From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/re/jobs/1-1/archer.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/re/jobs/1-1/archer.txt') diff --git a/npc/re/jobs/1-1/archer.txt b/npc/re/jobs/1-1/archer.txt index d22e85f04..71df65889 100644 --- a/npc/re/jobs/1-1/archer.txt +++ b/npc/re/jobs/1-1/archer.txt @@ -11,7 +11,7 @@ //= 1.1 Added Baby Job compatibility [Streusel] //= 1.2 Rewrote bits [Euphy] //============================================================ -payon_in02,64,71,4 script Archer Guildsman#archer 85,{ +payon_in02,64,71,4 script Archer Guildsman#archer 4_M_03,{ if (Upper == 1) { if (Class == Job_Novice_High && (ADVJOB == Job_Sniper || ADVJOB == Job_Clown || ADVJOB == Job_Gypsy)) { mes "[Archer Guildsman]"; -- cgit v1.2.3-70-g09d2