From 06526e32ea7608dfc62ad5aeca91cf78ff3a446f Mon Sep 17 00:00:00 2001 From: euphyy Date: Mon, 25 Feb 2013 03:04:33 +0000 Subject: * Part one of fixing bugreport:6527. This does not yet change functionality. -- Added 'disable_items' to all applicable scripts. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17160 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/re/merchants/refine.txt | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'npc/re/merchants') diff --git a/npc/re/merchants/refine.txt b/npc/re/merchants/refine.txt index 749f573aa..4b02e0d22 100644 --- a/npc/re/merchants/refine.txt +++ b/npc/re/merchants/refine.txt @@ -3,11 +3,14 @@ //===== By: ================================================== //= rAthena Dev Team //===== Current Version: ===================================== -//= 1.0 +//= 1.0a +//===== Compatible With: ===================================== +//= Hercules //===== Description: ========================================= //= Renewal-specific refining NPCs and material merchants. //===== Additional Comments: ================================= //= 1.0 Moved some scripts to Renewal file, optimized "Austry" NPC. [Euphy] +//= 1.0a Added 'disable_items' command. [Euphy] //============================================================ // +11 and above Refiners @@ -39,6 +42,7 @@ payon_in01,18,132,3 script Bestry#pay 826,{ //= function call. Otherwise, the chance in refine_db.txt is used. //============================================================ function script refinenew { + disable_items; mes "["+ getarg(0) +"]"; mes "I am the best Blacksmith ever!"; mes "I don't work with normal, boring items."; -- cgit v1.2.3-70-g09d2