + if(s!=12) + return 1; + + p->pet_id = tmp_int[0]; + p->class_ = tmp_int[1]; + memcpy(p->name,tmp_str,NAME_LENGTH-1); + p->account_id = tmp_int[2]; + p->char_id = tmp_int[3]; + p->level = tmp_int[4]; + p->egg_id = tmp_int[5]; + p->equip = tmp_int[6]; + p->intimate = tmp_int[7]; + p->hungry = tmp_int[8]; + p->rename_flag = tmp_int[9]; + p->incuvate = tmp_int[10]; + + if(p->hungry < 0) + p->hungry = 0; + else if(p->hungry > 100) + p->hungry = 100; + if(p->intimate < 0) + p->intimate = 0; + else if(p->intimate > 1000) + p->intimate = 1000; + + return 0; +} +#ifndef TXT_SQL_CONVERT +int inter_pet_init() +{ + char line[8192]; + struct s_pet *p; + FILE *fp; + int c=0; + + pet_db= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + + if( (fp=fopen(pet_txt,"r"))==NULL ) + return 1; + while(fgets(line,sizeof(line),fp)){ + p = (struct s_pet*)aCalloc(sizeof(struct s_pet), 1); + if(p==NULL){ + ShowFatalError("int_pet: out of memory!\n"); + exit(0); + } + memset(p,0,sizeof(struct s_pet)); + if(inter_pet_fromstr(line,p)==0 && p->pet_id>0){ + if( p->pet_id >= pet_newid) + pet_newid=p->pet_id+1; + idb_put(pet_db,p->pet_id,p); + }else{ + ShowError("int_pet: broken data [%s] line %d\n",pet_txt,c); + aFree(p); + } + c++; + } + fclose(fp); +// printf("int_pet: %s read done (%d pets)\n",pet_txt,c); + return 0; +} + +void inter_pet_final() +{ + pet_db->destroy(pet_db, NULL); + return; +} + +int inter_pet_save_sub(DBKey key,void *data,va_list ap) +{ + char line[8192]; + FILE *fp; + inter_pet_tostr(line,(struct s_pet *)data); + fp=va_arg(ap,FILE *); + fprintf(fp,"%s" RETCODE,line); + return 0; +} + +int inter_pet_save() +{ + FILE *fp; + int lock; + if( (fp=lock_fopen(pet_txt,&lock))==NULL ){ + ShowError("int_pet: cant write [%s] !!! data is lost !!!\n",pet_txt); + return 1; + } + pet_db->foreach(pet_db,inter_pet_save_sub,fp); + lock_fclose(fp,pet_txt,&lock); +// printf("int_pet: %s saved.\n",pet_txt); + return 0; +} + +int inter_pet_delete(int pet_id) +{ + struct s_pet *p; + p = idb_get(pet_db,pet_id); + if( p == NULL) + return 1; + else { + idb_remove(pet_db,pet_id); + ShowInfo("Deleted pet (pet_id: %d)\n",pet_id); + } + return 0; +} + +int mapif_pet_created(int fd,int account_id,struct s_pet *p) +{ + WFIFOHEAD(fd, 11); + WFIFOW(fd,0)=0x3880; + WFIFOL(fd,2)=account_id; + if(p!=NULL){ + WFIFOB(fd,6)=0; + WFIFOL(fd,7)=p->pet_id; + ShowInfo("Created pet (%d - %s)\n",p->pet_id,p->name); + }else{ + WFIFOB(fd,6)=1; + WFIFOL(fd,7)=0; + } + WFIFOSET(fd,11); + + return 0; +} + +int mapif_pet_info(int fd,int account_id,struct s_pet *p) +{ + WFIFOHEAD(fd, sizeof(struct s_pet) + 9); + WFIFOW(fd,0)=0x3881; + WFIFOW(fd,2)=sizeof(struct s_pet) + 9; + WFIFOL(fd,4)=account_id; + WFIFOB(fd,8)=0; + memcpy(WFIFOP(fd,9),p,sizeof(struct s_pet)); + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +int mapif_pet_noinfo(int fd,int account_id) +{ + WFIFOHEAD(fd, sizeof(struct s_pet) + 9); + WFIFOW(fd,0)=0x3881; + WFIFOW(fd,2)=sizeof(struct s_pet) + 9; + WFIFOL(fd,4)=account_id; + WFIFOB(fd,8)=1; + memset(WFIFOP(fd,9),0,sizeof(struct s_pet)); + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +int mapif_save_pet_ack(int fd,int account_id,int flag) +{ + WFIFOHEAD(fd, 7); + WFIFOW(fd,0)=0x3882; + WFIFOL(fd,2)=account_id; + WFIFOB(fd,6)=flag; + WFIFOSET(fd,7); + + return 0; +} + +int mapif_delete_pet_ack(int fd,int flag) +{ + WFIFOHEAD(fd, 3); + WFIFOW(fd,0)=0x3883; + WFIFOB(fd,2)=flag; + WFIFOSET(fd,3); + + return 0; +} + +int mapif_rename_pet_ack(int fd, int account_id, int char_id, int flag, char *name){ + WFIFOHEAD(fd, NAME_LENGTH+12); + WFIFOW(fd, 0) =0x3884; + WFIFOL(fd, 2) =account_id; + WFIFOL(fd, 6) =char_id; + WFIFOB(fd, 10) =flag; + memcpy(WFIFOP(fd, 11), name, NAME_LENGTH); + WFIFOSET(fd, NAME_LENGTH+12); + + return 0; +} + +int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id, + short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name) +{ + struct s_pet *p; + p= (struct s_pet *) aCalloc(sizeof(struct s_pet), 1); + if(p==NULL){ + ShowFatalError("int_pet: out of memory !\n"); + mapif_pet_created(fd,account_id,NULL); + return 0; + } +// memset(p,0,sizeof(struct s_pet)); unnecessary after aCalloc [Skotlex] + p->pet_id = pet_newid++; + memcpy(p->name,pet_name,NAME_LENGTH-1); + if(incuvate == 1) + p->account_id = p->char_id = 0; + else { + p->account_id = account_id; + p->char_id = char_id; + } + p->class_ = pet_class; + p->level = pet_lv; + p->egg_id = pet_egg_id; + p->equip = pet_equip; + p->intimate = intimate; + p->hungry = hungry; + p->rename_flag = rename_flag; + p->incuvate = incuvate; + + if(p->hungry < 0) + p->hungry = 0; + else if(p->hungry > 100) + p->hungry = 100; + if(p->intimate < 0) + p->intimate = 0; + else if(p->intimate > 1000) + p->intimate = 1000; + + idb_put(pet_db,p->pet_id,p); + + mapif_pet_created(fd,account_id,p); + + return 0; +} + +int mapif_load_pet(int fd,int account_id,int char_id,int pet_id) +{ + struct s_pet *p; + p= idb_get(pet_db,pet_id); + if(p!=NULL) { + if(p->incuvate == 1) { + p->account_id = p->char_id = 0; + mapif_pet_info(fd,account_id,p); + } + else if(account_id == p->account_id && char_id == p->char_id) + mapif_pet_info(fd,account_id,p); + else + mapif_pet_noinfo(fd,account_id); + } + else + mapif_pet_noinfo(fd,account_id); + + return 0; +} + +static void* create_pet(DBKey key, va_list args) { + struct s_pet *p; + p=(struct s_pet *)aCalloc(sizeof(struct s_pet),1); + p->pet_id = key.i; + return p; +} +int mapif_save_pet(int fd,int account_id,struct s_pet *data) +{ + struct s_pet *p; + int pet_id, len; + RFIFOHEAD(fd); + len=RFIFOW(fd,2); + + if(sizeof(struct s_pet)!=len-8) { + ShowError("inter pet: data size error %d %d\n",sizeof(struct s_pet),len-8); + } + else{ + pet_id = data->pet_id; + if (pet_id == 0) + pet_id = data->pet_id = pet_newid++; + p= idb_ensure(pet_db,pet_id,create_pet); + if(data->hungry < 0) + data->hungry = 0; + else if(data->hungry > 100) + data->hungry = 100; + if(data->intimate < 0) + data->intimate = 0; + else if(data->intimate > 1000) + data->intimate = 1000; + memcpy(p,data,sizeof(struct s_pet)); + if(p->incuvate == 1) + p->account_id = p->char_id = 0; + + mapif_save_pet_ack(fd,account_id,0); + } + + return 0; +} + +int mapif_delete_pet(int fd,int pet_id) +{ + mapif_delete_pet_ack(fd,inter_pet_delete(pet_id)); + + return 0; +} + +int mapif_rename_pet(int fd, int account_id, int char_id, char *name){ + int i; + + // Check Authorised letters/symbols in the name of the pet + if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised + for (i = 0; i < NAME_LENGTH && name[i]; i++) + if (strchr(char_name_letters, name[i]) == NULL) { + mapif_rename_pet_ack(fd, account_id, char_id, 0, name); + return 0; + } + } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden + for (i = 0; i < NAME_LENGTH && name[i]; i++) + if (strchr(char_name_letters, name[i]) != NULL) { + mapif_rename_pet_ack(fd, account_id, char_id, 0, name); + return 0; + } + } + + mapif_rename_pet_ack(fd, account_id, char_id, 1, name); + return 0; +} + +int mapif_parse_CreatePet(int fd) +{ + RFIFOHEAD(fd); + mapif_create_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOW(fd,14),RFIFOW(fd,16),RFIFOW(fd,18), + RFIFOW(fd,20),RFIFOB(fd,22),RFIFOB(fd,23),(char*)RFIFOP(fd,24)); + return 0; +} + +int mapif_parse_LoadPet(int fd) +{ + RFIFOHEAD(fd); + mapif_load_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); + return 0; +} + +int mapif_parse_SavePet(int fd) +{ + RFIFOHEAD(fd); + mapif_save_pet(fd,RFIFOL(fd,4),(struct s_pet *)RFIFOP(fd,8)); + return 0; +} + +int mapif_parse_DeletePet(int fd) +{ + RFIFOHEAD(fd); + mapif_delete_pet(fd,RFIFOL(fd,2)); + return 0; +} + +int mapif_parse_RenamePet(int fd){ + RFIFOHEAD(fd); + mapif_rename_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOP(fd, 10)); + return 0; +} + +// map server からの通信 +// ・1パケットのみ解析すること +// ・パケット長データはinter.cにセットしておくこと +// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない +// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない +int inter_pet_parse_frommap(int fd) +{ + RFIFOHEAD(fd); + switch(RFIFOW(fd,0)){ + case 0x3080: mapif_parse_CreatePet(fd); break; + case 0x3081: mapif_parse_LoadPet(fd); break; + case 0x3082: mapif_parse_SavePet(fd); break; + case 0x3083: mapif_parse_DeletePet(fd); break; + case 0x3084: mapif_parse_RenamePet(fd); break; + default: + return 0; + } + return 1; +} +#endif //TXT_SQL_CONVERT diff --git a/src/char/int_pet.h b/src/char/int_pet.h index 31489579f..2c72628bb 100644 --- a/src/char/int_pet.h +++ b/src/char/int_pet.h @@ -1,18 +1,18 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_PET_H_ -#define _INT_PET_H_ - -int inter_pet_init(void); -void inter_pet_final(void); -int inter_pet_save(void); -int inter_pet_delete(int pet_id); - -int inter_pet_parse_frommap(int fd); - -extern char pet_txt[1024]; - -//Exported for use in the TXT-SQL converter. -int inter_pet_fromstr(char *str,struct s_pet *p); -#endif +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _INT_PET_H_ +#define _INT_PET_H_ + +int inter_pet_init(void); +void inter_pet_final(void); +int inter_pet_save(void); +int inter_pet_delete(int pet_id); + +int inter_pet_parse_frommap(int fd); + +extern char pet_txt[1024]; + +//Exported for use in the TXT-SQL converter. +int inter_pet_fromstr(char *str,struct s_pet *p); +#endif diff --git a/src/char/int_status.c b/src/char/int_status.c index 3c3b65dc4..7ece61ccd 100644 --- a/src/char/int_status.c +++ b/src/char/int_status.c @@ -1,187 +1,187 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include - -#include "int_status.h" -#include "../common/db.h" -#include "../common/lock.h" -#include "../common/malloc.h" -#include "../common/showmsg.h" - -static struct dbt * scdata_db = NULL; //Contains all the status change data in-memory. [Skotlex] -char scdata_txt[1024]="save/scdata.txt"; //By [Skotlex] - -#ifdef ENABLE_SC_SAVING -static void* create_scdata(DBKey key, va_list args) { - struct scdata *data; - data = aCalloc(1, sizeof(struct scdata)); - data->account_id = va_arg(args, int); - data->char_id = key.i; - return data; -} - -/*========================================== - * Loads status change data of the player given. [Skotlex] - *------------------------------------------ - */ -struct scdata* status_search_scdata(int aid, int cid) -{ - struct scdata *data; - data = scdata_db->ensure(scdata_db, i2key(cid), create_scdata, aid); - return data; -} - -/*========================================== - * Deletes status change data of the player given. [Skotlex] - * Should be invoked after the data of said player was successfully loaded. - *------------------------------------------ - */ -void status_delete_scdata(int aid, int cid) -{ - struct scdata *scdata = idb_remove(scdata_db, cid); - if (scdata) - { - if (scdata->data) - aFree(scdata->data); - aFree(scdata); - } -} - - -static void inter_status_tostr(char* line, struct scdata *sc_data) -{ - int i, len; - - len = sprintf(line, "%d,%d,%d\t", sc_data->account_id, sc_data->char_id, sc_data->count); - for(i = 0; i < sc_data->count; i++) { - len += sprintf(line + len, "%d,%d,%d,%d,%d,%d\t", sc_data->data[i].type, sc_data->data[i].tick, - sc_data->data[i].val1, sc_data->data[i].val2, sc_data->data[i].val3, sc_data->data[i].val4); - } - return; -} - -static int inter_scdata_fromstr(char *line, struct scdata *sc_data) -{ - int i, len, next; - - if (sscanf(line,"%d,%d,%d\t%n",&sc_data->account_id, &sc_data->char_id, &sc_data->count, &next) < 3) - return 0; - - if (sc_data->count < 1) - return 0; - - sc_data->data = aCalloc(sc_data->count, sizeof (struct status_change_data)); - - for (i = 0; i < sc_data->count; i++) - { - if (sscanf(line + next, "%hu,%d,%d,%d,%d,%d\t%n", &sc_data->data[i].type, &sc_data->data[i].tick, - &sc_data->data[i].val1, &sc_data->data[i].val2, &sc_data->data[i].val3, &sc_data->data[i].val4, &len) < 6) - { - aFree(sc_data->data); - return 0; - } - next+=len; - } - return 1; -} -/*========================================== - * Loads all scdata from the given filename. - *------------------------------------------ - */ -void status_load_scdata(const char* filename) -{ - FILE *fp; - int sd_count=0, sc_count=0; - char line[8192]; - struct scdata *sc; - - if ((fp = fopen(filename, "r")) == NULL) { - ShowError("status_load_scdata: Cannot open file %s!\n", filename); - return; - } - - while(fgets(line, sizeof(line) - 1, fp)) { - sc = (struct scdata*)aCalloc(1, sizeof(struct scdata)); - if (inter_scdata_fromstr(line, sc)) { - sd_count++; - sc_count+= sc->count; - sc = idb_put(scdata_db, sc->char_id, sc); - if (sc) { - ShowError("Duplicate entry in %s for character %d\n", filename, sc->char_id); - if (sc->data) aFree(sc->data); - aFree(sc); - } - } else { - ShowError("status_load_scdata: Broken line data: %s\n", line); - aFree(sc); - } - } - fclose(fp); - ShowStatus("Loaded %d saved status changes for %d characters.\n", sc_count, sd_count); -} - -static int inter_status_save_sub(DBKey key, void *data, va_list ap) { - char line[8192]; - struct scdata * sc_data; - FILE *fp; - - sc_data = (struct scdata *)data; - if (sc_data->count < 1) - return 0; - - fp = va_arg(ap, FILE *); - inter_status_tostr(line, sc_data); - fprintf(fp, "%s" RETCODE, line); - return 0; -} - -/*========================================== - * Saves all scdata to the given filename. - *------------------------------------------ - */ -void inter_status_save() -{ - FILE *fp; - int lock; - - if ((fp = lock_fopen(scdata_txt, &lock)) == NULL) { - ShowError("int_status: cant write [%s] !!! data is lost !!!\n", scdata_txt); - return; - } - scdata_db->foreach(scdata_db, inter_status_save_sub, fp); - lock_fclose(fp,scdata_txt, &lock); -} - -/*========================================== - * Initializes db. - *------------------------------------------ - */ -void status_init() -{ - scdata_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int)); - status_load_scdata(scdata_txt); -} - -/*========================================== - * Frees up memory. - *------------------------------------------ - */ -static int scdata_db_final(DBKey k,void *d,va_list ap) -{ - struct scdata *data = (struct scdata*)d; - if (data->data) - aFree(data->data); - aFree(data); - return 0; -} - -/*========================================== - * Final cleanup. - *------------------------------------------ - */ -void status_final(void) -{ - scdata_db->destroy(scdata_db, scdata_db_final); -} -#endif +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include + +#include "int_status.h" +#include "../common/db.h" +#include "../common/lock.h" +#include "../common/malloc.h" +#include "../common/showmsg.h" + +static struct dbt * scdata_db = NULL; //Contains all the status change data in-memory. [Skotlex] +char scdata_txt[1024]="save/scdata.txt"; //By [Skotlex] + +#ifdef ENABLE_SC_SAVING +static void* create_scdata(DBKey key, va_list args) { + struct scdata *data; + data = aCalloc(1, sizeof(struct scdata)); + data->account_id = va_arg(args, int); + data->char_id = key.i; + return data; +} + +/*========================================== + * Loads status change data of the player given. [Skotlex] + *------------------------------------------ + */ +struct scdata* status_search_scdata(int aid, int cid) +{ + struct scdata *data; + data = scdata_db->ensure(scdata_db, i2key(cid), create_scdata, aid); + return data; +} + +/*========================================== + * Deletes status change data of the player given. [Skotlex] + * Should be invoked after the data of said player was successfully loaded. + *------------------------------------------ + */ +void status_delete_scdata(int aid, int cid) +{ + struct scdata *scdata = idb_remove(scdata_db, cid); + if (scdata) + { + if (scdata->data) + aFree(scdata->data); + aFree(scdata); + } +} + + +static void inter_status_tostr(char* line, struct scdata *sc_data) +{ + int i, len; + + len = sprintf(line, "%d,%d,%d\t", sc_data->account_id, sc_data->char_id, sc_data->count); + for(i = 0; i < sc_data->count; i++) { + len += sprintf(line + len, "%d,%d,%d,%d,%d,%d\t", sc_data->data[i].type, sc_data->data[i].tick, + sc_data->data[i].val1, sc_data->data[i].val2, sc_data->data[i].val3, sc_data->data[i].val4); + } + return; +} + +static int inter_scdata_fromstr(char *line, struct scdata *sc_data) +{ + int i, len, next; + + if (sscanf(line,"%d,%d,%d\t%n",&sc_data->account_id, &sc_data->char_id, &sc_data->count, &next) < 3) + return 0; + + if (sc_data->count < 1) + return 0; + + sc_data->data = aCalloc(sc_data->count, sizeof (struct status_change_data)); + + for (i = 0; i < sc_data->count; i++) + { + if (sscanf(line + next, "%hu,%d,%d,%d,%d,%d\t%n", &sc_data->data[i].type, &sc_data->data[i].tick, + &sc_data->data[i].val1, &sc_data->data[i].val2, &sc_data->data[i].val3, &sc_data->data[i].val4, &len) < 6) + { + aFree(sc_data->data); + return 0; + } + next+=len; + } + return 1; +} +/*========================================== + * Loads all scdata from the given filename. + *------------------------------------------ + */ +void status_load_scdata(const char* filename) +{ + FILE *fp; + int sd_count=0, sc_count=0; + char line[8192]; + struct scdata *sc; + + if ((fp = fopen(filename, "r")) == NULL) { + ShowError("status_load_scdata: Cannot open file %s!\n", filename); + return; + } + + while(fgets(line, sizeof(line) - 1, fp)) { + sc = (struct scdata*)aCalloc(1, sizeof(struct scdata)); + if (inter_scdata_fromstr(line, sc)) { + sd_count++; + sc_count+= sc->count; + sc = idb_put(scdata_db, sc->char_id, sc); + if (sc) { + ShowError("Duplicate entry in %s for character %d\n", filename, sc->char_id); + if (sc->data) aFree(sc->data); + aFree(sc); + } + } else { + ShowError("status_load_scdata: Broken line data: %s\n", line); + aFree(sc); + } + } + fclose(fp); + ShowStatus("Loaded %d saved status changes for %d characters.\n", sc_count, sd_count); +} + +static int inter_status_save_sub(DBKey key, void *data, va_list ap) { + char line[8192]; + struct scdata * sc_data; + FILE *fp; + + sc_data = (struct scdata *)data; + if (sc_data->count < 1) + return 0; + + fp = va_arg(ap, FILE *); + inter_status_tostr(line, sc_data); + fprintf(fp, "%s" RETCODE, line); + return 0; +} + +/*========================================== + * Saves all scdata to the given filename. + *------------------------------------------ + */ +void inter_status_save() +{ + FILE *fp; + int lock; + + if ((fp = lock_fopen(scdata_txt, &lock)) == NULL) { + ShowError("int_status: cant write [%s] !!! data is lost !!!\n", scdata_txt); + return; + } + scdata_db->foreach(scdata_db, inter_status_save_sub, fp); + lock_fclose(fp,scdata_txt, &lock); +} + +/*========================================== + * Initializes db. + *------------------------------------------ + */ +void status_init() +{ + scdata_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int)); + status_load_scdata(scdata_txt); +} + +/*========================================== + * Frees up memory. + *------------------------------------------ + */ +static int scdata_db_final(DBKey k,void *d,va_list ap) +{ + struct scdata *data = (struct scdata*)d; + if (data->data) + aFree(data->data); + aFree(data); + return 0; +} + +/*========================================== + * Final cleanup. + *------------------------------------------ + */ +void status_final(void) +{ + scdata_db->destroy(scdata_db, scdata_db_final); +} +#endif diff --git a/src/char/int_status.h b/src/char/int_status.h index 0e22fb201..bc93b1024 100644 --- a/src/char/int_status.h +++ b/src/char/int_status.h @@ -1,24 +1,24 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef __INT_STATUS__ -#define __INT_STATUS__ - -#include "char.h" - -struct scdata { - int account_id, char_id; - int count; - struct status_change_data* data; -}; - -extern char scdata_txt[1024]; - -#ifdef ENABLE_SC_SAVING -struct scdata *status_search_scdata(int aid, int cid); -void status_delete_scdata(int aid, int cid); -void inter_status_save(void); -void status_init(void); -void status_final(void); -#endif -#endif +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef __INT_STATUS__ +#define __INT_STATUS__ + +#include "char.h" + +struct scdata { + int account_id, char_id; + int count; + struct status_change_data* data; +}; + +extern char scdata_txt[1024]; + +#ifdef ENABLE_SC_SAVING +struct scdata *status_search_scdata(int aid, int cid); +void status_delete_scdata(int aid, int cid); +void inter_status_save(void); +void status_init(void); +void status_final(void); +#endif +#endif diff --git a/src/char/int_storage.c b/src/char/int_storage.c index 89e9a540a..06b05ba25 100644 --- a/src/char/int_storage.c +++ b/src/char/int_storage.c @@ -1,478 +1,478 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include -#include - -#include "../common/mmo.h" -#include "../common/socket.h" -#include "../common/db.h" -#include "../common/lock.h" -#include "../common/showmsg.h" -#include "char.h" -#include "inter.h" -#include "int_storage.h" -#include "int_pet.h" -#include "int_guild.h" - -// ファイル名のデフォルト -// inter_config_read()で再設定される -char storage_txt[1024]="save/storage.txt"; -char guild_storage_txt[1024]="save/g_storage.txt"; - -#ifndef TXT_SQL_CONVERT -static struct dbt *storage_db; -static struct dbt *guild_storage_db; - -// 倉庫データを文字列に変換 -int storage_tostr(char *str,struct storage *p) -{ - int i,j,f=0; - char *str_p = str; - str_p += sprintf(str_p,"%d,%d\t",p->account_id,p->storage_amount); - - for(i=0;istorage_[i].nameid) && (p->storage_[i].amount) ){ - str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", - p->storage_[i].id,p->storage_[i].nameid,p->storage_[i].amount,p->storage_[i].equip, - p->storage_[i].identify,p->storage_[i].refine,p->storage_[i].attribute); - for(j=0; jstorage_[i].card[j]); - str_p += sprintf(str_p," "); - f++; - } - - *(str_p++)='\t'; - - *str_p='\0'; - if(!f) - str[0]=0; - return 0; -} -#endif //TXT_SQL_CONVERT -// 文字列を倉庫データに変換 -int storage_fromstr(char *str,struct storage *p) -{ - int tmp_int[256]; - char tmp_str[256]; - int set,next,len,i,j; - - set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next); - p->storage_amount=tmp_int[1]; - - if(set!=2) - return 1; - if(str[next]=='\n' || str[next]=='\r') - return 0; - next++; - for(i=0;str[next] && str[next]!='\t' && i < MAX_STORAGE;i++){ - if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str, &len) == 8) { - p->storage_[i].id = tmp_int[0]; - p->storage_[i].nameid = tmp_int[1]; - p->storage_[i].amount = tmp_int[2]; - p->storage_[i].equip = tmp_int[3]; - p->storage_[i].identify = tmp_int[4]; - p->storage_[i].refine = tmp_int[5]; - p->storage_[i].attribute = tmp_int[6]; - - for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str, ",%d%[0-9,-]",&tmp_int[0], tmp_str) > 0; j++) - p->storage_[i].card[j] = tmp_int[0]; - - next += len; - if (str[next] == ' ') - next++; - } - else return 1; - } - if (i >= MAX_STORAGE && str[next] && str[next]!='\t') - ShowWarning("storage_fromstr: Found a storage line with more items than MAX_STORAGE (%d), remaining items have been discarded!\n", MAX_STORAGE); - return 0; -} -#ifndef TXT_SQL_CONVERT -int guild_storage_tostr(char *str,struct guild_storage *p) -{ - int i,j,f=0; - char *str_p = str; - str_p+=sprintf(str,"%d,%d\t",p->guild_id,p->storage_amount); - - for(i=0;istorage_[i].nameid) && (p->storage_[i].amount) ){ - str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", - p->storage_[i].id,p->storage_[i].nameid,p->storage_[i].amount,p->storage_[i].equip, - p->storage_[i].identify,p->storage_[i].refine,p->storage_[i].attribute); - for(j=0; jstorage_[i].card[j]); - str_p += sprintf(str_p," "); - f++; - } - - *(str_p++)='\t'; - - *str_p='\0'; - if(!f) - str[0]=0; - return 0; -} -#endif //TXT_SQL_CONVERT -int guild_storage_fromstr(char *str,struct guild_storage *p) -{ - int tmp_int[256]; - char tmp_str[256]; - int set,next,len,i,j; - - set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next); - p->storage_amount=tmp_int[1]; - - if(set!=2) - return 1; - if(str[next]=='\n' || str[next]=='\r') - return 0; - next++; - for(i=0;str[next] && str[next]!='\t' && i < MAX_GUILD_STORAGE;i++){ - if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str, &len) == 8) - { - p->storage_[i].id = tmp_int[0]; - p->storage_[i].nameid = tmp_int[1]; - p->storage_[i].amount = tmp_int[2]; - p->storage_[i].equip = tmp_int[3]; - p->storage_[i].identify = tmp_int[4]; - p->storage_[i].refine = tmp_int[5]; - p->storage_[i].attribute = tmp_int[6]; - for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str, ",%d%[0-9,-]",&tmp_int[0], tmp_str) > 0; j++) - p->storage_[i].card[j] = tmp_int[0]; - next += len; - if (str[next] == ' ') - next++; - } - else return 1; - } - if (i >= MAX_GUILD_STORAGE && str[next] && str[next]!='\t') - ShowWarning("guild_storage_fromstr: Found a storage line with more items than MAX_GUILD_STORAGE (%d), remaining items have been discarded!\n", MAX_GUILD_STORAGE); - return 0; -} -#ifndef TXT_SQL_CONVERT -static void* create_storage(DBKey key, va_list args) { - struct storage *s; - s = (struct storage *) aCalloc(sizeof(struct storage), 1); - s->account_id=key.i; - return s; -} - -// アカウントから倉庫データインデックスを得る(新規倉庫追加可能) -struct storage *account2storage(int account_id) -{ - struct storage *s; - s= idb_ensure(storage_db, account_id, create_storage); - return s; -} - -static void* create_guildstorage(DBKey key, va_list args) { - struct guild_storage *gs = NULL; - gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1); - gs->guild_id=key.i; - return gs; -} - -struct guild_storage *guild2storage(int guild_id) -{ - struct guild_storage *gs = NULL; - if(inter_guild_search(guild_id) != NULL) - gs= idb_ensure(guild_storage_db, guild_id, create_guildstorage); - return gs; -} - -//--------------------------------------------------------- -// 倉庫データを読み込む -int inter_storage_init() -{ - char line[65536]; - int c=0,tmp_int; - struct storage *s; - struct guild_storage *gs; - FILE *fp; - - storage_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); - - fp=fopen(storage_txt,"r"); - if(fp==NULL){ - ShowError("cant't read : %s\n",storage_txt); - return 1; - } - while(fgets(line,65535,fp)){ - sscanf(line,"%d",&tmp_int); - s = (struct storage*)aCalloc(sizeof(struct storage), 1); - if(s==NULL){ - ShowFatalError("int_storage: out of memory!\n"); - exit(0); - } -// memset(s,0,sizeof(struct storage)); aCalloc does this... - s->account_id=tmp_int; - if(s->account_id > 0 && storage_fromstr(line,s) == 0) { - idb_put(storage_db,s->account_id,s); - } - else{ - ShowError("int_storage: broken data [%s] line %d\n",storage_txt,c); - aFree(s); - } - c++; - } - fclose(fp); - - c = 0; - guild_storage_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); - - fp=fopen(guild_storage_txt,"r"); - if(fp==NULL){ - ShowError("cant't read : %s\n",guild_storage_txt); - return 1; - } - while(fgets(line,65535,fp)){ - sscanf(line,"%d",&tmp_int); - gs = (struct guild_storage*)aCalloc(sizeof(struct guild_storage), 1); - if(gs==NULL){ - ShowFatalError("int_storage: out of memory!\n"); - exit(0); - } -// memset(gs,0,sizeof(struct guild_storage)); aCalloc... - gs->guild_id=tmp_int; - if(gs->guild_id > 0 && guild_storage_fromstr(line,gs) == 0) { - idb_put(guild_storage_db,gs->guild_id,gs); - } - else{ - ShowError("int_storage: broken data [%s] line %d\n",guild_storage_txt,c); - aFree(gs); - } - c++; - } - fclose(fp); - - return 0; -} - -void inter_storage_final() { - storage_db->destroy(storage_db, NULL); - guild_storage_db->destroy(guild_storage_db, NULL); - return; -} - -int inter_storage_save_sub(DBKey key,void *data,va_list ap) -{ - char line[65536]; - FILE *fp; - storage_tostr(line,(struct storage *)data); - fp=va_arg(ap,FILE *); - if(*line) - fprintf(fp,"%s" RETCODE,line); - return 0; -} -//--------------------------------------------------------- -// 倉庫データを書き込む -int inter_storage_save() -{ - FILE *fp; - int lock; - if( (fp=lock_fopen(storage_txt,&lock))==NULL ){ - ShowError("int_storage: cant write [%s] !!! data is lost !!!\n",storage_txt); - return 1; - } - storage_db->foreach(storage_db,inter_storage_save_sub,fp); - lock_fclose(fp,storage_txt,&lock); -// printf("int_storage: %s saved.\n",storage_txt); - return 0; -} - -int inter_guild_storage_save_sub(DBKey key,void *data,va_list ap) -{ - char line[65536]; - FILE *fp; - if(inter_guild_search(((struct guild_storage *)data)->guild_id) != NULL) { - guild_storage_tostr(line,(struct guild_storage *)data); - fp=va_arg(ap,FILE *); - if(*line) - fprintf(fp,"%s" RETCODE,line); - } - return 0; -} -//--------------------------------------------------------- -// 倉庫データを書き込む -int inter_guild_storage_save() -{ - FILE *fp; - int lock; - if( (fp=lock_fopen(guild_storage_txt,&lock))==NULL ){ - ShowError("int_storage: cant write [%s] !!! data is lost !!!\n",guild_storage_txt); - return 1; - } - guild_storage_db->foreach(guild_storage_db,inter_guild_storage_save_sub,fp); - lock_fclose(fp,guild_storage_txt,&lock); -// printf("int_storage: %s saved.\n",guild_storage_txt); - return 0; -} - -// 倉庫データ削除 -int inter_storage_delete(int account_id) -{ - struct storage *s = idb_get(storage_db,account_id); - if(s) { - int i; - for(i=0;istorage_amount;i++){ - if(s->storage_[i].card[0] == (short)0xff00) - inter_pet_delete( MakeDWord(s->storage_[i].card[1],s->storage_[i].card[2]) ); - } - idb_remove(storage_db,account_id); - } - return 0; -} - -// ギルド倉庫データ削除 -int inter_guild_storage_delete(int guild_id) -{ - struct guild_storage *gs = idb_get(guild_storage_db,guild_id); - if(gs) { - int i; - for(i=0;istorage_amount;i++){ - if(gs->storage_[i].card[0] == (short)0xff00) - inter_pet_delete( MakeDWord(gs->storage_[i].card[1],gs->storage_[i].card[2]) ); - } - idb_remove(guild_storage_db,guild_id); - } - return 0; -} - -//--------------------------------------------------------- -// map serverへの通信 - -// 倉庫データの送信 -int mapif_load_storage(int fd,int account_id) -{ - struct storage *s=account2storage(account_id); - WFIFOHEAD(fd, sizeof(struct storage)+8); - WFIFOW(fd,0)=0x3810; - WFIFOW(fd,2)=sizeof(struct storage)+8; - WFIFOL(fd,4)=account_id; - memcpy(WFIFOP(fd,8),s,sizeof(struct storage)); - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} -// 倉庫データ保存完了送信 -int mapif_save_storage_ack(int fd,int account_id) -{ - WFIFOHEAD(fd, 7); - WFIFOW(fd,0)=0x3811; - WFIFOL(fd,2)=account_id; - WFIFOB(fd,6)=0; - WFIFOSET(fd,7); - return 0; -} - -int mapif_load_guild_storage(int fd,int account_id,int guild_id) -{ - struct guild_storage *gs=guild2storage(guild_id); - WFIFOHEAD(fd, sizeof(struct guild_storage)+12); - WFIFOW(fd,0)=0x3818; - if(gs) { - WFIFOW(fd,2)=sizeof(struct guild_storage)+12; - WFIFOL(fd,4)=account_id; - WFIFOL(fd,8)=guild_id; - memcpy(WFIFOP(fd,12),gs,sizeof(struct guild_storage)); - } - else { - WFIFOW(fd,2)=12; - WFIFOL(fd,4)=account_id; - WFIFOL(fd,8)=0; - } - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} -int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail) -{ - WFIFOHEAD(fd, 11); - WFIFOW(fd,0)=0x3819; - WFIFOL(fd,2)=account_id; - WFIFOL(fd,6)=guild_id; - WFIFOB(fd,10)=fail; - WFIFOSET(fd,11); - return 0; -} - -//--------------------------------------------------------- -// map serverからの通信 - -// 倉庫データ要求受信 -int mapif_parse_LoadStorage(int fd) -{ - RFIFOHEAD(fd); - mapif_load_storage(fd,RFIFOL(fd,2)); - return 0; -} -// 倉庫データ受信&保存 -int mapif_parse_SaveStorage(int fd) -{ - struct storage *s; - int account_id, len; - RFIFOHEAD(fd); - account_id=RFIFOL(fd,4); - len=RFIFOW(fd,2); - if(sizeof(struct storage)!=len-8){ - ShowError("inter storage: data size error %d %d\n",sizeof(struct storage),len-8); - } - else { - s=account2storage(account_id); - memcpy(s,RFIFOP(fd,8),sizeof(struct storage)); - mapif_save_storage_ack(fd,account_id); - } - return 0; -} - -int mapif_parse_LoadGuildStorage(int fd) -{ - RFIFOHEAD(fd); - mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6)); - return 0; -} -int mapif_parse_SaveGuildStorage(int fd) -{ - struct guild_storage *gs; - int guild_id, len; - RFIFOHEAD(fd); - guild_id=RFIFOL(fd,8); - len=RFIFOW(fd,2); - if(sizeof(struct guild_storage)!=len-12){ - ShowError("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12); - } - else { - gs=guild2storage(guild_id); - if(gs) { - memcpy(gs,RFIFOP(fd,12),sizeof(struct guild_storage)); - mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0); - } - else - mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1); - } - return 0; -} - -// map server からの通信 -// ・1パケットのみ解析すること -// ・パケット長データはinter.cにセットしておくこと -// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない -int inter_storage_parse_frommap(int fd) -{ - RFIFOHEAD(fd); - switch(RFIFOW(fd,0)){ - case 0x3010: mapif_parse_LoadStorage(fd); break; - case 0x3011: mapif_parse_SaveStorage(fd); break; - case 0x3018: mapif_parse_LoadGuildStorage(fd); break; - case 0x3019: mapif_parse_SaveGuildStorage(fd); break; - default: - return 0; - } - return 1; -} -#endif //TXT_SQL_CONVERT +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include +#include + +#include "../common/mmo.h" +#include "../common/socket.h" +#include "../common/db.h" +#include "../common/lock.h" +#include "../common/showmsg.h" +#include "char.h" +#include "inter.h" +#include "int_storage.h" +#include "int_pet.h" +#include "int_guild.h" + +// ファイル名のデフォルト +// inter_config_read()で再設定される +char storage_txt[1024]="save/storage.txt"; +char guild_storage_txt[1024]="save/g_storage.txt"; + +#ifndef TXT_SQL_CONVERT +static struct dbt *storage_db; +static struct dbt *guild_storage_db; + +// 倉庫データを文字列に変換 +int storage_tostr(char *str,struct storage *p) +{ + int i,j,f=0; + char *str_p = str; + str_p += sprintf(str_p,"%d,%d\t",p->account_id,p->storage_amount); + + for(i=0;istorage_[i].nameid) && (p->storage_[i].amount) ){ + str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", + p->storage_[i].id,p->storage_[i].nameid,p->storage_[i].amount,p->storage_[i].equip, + p->storage_[i].identify,p->storage_[i].refine,p->storage_[i].attribute); + for(j=0; jstorage_[i].card[j]); + str_p += sprintf(str_p," "); + f++; + } + + *(str_p++)='\t'; + + *str_p='\0'; + if(!f) + str[0]=0; + return 0; +} +#endif //TXT_SQL_CONVERT +// 文字列を倉庫データに変換 +int storage_fromstr(char *str,struct storage *p) +{ + int tmp_int[256]; + char tmp_str[256]; + int set,next,len,i,j; + + set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next); + p->storage_amount=tmp_int[1]; + + if(set!=2) + return 1; + if(str[next]=='\n' || str[next]=='\r') + return 0; + next++; + for(i=0;str[next] && str[next]!='\t' && i < MAX_STORAGE;i++){ + if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], + &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str, &len) == 8) { + p->storage_[i].id = tmp_int[0]; + p->storage_[i].nameid = tmp_int[1]; + p->storage_[i].amount = tmp_int[2]; + p->storage_[i].equip = tmp_int[3]; + p->storage_[i].identify = tmp_int[4]; + p->storage_[i].refine = tmp_int[5]; + p->storage_[i].attribute = tmp_int[6]; + + for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str, ",%d%[0-9,-]",&tmp_int[0], tmp_str) > 0; j++) + p->storage_[i].card[j] = tmp_int[0]; + + next += len; + if (str[next] == ' ') + next++; + } + else return 1; + } + if (i >= MAX_STORAGE && str[next] && str[next]!='\t') + ShowWarning("storage_fromstr: Found a storage line with more items than MAX_STORAGE (%d), remaining items have been discarded!\n", MAX_STORAGE); + return 0; +} +#ifndef TXT_SQL_CONVERT +int guild_storage_tostr(char *str,struct guild_storage *p) +{ + int i,j,f=0; + char *str_p = str; + str_p+=sprintf(str,"%d,%d\t",p->guild_id,p->storage_amount); + + for(i=0;istorage_[i].nameid) && (p->storage_[i].amount) ){ + str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", + p->storage_[i].id,p->storage_[i].nameid,p->storage_[i].amount,p->storage_[i].equip, + p->storage_[i].identify,p->storage_[i].refine,p->storage_[i].attribute); + for(j=0; jstorage_[i].card[j]); + str_p += sprintf(str_p," "); + f++; + } + + *(str_p++)='\t'; + + *str_p='\0'; + if(!f) + str[0]=0; + return 0; +} +#endif //TXT_SQL_CONVERT +int guild_storage_fromstr(char *str,struct guild_storage *p) +{ + int tmp_int[256]; + char tmp_str[256]; + int set,next,len,i,j; + + set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next); + p->storage_amount=tmp_int[1]; + + if(set!=2) + return 1; + if(str[next]=='\n' || str[next]=='\r') + return 0; + next++; + for(i=0;str[next] && str[next]!='\t' && i < MAX_GUILD_STORAGE;i++){ + if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], + &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str, &len) == 8) + { + p->storage_[i].id = tmp_int[0]; + p->storage_[i].nameid = tmp_int[1]; + p->storage_[i].amount = tmp_int[2]; + p->storage_[i].equip = tmp_int[3]; + p->storage_[i].identify = tmp_int[4]; + p->storage_[i].refine = tmp_int[5]; + p->storage_[i].attribute = tmp_int[6]; + for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str, ",%d%[0-9,-]",&tmp_int[0], tmp_str) > 0; j++) + p->storage_[i].card[j] = tmp_int[0]; + next += len; + if (str[next] == ' ') + next++; + } + else return 1; + } + if (i >= MAX_GUILD_STORAGE && str[next] && str[next]!='\t') + ShowWarning("guild_storage_fromstr: Found a storage line with more items than MAX_GUILD_STORAGE (%d), remaining items have been discarded!\n", MAX_GUILD_STORAGE); + return 0; +} +#ifndef TXT_SQL_CONVERT +static void* create_storage(DBKey key, va_list args) { + struct storage *s; + s = (struct storage *) aCalloc(sizeof(struct storage), 1); + s->account_id=key.i; + return s; +} + +// アカウントから倉庫データインデックスを得る(新規倉庫追加可能) +struct storage *account2storage(int account_id) +{ + struct storage *s; + s= idb_ensure(storage_db, account_id, create_storage); + return s; +} + +static void* create_guildstorage(DBKey key, va_list args) { + struct guild_storage *gs = NULL; + gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1); + gs->guild_id=key.i; + return gs; +} + +struct guild_storage *guild2storage(int guild_id) +{ + struct guild_storage *gs = NULL; + if(inter_guild_search(guild_id) != NULL) + gs= idb_ensure(guild_storage_db, guild_id, create_guildstorage); + return gs; +} + +//--------------------------------------------------------- +// 倉庫データを読み込む +int inter_storage_init() +{ + char line[65536]; + int c=0,tmp_int; + struct storage *s; + struct guild_storage *gs; + FILE *fp; + + storage_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + + fp=fopen(storage_txt,"r"); + if(fp==NULL){ + ShowError("cant't read : %s\n",storage_txt); + return 1; + } + while(fgets(line,65535,fp)){ + sscanf(line,"%d",&tmp_int); + s = (struct storage*)aCalloc(sizeof(struct storage), 1); + if(s==NULL){ + ShowFatalError("int_storage: out of memory!\n"); + exit(0); + } +// memset(s,0,sizeof(struct storage)); aCalloc does this... + s->account_id=tmp_int; + if(s->account_id > 0 && storage_fromstr(line,s) == 0) { + idb_put(storage_db,s->account_id,s); + } + else{ + ShowError("int_storage: broken data [%s] line %d\n",storage_txt,c); + aFree(s); + } + c++; + } + fclose(fp); + + c = 0; + guild_storage_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + + fp=fopen(guild_storage_txt,"r"); + if(fp==NULL){ + ShowError("cant't read : %s\n",guild_storage_txt); + return 1; + } + while(fgets(line,65535,fp)){ + sscanf(line,"%d",&tmp_int); + gs = (struct guild_storage*)aCalloc(sizeof(struct guild_storage), 1); + if(gs==NULL){ + ShowFatalError("int_storage: out of memory!\n"); + exit(0); + } +// memset(gs,0,sizeof(struct guild_storage)); aCalloc... + gs->guild_id=tmp_int; + if(gs->guild_id > 0 && guild_storage_fromstr(line,gs) == 0) { + idb_put(guild_storage_db,gs->guild_id,gs); + } + else{ + ShowError("int_storage: broken data [%s] line %d\n",guild_storage_txt,c); + aFree(gs); + } + c++; + } + fclose(fp); + + return 0; +} + +void inter_storage_final() { + storage_db->destroy(storage_db, NULL); + guild_storage_db->destroy(guild_storage_db, NULL); + return; +} + +int inter_storage_save_sub(DBKey key,void *data,va_list ap) +{ + char line[65536]; + FILE *fp; + storage_tostr(line,(struct storage *)data); + fp=va_arg(ap,FILE *); + if(*line) + fprintf(fp,"%s" RETCODE,line); + return 0; +} +//--------------------------------------------------------- +// 倉庫データを書き込む +int inter_storage_save() +{ + FILE *fp; + int lock; + if( (fp=lock_fopen(storage_txt,&lock))==NULL ){ + ShowError("int_storage: cant write [%s] !!! data is lost !!!\n",storage_txt); + return 1; + } + storage_db->foreach(storage_db,inter_storage_save_sub,fp); + lock_fclose(fp,storage_txt,&lock); +// printf("int_storage: %s saved.\n",storage_txt); + return 0; +} + +int inter_guild_storage_save_sub(DBKey key,void *data,va_list ap) +{ + char line[65536]; + FILE *fp; + if(inter_guild_search(((struct guild_storage *)data)->guild_id) != NULL) { + guild_storage_tostr(line,(struct guild_storage *)data); + fp=va_arg(ap,FILE *); + if(*line) + fprintf(fp,"%s" RETCODE,line); + } + return 0; +} +//--------------------------------------------------------- +// 倉庫データを書き込む +int inter_guild_storage_save() +{ + FILE *fp; + int lock; + if( (fp=lock_fopen(guild_storage_txt,&lock))==NULL ){ + ShowError("int_storage: cant write [%s] !!! data is lost !!!\n",guild_storage_txt); + return 1; + } + guild_storage_db->foreach(guild_storage_db,inter_guild_storage_save_sub,fp); + lock_fclose(fp,guild_storage_txt,&lock); +// printf("int_storage: %s saved.\n",guild_storage_txt); + return 0; +} + +// 倉庫データ削除 +int inter_storage_delete(int account_id) +{ + struct storage *s = idb_get(storage_db,account_id); + if(s) { + int i; + for(i=0;istorage_amount;i++){ + if(s->storage_[i].card[0] == (short)0xff00) + inter_pet_delete( MakeDWord(s->storage_[i].card[1],s->storage_[i].card[2]) ); + } + idb_remove(storage_db,account_id); + } + return 0; +} + +// ギルド倉庫データ削除 +int inter_guild_storage_delete(int guild_id) +{ + struct guild_storage *gs = idb_get(guild_storage_db,guild_id); + if(gs) { + int i; + for(i=0;istorage_amount;i++){ + if(gs->storage_[i].card[0] == (short)0xff00) + inter_pet_delete( MakeDWord(gs->storage_[i].card[1],gs->storage_[i].card[2]) ); + } + idb_remove(guild_storage_db,guild_id); + } + return 0; +} + +//--------------------------------------------------------- +// map serverへの通信 + +// 倉庫データの送信 +int mapif_load_storage(int fd,int account_id) +{ + struct storage *s=account2storage(account_id); + WFIFOHEAD(fd, sizeof(struct storage)+8); + WFIFOW(fd,0)=0x3810; + WFIFOW(fd,2)=sizeof(struct storage)+8; + WFIFOL(fd,4)=account_id; + memcpy(WFIFOP(fd,8),s,sizeof(struct storage)); + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} +// 倉庫データ保存完了送信 +int mapif_save_storage_ack(int fd,int account_id) +{ + WFIFOHEAD(fd, 7); + WFIFOW(fd,0)=0x3811; + WFIFOL(fd,2)=account_id; + WFIFOB(fd,6)=0; + WFIFOSET(fd,7); + return 0; +} + +int mapif_load_guild_storage(int fd,int account_id,int guild_id) +{ + struct guild_storage *gs=guild2storage(guild_id); + WFIFOHEAD(fd, sizeof(struct guild_storage)+12); + WFIFOW(fd,0)=0x3818; + if(gs) { + WFIFOW(fd,2)=sizeof(struct guild_storage)+12; + WFIFOL(fd,4)=account_id; + WFIFOL(fd,8)=guild_id; + memcpy(WFIFOP(fd,12),gs,sizeof(struct guild_storage)); + } + else { + WFIFOW(fd,2)=12; + WFIFOL(fd,4)=account_id; + WFIFOL(fd,8)=0; + } + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} +int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail) +{ + WFIFOHEAD(fd, 11); + WFIFOW(fd,0)=0x3819; + WFIFOL(fd,2)=account_id; + WFIFOL(fd,6)=guild_id; + WFIFOB(fd,10)=fail; + WFIFOSET(fd,11); + return 0; +} + +//--------------------------------------------------------- +// map serverからの通信 + +// 倉庫データ要求受信 +int mapif_parse_LoadStorage(int fd) +{ + RFIFOHEAD(fd); + mapif_load_storage(fd,RFIFOL(fd,2)); + return 0; +} +// 倉庫データ受信&保存 +int mapif_parse_SaveStorage(int fd) +{ + struct storage *s; + int account_id, len; + RFIFOHEAD(fd); + account_id=RFIFOL(fd,4); + len=RFIFOW(fd,2); + if(sizeof(struct storage)!=len-8){ + ShowError("inter storage: data size error %d %d\n",sizeof(struct storage),len-8); + } + else { + s=account2storage(account_id); + memcpy(s,RFIFOP(fd,8),sizeof(struct storage)); + mapif_save_storage_ack(fd,account_id); + } + return 0; +} + +int mapif_parse_LoadGuildStorage(int fd) +{ + RFIFOHEAD(fd); + mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6)); + return 0; +} +int mapif_parse_SaveGuildStorage(int fd) +{ + struct guild_storage *gs; + int guild_id, len; + RFIFOHEAD(fd); + guild_id=RFIFOL(fd,8); + len=RFIFOW(fd,2); + if(sizeof(struct guild_storage)!=len-12){ + ShowError("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12); + } + else { + gs=guild2storage(guild_id); + if(gs) { + memcpy(gs,RFIFOP(fd,12),sizeof(struct guild_storage)); + mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0); + } + else + mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1); + } + return 0; +} + +// map server からの通信 +// ・1パケットのみ解析すること +// ・パケット長データはinter.cにセットしておくこと +// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない +// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない +int inter_storage_parse_frommap(int fd) +{ + RFIFOHEAD(fd); + switch(RFIFOW(fd,0)){ + case 0x3010: mapif_parse_LoadStorage(fd); break; + case 0x3011: mapif_parse_SaveStorage(fd); break; + case 0x3018: mapif_parse_LoadGuildStorage(fd); break; + case 0x3019: mapif_parse_SaveGuildStorage(fd); break; + default: + return 0; + } + return 1; +} +#endif //TXT_SQL_CONVERT diff --git a/src/char/int_storage.h b/src/char/int_storage.h index c15af003e..7007646f9 100644 --- a/src/char/int_storage.h +++ b/src/char/int_storage.h @@ -1,22 +1,22 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_STORAGE_H_ -#define _INT_STORAGE_H_ - -int inter_storage_init(void); -void inter_storage_final(void); -int inter_storage_save(void); -int inter_guild_storage_save(void); -int inter_storage_delete(int account_id); -int inter_guild_storage_delete(int guild_id); - -int inter_storage_parse_frommap(int fd); - -extern char storage_txt[1024]; -extern char guild_storage_txt[1024]; - -//Exported for use in the TXT-SQL converter. -int storage_fromstr(char *str,struct storage *p); -int guild_storage_fromstr(char *str,struct guild_storage *p); -#endif +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _INT_STORAGE_H_ +#define _INT_STORAGE_H_ + +int inter_storage_init(void); +void inter_storage_final(void); +int inter_storage_save(void); +int inter_guild_storage_save(void); +int inter_storage_delete(int account_id); +int inter_guild_storage_delete(int guild_id); + +int inter_storage_parse_frommap(int fd); + +extern char storage_txt[1024]; +extern char guild_storage_txt[1024]; + +//Exported for use in the TXT-SQL converter. +int storage_fromstr(char *str,struct storage *p); +int guild_storage_fromstr(char *str,struct guild_storage *p); +#endif diff --git a/src/char/inter.c b/src/char/inter.c index ab97c6512..fd46e0b33 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -1,692 +1,692 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include -#include - -#include "../common/db.h" -#include "../common/mmo.h" -#include "../common/socket.h" -#include "../common/timer.h" -#include "../common/malloc.h" -#include "../common/lock.h" -#include "../common/showmsg.h" - -#include "char.h" -#include "inter.h" -#include "int_party.h" -#include "int_guild.h" -#include "int_status.h" -#include "int_storage.h" -#include "int_pet.h" -#include "int_homun.h" - -#define WISDATA_TTL (60*1000) // Existence time of Wisp/page data (60 seconds) - // that is the waiting time of answers of all map-servers -#define WISDELLIST_MAX 256 // Number of elements of Wisp/page data deletion list - -char accreg_txt[1024] = "save/accreg.txt"; -#ifndef TXT_SQL_CONVERT -char inter_log_filename[1024] = "log/inter.log"; -char main_chat_nick[16] = "Main"; - -static struct dbt *accreg_db = NULL; - -unsigned int party_share_level = 10; - -// sending packet list -// NOTE: This variable ain't used at all! And it's confusing.. where do I add that the length of packet 0x2b07 is 10? x.x [Skotlex] -int inter_send_packet_length[]={ - -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f - -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0, - 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, - 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, - 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 11,-1, 7, 3, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -}; -// recv. packet list -int inter_recv_packet_length[]={ - -1,-1, 7,-1, -1,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f - 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, //0x3010-0x301f - -1, 6,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, //0x3020-0x302f - -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 14,19,186,-1, //0x3030-0x303f - 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 48,14,-1, 6, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3080-0x308f - -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0x3090 - 0x309f Homunculus packets [albator] -}; - -struct WisData { - int id, fd, count, len; - unsigned long tick; - unsigned char src[24], dst[24], msg[1024]; -}; -static struct dbt * wis_db = NULL; -static int wis_dellist[WISDELLIST_MAX], wis_delnum; - - -//-------------------------------------------------------- - -// アカウント変数を文字列へ変換 -int inter_accreg_tostr(char *str, struct accreg *reg) { - int j; - char *p = str; - - p += sprintf(p, "%d\t", reg->account_id); - for(j = 0; j < reg->reg_num; j++) { - p += sprintf(p,"%s,%s ", reg->reg[j].str, reg->reg[j].value); - } - - return 0; -} -#endif //TXT_SQL_CONVERT -// アカウント変数を文字列から変換 -int inter_accreg_fromstr(const char *str, struct accreg *reg) { - int j, n; - const char *p = str; - - if (sscanf(p, "%d\t%n", ®->account_id, &n ) != 1 || reg->account_id <= 0) - return 1; - - for(j = 0, p += n; j < ACCOUNT_REG_NUM; j++, p += n) { - if (sscanf(p, "%[^,],%[^ ] %n", reg->reg[j].str, reg->reg[j].value, &n) != 2) - break; - } - reg->reg_num = j; - - return 0; -} -#ifndef TXT_SQL_CONVERT -// アカウント変数の読み込み -int inter_accreg_init(void) { - char line[8192]; - FILE *fp; - int c = 0; - struct accreg *reg; - - accreg_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); - - if( (fp = fopen(accreg_txt, "r")) == NULL) - return 1; - while(fgets(line, sizeof(line)-1, fp)){ - line[sizeof(line)-1] = '\0'; - - reg = (struct accreg*)aCalloc(sizeof(struct accreg), 1); - if (reg == NULL) { - ShowFatalError("inter: accreg: out of memory!\n"); - exit(0); - } - if (inter_accreg_fromstr(line, reg) == 0 && reg->account_id > 0) { - idb_put(accreg_db, reg->account_id, reg); - } else { - ShowError("inter: accreg: broken data [%s] line %d\n", accreg_txt, c); - aFree(reg); - } - c++; - } - fclose(fp); -// printf("inter: %s read done (%d)\n", accreg_txt, c); - - return 0; -} - -// アカウント変数のセーブ用 -int inter_accreg_save_sub(DBKey key, void *data, va_list ap) { - char line[8192]; - FILE *fp; - struct accreg *reg = (struct accreg *)data; - - if (reg->reg_num > 0) { - inter_accreg_tostr(line,reg); - fp = va_arg(ap, FILE *); - fprintf(fp, "%s" RETCODE, line); - } - - return 0; -} - -// アカウント変数のセーブ -int inter_accreg_save(void) { - FILE *fp; - int lock; - - if ((fp = lock_fopen(accreg_txt,&lock)) == NULL) { - ShowError("int_accreg: cant write [%s] !!! data is lost !!!\n", accreg_txt); - return 1; - } - accreg_db->foreach(accreg_db, inter_accreg_save_sub,fp); - lock_fclose(fp, accreg_txt, &lock); -// printf("inter: %s saved.\n", accreg_txt); - - return 0; -} - -//-------------------------------------------------------- -#endif //TXT_SQL_CONVERT -/*========================================== - * 設定ファイルを読み込む - *------------------------------------------ - */ -static int inter_config_read(const char *cfgName) { - char line[1024], w1[1024], w2[1024]; - FILE *fp; - - fp = fopen(cfgName, "r"); - if (fp == NULL) { - ShowError("file not found: %s\n", cfgName); - return 1; - } - while(fgets(line, sizeof(line) - 1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; - line[sizeof(line)-1] = '\0'; - - if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - - if (strcmpi(w1, "storage_txt") == 0) { - strncpy(storage_txt, w2, sizeof(storage_txt)); - } else if (strcmpi(w1, "party_txt") == 0) { - strncpy(party_txt, w2, sizeof(party_txt)); - } else if (strcmpi(w1, "pet_txt") == 0) { - strncpy(pet_txt, w2, sizeof(pet_txt)); - } else if (strcmpi(w1, "accreg_txt") == 0) { - strncpy(accreg_txt, w2, sizeof(accreg_txt)); - } else if (strcmpi(w1, "guild_txt") == 0) { - strncpy(guild_txt, w2, sizeof(guild_txt)); - } else if (strcmpi(w1, "castle_txt") == 0) { - strncpy(castle_txt, w2, sizeof(castle_txt)); - } else if (strcmpi(w1, "guild_storage_txt") == 0) { - strncpy(guild_storage_txt, w2, sizeof(guild_storage_txt)); -#ifndef TXT_SQL_CONVERT - } else if (strcmpi(w1, "homun_txt") == 0) { - strncpy(homun_txt, w2, sizeof(homun_txt)); - } else if (strcmpi(w1, "party_share_level") == 0) { - party_share_level = (unsigned int)atof(w2); - } else if (strcmpi(w1, "inter_log_filename") == 0) { - strncpy(inter_log_filename, w2, sizeof(inter_log_filename)); - } else if(strcmpi(w1,"log_inter")==0) { - log_inter = atoi(w2); - } else if(strcmpi(w1, "main_chat_nick")==0){ // Main chat nick [LuzZza] - strcpy(main_chat_nick, w2); -#endif //TXT_SQL_CONVERT - } else if (strcmpi(w1, "import") == 0) { - inter_config_read(w2); - } - } - fclose(fp); - - return 0; -} -#ifndef TXT_SQL_CONVERT -// ログ書き出し -int inter_log(char *fmt,...) { - FILE *logfp; - va_list ap; - - va_start(ap,fmt); - logfp = fopen(inter_log_filename, "a"); - if (logfp) { - vfprintf(logfp, fmt, ap); - fclose(logfp); - } - va_end(ap); - - return 0; -} - -// セーブ -int inter_save(void) { -#ifdef ENABLE_SC_SAVING - inter_status_save(); -#endif - inter_party_save(); - inter_guild_save(); - inter_storage_save(); - inter_guild_storage_save(); - inter_pet_save(); - inter_homun_save(); - inter_accreg_save(); - - return 0; -} -#endif //TXT_SQL_CONVERT -// 初期化 -int inter_init_txt(const char *file) { - inter_config_read(file); - -#ifndef TXT_SQL_CONVERT - wis_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); - - inter_party_init(); - inter_guild_init(); - inter_storage_init(); - inter_pet_init(); - inter_homun_init(); - inter_accreg_init(); -#endif //TXT_SQL_CONVERT - return 0; -} -#ifndef TXT_SQL_CONVERT -// finalize -void inter_final(void) { - accreg_db->destroy(accreg_db, NULL); - wis_db->destroy(wis_db, NULL); - - inter_party_final(); - inter_guild_final(); - inter_storage_final(); - inter_pet_final(); - inter_homun_final(); - - return; -} - -// マップサーバー接続 -int inter_mapif_init(int fd) { - inter_guild_mapif_init(fd); - - return 0; -} - -//-------------------------------------------------------- -// sended packets to map-server - -//Sends to map server the current max Account/Char id [Skotlex] -void mapif_send_maxid(int account_id, int char_id) -{ - unsigned char buf[12]; - - WBUFW(buf,0) = 0x2b07; - WBUFL(buf,2) = account_id; - WBUFL(buf,6) = char_id; - mapif_sendall(buf, 10); -} - -// GMメッセージ送信 -int mapif_GMmessage(unsigned char *mes, int len, unsigned long color, int sfd) { - unsigned char buf[2048]; - - if (len > 2048) len = 2047; //Make it fit to avoid crashes. [Skotlex] - WBUFW(buf,0) = 0x3800; - WBUFW(buf,2) = len; - WBUFL(buf,4) = color; - memcpy(WBUFP(buf,8), mes, len - 8); - mapif_sendallwos(sfd, buf, len); -// printf("inter server: GM:%d %s\n", len, mes); - - return 0; -} - -// Wisp/page transmission to one map-server -int mapif_wis_message2(struct WisData *wd, int fd) { - WFIFOHEAD(fd, 56+wd->len); - WFIFOW(fd, 0) = 0x3801; - WFIFOW(fd, 2) = 56 + wd->len; - WFIFOL(fd, 4) = wd->id; - memcpy(WFIFOP(fd, 8), wd->src, NAME_LENGTH); - memcpy(WFIFOP(fd,32), wd->dst, NAME_LENGTH); - memcpy(WFIFOP(fd,56), wd->msg, wd->len); - wd->count = 1; - WFIFOSET(fd,WFIFOW(fd,2)); - return 1; -} - -// Wisp/page transmission to all map-server -int mapif_wis_message(struct WisData *wd) { - unsigned char buf[2048]; - if (wd->len > 2047-56) wd->len = 2047-56; //Force it to fit to avoid crashes. [Skotlex] - - WBUFW(buf, 0) = 0x3801; - WBUFW(buf, 2) = 56 + wd->len; - WBUFL(buf, 4) = wd->id; - memcpy(WBUFP(buf, 8), wd->src, NAME_LENGTH); - memcpy(WBUFP(buf,32), wd->dst, NAME_LENGTH); - memcpy(WBUFP(buf,56), wd->msg, wd->len); - wd->count = mapif_sendall(buf, WBUFW(buf,2)); - - return 0; -} - -int mapif_wis_fail(int fd, char *src) { - unsigned char buf[27]; - WBUFW(buf, 0) = 0x3802; - memcpy(WBUFP(buf, 2), src, NAME_LENGTH); - WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - mapif_send(fd, buf, 27); - return 0; - -} - -// Wisp/page transmission result to map-server -int mapif_wis_end(struct WisData *wd, int flag) { - unsigned char buf[27]; - - WBUFW(buf, 0) = 0x3802; - memcpy(WBUFP(buf, 2), wd->src, 24); - WBUFB(buf,26) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - mapif_send(wd->fd, buf, 27); -// printf("inter server wis_end: flag: %d\n", flag); - - return 0; -} - -// アカウント変数送信 -int mapif_account_reg(int fd, unsigned char *src) { - unsigned char *buf = aCalloc(1,WBUFW(src,2)); - - memcpy(WBUFP(buf,0),src,WBUFW(src,2)); - WBUFW(buf, 0) = 0x3804; - mapif_sendallwos(fd, buf, WBUFW(buf,2)); - - aFree(buf); - - return 0; -} - -// アカウント変数要求返信 -int mapif_account_reg_reply(int fd,int account_id, int char_id) { - struct accreg *reg = idb_get(accreg_db,account_id); - - WFIFOHEAD(fd, ACCOUNT_REG_NUM * 288+ 13); - WFIFOW(fd,0) = 0x3804; - WFIFOL(fd,4) = account_id; - WFIFOL(fd,8) = char_id; - WFIFOB(fd,12) = 2; //Acc Reg - if (reg == NULL) { - WFIFOW(fd,2) = 13; - } else { - int i, p; - for (p=13,i = 0; i < reg->reg_num; i++) { - p+= sprintf(WFIFOP(fd,p), "%s", reg->reg[i].str)+1; //We add 1 to consider the '\0' in place. - p+= sprintf(WFIFOP(fd,p), "%s", reg->reg[i].value)+1; - } - WFIFOW(fd,2)=p; - } - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} - -//Request to kick char from a certain map server. [Skotlex] -int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason) -{ - if (fd < 0) - return -1; - - WFIFOHEAD(fd, 7); - WFIFOW(fd,0) = 0x2b1f; - WFIFOL(fd,2) = account_id; - WFIFOB(fd,6) = reason; - WFIFOSET(fd,7); - - return 0; -} - -//-------------------------------------------------------- - -// Existence check of WISP data -int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap) { - unsigned long tick; - struct WisData *wd = (struct WisData *)data; - tick = va_arg(ap, unsigned long); - - if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX) - wis_dellist[wis_delnum++] = wd->id; - - return 0; -} - -int check_ttl_wisdata(void) { - unsigned long tick = gettick(); - int i; - - do { - wis_delnum = 0; - wis_db->foreach(wis_db, check_ttl_wisdata_sub, tick); - for(i = 0; i < wis_delnum; i++) { - struct WisData *wd = idb_get(wis_db, wis_dellist[i]); - ShowWarning("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst); - // removed. not send information after a timeout. Just no answer for the player - //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - idb_remove(wis_db, wd->id); - } - } while(wis_delnum >= WISDELLIST_MAX); - - return 0; -} - -//-------------------------------------------------------- -// received packets from map-server - -// GMメッセージ送信 -int mapif_parse_GMmessage(int fd) { - RFIFOHEAD(fd); - mapif_GMmessage(RFIFOP(fd,8), RFIFOW(fd,2), RFIFOL(fd,4), fd); - - return 0; -} - -static struct WisData* mapif_create_whisper(int fd, char* src, char* dst, char* mes, int meslen) -{ - static int wisid = 0; - struct WisData* wd = (struct WisData *)aCalloc(sizeof(struct WisData), 1); - if (wd == NULL){ - ShowFatalError("inter: WisRequest: out of memory !\n"); - return NULL; - } - wd->id = ++wisid; - wd->fd = fd; - wd->len= meslen; - memcpy(wd->src, src, NAME_LENGTH); - memcpy(wd->dst, dst, NAME_LENGTH); - memcpy(wd->msg, mes, meslen); - wd->tick = gettick(); - return wd; -} - -// Wisp/page request to send -int mapif_parse_WisRequest(int fd) { - struct mmo_charstatus* char_status; - struct WisData* wd; - char name[NAME_LENGTH]; - int fd2; - - RFIFOHEAD(fd); - - if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) { - ShowWarning("inter: Wis message size too long.\n"); - return 0; - } else if (RFIFOW(fd,2)-52 <= 0) { // normaly, impossible, but who knows... - ShowError("inter: Wis message doesn't exist.\n"); - return 0; - } - - memcpy(name, RFIFOP(fd,28), NAME_LENGTH); //Received name may be too large and not contain \0! [Skotlex] - name[NAME_LENGTH-1]= '\0'; - // search if character exists before to ask all map-servers - char_status = search_character_byname(name); - if (char_status == NULL) - return mapif_wis_fail(fd, RFIFOP(fd, 4)); - - // Character exists. - // to be sure of the correct name, rewrite it - memset(name, 0, NAME_LENGTH); - strncpy(name, char_status->name, NAME_LENGTH); - // if source is destination, don't ask other servers. - if (strcmp((char*)RFIFOP(fd,4),name) == 0) - return mapif_wis_fail(fd, RFIFOP(fd, 4)); - - //Look for online character. - fd2 = search_character_online(char_status->account_id, char_status->char_id); - if (fd2 >= 0) { //Character online, send whisper. - wd = mapif_create_whisper(fd, RFIFOP(fd, 4), RFIFOP(fd,28), RFIFOP(fd,52), RFIFOW(fd,2)-52); - if (!wd) return 1; - idb_put(wis_db, wd->id, wd); - mapif_wis_message2(wd, fd2); - return 0; - } - //Not found. - return mapif_wis_fail(fd, RFIFOP(fd, 4)); - -/* Scrapped since now we know where characters are online in. [Skotlex] - wd = mapif_create_whisper(fd, RFIFOP(fd, 4), RFIFOP(fd,28), RFIFOP(fd,52), RFIFOW(fd,2)-52); - if (!wd) return 0; - idb_put(wis_db, wd->id, wd); - mapif_wis_message(wd); - return 0; -*/ -} - -// Wisp/page transmission result -int mapif_parse_WisReply(int fd) { - int id, flag; - struct WisData *wd; - RFIFOHEAD(fd); - id = RFIFOL(fd,2); - flag = RFIFOB(fd,6); - wd = idb_get(wis_db, id); - - if (wd == NULL) - return 0; // This wisp was probably suppress before, because it was timeout or because of target was found on another map-server - - if ((--wd->count) <= 0 || flag != 1) { - mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - idb_remove(wis_db, id); - } - - return 0; -} - -// Received wisp message from map-server for ALL gm (just copy the message and resends it to ALL map-servers) -int mapif_parse_WisToGM(int fd) { - unsigned char buf[2048]; // 0x3003/0x3803 .w .24B .w .?B - RFIFOHEAD(fd); - memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf, 0) = 0x3803; - mapif_sendall(buf, RFIFOW(fd,2)); - - return 0; -} - -static void* create_accreg(DBKey key, va_list args) { - struct accreg *reg; - reg = (struct accreg*)aCalloc(sizeof(struct accreg), 1); - reg->account_id = key.i; - return reg; -} - -// アカウント変数保存要求 -int mapif_parse_Registry(int fd) { - int j, p, len; - struct accreg *reg; - RFIFOHEAD(fd); - - switch (RFIFOB(fd,12)) { - case 3: //Character registry - return char_parse_Registry(RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,13), RFIFOW(fd,2)-13); - case 2: //Acc Reg - break; - case 1: //Acc Reg2, forward to login - return save_accreg2(RFIFOP(fd,4), RFIFOW(fd,2)-4); - default: //Error? - return 1; - } - reg = idb_ensure(accreg_db, RFIFOL(fd,4), create_accreg); - - for(j=0,p=13;jreg[j].str,&len); - reg->reg[j].str[len]='\0'; - p +=len+1; //+1 to skip the '\0' between strings. - sscanf(RFIFOP(fd,p), "%255c%n",reg->reg[j].value,&len); - reg->reg[j].value[len]='\0'; - p +=len+1; - } - reg->reg_num=j; - mapif_account_reg(fd, RFIFOP(fd,0)); // 他のMAPサーバーに送信 - - return 0; -} - -// Request the value of all registries. -int mapif_parse_RegistryRequest(int fd) -{ - RFIFOHEAD(fd); - //Load Char Registry - if (RFIFOB(fd,12)) - char_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6)); - //Load Account Registry - if (RFIFOB(fd,11)) - mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6)); - //Ask Login Server for Account2 values. - if (RFIFOB(fd,10)) - request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6)-2); - return 1; -} - -//-------------------------------------------------------- - -// map server からの通信(1パケットのみ解析すること) -// エラーなら0(false)、処理できたなら1、 -// パケット長が足りなければ2をかえさなければならない -int inter_parse_frommap(int fd) { - int cmd, len; - RFIFOHEAD(fd); - cmd = RFIFOW(fd,0); - len = 0; - - // inter鯖管轄かを調べる - if (cmd < 0x3000 || cmd >= 0x3000 + (sizeof(inter_recv_packet_length) / sizeof(inter_recv_packet_length[0]))) - return 0; - - if (inter_recv_packet_length[cmd-0x3000] == 0) //This is necessary, because otherwise we return 2 and the char server will just hang waiting for packets! [Skotlex] - return 0; - - // パケット長を調べる - if ((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0) - return 2; - - switch(cmd) { - case 0x3000: mapif_parse_GMmessage(fd); break; - case 0x3001: mapif_parse_WisRequest(fd); break; - case 0x3002: mapif_parse_WisReply(fd); break; - case 0x3003: mapif_parse_WisToGM(fd); break; - case 0x3004: mapif_parse_Registry(fd); break; - case 0x3005: mapif_parse_RegistryRequest(fd); break; - default: - if (inter_party_parse_frommap(fd)) - break; - if (inter_guild_parse_frommap(fd)) - break; - if (inter_storage_parse_frommap(fd)) - break; - if (inter_pet_parse_frommap(fd)) - break; - if (inter_homun_parse_frommap(fd)) - break; - return 0; - } - RFIFOSKIP(fd, len); - return 1; -} - -// RFIFOのパケット長確認 -// 必要パケット長があればパケット長、まだ足りなければ0 -int inter_check_length(int fd, int length) { - if (length == -1) { // 可変パケット長 - RFIFOHEAD(fd); - if (RFIFOREST(fd) < 4) // パケット長が未着 - return 0; - length = RFIFOW(fd,2); - } - - if ((int)RFIFOREST(fd) < length) // パケットが未着 - return 0; - - return length; -} -#endif //TXT_SQL_CONVERT +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include +#include + +#include "../common/db.h" +#include "../common/mmo.h" +#include "../common/socket.h" +#include "../common/timer.h" +#include "../common/malloc.h" +#include "../common/lock.h" +#include "../common/showmsg.h" + +#include "char.h" +#include "inter.h" +#include "int_party.h" +#include "int_guild.h" +#include "int_status.h" +#include "int_storage.h" +#include "int_pet.h" +#include "int_homun.h" + +#define WISDATA_TTL (60*1000) // Existence time of Wisp/page data (60 seconds) + // that is the waiting time of answers of all map-servers +#define WISDELLIST_MAX 256 // Number of elements of Wisp/page data deletion list + +char accreg_txt[1024] = "save/accreg.txt"; +#ifndef TXT_SQL_CONVERT +char inter_log_filename[1024] = "log/inter.log"; +char main_chat_nick[16] = "Main"; + +static struct dbt *accreg_db = NULL; + +unsigned int party_share_level = 10; + +// sending packet list +// NOTE: This variable ain't used at all! And it's confusing.. where do I add that the length of packet 0x2b07 is 10? x.x [Skotlex] +int inter_send_packet_length[]={ + -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f + -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0, + 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, + 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, + 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 11,-1, 7, 3, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +}; +// recv. packet list +int inter_recv_packet_length[]={ + -1,-1, 7,-1, -1,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f + 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, //0x3010-0x301f + -1, 6,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, //0x3020-0x302f + -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 14,19,186,-1, //0x3030-0x303f + 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 48,14,-1, 6, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3080-0x308f + -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0x3090 - 0x309f Homunculus packets [albator] +}; + +struct WisData { + int id, fd, count, len; + unsigned long tick; + unsigned char src[24], dst[24], msg[1024]; +}; +static struct dbt * wis_db = NULL; +static int wis_dellist[WISDELLIST_MAX], wis_delnum; + + +//-------------------------------------------------------- + +// アカウント変数を文字列へ変換 +int inter_accreg_tostr(char *str, struct accreg *reg) { + int j; + char *p = str; + + p += sprintf(p, "%d\t", reg->account_id); + for(j = 0; j < reg->reg_num; j++) { + p += sprintf(p,"%s,%s ", reg->reg[j].str, reg->reg[j].value); + } + + return 0; +} +#endif //TXT_SQL_CONVERT +// アカウント変数を文字列から変換 +int inter_accreg_fromstr(const char *str, struct accreg *reg) { + int j, n; + const char *p = str; + + if (sscanf(p, "%d\t%n", ®->account_id, &n ) != 1 || reg->account_id <= 0) + return 1; + + for(j = 0, p += n; j < ACCOUNT_REG_NUM; j++, p += n) { + if (sscanf(p, "%[^,],%[^ ] %n", reg->reg[j].str, reg->reg[j].value, &n) != 2) + break; + } + reg->reg_num = j; + + return 0; +} +#ifndef TXT_SQL_CONVERT +// アカウント変数の読み込み +int inter_accreg_init(void) { + char line[8192]; + FILE *fp; + int c = 0; + struct accreg *reg; + + accreg_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + + if( (fp = fopen(accreg_txt, "r")) == NULL) + return 1; + while(fgets(line, sizeof(line)-1, fp)){ + line[sizeof(line)-1] = '\0'; + + reg = (struct accreg*)aCalloc(sizeof(struct accreg), 1); + if (reg == NULL) { + ShowFatalError("inter: accreg: out of memory!\n"); + exit(0); + } + if (inter_accreg_fromstr(line, reg) == 0 && reg->account_id > 0) { + idb_put(accreg_db, reg->account_id, reg); + } else { + ShowError("inter: accreg: broken data [%s] line %d\n", accreg_txt, c); + aFree(reg); + } + c++; + } + fclose(fp); +// printf("inter: %s read done (%d)\n", accreg_txt, c); + + return 0; +} + +// アカウント変数のセーブ用 +int inter_accreg_save_sub(DBKey key, void *data, va_list ap) { + char line[8192]; + FILE *fp; + struct accreg *reg = (struct accreg *)data; + + if (reg->reg_num > 0) { + inter_accreg_tostr(line,reg); + fp = va_arg(ap, FILE *); + fprintf(fp, "%s" RETCODE, line); + } + + return 0; +} + +// アカウント変数のセーブ +int inter_accreg_save(void) { + FILE *fp; + int lock; + + if ((fp = lock_fopen(accreg_txt,&lock)) == NULL) { + ShowError("int_accreg: cant write [%s] !!! data is lost !!!\n", accreg_txt); + return 1; + } + accreg_db->foreach(accreg_db, inter_accreg_save_sub,fp); + lock_fclose(fp, accreg_txt, &lock); +// printf("inter: %s saved.\n", accreg_txt); + + return 0; +} + +//-------------------------------------------------------- +#endif //TXT_SQL_CONVERT +/*========================================== + * 設定ファイルを読み込む + *------------------------------------------ + */ +static int inter_config_read(const char *cfgName) { + char line[1024], w1[1024], w2[1024]; + FILE *fp; + + fp = fopen(cfgName, "r"); + if (fp == NULL) { + ShowError("file not found: %s\n", cfgName); + return 1; + } + while(fgets(line, sizeof(line) - 1, fp)) { + if (line[0] == '/' && line[1] == '/') + continue; + line[sizeof(line)-1] = '\0'; + + if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2) + continue; + + if (strcmpi(w1, "storage_txt") == 0) { + strncpy(storage_txt, w2, sizeof(storage_txt)); + } else if (strcmpi(w1, "party_txt") == 0) { + strncpy(party_txt, w2, sizeof(party_txt)); + } else if (strcmpi(w1, "pet_txt") == 0) { + strncpy(pet_txt, w2, sizeof(pet_txt)); + } else if (strcmpi(w1, "accreg_txt") == 0) { + strncpy(accreg_txt, w2, sizeof(accreg_txt)); + } else if (strcmpi(w1, "guild_txt") == 0) { + strncpy(guild_txt, w2, sizeof(guild_txt)); + } else if (strcmpi(w1, "castle_txt") == 0) { + strncpy(castle_txt, w2, sizeof(castle_txt)); + } else if (strcmpi(w1, "guild_storage_txt") == 0) { + strncpy(guild_storage_txt, w2, sizeof(guild_storage_txt)); +#ifndef TXT_SQL_CONVERT + } else if (strcmpi(w1, "homun_txt") == 0) { + strncpy(homun_txt, w2, sizeof(homun_txt)); + } else if (strcmpi(w1, "party_share_level") == 0) { + party_share_level = (unsigned int)atof(w2); + } else if (strcmpi(w1, "inter_log_filename") == 0) { + strncpy(inter_log_filename, w2, sizeof(inter_log_filename)); + } else if(strcmpi(w1,"log_inter")==0) { + log_inter = atoi(w2); + } else if(strcmpi(w1, "main_chat_nick")==0){ // Main chat nick [LuzZza] + strcpy(main_chat_nick, w2); +#endif //TXT_SQL_CONVERT + } else if (strcmpi(w1, "import") == 0) { + inter_config_read(w2); + } + } + fclose(fp); + + return 0; +} +#ifndef TXT_SQL_CONVERT +// ログ書き出し +int inter_log(char *fmt,...) { + FILE *logfp; + va_list ap; + + va_start(ap,fmt); + logfp = fopen(inter_log_filename, "a"); + if (logfp) { + vfprintf(logfp, fmt, ap); + fclose(logfp); + } + va_end(ap); + + return 0; +} + +// セーブ +int inter_save(void) { +#ifdef ENABLE_SC_SAVING + inter_status_save(); +#endif + inter_party_save(); + inter_guild_save(); + inter_storage_save(); + inter_guild_storage_save(); + inter_pet_save(); + inter_homun_save(); + inter_accreg_save(); + + return 0; +} +#endif //TXT_SQL_CONVERT +// 初期化 +int inter_init_txt(const char *file) { + inter_config_read(file); + +#ifndef TXT_SQL_CONVERT + wis_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + + inter_party_init(); + inter_guild_init(); + inter_storage_init(); + inter_pet_init(); + inter_homun_init(); + inter_accreg_init(); +#endif //TXT_SQL_CONVERT + return 0; +} +#ifndef TXT_SQL_CONVERT +// finalize +void inter_final(void) { + accreg_db->destroy(accreg_db, NULL); + wis_db->destroy(wis_db, NULL); + + inter_party_final(); + inter_guild_final(); + inter_storage_final(); + inter_pet_final(); + inter_homun_final(); + + return; +} + +// マップサーバー接続 +int inter_mapif_init(int fd) { + inter_guild_mapif_init(fd); + + return 0; +} + +//-------------------------------------------------------- +// sended packets to map-server + +//Sends to map server the current max Account/Char id [Skotlex] +void mapif_send_maxid(int account_id, int char_id) +{ + unsigned char buf[12]; + + WBUFW(buf,0) = 0x2b07; + WBUFL(buf,2) = account_id; + WBUFL(buf,6) = char_id; + mapif_sendall(buf, 10); +} + +// GMメッセージ送信 +int mapif_GMmessage(unsigned char *mes, int len, unsigned long color, int sfd) { + unsigned char buf[2048]; + + if (len > 2048) len = 2047; //Make it fit to avoid crashes. [Skotlex] + WBUFW(buf,0) = 0x3800; + WBUFW(buf,2) = len; + WBUFL(buf,4) = color; + memcpy(WBUFP(buf,8), mes, len - 8); + mapif_sendallwos(sfd, buf, len); +// printf("inter server: GM:%d %s\n", len, mes); + + return 0; +} + +// Wisp/page transmission to one map-server +int mapif_wis_message2(struct WisData *wd, int fd) { + WFIFOHEAD(fd, 56+wd->len); + WFIFOW(fd, 0) = 0x3801; + WFIFOW(fd, 2) = 56 + wd->len; + WFIFOL(fd, 4) = wd->id; + memcpy(WFIFOP(fd, 8), wd->src, NAME_LENGTH); + memcpy(WFIFOP(fd,32), wd->dst, NAME_LENGTH); + memcpy(WFIFOP(fd,56), wd->msg, wd->len); + wd->count = 1; + WFIFOSET(fd,WFIFOW(fd,2)); + return 1; +} + +// Wisp/page transmission to all map-server +int mapif_wis_message(struct WisData *wd) { + unsigned char buf[2048]; + if (wd->len > 2047-56) wd->len = 2047-56; //Force it to fit to avoid crashes. [Skotlex] + + WBUFW(buf, 0) = 0x3801; + WBUFW(buf, 2) = 56 + wd->len; + WBUFL(buf, 4) = wd->id; + memcpy(WBUFP(buf, 8), wd->src, NAME_LENGTH); + memcpy(WBUFP(buf,32), wd->dst, NAME_LENGTH); + memcpy(WBUFP(buf,56), wd->msg, wd->len); + wd->count = mapif_sendall(buf, WBUFW(buf,2)); + + return 0; +} + +int mapif_wis_fail(int fd, char *src) { + unsigned char buf[27]; + WBUFW(buf, 0) = 0x3802; + memcpy(WBUFP(buf, 2), src, NAME_LENGTH); + WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target + mapif_send(fd, buf, 27); + return 0; + +} + +// Wisp/page transmission result to map-server +int mapif_wis_end(struct WisData *wd, int flag) { + unsigned char buf[27]; + + WBUFW(buf, 0) = 0x3802; + memcpy(WBUFP(buf, 2), wd->src, 24); + WBUFB(buf,26) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target + mapif_send(wd->fd, buf, 27); +// printf("inter server wis_end: flag: %d\n", flag); + + return 0; +} + +// アカウント変数送信 +int mapif_account_reg(int fd, unsigned char *src) { + unsigned char *buf = aCalloc(1,WBUFW(src,2)); + + memcpy(WBUFP(buf,0),src,WBUFW(src,2)); + WBUFW(buf, 0) = 0x3804; + mapif_sendallwos(fd, buf, WBUFW(buf,2)); + + aFree(buf); + + return 0; +} + +// アカウント変数要求返信 +int mapif_account_reg_reply(int fd,int account_id, int char_id) { + struct accreg *reg = idb_get(accreg_db,account_id); + + WFIFOHEAD(fd, ACCOUNT_REG_NUM * 288+ 13); + WFIFOW(fd,0) = 0x3804; + WFIFOL(fd,4) = account_id; + WFIFOL(fd,8) = char_id; + WFIFOB(fd,12) = 2; //Acc Reg + if (reg == NULL) { + WFIFOW(fd,2) = 13; + } else { + int i, p; + for (p=13,i = 0; i < reg->reg_num; i++) { + p+= sprintf(WFIFOP(fd,p), "%s", reg->reg[i].str)+1; //We add 1 to consider the '\0' in place. + p+= sprintf(WFIFOP(fd,p), "%s", reg->reg[i].value)+1; + } + WFIFOW(fd,2)=p; + } + WFIFOSET(fd,WFIFOW(fd,2)); + return 0; +} + +//Request to kick char from a certain map server. [Skotlex] +int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason) +{ + if (fd < 0) + return -1; + + WFIFOHEAD(fd, 7); + WFIFOW(fd,0) = 0x2b1f; + WFIFOL(fd,2) = account_id; + WFIFOB(fd,6) = reason; + WFIFOSET(fd,7); + + return 0; +} + +//-------------------------------------------------------- + +// Existence check of WISP data +int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap) { + unsigned long tick; + struct WisData *wd = (struct WisData *)data; + tick = va_arg(ap, unsigned long); + + if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX) + wis_dellist[wis_delnum++] = wd->id; + + return 0; +} + +int check_ttl_wisdata(void) { + unsigned long tick = gettick(); + int i; + + do { + wis_delnum = 0; + wis_db->foreach(wis_db, check_ttl_wisdata_sub, tick); + for(i = 0; i < wis_delnum; i++) { + struct WisData *wd = idb_get(wis_db, wis_dellist[i]); + ShowWarning("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst); + // removed. not send information after a timeout. Just no answer for the player + //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target + idb_remove(wis_db, wd->id); + } + } while(wis_delnum >= WISDELLIST_MAX); + + return 0; +} + +//-------------------------------------------------------- +// received packets from map-server + +// GMメッセージ送信 +int mapif_parse_GMmessage(int fd) { + RFIFOHEAD(fd); + mapif_GMmessage(RFIFOP(fd,8), RFIFOW(fd,2), RFIFOL(fd,4), fd); + + return 0; +} + +static struct WisData* mapif_create_whisper(int fd, char* src, char* dst, char* mes, int meslen) +{ + static int wisid = 0; + struct WisData* wd = (struct WisData *)aCalloc(sizeof(struct WisData), 1); + if (wd == NULL){ + ShowFatalError("inter: WisRequest: out of memory !\n"); + return NULL; + } + wd->id = ++wisid; + wd->fd = fd; + wd->len= meslen; + memcpy(wd->src, src, NAME_LENGTH); + memcpy(wd->dst, dst, NAME_LENGTH); + memcpy(wd->msg, mes, meslen); + wd->tick = gettick(); + return wd; +} + +// Wisp/page request to send +int mapif_parse_WisRequest(int fd) { + struct mmo_charstatus* char_status; + struct WisData* wd; + char name[NAME_LENGTH]; + int fd2; + + RFIFOHEAD(fd); + + if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) { + ShowWarning("inter: Wis message size too long.\n"); + return 0; + } else if (RFIFOW(fd,2)-52 <= 0) { // normaly, impossible, but who knows... + ShowError("inter: Wis message doesn't exist.\n"); + return 0; + } + + memcpy(name, RFIFOP(fd,28), NAME_LENGTH); //Received name may be too large and not contain \0! [Skotlex] + name[NAME_LENGTH-1]= '\0'; + // search if character exists before to ask all map-servers + char_status = search_character_byname(name); + if (char_status == NULL) + return mapif_wis_fail(fd, RFIFOP(fd, 4)); + + // Character exists. + // to be sure of the correct name, rewrite it + memset(name, 0, NAME_LENGTH); + strncpy(name, char_status->name, NAME_LENGTH); + // if source is destination, don't ask other servers. + if (strcmp((char*)RFIFOP(fd,4),name) == 0) + return mapif_wis_fail(fd, RFIFOP(fd, 4)); + + //Look for online character. + fd2 = search_character_online(char_status->account_id, char_status->char_id); + if (fd2 >= 0) { //Character online, send whisper. + wd = mapif_create_whisper(fd, RFIFOP(fd, 4), RFIFOP(fd,28), RFIFOP(fd,52), RFIFOW(fd,2)-52); + if (!wd) return 1; + idb_put(wis_db, wd->id, wd); + mapif_wis_message2(wd, fd2); + return 0; + } + //Not found. + return mapif_wis_fail(fd, RFIFOP(fd, 4)); + +/* Scrapped since now we know where characters are online in. [Skotlex] + wd = mapif_create_whisper(fd, RFIFOP(fd, 4), RFIFOP(fd,28), RFIFOP(fd,52), RFIFOW(fd,2)-52); + if (!wd) return 0; + idb_put(wis_db, wd->id, wd); + mapif_wis_message(wd); + return 0; +*/ +} + +// Wisp/page transmission result +int mapif_parse_WisReply(int fd) { + int id, flag; + struct WisData *wd; + RFIFOHEAD(fd); + id = RFIFOL(fd,2); + flag = RFIFOB(fd,6); + wd = idb_get(wis_db, id); + + if (wd == NULL) + return 0; // This wisp was probably suppress before, because it was timeout or because of target was found on another map-server + + if ((--wd->count) <= 0 || flag != 1) { + mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target + idb_remove(wis_db, id); + } + + return 0; +} + +// Received wisp message from map-server for ALL gm (just copy the message and resends it to ALL map-servers) +int mapif_parse_WisToGM(int fd) { + unsigned char buf[2048]; // 0x3003/0x3803 .w .24B .w .?B + RFIFOHEAD(fd); + memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2)); + WBUFW(buf, 0) = 0x3803; + mapif_sendall(buf, RFIFOW(fd,2)); + + return 0; +} + +static void* create_accreg(DBKey key, va_list args) { + struct accreg *reg; + reg = (struct accreg*)aCalloc(sizeof(struct accreg), 1); + reg->account_id = key.i; + return reg; +} + +// アカウント変数保存要求 +int mapif_parse_Registry(int fd) { + int j, p, len; + struct accreg *reg; + RFIFOHEAD(fd); + + switch (RFIFOB(fd,12)) { + case 3: //Character registry + return char_parse_Registry(RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,13), RFIFOW(fd,2)-13); + case 2: //Acc Reg + break; + case 1: //Acc Reg2, forward to login + return save_accreg2(RFIFOP(fd,4), RFIFOW(fd,2)-4); + default: //Error? + return 1; + } + reg = idb_ensure(accreg_db, RFIFOL(fd,4), create_accreg); + + for(j=0,p=13;jreg[j].str,&len); + reg->reg[j].str[len]='\0'; + p +=len+1; //+1 to skip the '\0' between strings. + sscanf(RFIFOP(fd,p), "%255c%n",reg->reg[j].value,&len); + reg->reg[j].value[len]='\0'; + p +=len+1; + } + reg->reg_num=j; + mapif_account_reg(fd, RFIFOP(fd,0)); // 他のMAPサーバーに送信 + + return 0; +} + +// Request the value of all registries. +int mapif_parse_RegistryRequest(int fd) +{ + RFIFOHEAD(fd); + //Load Char Registry + if (RFIFOB(fd,12)) + char_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6)); + //Load Account Registry + if (RFIFOB(fd,11)) + mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6)); + //Ask Login Server for Account2 values. + if (RFIFOB(fd,10)) + request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6)-2); + return 1; +} + +//-------------------------------------------------------- + +// map server からの通信(1パケットのみ解析すること) +// エラーなら0(false)、処理できたなら1、 +// パケット長が足りなければ2をかえさなければならない +int inter_parse_frommap(int fd) { + int cmd, len; + RFIFOHEAD(fd); + cmd = RFIFOW(fd,0); + len = 0; + + // inter鯖管轄かを調べる + if (cmd < 0x3000 || cmd >= 0x3000 + (sizeof(inter_recv_packet_length) / sizeof(inter_recv_packet_length[0]))) + return 0; + + if (inter_recv_packet_length[cmd-0x3000] == 0) //This is necessary, because otherwise we return 2 and the char server will just hang waiting for packets! [Skotlex] + return 0; + + // パケット長を調べる + if ((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0) + return 2; + + switch(cmd) { + case 0x3000: mapif_parse_GMmessage(fd); break; + case 0x3001: mapif_parse_WisRequest(fd); break; + case 0x3002: mapif_parse_WisReply(fd); break; + case 0x3003: mapif_parse_WisToGM(fd); break; + case 0x3004: mapif_parse_Registry(fd); break; + case 0x3005: mapif_parse_RegistryRequest(fd); break; + default: + if (inter_party_parse_frommap(fd)) + break; + if (inter_guild_parse_frommap(fd)) + break; + if (inter_storage_parse_frommap(fd)) + break; + if (inter_pet_parse_frommap(fd)) + break; + if (inter_homun_parse_frommap(fd)) + break; + return 0; + } + RFIFOSKIP(fd, len); + return 1; +} + +// RFIFOのパケット長確認 +// 必要パケット長があればパケット長、まだ足りなければ0 +int inter_check_length(int fd, int length) { + if (length == -1) { // 可変パケット長 + RFIFOHEAD(fd); + if (RFIFOREST(fd) < 4) // パケット長が未着 + return 0; + length = RFIFOW(fd,2); + } + + if ((int)RFIFOREST(fd) < length) // パケットが未着 + return 0; + + return length; +} +#endif //TXT_SQL_CONVERT diff --git a/src/char/inter.h b/src/char/inter.h index 75489c387..1789848c5 100644 --- a/src/char/inter.h +++ b/src/char/inter.h @@ -1,28 +1,28 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INTER_H_ -#define _INTER_H_ - -int inter_init_txt(const char *file); -void inter_final(void); -int inter_save(void); -int inter_parse_frommap(int fd); -int inter_mapif_init(int fd); -void mapif_send_maxid(int, int); -int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason); - -int inter_check_length(int fd,int length); - -int inter_log(char *fmt,...); - -#define inter_cfgName "conf/inter_athena.conf" - -extern unsigned int party_share_level; -extern char inter_log_filename[1024]; -extern char main_chat_nick[16]; - -//For TXT->SQL conversion -extern char accreg_txt[]; -int inter_accreg_fromstr(const char *str, struct accreg *reg); -#endif +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _INTER_H_ +#define _INTER_H_ + +int inter_init_txt(const char *file); +void inter_final(void); +int inter_save(void); +int inter_parse_frommap(int fd); +int inter_mapif_init(int fd); +void mapif_send_maxid(int, int); +int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason); + +int inter_check_length(int fd,int length); + +int inter_log(char *fmt,...); + +#define inter_cfgName "conf/inter_athena.conf" + +extern unsigned int party_share_level; +extern char inter_log_filename[1024]; +extern char main_chat_nick[16]; + +//For TXT->SQL conversion +extern char accreg_txt[]; +int inter_accreg_fromstr(const char *str, struct accreg *reg); +#endif -- cgit v1.2.3-70-g09d2