From 0b7b3796ec987cbb1c263722b841cfa5795aa6d3 Mon Sep 17 00:00:00 2001 From: Haru Date: Fri, 8 Nov 2013 03:09:20 +0100 Subject: Added support for monster spritename constants - Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40 - Replaced numeric IDs in NPC definitions and setnpcdisplay calls with the appropriate constants - Made possible thanks to Ind Signed-off-by: Haru --- npc/re/instances/OldGlastHeim.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/re/instances/OldGlastHeim.txt') diff --git a/npc/re/instances/OldGlastHeim.txt b/npc/re/instances/OldGlastHeim.txt index 1e005e43b..47e9e8000 100644 --- a/npc/re/instances/OldGlastHeim.txt +++ b/npc/re/instances/OldGlastHeim.txt @@ -702,7 +702,7 @@ OnMyMobDead: end; } -1@gl_k,145,54,6 script .#ghinstance1 2471,{ +1@gl_k,145,54,6 script .#ghinstance1 MG_KHALITZBURG,{ end; OnInstanceInit: donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable"; -- cgit v1.2.3-60-g2f50