From 7b45d05bd8e3f476f1d801203f2968993b52a31f Mon Sep 17 00:00:00 2001 From: EyesOfAHawk Date: Thu, 18 Oct 2018 03:23:18 +1300 Subject: Remove type argument from buildin_getnpcid. --- npc/re/cities/dewata.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'npc/re/cities/dewata.txt') diff --git a/npc/re/cities/dewata.txt b/npc/re/cities/dewata.txt index 064cdc461..d8bac5986 100644 --- a/npc/re/cities/dewata.txt +++ b/npc/re/cities/dewata.txt @@ -569,10 +569,10 @@ dewata,89,191,6 script Small Shrine#dew1 CLEAR_NPC,{ L_Wish: mes "Mysterious energy comes out from the shrine."; - specialeffect(EF_FLASHER, AREA, getnpcid(0, "Small Shrine#dew1")); - specialeffect(EF_FLASHER, AREA, getnpcid(0, "Small Shrine#dew2")); - specialeffect(EF_FLASHER, AREA, getnpcid(0, "Small Shrine#dew3")); - specialeffect(EF_FLASHER, AREA, getnpcid(0, "Small Shrine#dew4")); + specialeffect(EF_FLASHER, AREA, getnpcid("Small Shrine#dew1")); + specialeffect(EF_FLASHER, AREA, getnpcid("Small Shrine#dew2")); + specialeffect(EF_FLASHER, AREA, getnpcid("Small Shrine#dew3")); + specialeffect(EF_FLASHER, AREA, getnpcid("Small Shrine#dew4")); next; mes "You have received the shrine's blessing."; specialeffect(EF_BLESSING, AREA, playerattached()); -- cgit v1.2.3-70-g09d2