From 510732bf8cc3f487969dcbde2d01099fd3eef42b Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Tue, 22 Jul 2008 16:37:32 +0000 Subject: * Removed mail commands that no longer exist from help.txt. * Finally getting around to fixing a few bug reports - Corrected some view IDs for some newer headgears. (bugreport:1842) - 11.3 bows are now equippable by all archer classes. (bugreport:1885) * Getting around to fixing some script bug. - Fixed bugs in the nameless quest, and other npcs. (bugreport:1845) - Fixed some bugs in the WoE:SE control devices. (bugreport:1848) - Fixed minor typo in the novice grounds. (Bugreport:1877) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12981 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/Changelog.txt | 5 +++++ npc/guild2/arug_cas01.txt | 5 +++-- npc/guild2/arug_cas02.txt | 7 ++++--- npc/guild2/arug_cas03.txt | 7 ++++--- npc/guild2/arug_cas04.txt | 7 ++++--- npc/guild2/arug_cas05.txt | 7 ++++--- npc/guild2/schg_cas02.txt | 5 +++-- npc/jobs/novice/novice.txt | 5 +++-- npc/quests/quests_nameless.txt | 9 +++++---- npc/quests/quests_veins.txt | 7 ++++--- 10 files changed, 39 insertions(+), 25 deletions(-) (limited to 'npc') diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 97258639f..3f87739c0 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,5 +1,10 @@ Date Added ====== +2008/07/22 + * Rev. 12981 Getting around to fixing some script bug. [L0ne_W0lf] + - Fixed bugs in the nameless quest, and other npcs. (bugreport:1845) + - Fixed some bugs in the WoE:SE control devices. (bugreport:1848) + - Fixed minor typo in the novice grounds. (Bugreport:1877) 2008/07/13 * Rev. 12951 More updates to Father Bamph for nameless quest. [L0ne_W0lf] * Rev. 12949 Some more modifications to the Nameless Access Quest start point. [L0ne_W0lf] diff --git a/npc/guild2/arug_cas01.txt b/npc/guild2/arug_cas01.txt index 685cee1d5..6f0b615ed 100644 --- a/npc/guild2/arug_cas01.txt +++ b/npc/guild2/arug_cas01.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -17,6 +17,7 @@ //= 1.4 Fixed investment period not resetting. [L0ne_W0lf] //= Made it so treasure won't spawn if castle is empty. //= Treasure will now be killed before spawning. +//= 1.5 Fixed error with control devices. [L0ne_W0lf] //============================================================ arug_cas01,1,1,0 script Manager#aru01_02 111,{ @@ -1940,7 +1941,7 @@ arug_cas01,82,172,0 script Control Device03#aru01 111,{ mapannounce "arug_cas01","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; setarray $agit_ar01[4],0; setarray $agit_ar01[3],2; - donpcevent "Control Device02#aru01::OnDevice02#aru01_dlrp02"; + donpcevent "Control Device02#aru01::OnEnable"; end; } else { diff --git a/npc/guild2/arug_cas02.txt b/npc/guild2/arug_cas02.txt index c127b24e3..1128a1c0a 100644 --- a/npc/guild2/arug_cas02.txt +++ b/npc/guild2/arug_cas02.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -17,6 +17,7 @@ //= 1.4 Fixed investment period not resetting. [L0ne_W0lf] //= Made it so treasure won't spawn if castle is empty. //= Treasure will now be killed before spawning. +//= 1.5 Fixed error with control devices. [L0ne_W0lf] //============================================================ arug_cas02,1,1,0 script Manager#aru02_02 111,{ @@ -1703,7 +1704,7 @@ arug_cas02,118,356,0 script Control Device02#aru02 111,{ mapannounce "arug_cas02","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; setarray $agit_ar02[3],0; //Global Variable setarray $agit_ar02[2],2; //Global Variable - donpcevent "Control Device01#aru02::OnDevice01#aru02_dlrp01"; + donpcevent "Control Device01#aru02::OnEnable"; end; } else { @@ -1942,7 +1943,7 @@ arug_cas02,56,308,0 script Control Device03#aru02 111,{ mapannounce "arug_cas02","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; setarray $agit_ar02[4],0; setarray $agit_ar02[3],2; - donpcevent "Control Device02#aru02::OnDevice02#aru02_dlrp02"; + donpcevent "Control Device02#aru02::OnEnable"; end; } else { diff --git a/npc/guild2/arug_cas03.txt b/npc/guild2/arug_cas03.txt index 40f8ec810..12fff2581 100644 --- a/npc/guild2/arug_cas03.txt +++ b/npc/guild2/arug_cas03.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -18,6 +18,7 @@ //= Made it so treasure won't spawn if castle is empty. //= Treasure will now be killed before spawning. //= Should take care of event-not-found error. +//= 1.5 Fixed error with control devices. [L0ne_W0lf] //============================================================ arug_cas03,1,1,0 script Manager#aru03_02 111,{ @@ -1704,7 +1705,7 @@ arug_cas03,135,212,0 script Control Device02#aru03 111,{ mapannounce "arug_cas03","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; setarray $agit_ar03[3],0; //Global Variable setarray $agit_ar03[2],2; //Global Variable - donpcevent "Control Device01#aru03::OnDevice01#aru03_dlrp01"; + donpcevent "Control Device01#aru03::OnEnable"; end; } else { @@ -1943,7 +1944,7 @@ arug_cas03,134,266,0 script Control Device03#aru03 111,{ mapannounce "arug_cas03","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; setarray $agit_ar03[4],0; setarray $agit_ar03[3],2; - donpcevent "Control Device02#aru03::OnDevice02#aru03_dlrp02"; + donpcevent "Control Device02#aru03::OnEnable"; end; } else { diff --git a/npc/guild2/arug_cas04.txt b/npc/guild2/arug_cas04.txt index ff5435d4b..7348d4559 100644 --- a/npc/guild2/arug_cas04.txt +++ b/npc/guild2/arug_cas04.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -17,6 +17,7 @@ //= 1.4 Fixed investment period not resetting. [L0ne_W0lf] //= Made it so treasure won't spawn if castle is empty. //= Treasure will now be killed before spawning. +//= 1.5 Fixed error with control devices. [L0ne_W0lf] //============================================================ arug_cas04,1,1,0 script Manager#aru04_02 111,{ @@ -1703,7 +1704,7 @@ arug_cas04,135,212,0 script Control Device02#aru04 111,{ mapannounce "arug_cas04","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; setarray $agit_ar04[3],0; //Global Variable setarray $agit_ar04[2],2; //Global Variable - donpcevent "Control Device01#aru04::OnDevice01#aru04_dlrp01"; + donpcevent "Control Device01#aru04::Enable"; end; } else { @@ -1942,7 +1943,7 @@ arug_cas04,134,266,0 script Control Device03#aru04 111,{ mapannounce "arug_cas04","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; setarray $agit_ar04[4],0; setarray $agit_ar04[3],2; - donpcevent "Control Device02#aru04::OnDevice02#aru04_dlrp02"; + donpcevent "Control Device02#aru04::OnEnable"; end; } else { diff --git a/npc/guild2/arug_cas05.txt b/npc/guild2/arug_cas05.txt index 40e025927..5fe840ea6 100644 --- a/npc/guild2/arug_cas05.txt +++ b/npc/guild2/arug_cas05.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -17,6 +17,7 @@ //= 1.4 Fixed investment period not resetting. [L0ne_W0lf] //= Made it so treasure won't spawn if castle is empty. //= Treasure will now be killed before spawning. +//= 1.5 Fixed error with control devices. [L0ne_W0lf] //============================================================ arug_cas05,1,1,0 script Manager#aru05_02 111,{ @@ -1703,7 +1704,7 @@ arug_cas05,135,212,0 script Control Device02#aru05 111,{ mapannounce "arug_cas05","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; setarray $agit_ar05[3],0; //Global Variable setarray $agit_ar05[2],2; //Global Variable - donpcevent "Control Device01#aru05::OnDevice01#aru05_dlrp01"; + donpcevent "Control Device01#aru05::OnEnable"; end; } else { @@ -1942,7 +1943,7 @@ arug_cas05,134,266,0 script Control Device03#aru05 111,{ mapannounce "arug_cas05","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; setarray $agit_ar05[4],0; setarray $agit_ar05[3],2; - donpcevent "Control Device02#aru05::OnDevice02#aru05_dlrp02"; + donpcevent "Control Device02#aru05::OnEnable"; end; } else { diff --git a/npc/guild2/schg_cas02.txt b/npc/guild2/schg_cas02.txt index d42f0b8bb..395ba25ec 100644 --- a/npc/guild2/schg_cas02.txt +++ b/npc/guild2/schg_cas02.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -20,6 +20,7 @@ //= 1.7 Fixed investment period not resetting. [L0ne_W0lf] //= Made it so treasure won't spawn if castle is empty. //= Treasure will now be killed before spawning. +//= 1.8 Fixed error with control devices. [L0ne_W0lf] //============================================================ schg_cas02,1,1,0 script Manager#sch02_02 111,{ @@ -1939,7 +1940,7 @@ schg_cas02,159,143,0 script Control Device03#sch02 111,{ mapannounce "schg_cas02","The 3rd Fortress Gate has been reconstructed!!",bc_map,"0x00ff00"; setarray $agit_sc02[4],0; setarray $agit_sc02[3],2; - donpcevent "Control Device02#sch02::OnDevice02#sch02_dlrp02"; + donpcevent "Control Device02#sch02::OnEnable"; end; } else { diff --git a/npc/jobs/novice/novice.txt b/npc/jobs/novice/novice.txt index 0ae15107d..03c194501 100644 --- a/npc/jobs/novice/novice.txt +++ b/npc/jobs/novice/novice.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Dr.Evil & MasterOfMuppets //===== Current Version: ===================================== -//= 2.0 +//= 2.1 //===== Compatible With: ===================================== //= eAthena SVN 3422+(Requires jA Script System) //===== Description: ========================================= @@ -18,12 +18,13 @@ //= Fixed Entrance Guard clearing vars. (bugreport:1695) //= Added duplicate NPCs to combat training maps. //= 2.0 Fixed savepoint not being changed sometimes. [L0ne_W0lf] +//= 2.1 Corrected spacing issue in welcome message. [L0ne_W0lf] //============================================================ // Bulletin Board new_1-1,66,114,4 script Bulletin Board#nv 111,{ mes "^FF0000=================================^000000"; - mes "^FF0000 ^000000 ^E40CAA[Welcome] ^CC0000to^FF9000Novice^7FFF00 Training^00FF00 Grounds^E40CAA [Welcome] ^FF0000^000000"; + mes "^FF0000 ^000000 ^E40CAA[Welcome]^CC0000 to ^FF9000Novice^7FFF00 Training ^00FF00Grounds ^E40CAA[Welcome]^FF0000^000000"; mes "^FF0000=================================^000000"; close; } diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt index 64bfff6da..e50360378 100644 --- a/npc/quests/quests_nameless.txt +++ b/npc/quests/quests_nameless.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.1a +//= 1.2 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -33,6 +33,7 @@ //= 1.0 First version. [L0ne_W0lf] //= 1.1 Made quest accessable to "Failed" gaebolg quest. [L0ne_W0lf] //= 1.1a Touch up to other Gaebolg fail-points. [L0ne_W0lf] +//= 1.2 Some final tuning to Nameless Island quest. [Koca] //============================================================ airplane_01,95,61,3 script Agent#Aru 899,5,5,{ @@ -110,7 +111,7 @@ cmd_in02,174,89,7 script Ordinary Man#pc1 97,{ } } -cmd_in02,111,52,3 script Orfinary Man#pc2 97,{ +cmd_in02,111,52,3 script Ordinary Man#pc2 97,{ if (aru_monas < 3) { mes "[Larjes]"; mes "^666666*Sigh...*^000000"; @@ -1749,7 +1750,7 @@ nameless_in,13,53,0 script #Aru_Trigger2 -1,3,1,{ end; OnTouch: - if (aru_monas == 19 || !@mymobcount) { + if (aru_monas == 19 && !@mymobcount) { mes "[?????]"; mes "Grrr......"; close2; @@ -1782,7 +1783,7 @@ OnTouch: } OnInit: - disablenpc "Aru_warp"; + disablenpc "aru_warp"; end; } diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt index 0ebc7105d..3de2318be 100644 --- a/npc/quests/quests_veins.txt +++ b/npc/quests/quests_veins.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.5 +//= 1.5a //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -36,6 +36,7 @@ //= 1.4 Added missing checkweights. [L0ne_W0lf] //= 1.4a Corrected a typo error ";;". [Toms] //= 1.5 Added Nameless Island quest addition. [L0ne_W0lf] +//= 1.5a Corrected a couple typos in Nameless Addition. [L0ne_W0lf] //============================================================ // Stone Quest @@ -3044,7 +3045,7 @@ veins,327,185,3 script Kid#camelcamel 944,{ mes "Ah, and I've been taking care"; mes "of her, just like I promised~"; next; - mes "["+strcharinfo(0)+""; + mes "["+strcharinfo(0)+"]"; mes "Really? That's good"; mes "You should be proud~"; next; @@ -4315,7 +4316,7 @@ veins,227,127,5 script Ivory 940,{ next; mes "[Organic Soap Maker Ivory]"; mes "And um... Don't let"; - mes "anyone else know what"; + mes "anyone else know what"; mes "I use to make this soap."; mes "People won't buy it if they"; mes "knew they were washing their"; -- cgit v1.2.3-70-g09d2