From bfc63570ef3f5c37eab9c84d62a382bd54c66ff4 Mon Sep 17 00:00:00 2001
From: Dastgir <dastgirpojee@rocketmail.com>
Date: Thu, 10 Dec 2015 15:31:48 +0530
Subject: ItemID to Constant: events Folder

---
 npc/events/MemorialDay_2008.txt   |  8 ++--
 npc/events/RWC_2011.txt           | 40 +++++++++----------
 npc/events/RWC_2012.txt           |  8 ++--
 npc/events/StPatrick_2008.txt     |  8 ++--
 npc/events/children_week.txt      | 10 ++---
 npc/events/christmas_2005.txt     | 84 +++++++++++++++++++--------------------
 npc/events/christmas_2008.txt     |  8 ++--
 npc/events/easter_2008.txt        | 46 ++++++++++-----------
 npc/events/easter_2010.txt        | 32 +++++++--------
 npc/events/gdevent_aru.txt        | 48 +++++++++++-----------
 npc/events/gdevent_sch.txt        | 48 +++++++++++-----------
 npc/events/god_se_festival.txt    |  8 ++--
 npc/events/halloween_2006.txt     | 60 ++++++++++++++--------------
 npc/events/halloween_2009.txt     | 26 ++++++------
 npc/events/idul_fitri.txt         |  2 +-
 npc/events/lunar_2008.txt         | 42 ++++++++++----------
 npc/events/valentinesday.txt      |  2 +-
 npc/events/valentinesday_2009.txt | 28 ++++++-------
 npc/events/valentinesday_2012.txt |  2 +-
 npc/events/xmas.txt               |  4 +-
 20 files changed, 257 insertions(+), 257 deletions(-)

(limited to 'npc')

diff --git a/npc/events/MemorialDay_2008.txt b/npc/events/MemorialDay_2008.txt
index 3981e95a3..341138fce 100644
--- a/npc/events/MemorialDay_2008.txt
+++ b/npc/events/MemorialDay_2008.txt
@@ -85,7 +85,7 @@ prontera,182,214,4	script	Lauds#Memorial	1_M_MERCHANT,{
 		Memorial08 = 1;
 		close;
 	} else if (Memorial08 == 1) {
-		if (countitem(1059) < 30 || countitem(914) < 20) {
+		if (countitem(Transparent_Cloth) < 30 || countitem(Fluff) < 20) {
 			mes "[Mad Sago Lauds]";
 			mes "What are these? They aren't enough?!";
 			mes "*Sigh* Do I really have to tell you again?!";
@@ -273,7 +273,7 @@ prontera,150,270,4	script	Grast#Memorial	4_M_HUMERCHANT,{
 		Memorial08 = 4;
 		close;
 	} else if (Memorial08 == 4) {
-		if (countitem(501) < 1 || countitem(506) < 1 || countitem(656) < 1 || countitem(602) < 1) {
+		if (countitem(Red_Potion) < 1 || countitem(Green_Potion) < 1 || countitem(Awakening_Potion) < 1 || countitem(Wing_Of_Butterfly) < 1) {
 			mes "[Grast]";
 			mes "Oops, you haven't brought all materials.";
 			mes "Please make sure you need to bring me";
@@ -302,7 +302,7 @@ prontera,150,270,4	script	Grast#Memorial	4_M_HUMERCHANT,{
 			close;
 		}
 	} else if (Memorial08 == 5) {
-		if (countitem(1065) < 1 || countitem(610) < 1 || countitem(717) < 1 || countitem(747) < 1 || countitem(517) < 1 || countitem(515) < 1) {
+		if (countitem(Booby_Trap) < 1 || countitem(Leaf_Of_Yggdrasil) < 1 || countitem(Blue_Gemstone) < 1 || countitem(Crystal_Mirror) < 1 || countitem(Meat) < 1 || countitem(Carrot) < 1) {
 			mes "[Grast]";
 			mes "Oops, you haven't brought all materials.";
 			mes "Please make sure you'll have to bring me";
@@ -327,7 +327,7 @@ prontera,150,270,4	script	Grast#Memorial	4_M_HUMERCHANT,{
 			close;
 		}
 	} else if (Memorial08 == 6) {
-		if (countitem(643) < 1 || countitem(12018) < 1 || countitem(741) < 1 || countitem(745) < 1) {
+		if (countitem(Pet_Incubator) < 1 || countitem(Fire_Cracker) < 1 || countitem(Poring_Doll) < 1 || countitem(Wedding_Bouquet) < 1) {
 			mes "[Grast]";
 			mes "Oops, you haven't brought all materials.";
 			mes "Please make sure you need to bring me";
diff --git a/npc/events/RWC_2011.txt b/npc/events/RWC_2011.txt
index b81c14618..dcb373c96 100644
--- a/npc/events/RWC_2011.txt
+++ b/npc/events/RWC_2011.txt
@@ -34,7 +34,7 @@
 //=========================================================================
 
 prontera,114,81,5	script	RWC2011 Agent#2	4_M_ATEIL,{
-	if (checkweight(1201,1) == 0 || MaxWeight - Weight < 500) {
+	if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 500) {
 		mes "[New Agent]";
 		mes "You have too many items. Please make room in your inventory and come back.";
 		close;
@@ -173,7 +173,7 @@ prontera,114,81,5	script	RWC2011 Agent#2	4_M_ATEIL,{
 		setquest 13000;
 		close;
 	} else if (oversea_event == 1) {
-		if (countitem(6485) && countitem(6486) && countitem(6487) > 1 && countitem(7602) && countitem(7470) && countitem(6012)) {
+		if (countitem(BlueCard_2) && countitem(BlueCard_0) && countitem(BlueCard_1) > 1 && countitem(BlueCard_R) && countitem(BlueCard_W) && countitem(Blue_Card_C)) {
 			mes "[RWC2011 Agent]";
 			mes "Have you gathered all the cards?";
 			next;
@@ -183,30 +183,30 @@ prontera,114,81,5	script	RWC2011 Agent#2	4_M_ATEIL,{
 			mes "[RWC2011 Agent]";
 			mes "Here are the gifts I promised... Let's see...";
 			next;
-			delitem 6485,1; //BlueCard_2
-			delitem 6486,1; //BlueCard_0
-			delitem 6487,2; //BlueCard_1
-			delitem 7602,1; //BlueCard_R
-			delitem 7470,1; //BlueCard_W
-			delitem 6012,1; //Blue_Card_C
+			delitem BlueCard_2,1;
+			delitem BlueCard_0,1;
+			delitem BlueCard_1,2;
+			delitem BlueCard_R,1;
+			delitem BlueCard_W,1;
+			delitem Blue_Card_C,1;
 			//SavePPL BlueCard_2
 			oversea_event = 2;
 			erasequest 13000;
 			setquest 13001;
 			.@i = rand(1,100);
-			     if (.@i == 1) getitem 12690,1; //Old_C_Album_Helm
-			else if (.@i == 2) getitem 12691,1; //Old_C_Album_Armor
-			else if (.@i == 3) getitem 12693,1; //Old_C_Album_Garment
-			else if (.@i == 4) getitem 12694,1; //Old_C_Album_Shoes
-			else if (.@i == 5) getitem 12698,1; //Old_C_Album_Weapon
-			else if (.@i == 6) getitem 12695,1; //Old_C_Album_Acc
-			else if (.@i == 7) getitem 12692,1; //Old_C_Album_Shield
-			else if (.@i < 28) getitem 547,10; //White_Slim_Potion
-			else if (.@i < 38) getitem 607,1; //Yggdrasilberry
-			else if (.@i < 51) getitem 608,1; //Seed_Of_Yggdrasil
+			     if (.@i == 1) getitem Old_C_Album_Helm,1;
+			else if (.@i == 2) getitem Old_C_Album_Armor,1;
+			else if (.@i == 3) getitem Old_C_Album_Garment,1;
+			else if (.@i == 4) getitem Old_C_Album_Shoes,1;
+			else if (.@i == 5) getitem Old_C_Album_Weapon,1;
+			else if (.@i == 6) getitem Old_C_Album_Acc,1;
+			else if (.@i == 7) getitem Old_C_Album_Shield,1;
+			else if (.@i < 28) getitem White_Slim_Potion,10;
+			else if (.@i < 38) getitem Yggdrasilberry,1;
+			else if (.@i < 51) getitem Seed_Of_Yggdrasil,1;
 			else {
-				getitem 12696,5; //RWC_Cele_Fire
-				getitem 12697,5; //RWC_Cele_Fire2
+				getitem RWC_Cele_Fire,5;
+				getitem RWC_Cele_Fire2,5;
 			}
 			mes "[RWC2011 Agent]";
 			mes "It's not much but please keep it! Haha, we still have lots of cards to be found. I hope you can help me tomorrow as well.";
diff --git a/npc/events/RWC_2012.txt b/npc/events/RWC_2012.txt
index a97ec90fc..b23ebe2d3 100644
--- a/npc/events/RWC_2012.txt
+++ b/npc/events/RWC_2012.txt
@@ -34,7 +34,7 @@
 
 prontera,147,61,3	script	Driller#pron	4_M_BARBER,{
 	disable_items;
-	if (checkweight(1201,1) == 0) {
+	if (checkweight(Knife,1) == 0) {
 		mes "You're carrying too many items in your inventory. Visit Kafra storage and try again.";
 		close;
 	}
@@ -103,7 +103,7 @@ prontera,147,61,3	script	Driller#pron	4_M_BARBER,{
 
 prontera,147,59,3	script	Goldberg#pron	4_M_OILMAN,{
 	disable_items;
-	if (checkweight(1201,1) == 0) {
+	if (checkweight(Knife,1) == 0) {
 		mes "You are carrying too many items. Come back after you have organized your inventory.";
 		close;
 	}
@@ -319,7 +319,7 @@ prontera,147,59,3	script	Goldberg#pron	4_M_OILMAN,{
 			mes "Come back if you change your mind.";
 			close;
 		}
-		if (countitem(6665) == 0) {
+		if (countitem(RWC_Inicializer) == 0) {
 			mes "[Goldberg]";
 			mes "I'm sorry. But you don't have the RWC Initialization coupon. Can you check your inventory?";
 			close;
@@ -332,7 +332,7 @@ prontera,147,59,3	script	Goldberg#pron	4_M_OILMAN,{
 		specialeffect2 EF_REPAIRWEAPON;
 		mes "[Goldberg]";
 		mes "The enchant option in your item will be initialized.";
-		delitem 6665,1; //RWC_Inicializer
+		delitem RWC_Inicializer,1;
 		delequip .@part;
 
 		//GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3]
diff --git a/npc/events/StPatrick_2008.txt b/npc/events/StPatrick_2008.txt
index a997e91ef..9039d0f66 100644
--- a/npc/events/StPatrick_2008.txt
+++ b/npc/events/StPatrick_2008.txt
@@ -186,7 +186,7 @@ prt_fild05,170,286,4	script	Anxious Leprechaun#8pday	4_M_PATRICK,{
 		case 1:
 			mes "[O'Riley the Leprechaun]";
 			mes "Thank you. Here's your ale~";
-			if (countitem(7915) >= 10) {
+			if (countitem(Copper_Coin_) >= 10) {
 				getitem 12135,1;
 				delitem 7915,10;
 			}
@@ -194,7 +194,7 @@ prt_fild05,170,286,4	script	Anxious Leprechaun#8pday	4_M_PATRICK,{
 		case 2:
 			mes "[O'Riley the Leprechaun]";
 			mes "Thank you. Here's your ale~";
-			if (countitem(7916) >= 5) {
+			if (countitem(Silver_Coin_) >= 5) {
 				getitem 12135,1;
 				delitem 7916,5;
 			}
@@ -202,7 +202,7 @@ prt_fild05,170,286,4	script	Anxious Leprechaun#8pday	4_M_PATRICK,{
 		case 3:
 			mes "[O'Riley the Leprechaun]";
 			mes "Thank you. Here's your ale~";
-			if (countitem(7720) >= 1) {
+			if (countitem(Gold_Coin_US) >= 1) {
 				getitem 12135,1;
 				delitem 7720,1;
 			}
@@ -226,7 +226,7 @@ OnTouch:
 	if (StPatrick2008 == 1) {
 		mes "- You've found a pile of rocks covered with soil. -";
 		next;
-		if (countitem(12018) < 200) {
+		if (countitem(Fire_Cracker) < 200) {
 			mes "The rocks won't budge.";
 			mes "Maybe O'Riley knows a way to move the rocks.";
 			close;
diff --git a/npc/events/children_week.txt b/npc/events/children_week.txt
index 507c3e025..5c72df97f 100644
--- a/npc/events/children_week.txt
+++ b/npc/events/children_week.txt
@@ -62,14 +62,14 @@ prontera,146,91,5	script	Pandit chacha#child07	1_M_PUBMASTER,{
 			close;
 		}
 		oversea_event9 = 1;
-		getitem 11705,10; //Special_White_Potion
+		getitem Special_White_Potion,10;
 		mes "[Pandit chacha]";
 		mes "Look. This is a child Potion.";
 		mes "The weight is just 1 but recover much HP.";
 		mes "If you want to get more, bring the 1 Wedding Bouquet and 1 Witherless Rose.";
 		close;
 	} else if (oversea_event9 == 1) {
-		if (countitem(745) > 0 && countitem(748) > 0) {
+		if (countitem(Wedding_Bouquet) > 0 && countitem(Witherless_Rose) > 0) {
 			mes "[Pandit chacha]";
 			mes "Ahha!!";
 			mes "You have remembered my beautiful composition.";
@@ -87,10 +87,10 @@ prontera,146,91,5	script	Pandit chacha#child07	1_M_PUBMASTER,{
 			mes "Here, I will exchange to the 50 child potion.";
 			mes "Once you get this 50 child potion, I won't give any more.";
 			close2;
-			delitem 745,1; //Wedding_Bouquet
-			delitem 748,1; //Witherless_Rose
+			delitem Wedding_Bouquet,1;
+			delitem Witherless_Rose,1;
 			oversea_event9 = 2;
-			getitem 11705,50; //Special_White_Potion
+			getitem Special_White_Potion,50;
 			end;
 		}
 		mes "[Pandit chacha]";
diff --git a/npc/events/christmas_2005.txt b/npc/events/christmas_2005.txt
index 486014259..d3d9841e2 100644
--- a/npc/events/christmas_2005.txt
+++ b/npc/events/christmas_2005.txt
@@ -64,7 +64,7 @@ xmas_in,89,92,5	script	Louise Kim#designer	4_F_06,{
 	mes "";
 	emotion e_lv;
 	next;
-	if (countitem(2236) > 0) {
+	if (countitem(Santa's_Hat) > 0) {
 		if (select("Here.:It's ok.") == 1) {
 			mes "[Designer Louise Kim]";
 			mes "Nice choice!!";
@@ -90,7 +90,7 @@ xmas_in,89,92,5	script	Louise Kim#designer	4_F_06,{
 				mes "^0000FF 1 Rosary ^000000 for luckiness.";
 				mes "It's pretty enough to make Louise Hat.";
 				next;
-				if (countitem(952) > 0 && countitem(523) > 9 && countitem(2608) > 0) {
+				if (countitem(Cactus_Needle) > 0 && countitem(Holy_Water) > 9 && countitem(Rosary) > 0) {
 					select("Here you are.....");
 					mes "[Designer Louise Kim]";
 					mes "Wow~~!! So fast!!";
@@ -160,11 +160,11 @@ xmas_in,89,92,5	script	Louise Kim#designer	4_F_06,{
 					mes "~Who would be happier than~";
 					mes "~being with Louise.~";
 					emotion e_ho;
-					delitem 2236,1; //Santa's_Hat
-					delitem 952,1; //Cactus_Needle
-					delitem 523,10; //Holy_Water
-					delitem 2608,1; //Rosary
-					getitem 5136,1; //Santa's_Hat_
+					delitem Santa's_Hat,1;
+					delitem Cactus_Needle,1;
+					delitem Holy_Water,10;
+					delitem Rosary,1;
+					getitem Santa's_Hat_,1;
 					close;
 				}
 				else {
@@ -327,7 +327,7 @@ prontera,155,285,3	script	Enjoy#enjoy	4_M_MONK,{
 		close;
 	}
 	else if (christ_solo05 == 5) {
-		if (countitem(604) > 4){
+		if (countitem(Branch_Of_Dead_Tree) > 4){
 			mes "[Enjoy]";
 			mes "Did you do as I told you to do?!!!";
 			mes "Did you bring branch of dead trees?Let me see~~!!";
@@ -409,7 +409,7 @@ prontera,155,285,3	script	Enjoy#enjoy	4_M_MONK,{
 			donpcevent "Mas#mas02::OnCommandEmotion";
 			donpcevent "Event#event02::OnCommandEmotion";
 			misceffect EF_HITLINE2;
-			delitem 604,5; //Branch_of_Dead_Tree
+			delitem Branch_Of_Dead_Tree,5; //Branch_of_Dead_Tree
 			christ_solo05 = 6;
 			donpcevent "Happymerry#happymerry02::OnCommandOff";
 			donpcevent "Christ#christ02::OnCommandOff";
@@ -1127,7 +1127,7 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 		close;
 	}
 	else if (christ_carol05 == 2) {
-		if (!checkweight(1201,1)) {
+		if (!checkweight(Knife,1)) {
 			mes "^3355FFWait a second!";
 			mes "Right now, you're carrying";
 			mes "too many things with you.";
@@ -1145,7 +1145,7 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 			mes "to store some of your items.^000000";
 			close;
 		}
-		if (countitem(1097) > 0) {
+		if (countitem(Worn_Out_Page) > 0) {
 			mes "[Oholy]";
 			mes "Oh, my gracious! ";
 			mes "You have brought me the book!";
@@ -1198,9 +1198,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "There are many sweets in them.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 12130,7;//Cookie_Bag
+				getitem Cookie_Bag,7;
 				close;
 			case 2:
 				mes "[Oholy]";
@@ -1210,9 +1210,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "Very sweet and delicious.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 529,20;//Candy
+				getitem Candy,20;
 				close;
 			case 3:
 				mes "[Oholy]";
@@ -1222,9 +1222,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "Very sweet and delicious.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 530,15;//Candy_Striper
+				getitem Candy_Striper,15;
 				close;
 			case 4:
 				mes "[Oholy]";
@@ -1234,9 +1234,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "Very soft and delicious.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 539,5;//Piece_of_Cake
+				getitem Piece_Of_Cake,5;//Piece_of_Cake
 				close;
 			case 5:
 				mes "[Oholy]";
@@ -1246,9 +1246,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "Very crispy and delicious.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 538,10;//Well_baked_Cookie
+				getitem Well_Baked_Cookie,10;//Well_baked_Cookie
 				close;
 			case 6:
 				mes "[Oholy]";
@@ -1258,9 +1258,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "Very cute.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 743,1;//Spore_Doll
+				getitem Spore_Doll,1;
 				close;
 			case 7:
 				mes "[Oholy]";
@@ -1270,9 +1270,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "Oops, oh well.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 750,1;//Baphomet_Doll
+				getitem Baphomet_Doll,1;
 				close;
 			case 8:
 				mes "[Oholy]";
@@ -1282,9 +1282,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "Oops, oh well.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 751,1;//Osiris_Doll
+				getitem Osiris_Doll,1;
 				close;
 			case 9:
 				mes "[Oholy]";
@@ -1294,9 +1294,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "Very kind of him.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 752,1;//Grasshopper_Doll
+				getitem Grasshopper_Doll,1;
 				close;
 
 			case 10:
@@ -1307,9 +1307,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "Very kind of him.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 753,1;//Monkey_Doll
+				getitem Monkey_Doll,1;
 				close;
 			case 11:
 				mes "[Oholy]";
@@ -1319,9 +1319,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "Very kind of him.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 754,1;//Raccoondog_Doll
+				getitem Raccoondog_Doll,1;
 				close;
 			case 12:
 				mes "[Oholy]";
@@ -1332,9 +1332,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "Hope she is doing okay.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 7206,1;//Black_Kitty_Doll
+				getitem Black_Kitty_Doll,1;
 				close;
 			case 13:
 				mes "[Oholy]";
@@ -1343,9 +1343,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "Isn't it adorable?!";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 7212,1;//Hanging_Doll
+				getitem Hanging_Doll,1;
 				close;
 			case 14:
 				mes "[Oholy]";
@@ -1356,9 +1356,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "with his passion.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 7277,1;//Munak_Doll
+				getitem Munak_Doll,1;
 				close;
 			case 15:
 				mes "[Oholy]";
@@ -1368,9 +1368,9 @@ prontera,156,242,0	script	Oholy#pron::OholyDup	1_F_PRIEST,{
 				mes "It is not a common hat.";
 				mes "Merry Christmas!";
 				emotion e_heh;
-				delitem 1097,1;//Worn_Out_Page
+				delitem Worn_Out_Page,1;
 				christ_carol05 = 3;
-				getitem 2236,1;//Santa's_Hat
+				getitem Santa's_Hat,1;
 				close;
 			}
 		}
@@ -1443,7 +1443,7 @@ function	script	F_carol_devi	{
 			mes "Hmm, I think I got what I need.";
 			mes "Let's go back to Ms.Oholy.";
 			christ_carol05 = 2;
-			getitem 1097,1; //Worn_Out_Page
+			getitem Worn_Out_Page,1;
 			close;
 		case 2:
 			mes "[Deviruchi]";
diff --git a/npc/events/christmas_2008.txt b/npc/events/christmas_2008.txt
index 6286a4289..593a23caf 100644
--- a/npc/events/christmas_2008.txt
+++ b/npc/events/christmas_2008.txt
@@ -132,7 +132,7 @@ prontera,226,306,4	script	Caroller#iROxmas08	1_F_PRIEST,{
 					mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?";
 					next;
 					select("Why not? Sure, I can give you some.");
-					if (countitem(6092) < 6) {
+					if (countitem(Singing_Crystal_Piece) < 6) {
 						mes "[Caroller]";
 						mes "Yes, please.";
 						next;
@@ -304,7 +304,7 @@ prontera,226,306,4	script	Caroller#iROxmas08	1_F_PRIEST,{
 	}
 
 	if (iROxmas08carol == 1) {
-		if (countitem(6092) < 6) {
+		if (countitem(Singing_Crystal_Piece) < 6) {
 			mes "[Caroller]";
 			mes "Maybe, it's quite hard to make a jukebox for the villages, but a music box might be possible.";
 			next;
@@ -370,7 +370,7 @@ prontera,226,306,4	script	Caroller#iROxmas08	1_F_PRIEST,{
 	}
 
 	if (iROxmas08carol == 2) {
-		if (countitem(1019) < 10 || countitem(1005) < 1 || countitem(7312) < 1 || countitem(938) < 10 || countitem(732) < 1) {
+		if (countitem(Wooden_Block) < 10 || countitem(Hammer_Of_Blacksmith) < 1 || countitem(Jubilee) < 1 || countitem(Sticky_Mucus) < 10 || countitem(Crystal_Jewel__) < 1) {
 			mes "[Caroller]";
 			mes "We can make a music box with Singing Crystal Pieces.";
 			mes "It's handy, you can hear carols anywhere. Sounds cool?";
@@ -800,7 +800,7 @@ xmas_in,89,92,4	script	Louise Kim#iROxmas08	4_F_06,{
 	mes "[Louise Kim]";
 	mes "If you bring me all that stuff, I can make you a glamorous Santa costume.";
 	next;
-	if (countitem(2301) < 1 || countitem(501) < 3 || countitem(523) < 1 || countitem(7175) < 4 || countitem(7174) < 1) {
+	if (countitem(Cotton_Shirt) < 1 || countitem(Red_Potion) < 3 || countitem(Holy_Water) < 1 || countitem(Packing_Paper) < 4 || countitem(Packing_Ribbon) < 1) {
 			mes "[Louise Kim]";
 			mes "If you were to bring me all the stuff, I would make you a wonderful costume, for free...";
 			next;
diff --git a/npc/events/easter_2008.txt b/npc/events/easter_2008.txt
index 3e8a1bcac..48417f8bd 100644
--- a/npc/events/easter_2008.txt
+++ b/npc/events/easter_2008.txt
@@ -122,7 +122,7 @@ prontera,111,99,5	script	Egg Salesman#prt::EggVendor	4W_M_02,{
 						close;
 					}
 					else {
-						if (checkweight(7605,.@input) == 0) {
+						if (checkweight(Chicken_Egg,.@input) == 0) {
 							mes "[Egg Salesman]";
 							mes "Hey, I know you really";
 							mes "want to buy some Chicken";
@@ -141,7 +141,7 @@ prontera,111,99,5	script	Egg Salesman#prt::EggVendor	4W_M_02,{
 							mes "about that. Well, have a good";
 							mes "time, and I'll see you again!";
 							Zeny -= .@egg_zeny;
-							getitem 7605,.@input; //Chicken_Egg
+							getitem Chicken_Egg,.@input;
 							close;
 						}
 					}
@@ -281,7 +281,7 @@ prontera,230,312,3	script	Nerlen#es07	1_F_PRIEST,{
 				next;
 			}
 			else {
-				if ((countitem(509) < .@input) || (countitem(511) < .@input) || (countitem(508) < .@input) || (countitem(523) < .@input) || (countitem(7605) < .@input)) {
+				if ((countitem(White_Herb) < .@input) || (countitem(Green_Herb) < .@input) || (countitem(Yellow_Herb) < .@input) || (countitem(Holy_Water) < .@input) || (countitem(Chicken_Egg) < .@input)) {
 					mes "[Nerlen]";
 					mes "I'm sorry, but you don't";
 					mes "have enough items to make";
@@ -302,7 +302,7 @@ prontera,230,312,3	script	Nerlen#es07	1_F_PRIEST,{
 				}
 			}
 		}
-		if (checkweight(12019,.@input) == 0) {
+		if (checkweight(Holy_Egg,.@input) == 0) {
 			mes "[Nerlen]";
 			mes "I'm sorry, but you";
 			mes "won't be able to carry";
@@ -312,12 +312,12 @@ prontera,230,312,3	script	Nerlen#es07	1_F_PRIEST,{
 			close;
 		}
 		else {
-			delitem 509,.@input; //White_Herb
-			delitem 511,.@input; //Green_Herb
-			delitem 508,.@input; //Yellow_Herb
-			delitem 523,.@input; //Holy_Water
-			delitem 7605,.@input; //Egg
-			getitem 12019,.@input; //Holy_Egg
+			delitem White_Herb,.@input;
+			delitem Green_Herb,.@input;
+			delitem Yellow_Herb,.@input;
+			delitem Holy_Water,.@input;
+			delitem Chicken_Egg,.@input; //Egg
+			getitem Holy_Egg,.@input;
 			mes "[Nerlen]";
 			mes "Thank you!";
 			mes "I hope you enjoy";
@@ -341,7 +341,7 @@ morocc,131,26,5	script	Secret Corps#egg	4_M_MASKMAN,{
 		mes "Death... It's inescapable.";
 		mes "Even you'll die someday. But...";
 		next;
-		if (countitem(12019) > 0) {
+		if (countitem(Holy_Egg) > 0) {
 			mes "[Corps Member]";
 			mes "Oh, yes. That's it.";
 			mes "You have it. The egg you";
@@ -402,16 +402,16 @@ morocc,131,26,5	script	Secret Corps#egg	4_M_MASKMAN,{
 			mes "First, let me check if you";
 			mes "brought the Holy Eggs...";
 			next;
-			if (countitem(12019) > 9) {
+			if (countitem(Holy_Egg) > 9) {
 				mes "[Corps Member]";
 				mes "Very well. In return";
 				mes "for these Holy Eggs, let";
 				mes "me give you a small present";
 				mes "for joining us. Now, I can";
 				mes "tell you about what we do.";
-				delitem 12019,10; //Holy_Egg
+				delitem Holy_Egg,10;
 				easter2008 = 3;
-				getitem 644,2; //Gift_Box
+				getitem Gift_Box,2;
 				next;
 				mes "[Corps Member]";
 				mes "^333333*Cough Cough*^000000";
@@ -474,7 +474,7 @@ morocc,131,26,5	script	Secret Corps#egg	4_M_MASKMAN,{
 		next;
 		switch(select("Give Holy Eggs:Don't Give Holy Eggs")) {
 		case 1:
-			if (countitem(12019) > 32) {
+			if (countitem(Holy_Egg) > 32) {
 				mes "[Corps Member]";
 				mes "Ah, these will do!";
 				mes "Now, make a note of the";
@@ -658,7 +658,7 @@ pay_dun00,22,127,0	script	Trace#egg1	CLEAR_NPC,{
 		mes "Time to use all of";
 		mes "these Holy Eggs.";
 		next;
-		if (countitem(12019) > 32) {
+		if (countitem(Holy_Egg) > 32) {
 			mes "[" + strcharinfo(0) + "]";
 			mes "Here we go...";
 			mes "Will this really bring";
@@ -679,7 +679,7 @@ pay_dun00,22,127,0	script	Trace#egg1	CLEAR_NPC,{
 			mes "that Corps Member and let";
 			mes "him know that it didn't work.";
 			close2;
-			delitem 12019,33; //Holy_Egg
+			delitem Holy_Egg,33;
 			easter2008 = 9;
 			end;
 		}
@@ -710,7 +710,7 @@ iz_dun02,340,346,0	script	Trace#egg	CLEAR_NPC,{
 		mes "Time to use all of";
 		mes "these Holy Eggs.";
 		next;
-		if (countitem(12019) > 32) {
+		if (countitem(Holy_Egg) > 32) {
 			mes "[" + strcharinfo(0) + "]";
 			mes "Here we go...";
 			mes "Will this really bring";
@@ -731,7 +731,7 @@ iz_dun02,340,346,0	script	Trace#egg	CLEAR_NPC,{
 			mes "that Corps Member and let";
 			mes "him know that it didn't work.";
 			close2;
-			delitem 12019,33; //Holy_Egg
+			delitem Holy_Egg,33;
 			easter2008 = 9;
 			end;
 		}
@@ -762,7 +762,7 @@ mjo_dun03,308,256,0	script	Trace#egg2	CLEAR_NPC,{
 		mes "Time to use all of";
 		mes "these Holy Eggs.";
 		next;
-		if (countitem(12019) > 32) {
+		if (countitem(Holy_Egg) > 32) {
 			mes "[" + strcharinfo(0) + "]";
 			mes "Here we go...";
 			mes "Will this really bring";
@@ -783,7 +783,7 @@ mjo_dun03,308,256,0	script	Trace#egg2	CLEAR_NPC,{
 			mes "that Corps Member and let";
 			mes "him know that it didn't work.";
 			close2;
-			delitem 12019,33; //Holy_Egg
+			delitem Holy_Egg,33;
 			easter2008 = 9;
 			end;
 		}
@@ -814,7 +814,7 @@ gl_prison,157,176,0	script	Trace#egg3	CLEAR_NPC,{
 		mes "Time to use all of";
 		mes "these Holy Eggs.";
 		next;
-		if (countitem(12019) > 32) {
+		if (countitem(Holy_Egg) > 32) {
 			mes "[" + strcharinfo(0) + "]";
 			mes "Here we go...";
 			mes "Will this really bring";
@@ -835,7 +835,7 @@ gl_prison,157,176,0	script	Trace#egg3	CLEAR_NPC,{
 			mes "that Corps Member and let";
 			mes "him know that it didn't work.";
 			close2;
-			delitem 12019,33; //Holy_Egg
+			delitem Holy_Egg,33;
 			easter2008 = 9;
 			end;
 		}
diff --git a/npc/events/easter_2010.txt b/npc/events/easter_2010.txt
index fc6399663..18979e744 100644
--- a/npc/events/easter_2010.txt
+++ b/npc/events/easter_2010.txt
@@ -244,7 +244,7 @@ prontera,202,297,3	script	Rina#Easter	4_F_JOB_HUNTER,{
 		mes "My curse has been released.";
 		mes "Thank you so much.";
 		next;
-		if (checkweight(5852,1) == 0) {
+		if (checkweight(Easter_Egg_Shell,1) == 0) {
 			mes "[Rina]";
 			mes "Your bag is too full.";
 			mes "I have a present for you";
@@ -253,7 +253,7 @@ prontera,202,297,3	script	Rina#Easter	4_F_JOB_HUNTER,{
 			close;
 		}
 		completequest 9123;
-		getitem 5852,1; //Easter_Egg_Shell
+		getitem Easter_Egg_Shell,1;
 		.@BaseExp = (BaseLevel * (BaseLevel / 4)) * ((BaseLevel / 29) + (BaseLevel / 6)) + (5 * BaseLevel / 2);
 		if (ADVJOB == 0) {
 			if (BaseLevel < 40) .@nBaseExp = .@BaseExp;
@@ -377,7 +377,7 @@ prontera,204,297,3	script	Rina's Little Friend	4_DRAGON_EGG,{
 					.@nCharge = 480000;
 			} else
 				.@nCharge = 500000;
-			if (countitem(574) < 1 || countitem(1001) < 20 || Zeny < .@nCharge) {
+			if (countitem(Egg) < 1 || countitem(Sparkling_Dust) < 20 || Zeny < .@nCharge) {
 				mes "[Rina's Little Friend]";
 				mes "Hmm.";
 				mes "The material is not enough.";
@@ -400,8 +400,8 @@ prontera,204,297,3	script	Rina's Little Friend	4_DRAGON_EGG,{
 			mes "^787878( A mysterious atmosphere hangs in the air. )^000000";
 			next;
 			specialeffect EF_ASPERSIO;
-			delitem 574,1; //Egg
-			delitem 1001,20; //Sparkling_Dust
+			delitem Egg,1;
+			delitem Sparkling_Dust,20;
 			Zeny -= .@nCharge;
 			.@nPercentage = rand(1,100);
 			if (.@nPercentage <= 41) {
@@ -410,21 +410,21 @@ prontera,204,297,3	script	Rina's Little Friend	4_DRAGON_EGG,{
 				mes "Aaaaah~ I got to take some rest.";
 				mes "Good bye~!";
 				if (.@nPercentage <= 12)
-					getitem 9003,1; //Poporing_Egg
+					getitem Poporing_Egg,1;
 				else if (.@nPercentage <= 24)
-					getitem 9005,1; //Picky_Egg
+					getitem Picky_Egg,1;
 				else if (.@nPercentage <= 36)
-					getitem 9009,1; //Savage_Bebe_Egg
+					getitem Savage_Bebe_Egg,1;
 				else
-					getitem 9023,1; //Deviruchi_Egg
+					getitem Deviruchi_Egg,1;
 				close2;
 				emotion e_yawn;
 				end;
 			} else if (.@nPercentage <= 60) {
 				if (.@nPercentage >= 42 && .@nPercentage <= 45)
-					getitem 5852,1; //Easter_Egg_Shell
+					getitem Easter_Egg_Shell,1;
 				else
-					getitem 12019,5; //Holy_Egg
+					getitem Holy_Egg,5;
 				mes "[Rina's Little Friend]";
 				mes "It seems that you have quite interesting things.";
 				mes "I need to take some rest.";
@@ -434,11 +434,11 @@ prontera,204,297,3	script	Rina's Little Friend	4_DRAGON_EGG,{
 				end;
 			} else if (.@nPercentage <= 85) {
 				if (.@nPercentage >= 61 && .@nPercentage <= 75) {
-					getitem 1001,20; //Sparkling_Dust
-					getitem 607,1; //Yggdrasilberry
+					getitem Sparkling_Dust,20;
+					getitem Yggdrasilberry,1;
 				} else {
-					getitem 574,1; //Egg
-					getitem 608,2; //Seed_Of_Yggdrasil
+					getitem Egg,1;
+					getitem Seed_Of_Yggdrasil,2;
 				}
 				mes "[Rina's Little Friend]";
 				mes "There was no change.";
@@ -448,7 +448,7 @@ prontera,204,297,3	script	Rina's Little Friend	4_DRAGON_EGG,{
 				emotion e_dum;
 				close;
 			} else {
-				getitem 12093,2; //Dex_Dish08
+				getitem Dex_Dish08,2;
 				mes "[Rina's Little Friend]";
 				mes "Hmm.";
 				mes "It became a dish.";
diff --git a/npc/events/gdevent_aru.txt b/npc/events/gdevent_aru.txt
index bb18bd76b..b917a414b 100644
--- a/npc/events/gdevent_aru.txt
+++ b/npc/events/gdevent_aru.txt
@@ -122,7 +122,7 @@ arug_dun01,199,195,5	script	Dwarf#aru_gd	4_M_DWARF,{
 				mes "He stole my Pickaxe!";
 				mes "I can't live without it...";
 				next;
-				if (countitem(6010) > 0) {
+				if (countitem(Pickaxe) > 0) {
 					mes "[" + strcharinfo(0) + "]";
 					mes "Is this the pickaxe that you've been looking for?";
 					next;
@@ -172,7 +172,7 @@ arug_dun01,199,195,5	script	Dwarf#aru_gd	4_M_DWARF,{
 						mes "Alright! Let's go.";
 						mes "If your friends visit me again later, I will guide them to that area again.";
 						mes "Don't forget, dwarves are grateful beings! Hahaha!";
-						delitem 6010,1; //Pickaxe
+						delitem Pickaxe,1;
 						$@gdeventv_a1 = 1;
 						$@gdevents_a$ = .@chk_yourgdname$;
 						close2;
@@ -254,7 +254,7 @@ arug_dun01,199,195,5	script	Dwarf#aru_gd	4_M_DWARF,{
 					mes "He stole my Pickaxe!";
 					mes "I can't live without it...";
 					next;
-					if (countitem(6010) > 0) {
+					if (countitem(Pickaxe) > 0) {
 						mes "[" + strcharinfo(0) + "]";
 						mes "Is this the pickaxe that you've been looking for?";
 						next;
@@ -304,7 +304,7 @@ arug_dun01,199,195,5	script	Dwarf#aru_gd	4_M_DWARF,{
 							mes "Alright! Let's go.";
 							mes "If your friends visit me again later, I will guide them to that area again.";
 							mes "Don't forget, dwarves are grateful beings! Hahaha!";
-							delitem 6010,1; //Pickaxe
+							delitem Pickaxe,1;
 							$@gdeventv_a1 = 1;
 							$@gdevents_a$ = .@chk_yourgdname$;
 							close2;
@@ -397,7 +397,7 @@ arug_dun01,199,195,5	script	Dwarf#aru_gd	4_M_DWARF,{
 					mes "He stole my Pickaxe!";
 					mes "I can't live without it...";
 					next;
-					if (countitem(6010) > 0) {
+					if (countitem(Pickaxe) > 0) {
 						mes "[" + strcharinfo(0) + "]";
 						mes "Is this the pickaxe that you've been looking for?";
 						next;
@@ -447,7 +447,7 @@ arug_dun01,199,195,5	script	Dwarf#aru_gd	4_M_DWARF,{
 							mes "Alright! Let's go.";
 							mes "If your friends visit me again later, I will guide them to that area again.";
 							mes "Don't forget, dwarves are grateful beings! Hahaha!";
-							delitem 6010,1; //Pickaxe
+							delitem Pickaxe,1;
 							$@gdeventv_a1 = 1;
 							$@gdevents_a$ = .@chk_yourgdname$;
 							close2;
@@ -513,7 +513,7 @@ arug_que01,100,81,3	script	Pierrot Pier#aru_gd	4_M_PIERROT,{
 	else {
 		setnpcdisplay "Pierrot Pier#aru_gd", 4_CAT;
 	}
-	if (checkweight(1201,1) == 0) {
+	if (checkweight(Knife,1) == 0) {
 		mes "- Wait!! -";
 		mes "- You're carrying too many items, -";
 		mes "- you can't receive the materials. -";
@@ -693,7 +693,7 @@ arug_que01,100,81,3	script	Pierrot Pier#aru_gd	4_M_PIERROT,{
 			mes "[Pierrot Pier]";
 			mes "Let me see...";
 			next;
-			if (countitem(6031) > 0) {
+			if (countitem(Glitering_PaperB) > 0) {
 				donpcevent "Controller#gdevent_a::OnStop";
 				$@gdeventv_a2 = 3;
 				donpcevent "eff_mvp#aru_gd::OnMVP";
@@ -702,11 +702,11 @@ arug_que01,100,81,3	script	Pierrot Pier#aru_gd	4_M_PIERROT,{
 				mes "Success~!!";
 				mes "What a success~!!";
 				mapannounce "arug_que01", "Pierrot Pier: Wow~~!! Success~!! What a success~!!",bc_map,"0x99CC00";
-				delitem 6031,1; //Glitering_PaperB
+				delitem Glitering_PaperB,1;
 				close;
 			}
 			else {
-				if (countitem(6030) > 0) {
+				if (countitem(Glitering_PaperA) > 0) {
 					mes "[Pierrot Pier]";
 					mes "Ahh, what a shame, it seems like you haven't found the treasure map yet.";
 					mes "Quickly! Your time is running out! Hurry up!";
@@ -804,7 +804,7 @@ arug_que01,100,81,3	script	Pierrot Pier#aru_gd	4_M_PIERROT,{
 			mapannounce "arug_que01", "Pierrot Pier: Here, take Pierre's Treasure Boxes.",bc_map,"0x99CC00";
 			donpcevent "eff_mvp#aru_gd::OnMVP";
 			$@gdeventv_a2 = 5;
-			getitem 14596,10; //Pierre_Treasurebox
+			getitem Pierre_Treasurebox,10;
 			close;
 		}
 		else if ($@gdeventv_a2 == 4) {
@@ -834,7 +834,7 @@ arug_que01,100,81,3	script	Pierrot Pier#aru_gd	4_M_PIERROT,{
 			mes "[Pierrot Pier]";
 			mes "Let me see.";
 			next;
-			if (countitem(6031) > 0) {
+			if (countitem(Glitering_PaperB) > 0) {
 				donpcevent "Controller#gdevent_a::OnStop";
 				$@gdeventv_a2 = 3;
 				donpcevent "eff_mvp#aru_gd::OnMVP";
@@ -842,11 +842,11 @@ arug_que01,100,81,3	script	Pierrot Pier#aru_gd	4_M_PIERROT,{
 				mes "Wow~~!!";
 				mes "Success~!!";
 				mes "What a success~!!";
-				delitem 6031,1; //Glitering_PaperB
+				delitem Glitering_PaperB,1;
 				close;
 			}
 			else {
-				if (countitem(6030) > 0) {
+				if (countitem(Glitering_PaperA) > 0) {
 					mes "[Pierrot Pier]";
 					mes "Ahh, what a shame, it seems like you haven't found the treasure map yet.";
 					mes "Quickly! Your time is running out! Hurry up!";
@@ -944,7 +944,7 @@ arug_que01,100,81,3	script	Pierrot Pier#aru_gd	4_M_PIERROT,{
 			mes "[Pierrot Pier]";
 			mes "Let me see...";
 			next;
-			if (countitem(6031) > 0) {
+			if (countitem(Glitering_PaperB) > 0) {
 				donpcevent "Controller#gdevent_a::OnStop";
 				$@gdeventv_a2 = 3;
 				donpcevent "eff_mvp#aru_gd::OnMVP";
@@ -953,11 +953,11 @@ arug_que01,100,81,3	script	Pierrot Pier#aru_gd	4_M_PIERROT,{
 				mes "Success~!!";
 				mes "What a success~!!";
 				mapannounce "arug_que01", "Pierrot Pier: Wow~~!! Success~!! What a success~!!",bc_map,"0x99CC00";
-				delitem 6031,1; //Glitering_PaperB
+				delitem Glitering_PaperB,1;
 				close;
 			}
 			else {
-				if (countitem(6030) > 0) {
+				if (countitem(Glitering_PaperA) > 0) {
 					mes "[Pierrot Pier]";
 					mes "Ahh, what a shame, it seems like you haven't found the treasure map yet.";
 					mes "Quickly! Your time is running out! Hurry up!";
@@ -1008,7 +1008,7 @@ arug_que01,100,81,3	script	Pierrot Pier#aru_gd	4_M_PIERROT,{
 			mes "[Pierrot Pier]";
 			mes "Let me see...";
 			next;
-			if (countitem(6031) > 0) {
+			if (countitem(Glitering_PaperB) > 0) {
 				donpcevent "Controller#gdevent_a::OnStop";
 				$@gdeventv_a2 = 3;
 				donpcevent "eff_mvp#aru_gd::OnMVP";
@@ -1016,11 +1016,11 @@ arug_que01,100,81,3	script	Pierrot Pier#aru_gd	4_M_PIERROT,{
 				mes "Wow~~!!";
 				mes "Success~!!";
 				mes "What a success~!!";
-				delitem 6031,1; //Glitering_PaperB
+				delitem Glitering_PaperB,1;
 				close;
 			}
 			else {
-				if (countitem(6030) > 0) {
+				if (countitem(Glitering_PaperA) > 0) {
 					mes "[Pierrot Pier]";
 					mes "Ahh, what a shame, it seems like you haven't found the treasure map yet.";
 					mes "Quickly! Your time is running out! Hurry up!";
@@ -1334,11 +1334,11 @@ OnInit:
 	end;
 
 OnTouch2:
-	.@paper_aru_gd = countitem(6030);
-	.@spaper_aru_gd = countitem(6031);
+	.@paper_aru_gd = countitem(Glitering_PaperA);
+	.@spaper_aru_gd = countitem(Glitering_PaperB);
 	if ((.@paper_aru_gd > 0) || (.@spaper_aru_gd > 0)) {
-		delitem 6030,.@paper_aru_gd; //Glitering_PaperA
-		delitem 6031,.@spaper_aru_gd; //Glitering_PaperB
+		delitem Glitering_PaperA,.@paper_aru_gd;
+		delitem Glitering_PaperB,.@spaper_aru_gd;
 	}
 	end;
 }
diff --git a/npc/events/gdevent_sch.txt b/npc/events/gdevent_sch.txt
index 3c92fcd53..871126098 100644
--- a/npc/events/gdevent_sch.txt
+++ b/npc/events/gdevent_sch.txt
@@ -122,7 +122,7 @@ schg_dun01,194,148,5	script	Dwarf#sch_gd	4_M_DWARF,{
 				mes "He stole my Pickaxe!";
 				mes "I can't live without it...";
 				next;
-				if (countitem(6010) > 0) {
+				if (countitem(Pickaxe) > 0) {
 					mes "[" + strcharinfo(0) + "]";
 					mes "Is this the pickaxe that you've been looking for?";
 					next;
@@ -172,7 +172,7 @@ schg_dun01,194,148,5	script	Dwarf#sch_gd	4_M_DWARF,{
 						mes "Alright! Let's go.";
 						mes "If your friends visit me again later, I will guide them to that area again.";
 						mes "Don't forget, dwarves are grateful beings! Hahaha!";
-						delitem 6010,1; //Pickaxe
+						delitem Pickaxe,1;
 						$@gdeventv_s1 = 1;
 						$@gdevents_s$ = .@chk_yourgdname$;
 						close2;
@@ -254,7 +254,7 @@ schg_dun01,194,148,5	script	Dwarf#sch_gd	4_M_DWARF,{
 					mes "He stole my Pickaxe!";
 					mes "I can't live without it...";
 					next;
-					if (countitem(6010) > 0) {
+					if (countitem(Pickaxe) > 0) {
 						mes "[" + strcharinfo(0) + "]";
 						mes "Is this the pickaxe that you've been looking for?";
 						next;
@@ -304,7 +304,7 @@ schg_dun01,194,148,5	script	Dwarf#sch_gd	4_M_DWARF,{
 							mes "Alright! Let's go.";
 							mes "If your friends visit me again later, I will guide them to that area again.";
 							mes "Don't forget, dwarves are grateful beings! Hahaha!";
-							delitem 6010,1; //Pickaxe
+							delitem Pickaxe,1;
 							$@gdeventv_s1 = 1;
 							$@gdevents_s$ = .@chk_yourgdname$;
 							close2;
@@ -396,7 +396,7 @@ schg_dun01,194,148,5	script	Dwarf#sch_gd	4_M_DWARF,{
 					mes "He stole my Pickaxe!";
 					mes "I can't live without it...";
 					next;
-					if (countitem(6010) > 0) {
+					if (countitem(Pickaxe) > 0) {
 						mes "[" + strcharinfo(0) + "]";
 						mes "Is this the pickaxe that you've been looking for?";
 						next;
@@ -446,7 +446,7 @@ schg_dun01,194,148,5	script	Dwarf#sch_gd	4_M_DWARF,{
 							mes "Alright! Let's go.";
 							mes "If your friends visit me again later, I will guide them to that area again.";
 							mes "Don't forget, dwarves are grateful beings! Hahaha!";
-							delitem 6010,1; //Pickaxe
+							delitem Pickaxe,1;
 							$@gdeventv_s1 = 1;
 							$@gdevents_s$ = .@chk_yourgdname$;
 							close2;
@@ -512,7 +512,7 @@ schg_que01,100,81,3	script	Pierrot Pier#sch_gd	4_M_PIERROT,{
 	else {
 		setnpcdisplay "Pierrot Pier#sch_gd", 4_CAT;
 	}
-	if (checkweight(1201,1) == 0) {
+	if (checkweight(Knife,1) == 0) {
 		mes "- Wait!! -";
 		mes "- You're carrying too many items, -";
 		mes "- you can't receive the materials. -";
@@ -692,7 +692,7 @@ schg_que01,100,81,3	script	Pierrot Pier#sch_gd	4_M_PIERROT,{
 			mes "[Pierrot Pier]";
 			mes "Let me see...";
 			next;
-			if (countitem(6031) > 0) {
+			if (countitem(Glitering_PaperB) > 0) {
 				donpcevent "Controller#gdevent_s::OnStop";
 				$@gdeventv_s2 = 3;
 				donpcevent "eff_mvp#sch_gd::OnMVP";
@@ -701,11 +701,11 @@ schg_que01,100,81,3	script	Pierrot Pier#sch_gd	4_M_PIERROT,{
 				mes "Success~!!";
 				mes "What a success~!!";
 				mapannounce "schg_que01", "Pierrot Pier: Wow~~!! Success~!! What a success~!!",bc_map,"0x99CC00";
-				delitem 6031,1; //Glitering_PaperB
+				delitem Glitering_PaperB,1;
 				close;
 			}
 			else {
-				if (countitem(6030) > 0) {
+				if (countitem(Glitering_PaperA) > 0) {
 					mes "[Pierrot Pier]";
 					mes "Ahh, what a shame, it seems like you haven't found the treasure map yet.";
 					mes "Quickly! Your time is running out! Hurry up!";
@@ -803,7 +803,7 @@ schg_que01,100,81,3	script	Pierrot Pier#sch_gd	4_M_PIERROT,{
 			mapannounce "schg_que01", "Pierrot Pier: Here, take Pierre's Treasure Boxes.",bc_map,"0x99CC00";
 			donpcevent "eff_mvp#sch_gd::OnMVP";
 			$@gdeventv_s2 = 5;
-			getitem 14596,10; //Pierre_Treasurebox
+			getitem Pierre_Treasurebox,10;
 			close;
 		}
 		else if ($@gdeventv_s2 == 4) {
@@ -833,7 +833,7 @@ schg_que01,100,81,3	script	Pierrot Pier#sch_gd	4_M_PIERROT,{
 			mes "[Pierrot Pier]";
 			mes "Let me see.";
 			next;
-			if (countitem(6031) > 0) {
+			if (countitem(Glitering_PaperB) > 0) {
 				donpcevent "Controller#gdevent_s::OnStop";
 				$@gdeventv_s2 = 3;
 				donpcevent "eff_mvp#sch_gd::OnMVP";
@@ -841,11 +841,11 @@ schg_que01,100,81,3	script	Pierrot Pier#sch_gd	4_M_PIERROT,{
 				mes "Wow~~!!";
 				mes "Success~!!";
 				mes "What a success~!!";
-				delitem 6031,1; //Glitering_PaperB
+				delitem Glitering_PaperB,1;
 				close;
 			}
 			else {
-				if (countitem(6030) > 0) {
+				if (countitem(Glitering_PaperA) > 0) {
 					mes "[Pierrot Pier]";
 					mes "Ahh, what a shame, it seems like you haven't found the treasure map yet.";
 					mes "Quickly! Your time is running out! Hurry up!";
@@ -943,7 +943,7 @@ schg_que01,100,81,3	script	Pierrot Pier#sch_gd	4_M_PIERROT,{
 			mes "[Pierrot Pier]";
 			mes "Let me see...";
 			next;
-			if (countitem(6031) > 0) {
+			if (countitem(Glitering_PaperB) > 0) {
 				donpcevent "Controller#gdevent_s::OnStop";
 				$@gdeventv_s2 = 3;
 				donpcevent "eff_mvp#sch_gd::OnMVP";
@@ -952,11 +952,11 @@ schg_que01,100,81,3	script	Pierrot Pier#sch_gd	4_M_PIERROT,{
 				mes "Success~!!";
 				mes "What a success~!!";
 				mapannounce "schg_que01", "Pierrot Pier: Wow~~!! Success~!! What a success~!!",bc_map,"0x99CC00";
-				delitem 6031,1; //Glitering_PaperB
+				delitem Glitering_PaperB,1;
 				close;
 			}
 			else {
-				if (countitem(6030) > 0) {
+				if (countitem(Glitering_PaperA) > 0) {
 					mes "[Pierrot Pier]";
 					mes "Ahh, what a shame, it seems like you haven't found the treasure map yet.";
 					mes "Quickly! Your time is running out! Hurry up!";
@@ -1007,7 +1007,7 @@ schg_que01,100,81,3	script	Pierrot Pier#sch_gd	4_M_PIERROT,{
 			mes "[Pierrot Pier]";
 			mes "Let me see...";
 			next;
-			if (countitem(6031) > 0) {
+			if (countitem(Glitering_PaperB) > 0) {
 				donpcevent "Controller#gdevent_s::OnStop";
 				$@gdeventv_s2 = 3;
 				donpcevent "eff_mvp#sch_gd::OnMVP";
@@ -1015,11 +1015,11 @@ schg_que01,100,81,3	script	Pierrot Pier#sch_gd	4_M_PIERROT,{
 				mes "Wow~~!!";
 				mes "Success~!!";
 				mes "What a success~!!";
-				delitem 6031,1; //Glitering_PaperB
+				delitem Glitering_PaperB,1;
 				close;
 			}
 			else {
-				if (countitem(6030) > 0) {
+				if (countitem(Glitering_PaperA) > 0) {
 					mes "[Pierrot Pier]";
 					mes "Ahh, what a shame, it seems like you haven't found the treasure map yet.";
 					mes "Quickly! Your time is running out! Hurry up!";
@@ -1331,11 +1331,11 @@ OnInit:
 	end;
 
 OnTouch2:
-	.@paper_sch_gd = countitem(6030);
-	.@spaper_sch_gd = countitem(6031);
+	.@paper_sch_gd = countitem(Glitering_PaperA);
+	.@spaper_sch_gd = countitem(Glitering_PaperB);
 	if ((.@paper_sch_gd > 0) || (.@spaper_sch_gd > 0)) {
-		delitem 6030,.@paper_sch_gd; //Glitering_PaperA
-		delitem 6031,.@spaper_sch_gd; //Glitering_PaperB
+		delitem Glitering_PaperA,.@paper_sch_gd;
+		delitem Glitering_PaperB,.@spaper_sch_gd;
 	}
 	end;
 }
diff --git a/npc/events/god_se_festival.txt b/npc/events/god_se_festival.txt
index 57e58fe0f..455aad8bc 100644
--- a/npc/events/god_se_festival.txt
+++ b/npc/events/god_se_festival.txt
@@ -67,7 +67,7 @@ yuno,1,1,0	script	Festival Manager#gq_fes0	4_F_HUGIRL,{
 
 yuno,118,192,5	script	Rmimi Ravies#gq_fes01	4_F_HUGIRL,{
 	.@GID = getcharid(2);
-	if (countitem(7840) > 0) {
+	if (countitem(Valkyrie_Gift) > 0) {
 		mes "[Rmimi Ravies]";
 		mes "This is the flower.";
 		mes "This is just a formality, but let me check your qualifications.";
@@ -136,7 +136,7 @@ yuno,118,192,5	script	Rmimi Ravies#gq_fes01	4_F_HUGIRL,{
 			if ($@gqse_festival == 0) {
 				mes "[Rmimi Ravies]";
 				mes "Ok, we would ge started to summon monsters.";
-				delitem 7840,1; //Valkyrie's_Gift
+				delitem Valkyrie_Gift,1; //Valkyrie's_Gift
 				next;
 				mes "[Rmimi Ravies]";
 				mes "Have a good time.";
@@ -443,7 +443,7 @@ rachel,1,1,0	script	Festival Manager#gq_fes2	4_F_HUGIRL,{
 
 rachel,132,117,3	script	Rhehe Ravies#gq_fes03	4_F_HUGIRL,{
 	.@GID = getcharid(2);
-	if (countitem(7840) > 0) {
+	if (countitem(Valkyrie_Gift) > 0) {
 		mes "[Rhehe Ravies]";
 		mes "A flower!!";
 		mes "Shall we proceed?";
@@ -516,7 +516,7 @@ rachel,132,117,3	script	Rhehe Ravies#gq_fes03	4_F_HUGIRL,{
 			if ($@gqse_festival == 0) {
 				mes "[Rhehe Ravies]";
 				mes "Good! Now seems like a good time, so let's begin!";
-				delitem 7840,1; //Valkyrie_Gift
+				delitem Valkyrie_Gift,1;
 				next;
 				mes "[Rhehe Ravies]";
 				mes "I hope you enjoy yourself!";
diff --git a/npc/events/halloween_2006.txt b/npc/events/halloween_2006.txt
index a797d2bb1..970170f5c 100644
--- a/npc/events/halloween_2006.txt
+++ b/npc/events/halloween_2006.txt
@@ -56,7 +56,7 @@ OnEffect2:
 }
 
 prontera,164,69,3	script	Cool Devi#06_hw	4_DEVIRUCHI,{
-	if (MaxWeight - Weight < 2000 || checkweight(1201,1) == 0) {
+	if (MaxWeight - Weight < 2000 || checkweight(Knife,1) == 0) {
 		mes "^3355FFWait a second!";
 		mes "Right now, you're carrying";
 		mes "too many things with you.";
@@ -65,7 +65,7 @@ prontera,164,69,3	script	Cool Devi#06_hw	4_DEVIRUCHI,{
 		mes "to store some of your items.^000000";
 		close;
 	}
-	if (countitem(7609) > 0) {
+	if (countitem(Pumpkin_Mojo) > 0) {
 		mes "[Gloomy Jack]";
 		mes "Oh wait, is that a Pumpkin Mojo you are carrying?";
 		mes " ";
@@ -113,7 +113,7 @@ prontera,164,69,3	script	Cool Devi#06_hw	4_DEVIRUCHI,{
 		mes "Oh~Great.";
 		mes "Then, let me see what you got.";
 		next;
-		if ((countitem(7609) > 0) && (countitem(5134) > 0)) {
+		if ((countitem(Pumpkin_Mojo) > 0) && (countitem(Pumpkin_Hat) > 0)) {
 			mes "[Gloomy Jack]";
 			mes "Oh, you brought the pumpkin head!";
 			mes "I'll make you to nicer one.";
@@ -141,9 +141,9 @@ prontera,164,69,3	script	Cool Devi#06_hw	4_DEVIRUCHI,{
 			mes "Lalala~ lalala~";
 			mes " ";
 			mes "(He starts singing. On a sudden, Jack's aura appeared.)";
-			delitem 7609,1; //Pumpkin_Mojo
-			delitem 5134,1; //Pumpkin_Hat
-			getitem 5202,1; //Pumpkin_Hat_
+			delitem Pumpkin_Mojo,1;
+			delitem Pumpkin_Hat,1;
+			getitem Pumpkin_Hat_,1;
 			next;
 			donpcevent "Gloomy Jack#06_hw::OnEffect2";
 			mes "[Gloomy Jack]";
@@ -157,7 +157,7 @@ prontera,164,69,3	script	Cool Devi#06_hw	4_DEVIRUCHI,{
 			mes "Well, someday he'll get back all his Pumpkin Mojo back.";
 			close;
 		}
-		else if ((countitem(7609) > 0) && (countitem(535) > 0) && (countitem(2226) > 0)) {
+		else if ((countitem(Pumpkin_Mojo) > 0) && (countitem(Pumpkin) > 0) && (countitem(Cap) > 0)) {
 			mes "[Gloomy Jack]";
 			mes "Wow!";
 			mes "I'll turn your hat to very cool one.";
@@ -185,10 +185,10 @@ prontera,164,69,3	script	Cool Devi#06_hw	4_DEVIRUCHI,{
 			mes "Lalala~ lalala~";
 			mes " ";
 			mes "(He starts singing. On a sudden, Jack's aura appeared.)";
-			delitem 7609, 1;//Pumpkin_Mojo
-			delitem 535, 1;//Pumpkin
-			delitem 2226, 1;//Cap
-			getitem 5202, 1;//Pumpkin_Hat_
+			delitem Pumpkin_Mojo, 1;
+			delitem Pumpkin, 1;
+			delitem Cap, 1;
+			getitem Pumpkin_Hat_, 1;
 			next;
 			donpcevent "Gloomy Jack#06_hw::OnEffect2";
 			mes "[Gloomy Jack]";
@@ -252,7 +252,7 @@ prontera,164,69,3	script	Cool Devi#06_hw	4_DEVIRUCHI,{
 
 
 geffen,145,132,3	script	Hoirin#06_hw	4_F_NOVICE,{
-	if (MaxWeight - Weight < 2000 || checkweight(1201,1) == 0) {
+	if (MaxWeight - Weight < 2000 || checkweight(Knife,1) == 0) {
 		mes "^3355FFWait a second!";
 		mes "Right now, you're carrying";
 		mes "too many things with you.";
@@ -327,7 +327,7 @@ geffen,145,132,3	script	Hoirin#06_hw	4_F_NOVICE,{
 		next;
 		switch(select( "I brought all ingredients.:How can I get eggs?:No,I'm just passing by.")) {
 		case 1:
-			if ((countitem(7609) > 0) && (countitem(535) > 1) && (countitem(574) > 1)) {
+			if ((countitem(Pumpkin_Mojo) > 0) && (countitem(Pumpkin) > 1) && (countitem(Egg) > 1)) {
 				mes "[Hoirin]";
 				mes "You are right!";
 				mes "You brought all things right. Give it to me!!";
@@ -342,10 +342,10 @@ geffen,145,132,3	script	Hoirin#06_hw	4_F_NOVICE,{
 				mes "Ta-da(h)!";
 				mes "Here it is~ help yourself.";
 				mes "It'll be good for your health. I added extra nutrient in it.";
-				delitem 7609,1; //Pumpkin_Mojo
-				delitem 535,2; //Pumpkin
-				delitem 574,2; //Egg
-				getitem 12192,1; //Pumpkin_Pie
+				delitem Pumpkin_Mojo,1;
+				delitem Pumpkin,2;
+				delitem Egg,2;
+				getitem Pumpkin_Pie,1;
 				close;
 			}
 			else {
@@ -407,7 +407,7 @@ OnTouch:
 }
 
 nif_in,19,32,3	script	Deviruchi#06_hw	4_DEVIRUCHI,{
-	if (MaxWeight - Weight < 2000 || checkweight(1201,1) == 0) {
+	if (MaxWeight - Weight < 2000 || checkweight(Knife,1) == 0) {
 		mes "^3355FFWait a second!";
 		mes "Right now, you're carrying";
 		mes "too many things with you.";
@@ -434,7 +434,7 @@ nif_in,19,32,3	script	Deviruchi#06_hw	4_DEVIRUCHI,{
 	next;
 	switch(select( "Give him the pumpkin pie.:Do not give him the pumpkin pie.:Huh? What pumkin pie?")) {
 	case 1:
-		if (countitem(12192) > 0) {
+		if (countitem(Pumpkin_Pie) > 0) {
 			mes "[Loli Ruri]";
 			mes "Thanks for the pumkin pie!";
 			mes "Here, take this.";
@@ -449,10 +449,10 @@ nif_in,19,32,3	script	Deviruchi#06_hw	4_DEVIRUCHI,{
 			mes "[Deviruchi]";
 			mes "Hmm...This would be good.";
 			mes "Here take this, and thanks again~";
-			delitem 12192, 1;//Pumpkin_Pie
+			delitem Pumpkin_Pie, 1;
 			@hw_temp = rand(1,3);
-			if (@hw_temp == 2) getitem 12130,1; //Cookie_Bag
-			else getitem 7460,3; //Nifl_Express_Ticket
+			if (@hw_temp == 2) getitem Cookie_Bag,1;
+			else getitem Niflheim_Ticket,3; //Nifl_Express_Ticket
 			close;
 		}
 		else {
@@ -498,7 +498,7 @@ nif_in,19,32,3	script	Deviruchi#06_hw	4_DEVIRUCHI,{
 
 //== Creation of Pumpkin Pie (Event 2) =====================
 nif_fild01,165,115,3	script	Chicken Masta#06_hw	4_M_NFDEADMAN2,{
-	if (MaxWeight - Weight < 2000 || checkweight(1201,1) == 0) {
+	if (MaxWeight - Weight < 2000 || checkweight(Knife,1) == 0) {
 		mes "^3355FFWait a second!";
 		mes "Right now, you're carrying";
 		mes "too many things with you.";
@@ -534,7 +534,7 @@ nif_fild01,165,115,3	script	Chicken Masta#06_hw	4_M_NFDEADMAN2,{
 					mes "Here are the eggs.";
 					Zeny -= 2000;
 					halloween = 102;
-					getitem 574,2; //Egg
+					getitem Egg,2;
 					close;
 				}
 				else {
@@ -550,7 +550,7 @@ nif_fild01,165,115,3	script	Chicken Masta#06_hw	4_M_NFDEADMAN2,{
 					mes "Here are the eggs.";
 					Zeny -= 1000;
 					halloween = 102;
-					getitem 574,1; //Egg
+					getitem Egg,1;
 					close;
 				}
 				else {
@@ -640,7 +640,7 @@ nif_fild01,165,115,3	script	Chicken Masta#06_hw	4_M_NFDEADMAN2,{
 		mes "But no more.";
 		mes "If you want more eggs, find me more chickens.";
 		Zeny -= @hw_egg;
-		getitem 574, @input;//Egg
+		getitem Egg, @input;
 		halloween = 102;
 		close;
 	}
@@ -696,7 +696,7 @@ nif_fild01,167,113,3	script	Masta's chicken#06_hw01	4_NFCOCK,{
 		mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
 		mes "You got an 'egg' in the place where the chicken disappeared.";
 		disablenpc "Chicken#"+strnpcinfo(1);
-		getitem 574,1; //Egg
+		getitem Egg,1;
 		close;
 	}
 	else {
@@ -712,7 +712,7 @@ nif_fild01,167,113,3	script	Masta's chicken#06_hw01	4_NFCOCK,{
 		mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
 		mes "You got an 'egg' in the place where the chicken disappeared.";
 		disablenpc "Chicken#"+strnpcinfo(1);
-		getitem 574,1; //Egg
+		getitem Egg,1;
 		close;
 	}
 	else {
@@ -1056,11 +1056,11 @@ prontera,155,285,3	script	Familiar#06_hw01::HWFamiDup	4_NFBAT,{
 		mes "It's available during Halloween.";
 		next;
 		if (select( "Yes, I do:No, I don't.") == 1) {
-			if (countitem(7460) > 0) {
+			if (countitem(Niflheim_Ticket) > 0) {
 				mes "[Familiar]";
 				mes "I checked your ticket.";
 				mes "You can go there now";
-				delitem 7460,1; //Nifl_Express_Ticket
+				delitem Niflheim_Ticket,1; //Nifl_Express_Ticket
 				close2;
 				warp "nif_in", 18, 20;
 				end;
diff --git a/npc/events/halloween_2009.txt b/npc/events/halloween_2009.txt
index 6c73d708d..a35c98859 100644
--- a/npc/events/halloween_2009.txt
+++ b/npc/events/halloween_2009.txt
@@ -84,7 +84,7 @@ prontera,152,192,5	script	Pumpkin Hat Researcher	4_M_05,{
 				mes "[Pumpkin Hat Researcher]";
 				mes "Do you want to get Pumpkin Pies? Okay, let me count the Jack o' Pumpkins you've brought.";
 				next;
-				if(countitem(1062) < 20) {
+				if(countitem(Pumpkin_Head) < 20) {
 					mes "[Pumpkin Hat Researcher]";
 					mes "I need ^4a4aff20 Jack o' Pumpkin^000000.";
 					mes "I'm not an alchemist or a wizard to create something from nothing.";
@@ -97,8 +97,8 @@ prontera,152,192,5	script	Pumpkin Hat Researcher	4_M_05,{
 				}else{
 					mes "[Pumpkin Hat Researcher]";
 					mes "I hope this will be useful to you. Don't forget to wear it while fighting to get your Pumpkin Pies.";
-					delitem 1062,20;	// Jack o' Pumpkin
-					getitem 5668,1;		// Weird Pumpkin Hat
+					delitem Pumpkin_Head,20;	// Jack o' Pumpkin
+					getitem Weird_Pumpkin_Hat,1;		// Weird Pumpkin Hat
 					next;
 					mes "[Pumpkin Hat Researcher]";
 					mes "I guess that I should get back to my research.";
@@ -134,7 +134,7 @@ OnTouch:
 	next;
 	switch(select("Candy:Candy Cane:Well-baked Cookie:Nothing")) {
 		case 1:
-			if(countitem(529) > 0) {
+			if(countitem(Candy) > 0) {
 				mes "[Trick or Treater]";
 				mes "Yay thank you!";
 				mes "Here, take this for being so nice!";
@@ -145,7 +145,7 @@ OnTouch:
 				sc_start SC_FOOD_DEX, 1800000, 5;
 				sc_start SC_FOOD_LUK, 1800000, 5;
 				sc_start SC_FOOD_BASICAVOIDANCE, 1800000, 15;
-				delitem 529,1;	// Candy
+				delitem Candy,1;	// Candy
 				close;
 			}else{
 				mes "[Trick or Treater]";
@@ -155,7 +155,7 @@ OnTouch:
 				close;
 			}
 		case 2:
-			if(countitem(530) > 0) {
+			if(countitem(Candy_Striper) > 0) {
 				mes "[Trick or Treater]";
 				mes "Yay thank you!";
 				mes "Here, take this for being so nice!";
@@ -166,7 +166,7 @@ OnTouch:
 				sc_start SC_FOOD_DEX, 1800000, 5;
 				sc_start SC_FOOD_LUK, 1800000, 5;
 				sc_start SC_FOOD_BASICAVOIDANCE, 1800000, 15;
-				delitem 530,1;	// Candy Cane
+				delitem Candy_Striper,1;	// Candy Cane
 				close;
 			}else{
 				mes "[Trick or Treater]";
@@ -176,7 +176,7 @@ OnTouch:
 				close;
 			}
 		case 3:
-			if(countitem(538) > 0) {
+			if(countitem(Well_Baked_Cookie) > 0) {
 				mes "[Trick or Treater]";
 				mes "Yay thank you!";
 				mes "Here, take this for being so nice!";
@@ -187,7 +187,7 @@ OnTouch:
 				sc_start SC_FOOD_DEX, 1800000, 5;
 				sc_start SC_FOOD_LUK, 1800000, 5;
 				sc_start SC_FOOD_BASICAVOIDANCE, 1800000, 15;
-				delitem 538,1;	// Well-baked Cookie
+				delitem Well_Baked_Cookie,1;	// Well-baked Cookie
 				close;
 			}else{
 				mes "[Trick or Treater]";
@@ -366,10 +366,10 @@ prontera,220,72,5	duplicate(09Treats)	Trick or Treater#iRO8	4_M_KID1,2,2
 					break;
 				}
 				else {
-					.@fabric = countitem(1059);
-					.@jack = countitem(1062);
-					.@worn = countitem(6299);
-					.@crushed = countitem(6298);
+					.@fabric = countitem(Transparent_Cloth);
+					.@jack = countitem(Pumpkin_Head);
+					.@worn = countitem(Worn_Cloth_Piece);
+					.@crushed = countitem(Pumpkin_Head_Crushed);
 					.@whispers = 0;
 					.@darklords = 0;
 
diff --git a/npc/events/idul_fitri.txt b/npc/events/idul_fitri.txt
index 7bb5e81a9..a403d6b96 100644
--- a/npc/events/idul_fitri.txt
+++ b/npc/events/idul_fitri.txt
@@ -62,7 +62,7 @@ prontera,146,92,3	script	Cellerb	1_M_MERCHANT,{
 		mes "^000088~2 Green Herb, 5 Stem~.^000000";
 		next;
 		mes "[Staff Idul Fitri]";
-		if ( (countitem(552)<5 || countitem(515)<5 ||countitem(516)<5 || countitem(517)<10 || countitem(511)<2 || countitem(905)<5) ) {
+		if ( (countitem(KETUPAT)<5 || countitem(Carrot)<5 ||countitem(Sweet_Potato)<5 || countitem(Meat)<10 || countitem(Green_Herb)<2 || countitem(Stem)<5) ) {
 			mes "You don't have enough items.";
 			mes "Come back when you have them all.";
 			close;
diff --git a/npc/events/lunar_2008.txt b/npc/events/lunar_2008.txt
index 9569bc1b8..e4cde292b 100644
--- a/npc/events/lunar_2008.txt
+++ b/npc/events/lunar_2008.txt
@@ -105,24 +105,24 @@ payon_in01,193,30,4	script	Rice Mill Grandma#rat	1_F_ORIENT_04,{
 		close;
 	}
 	else if ((lunar_rat >= 1 && lunar_rat <= 2) || lunar_rat == 4) {
-		if (countitem(7770) >= 1 && lunar_rat == 2) {
+		if (countitem(Sweet_Rice) >= 1 && lunar_rat == 2) {
 			mes "Oh, is that the";
 			mes "Sweet Rice my son made?";
 			mes "Would you let me have it?";
 			mes "Please wait here a moment,";
 			mes "and I'll make you some pastry~";
-			delitem 7770,1; //Sweet_rice
+			delitem Sweet_Rice,1; //Sweet_rice
 			lunar_rat = 3;
 			close;
 		}
 		else if (lunar_rat == 4) {
-			if (countitem(7770) >= 1) {
+			if (countitem(Sweet_Rice) >= 1) {
 				mes "Oh, is that the";
 				mes "Sweet Rice my son made?";
 				mes "Would you let me have it?";
 				mes "Please wait here a moment,";
 				mes "and I'll make you some pastry~";
-				delitem 7770,1; //Sweet_rice
+				delitem Sweet_Rice,1; //Sweet_rice
 				lunar_rat = 5;
 				close;
 			}
@@ -131,7 +131,7 @@ payon_in01,193,30,4	script	Rice Mill Grandma#rat	1_F_ORIENT_04,{
 			mes "them to make more rice cakes...";
 			close;
 		}
-		else if (countitem(7869) < 1 && lunar_rat <= 2) {
+		else if (countitem(RicePouch) < 1 && lunar_rat <= 2) {
 			mes "Ooh, those white and";
 			mes "blue mouses might have";
 			mes "snatched my Rice Pouches";
@@ -153,23 +153,23 @@ payon_in01,193,30,4	script	Rice Mill Grandma#rat	1_F_ORIENT_04,{
 		.@reward = rand(1,100);
 		if (.@reward <= 5) {
 			if (lunar_rat == 3) {
-				getitem 9038,1; // New_Year_Doll_Egg
+				getitem New_Year_Doll_Egg,1; // New_Year_Doll_Egg
 				lunar_rat = 4;
 			}
 			else if (lunar_rat == 5) {
-				getitem 668,1; // Red_Envelope
+				getitem Handsei,1; // Red_Envelope
 			}
 		}
-		else if (.@reward >= 6 && .@reward <= 10) getitem 12198,2; // Lucky_Rice_Cake
-		else if (.@reward >= 11 && .@reward <= 30) getitem 12195,3; // Plain_Rice_Cake
-		else if (.@reward >= 31 && .@reward <= 40) getitem 12196,2; // Hearty_Rice_Cake
-		else if (.@reward >= 41 && .@reward <= 55) getitem 12123,2; // Honey_Pastry
-		else if (.@reward >= 56 && .@reward <= 70) getitem 12122,2; // Sesame_Pastry
-		else if (.@reward >= 71 && .@reward <= 80) getitem 12124,2; // Rainbow_Cake
-		else if (.@reward >= 81 && .@reward <= 90) getitem 12198,2; // Korean_Rice_Cake
-		else if (.@reward >= 91 && .@reward <= 100) getitem 12197,3; // Salty_Rice_Cake
+		else if (.@reward >= 6 && .@reward <= 10) getitem Lucky_Rice_Cake,2; // Lucky_Rice_Cake
+		else if (.@reward >= 11 && .@reward <= 30) getitem Plain_Rice_Cake,3; // Plain_Rice_Cake
+		else if (.@reward >= 31 && .@reward <= 40) getitem Hearty_Rice_Cake,2; // Hearty_Rice_Cake
+		else if (.@reward >= 41 && .@reward <= 55) getitem Honey_Pastry,2; // Honey_Pastry
+		else if (.@reward >= 56 && .@reward <= 70) getitem Sesame_Pastry,2; // Sesame_Pastry
+		else if (.@reward >= 71 && .@reward <= 80) getitem Rainbow_Cake,2; // Rainbow_Cake
+		else if (.@reward >= 81 && .@reward <= 90) getitem Lucky_Rice_Cake,2; // Korean_Rice_Cake
+		else if (.@reward >= 91 && .@reward <= 100) getitem Salty_Rice_Cake,3; // Salty_Rice_Cake
 		// After getting the egg there is a chance to get an envelope with each turn in
-		if (rand(1,20) <= 5 && lunar_rat == 4) getitem 668,1; // Red_Envelope
+		if (rand(1,20) <= 5 && lunar_rat == 4) getitem Handsei,1; // Red_Envelope
 		// Set the quest accordingly for repeat turn-ins.
 		if (lunar_rat == 3) lunar_rat = 2;
 		else if (lunar_rat == 5) lunar_rat = 4;
@@ -209,7 +209,7 @@ payon,215,127,4	script	Rice Mill Man#rat	1_M_JOBGUIDER,{
 		close;
 	}
 	else if (lunar_rat >= 2) {
-		if (countitem(7869) < 1) {
+		if (countitem(RicePouch) < 1) {
 			mes "If you bring me some";
 			mes "Rice Pouches, then I can";
 			mes "pound into into Sweet Rice.";
@@ -236,8 +236,8 @@ payon,215,127,4	script	Rice Mill Man#rat	1_M_JOBGUIDER,{
 		mes "be made into pastries";
 		mes "Would you please bring";
 		mes "this to my mother?";
-		delitem 7869,1; //Rice_Pouch
-		getitem 7770,1; //Sweet_Rice
+		delitem RicePouch,1; //Rice_Pouch
+		getitem Sweet_Rice,1;
 		close;
 	}
 }
@@ -245,7 +245,7 @@ payon,215,127,4	script	Rice Mill Man#rat	1_M_JOBGUIDER,{
 //payon,126,113,4	script	Miss Lunar#rat	4_F_LGTGIRL,{
 payon,126,113,4	script	Miss Lunar#rat	4_F_NACORURI,{
 	mes "[Lunar]";
-	if ((MaxWeight-Weight) < 3000 || checkweight(1201,1) == 0) {
+	if ((MaxWeight-Weight) < 3000 || checkweight(Knife,1) == 0) {
 		mes "Oh, I'm sorry, but we";
 		mes "can't do any business if";
 		mes "you're carry so much stuff.";
@@ -277,7 +277,7 @@ payon,126,113,4	script	Miss Lunar#rat	4_F_NACORURI,{
 		if (select("Yes:No") == 1) {
 			if (Zeny >= 3000) {
 				Zeny -= 3000;
-				getitem 554,10; // Mojji
+				getitem Mojji,10; // Mojji
 				mes "[Lunar]";
 				mes "Thank you, and I hope you";
 				mes "have a happy new year!";
diff --git a/npc/events/valentinesday.txt b/npc/events/valentinesday.txt
index 5363a44bd..4f9145b46 100644
--- a/npc/events/valentinesday.txt
+++ b/npc/events/valentinesday.txt
@@ -120,7 +120,7 @@ prt_castle,54,34,4	script	Carl Orleans	1_M_01,{
 	mes "Well, I just might be able to fulfill your needs...";
 	next;
 	mes "[Carl Orleans]";
-	if (countitem(558) < 3) {
+	if (countitem(Chocolate) < 3) {
 		mes "I'm sorry, you don't have enough Chocolate Bars to do this.";
 		close; }
 	delitem 558,3;
diff --git a/npc/events/valentinesday_2009.txt b/npc/events/valentinesday_2009.txt
index ca707918e..52f54f036 100644
--- a/npc/events/valentinesday_2009.txt
+++ b/npc/events/valentinesday_2009.txt
@@ -89,7 +89,7 @@ prontera,164,174,4	script	Trader#Val09	1_M_MERCHANT,{
 					next;
 				}
 			}
-			if (!checkweight(558, .@input)) {
+			if (!checkweight(Chocolate, .@input)) {
 				mes "[Marco Bassinio]";
 				mes "You're carrying too many items.";
 				mes "Please use the Kafra Services.";
@@ -123,7 +123,7 @@ prontera,164,174,4	script	Trader#Val09	1_M_MERCHANT,{
 			mes "You also need to pay 500 zeny to carve your name on the box.";
 			mes "Are you all prepared...?";
 			next;
-			if (countitem(7175) < 1 || countitem(7174) < 1 || countitem(7948) < 1 || Zeny < 500) {
+			if (countitem(Packing_Paper) < 1 || countitem(Packing_Ribbon) < 1 || countitem(Box) < 1 || Zeny < 500) {
 				mes "[Marco Bassinio]";
 				mes "Hmm.. Looks like you don't have enough materials to decorate the gift box..";
 				mes "You can't just put your gift into some plain looking box..";
@@ -134,7 +134,7 @@ prontera,164,174,4	script	Trader#Val09	1_M_MERCHANT,{
 				mes "Oh, also bring 500 zeny, and don't forget to bring your true loving heart with you!!";
 				close;
 			}
-			if (countitem(558) < 1) {
+			if (countitem(Chocolate) < 1) {
 				mes "[Marco Bassinio]";
 				mes "Hey, look, adventurer!";
 				mes "I can't create something right away!";
@@ -144,7 +144,7 @@ prontera,164,174,4	script	Trader#Val09	1_M_MERCHANT,{
 				mes "You're not saying that you want an empty chocolate box without any chocolate in it, am I right?";
 				close;
 			}
-			if (!checkweight(12744,1)) {
+			if (!checkweight(Chocotate_Box,1)) {
 				mes "[Marco Bassinio]";
 				mes "You're carrying too many items.";
 				mes "Please use the Kafra Services.";
@@ -208,7 +208,7 @@ prontera,147,171,5	script	Packs Trader#Val09	1_M_MERCHANT,{
 					next;
 					break;
 				}
-				if (!checkweight(7175,.@input)) {
+				if (!checkweight(Packing_Paper,.@input)) {
 					mes "[Packs Trader]";
 					mes "You're carrying too many items.";
 					mes "Please use the Kafra Services.";
@@ -249,7 +249,7 @@ prontera,147,171,5	script	Packs Trader#Val09	1_M_MERCHANT,{
 					next;
 					break;
 				}
-				if (!checkweight(7174,.@input)) {
+				if (!checkweight(Packing_Ribbon,.@input)) {
 					mes "[Packs Trader]";
 					mes "You're carrying too many items.";
 					mes "Please use the Kafra Services.";
@@ -290,7 +290,7 @@ prontera,147,171,5	script	Packs Trader#Val09	1_M_MERCHANT,{
 					next;
 					break;
 				}
-				if (!checkweight(7948,.@input)) {
+				if (!checkweight(Box,.@input)) {
 					mes "[Packs Trader]";
 					mes "You're carrying too many items.";
 					mes "Please use the Kafra Services.";
@@ -381,7 +381,7 @@ prontera,154,185,5	script	Event Ring Maker#Val09	4_F_KAFRA7,{
 		mes "Just follow your heart!";
 		close;
 	}
-	if (countitem(7175) < 1 || countitem(7174) < 1 || countitem(7948) < 1 || Zeny < 1000) {
+	if (countitem(Packing_Paper) < 1 || countitem(Packing_Ribbon) < 1 || countitem(Box) < 1 || Zeny < 1000) {
 		mes "[Event Ring Maker]";
 		mes "Well, you don't have enough materials to make a gift box.";
 		mes "Check what you have, and come back later with all the materials.";
@@ -454,7 +454,7 @@ prontera,157,185,4	script	Valentine Vote Manager#v	4_F_KAFRA5,{
 				}
 
 				if (Sex) {
-					if (countitem(7947) > .@input) {
+					if (countitem(Valentine_Silver_Ring) > .@input) {
 						mes "[Valentine Vote Manager]";
 						mes "Seems like the value you entered is too small.";
 						mes "I know you've got more. Be honest, dear.";
@@ -462,7 +462,7 @@ prontera,157,185,4	script	Valentine Vote Manager#v	4_F_KAFRA5,{
 						break;
 					}
 
-					if (countitem(7947) < .@input) {
+					if (countitem(Valentine_Silver_Ring) < .@input) {
 						mes "[Valentine Vote Manager]";
 						mes "Seems like the value you entered is too large.";
 						mes "I know you've got less. Be honest, dear.";
@@ -482,7 +482,7 @@ prontera,157,185,4	script	Valentine Vote Manager#v	4_F_KAFRA5,{
 					next;
 					break;
 				} else {
-					if (countitem(7946) > .@input) {
+					if (countitem(Valentine_Gold_Ring) > .@input) {
 						mes "[Valentine Vote Manager]";
 						mes "Seems like the value you entered is too small.";
 						mes "I know you've got more. Be honest, dear.";
@@ -490,7 +490,7 @@ prontera,157,185,4	script	Valentine Vote Manager#v	4_F_KAFRA5,{
 						break;
 					}
 
-					if (countitem(7946) < .@input) {
+					if (countitem(Valentine_Gold_Ring) < .@input) {
 						mes "[Valentine Vote Manager]";
 						mes "Seems like the value you entered is too large.";
 						mes "I know you've got less. Be honest, dear.";
@@ -568,7 +568,7 @@ prt_castle,42,35,3	script	Dessert Manager#Val09	1_M_01,{
 		mes "Please.. I feel like my soul is lost..";
 		close;
 	}
-	if (countitem(558) < 3) {
+	if (countitem(Chocolate) < 3) {
 		mes "[Charles Orleans]";
 		mes "Ahhh, Mademoiselle.";
 		mes "I'm not an alchemist, or a magician.";
@@ -607,7 +607,7 @@ prt_castle,42,35,3	script	Dessert Manager#Val09	1_M_01,{
 		mes "I'll be waiting for you.";
 		close;
 	} else {
-		if (!checkweight(559,1)) {
+		if (!checkweight(HandMade_Chocolate,1)) {
 			mes "[Charles Orleans]";
 			mes "You're carrying too many items.";
 			mes "Please use the Kafra Services.";
diff --git a/npc/events/valentinesday_2012.txt b/npc/events/valentinesday_2012.txt
index 04b6a5d77..2f969e10b 100644
--- a/npc/events/valentinesday_2012.txt
+++ b/npc/events/valentinesday_2012.txt
@@ -69,7 +69,7 @@ mosk_in,21,246,5	script	Pinkamenia	1_F_LIBRARYGIRL,{
 		close;
 	} else if (#V_QUE12==2) {
 		mes .@n$;
-		if (countitem(7864) < 15) {
+		if (countitem(Love_Flower) < 15) {
 			mes "You have to bring me 15 Love Flowers!";
 			close;
 		}
diff --git a/npc/events/xmas.txt b/npc/events/xmas.txt
index 9a2b0028e..a6308b867 100644
--- a/npc/events/xmas.txt
+++ b/npc/events/xmas.txt
@@ -98,13 +98,13 @@ L_Start:
 		close;
 	case 2: // Give proof
 		mes "[Santa Claus]";
-		if(countitem(7034) < 3) goto L_NotEnuf;
+		if(countitem(Red_Socks_With_Holes) < 3) goto L_NotEnuf;
 		delitem 7034,3;
 		mes "Seems you've been doing a";
 		mes "good job of taking down those";
 		mes "fake Santas. Keep it up!";
 		next;
-		getitem 644,1; //Gift Box Prototype
+		getitem Gift_Box,1; //Gift Box Prototype
 		++#event_xmas;
 		mes "[Santa Claus]";
 		mes "There's your reward.";
-- 
cgit v1.2.3-70-g09d2