From ef7f1cbcaf893961d9e8e053ec666602645111df Mon Sep 17 00:00:00 2001 From: Haru Date: Sun, 15 May 2016 18:47:32 +0200 Subject: Corrected various translation/text encoding issues - The generated translation file now loads cleanly without encoding conversion errors Signed-off-by: Haru --- npc/re/instances/WolfchevLaboratory.txt | 17 +++++------------ 1 file changed, 5 insertions(+), 12 deletions(-) (limited to 'npc/re/instances') diff --git a/npc/re/instances/WolfchevLaboratory.txt b/npc/re/instances/WolfchevLaboratory.txt index 3b0b1c510..3860b35a3 100644 --- a/npc/re/instances/WolfchevLaboratory.txt +++ b/npc/re/instances/WolfchevLaboratory.txt @@ -27,12 +27,6 @@ //= along with this program. If not, see . //========================================================================= //= Wolfchev's Laboratory -//================= File Encoding ========================================= -//= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8. -//= -If the encoding is correct, the next three lines have the same length- -//= ============ กฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤ ============ -//= ============ ============================================= ============ -//= ============ กมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกม ============ //================= Description =========================================== //= Defeat Wolfchev's human experimentations. //================= Current Version ======================================= @@ -592,8 +586,7 @@ lighthalzen,342,291,4 script Weird old man#Bio4Reward 4_M_EINOLD,{ break; case 4: mes "<>"; - // FIXME[Haru]: Anyone knows what ยนรŸรˆยญ means? - mes "When doing short distance attack, cast ยนรŸรˆยญ to the player and to the enemy with a certain chance."; + mes "When doing short distance attack, Chance of inflicting o rreceiving Burn status when dealing physical damage."; mes "Two-Handed Axe / ATK 250 / Weight 190 / Fire Property / Weapon Lv 4 / Required Lv 95 / Socket 1 / for High Swordman/Merchant Classes"; callsub L_Reward, Ygnus_Stale, 50, 100, 35; break; @@ -2803,7 +2796,7 @@ lhz_dun04,147,279,0 script Laboratory Entrance#memo CLEAR_NPC,{ //== The Lab No.3 >> Boss's Room Warp portal =============== 1@lhz,83,62,0 script #potal_03 WARPNPC,2,2,{ - end; + end; OnInstanceInit: disablenpc instance_npcname("#potal_03"); @@ -2990,9 +2983,9 @@ lhz_dun04,147,279,0 script Laboratory Entrance#memo CLEAR_NPC,{ //== Bosses ================================================ - script bio4FBoss FAKE_NPC,{ - end; + end; - OnEnable: +OnEnable: .@map$ = instance_mapname("1@lhz"); .@label$ = instance_npcname(strnpcinfo(0))+"::OnMyMobDead"; specialeffect EF_SUI_EXPLOSION; @@ -3038,7 +3031,7 @@ lhz_dun04,147,279,0 script Laboratory Entrance#memo CLEAR_NPC,{ disablenpc instance_npcname(strnpcinfo(0)); end; - OnDisable: +OnDisable: killmonster instance_mapname("1@lhz"),instance_npcname(strnpcinfo(0))+"::OnMyMobDead"; disablenpc instance_npcname(strnpcinfo(0)); end; -- cgit v1.2.3-70-g09d2