From 9f32aa958f86a228290c43544c8b9bbf3f1c2cc0 Mon Sep 17 00:00:00 2001 From: Haru Date: Thu, 7 Nov 2013 19:47:47 +0100 Subject: Extended script constants to support NPC sprite IDs - Added support for constants whose name begins with a number. - Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40. - Replaced calls to setnpcdisplay with hardcoded numeric IDs to constants. - Thanks to Yommy. Signed-off-by: Haru --- npc/re/quests/quests_brasilis.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/re/quests/quests_brasilis.txt') diff --git a/npc/re/quests/quests_brasilis.txt b/npc/re/quests/quests_brasilis.txt index 306a19cdb..5276fafe5 100644 --- a/npc/re/quests/quests_brasilis.txt +++ b/npc/re/quests/quests_brasilis.txt @@ -814,7 +814,7 @@ brasilis,56,224,7 script Mage Paje#bra 4_M_BIBI,{ mes "[Mage Paje]"; mes "Abracadabra~"; specialeffect EF_POISONHIT,AREA,"Poring#bra"; - setarray .@display[0],800,876,909; + setarray .@display[0], 4_NFCOCK, 4_CAT, 4_PORING; setnpcdisplay "Poring#bra",.@display[rand(3)]; if (brazil_gua != 5) close; next; -- cgit v1.2.3-60-g2f50