From b07e923a07cbb964a93b8f0032a81c75e5058089 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 14 Aug 2006 14:54:14 +0000 Subject: - Fixed script engine allowing scripts to set a player's zeny to negative values. - Fixed setting hide_woe_damage making even "miss" attacks seem to connect. - Cleaned up pc_getzeny to not require doubles. - When readjusting the fame-list, the last entry's id is also reset (may fix characters appearing more than once on it?) - Some sign/unsigned comparison warning fixes. - Some 'may be used unitialized' warning fixes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8273 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/char/int_party.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/char/int_party.c') diff --git a/src/char/int_party.c b/src/char/int_party.c index 7f09095d9..e80a5de63 100644 --- a/src/char/int_party.c +++ b/src/char/int_party.c @@ -620,7 +620,7 @@ int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id) { return 0; } -int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, int lv) +int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv) { struct party_data *p; int i; -- cgit v1.2.3-60-g2f50