From a849f62a06db7c976a50db41373bd3fc6bcadb45 Mon Sep 17 00:00:00 2001 From: Streusel Date: Wed, 13 Feb 2013 16:53:09 -0800 Subject: -Updated Job NPC's to allow Baby Novice to change into other Baby 1-1 classes -Updated Job npc's to use callfunc --- npc/re/jobs/1-1/archer.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/re/jobs/1-1/archer.txt') diff --git a/npc/re/jobs/1-1/archer.txt b/npc/re/jobs/1-1/archer.txt index 86560b9ed..6803bb46e 100644 --- a/npc/re/jobs/1-1/archer.txt +++ b/npc/re/jobs/1-1/archer.txt @@ -61,7 +61,7 @@ payon_in02,64,71,4 script Archer Guildsman#archer 85,{ next; switch(select("I want to be an Archer.:I need the requirements, please.:Nothing, thanks.")) { case 1: - if(Class != Job_Novice) { + if(Class != Job_Novice && Class != Job_Baby) { mes "[Archer Guildsman]"; if(Class == Job_Archer) { mes "Haha, you are kidding me.."; @@ -90,7 +90,7 @@ payon_in02,64,71,4 script Archer Guildsman#archer 85,{ mes "[Archer Guildsman]"; mes "Congratulations! You are now an Archer! Also, we hope that you actively participate in many programs for the revival of the Archer Guild."; mes "Ah, items have arrived from the Production Department. Here, take these! These are all yours!"; - jobchange Job_Archer; + callfunc "Job_Change",Job_Archer; getitem 1742,1; // N_Composite_Bow getitem 12004,1; // Arrow_Container getitem 12009,1; // Silver_Arrow_Container -- cgit v1.2.3-70-g09d2