From 8fa081b6b4ad26851f3ab8f485ba76f3e4338762 Mon Sep 17 00:00:00 2001
From: Ibrahim Zidan <brahem@aotsw.com>
Date: Wed, 17 Apr 2019 07:29:18 +0200
Subject: Implement Refinery UI

Signed-off-by: Ibrahim Zidan <brahem@aotsw.com>
---
 npc/re/merchants/hd_refiner.txt     | 11 +++++++++++
 npc/re/merchants/refine.txt         | 11 +++++++++++
 npc/re/merchants/shadow_refiner.txt | 10 ++++++++--
 3 files changed, 30 insertions(+), 2 deletions(-)

(limited to 'npc/re')

diff --git a/npc/re/merchants/hd_refiner.txt b/npc/re/merchants/hd_refiner.txt
index 17979642e..2dcc74bae 100644
--- a/npc/re/merchants/hd_refiner.txt
+++ b/npc/re/merchants/hd_refiner.txt
@@ -39,6 +39,17 @@
 
 //== Blacksmith Mighty Hammer (+7~9) =======================
 -	script	::MightyHammer	FAKE_NPC,{
+	mes("[Blacksmith Mighty Hammer]");
+	mes("I'm a blacksmith skilled in refining weapons and armors.");
+	mes("I can refine an item of your choice among the items you are equipped with.");
+	mes("Which item do you want to refine?");
+
+	if (getbattleflag("features/replace_refine_npcs") == 1) {
+		if (openrefineryui())
+			close();
+	}
+	next();
+	
 	disable_items;
 	mes "[Blacksmith Mighty Hammer]";
 	mes "Unlike others, I am a blacksmith who refines a very limited number of items.";
diff --git a/npc/re/merchants/refine.txt b/npc/re/merchants/refine.txt
index 6356acfca..879e9a5f1 100644
--- a/npc/re/merchants/refine.txt
+++ b/npc/re/merchants/refine.txt
@@ -56,6 +56,17 @@ payon_in01,18,132,3	script	Vestri#pay	4_M_DWARF,{
 // On official servers, if an item is unsuccessfully refined it will break at a
 // 20% rate and downgrade at an 80% rate.
 function	script	refinenew	{
+	mesf("[%s]", getarg(0));
+	mes("I'm a blacksmith skilled in refining weapons and armors.");
+	mes("I can refine an item of your choice among the items you are equipped with.");
+	mes("Which item do you want to refine?");
+
+	if (getbattleflag("features/replace_refine_npcs") == 1) {
+		if (openrefineryui())
+			close();
+	}
+	next();
+
 	disable_items;
 	mes "["+ getarg(0) +"]";
 	mes "I am the best Armsmith ever!";
diff --git a/npc/re/merchants/shadow_refiner.txt b/npc/re/merchants/shadow_refiner.txt
index f03d348b2..db9668b6d 100644
--- a/npc/re/merchants/shadow_refiner.txt
+++ b/npc/re/merchants/shadow_refiner.txt
@@ -39,11 +39,17 @@ itemmall,31,76,3	script	Shadow Blacksmith#nomal	4_F_JOB_BLACKSMITH,{
 	.@npc_name$ = "[Shadow Blacksmith]";
 	.@zeny_cost = 20000; // Amount of zeny to be charged for refining.
 
-	disable_items;
 	mesf("%s", .@npc_name$);
 	mes("Do you want to refine a Shadow item?");
 	mes("Please choose the part you want to refine.");
-	next;
+	
+	if (getbattleflag("features/replace_refine_npcs") == 1) {
+		if (openrefineryui())
+			close();
+	}
+	next();
+
+	disable_items;
 	setarray(.@position$[0],"Armor","Weapon","Shield","Shoes","Earring","Pendant");
 	for (.@i=EQI_SHADOW_ARMOR; .@i <= EQI_SHADOW_ACC_L; .@i++){
 		.@menu$ = .@menu$ + (getequipisequiped(.@i) ? getequipname(.@i) : ("^8C8C8C" + .@position$[.@i-EQI_SHADOW_ARMOR] + " [Not Equipped]^000000" + ":"));
-- 
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