From 2bc85620e0b91aaaa29f929e618d5f6d6623b4f0 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 14 Feb 2013 17:18:11 -0200 Subject: Fixed Bug #5018 Skills granted through scripts are now permanent, until this date they were not relog persistent Signed-off-by: shennetsind --- src/char/char.c | 26 +++++++++++++++----------- 1 file changed, 15 insertions(+), 11 deletions(-) (limited to 'src/char/char.c') diff --git a/src/char/char.c b/src/char/char.c index f3f93ab01..8be0134ba 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -595,19 +595,20 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p) } StringBuf_Clear(&buf); - StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`) VALUES ", skill_db); + StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`,`flag`) VALUES ", skill_db); //insert here. - for( i = 0, count = 0; i < MAX_SKILL; ++i ) - { - if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) - { - if( p->skill[i].flag == SKILL_FLAG_PERMANENT && p->skill[i].lv == 0 ) + for( i = 0, count = 0; i < MAX_SKILL; ++i ) { + if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) { + + if( p->skill[i].lv == 0 && ( p->skill[i].flag == SKILL_FLAG_PERM_GRANTED || p->skill[i].flag == SKILL_FLAG_PERMANENT ) ) continue; - if( p->skill[i].flag != SKILL_FLAG_PERMANENT && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 ) + if( p->skill[i].flag != SKILL_FLAG_PERMANENT && p->skill[i].flag != SKILL_FLAG_PERM_GRANTED && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 ) continue; if( count ) StringBuf_AppendStr(&buf, ","); - StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->skill[i].id, (p->skill[i].flag == SKILL_FLAG_PERMANENT ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0)); + StringBuf_Printf(&buf, "('%d','%d','%d','%d')", char_id, p->skill[i].id, + ( (p->skill[i].flag == SKILL_FLAG_PERMANENT || p->skill[i].flag == SKILL_FLAG_PERM_GRANTED) ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0), + p->skill[i].flag == SKILL_FLAG_PERM_GRANTED ? p->skill[i].flag : 0);/* other flags do not need to be saved */ ++count; } } @@ -1274,13 +1275,16 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything //read skill //`skill` (`char_id`, `id`, `lv`) - if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv` FROM `%s` WHERE `char_id`=? LIMIT %d", skill_db, MAX_SKILL) + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv`,`flag` FROM `%s` WHERE `char_id`=? LIMIT %d", skill_db, MAX_SKILL) || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) || SQL_ERROR == SqlStmt_Execute(stmt) || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_USHORT, &tmp_skill.id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_skill.lv, 0, NULL, NULL) ) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_skill.lv, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_USHORT, &tmp_skill.flag, 0, NULL, NULL) ) SqlStmt_ShowDebug(stmt); - tmp_skill.flag = SKILL_FLAG_PERMANENT; + + if( tmp_skill.flag != SKILL_FLAG_PERM_GRANTED ) + tmp_skill.flag = SKILL_FLAG_PERMANENT; for( i = 0; i < MAX_SKILL && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) { -- cgit v1.2.3-60-g2f50