From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/re/jobs/1-1/swordman.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/re/jobs/1-1/swordman.txt') diff --git a/npc/re/jobs/1-1/swordman.txt b/npc/re/jobs/1-1/swordman.txt index fffebe722..d8bd67711 100644 --- a/npc/re/jobs/1-1/swordman.txt +++ b/npc/re/jobs/1-1/swordman.txt @@ -11,7 +11,7 @@ //= 1.1 Added Baby Job compatibility [Streusel] //= 1.2 Rewrote bits [Euphy] //============================================================ -izlude_in,74,172,4 script Swordman#swd 119,{ +izlude_in,74,172,4 script Swordman#swd 2_M_SWORDMASTER,{ if (Upper == 1) { if (Class == Job_Novice_High && (ADVJOB == Job_Lord_Knight || ADVJOB == Job_Paladin)) { mes "[Swordman]"; -- cgit v1.2.3-60-g2f50