From 0b7b3796ec987cbb1c263722b841cfa5795aa6d3 Mon Sep 17 00:00:00 2001 From: Haru Date: Fri, 8 Nov 2013 03:09:20 +0100 Subject: Added support for monster spritename constants - Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40 - Replaced numeric IDs in NPC definitions and setnpcdisplay calls with the appropriate constants - Made possible thanks to Ind Signed-off-by: Haru --- npc/re/quests/eden/eden_iro.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/re/quests/eden/eden_iro.txt') diff --git a/npc/re/quests/eden/eden_iro.txt b/npc/re/quests/eden/eden_iro.txt index 8b81b5c4f..b4400854f 100644 --- a/npc/re/quests/eden/eden_iro.txt +++ b/npc/re/quests/eden/eden_iro.txt @@ -567,7 +567,7 @@ moc_para01,13,22,4 script Merry Badger#xch 4_F_SITDOWN,{ //switch(select("Redeem Badges:Trade in FOR badges:Exchange Rates:15 Job Manuals - 1 JM Box")) { } -moc_para01,174,33,3 script Bathory#2012spirits 1102,{ +moc_para01,174,33,3 script Bathory#2012spirits BATHORY,{ mes "[Bathory]"; mes "Eheeheeheehee! The spotlight is on Glast Heim this week, so I'm ferrying people there for a mere 1,000z!"; next; -- cgit v1.2.3-60-g2f50